public enum Status
{
Pending,
[EnumMember(Value = "In Progress")]
InProgress,
Failed,
Success
}
string dbValue = "In Progress";
if (dbValue == ValueOf(Status.InProgress)){
//do some thing
}
How do I read the Value of Status.InProgress so I get back "in Progress"?
This is an extension method that works with C# 8 and nullable reference types:
public static string? GetEnumMemberValue<T>(this T value)
where T : Enum
{
return typeof(T)
.GetTypeInfo()
.DeclaredMembers
.SingleOrDefault(x => x.Name == value.ToString())
?.GetCustomAttribute<EnumMemberAttribute>(false)
?.Value;
}
Original Answer:
I've adapted this for .NET Core. Here it is:
public static String GetEnumMemberValue<T>(T value)
where T : struct, IConvertible
{
return typeof(T)
.GetTypeInfo()
.DeclaredMembers
.SingleOrDefault(x => x.Name == value.ToString())
?.GetCustomAttribute<EnumMemberAttribute>(false)
?.Value;
}
Something like this:
public string GetEnumMemberAttrValue(Type enumType, object enumVal)
{
var memInfo = enumType.GetMember(enumVal.ToString());
var attr = memInfo[0].GetCustomAttributes(false).OfType<EnumMemberAttribute>().FirstOrDefault();
if(attr != null)
{
return attr.Value;
}
return null;
}
Usage:
var enumType = typeof(Status);
var enumVal = Status.InProgress;
var str = GetEnumMemberAttrValue(enumType,enumVal);
Borrowing from Amir's answer, a slightly nicer version is possible using generics as follows:
public string GetEnumMemberAttrValue<T>(T enumVal)
{
var enumType = typeof(T);
var memInfo = enumType.GetMember(enumVal.ToString());
var attr = memInfo.FirstOrDefault()?.GetCustomAttributes(false).OfType<EnumMemberAttribute>().FirstOrDefault();
if (attr != null)
{
return attr.Value;
}
return null;
}
Usage as follows:
var enumVal = Status.InProgress;
var str = GetEnumMemberAttrValue(enumVal);
As far as I'm aware T can't be constrained to enum's using a where clause. I would be happy to be corrected though.
Wrapped it in an extension to make it feel more natural:
public static class Extension
{
public static string ToEnumMemberAttrValue(this Enum #enum)
{
var attr =
#enum.GetType().GetMember(#enum.ToString()).FirstOrDefault()?.
GetCustomAttributes(false).OfType<EnumMemberAttribute>().
FirstOrDefault();
if (attr == null)
return #enum.ToString();
return attr.Value;
}
}
Usage:
string dbValue = "In Progress";
if (dbValue == Status.ToEnumMemberAttrValue())){
//do some thing
}
If you have Newtonsoft in your project, that is what you should do:
to the Enum, you should add the attribute [JsonConverter(typeof(StringEnumConverter))]
and now you can call the JsonConvertor to serialize your value as the member string value.
in your example, it should be like that
[JsonConverter(typeof(StringEnumConverter))]
public enum Status
{
Pending,
[EnumMember(Value = "In Progress")]
InProgress,
Failed,
Success
}
string dbValue = "In Progress";
if (dbValue == JsonConvert.SerializeObject(Status.InProgress)){
//do some thing
}
Note as mentioned by #Dinesh in the comment that the string is JSON therefor return with quatos so you can workaround that to get a clean string with strin.Replace method as:
dbValue == JsonConvert.SerializeObject(Status.InProgress).Replace("\"","");
public static object GetMemberAttr(this Enum enumItem)
{
var memInfo = enumItem.GetType().GetMember(enumItem.ToString());
var attr = memInfo[0].GetCustomAttributes(false);
return attr == null || attr.Length == 0 ? null :((System.Runtime.Serialization.EnumMemberAttribute) attr[0]).Value;
}
Usage: {YouEnum}.{EnumItem}.GetMemberAttr()
public enum TEST_ENUM
{
[EnumMember(Value = "1min")]
Minute,
[EnumMember(Value = "2min")]
TwoMinutes,
[EnumMember(Value = "3min")]
ThreeMinutes,
}
public TEST_ENUM t;
? t.TwoMinutes.GetMemberAttr()
2min
Try This ,
var type = typeof(YourEnum);
var Info = type.GetMember(YourEnum.attribute); // pass enum item here
string enumdescription = Info[0].CustomAttributes.SingleOrDefault().NamedArguments[0].TypedValue.ToString();
Status.InProgress.GetStringValue()
If you have the Elasticsearch.Net library you can use this, but the other solutions here are probably better if you dont happen to already be using ES.
[EnumMember] attribute is used by a serializer such as Newtonsoft.
System.Runtime.Serialization (namespace)
EnumMemberAttribute (class)
Enum:
public enum Status
{
Pending,
[EnumMember(Value = "In Progress")]
InProgress,
Failed,
Success
}
Example code:
string databaseValue = "In Progress";
// Serialize the enum value
string statusValue = Newtonsoft.Json.JsonConvert.SerializeObject(Status.InProgress);
if (statusValue.Contains(databaseValue))
{
// Do something
}
A problem with all of the approaches post so far is that they use GetCustomAttribute<EnumMemberAttribute> for every lookup, which is somewhat expensive.
Given that attributes loaded from reflection are immutable it makes sense to cache the GetCustomAttribute<> result in-memory for each enum type (TEnum) being looked-up.
A static class<T> that's generic over T with a static initializer effectively acts as a singleton for every T, which can be used to own an ImmutableDictionary to efficiently and lazily cache the enum member attribute data:
Because the code below is generic over TEnum : struct, Enum it means there is also no boxing of enum values and it supports enums of varying underlying-type (e.g. enum Foo : int, enum Bar : long, etc):
public static class EnumMemberNames
{
public static String? GetNameOrNull<TEnum>( TEnum value ) => EnumAttribCache<TEnum>.cachedNames.TryGetValue( value, out String? text ) ? text : null;
public static String GetName<TEnum>( TEnum value ) => GetNameOrNull( value ) ?? value.ToString();
private static class EnumAttribCache<TEnum>
where TEnum : struct, Enum
{
public static readonly ImmutableDictionary<TEnum,String> cachedNames = LoadNames();
private static ImmutableDictionary<TEnum,String> LoadNames()
{
return typeof(TEnum)
.GetTypeInfo()
.DeclaredFields
.Where( f => f.IsStatic && f.IsPublic && f.FieldType == typeof(TEnum) )
.Select( f => ( field: f, attrib: f.GetCustomAttribute<EnumMemberAttribute>() ) )
.Where( t => ( t.attrib?.IsValueSetExplicitly ?? false ) && !String.IsNullOrEmpty( t.attrib.Value ) )
.ToDictionary(
keySelector : t => (TEnum)t.field.GetValue( obj: null )!,
elementSelector: t => t.attrib!.Value!
)
.ToImmutableDictionary();
}
}
}
Used like so:
enum Foo
{
[EnumMemberAttribute( Value = "first" )]
A = 1,
[EnumMemberAttribute( Value = "second" )]
B = 2,
Unnamed = 4
}
public static void Main()
{
Console.WriteLine( EnumMemberNames.GetNameOrNull( Foo.A ) ); // "first"
Console.WriteLine( EnumMemberNames.GetNameOrNull( Foo.B ) ); // "second"
Console.WriteLine( EnumMemberNames.GetName( Foo.Unnamed ) ); // "Unnamed"
}
Related
I have a StringValue attribute for enums values, so I could attach a description to each value:
public class StringValueAttribute : Attribute
{
public string Value { get; private set; }
public StringValueAttribute(string value)
{
Value = value;
}
}
And that is how I use it:
enum Group
{
[StringValue("Computer Science")]
ComputerScience,
[StringValue("Software Engineering")]
SoftwareEngineering,
// ... additional values follow.
}
I have a method that retrieves the StringValue given the enum value:
public static string GetStringValue(Enum value)
{
Type type = value.GetType();
FieldInfo fieldInfo = type.GetField(type.ToString());
StringValueAttribute[] attributes = fieldInfo.GetCustomAttributes(typeof(StringValueAttribute), false) as StringValueAttribute[];
string stringValue = null;
if (attributes.Length > 0)
{
stringValue = attributes[0].Value;
}
return stringValue;
}
I want to have another method that gets an enum (the enum itself, not a value) and retrieves an IEnumerable using the GetStringValue method. I am not sure how to accomplish that. How could a method like this look like?
Edit: this question is not a duplicate of How to get C# Enum description from value?. I know how to get an enum attribute value, and I actually have a method in the question that does exactly that. My question is how to enumerate all the attributes in an enum.
The most straightforward way to do this is with a generic, though you could always pass in an instance of your specific Enum, get its type, then return the StringValue values for all its values:
public static class EnumExtensions
{
public static IEnumerable<string> GetStringValues<TEnum>() where TEnum : struct, IConvertible, IComparable, IFormattable
{
return Enum.GetValues(typeof(TEnum))
.Cast<Enum>()
.Select(e => e.GetStringValue())
.ToList();
}
public static IEnumerable<string> GetStringValuesOfType(Enum value)
{
return Enum.GetValues(value.GetType())
.Cast<Enum>()
.Select(e => e.GetStringValue())
.ToList();
}
public static string GetStringValue(this Enum value)
{
Type type = value.GetType();
FieldInfo fieldInfo = type.GetField(value.ToString());
StringValueAttribute[] attributes = fieldInfo.GetCustomAttributes(typeof(StringValueAttribute), false) as StringValueAttribute[];
string stringValue = null;
if (attributes.Length > 0)
{
stringValue = attributes[0].Value;
}
return stringValue;
}
}
Notes:
There is no where TEnum : Enum constraint in c#. Restricting TEnum to be struct, IConvertible, IComparable, IFormattable is mostly sufficient.
That being said, there is a cunning trick to apply an enum constraint which is shown in this answer to Enum type constraints in C# by SLaks. (I didn't use it in this answer though since it's really very cunning.)
As noted in #EdPlunkett's comment you need to pass value.ToString() to type.GetField() since you're getting the field corresponding to that specific incoming enum value.
Sample fiddle
This should work:
static void Main(string[] args)
{
foreach (var item in GetStringNames<Group>())
{
Console.WriteLine(item);
}
}
public static string GetStringValue(Enum value)
{
Type type = value.GetType();
FieldInfo fieldInfo = type.GetField(value.ToString());
StringValueAttribute[] attributes = fieldInfo.GetCustomAttributes(typeof(StringValueAttribute), false) as StringValueAttribute[];
string stringValue = null;
if (attributes.Length > 0)
{
stringValue = attributes[0].Value;
}
return stringValue;
}
public static IEnumerable<string> GetStringNames<T>()
{
var type = typeof(T);
if (type.IsEnum == false)
{
throw new ArgumentException("T must be an Enum type");
}
var values = type.GetEnumValues();
foreach (var item in values)
{
yield return GetStringValue((Enum)item);
}
}
I have the following ENUM:
[Flags]
public enum DataFiat {
[Description("Público")]
Public = 1,
[Description("Filiado")]
Listed = 2,
[Description("Cliente")]
Client = 4
} // DataFiat
And I created an extension to get an Enum attribute:
public static T GetAttribute<T>(this Enum value) where T : Attribute {
T attribute;
MemberInfo info = value.GetType().GetMember(value.ToString()).FirstOrDefault();
if (info != null) {
attribute = (T)info.GetCustomAttributes(typeof(T), false).FirstOrDefault();
return attribute;
}
return null;
}
This works for non Flags Enums ... But when I have:
var x = DataFiat.Public | DataFiat.Listed;
var y = x.GetAttribute<Description>();
The value of y is null ...
I would like to get "Público, Filiado, Cliente" ... Just as ToString() works.
How can I change my extension to make this work?
Thank You
You can use this:
var values = x.ToString()
.Split(new[] { ", " }, StringSplitOptions.None)
.Select(v => (DataFiat)Enum.Parse(typeof(DataFiat), v));
To get the individual values. Then get the attribute values of them.
Something like this:
var y2 = values.GetAttributes<DescriptionAttribute, DataFiat>();
public static T[] GetAttributes<T, T2>(this IEnumerable<T2> values) where T : Attribute
{
List<T> ts =new List<T>();
foreach (T2 value in values)
{
T attribute;
MemberInfo info = value.GetType().GetMember(value.ToString()).FirstOrDefault();
if (info != null)
{
attribute = (T)info.GetCustomAttributes(typeof(T), false).FirstOrDefault();
ts.Add(attribute);
}
}
return ts.ToArray();
}
in .NET CORE without any additional libraries you can do:
public enum Divisions
{
[Display(Name = "My Title 1")]
None,
[Display(Name = "My Title 2")]
First,
}
and to get the title:
using System.ComponentModel.DataAnnotations
using System.Reflection
string title = enumValue.GetType()?.GetMember(enumValue.ToString())?[0]?.GetCustomAttribute<DisplayAttribute>()?.Name;
I think you want to make something like that
using System;
public enum ArrivalStatus { Unknown=-3, Late=-1, OnTime=0, Early=1 };
public class Example
{
public static void Main()
{
int[] values = { -3, -1, 0, 1, 5, Int32.MaxValue };
foreach (var value in values)
{
ArrivalStatus status;
if (Enum.IsDefined(typeof(ArrivalStatus), value))
status = (ArrivalStatus) value;
else
status = ArrivalStatus.Unknown;
Console.WriteLine("Converted {0:N0} to {1}", value, status);
}
}
}
// The example displays the following output:
// Converted -3 to Unknown
// Converted -1 to Late
// Converted 0 to OnTime
// Converted 1 to Early
// Converted 5 to Unknown
// Converted 2,147,483,647 to Unknown
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
public static class Program
{
[Flags]
public enum DataFiat
{
[Description("Público")]
Public = 1,
[Description("Filiado")]
Listed = 2,
[Description("Cliente")]
Client = 4
}
public static ICollection<string> GetAttribute<T>(this Enum value)
{
var result = new Collection<string>();
var type = typeof(DataFiat);
foreach (var value1 in Enum.GetValues(type))
{
var memInfo = type.GetMember(value1.ToString());
var attributes = memInfo[0].GetCustomAttributes(typeof(DescriptionAttribute), false);
var description = ((DescriptionAttribute)attributes[0]).Description;
result.Add(description);
}
return result;
}
static void Main(string[] args)
{
var x = DataFiat.Public | DataFiat.Listed;
var y = x.GetAttribute<DataFiat>();
var output = string.Join(" ", y.ToArray());
Console.WriteLine(output);
}
}
I have changed the T to ICollection but you can change it as you wish or you can merege the data within the method and return the string back.
I came up with a different solution based on my previous code. It can be used as follows:
DataFiat fiat = DataFiat.Public | DataFiat.Listed;
var b = fiat.ToString();
var c = fiat.GetAttributes<TextAttribute>();
var d = fiat.GetAttributes<TextAttribute, String>(x => String.Join(",", x.Select(y => y.Value)));
I think it becomes easy to use either to get the attributes or doing something with them.
What do you think?
Let me know if the code can be somehow improved. Here is the code:
public static List<T> GetAttributes<T>(this Enum value) where T : Attribute {
List<T> attributes = new List<T>();
IEnumerable<Enum> flags = Enum.GetValues(value.GetType()).Cast<Enum>().Where(value.HasFlag);
if (flags != null) {
foreach (Enum flag in flags) {
MemberInfo info = flag.GetType().GetMember(flag.ToString()).FirstOrDefault();
if (info != null)
attributes.Add((T)info.GetCustomAttributes(typeof(T), false).FirstOrDefault());
}
return attributes;
}
return null;
} // GetAttributes
public static Expected GetAttributes<T, Expected>(this Enum value, Func<List<T>, Expected> expression) where T : Attribute {
List<T> attributes = value.GetAttributes<T>();
if (attributes == null)
return default(Expected);
return expression(attributes);
} // GetAttributes
I have a problem on XMLSerialzation with CSharp again. I have an enumeration that is serialized using the [System.Xml.Serialization.XmlEnumAttribute]-attribute.
public enum anEnum {
[System.Xml.Serialization.XmlEnumAttribute("Wohnbaufläche")]
Wohnbauflaeche,
...
}
So now I want to use the value of this attribute within my application. Is there a way I can read it (e.g. the "Wohnbaufläche") when I have an enum-value?
anEnum a = Wohnbauflaeche;
string value = getValueFromEnum(a);
How should this method getValueFromEnum should look like to retrieve the string-representation of the enum?
Thanks in advance
var type = typeof(anEnum);
var memInfo = type.GetMember(anEnum.Wohnbauflaeche.ToString());
var attributes = memInfo[0].GetCustomAttributes(typeof(XmlEnumAttribute),
false);
var value= ((XmlEnumAttribute)attributes[0]).Name;
Lots of reflection, basically:
var name = (from field in typeof(anEnum).GetFields(
System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.Public)
where field.IsLiteral && (anEnum)field.GetValue(null) == a
let xa = (System.Xml.Serialization.XmlEnumAttribute)
Attribute.GetCustomAttribute(field,
typeof(System.Xml.Serialization.XmlEnumAttribute))
where xa != null
select xa.Name).FirstOrDefault();
Personally, I'd cache them all in a Dictionary<anEnum,string> - something like:
anEnum a = anEnum.Wohnbauflaeche;
string name = a.GetName();
using:
public static class EnumHelper
{
public static string GetName<T>(this T value) where T : struct
{
string name;
return Cache<T>.names.TryGetValue(value, out name) ? name : null;
}
private static class Cache<T>
{
public static readonly Dictionary<T, string> names = (
from field in typeof(T).GetFields(
System.Reflection.BindingFlags.Static |
System.Reflection.BindingFlags.Public)
where field.IsLiteral
let value = (T)field.GetValue(null)
let xa = (System.Xml.Serialization.XmlEnumAttribute)
Attribute.GetCustomAttribute(field,
typeof(System.Xml.Serialization.XmlEnumAttribute))
select new
{
value,
name = xa == null ? value.ToString() : xa.Name
}
).ToDictionary(x => x.value, x => x.name);
}
}
This question already has answers here:
Closed 10 years ago.
Possible Duplicate:
Finding an enum value by its Description Attribute
I have a generic extension method which gets the Description attribute from an Enum:
enum Animal
{
[Description("")]
NotSet = 0,
[Description("Giant Panda")]
GiantPanda = 1,
[Description("Lesser Spotted Anteater")]
LesserSpottedAnteater = 2
}
public static string GetDescription(this Enum value)
{
FieldInfo field = value.GetType().GetField(value.ToString());
DescriptionAttribute attribute
= Attribute.GetCustomAttribute(field, typeof(DescriptionAttribute))
as DescriptionAttribute;
return attribute == null ? value.ToString() : attribute.Description;
}
so I can do...
string myAnimal = Animal.GiantPanda.GetDescription(); // = "Giant Panda"
now, I'm trying to work out the equivalent function in the other direction, something like...
Animal a = (Animal)Enum.GetValueFromDescription("Giant Panda", typeof(Animal));
public static class EnumEx
{
public static T GetValueFromDescription<T>(string description) where T : Enum
{
foreach(var field in typeof(T).GetFields())
{
if (Attribute.GetCustomAttribute(field,
typeof(DescriptionAttribute)) is DescriptionAttribute attribute)
{
if (attribute.Description == description)
return (T)field.GetValue(null);
}
else
{
if (field.Name == description)
return (T)field.GetValue(null);
}
}
throw new ArgumentException("Not found.", nameof(description));
// Or return default(T);
}
}
Usage:
var panda = EnumEx.GetValueFromDescription<Animal>("Giant Panda");
rather than extension methods, just try a couple of static methods
public static class Utility
{
public static string GetDescriptionFromEnumValue(Enum value)
{
DescriptionAttribute attribute = value.GetType()
.GetField(value.ToString())
.GetCustomAttributes(typeof (DescriptionAttribute), false)
.SingleOrDefault() as DescriptionAttribute;
return attribute == null ? value.ToString() : attribute.Description;
}
public static T GetEnumValueFromDescription<T>(string description)
{
var type = typeof(T);
if (!type.IsEnum)
throw new ArgumentException();
FieldInfo[] fields = type.GetFields();
var field = fields
.SelectMany(f => f.GetCustomAttributes(
typeof(DescriptionAttribute), false), (
f, a) => new { Field = f, Att = a })
.Where(a => ((DescriptionAttribute)a.Att)
.Description == description).SingleOrDefault();
return field == null ? default(T) : (T)field.Field.GetRawConstantValue();
}
}
and use here
var result1 = Utility.GetDescriptionFromEnumValue(
Animal.GiantPanda);
var result2 = Utility.GetEnumValueFromDescription<Animal>(
"Lesser Spotted Anteater");
The solution works good except if you have a Web Service.
You would need to do the Following as the Description Attribute is not serializable.
[DataContract]
public enum ControlSelectionType
{
[EnumMember(Value = "Not Applicable")]
NotApplicable = 1,
[EnumMember(Value = "Single Select Radio Buttons")]
SingleSelectRadioButtons = 2,
[EnumMember(Value = "Completely Different Display Text")]
SingleSelectDropDownList = 3,
}
public static string GetDescriptionFromEnumValue(Enum value)
{
EnumMemberAttribute attribute = value.GetType()
.GetField(value.ToString())
.GetCustomAttributes(typeof(EnumMemberAttribute), false)
.SingleOrDefault() as EnumMemberAttribute;
return attribute == null ? value.ToString() : attribute.Value;
}
Should be pretty straightforward, its just the reverse of your previous method;
public static int GetEnumFromDescription(string description, Type enumType)
{
foreach (var field in enumType.GetFields())
{
DescriptionAttribute attribute
= Attribute.GetCustomAttribute(field, typeof(DescriptionAttribute))as DescriptionAttribute;
if(attribute == null)
continue;
if(attribute.Description == description)
{
return (int) field.GetValue(null);
}
}
return 0;
}
Usage:
Console.WriteLine((Animal)GetEnumFromDescription("Giant Panda",typeof(Animal)));
You can't extend Enum as it's a static class. You can only extend instances of a type. With this in mind, you're going to have to create a static method yourself to do this; the following should work when combined with your existing method GetDescription:
public static class EnumHelper
{
public static T GetEnumFromString<T>(string value)
{
if (Enum.IsDefined(typeof(T), value))
{
return (T)Enum.Parse(typeof(T), value, true);
}
else
{
string[] enumNames = Enum.GetNames(typeof(T));
foreach (string enumName in enumNames)
{
object e = Enum.Parse(typeof(T), enumName);
if (value == GetDescription((Enum)e))
{
return (T)e;
}
}
}
throw new ArgumentException("The value '" + value
+ "' does not match a valid enum name or description.");
}
}
And the usage of it would be something like this:
Animal giantPanda = EnumHelper.GetEnumFromString<Animal>("Giant Panda");
You need to iterate through all the enum values in Animal and return the value that matches the description you need.
I have the following methods in an enum helper class (I have simplified it for the purpose of the question):
static class EnumHelper
{
public enum EnumType1 : int
{
Unknown = 0,
Yes = 1,
No = 2
}
public enum EnumType2 : int
{
Unknown = 0,
Dog = 1,
Cat = 2,
Bird = 3
}
public enum EnumType3
{
Unknown,
iPhone,
Andriod,
WindowsPhone7,
Palm
}
public static EnumType1 ConvertToEnumType1(string value)
{
return (string.IsNullOrEmpty(value)) ?
EnumType1.Unknown :
(EnumType1)(Enum.Parse(typeof(EnumType1), value, true));
}
public static EnumType2 ConvertToEnumType2(string value)
{
return (string.IsNullOrEmpty(value)) ?
EnumType2.Unknown :
(EnumType2)(Enum.Parse(typeof(EnumType2), value, true));
}
public static EnumType3 ConvertToEnumType3(string value)
{
return (string.IsNullOrEmpty(value)) ?
EnumType3.Unknown :
(EnumType3)(Enum.Parse(typeof(EnumType3), value, true));
}
}
So the question here is, can I trim this down to an Enum extension method or maybe some type of single method that can handle any type. I have found some examples to do so with basic enums but the difference in my example is all the enums have the Unknown item that I need returned if the string is null or empty (if no match is found I want it to fail).
Looking for something like the following maybe:
EnumType1 value = EnumType1.Convert("Yes");
// or
EnumType1 value = EnumHelper.Convert(EnumType1, "Yes");
One function to do it all... how to handle the Unknown element is the part that I am hung up on.
Edit: Adjusted one of the enums to not be defined with integers. So I can guarantee that 0 will always be the case but Unknown will always be the correct text... I guess I could use the same example as the T(0) but do another parse on the text "Unknown".
Use this, assuming that Unknown is always the 0 value.
public static T ConvertToEnum<T>(this string value) where T : new()
{
if( !typeof(T).IsEnum )
throw new NotSupportedException( "T must be an Enum" );
try
{
return (T)Enum.Parse(typeof(T), value);
}
catch
{
return default(T); // equivalent to (T)0
//return (T)Enum.Parse(typeof(T), "Unknown"));
}
}
Usage:
EnumType2 a = "Cat".ConvertToEnum<EnumType2>();
EnumType2 b = "Person".ConvertToEnum<EnumType2>(); // Unknown
EDIT By OP (Kelsey): Your answer lead me to the correct answer so I thought I would include it here:
public static T ConvertTo<T>(this string value)
{
T returnValue = (T)(Enum.Parse(typeof(T), "Unknown", true));
if ((string.IsNullOrEmpty(value) == false) &&
(typeof(T).IsEnum))
{
try { returnValue = (T)(Enum.Parse(typeof(T), value, true)); }
catch { }
}
return returnValue;
}
use generics... something like this....
public static TResult ConvertTo<TResult>( this string source )
{
if( !typeof(TResult).IsEnum )
{
throw new NotSupportedException( "TResult must be an Enum" );
}
if (!Enum.GetNames(typeof(TResult)).Contains(source))
return default(TResult);
return (TResult)Enum.Parse( typeof(TResult), source );
}
(the code came from here)