I trying to add images to my WPF windows but I'm not able to.
What I tried to do is to add Source to the Image Xaml and the image does display on the designer, but when I run the program the image is not displayed
<Image HorizontalAlignment="Left" Height="197" Margin="0,0,0,64"
VerticalAlignment="Bottom" Width="355" Source="pack://siteoforigin:,,,/Resources/Airplane1.jpg"
Grid.ColumnSpan="7"/>
Suppose that you put your image at Resources an it's build action Resource, just try to put :
<Image HorizontalAlignment="Left" Height="197" Margin="0,0,0,64"
VerticalAlignment="Bottom" Width="355" Source="/Resources/Airplane1.jpg"
Grid.ColumnSpan="7"/>
Let me know if it won't work
Related
so i have a button whos XAML is as follows:
<Grid>
<!--MoreCode -->
<Button x:Name="Camera2" Grid.Column="2" Grid.Row="7">
<Grid>
<Image Source="images\tabNormal.png"></Image>
<Image Source="images\OfflineRed_21x76.png" Height="18"
VerticalAlignment="Bottom" Margin="0,0,0,5"></Image>
<TextBlock HorizontalAlignment="Center" Text="Camera 2"
VerticalAlignment="Center"/>
</Grid>
</Button>
<!--MoreCode -->
</Grid>
and it Previews ok.
But when i Run the project I get this:
In the end I will end up making this button a standard control, but i want to understand why it does not seem to build right when I run.
in Closing, the problem seemed to be something with the compiler not referencing the images properly (perhaps because I added the images folder to the project after building everything?), the solution was to add the full path to the images i.e. C:\...folders...\images\filename.png as opposed to the initial images\filename.png once this was done once for one file all files in that folder are readable and you can return to a relitive location. Everything seems to be working fine now even after deleting and re adding the files/folder
I'm developing a small WPF application and I'm trying to change the background of a grid to an image the user chooses (stored somewhere on the computer on a different location from the app). Is it possible without having the images included on the project and marked as a Resource? How?
Assuming you Grid name is grid, then xaml would be:
<Grid Name="grid">
...
</Grid>
then to set an image programatically to grid, you should use the following code snippet:
string imgPath=#"E:\anImage.jpg";
grid.Background= new ImageBrush { ImageSource = new BitmapImage(new Uri(imgPath,
UriKind.RelativeOrAbsolute)) };
you just need to set the image's source URI to the image location
<Image Source="<<URI of image>>"/>
<ImageBrush ImageSource="<<URI of image>>"/>
or you can do the same via binding to allow it to be customised
<Image Source="{Binding Data}"/>
in this example Data is a byte[] stored in the model, but could be anything that converts to an image source
This works for me :
1) Add image in solution (Add => Existing Item)
2)<Grid>
<Grid.Background>
<ImageBrush ImageSource="/App;component/Chrysanthemum.jpg">
</ImageBrush>
</Grid.Background>
</Grid>
I can't seem to solve issue with horrible UI freeze when assigning DataContext to Listbox control in WPF.
I have DataTemplate defined in Window.Resources.
When app starts I load and sort images in List, where ImageInfo holds various information about image that is loaded, including URI path or BitmapImage.
Problem does not lie here however, when I assign this List as DataContext of ListBox control, I get really huge freeze that I can't seem to be able to solve.
<DataTemplate>
<Grid HorizontalAlignment="Left" Width="260" Height="360">
<Border Padding="5" Margin="10" BorderBrush="Orange">
<Image Source="{Binding image}" Stretch="Fill" HorizontalAlignment="Center"/>
</Border>
<Border Background="Black" VerticalAlignment="Bottom" HorizontalAlignment="Stretch" Opacity="0.70" Height="50" Margin="0,10,10,0"></Border>
<StackPanel VerticalAlignment="Bottom" Orientation="Horizontal" HorizontalAlignment="Center">
<!-- 3 buttons -->
</StackPanel>
</Grid>
</DataTemplate>
<ItemsPanelTemplate>
<UniformGrid Columns="3" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"/>
</ItemsPanelTemplate>
I assign DataContext like so :
lbGallery.DataContext = lst169;
Lists contain more than 10 items.
So far I tried to solve issue by :
Trying some virtualization options on grid
Skipping loading image as BitmapImage, and instead using just URI from path
Using fixed size for grid
I'm sure that problem is not related to code regarding loading files in lst169, because it loads data only once on startup. Using URI instead of BitmapImage assured me that my method for getting image is not problem as well.
It all leads back to setting that DataContext to listbox control.
What is the proper way to do this ?
Thanks!
EDIT :
To clarify since my post is confusing many users :
Application starts
Resource data is loaded into List (3 lists with different images)
Once data is fully loaded, I set one fully loaded list as DataContext of ListBox
That is when freeze happens.
Later on user can switch between images by click on a button. I switch DataContext during this time as well. Freeze happens.
So - Freeze is not caused by loading resources on startup. It's caused by setting DataContext of Listbox to a List, when image gets binded to Image control. Regardless if I'm binding BitmapImage type, or URI with absolute path.
Have your tried setting the Image-Binding to IsAsync = true
<Image Source="{Binding image, IsAsync=True}" Stretch="Fill" HorizontalAlignment="Center"/>
I have a button that features a grid which in turn contains an image.
<Button Style="{StaticResource ButtonStyle1}" d:LayoutOverrides="GridBox" Margin="0,0,0,2.667" BorderThickness="3" BorderBrush="Black" Name="btn1" Click="btn1_Click">
<Grid>
<Image x:Name="img1" Source="Images/Numbers/1.png" Margin="-10,-3,-10,-5" Stretch="Fill"/>
</Grid>
</Button>
I would like to know if there is a way to access the image holder through code without having to explicitly name it as I have above? If I had several buttons and could do it differently it might be easier.
Thanks
yes you can:
var theImage = (Image)((Grid)btn1.Content).Children[0];
you have to make sure though that the button contains a Grid with an Image otherwise you get a cast or null pointer exception.
I have a WPF C# project that I am working on and I have multiple (25) Image controls arranged in table (5 columns, 5 rows). Each Image control is called "Image[row][column]" (eg:Image15).
Assigning a different source to the control works fine with ony one problem. No matter which control I use (Image11, Image12, Image 55) it affects Image11. No matter which one I try to change I'll end up changing the first one (Image11). This is the source change code:
BitmapImage src3 = new BitmapImage();
src3.BeginInit();
src3.UriSource = new Uri(#"D:\Electricity\CONSUMER_ON.jpg");
src3.EndInit();
Image15.Source = src3;
This does change the image but acts as if I had written "Image11.Source = src3;". Here's the XAML code just in case it might have anything to do with it.
<Image Height="150" HorizontalAlignment="Left" Margin="11,10,0,0" Name="Image11" Stretch="Fill" VerticalAlignment="Top" Width="150" />
... 23 more lines removed ...
<Image Height="150" HorizontalAlignment="Left" Margin="635,634,0,0" Name="Image55" Stretch="Fill" VerticalAlignment="Top" Width="150" />
if you need any other info, please ask. The images are 200x200 and in JPEG format and are displayed correctly (in the wrong place). The Images for the controls are determined and loaded at run-time.
Are you remembering to create a new BitmapImage for each image control, or are you recycling the same object but changing its contents when you move between images? If you set the source of two Image controls to the same ImageSource and then alter that image, both controls will reflect the changes.