I have 2 classes. My question is, how can I call ToString from first class called Racer in my second class called Time.
Simplified version: class B To string (return class A ToString + something from class B)
class Racer
{
public string name, surname;
public void ReadingSeparatorsRacer(string line) //Rozdělení separatorem
{
char[] separators = new char[] { ';' };
string[] field = line.Split(separators, StringSplitOptions.RemoveEmptyEntries);
surname = field[0]; //Příjmení
name = field[1]; //Jméno
}
public override string ToString()
{
return surname + name;
}
}
class Time
{
DateTime startTime, finishTime, result;
public void ReadingSeparatorsTime(string line)
{
char[] separators = new char[] { ';', ':', '.' };
string[] field = line.Split(separators, StringSplitOptions.RemoveEmptyEntries);
}
public override string ToString()
{
string s = Racer.ToString
return "" result;
}
}
Iam thinking about something like this:
public override ToString()
{
return Racer.ToString + result;
}
But sadly, this does not work :(
Any ideas?
Thanks for help
As ToString() is not static, you can't call Racer.ToString().
You have to instanciate a Racer object an then call ToString() on it.
Edit: this probably nearer to what you are intending:
class Racer
{
public string name, surname;
public Time Time { get; set; }
public override string ToString()
{
return surname + name + "(" + Time.ToString() + ")";
}
}
class Time
{
DateTime startTime, finishTime, result;
public override string ToString()
{
TimeSpan elapsedTime = finishTime - startTime;
return elapsedTime.ToString();
}
}
Each Racer was a Time property which represents how long they took to run the race. The Racer.ToString method calls the Time.ToString method to include the race time, along with the Racer's name.
Generally, the easiest way to get self-maintainable ToString methods is to use a library for just exactly that. eg. from https://github.com/kbilsted/StatePrinter/blob/master/doc/AutomatingToStrings.md
class AClassWithToString
{
string B = "hello";
int[] C = {5,4,3,2,1};
// Nice stuff ahead!
static readonly Stateprinter printer = new Stateprinter();
public override string ToString()
{
return printer.PrintObject(this);
}
}
notice how the ToString will automatically update itself when you introduce new fields into the class.
Related
So, i have a method
public void AddToSearch(List<FullName> fullNames)
{
foreach (var fullName in fullNames)
{
if (fullName.Surname != null)
_sb.Append(fullName.Surname.Trim() + " ");
if (fullName.Name != null)
_sb.Append(fullName.Name.Trim() + " ");
if (fullName.Patronymic != null)
_sb.Append(fullName.Patronymic.Trim());
fullNamesList.Add(_sb.ToString().TrimEnd());
_sb.Clear();
}
it takes a list of FullName and by using StringBuilder instance converts each element into a string(which format is "$Surname $Name $Patronymic"). At the end i put the result into my list. The Question is - how can i optimize all of that "Trim" stuff. It bothers me that i use it in multiple occassions and i am pretty sure it effects the time.
how can i optimize all of that "Trim" stuff
Very simple, simply don't call Trim() on those strings. What spaces are you worried about? Who's entering those values in your business objects? Because short of solar flares randomly flipping bits enough to append spaces to your strings, you're in full control from beginning to end, so simply don't add the spaces.
You also don't need the two string builders, just insert in your main one. There's no need for yet another Trim() here either, because simply decrementing the Length property of your string builder is a constant operation (it literally decrements one integer with guaranteed no extra allocations).
the strings normalization process should be done in the data layer (in application or database) for stored strings. While dynamic strings such as user input, needs to be normalized as soon as you get them to prepare them for the next task.
For your current code, you can modify the FullName class, adjust the setters to trim the value before it's been stored, and override the ToString to return the full name.
Example :
public class FullName
{
public string Name
{
get => Name;
set => Name = value?.Trim();
}
public string Surname
{
get => Surname;
set => Surname = value?.Trim();
}
public string Patronymic
{
get => Patronymic;
set => Patronymic = value?.Trim();
}
public override string ToString()
{
return $"{GetValueOrEmpty(Surname)}{GetValueOrEmpty(Name)}{GetValueOrEmpty(Patronymic, false)}";
}
private string GetValueOrEmpty(string name, bool addSpaceAfter = true)
{
if(!string.IsNullOrWhiteSpace(name))
{
return name + (addSpaceAfter ? " " : string.Empty);
}
return string.Empty;
}
}
Then, you can do this :
fullNamesList.AddRange(fullNames.Select(x=> x.ToString()));
UPDATE :
Thanks to #olivier-jacot-descombes, the above code is missing the use of backing fields, which will avoid causing overflow exception by the properties infinite recursions. The following adjustments will do the trick.
public class FullName
{
private string _name;
private string _surname;
private string _patronymic;
public string Name
{
get => _name;
set => _name = value?.Trim();
}
public string Surname
{
get => _surname;
set => _surname = value?.Trim();
}
public string Patronymic
{
get => _patronymic;
set => _patronymic = value?.Trim();
}
public override string ToString()
{
return $"{GetValueOrEmpty(Surname)}{GetValueOrEmpty(Name)}{GetValueOrEmpty(Patronymic, false)}";
}
private string GetValueOrEmpty(string name, bool addSpaceAfter = true)
{
if(!string.IsNullOrWhiteSpace(name))
{
return name + (addSpaceAfter ? " " : string.Empty);
}
return string.Empty;
}
}
Try and extension something like this.
public static class Helper
{
public static StringBuilder AppendValue(this StringBuilder builder,string value)
{
if(!string.IsNullOrEmpty(value))
{
builder.Append(value.Trim());
return builder;
}
}
}
call as follows:
sb.AppendValue(fullName.Name);
sb.AppendValue(fullName.Surname);
...
You will get the StringBuilder back with the value if it is not empty otherwise nothing will be added to it.
I need add objects to list, but I can't understand how to do it correctly.
Every new object I get from console.
How to fix it?
My try:
namespace ExampleCars
{
public class Car
{
public string name;
public int speed;
public Car(string name, int speed)
{
this.name = name;
this.speed = speed;
}
}
class Program
{
static void Main(string[] args)
{
string name;
int speed, elements;
List<Object> cars = new List<Object>();
elements = Convert.ToInt32(Console.ReadLine());
if (elements > 0)
{
for (int i = 0; i < n; i++)
{
name = Convert.ToString(Console.ReadLine());
speed = Convert.ToInt32(Console.ReadLine());
Car newCar = new Car(name, speed);
cars.Add(newCar);
}
}
foreach (var oneCar in cars)
Console.WriteLine(oneCar);
}
}
}
In console I get this (elements == 1):
ExampleCars.Car
First of all, it would be better to create a List of Cars, instead of list of Objects. So change this:
List<Object> cars = new List<Object>();
To this:
List<Car> cars = new List<Car>();
Also it would be great, if you use properties instead of fields. And finally as the solution for your question, and based on what you need to show in your last Console.Writeline method, you can override the ToString method. Your class should be something like this:
public class Car
{
public string Name { get; set; }
public int Speed { get; set; }
public Car(string name, int speed)
{
Name = name;
Speed = speed;
}
public override string ToString()
{
return $"Name = {Name}, Speed = {Speed} ";
}
}
And if you are using the older versions of C#:
return String.Format("Name = {0}, Speed = {1}", Name, Speed);
The $ is called String Interpolation and is available from C#6+. I have provided an equivalent of it using String.Format that is available in older versions of C#.
when you write your Car object in the console, Car.ToString method call in background.
Object.ToString is the major formatting method in the .NET Framework.
It converts an object to its string representation so that it is
suitable for display. Default implementations of the Object.ToString
method return the fully qualified name of the object's type.
Object.ToString Method
if you want to change default string presentation of your object, you have to override the method.
public class Car
{
public string name;
public int speed;
public Car(string name, int speed)
{
this.name = name;
this.speed = speed;
}
public override string ToString()
{
return $"{name} {speed}";
}
}
Console.WriteLine, is responsible of printing text.
In case of Console.WriteLine(string) is actually returns the string value;
In any other case, it tries to convert the value into a string by invoking the instance object .ToString() method.
Any type in C# inherits from System.Object, and thus, it has the .ToString() method.
By using Inheritance, many types override the actual inherited method and implement their perception of what their value should look like as a string.
This can be easily done, by using method overriding and apply your own logic.
Example taken from MSDN
class Person
{
public string Name { get; set; }
public int Age { get; set; }
public override string ToString()
{
return "Person: " + Name + " " + Age;
}
}
Test code
Person person = new Person { Name = "John", Age = 12 };
Console.WriteLine(person);
// Output:
// Person: John 12
So you may ask, why do i get ExampleCars.Car ? you're getting it, because you didn't implement your own representation of the object .ToString method. Thus, the System.Object implementation is to actually return the instance type as string, which is exactly what you're getting.
System.Object.ToString() Source code.
public virtual String ToString()
{
return GetType().ToString();
}
System.Int32 implement by changing the value of 1 to "1"
While other type can implement their own. e.g: new DateTime(2018, 12, 31) can return "12/31/2018"
Okay, so I wrote this program from an exercise in a C# programming book (I'm trying to learn here) and it asks for "Override the ToString() method to return all data members".
Have I done this correctly? Or have I just successfully written code that compiles but does nothing? What is the purpose of ToString?
I have spent about 30 minutes looking at other posts on this and haven't figured it out, so I decided to make this.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication297
{
class Program
{
static void Main(string[] args)
{
String name = "Stormtrooper";
Employee s = new Employee(name);
Console.WriteLine("The type of hire is a {0}", s.Name);
Console.WriteLine("The identification number is {0}", s.Number);
Console.WriteLine("The date of hire is {0} ABY", s.Date);
Console.WriteLine("The standard galactic salary is...{0:C}", s.Salary);
}
class Employee
{
private string _name;
private string _number;
private int _date;
private int _salary;
public string Name
{
get
{
return _name;
}
}
public string Number
{
get
{
return _number;
}
}
public int Date
{
get
{
return _date;
}
}
public int Salary
{
get
{
return _salary;
}
}
public Employee(string n)
{
_name = n;
_number = "AA23TK421";
_date = 4;
_salary = 800;
}
}
public override string ToString()
{
return "_name + _number + _date + _salary".ToString();
}
}
}
You are returning a string that just says the phrase _name + _number + _date + _salary.
What you likely wanted to do is build a string using those fields. If you wanted them all mushed together Concat would work, but it would be highly un-readable
public override string ToString()
{
return String.Concat(_name, _number, _date, _salary);
}
However what would be better is to use Format and include labels with the values
public override string ToString()
{
return String.Format("Name:{0}, Number:{1}, Date:{2}, Salary:{3}",_name, _number, _date, _salary);
}
If you are using C# 6 or newer you can use the following cleaner format
public override string ToString()
{
return $"Name:{_name}, Number:{_number}, Date:{_date}, Salary:{_salary}";
}
Which is the exact same logic as the previous String.Format version.
The reason people override the ToString() method is to have a default string representation of your object, usually for display to the user or in a log or console, like this:
Console.WriteLine(yourClassObject);
If you do not override the ToString(), then its default implementation is to return the fully qualified name of your object, like this:
YourNamespace.YourClassName
By changing the inherited implementation (from System.Object), then you can make a nicer (read: prettier) representation, like this:
public override string ToString()
{
return String.Format("This instance of my object has the following: Name = {0}, Number = {1}, Date = {2}, Salary = ${3}", _name, _number, _date, _salary);
}
If you are using C# 6 (or later) use the nameof() method for the property names in the string in case the property names change. You can also use the $"" notation instead of using string.Format().
For example:
public override string ToString()
{
return $"{nameof(Name)}: {_name}";
}
Rather try something like
public override string ToString()
{
return String.Format("Name : {0}, number {1}, date {2}, salary {3}",_name,_number,_date,_salary);
}
But it neads to be part of the class
so
class Employee
{
private string _name;
private string _number;
private int _date;
private int _salary;
.....
public override string ToString()
{
return String.Format("Name : {0}, number {1}, date {2}, salary {3}",_name,_number,_date,_salary);
}
}
Have a look at String.Format Method
Replaces each format item in a specified string with the text
equivalent of a corresponding object's value.
You could try to format the output in a nice format. (not tested, though)
public override string ToString()
{
return string.Format("Name: {0} Number: {1:n0} Date: {2:yyyy-MM-dd} Salary: {3:n2}", _name, _number, _date, _salary);
}
there are a lot of purposes overwriting .ToString(), depending on the context. for example,
some developers like to have nicely formatted object description when doing debug, overwriting .ToString() would allow them to have meaningful description with some identifier (for example, the Id of a object);
Some developers like to put some serialization code into the ToString() method;
Some developers even put some debug code into the .ToString() method, though it might not be a good practice.
it really depending on the context of your needs. you may find some good practices to follow online - believe there are plenty of resources online.
Without overiding ToString, if you tried to "get" the string value of an Employee, e.g.
var employee1= new Employee();
Console.WriteLine(employee1);
What you'd get is:
ConsoleApplication1.Program+Employee
Which provides no information at all to help you (or a UI) display relevant information.
I use
return _name + _number + _date + _salary;
Which defaults to string,
or a more verbose
return "Name:" + _name + " Number:" + _number + " etc...";
class Program
{
static void Main( )
{
int Number = 10;
Console.WriteLine(Number.ToString());
Customer cc = new Customer();
cc.FirstName = "Rakibuz";
cc.LastName = "Sultan";
Console.WriteLine(Convert.ToString(cc));
}
}
public class Customer
{
public string FirstName;
public string LastName;
public override string ToString()
{
return FirstName + " " + LastName;
}
}
I've got something like this in my property/accessor method of a constructor for my program.
using System;
namespace BusinessTrips
{
public class Expense
{
private string paymentMethod;
public Expense()
{
}
public Expense(string pmtMthd)
{
paymentMethod = pmtMthd;
}
//This is where things get problematic
public string PaymentMethod
{
get
{
return paymentMethod;
}
set
{
if (string.IsNullOrWhiteSpace(" "))
paymentMethod = "~~unspecified~~";
else paymentMethod = value;
}
}
}
}
When a new attribute is entered, for PaymentMethod, which is null or a space, this clearly does not work. Any ideas?
do you perhaps just need to replace string.IsNullOrWhiteSpace(" ") with string.IsNullOrWhiteSpace(value) ?
From your posted code, you need to call:
this.PaymentMethod = pmtMthd;
instead of
paymentMethod = pmtMthd;
The capital p will use your property instead of the string directly. This is why it's a good idea to use this. when accessing class variables. In this case, it's the capital not the this. that makes the difference, but I'd get into the habit of using this.
Jean-Barnard Pellerin's answer is correct.
But here is the full code, which I tested in LinqPad to show that it works.
public class Foo {
private string _paymentMethod = "~~unspecified~~";
public string PaymentMethod
{
get
{
return _paymentMethod;
}
set
{
if (string.IsNullOrWhiteSpace(value))
_paymentMethod = "~~unspecified~~";
else _paymentMethod = value;
}
}
}
With a main of:
void Main()
{
var f = new Foo();
f.PaymentMethod = "";
Console.WriteLine(f.PaymentMethod);
f.PaymentMethod = " ";
Console.WriteLine(f.PaymentMethod);
f.PaymentMethod = "FooBar";
Console.WriteLine(f.PaymentMethod);
}
Output from console:
~~unspecified~~
~~unspecified~~
FooBar
I am using .Net 3.5 - I have a problem trying list box items to a text file. I am using this code:
if (lbselected.Items.Count != 0) {
string Path = Application.StartupPath + "\\ClientSelected_DCX.txt";
StreamWriter writer = new StreamWriter(Path);
int selectedDCXCount = System.Convert.ToInt32(lbselected.Items.Count);
int i = 0;
while (i != selectedDCXCount) {
string selectedDCXText = (string)(lbselected.Items[i]);
writer.WriteLine(selectedDCXText);
i++;
}
writer.Close();
writer.Dispose();
}
MessageBox.Show("Selected list has been saved", "Success", MessageBoxButtons.OK);
An error occurs for this line:
string selectedDCXText = (string)(lbselected.Items[i]);
The error is:
Unable to cast object of type 'SampleData' to type 'System.String'
please help me
Use string selectedDCXText = lbselected.Items[i].ToString();
You should override ToString method in class, which instances you want to write into file. Inside ToString method you should format correct output string:
class SampleData
{
public string Name
{
get;set;
}
public int Id
{
get;set;
}
public override string ToString()
{
return this.Name + this.Id;
}
}
And then use
string selectedDCXText = (string)(lbselected.Items[i].ToString());
Make sure that you have overridden the ToString method in your SampleData class like below:
public class SampleData
{
// This is just a sample property. you should replace it with your own properties.
public string Name { get; set; }
public override string ToString()
{
// concat all the properties you wish to return as the string representation of this object.
return Name;
}
}
Now instead of the following line,
string selectedDCXText = (string)(lbselected.Items[i]);
you should use:
string selectedDCXText = lbselected.Items[i].ToString();
Unless you have ToString method overridden in your class, the ToString method will only output class qualified name E.G. "Sample.SampleData"