I create a lot of object classes when I do programming. There are many situations where same object definition will be reused across multiple projects. In windows, I simply build them into .dll file library and include them as the project reference. Therefore, when I need to add additional properties or methods, I just need to do it once and I don't need to worry about go through all projects and manually update the object class definition.
Now, I'm given a project to build an Android application which requires several object classes that's being used within other projects (and must be synced). Of course, I can manually create them within Android and update them every time whenever there's a change, but this is very dangerous because one day in the future, it is very likely to be out-of-synced.
Anyone have suggestions on how to share class library across C# and Android?
Thank you
The only way I know how to do this is to use Xamarin which would allow you to write your entire Android application in C#.
The problem is Android and .Net use completely different runtimes that are not compatible.
I don't have a clear enough view of what your application does, but if you are using the C# objects on a webAPI and looking to keep your objects synced with the client app, you can use Breeze.js - this keeps your client/server biz objects synced. The classes get pulled in dynamically via a meta service call.
Related
Im writing a UWP app and was having a think about how to cascade changes more easily without the need to manually update each file.
Right now I have a WCF application with a bunch of classes. My UWP app also has the exact same classes and when I download the data i litterally "swap" them over.
Is using the WCF applications service reference to the ones stored on there a viable option so instead of having 2 sets of identical files, all it needs to do instead is ServiceReference.ClassName and then go about its merry way. It strikes me that in the event changes need to be made, if the classes only need changing on the service and then the reference updating on the UWP app then it would save time/space/effort?
Are there downsides to relying on a setup like that?
I am developing an API for controlling a printer-like device remotely over network. The client-part of the API will be given to our customer, so that he can integrate it into his process-control software.
I am using WCF for this task and need to pass data between the server-DLL and the client-DLL. With my current implementation/setup I am forced to put the corresponding types into a separate library to avoid a circular dependency between projects.
Since I am completely new to API design, my question is now:
Is it acceptable (e.g. in line with "best practices") to put types that the client-DLL uses (i.e. its dependencies) into a separate DLL, so that the consumer of our API needs to reference two DLLs?
If so, I would then also added the interface for my client in that DLL, to facilitate unit-testing. Do you see any issue with that?
I have 3 projects in my solution.
A common class library named ReportBuilderLib
A WPF application named ReportClient that contains a service reference to a 3rd project -
A WCF web service which contains web methods for my application to call upon.
Initially when setting up both the service and the application i added the common library to references on both projects so that i could use the classes i needed to in both.
It quickly cam clear that in the process of generating the code to use the web methods in my client application, it was automatically importing certain namespaces that i had used in service application.
This was throwing me conflicting reference warnings as they were effectively being imported from two separate resources.
I then removed the reference to the library in my report client, i could see that VS was only importing one out of the two namespaces my client requires. Both of which are returned by methods in my ServiceContract!
Having looked at the generated code for the client, it seems to be re-creating the classes i have included in the library and providing only the public properties for access.
Is it possible to use librarys like i am trying to with WCF. Or should i scrap the common library idea and simply create some data transfer classes on the service end?
You should be able to reference the common library on both ends, but it may be useful and less of a headache to implement data transfer classes like you suggested. Using special classes (or serialization like JSON) to send and receive data from the service would make it easier for you to re-use the service for multiple client projects.
Any time you decrease the coupling between layers of an application you make it easier to implement changes/upgrades in the future :)
I've been struggling to do this in a way that fulfills all of my requirements.
Here is what we have in our library:
Base classes for controllers and services
Business objects (stores, departments, etc)
Common Partial Views (Login, Error, etc)
Base class for HttpApplication
General common code (read an INI file, create a db conn, etc)
The one requirement that has been giving me trouble is as follows:
Lives in one place on a server. (i.e. copy local = false)
This breaks because:
The DLL containing the HttpApplication class must be in the same directory as the web apps dll to launch. I haven't found a way around that. I'm ok with duplicating this code in every app, but would rather not.
The shared views don't like to work if I use Assembly.LoadFrom() to load the dll from the shared location. (I've been using this method to precompile my views)
Any namespace shortcuts in web.config break at runtime with compilation errors because the web.config is parsed before the assembly is loaded.
My question to you folks is how do you handle your common code in a similar environment?
The GAC seems to be more trouble than its worth, and we want all of our apps to be using the same code, and not have multiple apps on multiple versions and have to maintain all of that. Are there design patters/best practices that can guide us in this regard?
Also, as a bonus, if you can solve any of the problems above, that would be great, too.
Thanks!
Edit: I guess a question that follows is whether or not we should even have a directory with the common dll(s) on the server, or if they should only be deployed as projects are deployed/updated?
Firstly, you will want to separate out what you're trying to achieve. Don't create 1 library that does everything or you will have a Big Ball of Mud. Don't be afraid to create several maintainable libraries to achieve what you're after. Is there a specific reason it needs to be stored in one location?
For example, several of the items you mention are MVC or web specific. If you have items that can be reused by MVC, create a class library that contains MVC base classes you inherit and reference them in your project. Use the single responsibility principle as much as possible.
Regarding the other items you mentioned, like database connectivity, if it's reusable, abstract it out in a data access class library and reference it. Other simple operations like reading an ini file or creating a file, create another library and abstract it to easy to use methods.
I prefer to copy the library dlls locally. You never know when you will need to make changes to the library, but you don't want all of your projects to stop compiling. When you're ready to implement a new version of the library, copy the dll in and recompile.
Not sure why all the hate towards the gac. It was designed to handle this specific problem. Install your common dlls to the gac and all apps can see them. Need to deploy a new one, just re-install it in one place.
I am working in VS 2008 C# and need to share an instance of an object created in one project with another project. I tried creating a static class in project1 and adding it as a link to project2, but the information wasn't saved. The static class was written in project1.
//object o = new object
//project1.staticObject = o
//project2.object = project1.staticObject
When I tried something like above, project2.object would be null. By adding a class as a link, is it creating a new instance of the static class in project2 or is it referencing the same class? If it is referencing the same class, shouldn't any information saved into the static class from project1 be accessible by project2? I know this isn't the most elegant manner of sharing data, but if anyone would help with this problem or provide a better manner of doing it, I would greatly appreciate it.
Thanks in advance.
Projects run in separate processes, so they can't share data in this manner. You'll need to persist the data in another type of store. I recommend using a database (hey, 20 gazillion websites, stock trading apps, airlines, etc can't be wrong).
If you don't want to use a database, you could open an IP connection between instances of the app and have a thread send packets of data to sync back and forth between the applications. Or, in your "server" app, add a web service that each process would call to update and retrieve information.
If you need really high-speed communication between the processes, sockets with a peer or star topology is a good way to go. If you're okay with some latency, having a web service (which works fine even if these aren't web apps) or a database could be a good solution. The right approach depends on your application.
WCF could also solve this problem. It effectively wraps the IP/socket layer and provides some nice object persistence/remote control capabilities, but I find it overly complex for most applications.
To share a single instance of an object among different processes (that's what I think you are intending to do) you need something that will maintain that object's state. You can look at the WCF and how to set up it's behaviour to act as a singleton so essentially every requester gets the same instance across the board.
http://msdn.microsoft.com/en-us/magazine/cc163590.aspx
Creating the link creates only applies to the source code. When you compile each project, it then has that single class definition available in both projects. The process you took does nothing for instances during runtime for sharing.
You can look at WCF or .NET Remoting, although .NET Remoting is now officially replaced by WCF.
If you are talking about sharing the same object between two processes, you can do that, the concept is called memory-mapped files. Here is some starter docs from msdn.
Though the docs and API use the term "FileMapping" quite a bit, you can use it just for sharing memory between two processes.
In .NET 4.0, you can use the System.IO.MemoryMappedFiles namespace. For your case, looks like .NET 3.5, you'll have to use some sort of interop to use the Win API.