WPF Command not Enabling a button as expected - c#

I have simulated the scenario with a simple example where window has one textbox and a buton beside it. The button gets activated after the value on textbox goes above 10000. But the button is not getting enabled.
<Window x:Class="WpfApplication1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="150" Width="225">
<Grid>
<WrapPanel>
<TextBox Text="{Binding X}" Width="100"/>
<Button Command="{Binding ButtonCommand}" CommandParameter="{Binding}" Width="100"/>
</WrapPanel>
</Grid>
public partial class MainWindow : Window
{
private ViewModel vm = new ViewModel();
public MainWindow()
{
InitializeComponent();
this.DataContext = vm;
}
protected override void OnContentRendered(EventArgs e)
{
Task.Run(new Action(() =>
{
int c = 0;
while (true)
{
vm.X = c++;
}
}));
base.OnContentRendered(e);
}
}
public class ViewModel : INotifyPropertyChanged
{
int x;
public int X
{
get { return x; }
set
{
if (x != value)
{
x = value;
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs("X"));
}
}
}
}
ICommand c = new MyCommand();
public ICommand ButtonCommand
{
get
{
return c;
}
}
public event PropertyChangedEventHandler PropertyChanged;
}
public class MyCommand : ICommand
{
public bool CanExecute(object parameter)
{
if (parameter != null && (parameter as ViewModel).X > 10000)
{
return true;
}
return false;
}
public event EventHandler CanExecuteChanged
{
add
{
CommandManager.RequerySuggested += value;
}
remove
{
CommandManager.RequerySuggested -= value;
}
}
public void Execute(object parameter)
{
throw new NotImplementedException();
}
}

You need to have the following...
while (true)
{
vm.X = c++;
CommandManager.InvalidateRequerySuggested();
}

You have to raise the event CanExecuteChanged at any point you expect the CanExecute method
output will be changed
so for example you can add
CanExecuteChanged ();
vm.X = c++;

Here's a simple way to implement the ICommand
public class MyCommand : ICommand
{
private bool _CanExecute = true;
public bool CanExecute(object parameter)
{
return _CanExecute;
}
public void Execute(object parameter)
{
if(parameter!=null){
_CanExecute = false;
//do your thing here....
_CanExecute = true;
}
}
Purists won't like this pattern but... who cares about all the non-sense of hooking up an tearing down event handlers? Bottom line is the command can be executed or not regardless of re-query suggested.

Related

Updating textbox from Button click C#

I have the following textbox
<TextBox Grid.Column="1"
Grid.Row="1"
Name="groupAddressBox"
Width ="80"
Text="{Binding Path=GroupAddress, Converter={StaticResource groupAddressConverter}}"/>
When I change the text manually, it's all good.
But when I try to do this via a button
private void Test_Click(object sender, RoutedEventArgs e)
{
groupAddressBox.Text = "0/0/1";
}
Although the text changes, the source is not updated, and when I click on ok, it recognizes the value that was there before the change.
I cannot upgrade the source straight away, so I prefer to do this this way.
Is there something that can help me force the source upgrade via this way?
Based on your question, I tried to create a Simple Example of MVVM Pattern with very basic functionality. Please do necessary change to XAML and CS file as I took the highlighted code only.
Helper Classes
public abstract class ViewModelBase : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propName)
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(propName));
}
}
}
public class CommandHandler : ICommand
{
public event EventHandler CanExecuteChanged { add { } remove { } }
private Action<object> action;
private bool canExecute;
public CommandHandler(Action<object> action, bool canExecute)
{
this.action = action;
this.canExecute = canExecute;
}
public bool CanExecute(object parameter)
{
return canExecute;
}
public void Execute(object parameter)
{
action(parameter);
}
}
ViewModel
public class ViewModel : ViewModelBase
{
private string groupAddress;
public string GroupAddress
{
get
{
return groupAddress;
}
set
{
if(value != groupAddress)
{
groupAddress = value;
OnPropertyChanged("GroupAddress");
}
}
}
public ViewModel()
{
}
private ICommand clickCommand;
public ICommand ClickCommand
{
get
{
return clickCommand ?? (clickCommand = new CommandHandler(() => MyAction(), true));
}
}
public void MyAction()
{
GroupAddress = "New Group Address";
}
}
Window Xaml
<TextBox Grid.Column="1" Grid.Row="1" Width ="80"
Text="{Binding GroupAddress, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}"/>
<Button Content="Push" Style="{StaticResource TransparentButtonStyle}"
Margin="5" Command="{Binding ClickCommand}"/>
Window Xaml cs
ViewModel vm = new ViewModel();
this.DataContext = vm;

How do I add item to a list when I select the item from a listview and click add button in the UI on WPF

I'm a newbie so excuse my question if it's too fade or if it's unclear.
any way, In my UI (WPF), i have a ListView that i created containing an observable collection of Type Collection = new ObservableCollection<type> and i have two Buttons "Add" & "Delete" I want to do this:
1-Whenever i select an item from my ListView in the UI(just click on it) , and click the "Add" button, the item is stored in a List called Scenario (Scenario = new List<type>).
2- Whenever i click the "Delete" button the Scenario list becomes empty.
I've tried something out but it doesn't work like it should, i can only add one item to the list Scenario and then it is blocked (when debugging) in
public bool CanExecute(object parameter)
{
return _canExecute == null || _canExecute(parameter);
}
Can someone tell me why? and how to fix it?
As for the "Delete" Button i didn't get to it yet because the other one doesn't work properly.
if you can propose a new solution or a solution for this problem i would be so thankful.
This is what i've done so far.
This is the code in the MainWindowModel :
private ObservableCollection<Type> _collection,_scenario;
public MainWindowModel()
{
Collection = new ObservableCollection<type>();
Scenario=new ObservableCollection<Type>();
DeleteCommand = new RelayCommand(o => DeleteExecute());
AddTypeCommand = new RelayCommand(o => AddTypeExecute());
}
private Type _isSelected;
public Type IsSelected;
{
get { return _isSelected; }
set
{
if (_isSelected != value)
{
_isSelected = value;
RaisePropertyChanged(nameof(IsSelected));
}
}
}
public ICommand DeleteCommand
{
get;
private set;
}
private RelayCommand _addTypeCommand;
public ICommand AddTypeCommand
{
get
{
if (_addTypeCommand == null)
{
_addTypeCommand = new RelayCommand(o => AddTypeExecute());
}
return _addTypeCommand;
}
set { }
}
private void DeleteExecute()
{
Scenario.Clear(); // Would this Work ?
}
private bool CanExecuteAddTypeCommand()
{
return true;
}
private void AddTypeExecute()
{
if (IsSelected != null)
{
Scenario.Add(IsSelected);
}
}
public ObservableCollection<Type> collection
{
get { return _collection; }
set { SetPropertyAndFireEvent(ref _collection, value); }
}
public ObservableCollection<Type> Scenario
{
get { return _scenario; }
set { SetPropertyAndFireEvent(ref _scenario, value); }
}
as for the MainWindowModel
<Window.DataContext>
<viewModels:MainWindowModel />
</Window.DataContext>
<Grid>
<ListView Grid.Row="2"
Grid.Column="0"
ItemsSource="{Binding Collection}"
SelectedItem="{Binding IsSelected}">
<ListView.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Name}"/>
</DataTemplate>
</ListView.ItemTemplate>
</ListView>
<Button Command="{Binding AddTypeCommand}"
Width="100"
Height="100"
Content="Add"
Grid.Row="0"
Grid.Column="2"/>
<Button Command="{Binding DeleteCommand}"
Content="Delete"
Width="100"
Height="100"
Grid.Row="2"
Grid.Column="2" />
</Grid>
As for the RelayCommand.cs
public class RelayCommand : ICommand
{
private readonly Action<object> _execute;
private readonly Func<object, bool> _canExecute;
//Notifies the Button bounded to the ICommand that the value returned by CanExecute has changed
public event EventHandler CanExecuteChanged
{
//raised whenever the commandmanager thinks that something has changed that will affect the ability of commands to execute
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
public RelayCommand(Action<object> execute, Func<object, bool> canExecute = null)
{
_execute = execute;
_canExecute = canExecute;
}
public bool CanExecute(object parameter)
{
return _canExecute == null || _canExecute(parameter);
}
public void Execute(object parameter)
{
_execute(parameter);
}
}
Try passing selectedItem as parameter for command,you dont pass anything and try to add...
name your ListView:
<ListView x:Name="listView"
and pass selectedItem as commandParameter
<Button Command="{Binding AddTypeCommand}"
CommandParameter="{Binding ElementName=listView, Path=SelectedItem}"
Width="100"
Height="100"
Content="Add"
Grid.Row="0"
Grid.Column="2" />
and then do your logic for adding, now you have parameter to add to your list.
EDIT: Here is some code that works, as i have understand that u need something like this.
ViewModel _> where all collection and command are created:
public class TestVM : INotifyPropertyChanged
{
public TestVM()
{
ListOne = new ObservableCollection<string>()
{
"str1","str2","str3"
};
// command
AddTypeCommand = new RelayCommand(OnAddExecute);
DeleteTypeCommand = new RelayCommand(OnDeleteExecuted);
}
private void OnDeleteExecuted()
{
ListTwo.Clear();
}
private void OnAddExecute()
{
if (SelectedItem != null)
{
ListTwo.Add(SelectedItem);
}
}
private string _selectedItem;
public string SelectedItem
{
get { return _selectedItem; }
set
{
if (_selectedItem != value)
{
_selectedItem = value;
OnPropertyChanged();
}
}
}
private ObservableCollection<string> _listOne;
public ObservableCollection<string> ListOne
{
get
{
return _listOne;
}
set
{
if (_listOne != value)
{
_listOne = value;
OnPropertyChanged();
}
}
}
public ObservableCollection<string> ListTwo { get; set; } = new ObservableCollection<string>();
public RelayCommand AddTypeCommand { get; private set; }
public RelayCommand DeleteTypeCommand { get; private set; }
public event PropertyChangedEventHandler PropertyChanged = delegate { };
public virtual void OnPropertyChanged([CallerMemberName] string propertyName = "")
{
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
RellayCommand how i implement it:
public class RelayCommand : ICommand
{
private Action _executeMethod;
private Func<bool> _canExecuteMethod;
#region RelayCommand ctor
public RelayCommand(Action executeMethod)
{
_executeMethod = executeMethod;
}
public RelayCommand(Action executeMethod, Func<bool> canExecuteMethod)
{
_executeMethod = executeMethod;
_canExecuteMethod = canExecuteMethod;
}
#endregion
public void RaiseCanExecuteChanged()
{
CanExecuteChanged(this, EventArgs.Empty);
}
#region ICommand Members
bool ICommand.CanExecute(object parameter)
{
if (_canExecuteMethod != null)
return _canExecuteMethod();
if (_executeMethod != null)
return true;
return false;
}
void ICommand.Execute(object parameter)
{
if (_executeMethod != null)
_executeMethod();
}
public event EventHandler CanExecuteChanged = delegate { };
#endregion
}
//--------------------------------------------------------------------------------------------
public class RelayCommand<T> : ICommand
{
private Action<T> _executeMethod;
private Func<T, bool> _canExecuteMethod;
#region RelayCommand ctor
public RelayCommand(Action<T> executeMethod)
{
_executeMethod = executeMethod;
}
public RelayCommand(Action<T> executeMethod, Func<T, bool> canExecuteMethod)
{
_executeMethod = executeMethod;
_canExecuteMethod = canExecuteMethod;
}
#endregion
public void RaiseCanExecuteChanged()
{
CanExecuteChanged(this, EventArgs.Empty);
}
#region ICommand Members
bool ICommand.CanExecute(object parameter)
{
var Tparam = (T)parameter;
if (_canExecuteMethod != null)
return _canExecuteMethod(Tparam);
if (_executeMethod != null)
return true;
return false;
}
void ICommand.Execute(object parameter)
{
if (_executeMethod != null)
_executeMethod((T)parameter);
}
public event EventHandler CanExecuteChanged = delegate { };
#endregion
}
And MainWindow.xaml just to show purpose. Selecting on one item in 1rst list and pressing button Add will add it to second ListView. DeleteButton will clear second list.
<Window x:Class="WpfApp5.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfApp5"
mc:Ignorable="d"
Title="MainWindow"
Height="350"
Width="525">
<Window.DataContext>
<local:TestVM />
</Window.DataContext>
<Grid>
<ListView x:Name="listViewOne"
ItemsSource="{Binding ListOne}"
SelectedItem="{Binding SelectedItem,Mode=TwoWay}"
Width="100"
Height="200"
Margin="17,17,400,105" />
<ListView x:Name="listViewTwo"
ItemsSource="{Binding ListTwo}"
Width="100"
Height="200"
Margin="339,17,78,105" />
<Button Command="{Binding AddTypeCommand}"
Content="Add"
Grid.Row="0"
Margin="208,111,198,178" />
<Button Command="{Binding DeleteTypeCommand}"
Content="Delete"
Grid.Row="0"
Margin="208,157,198,132" />
</Grid>
</Window>

How to handle `ScrollViewer.ScrollChanged` event in MVVM?

I've tried to handle the routed event ScrollViewer.ScrollChanged of DataGrid in obvious way:
<i:Interaction.Triggers>
<i:EventTrigger EventName="ScrollViewer.ScrollChanged">
<ei:CallMethodAction MethodName="ScrollChangedHandler" TargetObject="{Binding}"/>
</i:EventTrigger>
</i:Interaction.Triggers>
But ScrollChangedHandler did not even fired.
Then, I've found this article about handling events, but I could not figure out what xml namespace(xmlns) is used for mvvmjaco:
<Image Width="360" Height="177" Source="Resources\PlayerArea.png">
<i:Interaction.Triggers>
<mvvmjoy:RoutedEventTrigger RoutedEvent="s:Contacts.ContactDown">
<mvvmjaco:CommandAction Command="{Binding TouchCommand}" />
</mvvmjoy:RoutedEventTrigger>
</i:Interaction.Triggers>
</Image>
mvvmjoy uses this class from the article:
public class RoutedEventTrigger :EventTriggerBase<DependencyObject>
{
RoutedEvent _routedEvent;
//The code omitted for the brevity
}
Basically, I have two questions:
What class or library should I use for mvvmjaco xml namespace?
How I can handle ScrollViewer.ScrollChanged event in my viewModel with its arguments?
I would solve it with the following Attached-Property:
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
namespace WpfApplication2
{
public class DataGridExtensions
{
public static readonly DependencyProperty ScrollChangedCommandProperty = DependencyProperty.RegisterAttached(
"ScrollChangedCommand", typeof(ICommand), typeof(DataGridExtensions),
new PropertyMetadata(default(ICommand), OnScrollChangedCommandChanged));
private static void OnScrollChangedCommandChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
DataGrid dataGrid = d as DataGrid;
if (dataGrid == null)
return;
if (e.NewValue != null)
{
dataGrid.Loaded += DataGridOnLoaded;
}
else if (e.OldValue != null)
{
dataGrid.Loaded -= DataGridOnLoaded;
}
}
private static void DataGridOnLoaded(object sender, RoutedEventArgs routedEventArgs)
{
DataGrid dataGrid = sender as DataGrid;
if (dataGrid == null)
return;
ScrollViewer scrollViewer = UIHelper.FindChildren<ScrollViewer>(dataGrid).FirstOrDefault();
if (scrollViewer != null)
{
scrollViewer.ScrollChanged += ScrollViewerOnScrollChanged;
}
}
private static void ScrollViewerOnScrollChanged(object sender, ScrollChangedEventArgs e)
{
DataGrid dataGrid = UIHelper.FindParent<DataGrid>(sender as ScrollViewer);
if (dataGrid != null)
{
ICommand command = GetScrollChangedCommand(dataGrid);
command.Execute(e);
}
}
public static void SetScrollChangedCommand(DependencyObject element, ICommand value)
{
element.SetValue(ScrollChangedCommandProperty, value);
}
public static ICommand GetScrollChangedCommand(DependencyObject element)
{
return (ICommand)element.GetValue(ScrollChangedCommandProperty);
}
}
}
The class UIHelper looks like:
using System.Collections.Generic;
using System.Windows;
using System.Windows.Media;
namespace WpfApplication2
{
internal static class UIHelper
{
internal static IList<T> FindChildren<T>(DependencyObject element) where T : FrameworkElement
{
List<T> retval = new List<T>();
for (int counter = 0; counter < VisualTreeHelper.GetChildrenCount(element); counter++)
{
FrameworkElement toadd = VisualTreeHelper.GetChild(element, counter) as FrameworkElement;
if (toadd != null)
{
T correctlyTyped = toadd as T;
if (correctlyTyped != null)
{
retval.Add(correctlyTyped);
}
else
{
retval.AddRange(FindChildren<T>(toadd));
}
}
}
return retval;
}
internal static T FindParent<T>(DependencyObject element) where T : FrameworkElement
{
FrameworkElement parent = VisualTreeHelper.GetParent(element) as FrameworkElement;
while (parent != null)
{
T correctlyTyped = parent as T;
if (correctlyTyped != null)
{
return correctlyTyped;
}
return FindParent<T>(parent);
}
return null;
}
}
}
Then you can write in the definition of your DataGrid:
<DataGrid ItemsSource="{Binding MySource}" extensionsNamespace:DataGridExtensions.ScrollChangedCommand="{Binding ScrollCommand}"/>
And in your ViewModel you have an ICommand which looks like:
private ICommand scrollCommand;
public ICommand ScrollCommand
{
get { return scrollCommand ?? (scrollCommand = new RelayCommand(Scroll)); }
}
private void Scroll(object parameter)
{
ScrollChangedEventArgs scrollChangedEventArgs = parameter as ScrollChangedEventArgs;
if (scrollChangedEventArgs != null)
{
}
}
For the first your question(special thanks to Andy ONeill and Magnus Montin ):
MVVMJaco is xmlns:mvvmjaco="galasoft.ch/mvvmlight"
And the libraries needed are:
GalaSoft.MVVmLight
GalaSoft.MVVmLight.Extras
GalaSoft.MVVmLight.Platform
Seems that mvvmjaco:CommandAction is an action to invoke command from your ViewModel. You can use i:InvokeCommandAction as substitute.
You can use RoutedEventTrigger from the article you've linked to handle scroll changed event.
XAML:
<Window x:Class="ScrollChangedTest.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:ScrollChangedTest"
mc:Ignorable="d"
xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity"
Title="MainWindow" Height="350" Width="525">
<Window.DataContext>
<local:MainWindowViewModel />
</Window.DataContext>
<Grid>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition Height="30"/>
</Grid.RowDefinitions>
<DataGrid ItemsSource="{Binding DataItems}" AutoGenerateColumns="True">
<i:Interaction.Triggers>
<local:RoutedEventTrigger RoutedEvent="ScrollViewer.ScrollChanged">
<local:CustomCommandAction Command="{Binding ScrollCommand}" />
</local:RoutedEventTrigger>
</i:Interaction.Triggers>
</DataGrid>
<TextBlock Grid.Row="1" Text="{Binding ScrollData}" />
</Grid>
</Window>
ViewModel & stuff:
public class MainWindowViewModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
ObservableCollection<DataItem> _dataItems = new ObservableCollection<DataItem>();
public ObservableCollection<DataItem> DataItems { get { return _dataItems; } }
private TestCommand _scrollCommand;
public ICommand ScrollCommand { get { return _scrollCommand; } }
public string ScrollData { get; set; }
public MainWindowViewModel()
{
for (int i = 0; i < 100; i++)
{
_dataItems.Add(new DataItem() { Field1 = i.ToString(), Field2 = (i * 2).ToString(), Field3 = (i * 3).ToString() });
}
_scrollCommand = new TestCommand(OnScroll);
}
private void OnScroll(object param)
{
ScrollChangedEventArgs args = param as ScrollChangedEventArgs;
if (args != null)
{
ScrollData = $"VerticalChange = {args.VerticalChange}; VerticalOffset = {args.VerticalOffset}";
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(ScrollData)));
}
}
}
public class DataItem
{
public string Field1 { get; set; }
public string Field2 { get; set; }
public string Field3 { get; set; }
}
public class TestCommand : ICommand
{
private Action<object> _execute;
public event EventHandler CanExecuteChanged;
public TestCommand(Action<object> execute)
{
_execute = execute;
}
public bool CanExecute(object parameter)
{
return true;
}
public void Execute(object parameter)
{
_execute(parameter);
}
}
RoutedEventTrigger from the article:
public class RoutedEventTrigger : EventTriggerBase<DependencyObject>
{
RoutedEvent _routedEvent;
public RoutedEvent RoutedEvent
{
get { return _routedEvent; }
set { _routedEvent = value; }
}
public RoutedEventTrigger()
{
}
protected override void OnAttached()
{
Behavior behavior = base.AssociatedObject as Behavior;
FrameworkElement associatedElement = base.AssociatedObject as FrameworkElement;
if (behavior != null)
{
associatedElement = ((IAttachedObject)behavior).AssociatedObject as FrameworkElement;
}
if (associatedElement == null)
{
throw new ArgumentException("Routed Event trigger can only be associated to framework elements");
}
if (RoutedEvent != null)
{
associatedElement.AddHandler(RoutedEvent, new RoutedEventHandler(this.OnRoutedEvent));
}
}
void OnRoutedEvent(object sender, RoutedEventArgs args)
{
base.OnEvent(args);
}
protected override string GetEventName()
{
return RoutedEvent.Name;
}
}
CustomCommandAction class for passing args to the command
public sealed class CustomCommandAction : TriggerAction<DependencyObject>
{
public static readonly DependencyProperty CommandParameterProperty =
DependencyProperty.Register("CommandParameter", typeof(object), typeof(CustomCommandAction), null);
public static readonly DependencyProperty CommandProperty = DependencyProperty.Register(
"Command", typeof(ICommand), typeof(CustomCommandAction), null);
public ICommand Command
{
get
{
return (ICommand)this.GetValue(CommandProperty);
}
set
{
this.SetValue(CommandProperty, value);
}
}
public object CommandParameter
{
get
{
return this.GetValue(CommandParameterProperty);
}
set
{
this.SetValue(CommandParameterProperty, value);
}
}
protected override void Invoke(object parameter)
{
if (this.AssociatedObject != null)
{
ICommand command = this.Command;
if (command != null)
{
if (this.CommandParameter != null)
{
if (command.CanExecute(this.CommandParameter))
{
command.Execute(this.CommandParameter);
}
}
else
{
if (command.CanExecute(parameter))
{
command.Execute(parameter);
}
}
}
}
}
}
I don't know mvvmjaco but I have some hint for 2nd question. You cann't add handler to ScrollChanged directly from DataGrid. You can extend DataGrid and add custom event there. For example:
public class ExtendedDataGrid : DataGrid
{
public event ScrollChangedEventHandler ScrollChanged;
public override void OnApplyTemplate()
{
base.OnApplyTemplate();
var scrollViewer = (ScrollViewer)GetTemplateChild("DG_ScrollViewer");
scrollViewer.ScrollChanged += OnScrollChanged;
}
protected virtual void OnScrollChanged(ScrollChangedEventArgs e)
{
ScrollChangedEventHandler handler = ScrollChanged;
if (handler != null)
{
handler(this, e);
}
}
private void OnScrollChanged(object sender, ScrollChangedEventArgs e)
{
OnScrollChanged(e);
}
}
XAML:
<local:ExtendedDataGrid>
<i:Interaction.Triggers>
<i:EventTrigger EventName="ScrollChanged">
<ei:CallMethodAction TargetObject="{Binding}"
MethodName="OnScrollChanged" />
</i:EventTrigger>
</i:Interaction.Triggers>
</local:ExtendedDataGrid>
handler:
public void OnScrollChanged(object sender, ScrollChangedEventArgs e)
{
}

Wpf binding button with listview.Item

Hi i want to bind button with other listView.Item. What i want is to have something like we have on stackoverflow.
But i have problem with having increasing/decreasing value. I have event Click but i dont knew how to get corresponding item on list and increase/decrease value.
<DataTemplate>
<StackPanel Orientation="Vertical">
<StackPanel Orientation="Horizontal">
<Label Width="706" Height="75" Content="{Binding feedback}"/>
<StackPanel Orientation="Vertical">
<Button Name="buttonUp" Content="^" Command="{Binding upVoteCommand}" />
<Label HorizontalContentAlignment="Center" Width="50" Content="{Binding grade}"/>
<Button Name="buttonDown" Content="v" Command="{Binding upVoteCommand}"/>
</StackPanel>
</StackPanel>
<Label>-</Label>
</StackPanel >
EDIT
class A {
public string feedback {
get;
set;
}
public int grade {
get;
set;
}
private ICommand _upVoteCommand;
private ICommand _downVoteCommand;
public ICommand upVoteCommand {
get {
return _upVoteCommand;
}
set {
_upVoteCommand = value;
}
}
public ICommand downVoteCommand {
get {
return _downVoteCommand;
}
set {
_downVoteCommand = value;
}
}
}
EDIT I used this button.Commmand but still it not working. I dont knew what to do with this commands.
First you'll need your implementation of ICommand so you can bind commands from view model to controls, something like this:
public class RelayCommand : ICommand
{
private readonly Action<object> _execute;
private readonly Predicate<object> _canExecute;
public RelayCommand(Action<object> execute) : this(execute, null) { }
public RelayCommand(Action<object> execute, Predicate<object> canExecute)
{
if (execute == null) throw new ArgumentNullException("execute");
_execute = execute;
_canExecute = canExecute;
}
public bool CanExecute(object parameter)
{
return _canExecute == null ? true : _canExecute(parameter);
}
public event EventHandler CanExecuteChanged
{
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
public void Execute(object parameter) { _execute(parameter); }
}
then in you class, where you publish Feedback, you'll need to publish 2 new RelayCommand for up/down vote that will modify Feedback property accordingly. Below you can find my class that I used for tests:
public class MyClass : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged(string propertyName)
{
if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
private int _feedback = 0;
public int Feedback
{
get { return _feedback; }
set
{
if (_feedback == value) return;
_feedback = value;
OnPropertyChanged("Feedback");
}
}
private RelayCommand _upVoteCmd;
public ICommand UpVoteCmd
{
get
{
if (_upVoteCmd == null) _upVoteCmd = new RelayCommand(o => Feedback += 1);
return _upVoteCmd;
}
}
private RelayCommand _downVoteCmd;
public ICommand DownVoteCmd
{
get
{
if (_downVoteCmd == null) _downVoteCmd = new RelayCommand(o => Feedback -= 1);
return _downVoteCmd;
}
}
}
and then you bind your new commands in XAML like this:
<Button Content="+" Command="{Binding Path=UpVoteCmd}"/>
<TextBlock Text="{Binding Path=Feedback}"/>
<Button Content="-" Command="{Binding Path=DownVoteCmd}"/>
RoutedEvents don't work so easily with DataTemplates, because you don't have a code behind where your event code could be placed. While there are ways to do that, you can just use Commands to do the same. In the view model for each item (i just assume you use MVVM) create properties called UpVoteCommand and DownVoteCommand of type ICommand, DelegateCommands are quiet handy for this. Bind them to the Command property and remove the Click handler in your DataTemplate.
[EDIT]
Small example of a possible Viewmodel for one entry in the list, which can be up or downvoted.
class MyEntryViewModel : INotifyPropertyChanged
{
public MyEntryViewModel()
{
UpVoteCommand = new DelegateCommand(OnUpVoteCommand);
}
public int Votes
{
get {return mVotes;}
set {mVotes = value; RaiseProperty("Votes");}
}
public ICommand UpVoteCommand
{
get; private set;
}
void OnUpVoteCommand(object aParameter)
{
Votes++;
}
}
i left the implementation of INotifyPropertyChanged and the down vote command for sake of simplicity.

WPF binding fails with custom add and remove accessors for INotifyPropertyChanged.PropertyChanged

I have a scenario which is causing strange behavior with WPF data binding and INotifyPropertyChanged. I want a private member of the data binding source to handle the INotifyPropertyChanged.PropertyChanged event.
Here's the source code:
XAML
<Window
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
x:Class="TestApplication.MainWindow"
DataContext="{Binding RelativeSource={RelativeSource Self}}"
Height="100" Width="100">
<StackPanel>
<CheckBox IsChecked="{Binding Path=CheckboxIsChecked}" Content="A" />
<CheckBox IsChecked="{Binding Path=CheckboxIsChecked}" Content="B" />
</StackPanel>
</Window>
Normal implementation works
public partial class MainWindow : Window, INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
public bool CheckboxIsChecked
{
get { return this.mCheckboxIsChecked; }
set
{
this.mCheckboxIsChecked = value;
PropertyChangedEventHandler handler = this.PropertyChanged;
if (handler != null)
handler(this, new PropertyChangedEventArgs("CheckboxIsChecked"));
}
}
private bool mCheckboxIsChecked = false;
public MainWindow() { InitializeComponent(); }
}
Desired implementation doesn't work
public partial class MainWindow : Window, INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged
{
add { lock (this.mHandler) { this.mHandler.PropertyChanged += value; } }
remove { lock (this.mHandler) { this.mHandler.PropertyChanged -= value; } }
}
public bool CheckboxIsChecked
{
get { return this.mHandler.CheckboxIsChecked; }
set { this.mHandler.CheckboxIsChecked = value; }
}
private HandlesPropertyChangeEvents mHandler = new HandlesPropertyChangeEvents();
public MainWindow() { InitializeComponent(); }
public class HandlesPropertyChangeEvents : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
public bool CheckboxIsChecked
{
get { return this.mCheckboxIsChecked; }
set
{
this.mCheckboxIsChecked = value;
PropertyChangedEventHandler handler = this.PropertyChanged;
if (handler != null)
handler(this, new PropertyChangedEventArgs("CheckboxIsChecked"));
}
}
private bool mCheckboxIsChecked = false;
}
}
That's just a guess, but I think it might be because the sender parameter passed to the event handler is an instance of HandlesPropertyChangeEvents, when the binding expects an instance of MainWindow.
Try to change your code so that the sender is the MainWindow instance :
private PropertyChangedEventHandler _propertyChanged;
public event PropertyChangedEventHandler PropertyChanged
{
add { lock (this.mHandler) { this._propertyChanged += value; } }
remove { lock (this.mHandler) { this._propertyChanged -= value; } }
}
...
public MainWindow()
{
InitializeComponent();
mHandler.PropertyChanged += mHandler_PropertyChanged;
}
private void mHandler_PropertyChanged(object sender, PropertyChangedEventArgs e)
{
var handler = _propertyChanged;
if (handler != null)
_propertyChanged(this, e);
}
My working solution is almost exactly the same as the "desired implementation" in my question, with the addition of the Sender property.
public partial class MainWindow : Window, INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged
{
add { lock (this.mHandler) { this.mHandler.PropertyChanged += value; } }
remove { lock (this.mHandler) { this.mHandler.PropertyChanged -= value; } }
}
public bool CheckboxIsChecked
{
get { return this.mHandler.CheckboxIsChecked; }
set { this.mHandler.CheckboxIsChecked = value; }
}
private HandlesPropertyChangeEvents mHandler = new HandlesPropertyChangeEvents();
public MainWindow()
{
InitializeComponent();
this.mHandler.Sender = this;
}
public class HandlesPropertyChangeEvents : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
public Sender { get; set; }
public bool CheckboxIsChecked
{
get { return this.mCheckboxIsChecked; }
set
{
this.mCheckboxIsChecked = value;
PropertyChangedEventHandler handler = this.PropertyChanged;
if (handler != null)
handler(this.Sender, new PropertyChangedEventArgs("CheckboxIsChecked"));
}
}
private bool mCheckboxIsChecked = false;
}
}
This example is a bit artificial, but in my application moving the event handling code outside of the bound class makes sense.

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