Force XML serialization of XmlDefaultValue values - c#

Using a C# class generated from an XSD document, I can create an object, and serialize it successfully. However, some attributes have an XmlDefaultValue defined. If any objects have the default value, then those attributes do not get created when the object is serialized.
This is expected behavior according to the documentation. But this is not how I want it to behave. I need to have all such attributes generated in the XML document.
I've checked for any code attributes that can be applied that might force it to be outputted, even if it is the default value, but I couldn't find anything like that.
Is there any way to make that work?

The last answer regarding DataContract is NOT the answer. The XSD is generated automatically and the person consuming the classes is not in control of the attributes used by the original author. The question was about auto-generated classes based on an XSD.
The other answer is problematic too because properties that have defaults defined also may not allow null values (this happens often). The only real solution is to have a serializer where you can tell it what properties to ignore with respect to serialization. This has been and always be a serious problem with current XML serializers that simply don't allow one to pass in what properties to force being serialized.
Actual scenario:
A REST service accepts XML in the body to update an object. The XML has an XSD defined by the author of the rest service. The current object stored by the rest service has a non-default value set. The users modifies the XML to change it back to the default... but the serialized version put in the body of the REST post skips the value and doesn't include it because its set to a default value.
What a quagmire... can't update the value because the logic behind not exporting default values completely ignores the idea that XML can be used to update an object, not just create new ones based on the XML. I can't believe its been this many years and nobody modified XML serializers to handle this basic scenario with ease.

You can do this for a specific set of types when serializing by constructing an XmlAttributeOverrides that specifies new XmlAttributes() { XmlDefaultValue = null } for every field or property that has DefaultValueAttribute applied, then passing this to the XmlSerializer(Type, XmlAttributeOverrides) constructor:
var overrides = new XmlAttributeOverrides();
var attrs = new XmlAttributes() { XmlDefaultValue = null };
overrides.Add(typeToSerialize, propertyNameWithDefaultToIgnore, attrs);
var serializer = new XmlSerializer(typeToSerialize, overrides);
Note, however, this important warning from the documentation:
Dynamically Generated Assemblies
To increase performance, the XML serialization infrastructure dynamically generates assemblies to serialize and deserialize specified types. The infrastructure finds and reuses those assemblies. This behavior occurs only when using the following constructors:
XmlSerializer.XmlSerializer(Type)
XmlSerializer.XmlSerializer(Type, String)
If you use any of the other constructors, multiple versions of the same assembly are generated and never unloaded, which results in a memory leak and poor performance. The easiest solution is to use one of the previously mentioned two constructors. Otherwise, you must cache the assemblies in a Hashtable, as shown in the following example.
However, the example given in the code doesn't give any suggestion of how to key the hashtable. It also isn't thread-safe. (Perhaps it dates from .Net 1.0?)
The following code creates a key scheme for xml serializers with overrides, and manufactures (via reflection) serializers for which the [DefaultValue] values (if any) of all properties and fields are overridden to be null, effectively cancelling the default value. Note, when creating a blank XmlAttributes() object all attributes are set to null. When overriding with this XmlAttributes object any attributes that are desired to stay need to be transferred into this new object:
public abstract class XmlSerializerKey
{
static class XmlSerializerHashTable
{
static Dictionary<object, XmlSerializer> dict;
static XmlSerializerHashTable()
{
dict = new Dictionary<object, XmlSerializer>();
}
public static XmlSerializer GetSerializer(XmlSerializerKey key)
{
lock (dict)
{
XmlSerializer value;
if (!dict.TryGetValue(key, out value))
dict[key] = value = key.CreateSerializer();
return value;
}
}
}
readonly Type serializedType;
protected XmlSerializerKey(Type serializedType)
{
this.serializedType = serializedType;
}
public Type SerializedType { get { return serializedType; } }
public override bool Equals(object obj)
{
if (ReferenceEquals(this, obj))
return true;
else if (ReferenceEquals(null, obj))
return false;
if (GetType() != obj.GetType())
return false;
XmlSerializerKey other = (XmlSerializerKey)obj;
if (other.serializedType != serializedType)
return false;
return true;
}
public override int GetHashCode()
{
int code = 0;
if (serializedType != null)
code ^= serializedType.GetHashCode();
return code;
}
public override string ToString()
{
return string.Format(base.ToString() + ": for type: " + serializedType.ToString());
}
public XmlSerializer GetSerializer()
{
return XmlSerializerHashTable.GetSerializer(this);
}
protected abstract XmlSerializer CreateSerializer();
}
public abstract class XmlserializerWithExtraTypesKey : XmlSerializerKey
{
static IEqualityComparer<HashSet<Type>> comparer;
readonly HashSet<Type> extraTypes = new HashSet<Type>();
static XmlserializerWithExtraTypesKey()
{
comparer = HashSet<Type>.CreateSetComparer();
}
protected XmlserializerWithExtraTypesKey(Type serializedType, IEnumerable<Type> extraTypes)
: base(serializedType)
{
if (extraTypes != null)
foreach (var type in extraTypes)
this.extraTypes.Add(type);
}
public Type[] ExtraTypes { get { return extraTypes.ToArray(); } }
public override bool Equals(object obj)
{
if (!base.Equals(obj))
return false;
XmlserializerWithExtraTypesKey other = (XmlserializerWithExtraTypesKey)obj;
return comparer.Equals(this.extraTypes, other.extraTypes);
}
public override int GetHashCode()
{
int code = base.GetHashCode();
if (extraTypes != null)
code ^= comparer.GetHashCode(extraTypes);
return code;
}
}
public sealed class XmlSerializerIgnoringDefaultValuesKey : XmlserializerWithExtraTypesKey
{
readonly XmlAttributeOverrides overrides;
private XmlSerializerIgnoringDefaultValuesKey(Type serializerType, IEnumerable<Type> ignoreDefaultTypes, XmlAttributeOverrides overrides)
: base(serializerType, ignoreDefaultTypes)
{
this.overrides = overrides;
}
public static XmlSerializerIgnoringDefaultValuesKey Create(Type serializerType, IEnumerable<Type> ignoreDefaultTypes, bool recurse)
{
XmlAttributeOverrides overrides;
Type [] typesWithOverrides;
CreateOverrideAttributes(ignoreDefaultTypes, recurse, out overrides, out typesWithOverrides);
return new XmlSerializerIgnoringDefaultValuesKey(serializerType, typesWithOverrides, overrides);
}
protected override XmlSerializer CreateSerializer()
{
var types = ExtraTypes;
if (types == null || types.Length < 1)
return new XmlSerializer(SerializedType);
return new XmlSerializer(SerializedType, overrides);
}
static void CreateOverrideAttributes(IEnumerable<Type> types, bool recurse, out XmlAttributeOverrides overrides, out Type[] typesWithOverrides)
{
HashSet<Type> visited = new HashSet<Type>();
HashSet<Type> withOverrides = new HashSet<Type>();
overrides = new XmlAttributeOverrides();
foreach (var type in types)
{
CreateOverrideAttributes(type, recurse, overrides, visited, withOverrides);
}
typesWithOverrides = withOverrides.ToArray();
}
static void CreateOverrideAttributes(Type type, bool recurse, XmlAttributeOverrides overrides, HashSet<Type> visited, HashSet<Type> withOverrides)
{
if (type == null || type == typeof(object) || type.IsPrimitive || type == typeof(string) || visited.Contains(type))
return;
var attrs = new XmlAttributes() { XmlDefaultValue = null };
foreach (var property in type.GetProperties(BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public))
if (overrides[type, property.Name] == null) // Check to see if overrides for this base type were already set.
if (property.GetCustomAttributes<DefaultValueAttribute>(true).Any())
{
withOverrides.Add(type);
overrides.Add(type, property.Name, attrs);
}
foreach (var field in type.GetFields(BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public))
if (overrides[type, field.Name] == null) // Check to see if overrides for this base type were already set.
if (field.GetCustomAttributes<DefaultValueAttribute>(true).Any())
{
withOverrides.Add(type);
overrides.Add(type, field.Name, attrs);
}
visited.Add(type);
if (recurse)
{
var baseType = type.BaseType;
if (baseType != type)
CreateOverrideAttributes(baseType, recurse, overrides, visited, withOverrides);
}
}
}
And then you would call it like:
var serializer = XmlSerializerIgnoringDefaultValuesKey.Create(typeof(ClassToSerialize), new[] { typeof(ClassToSerialize), typeof(AdditionalClass1), typeof(AdditionalClass2), ... }, true).GetSerializer();
For example, in the following class hierarchy:
public class BaseClass
{
public BaseClass() { Index = 1; }
[DefaultValue(1)]
public int Index { get; set; }
}
public class MidClass : BaseClass
{
public MidClass() : base() { MidDouble = 1.0; }
[DefaultValue(1.0)]
public double MidDouble { get; set; }
}
public class DerivedClass : MidClass
{
public DerivedClass() : base() { DerivedString = string.Empty; }
[DefaultValue("")]
public string DerivedString { get; set; }
}
public class VeryDerivedClass : DerivedClass
{
public VeryDerivedClass() : base() { this.VeryDerivedIndex = -1; }
[DefaultValue(-1)]
public int VeryDerivedIndex { get; set; }
}
The default XmlSerializer produces:
<VeryDerivedClass xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" />
But the custom serializer produces
<?xml version="1.0" encoding="utf-16"?>
<VeryDerivedClass xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<Index>1</Index>
<MidDouble>1</MidDouble>
<DerivedString />
<VeryDerivedIndex>-1</VeryDerivedIndex>
</VeryDerivedClass>
Finally, note that writing of null values is controlled by [XmlElement( IsNullable = true )] so writing of nulls is not affected by this serializer.

Example how to force serialize all public properties with XmlDefaultValue attribute:
[Test]
public void GenerateXMLWrapTest()
{
var xmlWrap = new XmlWrap();
using (var sw = new StringWriter())
{
var overrides = new XmlAttributeOverrides();
var attrs = new XmlAttributes { XmlDefaultValue = null };
var type = typeof(XmlWrap);
foreach (var propertyInfo in type.GetProperties())
{
if (propertyInfo.CanRead && propertyInfo.CanWrite && propertyInfo.GetCustomAttributes(true).Any(o => o is DefaultValueAttribute))
{
var propertyNameWithDefaultToIgnore = propertyInfo.Name;
overrides.Add(type, propertyNameWithDefaultToIgnore, attrs);
}
}
var serializer = new XmlSerializer(type, overrides);
serializer.Serialize(sw, xmlWrap);
sw.Flush();
var xmlString = sw.ToString();
Console.WriteLine(xmlString);
}
}
Output:
<?xml version="1.0" encoding="utf-16"?>
<ConIdTranslator xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="urn:devices-description-1.0">
<Disabled>false</Disabled>
<HostPortParams>COM1 baud=115200 parity=None data=8 stop=One</HostPortParams>
<TranslatorObjectNumber>9000</TranslatorObjectNumber>
...
Where Disabled, HostPortParams, TranslatorObjectNumber public properties of serialized class has default value attribute:
[Serializable]
[XmlRoot("ConIdTranslator", Namespace = "urn:devices-description-1.0", IsNullable = false)]
public class ConIdTranslatorXmlWrap : HardwareEntityXmlWrap
{
#region Fields
[EditorBrowsable(EditorBrowsableState.Never)]
[XmlIgnore]
private string hostPortParams = "COM1 baud=115200 parity=None data=8 stop=One";
[EditorBrowsable(EditorBrowsableState.Never)]
[XmlIgnore]
private bool disabled = false;
...
#endregion
#region Properties
[XmlElement]
[DefaultValue(false)]
public bool Disabled
{
get => this.disabled;
set
{
this.disabled = value;
this.OnPropertyChanged("Disabled");
}
}
[XmlElement]
[DefaultValue("COM1 baud=115200 parity=None data=8 stop=One")]
public string HostPortParams
{
get => this.hostPortParams;
set
{
this.hostPortParams = value;
this.OnPropertyChanged("HostPortParams");
}
}
...

I found the answer:
https://msdn.microsoft.com/en-us/library/system.runtime.serialization.datamemberattribute.emitdefaultvalue%28v=vs.110%29.aspx
Set the attribute in the DataContract like this: [DataMember(EmitDefaultValue=true)]

Related

Newtonsoft Json doesn't update renamed fields in C# file [duplicate]

I have a class that has a default constructor and also an overloaded constructor that takes in a set of parameters. These parameters match to fields on the object and are assigned on construction. At this point i need the default constructor for other purposes so i would like to keep it if i can.
My Problem: If I remove the default constructor and pass in the JSON string, the object deserializes correctly and passes in the constructor parameters without any issues. I end up getting back the object populated the way I would expect. However, as soon as I add the default constructor into the object, when i call JsonConvert.DeserializeObject<Result>(jsontext) the properties are no longer populated.
At this point I have tried adding new JsonSerializerSettings(){CheckAdditionalContent = true} to the deserialization call. That did not do anything.
Another note: the constructor parameters do match the names of the fields exactly except that the parameters are start with a lowercase letter. I wouldn't think this would matter since, like i mentioned, the deserialization works fine with no default constructor.
Here is a sample of my constructors:
public Result() { }
public Result(int? code, string format, Dictionary<string, string> details = null)
{
Code = code ?? ERROR_CODE;
Format = format;
if (details == null)
Details = new Dictionary<string, string>();
else
Details = details;
}
Json.Net prefers to use the default (parameterless) constructor on an object if there is one. If there are multiple constructors and you want Json.Net to use a non-default one, then you can add the [JsonConstructor] attribute to the constructor that you want Json.Net to call.
[JsonConstructor]
public Result(int? code, string format, Dictionary<string, string> details = null)
{
...
}
It is important that the constructor parameter names match the corresponding property names of the JSON object (ignoring case) for this to work correctly. You do not necessarily have to have a constructor parameter for every property of the object, however. For those JSON object properties that are not covered by the constructor parameters, Json.Net will try to use the public property accessors (or properties/fields marked with [JsonProperty]) to populate the object after constructing it.
If you do not want to add attributes to your class or don't otherwise control the source code for the class you are trying to deserialize, then another alternative is to create a custom JsonConverter to instantiate and populate your object. For example:
class ResultConverter : JsonConverter
{
public override bool CanConvert(Type objectType)
{
return (objectType == typeof(Result));
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
// Load the JSON for the Result into a JObject
JObject jo = JObject.Load(reader);
// Read the properties which will be used as constructor parameters
int? code = (int?)jo["Code"];
string format = (string)jo["Format"];
// Construct the Result object using the non-default constructor
Result result = new Result(code, format);
// (If anything else needs to be populated on the result object, do that here)
// Return the result
return result;
}
public override bool CanWrite
{
get { return false; }
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
throw new NotImplementedException();
}
}
Then, add the converter to your serializer settings, and use the settings when you deserialize:
JsonSerializerSettings settings = new JsonSerializerSettings();
settings.Converters.Add(new ResultConverter());
Result result = JsonConvert.DeserializeObject<Result>(jsontext, settings);
A bit late and not exactly suited here, but I'm gonna add my solution here, because my question had been closed as a duplicate of this one, and because this solution is completely different.
I needed a general way to instruct Json.NET to prefer the most specific constructor for a user defined struct type, so I can omit the JsonConstructor attributes which would add a dependency to the project where each such struct is defined.
I've reverse engineered a bit and implemented a custom contract resolver where I've overridden the CreateObjectContract method to add my custom creation logic.
public class CustomContractResolver : DefaultContractResolver {
protected override JsonObjectContract CreateObjectContract(Type objectType)
{
var c = base.CreateObjectContract(objectType);
if (!IsCustomStruct(objectType)) return c;
IList<ConstructorInfo> list = objectType.GetConstructors(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic).OrderBy(e => e.GetParameters().Length).ToList();
var mostSpecific = list.LastOrDefault();
if (mostSpecific != null)
{
c.OverrideCreator = CreateParameterizedConstructor(mostSpecific);
c.CreatorParameters.AddRange(CreateConstructorParameters(mostSpecific, c.Properties));
}
return c;
}
protected virtual bool IsCustomStruct(Type objectType)
{
return objectType.IsValueType && !objectType.IsPrimitive && !objectType.IsEnum && !objectType.Namespace.IsNullOrEmpty() && !objectType.Namespace.StartsWith("System.");
}
private ObjectConstructor<object> CreateParameterizedConstructor(MethodBase method)
{
method.ThrowIfNull("method");
var c = method as ConstructorInfo;
if (c != null)
return a => c.Invoke(a);
return a => method.Invoke(null, a);
}
}
I'm using it like this.
public struct Test {
public readonly int A;
public readonly string B;
public Test(int a, string b) {
A = a;
B = b;
}
}
var json = JsonConvert.SerializeObject(new Test(1, "Test"), new JsonSerializerSettings {
ContractResolver = new CustomContractResolver()
});
var t = JsonConvert.DeserializeObject<Test>(json);
t.A.ShouldEqual(1);
t.B.ShouldEqual("Test");
Based on some of the answers here, I have written a CustomConstructorResolver for use in a current project, and I thought it might help somebody else.
It supports the following resolution mechanisms, all configurable:
Select a single private constructor so you can define one private constructor without having to mark it with an attribute.
Select the most specific private constructor so you can have multiple overloads, still without having to use attributes.
Select the constructor marked with an attribute of a specific name - like the default resolver, but without a dependency on the Json.Net package because you need to reference Newtonsoft.Json.JsonConstructorAttribute.
public class CustomConstructorResolver : DefaultContractResolver
{
public string ConstructorAttributeName { get; set; } = "JsonConstructorAttribute";
public bool IgnoreAttributeConstructor { get; set; } = false;
public bool IgnoreSinglePrivateConstructor { get; set; } = false;
public bool IgnoreMostSpecificConstructor { get; set; } = false;
protected override JsonObjectContract CreateObjectContract(Type objectType)
{
var contract = base.CreateObjectContract(objectType);
// Use default contract for non-object types.
if (objectType.IsPrimitive || objectType.IsEnum) return contract;
// Look for constructor with attribute first, then single private, then most specific.
var overrideConstructor =
(this.IgnoreAttributeConstructor ? null : GetAttributeConstructor(objectType))
?? (this.IgnoreSinglePrivateConstructor ? null : GetSinglePrivateConstructor(objectType))
?? (this.IgnoreMostSpecificConstructor ? null : GetMostSpecificConstructor(objectType));
// Set override constructor if found, otherwise use default contract.
if (overrideConstructor != null)
{
SetOverrideCreator(contract, overrideConstructor);
}
return contract;
}
private void SetOverrideCreator(JsonObjectContract contract, ConstructorInfo attributeConstructor)
{
contract.OverrideCreator = CreateParameterizedConstructor(attributeConstructor);
contract.CreatorParameters.Clear();
foreach (var constructorParameter in base.CreateConstructorParameters(attributeConstructor, contract.Properties))
{
contract.CreatorParameters.Add(constructorParameter);
}
}
private ObjectConstructor<object> CreateParameterizedConstructor(MethodBase method)
{
var c = method as ConstructorInfo;
if (c != null)
return a => c.Invoke(a);
return a => method.Invoke(null, a);
}
protected virtual ConstructorInfo GetAttributeConstructor(Type objectType)
{
var constructors = objectType
.GetConstructors(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
.Where(c => c.GetCustomAttributes().Any(a => a.GetType().Name == this.ConstructorAttributeName)).ToList();
if (constructors.Count == 1) return constructors[0];
if (constructors.Count > 1)
throw new JsonException($"Multiple constructors with a {this.ConstructorAttributeName}.");
return null;
}
protected virtual ConstructorInfo GetSinglePrivateConstructor(Type objectType)
{
var constructors = objectType
.GetConstructors(BindingFlags.Instance | BindingFlags.NonPublic);
return constructors.Length == 1 ? constructors[0] : null;
}
protected virtual ConstructorInfo GetMostSpecificConstructor(Type objectType)
{
var constructors = objectType
.GetConstructors(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
.OrderBy(e => e.GetParameters().Length);
var mostSpecific = constructors.LastOrDefault();
return mostSpecific;
}
}
Here is the complete version with XML documentation as a gist:
https://gist.github.com/bjorn-jarisch/80f77f4b6bdce3b434b0f7a1d06baa95
Feedback appreciated.
The default behaviour of Newtonsoft.Json is going to find the public constructors. If your default constructor is only used in containing class or the same assembly, you can reduce the access level to protected or internal so that Newtonsoft.Json will pick your desired public constructor.
Admittedly, this solution is rather very limited to specific cases.
internal Result() { }
public Result(int? code, string format, Dictionary<string, string> details = null)
{
Code = code ?? ERROR_CODE;
Format = format;
if (details == null)
Details = new Dictionary<string, string>();
else
Details = details;
}
Based on the answer by Zoltan, I created a variation that lets you use a specific constructor based on its signature.
Usage
return new JsonSerializerSettings
{
ContractResolver = new DynamicObjectResolver(t =>
{
if (t == typeof(QueueProperties))
return new Type[] { typeof(string) };
return null;
})
};
An here is the implementation
using Newtonsoft.Json.Serialization;
using System;
using System.Collections.Concurrent;
using System.Reflection;
namespace ConsoleApp76.Json
{
class DynamicObjectResolver : DefaultContractResolver
{
private readonly Func<Type, Type[]> GetConstructorSignature;
private readonly ConcurrentDictionary<Type, ConstructorInfo> TypeToConstructorLookup =
new ConcurrentDictionary<Type, ConstructorInfo>();
public DynamicObjectResolver(Func<Type, Type[]> getConstructorSignature)
{
if (getConstructorSignature is null)
throw new ArgumentNullException(nameof(getConstructorSignature));
GetConstructorSignature = getConstructorSignature;
}
protected override JsonObjectContract CreateObjectContract(Type objectType)
{
var result = base.CreateObjectContract(objectType);
ConstructorInfo constructor = TypeToConstructorLookup.GetOrAdd(objectType, t => FindConstructorInfo(t));
if (constructor is null)
return result;
result.OverrideCreator = CreateParameterizedConstructor(constructor);
foreach (var param in CreateConstructorParameters(constructor, result.Properties))
result.CreatorParameters.Add(param);
return result;
}
private ConstructorInfo FindConstructorInfo(Type objectType)
{
Type[] constructorSignature = GetConstructorSignature(objectType);
if (constructorSignature is null)
return null;
return objectType.GetConstructor(
bindingAttr:
System.Reflection.BindingFlags.Public
| System.Reflection.BindingFlags.NonPublic
| System.Reflection.BindingFlags.Instance,
binder: null,
types: new Type[] { typeof(string) },
modifiers: null);
}
private static ObjectConstructor<object> CreateParameterizedConstructor(MethodBase method)
{
if (method is null)
throw new ArgumentNullException(nameof(method));
var c = method as ConstructorInfo;
if (c != null)
return a => c.Invoke(a);
return a => method.Invoke(null, a);
}
}
}
Solution:
public Response Get(string jsonData) {
var json = JsonConvert.DeserializeObject<modelname>(jsonData);
var data = StoredProcedure.procedureName(json.Parameter, json.Parameter, json.Parameter, json.Parameter);
return data;
}
Model:
public class modelname {
public long parameter{ get; set; }
public int parameter{ get; set; }
public int parameter{ get; set; }
public string parameter{ get; set; }
}

How to serialize properties with DefaultValueAttribute using XmlSerializer?

I am using XmlSerializer to serialize C# objects to XML. I have DefaultValueAttribute on some of the properties of the classes I am trying to serialize, when I try to serialize them it seems that XmlSerializer does not include value in xml if it equals default value.
Look at this example:
using System.IO;
using System.Xml;
using System.Xml.Serialization;
namespace Test
{
public class Person
{
[System.Xml.Serialization.XmlAttribute()]
[System.ComponentModel.DefaultValue("John")]
public string Name { get; set; }
}
public static class Test
{
public static void Main()
{
var serializer = new XmlSerializer(typeof(Person));
var person = new Person { Name = "John" };
using (var sw = new StringWriter())
{
using (var writer = XmlWriter.Create(sw))
{
serializer.Serialize(writer, person);
var xml = sw.ToString();
}
}
}
}
}
It will produce the following xml (notice name attribute is not available):
<?xml version="1.0" encoding="utf-16"?>
<Person xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" />
I cannot modify the source code of the classes so I CANNOT remove DefaultValueAttribute. Is there a way to make XmlSerializer serialize this properties without changing the source code?
You can do it by passing in an XmlAttributeOverrides instance to the XmlSerializer when you create it as below. You can either change the default value to something else using this, or set it to null to effectively remove it.
XmlAttributeOverrides attributeOverrides = new XmlAttributeOverrides();
var attributes = new XmlAttributes()
{
XmlDefaultValue = null,
XmlAttribute = new XmlAttributeAttribute()
};
attributeOverrides.Add(typeof(Person), "Name", attributes);
var serializer = new XmlSerializer(typeof(Person), attributeOverrides);
var person = new Person { Name = "John" };
using (var sw = new StringWriter())
{
using (var writer = XmlWriter.Create(sw))
{
serializer.Serialize(writer, person);
var xml = sw.ToString();
}
}
Update: the above means you have to provide other unrelated attributes again on each property you are changing. This is a bit of a chore if you have a lot of properties and just want to remove default for all of them. The class below can be used to preserve other custom attributes while only removing one type of attribute. It can be further extended if required to only do it for certain properties etc.
public class XmlAttributeOverrideGenerator<T>
{
private static XmlAttributeOverrides _overrides;
private static Type[] _ignoreAttributes = new Type[] { typeof(DefaultValueAttribute) };
static XmlAttributeOverrideGenerator()
{
_overrides = Generate();
}
public static XmlAttributeOverrides Get()
{
return _overrides;
}
private static XmlAttributeOverrides Generate()
{
var xmlAttributeOverrides = new XmlAttributeOverrides();
Type targetType = typeof(T);
foreach (var property in targetType.GetProperties())
{
XmlAttributes propertyAttributes = new XmlAttributes(new CustomAttribProvider(property, _ignoreAttributes));
xmlAttributeOverrides.Add(targetType, property.Name, propertyAttributes);
}
return xmlAttributeOverrides;
}
public class CustomAttribProvider : ICustomAttributeProvider
{
private PropertyInfo _prop = null;
private Type[] _ignoreTypes = null;
public CustomAttribProvider(PropertyInfo property, params Type[] ignoreTypes)
{
_ignoreTypes = ignoreTypes;
_prop = property;
}
public object[] GetCustomAttributes(bool inherit)
{
var attribs = _prop.GetCustomAttributes(inherit);
if (_ignoreTypes == null) return attribs;
return attribs.Where(attrib => IsAllowedType(attrib)).ToArray();
}
private bool IsAllowedType(object attribute)
{
if (_ignoreTypes == null) return true;
foreach (Type type in _ignoreTypes)
if (attribute.GetType() == type)
return false;
return true;
}
public object[] GetCustomAttributes(Type attributeType, bool inherit)
{
throw new NotImplementedException();
}
public bool IsDefined(Type attributeType, bool inherit)
{
throw new NotImplementedException();
}
}
}
Usage:
XmlAttributeOverrides attributeOverrides = XmlAttributeOverrideGenerator<Person>.Get();
var serializer = new XmlSerializer(typeof(Person), attributeOverrides);
I dont have enough reputation to comment on steve16351's answer. but I feel I improved upon his code a little bit.
My use case involved an XML schema file generated via XSD.exe provided by Microsoft, and a class was then generated from the schema file. So the class had all the DefaultValue tags on it from the schema. There was also many nested types created. So to make my code succinct, I modified the 'Generate' method to get the overrides for the top-level class, and all the ones beneath it. Then everything is returned in a single XmlAttributesOverrides object.
static XmlAttributeOverrideGenerator()
{
_overrides = Generate(typeof(T), new XmlAttributeOverrides());
}
private static XmlAttributeOverrides Generate(Type targetType, XmlAttributeOverrides Overrides)
{
foreach (var property in targetType.GetProperties())
{
if (property.CustomAttributes.Any( CA => CA.AttributeType == typeof(DefaultValueAttribute)))
{
XmlAttributes propertyAttributes = new XmlAttributes(new CustomAttribProvider(property, _ignoreAttributes));
Overrides.Add(targetType, property.Name, propertyAttributes);
}
else
{
Type propType = property.PropertyType;
if (propType.IsClass && !propType.IsValueType && !propType.IsEnum && !propType.IsPrimitive && !propType.IsSealed) // Check if this is a custom class
{
//If this is a nested class or other class type, generate its overrides as well
Generate(propType, Overrides);
}
}
}
return Overrides;
}

C# Deserialize an object which is derived and has references

I have a object of Type Node.
Node.cs
The serialization works when I make the call as following:
var nodeSer = JsonConvert.SerializeObject(mynode, Formatting.Indented,
new JsonSerializerSettings { PreserveReferencesHandling = PreserveReferencesHandling.Objects });
My problem is that the following call does not work.
var n = JsonConvert.DeserializeObject<Node>(nodeSer,
new JsonSerializerSettings { PreserveReferencesHandling = PreserveReferencesHandling.Objects, TypeNameHandling = TypeNameHandling.Auto });
The call causes the following error:
Newtonsoft.Json.JsonSerializationException: "ISerializable type 'System.Action' does not have a valid constructor. To correctly implement ISerializable a constructor that takes SerializationInfo and StreamingContext parameters should be present. Path 'Size.ValueChanged', line 35, position 5."
How do I have to design the the deserialization call?
Json.NET does not serialize events so the public event PropertyChangedEventHandler PropertyChanged in the PropertyChangedBase base type of the HousePlan repository should not cause problems during (de)serialization.
However, at least one of the types in that repository has a System.Action delegate rather than an event to handle when a value changes, specifically BindablePoint:
public class BindablePoint: PropertyChangedBase
{
public double X
{
get { return Value.X; }
set { Value = new Point(value, Value.Y); }
}
public double Y
{
get { return Value.Y; }
set { Value = new Point( Value.X, value); }
}
private Point _value;
public Point Value
{
get { return _value; }
set
{
_value = value;
OnPropertyChanged("Value");
OnPropertyChanged("X");
OnPropertyChanged("Y");
if (ValueChanged != null)
ValueChanged();
}
}
// This property is causing problems for Json.NET
public Action ValueChanged;
}
It's not clear why a delegate rather than an event is used for this purpose, however System.Action cannot be deserialized by Json.NET. Indeed, serializing and deserializing these delegates makes no sense since they are assigned in the constructor for Node:
public class Node: DiagramObject
{
public Node()
{
Size.ValueChanged = RecalculateSnaps;
Location.ValueChanged = RecalculateSnaps;
}
One simple solution is to mark these properties with [JsonIgnore]
[JsonIgnore]
public Action ValueChanged;
A second simple solution would be to replace the delegate with a proper event, which Json.NET will now ignore:
public event EventHandler ValueChanged;
If for whatever reason you cannot change these types, you can create a custom ContractResolver that automatically ignores all delegate type properties:
public class IgnorePropertiesOfTypeContractResolver<T> : IgnorePropertiesOfTypeContractResolver
{
// As of 7.0.1, Json.NET suggests using a static instance for "stateless" contract resolvers, for performance reasons.
// http://www.newtonsoft.com/json/help/html/ContractResolver.htm
// http://www.newtonsoft.com/json/help/html/M_Newtonsoft_Json_Serialization_DefaultContractResolver__ctor_1.htm
// "Use the parameterless constructor and cache instances of the contract resolver within your application for optimal performance."
static IgnorePropertiesOfTypeContractResolver<T> instance;
static IgnorePropertiesOfTypeContractResolver() { instance = new IgnorePropertiesOfTypeContractResolver<T>(); }
public static IgnorePropertiesOfTypeContractResolver<T> Instance { get { return instance; } }
public IgnorePropertiesOfTypeContractResolver() : base(new[] { typeof(T) }) { }
}
/// <summary>
/// Contract resolver to ignore properties of any number of given types.
/// </summary>
public class IgnorePropertiesOfTypeContractResolver : DefaultContractResolver
{
readonly HashSet<Type> toIgnore;
public IgnorePropertiesOfTypeContractResolver(IEnumerable<Type> toIgnore)
{
if (toIgnore == null)
throw new ArgumentNullException();
this.toIgnore = new HashSet<Type>(toIgnore);
}
protected override JsonProperty CreateProperty(MemberInfo member, MemberSerialization memberSerialization)
{
var property = base.CreateProperty(member, memberSerialization);
if (property.PropertyType.BaseTypesAndSelf().Any(t => toIgnore.Contains(t)))
{
property.Ignored = true;
}
return property;
}
}
public static class TypeExtensions
{
public static IEnumerable<Type> BaseTypesAndSelf(this Type type)
{
while (type != null)
{
yield return type;
type = type.BaseType;
}
}
}
Now serialize with the following settings:
var settings = new JsonSerializerSettings
{
PreserveReferencesHandling = PreserveReferencesHandling.Objects,
ContractResolver = IgnorePropertiesOfTypeContractResolver<System.Delegate>.Instance,
};
The ValueChanged property will no longer be serialized or deserialized.

Json serdes override / customize base class construction [duplicate]

I have a class that has a default constructor and also an overloaded constructor that takes in a set of parameters. These parameters match to fields on the object and are assigned on construction. At this point i need the default constructor for other purposes so i would like to keep it if i can.
My Problem: If I remove the default constructor and pass in the JSON string, the object deserializes correctly and passes in the constructor parameters without any issues. I end up getting back the object populated the way I would expect. However, as soon as I add the default constructor into the object, when i call JsonConvert.DeserializeObject<Result>(jsontext) the properties are no longer populated.
At this point I have tried adding new JsonSerializerSettings(){CheckAdditionalContent = true} to the deserialization call. That did not do anything.
Another note: the constructor parameters do match the names of the fields exactly except that the parameters are start with a lowercase letter. I wouldn't think this would matter since, like i mentioned, the deserialization works fine with no default constructor.
Here is a sample of my constructors:
public Result() { }
public Result(int? code, string format, Dictionary<string, string> details = null)
{
Code = code ?? ERROR_CODE;
Format = format;
if (details == null)
Details = new Dictionary<string, string>();
else
Details = details;
}
Json.Net prefers to use the default (parameterless) constructor on an object if there is one. If there are multiple constructors and you want Json.Net to use a non-default one, then you can add the [JsonConstructor] attribute to the constructor that you want Json.Net to call.
[JsonConstructor]
public Result(int? code, string format, Dictionary<string, string> details = null)
{
...
}
It is important that the constructor parameter names match the corresponding property names of the JSON object (ignoring case) for this to work correctly. You do not necessarily have to have a constructor parameter for every property of the object, however. For those JSON object properties that are not covered by the constructor parameters, Json.Net will try to use the public property accessors (or properties/fields marked with [JsonProperty]) to populate the object after constructing it.
If you do not want to add attributes to your class or don't otherwise control the source code for the class you are trying to deserialize, then another alternative is to create a custom JsonConverter to instantiate and populate your object. For example:
class ResultConverter : JsonConverter
{
public override bool CanConvert(Type objectType)
{
return (objectType == typeof(Result));
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
// Load the JSON for the Result into a JObject
JObject jo = JObject.Load(reader);
// Read the properties which will be used as constructor parameters
int? code = (int?)jo["Code"];
string format = (string)jo["Format"];
// Construct the Result object using the non-default constructor
Result result = new Result(code, format);
// (If anything else needs to be populated on the result object, do that here)
// Return the result
return result;
}
public override bool CanWrite
{
get { return false; }
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
throw new NotImplementedException();
}
}
Then, add the converter to your serializer settings, and use the settings when you deserialize:
JsonSerializerSettings settings = new JsonSerializerSettings();
settings.Converters.Add(new ResultConverter());
Result result = JsonConvert.DeserializeObject<Result>(jsontext, settings);
A bit late and not exactly suited here, but I'm gonna add my solution here, because my question had been closed as a duplicate of this one, and because this solution is completely different.
I needed a general way to instruct Json.NET to prefer the most specific constructor for a user defined struct type, so I can omit the JsonConstructor attributes which would add a dependency to the project where each such struct is defined.
I've reverse engineered a bit and implemented a custom contract resolver where I've overridden the CreateObjectContract method to add my custom creation logic.
public class CustomContractResolver : DefaultContractResolver {
protected override JsonObjectContract CreateObjectContract(Type objectType)
{
var c = base.CreateObjectContract(objectType);
if (!IsCustomStruct(objectType)) return c;
IList<ConstructorInfo> list = objectType.GetConstructors(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic).OrderBy(e => e.GetParameters().Length).ToList();
var mostSpecific = list.LastOrDefault();
if (mostSpecific != null)
{
c.OverrideCreator = CreateParameterizedConstructor(mostSpecific);
c.CreatorParameters.AddRange(CreateConstructorParameters(mostSpecific, c.Properties));
}
return c;
}
protected virtual bool IsCustomStruct(Type objectType)
{
return objectType.IsValueType && !objectType.IsPrimitive && !objectType.IsEnum && !objectType.Namespace.IsNullOrEmpty() && !objectType.Namespace.StartsWith("System.");
}
private ObjectConstructor<object> CreateParameterizedConstructor(MethodBase method)
{
method.ThrowIfNull("method");
var c = method as ConstructorInfo;
if (c != null)
return a => c.Invoke(a);
return a => method.Invoke(null, a);
}
}
I'm using it like this.
public struct Test {
public readonly int A;
public readonly string B;
public Test(int a, string b) {
A = a;
B = b;
}
}
var json = JsonConvert.SerializeObject(new Test(1, "Test"), new JsonSerializerSettings {
ContractResolver = new CustomContractResolver()
});
var t = JsonConvert.DeserializeObject<Test>(json);
t.A.ShouldEqual(1);
t.B.ShouldEqual("Test");
Based on some of the answers here, I have written a CustomConstructorResolver for use in a current project, and I thought it might help somebody else.
It supports the following resolution mechanisms, all configurable:
Select a single private constructor so you can define one private constructor without having to mark it with an attribute.
Select the most specific private constructor so you can have multiple overloads, still without having to use attributes.
Select the constructor marked with an attribute of a specific name - like the default resolver, but without a dependency on the Json.Net package because you need to reference Newtonsoft.Json.JsonConstructorAttribute.
public class CustomConstructorResolver : DefaultContractResolver
{
public string ConstructorAttributeName { get; set; } = "JsonConstructorAttribute";
public bool IgnoreAttributeConstructor { get; set; } = false;
public bool IgnoreSinglePrivateConstructor { get; set; } = false;
public bool IgnoreMostSpecificConstructor { get; set; } = false;
protected override JsonObjectContract CreateObjectContract(Type objectType)
{
var contract = base.CreateObjectContract(objectType);
// Use default contract for non-object types.
if (objectType.IsPrimitive || objectType.IsEnum) return contract;
// Look for constructor with attribute first, then single private, then most specific.
var overrideConstructor =
(this.IgnoreAttributeConstructor ? null : GetAttributeConstructor(objectType))
?? (this.IgnoreSinglePrivateConstructor ? null : GetSinglePrivateConstructor(objectType))
?? (this.IgnoreMostSpecificConstructor ? null : GetMostSpecificConstructor(objectType));
// Set override constructor if found, otherwise use default contract.
if (overrideConstructor != null)
{
SetOverrideCreator(contract, overrideConstructor);
}
return contract;
}
private void SetOverrideCreator(JsonObjectContract contract, ConstructorInfo attributeConstructor)
{
contract.OverrideCreator = CreateParameterizedConstructor(attributeConstructor);
contract.CreatorParameters.Clear();
foreach (var constructorParameter in base.CreateConstructorParameters(attributeConstructor, contract.Properties))
{
contract.CreatorParameters.Add(constructorParameter);
}
}
private ObjectConstructor<object> CreateParameterizedConstructor(MethodBase method)
{
var c = method as ConstructorInfo;
if (c != null)
return a => c.Invoke(a);
return a => method.Invoke(null, a);
}
protected virtual ConstructorInfo GetAttributeConstructor(Type objectType)
{
var constructors = objectType
.GetConstructors(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
.Where(c => c.GetCustomAttributes().Any(a => a.GetType().Name == this.ConstructorAttributeName)).ToList();
if (constructors.Count == 1) return constructors[0];
if (constructors.Count > 1)
throw new JsonException($"Multiple constructors with a {this.ConstructorAttributeName}.");
return null;
}
protected virtual ConstructorInfo GetSinglePrivateConstructor(Type objectType)
{
var constructors = objectType
.GetConstructors(BindingFlags.Instance | BindingFlags.NonPublic);
return constructors.Length == 1 ? constructors[0] : null;
}
protected virtual ConstructorInfo GetMostSpecificConstructor(Type objectType)
{
var constructors = objectType
.GetConstructors(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
.OrderBy(e => e.GetParameters().Length);
var mostSpecific = constructors.LastOrDefault();
return mostSpecific;
}
}
Here is the complete version with XML documentation as a gist:
https://gist.github.com/bjorn-jarisch/80f77f4b6bdce3b434b0f7a1d06baa95
Feedback appreciated.
The default behaviour of Newtonsoft.Json is going to find the public constructors. If your default constructor is only used in containing class or the same assembly, you can reduce the access level to protected or internal so that Newtonsoft.Json will pick your desired public constructor.
Admittedly, this solution is rather very limited to specific cases.
internal Result() { }
public Result(int? code, string format, Dictionary<string, string> details = null)
{
Code = code ?? ERROR_CODE;
Format = format;
if (details == null)
Details = new Dictionary<string, string>();
else
Details = details;
}
Based on the answer by Zoltan, I created a variation that lets you use a specific constructor based on its signature.
Usage
return new JsonSerializerSettings
{
ContractResolver = new DynamicObjectResolver(t =>
{
if (t == typeof(QueueProperties))
return new Type[] { typeof(string) };
return null;
})
};
An here is the implementation
using Newtonsoft.Json.Serialization;
using System;
using System.Collections.Concurrent;
using System.Reflection;
namespace ConsoleApp76.Json
{
class DynamicObjectResolver : DefaultContractResolver
{
private readonly Func<Type, Type[]> GetConstructorSignature;
private readonly ConcurrentDictionary<Type, ConstructorInfo> TypeToConstructorLookup =
new ConcurrentDictionary<Type, ConstructorInfo>();
public DynamicObjectResolver(Func<Type, Type[]> getConstructorSignature)
{
if (getConstructorSignature is null)
throw new ArgumentNullException(nameof(getConstructorSignature));
GetConstructorSignature = getConstructorSignature;
}
protected override JsonObjectContract CreateObjectContract(Type objectType)
{
var result = base.CreateObjectContract(objectType);
ConstructorInfo constructor = TypeToConstructorLookup.GetOrAdd(objectType, t => FindConstructorInfo(t));
if (constructor is null)
return result;
result.OverrideCreator = CreateParameterizedConstructor(constructor);
foreach (var param in CreateConstructorParameters(constructor, result.Properties))
result.CreatorParameters.Add(param);
return result;
}
private ConstructorInfo FindConstructorInfo(Type objectType)
{
Type[] constructorSignature = GetConstructorSignature(objectType);
if (constructorSignature is null)
return null;
return objectType.GetConstructor(
bindingAttr:
System.Reflection.BindingFlags.Public
| System.Reflection.BindingFlags.NonPublic
| System.Reflection.BindingFlags.Instance,
binder: null,
types: new Type[] { typeof(string) },
modifiers: null);
}
private static ObjectConstructor<object> CreateParameterizedConstructor(MethodBase method)
{
if (method is null)
throw new ArgumentNullException(nameof(method));
var c = method as ConstructorInfo;
if (c != null)
return a => c.Invoke(a);
return a => method.Invoke(null, a);
}
}
}
Solution:
public Response Get(string jsonData) {
var json = JsonConvert.DeserializeObject<modelname>(jsonData);
var data = StoredProcedure.procedureName(json.Parameter, json.Parameter, json.Parameter, json.Parameter);
return data;
}
Model:
public class modelname {
public long parameter{ get; set; }
public int parameter{ get; set; }
public int parameter{ get; set; }
public string parameter{ get; set; }
}

JSON.net: how to deserialize without using the default constructor?

I have a class that has a default constructor and also an overloaded constructor that takes in a set of parameters. These parameters match to fields on the object and are assigned on construction. At this point i need the default constructor for other purposes so i would like to keep it if i can.
My Problem: If I remove the default constructor and pass in the JSON string, the object deserializes correctly and passes in the constructor parameters without any issues. I end up getting back the object populated the way I would expect. However, as soon as I add the default constructor into the object, when i call JsonConvert.DeserializeObject<Result>(jsontext) the properties are no longer populated.
At this point I have tried adding new JsonSerializerSettings(){CheckAdditionalContent = true} to the deserialization call. That did not do anything.
Another note: the constructor parameters do match the names of the fields exactly except that the parameters are start with a lowercase letter. I wouldn't think this would matter since, like i mentioned, the deserialization works fine with no default constructor.
Here is a sample of my constructors:
public Result() { }
public Result(int? code, string format, Dictionary<string, string> details = null)
{
Code = code ?? ERROR_CODE;
Format = format;
if (details == null)
Details = new Dictionary<string, string>();
else
Details = details;
}
Json.Net prefers to use the default (parameterless) constructor on an object if there is one. If there are multiple constructors and you want Json.Net to use a non-default one, then you can add the [JsonConstructor] attribute to the constructor that you want Json.Net to call.
[JsonConstructor]
public Result(int? code, string format, Dictionary<string, string> details = null)
{
...
}
It is important that the constructor parameter names match the corresponding property names of the JSON object (ignoring case) for this to work correctly. You do not necessarily have to have a constructor parameter for every property of the object, however. For those JSON object properties that are not covered by the constructor parameters, Json.Net will try to use the public property accessors (or properties/fields marked with [JsonProperty]) to populate the object after constructing it.
If you do not want to add attributes to your class or don't otherwise control the source code for the class you are trying to deserialize, then another alternative is to create a custom JsonConverter to instantiate and populate your object. For example:
class ResultConverter : JsonConverter
{
public override bool CanConvert(Type objectType)
{
return (objectType == typeof(Result));
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
// Load the JSON for the Result into a JObject
JObject jo = JObject.Load(reader);
// Read the properties which will be used as constructor parameters
int? code = (int?)jo["Code"];
string format = (string)jo["Format"];
// Construct the Result object using the non-default constructor
Result result = new Result(code, format);
// (If anything else needs to be populated on the result object, do that here)
// Return the result
return result;
}
public override bool CanWrite
{
get { return false; }
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
throw new NotImplementedException();
}
}
Then, add the converter to your serializer settings, and use the settings when you deserialize:
JsonSerializerSettings settings = new JsonSerializerSettings();
settings.Converters.Add(new ResultConverter());
Result result = JsonConvert.DeserializeObject<Result>(jsontext, settings);
A bit late and not exactly suited here, but I'm gonna add my solution here, because my question had been closed as a duplicate of this one, and because this solution is completely different.
I needed a general way to instruct Json.NET to prefer the most specific constructor for a user defined struct type, so I can omit the JsonConstructor attributes which would add a dependency to the project where each such struct is defined.
I've reverse engineered a bit and implemented a custom contract resolver where I've overridden the CreateObjectContract method to add my custom creation logic.
public class CustomContractResolver : DefaultContractResolver {
protected override JsonObjectContract CreateObjectContract(Type objectType)
{
var c = base.CreateObjectContract(objectType);
if (!IsCustomStruct(objectType)) return c;
IList<ConstructorInfo> list = objectType.GetConstructors(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic).OrderBy(e => e.GetParameters().Length).ToList();
var mostSpecific = list.LastOrDefault();
if (mostSpecific != null)
{
c.OverrideCreator = CreateParameterizedConstructor(mostSpecific);
c.CreatorParameters.AddRange(CreateConstructorParameters(mostSpecific, c.Properties));
}
return c;
}
protected virtual bool IsCustomStruct(Type objectType)
{
return objectType.IsValueType && !objectType.IsPrimitive && !objectType.IsEnum && !objectType.Namespace.IsNullOrEmpty() && !objectType.Namespace.StartsWith("System.");
}
private ObjectConstructor<object> CreateParameterizedConstructor(MethodBase method)
{
method.ThrowIfNull("method");
var c = method as ConstructorInfo;
if (c != null)
return a => c.Invoke(a);
return a => method.Invoke(null, a);
}
}
I'm using it like this.
public struct Test {
public readonly int A;
public readonly string B;
public Test(int a, string b) {
A = a;
B = b;
}
}
var json = JsonConvert.SerializeObject(new Test(1, "Test"), new JsonSerializerSettings {
ContractResolver = new CustomContractResolver()
});
var t = JsonConvert.DeserializeObject<Test>(json);
t.A.ShouldEqual(1);
t.B.ShouldEqual("Test");
Based on some of the answers here, I have written a CustomConstructorResolver for use in a current project, and I thought it might help somebody else.
It supports the following resolution mechanisms, all configurable:
Select a single private constructor so you can define one private constructor without having to mark it with an attribute.
Select the most specific private constructor so you can have multiple overloads, still without having to use attributes.
Select the constructor marked with an attribute of a specific name - like the default resolver, but without a dependency on the Json.Net package because you need to reference Newtonsoft.Json.JsonConstructorAttribute.
public class CustomConstructorResolver : DefaultContractResolver
{
public string ConstructorAttributeName { get; set; } = "JsonConstructorAttribute";
public bool IgnoreAttributeConstructor { get; set; } = false;
public bool IgnoreSinglePrivateConstructor { get; set; } = false;
public bool IgnoreMostSpecificConstructor { get; set; } = false;
protected override JsonObjectContract CreateObjectContract(Type objectType)
{
var contract = base.CreateObjectContract(objectType);
// Use default contract for non-object types.
if (objectType.IsPrimitive || objectType.IsEnum) return contract;
// Look for constructor with attribute first, then single private, then most specific.
var overrideConstructor =
(this.IgnoreAttributeConstructor ? null : GetAttributeConstructor(objectType))
?? (this.IgnoreSinglePrivateConstructor ? null : GetSinglePrivateConstructor(objectType))
?? (this.IgnoreMostSpecificConstructor ? null : GetMostSpecificConstructor(objectType));
// Set override constructor if found, otherwise use default contract.
if (overrideConstructor != null)
{
SetOverrideCreator(contract, overrideConstructor);
}
return contract;
}
private void SetOverrideCreator(JsonObjectContract contract, ConstructorInfo attributeConstructor)
{
contract.OverrideCreator = CreateParameterizedConstructor(attributeConstructor);
contract.CreatorParameters.Clear();
foreach (var constructorParameter in base.CreateConstructorParameters(attributeConstructor, contract.Properties))
{
contract.CreatorParameters.Add(constructorParameter);
}
}
private ObjectConstructor<object> CreateParameterizedConstructor(MethodBase method)
{
var c = method as ConstructorInfo;
if (c != null)
return a => c.Invoke(a);
return a => method.Invoke(null, a);
}
protected virtual ConstructorInfo GetAttributeConstructor(Type objectType)
{
var constructors = objectType
.GetConstructors(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
.Where(c => c.GetCustomAttributes().Any(a => a.GetType().Name == this.ConstructorAttributeName)).ToList();
if (constructors.Count == 1) return constructors[0];
if (constructors.Count > 1)
throw new JsonException($"Multiple constructors with a {this.ConstructorAttributeName}.");
return null;
}
protected virtual ConstructorInfo GetSinglePrivateConstructor(Type objectType)
{
var constructors = objectType
.GetConstructors(BindingFlags.Instance | BindingFlags.NonPublic);
return constructors.Length == 1 ? constructors[0] : null;
}
protected virtual ConstructorInfo GetMostSpecificConstructor(Type objectType)
{
var constructors = objectType
.GetConstructors(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
.OrderBy(e => e.GetParameters().Length);
var mostSpecific = constructors.LastOrDefault();
return mostSpecific;
}
}
Here is the complete version with XML documentation as a gist:
https://gist.github.com/bjorn-jarisch/80f77f4b6bdce3b434b0f7a1d06baa95
Feedback appreciated.
The default behaviour of Newtonsoft.Json is going to find the public constructors. If your default constructor is only used in containing class or the same assembly, you can reduce the access level to protected or internal so that Newtonsoft.Json will pick your desired public constructor.
Admittedly, this solution is rather very limited to specific cases.
internal Result() { }
public Result(int? code, string format, Dictionary<string, string> details = null)
{
Code = code ?? ERROR_CODE;
Format = format;
if (details == null)
Details = new Dictionary<string, string>();
else
Details = details;
}
Based on the answer by Zoltan, I created a variation that lets you use a specific constructor based on its signature.
Usage
return new JsonSerializerSettings
{
ContractResolver = new DynamicObjectResolver(t =>
{
if (t == typeof(QueueProperties))
return new Type[] { typeof(string) };
return null;
})
};
An here is the implementation
using Newtonsoft.Json.Serialization;
using System;
using System.Collections.Concurrent;
using System.Reflection;
namespace ConsoleApp76.Json
{
class DynamicObjectResolver : DefaultContractResolver
{
private readonly Func<Type, Type[]> GetConstructorSignature;
private readonly ConcurrentDictionary<Type, ConstructorInfo> TypeToConstructorLookup =
new ConcurrentDictionary<Type, ConstructorInfo>();
public DynamicObjectResolver(Func<Type, Type[]> getConstructorSignature)
{
if (getConstructorSignature is null)
throw new ArgumentNullException(nameof(getConstructorSignature));
GetConstructorSignature = getConstructorSignature;
}
protected override JsonObjectContract CreateObjectContract(Type objectType)
{
var result = base.CreateObjectContract(objectType);
ConstructorInfo constructor = TypeToConstructorLookup.GetOrAdd(objectType, t => FindConstructorInfo(t));
if (constructor is null)
return result;
result.OverrideCreator = CreateParameterizedConstructor(constructor);
foreach (var param in CreateConstructorParameters(constructor, result.Properties))
result.CreatorParameters.Add(param);
return result;
}
private ConstructorInfo FindConstructorInfo(Type objectType)
{
Type[] constructorSignature = GetConstructorSignature(objectType);
if (constructorSignature is null)
return null;
return objectType.GetConstructor(
bindingAttr:
System.Reflection.BindingFlags.Public
| System.Reflection.BindingFlags.NonPublic
| System.Reflection.BindingFlags.Instance,
binder: null,
types: new Type[] { typeof(string) },
modifiers: null);
}
private static ObjectConstructor<object> CreateParameterizedConstructor(MethodBase method)
{
if (method is null)
throw new ArgumentNullException(nameof(method));
var c = method as ConstructorInfo;
if (c != null)
return a => c.Invoke(a);
return a => method.Invoke(null, a);
}
}
}
Solution:
public Response Get(string jsonData) {
var json = JsonConvert.DeserializeObject<modelname>(jsonData);
var data = StoredProcedure.procedureName(json.Parameter, json.Parameter, json.Parameter, json.Parameter);
return data;
}
Model:
public class modelname {
public long parameter{ get; set; }
public int parameter{ get; set; }
public int parameter{ get; set; }
public string parameter{ get; set; }
}

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