C# inline sorting ObservableCollection does not update Data Binding - c#

I have a ViewModel which contains an ObservableCollection<CustomKeyGroup<CustomItem>> property bound to a control in a View and the problem is that I want to sort this collection by a property in CustomKeyGroup<T>, without setting the ObservableCollection<...> object property (i.e. sort the collection inline):
public class MainViewModel : ViewModelBase {
... // data service etc code
private ObservableCollection<CustomKeyGroup<CustomItem>> _items = new ObservableCollection<CustomKeyGroup<CustomItem>>();
public ObservableCollection<CustomKeyGroup<CustomItem>> Items
{
get
{
return _items;
}
set
{
_items = value;
RaisePropertyChanged("Items");
}
}
public void Sort(string _orderBy = null, bool _descending = true) {
if (string.IsNullOrEmpty(_orderBy) || this.Items.Count == 0) {
return;
}
var test = this.Items.ToList();
// bubble sort
try {
for (int i = test.Count - 1; i >= 0; i--) {
for (int j = 1; j <= i; j++) {
CustomKeyGroup<CustomItem> o1 = test[j - 1];
CustomKeyGroup<CustomItem> o2 = test[j];
bool move = false;
var order = typeof(CustomKeyGroup<CustomItem>).GetProperty(orderBy);
var t = order.GetValue(o1);
var t2 = order.GetValue(o2);
// sort comparisons depending on property
if (_descending) { // ascending
if (t.GetType() == typeof(int)) { // descending and int property
if ((int)t < (int)t2) {
move = true;
}
} else { // descending and string property
if (t.ToString().CompareTo(t2.ToString()) > 0) {
move = true;
}
}
} else { // ascending
if (t.GetType() == typeof(int)) { // ascending and int property
if ((int)t > (int)t2) {
move = true;
}
} else { // ascending and string property
if (t.ToString().CompareTo(t2.ToString()) < 0) {
move = true;
}
}
}
// swap elements
if (move) {
//this.Items.Move(j - 1, j); // "inline"
test[j] = o1;
test[j - 1] = o2;
}
}
}
// set property to raise property changed event
this.Items = new ObservableCollection<CustomKeyGroup<CustomItem>>(test);
} catch (Exception) {
Debug.WriteLine("Sorting error");
}
//RaisePropertyChanged("Items"); // "inline sort" raise property changed to update Data binding
Debug.WriteLine("Sorted complete");
}
... // get data from service, etc.
From the code above, the attempted inline sorts are commented out (as they do not update the control that databinds to it), and the manual setting of Items are left in (works, but if you scroll down the control and sort, it will take you back to the top - undesirable!).
Anyone have any idea how I can update the view/control using an inline sort option? I've also tried manually raising the RaisePropertyChanged event (specified in ObservableObject using the MVVMLight Toolkit) to no avail.
Note: Setting a breakpoint at the end of the try-catch reveals that the ObservableCollection<...> is indeed sorted, but the changes just do not reflect in the View! Even weirder is that the control (LongListSelector) has a JumpList bound to another property of CustomKeyGroup<T> and it successfully updates instantly!! If I tap on any of these items in the JumpList, the View correctly updates itself, revealing the sorted items... I then thought of setting the DataContext of the View after sorting, but that also does not solve the issue.
Thanks.

Adding my own answer here.
So following the comments from the original post, #piofusco points out that a View does not update when an ObservableCollection has only been sorted. Even manually changing the collection (hence, raising NotifyPropertyChanged or NotifyCollectionChanged) does not update it.
Searching around a little more, I decided I could make use of CollectionViewSource, which would do my sorting for me - without changing the collection itself (hence allowing the control to retain its current scroll position). To get it working, basically, add a new property to the ViewModel of type CollectionViewSource, add a SortDescription, set its Source and bind directly to that property (instead of the original ObservableCollection:
In ViewModel:
private CollectionViewSource _sortedCollection = new CollectionViewSource();
public CollectionViewSource SortedCollection {
get {
_sortedCollection.Source = this.Items; // Set source to our original ObservableCollection
return _sortedCollection;
}
set {
if (value != _sortedCollection) {
_sortedCollection = value;
RaiseNotifyPropertyChanged("SortedCollection"); // MVVMLight ObservableObject
}
}
}
View XAML (note the binding to Property.View):
<ListBox ItemsSource="{Binding SortedCollection.View}" ... />
And in your View code-behind, if you have a Sort button:
ViewModel _vm = this.DataContext as ViewModel;
viewModel.SortedCollection.SortDescriptions.Clear(); // Clear all
viewModel.SortedCollection.SortDescriptions.Add(new SortDescription("PropertyName", ListSortDirection.Descending)); // Sort descending by "PropertyName"
And boom! Your sorted collection should update instantly in the View! Even better is that it retains our ObservableCollection functionality in that any updates to objects in the ObservableCollection will raise the NotifyPropertyChanged or NotifyCollectionChanged handlers, thereby updating the View (allowing for both sorting and updating of objects while retaining current scroll positions)!
Note: For those out there using a LongListSelector control, I wasn't able to get it to work, and with a little more internet-digging with I came across this post, which, discusses why LLS cannot bind to a CollectionViewSource.View without some modifications. So I ended up using a ListBox control instead. You can read about some of the differences here. For my task though, the ListBox will suffice.

Related

Issue with property not passing back value to text box on property change

I am working on a WPF application and i have a textbox bound (bidirectionally) to a property in my view model.
I am trying to prevent a user from typing more than 100 characters into this textbox (this is the max the database will store) so i have written this.
public abstract class AppBaseViewModel : ViewModelBase
{
private String _text;
public String Text
{
get { return _text; }
set
{
_text = CheckTextLength(value, _text);
OnPropertyChanged("Text");
}
}
private string CheckTextLength(string value, string text)
{
if (value.Length < 100)
{
return value;
}
else
{
return text;
}
}
}
All this code seems to do is save the first 100 characters to the field but it still allows the user to carry on typing past 100 characters... i would guess it is because the field value isn't being passed back to the textbox.
I don't understand why this doesn't work as i did something similar using MVVM Light's RaisePropertyChange() in a different application.
It is worth noting that i am unable to access the designer for the textbox so cannot set the .Net textbox property for max length.
Edit: Just for clarification i cannot view or edit the xaml as some are suggesting as i do not have access to the XAML file (i know, it's stupid). All the bindings we use are two way by default
Have you tried with TextBox.MaxLength ?
<TextBox MaxLength="100"/>
Gets or sets the maximum number of characters that can be manually entered into the text box.
If no access to the XAML, eventually get access to the XAML instead of parsing and verifying lengths of arrays and use substrings here and there. At least that's what i would do for this simple issue or talk to the designer to add that small piece of code.
Update 1
public static T GetChildOfType<T>(DependencyObject depObj) where T : DependencyObject
{
if (depObj == null) return null;
for (int i = 0; i < VisualTreeHelper.GetChildrenCount(depObj); i++)
{
var child = VisualTreeHelper.GetChild(depObj, i);
var result = (child as T) ?? GetChildOfType<T>(child);
if (result != null) return result;
}
return null;
}
Go and get that child and set its MaxLength. This is just a slight modification on the View so it will not affect the MVVM pattern.
OK. I'm not at all sure that I'm proud of this, but am presenting it as an alternative.
You can change the UpdateSourceTrigger of the TextBox's Text property by applying a universal Style to all of the TextBoxes. This is only going to be practical in pretty weird arrangements, but the question is a little unusual in itself.
XAML codebehind:
//I'm using MVVM Light here - you need to be able to find an instance
//of your AppBaseViewModel somehow.
private ViewModelLocator _locator;
//View codebehind constructor, may need to change names as appropriate
public AppBaseView()
{
InitializeComponent();
//MVVM Light again
_locator = new ViewModelLocator();
//Create the binding
Binding binding = new Binding();
//Source = The instance of your ViewModel
binding.Source = _locator.AppBaseViewModel ;
binding.Path = new PropertyPath("Text");
binding.Mode = BindingMode.TwoWay;
binding.UpdateSourceTrigger = UpdateSourceTrigger.PropertyChanged;
//Create a Style with no Key - this will apply to *all* TextBoxes
//without their own explicit Style set.
Style style = new Style(typeof(TextBox));
style.Setters.Add(new Setter(TextBox.TextProperty, binding));
//Add the Style to the XAML's Resources:
Resources.Add(typeof(TextBox), style);
}
The view won't listen to the PropertyChanged notification if it's currently trying to change the property itself.
The only thing that comes to mind is launching an extra delayed PropertyChanged notification when you detect the constraint is not met...
private string CheckTextLength(string value, string text)
{
if (value.Length < 100)
{
return value;
}
else
{
MyDispatcher.BeginInvoke(new Action(() =>
OnPropertyChanged("Text")),
DispatcherPriority.Loaded);
return text;
}
}
Can't try the code, so sorry if it doesn't build righ away. MyDispatcher could be your Application.Current.Dispatcher, for instance.
The xaml view /the binding is only updated when the textbox has lost focus. if the text entered is <100 then the value is set otherwise _text is set. this means that initially _text has no value so null will be set upon the if statement being false. i also suggest yo use RaisePropertyChanged(); and when used within the property itself no parameter is needed.

Order ObservableCollection for ListView

I have problem with ordering data for ListView. I have EventDisplay class which is an ObservableCollection for ListView(called Events)
private ObservableCollection<EventDisplay> currentEvents = new ObservableCollection<EventDisplay>();
private void Events_Loaded(object sender, RoutedEventArgs e)
{
sv = (ScrollViewer)VisualTreeHelper.GetChild(VisualTreeHelper.GetChild(this.Events, 0), 0);
Events.ItemsSource = currentEvents;
}
I then add new data by function :
private void LoadDataToList(List<EventDisplay> newItems)
{
foreach (EventDisplay ed in newItems)
{
//Set some additional data
currentEvents.Add(ed);
}
//When this line below is commented ListView data is updated
//but is not sorted, when i uncomment the listview data is not being updated
//currentEvents = new ObservableCollection<EventDisplay>(currentEvents.OrderByDescending(x => x.ed.date).ToList());
}
So what is the proper way of ordering data for ListView in Windows 8.1 apps ?
You can sort & filter the view of your ObservableCollection (explanation here)
public class ViewableCollection<T> : ObservableCollection<T>
{
private ListCollectionView _View;
public ListCollectionView View
{
get
{
if (_View == null)
{
_View = new ListCollectionView(this);
}
return _View;
}
}
}
Data structure for the example:
interface ICustomer
{
string CuctomerName{get;set;}
int Age{get;set;}
}
Example use of the code:
ViewableCollection<ICustomer> vCustomers = new ViewableCollection<ICustomer>();
// Sorting settings:
ViewableCollection<ICustomer> vCustomers.View.SortDescriptions.Add(new SortDescription("CustomerName", ListSortDirection.Ascending));
vCustomers.View.Filter = MyCustomFilterMethod;
// add data to collection
MyCustomers.ToList().ForEach(customer => vCustomers.Add(customer));
Examlpe filter method:
private bool MyCustomFilterMethod(object item)
{
ICustomer customer = item as ICustomer;
return customer.Age > 25;
}
when you need to refresh the filter, the only thing you need to do is call:
this.vCustomers.View.Refresh();
Then you bind your GUI to vCustomers.View
You don't need to reset binding sources etc.
Use this for your add items code:
foreach (EventDisplay ed in newItems.OrderByDescending(x => x.ed.date).ToList()
{
//Set some additional data
currentEvents.Add(ed);
}
The reason your doesn't work is that you are reassigned the currentEvents reference rather than updating the ObservableCollection.
You should do the following :
currentEvents = new ObservableCollection<EventDisplay>(currentEvents.OrderByDescending(x => x.ed.date).ToList());
Events.ItemsSource = currentEvents;
This forces the ListView to rebind to your new sorted observable collection.
Another option is to sort the Observable collection in place. However, it may introduce flickering as the ListView will constantly update as the sort progresses.
If you don't want the ScrollView to reset its position, you can save the scrollview position and then restore it after sorting the list.
I've had success with Implementing a custom ObservableCollection that supports sorting but prevents UI flickering by suspending change notification during sort and then issuing a reset notification. The ScrollView should stay at its current position even when confronted with the reset event.

EF Update is not Updating the GridView

I'm still in the learning Phase of WPF, EF and MVVM and now I got the following problem. I can delete and insert new items in my DataGridView but I don't know how to update my items.
All I do is select an emptyrow which already has a primary key and then I put the data into it. It's working (updating database) but the GridView is not refreshing. I Need to restart the program first to see my updated data.
My Execute Command to Update my Database. I'm in the ViewModel class
public void ExecuteUpdate(object obj)
{
try
{
SelectedIndex.Child_Update(new Farbe { FarbauswahlNr = SelectedIndex.FarbauswahlNr, Kurztext = SelectedIndex.Kurztext, Ressource = SelectedIndex.Ressource, Vari1 = SelectedIndex.Vari1, Vari2 = SelectedIndex.Vari2 });
//ListeAktualisieren --> Refreshing the List
ListeAktualisieren();
}
catch (Exception e)
{
MessageBox.Show(e.ToString());
}
}
Here is my Refresh Method which SHOULD Refresh the GridView. I'm in the ViewModel class
public void ListeAktualisieren()
{
farbliste.ListeAktualisieren(db);
farbliste.Model = farbliste.Model.Concat(farbliste.Addlist).ToList();
Model = farbliste.Model;
farbliste.Addlist.Clear();
}
The method is calling my Business List which also got a Refresh Method. Reading from my database here. I'm in the Business List class
public void ListeAktualisieren(TestDBEntities db)
{
Model.Clear();
foreach (var item in db.Farben)
{
//Insert and delete working
add = new Farbe { FarbauswahlNr = item.FarbauswahlNr, Kurztext = item.Kurztext, Ressource = item.Ressource, Vari1 = Convert.ToBoolean(item.Var1), Vari2 = item.Vari2 };
Addlist.Add(add);
}
}
Model is the Source of my GridView which is not Refreshing changed data when Updated but is showing new data rows when inserting or deleting.
You need Observablecollections and Classes with implemented INotifyPropertyChanged. Add the new element to the Observablecollection by insert and raise the event propertychanged by a change.
The rest should be done by WPF.
Edit: The Sourcecollection for the DataGrid needs to be the Observablecollection.
Edit2: To be nice I put the result of the comments here ;-)
Each row of the DataGrid is an element of the collection. Each cell of one row listens to a PropertyChangedEvent of its element (the String is Casesensitive so be carefull). If the getter of the property isn't called after the propertychangedevent the binding didn't receive the event.
This piece of Code can help asure that you don't call with nonexistent strings:
private void VerifyPropertyName(string PropertyName)
{
if (string.IsNullOrEmpty(PropertyName))
return;
if (TypeDescriptor.GetProperties(this)(PropertyName) == null) {
string msg = "Ungültiger PropertyName: " + PropertyName;
if (this.ThrowOnInvalidPropertyName) {
throw new isgException(msg);
} else {
Debug.Fail(msg);
}
}
}
Try adding this to your binding section
ItemsSource="{Binding Path=Model, UpdateSourceTrigger= PropertyChanged"}

How to avoid Converters clashing with multibinding in WPF code behind

I am creating WPF elements dynamically in code behind, and for each of the rows in the Grid I'm building it consists of a CheckBox and a Dynamic number of TextBoxes. The interaction that is needed is the following:
If all TextBoxes in a row have a value of 0, set the CheckBox
IsChecked property to true and Disable it.
If one of the TextBoxes is then changed from 0, enable the
CheckBox and set IsChecked to false.
If the user clicks on the CheckBox, set all associated TextBoxes
to 0 and Disable the CheckBox
I was able to accomplish the first part of the last one using this code:
Binding setScoreToZeroIfIsNormalChecked = new Binding("IsChecked");
setScoreToZeroIfIsNormalChecked.Source = this.NormalCheckBoxControl;
setScoreToZeroIfIsNormalChecked.Converter = m_NormalCheckBoxJointScoresConverter;
tempJointScoreControl.JointScoreContainer.SetBinding(ContainerBase.SingleAnswerProperty, setScoreToZeroIfIsNormalChecked);
and the converter:
public object Convert(object value, System.Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
if (value is bool && targetType == typeof(Answer))
{
if ((bool)value)
{
Answer answer = new Answer();
answer.Value = "0";
answer.DisplayValue = "0";
return answer;
}
else
return null;
}
else
{
return null;
}
}
However, in attempting to create another converter to accomplish other functionality, I was running into issues of converters stepping on one another since all functionality is based around the CheckBox.IsChecked property.
Is there anyway to accomplish all of the above using one or two multibinding converters? I'd really like to avoid having to create a whole bunch of events and maintaining them in order to do this.
It's relatively easy. Everything should resolve around CheckBox IsChecked property.
For a simple reason, it's a two-way property. So either you can modify it, or CheckBox can modify it.
So what you do, you use MultiBinding, as such:
MultiBinding multiBinding = new MultiBinding();
multiBinding.Converter = multiBindingConverter;
multiBinding.Bindings.Add(new Binding("Text") { Source = txtbox1});
multiBinding.Bindings.Add(new Binding("Text") { Source = txtbox2});
multiBinding.NotifyOnSourceUpdated = true;//this is important.
checkBox.SetBinding(CheckBox.IsCheckedProperty, multiBinding);
And in your multiBindingConverter, you will have object[] value as first parameter, which you need to convert into IList and iterate over it && do your calculations, if you should either return true/false.(IsChecked=true or false)
Now bind CheckBox IsEnabled to CheckBox IsChecked property, and use BooleanInverterConverter. (If CheckBox is checked, it should be disabled, and vice versa)
The last step is to make TextBoxes listen to actual IsChecked property of CheckBox.
If it is TRUE, they all should show value of 0, otherwise they can show what they want.
So, make a new MultiBinding.
MultiBinding multiBinding = new MultiBinding();
multiBinding.Converter = textboxMultiBindingConverter;
multiBinding.Bindings.Add(new Binding("IsChecked") { Source = checkbox1});
multiBinding.Bindings.Add(new Binding("Text") { Source = textbox1});
multiBinding.NotifyOnSourceUpdated = true;//this is important.
textbox1.SetBinding(TextBox.Text, multiBinding);
the idea in textboxMultiBindingConverter is to either return Text(value[1]) if value[0]==FALSE or "0" if value[0]==TRUE.
This problem can be solved very easily if you would use MVVM.
You would have a ViewModel that represents a row in the grid. It would have a property per textbox and one for the checkbox.
Additionally you would have a ViewModel for the View containing the Grid and this ViewModel would expose a collection of row ViewModels.
The ViewModel for your row:
public class AnswersViewModel : ViewModelBase // From MvvmLight
{
public bool IsAnswered
{
get { return _isAnswered; }
set
{
if(value == _isAnswered)
return;
_isAnswered = value;
if(_isAnswered)
{
Answer1 = "0";
Answer2 = "0";
}
RaisePropertyChanged("IsAnswered");
}
}
public string Answer1
{
get { return _answer1; }
set
{
if(value == _answer1)
return;
_answer1 = value;
RaisePropertyChanged("Answer1");
if(_answer1 == "0" && _answer2 == "0")
{
_isAnswered = true;
RaisePropertyChanged("IsAnswered");
}
}
}
// The implementation of Answer2 is similar to Answer1
}
The ViewModel for the View:
public class FooViewModel : ViewModelBase
{
public ObservableCollection<AnswersViewModel> Answers
{
get { return _answers; }
}
}
Your View would contain the Grid with ItemsSource="{Binding Answers}" and a ControlTemplate for the items which binds to the properties of AnswersViewModel.
Disabling the CheckBox I would handle via a Trigger in a Style.

Get ListView Visible items

I have a ListView which might contains a lot of items, so it is virtualized and recycling items. It does not use sort. I need to refresh some value display, but when there are too many items, it is too slow to update everything, so I would like to refresh only the visible items.
How could I get a list of all currently displayed items ? I tried to look into the ListView or in the ScrollViewer, but I still have no idea how to achieve this. The solution must NOT go through all items to test if they can be seen, because this would be too slow.
I'm not sure code or xaml would be useful, it is just a Virtualized/Recycling ListView with its ItemSource bound to an Array.
Edit :
Answer :
thanks to akjoshi, I found the way :
get the ScrollViewer of the ListView
(with a FindDescendant method, that you can do yourself with the VisualTreeHelper ).
read its ScrollViewer.VerticalOffset : it is the number of the first item shown
read its ScrollViewer.ViewportHeight : it is the count of items shown.
Rq : CanContentScroll must be true.
Have a look at this question on MSDN showing a technique to find out the visible ListView items -
How to find the rows (ListViewItem(s)) in a ListView that are actually visible?
Here's the relevant code from that post -
listView.ItemsSource = from i in Enumerable.Range(0, 100) select "Item" + i.ToString();
listView.Loaded += (sender, e) =>
{
ScrollViewer scrollViewer = listView.GetVisualChild<ScrollViewer>(); //Extension method
if (scrollViewer != null)
{
ScrollBar scrollBar = scrollViewer.Template.FindName("PART_VerticalScrollBar", scrollViewer) as ScrollBar;
if (scrollBar != null)
{
scrollBar.ValueChanged += delegate
{
//VerticalOffset and ViweportHeight is actually what you want if UI virtualization is turned on.
Console.WriteLine("Visible Item Start Index:{0}", scrollViewer.VerticalOffset);
Console.WriteLine("Visible Item Count:{0}", scrollViewer.ViewportHeight);
};
}
}
};
Another thing you should do is to use ObservableCollection as your ItemSource instead of an Array; that will definitely improve the performance.
Update:
Ya that might be true(array vs. ObservableCollection) but I would like to see some statistics related to this;
The real benefit of ObservableCollection is if you have a requirement to add/remove items from your ListView at run-time, in case of an Array you will have to reassign the ItemSource of ListView and the ListView first throws away its previous items and regenerates its entire list.
After trying to figure out something similar, I thought I would share my result here (as it seems easier than the other responses):
Simple visibility test I got from here.
private static bool IsUserVisible(FrameworkElement element, FrameworkElement container)
{
if (!element.IsVisible)
return false;
Rect bounds =
element.TransformToAncestor(container).TransformBounds(new Rect(0.0, 0.0, element.ActualWidth, element.ActualHeight));
var rect = new Rect(0.0, 0.0, container.ActualWidth, container.ActualHeight);
return rect.Contains(bounds.TopLeft) || rect.Contains(bounds.BottomRight);
}
Afterwards you can loop through the listboxitems and use that test to determine which are visible. Since the listboxitems are always ordered the same the first visible one in this list would be the first visible one to the user.
private List<object> GetVisibleItemsFromListbox(ListBox listBox, FrameworkElement parentToTestVisibility)
{
var items = new List<object>();
foreach (var item in PhotosListBox.Items)
{
if (IsUserVisible((ListBoxItem)listBox.ItemContainerGenerator.ContainerFromItem(item), parentToTestVisibility))
{
items.Add(item);
}
else if (items.Any())
{
break;
}
}
return items;
}
How I see things :
on one side, you have your data. They must be up to date, because this is where your information is in memory. Iterating on your data list should be pretty fast, and most of all, can be done on another thread, in background
on the other side, you have the display. Your ListView already make the trick of refreshing only the datas displayed, since it's virtualizing ! You need no more tricks, it's already in place !
On last work, using a binding on an ObservableCollection is a good advice. If you intend to modify the ObservableCollection from an another thread, I would recommend this : http://blog.quantumbitdesigns.com/2008/07/22/wpf-cross-thread-collection-binding-part-1/
I spend a lot of time finding a better solution for this,
In my situation i have a scrollviewer, filled with items with custom heigths that can be set visible/invisible, i came up with this. It does the same as above solutions but with a fraction of the CPU. I hope it helps some one.
The first items of the listview / scrollpanel is TopVisibleItem
public int TopVisibleItem { get; private set; }
private double CurrentDistance;
private void TouchScroller_ScrollChanged(object sender, ScrollChangedEventArgs e)
{
if (myItemControl.Items.Count > 0)
{
MoveDirection direction = (MoveDirection)Math.Sign(e.VerticalChange);
if (direction == MoveDirection.Positive)
while (CurrentDistance < e.VerticalOffset && TopVisibleItem < myItemControl.Items.Count)
{
CurrentDistance += ((FrameworkElement)myItemControl.Items[TopVisibleItem]).ActualHeight;
TopVisibleItem += 1;
}
else
while (CurrentDistance >= e.VerticalOffset && TopVisibleItem > 0)
{
CurrentDistance -= ((FrameworkElement)myItemControl.Items[TopVisibleItem]).ActualHeight;
TopVisibleItem -= 1;
}
}
}
public enum MoveDirection
{
Negative = -1,
Positive = 1,
}
If you have a virtualization enabled ListView, Then you can get all Current Visible items as below:
Get VirtualizingStackPanel
Get all ListViewItems in VirtualizingStackPanel
The code is shown below.
VirtualizingStackPanel virtualizingStackPanel = FindVisualChild<VirtualizingStackPanel>(requiredListView);
List<ListViewItem> items = GetVisualChildren<ListViewItem>(virtualizingStackPanel);
The Functions are shown below.
private childItem FindVisualChild<childItem>(DependencyObject obj) where childItem : DependencyObject
{
for (int i = 0; i < VisualTreeHelper.GetChildrenCount(obj); i++)
{
DependencyObject child = VisualTreeHelper.GetChild(obj, i);
if (child != null && child is childItem)
return (childItem)child;
else
{
childItem childOfChild = FindVisualChild<childItem>(child);
if (childOfChild != null)
return childOfChild;
}
}
return null;
}
private List<childItem> GetVisualChildren<childItem>(DependencyObject obj) where childItem : DependencyObject
{
List<childItem> childList = new List<childItem>();
for (int i = 0; i < VisualTreeHelper.GetChildrenCount(obj); i++)
{
DependencyObject child = VisualTreeHelper.GetChild(obj, i);
if (child != null && child is childItem)
childList.Add(child as childItem);
}
if (childList.Count > 0)
return childList;
return null;
}
This will return you list of current ListViewItem loaded for displaying.
Hope it helps :).

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