Declare a var without initializing it... just yet - c#

Is there a way or a trick to do something like:
var existingUsers; // This is not possible, but i need it to be global :)
try
{
existingUsers = Repo.GetAll(); // This may crash, and needs to be in a try
}
catch (Exception)
{
throw new Exception("some error, don't bother");
}
if (existingUsers.Count > 0)
{
//some code
}
Or maybe an alternative for what I'm trying to do?

The correct answer here is to drop the use of var and to correctly specify the type of existingUsers outside the try...catch block:
List<User> existingUsers = null; // or whatever is the right type!
try
{
existingUsers = Repo.GetAll(); // This may crash, and needs to be in a try
}
catch (Exception)
{
throw new Exception("some error, don't bother");
}
if (existingUsers.Count > 0)
{
//some code
}

You must specify a type when you declare your variable - either explicitly or inferred. But you can do this which is close to what you want:
var existingUsers = (List<User>)null;
try
{
existingUsers = Repo.GetAll();
}
catch (Exception)
{
throw new Exception("some error, don't bother");
}
if (existingUsers.Count() > 0)
{
//some code
}

If you need it to be global because you use some of its methods/properties outside try/catch, you assume it has some interface (ICollection for example):
ICollection existingUsers;
try
{
existingUsers = Repo.GetAll(); // This may crash, and needs to be in a try
}
catch (Exception)
{
throw new Exception("some error, don't bother");
}
if (existingUsers.Count > 0)
{
//some code
}

As an alternative to having the variable in the outer scope, consider doing all the handling inside the try block:
try
{
var existingUsers = Repo.GetAll(); // This may crash, and needs to be in a try
if (existingUsers.Count > 0)
{
// Some code
}
return existingUsers;
}
catch (Exception)
{
throw new Exception("some error, don't bother");
}
This works quite well, for example, if you want to return the value (as I indicated in the modified example).
I would also recommend catching a specific exception (like RepositoryOperationFailedException) to distinguish this case from the one where your "some code" fails.

You cannot "declare a var" in C#. The var keyword does not do anything special. It's just a shortcut telling the compiler "hey, I should put a type here, but I will let you choose the type yourself because I'm lazy/I'm unsure of the type/it would be redundant with the declaration". When you write
var i = 0;
It's exactly the same as writing
int i = 0;
And if you place your mouse over the var in most IDEs, the intellisense will tell you it's just a placeholder for ìnt.
Now consider this line
var myVariable;
What is var supposed to be here? string, object, int, MyClass, IMyInterface? The compiler has no way to know, so it cannot allow it. You will have to fill in the right type yourself.
Now your code should just be
List<User> existingUsers; // This is not possible, but i need it to be global :)
try
{
existingUsers = Repo.GetAll(); // This may crash, and needs to be in a try
}
catch (Exception)
{
throw new Exception("some error, don't bother");
}
if (existingUsers.Count > 0)
{
//some code
}
And that will achieve exactly what you want.

You can use object instead, and assign that later with/without casting.
object var1;
switch (v)
{
case 1:
var1 = "String";
break;
case 2:
var1 = 2;
break;
default:
break;
}

As mentioned already, if you know the concrete type you need existingUsers to be, you can just declare existingUsers to be of that type.
List<User> existingUsers;
In a few rare cases, you may want the type of Repo.GetAll() without writing it out, for example if the type's name is an unreadable mess with multiple levels of generic type arguments. In those cases, you can write
var existingUsers = true ? null : Repo.GetAll();
but please only do this if you have absolutely no other option, and add a comment describing why you are doing this.

I realise the answer to this has already been accepted, but I'd like to add something to the discussion...
When writing try/catch logic, I sometimes find it clearer to separate the try/catch logic from the usage logic.
For your example, I might write a tryGetExistingUsers() method which handled the try/catch logic:
private List<User> tryGetExistingUsers() // Cannot return null
{
try
{
var existingUsers = Repo.GetAll();
if (existingUsers == null)
throw new InvalidOperationException("List of existing users is null.");
return existingUsers;
}
catch (Exception exception)
{
throw new Exception("some error, don't bother", exception);
}
}
Then I would call it like so:
var existingUsers = tryGetExistingUsers();
if (existingUsers.Count > 0)
{
// Some code.
}
Then the main logic is not polluted with the try/catch logic. Of course, this doesn't show where the rethrown exception is handled; but neither does the OP code.

This is what dynamic is for: Just replace var with dynamic in your code.
But be aware that you give up type safety !
edit: given the approved answer and comments:
Yes I know that this a rather ugly way, and I admit I did not understand fully the real requirement of the question.

Related

How to check if a function throws an exception in c#?

How to check if a function throws an exception in c#?
public List<string> GetFileNames()
{
try
{
// do something
// return something
}
catch(Exception ex)
{
// do something
// log something
}
}
then i will call GetFileNames() somewhere in my code, but I want to check if it throws an exception,
like,
var list = GetFileNames(); // can be 0 count
if(GetFileNames() throws an error)
{
DoThisMethod()
}
else
{
DoThisOtherMethod();
}
You have a lot of options here:
This is generally done with a Try... pattern like TryParse.
bool TryGetFileNames(out List<string> fileNames)
You can also return null.
You can"t do this in c#.
The closest thing to what you are describing is the "checked exceptions" which are implemented in java. In such case the function will declare it is throwing some exception like so :
public void foo() throws IOException {
// your code
}
At compile time you will be forsed to take care of this by either enclosing this in TryCatch block or propagate this the same way in your function.
In c# enclose the function in TryCatch block and use different function in case of faliure.
The fundamental problem is that you're attempting to handle an exception when you're not able to do so.
If GetFilenames cannot recover from the exception, it should throw an exception itself. That may be by omitting a try/catch entirely, or by catching it, wrapping and re-throwing.
public List<string> GetFilenames() {
try {
...
} catch (Exception e) {
throw new FileLoadException("Failed to get filenames", e);
// Or if you don't want to create custom exceptions, perhaps use an InvalidOperationException
}
}
Failing that, if you don't actually need to abstract the functionality, don't catch the exception in GetFilenames at all, then call it like this:
try {
var list = GetFilenames()
DoSomething();
} catch (Exception e) {
DoSomethingElse();
}
I think you can make it simpler:
public void ICallGetFileNames()
{
var list = new List<YourObject>();
try
{
list = GetFileNames();
DoThisOtherMethod();
}
catch (Exception ex)
{
DoThisMethod();
}
}
This way, if the exception is thrown by your GetFileNames method, the DoThisOtherMethod() won't be called, since your code is going directly to the Exception block. Otherwise, if no exception is thrown, your code will call the DoThisOtherMethod just after the GetFileNames method.

Should methods handle nulls? best practice in this case?

I have the following situation in code, whats the best way to manage it, the comments contains the situations, and please recommend the best practice.
try
{
string errorMessage = AccountClient.GetAccount(id, out accountDetails);
// FIRST WAY : REMOVE THIS NULL CHECK AT ALL AND LEAVE GetAccountDetails to control
// the Null situation?
if (accountDetails == null)
{
// Second Way: This way? Throw exception here?
throw new ArgumentNullException(nameof(accountDetails));
//Third way? break the function?
break;
}
// GetAccount Details already has null control
Subscription subscription = AccountProcessor.GetAccountDetails(accountDetails);
}
catch (Exception e)
{
throw;
}
First of all, the costruction
catch (Exception e) {
throw;
}
is redundant one and can be eliminated. Now about nulls. There're two
cases:
null is an erroneous value and so it should be signalled
null is an expected, ordinary value and thus it should be proceeded
And so you have (null is an error)
string errorMessage = AccountClient.GetAccount(id, out accountDetails);
// What's wrong: it's id which doesn't correspond to any detail
// (we expect id being s.t. AccountClient.GetAccount(id...) returns not null detail)
if (accountDetails == null)
throw new ArgumentException($"Incorrect id {id} which doesn't have any detail.",
nameof(id));
Subscription subscription = AccountProcessor.GetAccountDetails(accountDetails);
Or (null is an expected outcome)
string errorMessage = AccountClient.GetAccount(id, out accountDetails);
if (accountDetails == null)
return null; // or any reasonable value, or just return, or create new Subscription
Subscription subscription = AccountProcessor.GetAccountDetails(accountDetails);
If you can do anything about null input then handle it.
try
{
string errorMessage = AccountClient.GetAccount(id, out accountDetails);
if (accountDetails == null)
{
// do something about it. Maybe write some logs, substitute with a default value
// or throw appropriate exception ...
}
Subscription subscription = AccountProcessor.GetAccountDetails(accountDetails);
}
catch (Exception e)
{
throw;
}
if you can't then let GetAccountDetails decide what should happen.
try
{
string errorMessage = AccountClient.GetAccount(id, out accountDetails);
Subscription subscription = AccountProcessor.GetAccountDetails(accountDetails);
}
catch (Exception e)
{
throw;
}
Also there is no need to catch an exception, doing nothing and then throw it so you can remove the whole try catch block.
It depends on where this ID is coming from. If the user typed the ID, then I wouldn't generate an Exception, since it is not a error in your program. Just treat the user input and show a proper message. Exceptions are costly, so I usually use them only when i have a real programa failure. Besides that, if you write a custom Exception Handler, it wouldn`t make sense to log a error caused by wrong user input. So i would make it like this:
if (AccountClient.AccountExists(id))
{
AccountDetails details = AccountClient.GetAccount(id);
Subscription subscription = AccountProcessor.GetAccountDetails(accountDetails);
}
Anyway, its good to treat the input on the same way, even if you had treated like above, in case there is any other non treated call to it:
public AccountDetails GetAccount(int id)
{
if (Exists(id))
GetTheAccount(id);
else
throw new Exception(String.Format("Account {0} doesn't exists", id));
}
In this case I would use an Exception because it could really represent an error, if the caller function is passing a wrong value, for instance.

Exception treatment best practice

I would like to know which is the best way to make a Exception treatment, because inside my Try statement, I have a lot of validations, and if I get some Exception there, my Catch statement can tell me what happens, but how could I know in which field occurs the Exception ?
Sample Code
try
{
// If I get a Exception when converting to number,
// I will understand the error
// but how could I know where in my `Try` statement was the error ?
int valor = Convert.ToInt32(xmlnode[i].ChildNodes.Item(2).InnerText.Trim());
// A Lot of another validations here
}
Catch(Exception e)
{
this.LogInformation(e.Message);
}
Best practises would be not to use Try-Catch at all when you convert strings to numbers. Therefore you should use the TryParse methods like int.TryParse.
// note that here is also a possible error-source
string valorToken = xmlnode[i].ChildNodes.Item(2).InnerText.Trim();
int valor;
if(!int.TryParse(valorToken, out valor))
{
// log this
}
// else valor was parsed correctly
Apart from that, if you want to provide exact error messages you have to use multiple try-catch or handle different exception types (the most general Exception type must be the last).
Don't use Convert.ToInt32 if you're unsure of the value. Use Int32.TryParse instead:
int valor;
if (Int32.TryParse(xmlnode[i].ChildNodes.Item(2).InnerText.Trim(), out valor))
{
// Worked! valor contains value
}
else
{
// Not a valid Int32
}
In addition you should not be using Exceptions to catch validation errors. Your validation code should calculate if the value is correct, rather than failing when it isn't. A validation class should expect to receive both valid and invalid data as input. Because you expect invalid input you should not be catching exceptions when it's invalid.
Come up with a test that checks if the data is valid and return true or false. Pretty much all numeric types have a TryParse method like the above. For your custom rules for other validation methods come up with a specification that defines exactly what valid and invalid input is and then write a method to implement that specification.
Move try..catch inside loop. Thus you will know which item exactly caused exception
foreach(var xmlNode in nodes)
{
try
{
//
int valor = Convert.ToInt32(xmlNode.ChildNodes.Item(2).InnerText.Trim());
// A Lot of another validations here
}
catch(Exception e)
{
LogInformation(e.Message); // current item is xmlNode
return;
}
}
If there is even the remotest possibility that the value you're tring to parse will not be parsable, it is therefore not an exceptional circumstance, vis. should not be treated as an exception.
In this case, there is TryParse, which allows you to determine that the value is not valid for parsing:
int valor;
if(int.TryParse(xmlnode[i].ChildNodes.Item(2).InnerText.Trim(), out valor))
{
// "valor" is sucessfully parsed
}
else
{
// invalid parse - do something with that knowledge
}
Unless its different Exceptions that get created (i.e. different classes) then you will need to handle this with different try catches.
Typically you can do:
try
{
// If I get a Exception when converting to number,
// I will understand the error
// but how could I know where in my `Try` statement was the error ?
int valor = Convert.ToInt32(xmlnode[i].ChildNodes.Item(2).InnerText.Trim());
// A Lot of another validations here
}
Catch(IOException ioe) {
// Handle, log
}
Catch(ArgumentNullException ane) {
// Handle, log
}
Catch(Exception e)
{
// Handle, log and potentially rethrow
}
You could also have individual try catches (which is kind of what most people would do I think) or nested try catches in your try block:
Like
// First block
try {
// Convert here once
} catch (Exception ex) {
// Handle and log
}
// Second block
try {
// Convert here once
} catch (Exception ex) {
// Handle and log
}
Not sure if that helps at all.
try
{
}
catch (Exception ex)
{
var stackTrace = new StackTrace(ex, true);
var frame = stackTrace.GetFrame(0);
var line = frame.GetFileLineNumber();
var method = frame.GetMethod();
}

C#: Equivalent of the python try/catch/else block

In Python, there is this useful exception handling code:
try:
# Code that could raise an exception
except Exception:
# Exception handling
else:
# Code to execute if the try block DID NOT fail
I think it's useful to be able to separate the code that could raise and exception from your normal code. In Python, this was possible as shown above, however I can't find anything like it in C#.
Assuming the feature or one like it doesn't exist, is it standard practice to put normal code in the try block or after the catch block?
The reason I ask is because I have the following code:
if (!IsReadOnly)
{
T newobj;
try
{
newobj = DataPortal.Update<T>(this);
List<string> keys = new List<string>(BasicProperties.Keys);
foreach (string key in keys)
{
BasicProperties[key] = newobj.BasicProperties[key];
}
}
catch (DataPortalException)
{
// TODO: Implement DataPortal.Update<T>() recovery mechanism
}
}
Which requires the normal code to be in the try block because otherwise if an exception was raised and subsequently handled, newobj would be unassigned, but it feels quite unnatural to have this much code in the try block which is unrelated to the DataPortalException. What to do?
Thanks
I would prefer to see the rest of the code outside the try/catch so it is clear where the exception you are trying to catch is coming from and that you don't accidentally catch an exception that you weren't trying to catch.
I think the closest equivalent to the Python try/catch/else is to use a local boolean variable to remember whether or not an exception was thrown.
bool success;
try
{
foo();
success = true;
}
catch (MyException)
{
recover();
success = false;
}
if (success)
{
bar();
}
But if you are doing this, I'd ask why you don't either fully recover from the exception so that you can continue as if there had been success, or else fully abort by returning an error code or even just letting the exception propagate to the caller.
Barbaric solution: create an Else class derived from Exception, throw an instance of it at the end of the try block, and use catch (Else) {...} to handle the other stuff.
I feel so dirty.
This will might get downvoted but doesn't c# have goto(note I have almost no c# knowledge so I have no idea if this works).
what about something like
try
{
...
}
catch(Exception ex)
{
...
goto Jump_past_tryelse
}
...//Code to execute if the try block DID NOT fail
Jump_past_tryelse:
...
C# does not have such a concept, so you are just left with three options,
put the else code inside the try.
put the else code outside the try catch block, use a local variable to indicate success or failure, and an if block around your else code.
put the else code in the finally block, use a local variable to indicate success or failure, and an if block arount you else code.
Allow me to repeat an idea from a similar StackOverflow question. You cannot do this directly, but you can write a method that encapsulates the behavior you need. Look at the original question to see how to implement the method (if you're not familiar with lambda expressions and Func delegates). The usage could look like this:
TryExceptRaise(() => {
// code that can throw exception
}, (Exception e) => {
// code to run in case of an exception
return (...);
}, () => {
// code to run if there is no exception
return (...);
});
Just put your "else" block before the catch. Then, it will only execute if code execution reaches that point:
try
{
fee();
fi();
foe();
fum();
/// put your "else" stuff here.
/// It will only be executed if fee-fi-foe-fum did not fail.
}
catch(Exception e)
{
// handle exception
}
Given that, I fail to see the use of try..catch...else unless there's something vital missing from the OP's description.
With C# version 7, you could use local functions to emulate this behaviour:
Example 1: (since C# version 7)
void Main()
{
void checkedCode()
{
try
{
foo();
}
catch (Exception ex)
{
recover();
return;
}
// ElseCode here
}
checkedCode();
}
If you prefer lambda syntax, you could also declare a run method
void Run(Action r) { r(); }
which only needs to be there once in your code, and then use the pattern for anonymous methods as follows
Example 2: (older C# versions and C# version 7)
Run(() => {
try
{
foo();
}
catch (Exception)
{
recover();
return;
}
// ElseCode here
});
whereever you need to enclose code in a safe context.
Try it in DotNetFiddle
Notes:
In both examples a function context is created so that we can use return; to exit on error.
You can find a similar pattern like the one used in Example 2 in JavaScript: Self-invoking anonymous functions (e.g. JQuery uses them). Because in C# you cannot self-invoke, the helper method Run is used.
Since Run does not have to be a local function, Example 2 works with older C# versions as well
You could do something like this:
if (!IsReadOnly)
{
T newobj = null;
try
{
newobj = DataPortal.Update<T>(this);
}
catch (DataPortalException)
{
// TODO: Implement DataPortal.Update<T>() recovery mechanism
}
if (newobj != null)
{
List<string> keys = new List<string>(BasicProperties.Keys);
foreach (string key in keys)
{
BasicProperties[key] = newobj.BasicProperties[key];
}
}
}
that would be the empty statement like hits
try
{
somethingThatCanThrow();
}
catch(Exception ex)
{
LogException(ex);
return;
}
ContinueFlow();
if (!IsReadOnly)
{
T newobj;
bool Done;
try
{
newobj = DataPortal.Update<T>(this);
List<string> keys = new List<string>(BasicProperties.Keys);
foreach (string key in keys)
{
BasicProperties[key] = newobj.BasicProperties[key];
}
Done = true;
}
catch (DataPortalException)
{
// TODO: Implement DataPortal.Update<T>() recovery mechanism
Done = false;
}
finally
{
if (newobj != null && Done == false)
{
List<string> keys = new List<string>(BasicProperties.Keys);
foreach (string key in keys)
{
BasicProperties[key] = newobj.BasicProperties[key];
}
}
}
}

C# Should I Loop until no exception?

I want to go once through a loop but only if an exception is thrown go back through the loop. How would I write this in C#?
Thanks
This smells of bad design to me. The general rule is: exceptions should not be used for flow control. There are a number of reasons for this; namely, there are usually better/more reliable methods that can be used to check things before an exceptions is thrown, and also it decreases efficiency.
Nonetheless, just for the sake of argument, you could do something like the following:
while (true)
{
try
{
// do stuff here
}
catch (MyException)
{
continue;
}
// all is good
break;
}
Again - this is not the recommended way. I would be happy to suggest something better if you could provide a bit more context/examples/
What about the following where you can set a retry count:
int tryCount = 0;
while (tryCount < 3)
{
try
{
someReturn = SomeFunction(someParams);
}
catch (Exception)
{
tryCount++;
continue;
}
break;
}
That really depends on what you're doing, and the type of exception being thrown. Many exceptions aren't something that would be fixed by just trying again with the exact same inputs/data, and thus looping would just keep generating the exception ad infinitum.
Instead, you should check for relevant exceptions and then handle them in an appropriate manner for those particular exceptions.
You could use Polly
and then you just need to configure the Policy with your exceptions and retry count:
var retryPolicy = Policy
.Handle<IOException>(x => x.Message.Contains("already exist"))
.Or<FormatException>()
.Retry(3);
and you use like this:
retryPolicy.Execute(() =>
{
throw new FormatException();
});
Why not call a function that actually does the loop, and have a catch after it that would call the function again.
private void loop() {
for(...) {
}
}
some other method:
try {
loop();
} catch(Exception e) {
loop();
}
Something like:
bool done = false;
while( ! done )
{
try
{
DoSomething();
done = true;
} catch(Exception ex)
{
HandleException(ex);
}
}
As Noldorin said, it smells like a bad design. You're using exceptions to control the flow of the program. Better to have explicit checks for the conditions that will cause you to repeat the operation.
So I am using this simple stuff :D
bool exceptionthrow = false;
while (!exceptionthrow)
{
try
{
value = Convert.ToInt32(Console.ReadLine()); //example
exceptionthrow = true;
}
catch (Exception)
{
exceptionthrow = false;
continue;
}
}
Hope it helps :)

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