Abstract Entity Framework - c#

I want to create an abstraction layer between Entity Framework and the rest of my application. But I am having a few problems with Entity Framework.
Basically (I don't show you all the interface layers that I've created too), I've split my application into several projects like this :
Domain
Contains my domain object, an abstraction of my datastorage object
DAL
Creates a link between my datastorage and my business layer. Contains two types of elements :
Private ones : my EDMX, my database object, and some other generated objects providing me some useful methods like ToDomain/ToEntity
Public ones : my Data Access Object, providing CRUD methods
Business
Contains the logic of my application. Only knows about the public elements of the DAL and the Domain Layer.
Presentation
Presents the domain objects for the user. Only knows about the business layer.
As I said, I want to create an abstraction of my datastorage objects (in my case Database object, but I want a solution that works also for file or WCF storage for example) so that my business layer don't know anything about my DAL implementation.
Here is a glimpse of what I've done in my DAL :
public abstract class GenericDao<TEntity, TDomain, TDbContext> : IGenericDao<TDomain>
where TDbContext : DbContext, new()
where TEntity : class
where TDomain : class
{
protected TDbContext _context;
protected DbSet<TEntity> _dbSet;
public GenericDao(TDbContext dbContext)
{
this._context = dbContext;
this._dbSet = dbContext.Set<TEntity>();
}
public TDomain Create()
{
return this.ToDomain(this._dbSet.Create());
}
public IList<TDomain> GetAll()
{
return this._dbSet.ToList().Select(entity => this.ToDomain(entity)).ToList();
}
public void Update(TDomain domain)
{
var entity = this.ToEntity(domain);
var entry = this._context.Entry(entity);
entry.State = EntityState.Modified;
}
public void Remove(TDomain domain)
{
_dbSet.Remove(this.ToEntity(domain));
}
protected abstract TDomain ToDomain(TEntity entity);
protected abstract TEntity ToEntity(TDomain domain);
}
You will probably see what's wrong with my code by reading it: when I try to delete or update an entity, I am not manipulating an entity attached to Entity Framework. If I try to attach my entity to the dbContext, it fails because there is already an entity in the context with the same id.
I already thought about several solutions, but none of them please me.
Maybe am I doing something wrong in my approach? I am a little bit confused about the Repository and DAO pattern (I read anything and the very opposite about that difference on the internet).

You have two options:
initialize new dbcontext for each operation and dispose it when operation is ended:
public abstract class GenericDao<TEntity, TDomain, TDbContext> : IGenericDao<TDomain>
where TDbContext : DbContext, new()
where TEntity : class
where TDomain : class
{
protected Func<TDbContext> _contextFactory;
public GenericDao(Func<TDbContext> contextFactory)
{
_contextFactory = contextFactory;
}
public TDomain Create()
{
using(var context = _contextFactory())
{
return context.Set<TEntity>().Create();
}
}
public IList<TDomain> GetAll()
{
using(var context = _contextFactory())
{
return context.Set<TEntity>().ToList()
.Select(entity => this.ToDomain(entity)).ToList();
}
}
public void Update(TDomain domain)
{
using(var context = _contextFactory())
{
var entity = this.ToEntity(domain);
context.Attach(entity);
var entry = this._context.Entry(entity);
entry.State = EntityState.Modified;
context.SaveChanges();
}
}
public void Remove(TDomain domain)
{
using(var context = _contextFactory())
{
var entity = this.ToEntity(domain);
context.Attach(entity);
context.Set<TEntity>.Remove(entity);
context.SaveChanges();
}
}
protected abstract TDomain ToDomain(TEntity entity);
protected abstract TEntity ToEntity(TDomain domain);
}
or you can try to find entity in your instance of dbcontext using property Local of DbSet:
var contextEntity = context.Set<TEntity>().Local
.Where(c=>c.Id == entity.Id).FirstOrDefault();

You seem to be getting stuck coding to an implementation within your abstraction. If you injected an interface to your generic rather than a concrete type (like EF) then your GenericDao becomes much more flexible. You can inject whatever implementation you choose providing it implements the required interface. In your case, WCF, File, Whatever. For example;
protected IDbContext _context;
public GenericDao(IDbContext dbContext)
{
this._context = dbContext;
}
public void Remove(TDomain domain)
{
_context.Remove(this.ToEntity(domain));
}
//abstraction
public interface IDbContext
{
void Remove(Entity entity);
}
//EF Implementation
public MyEfClass : IDbContext
{
public void Remove(Entity entity)
{
//code to remove for EF example
context.Attach(entity);
context.State = EntityState.Modified;
context.Set<TEntity>.Remove(entity);
context.SaveChanges();
}
}
//WCF Implementation
public MyWCFClass : IDbContext
{
public void Remove(Entity entity)
{
//Wcf implementation here
}
}
//File example
public FileWriter : IDbContext
{
public void Remove(Entity entity)
{
LoadFile();
FindEntry(entity);
WriteFile(entity);
SaveFile();
}
public void LoadFile()
{
//use app settings for file directory
}
}

Related

How to change between databases with the same schema but different names using EF and dependency injection?

I have a Web API web service that uses EF for database operations and Unity for dependency injection. I have multiple databases with different names but the same schema. There's one database per retail store. When the user logs in, depending on his privileges, he can select which store he wants to work with. This is a challenge using dependency injection because I have to change the database after a repository has been injected. I have something that works but am not sure if it's the best approach.
My specific questions are:
Is this a good approach for this problem? I've seen other questions that mention changing the connection string at run time, but I think I'd either have to have a connection string per store in my Web.Config or build the connection string dynamically somehow.
Do I need the Dispose logic in my factory? If I were injecting a repository directly I know I wouldn't need it. Since I'm generating the repo from an injected factory, can I trust Unity to dispose of the repo and close the db connections at some point? Should I use using statements around the generated repos instead?
Some questions I looked at while trying to solve this problem are this one, this one, and this one. However, none of them directly accomplish what I'm trying to do. Below is my current solution.
This is my repository and its interface. I've left out some of the methods for brevity:
IGenericRepository
public interface IGenericRepository<T> where T: class
{
IQueryable<T> Get();
void ChangeDatabase(string database);
void Update(T entityToUpdate);
void Save();
}
GenericRepository
public class GenericRepository<TDbSet, TDbContext> :
IGenericRepository<TDbSet> where TDbSet : class
where TDbContext : DbContext, new()
{
internal DbContext Context;
internal DbSet<TDbSet> DbSet;
public GenericRepository() : this(new TDbContext())
{
}
public GenericRepository(TDbContext context)
{
Context = context;
DbSet = Context.Set<TDbSet>();
}
public virtual IQueryable<TDbSet> Get()
{
return DbSet;
}
public void ChangeDatabase(string database)
{
var dbConnection = Context.Database.Connection;
if (database == null || dbConnection.Database == database)
return;
if (dbConnection.State == ConnectionState.Closed)
{
dbConnection.Open();
}
Context.Database.Connection.ChangeDatabase(database);
}
public virtual void Update(TDbSet entityToUpdate)
{
DbSet.Attach(entityToUpdate);
Context.Entry(entityToUpdate).State = EntityState.Modified;
}
public virtual void Save()
{
Context.SaveChanges();
}
}
In order to use dependency injection I'm injecting a repository factory to which I can pass a database name. The factory creates a repository with the connection string's default database, changes the database to the one specified, and returns the repository.
IRepositoryFactory
public interface IRepositoryFactory
{
IGenericRepository<TDbSet> GetRepository<TDbSet>(string dbName) where TDbSet : class;
}
StoreEntitiesFactory
public class StoreEntitiesFactory : IRepositoryFactory
{
private bool _disposed;
readonly StoreEntities _context;
public StoreEntitiesFactory()
{
_context = new StoreEntities();
}
public IGenericRepository<TDbSet> GetRepository<TDbSet>(string dbName) where TDbSet : class
{
var repo = new GenericRepository<TDbSet, StoreEntities>(_context);
repo.ChangeDatabase(dbName);
return repo;
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (_disposed)
return;
if (disposing)
{
_context.Dispose();
}
_disposed = true;
}
~StoreEntitiesFactory()
{
Dispose(false);
}
}
This is how I inject the repository factory in my WebApiConfig file:
WebApiConfig.cs
public static class WebApiConfig
{
public static void Register(HttpConfiguration config)
{
// Web API configuration and services
var container = new UnityContainer();
container.RegisterType<IRepositoryFactory, StoreEntitiesFactory>(new HierarchicalLifetimeManager());
config.DependencyResolver = new UnityResolver(container);
}
}
Finally, this is how I would use the factory in my controller:
StoreController
public class StoreController : ApiController
{
private readonly IRepositoryFactory _storeEntitiesRepoFactory;
public StoreController(IRepositoryFactory storeEntitiesRepoFactory)
{
_storeEntitiesRepoFactory = storeEntitiesRepoFactory;
}
[HttpGet]
public IHttpActionResult Get()
{
var dbName = getStoreDbName(storeNumberWeGotFromSomewhere);
try
{
var employeeRepo = _storeEntitiesRepoFactory.GetRepository<Employee>(dbName);
var inventoryRepo = _storeEntitiesRepoFactory.GetRepository<Inventory>(dbName);
var employees = employeeRepo.Get().ToList();
var inventory = inventoryRepo.Get().ToList();
}
catch (Exception ex)
{
return InternalServerError();
}
}
}
I think you probably want your IRepositoryFactory implementations to return the same repository for the same dbName. As it is written now, calling StoreEntitesFactory.GetRepository with two different dbName parameters will cause problems since it gives the same instance of StoreEntites to every repository.
To illustrate...
public class DemonstrationController
{
private readonly IRepositoryFactory _storeEntitiesRepoFactory;
public DemonstrationController(IRepositoryFactory storeEntitiesRepoFactory)
{
_storeEntitiesRepoFactory = storeEntitiesRepoFactory;
}
[HttpGet]
public IHttpActionResult Get()
{
var empRepo1 = _storeEntitiesRepoFactory.GetRepository("DB1");
var empRepo2 = _storeEntitiesRepoFactory.GetRepository("DB2");
// After the second line, empRepo1 is connected to "DB2" since both repositories are referencing the same
// instance of StoreEntities
}
}
If you changed StoreEntitiesFactory to return the same repository based on the given parameter, this would solve that problem.
public class StoreEntitiesFactory : IRepositoryFactory
{
private bool _disposed;
private Dictionary<string, StoreEntities> _contextLookup;
public StoreEntitiesFactory()
{
_contextLookup = new Dictionary<string, StoreEntities>();
}
public IGenericRepository<TDbSet> GetRepository<TDbSet>(string dbName) where TDbSet : class
{
if (!_contextLookup.TryGetValue(dbName, out StoreEntities context))
{
context = new StoreEntities();
// You would set up the database here instead of in the Repository, and you could eliminate
// the ChangeDatabase function.
_contextLookup.Add(dbName, context);
}
return new GenericRepository<TDbSet, StoreEntities>(context);
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize();
}
protected virtual void Dispose(bool disposing)
{
if (!_disposed)
{
if (disposing)
{
foreach (var context in _contextLookup.Values)
{
context.Dispose();
}
}
_disposed = true;
}
}
}
As for the second question, you would need the dispose logic in the factory since it owns the instances of StoreEntities being created. No need to use using statements around the repositories it creates, just let Unity dispose of the factory.
I'd recommend you to use a design pattern called a Strategy Pattern to solve this problem.
This pattern allows you to change between two or more strategies on runtime.
Reference: https://en.wikipedia.org/wiki/Strategy_pattern
For the injection, I'd suggest you register two concrete classes on the Unity, one for each DB Connection and call the Resolve method for the one you need passing the string to instantiate the DB.
IUnityContainer container = new UnityContainer();
container.RegisterType<ICar, BMW>();
container.RegisterType<ICar, Audi>("LuxuryCar");
ICar bmw = container.Resolve<ICar>(); // returns the BMW object
ICar audi = container.Resolve<ICar>("LuxuryCar"); // returns the Audi object
Reference: https://www.tutorialsteacher.com/ioc/register-and-resolve-in-unity-container
About the Dispose, you can config all of these concrete classes to the DBs as Singletons, and let all the connections opened, but you will need to verify if this is possible to your application.

UnitOfWork with Repository and Entity Framework

I am working on a project with Entity Framework where i have implemented Repository pattern and DI (Microsoft Unity), now to maintain the database transactions i want to implement the UnitOfWork pattern, but i am totally confused about how shall i implement it in my current project, i google around few posts, but could not find anything doable with my existing project.
Below is the EF and Repository structure along with DI (Microsoft Unity).
Entities:
public class GenericDo
{
public DateTime CreatedDate {get;set;}
public string CreatedBy {get;set;}
}
public class UsersDo : GenericDo
{
public int UserId {get;set;}
public string Username {get;set;}
....
}
public class UserProfileDo : GenericDo
{
public int Id {get;set}
public int UserId {get;set;}
public string Address {get;set;}
....
}
Interface:
public interface IGenericDao : IGenericDao<GenericDo> {}
public interface IGenericDao<T>
{
void Add(T entity);
T Get(object Id);
....
}
public interface IUsersDao : IUsersDao<UsersDo> {}
public interface IUserProfileDao : IUserProfileDao<UserProfileDo>{}
Interface Implementation:
public class GenericDao<T> : IGenericDao<T> where T : class
{
private readonly DataContext context;
public GenericDao(DataContext _context)
{
this.context = _context;
}
public void Add(T entity)
{
context.Set<T>().Add(entity);
}
public T Get(object Id)
{
return context.Set<T>().Find(Id);
}
}
public class UsersDao : GenericDao<UsersDo>, IUsersDao
{
public UsersDao(DataContext context) : base (context){}
}
public class UserPorfileDao : GenericDao<UserProfileDo>, IUserProfileDao
{
public UserPorfileDao(DataContext context) : base (context){}
}
Dependency Injection Setup in Global.asax.
var container = this.AddUnity();
container.RegisterType<IUsersDao, UsersDao>();
container.RegisterType<IUserProfileDao, UserProfileDao>();
Now in my main webpage(ASP.Net)
public partial class Default : System.Web.UI.Page
{
private readonly IUsersDao usersDao;
private readonly IUserProfileDao userProfileDao;
public Default(IUsersDao _userDao, IUserProfileDao _userProfileDao)
{
this.usersDao = _userDao;
this.userProfileDao = _userProfileDao;
}
// Now for testing purpose, i update record.
protected void Page_Load(object sender, EventArgs e)
{
UsersDo user = usersDao.Get(1);
user.Username = "new system";
UserProfileDo userProfile = userProfileDao.Get(1);
userProfile.Address = "new address";
// Now here i am confused about setting up common Save method to update database with transaction.
}
}
EntityFramework's DbContext already implements Unit of Work, so it is not necessary to add yet another layer of abstraction to implement this.
One could even doubt if creating a Repository pattern is actually helpful if you're using Entity Framework. Instead of using a layered architecture and using a Repository, you could investigate whether it is not better to use a more sliced architecture and use the DbContext directly.
Also, what is the benefit of having a 'Generic Dao' that just delegates calls to Entity Frameworks DbContext ? It's just yet another level of abstraction which adds extra complexity but doesn't give you any added value.
Unit of work ecapsulates the database operations in a single object and keeps track of them. In Entity Framework DbContext implements this behaviour and DbSet<> implements the repository. The reason why people create their own wrappers around is to be able to swap Entity Framework for another ORM, if needed or to mock Entity Framework for testing,.
UnitOfWork pattern is used with Entity Framework.
The repository and unit of work patterns are intended to create an abstraction layer between the data access layer and the business logic layer of an application. Implementing these patterns can help insulate your application from changes in the data store and can facilitate automated unit testing or test-driven development (TDD).
First step is to create repositories. Repository is a class which exposes methods to business layer
Second step: You can create UnitOfWork implementation as shown below. There are properties corresponding to every repository. Then you inject Unit of Work in your business layer to use the repository methods.
public class UnitOfWork : IDisposable
{
private SchoolContext context = new SchoolContext();
private GenericRepository<Department> departmentRepository;
private GenericRepository<Course> courseRepository;
public GenericRepository<Department> DepartmentRepository
{
get
{
if (this.departmentRepository == null)
{
this.departmentRepository = new GenericRepository<Department>(context);
}
return departmentRepository;
}
}
}
refer documentation at: https://learn.microsoft.com/en-us/aspnet/mvc/overview/older-versions/getting-started-with-ef-5-using-mvc-4/implementing-the-repository-and-unit-of-work-patterns-in-an-asp-net-mvc-application

Singleton object context using Unity IoC in window forms whole application and database transactions problem

I am using Unity IoC in C#, and DbContext with ContainerControlledLifetimeManager for application context with three layer architecture using entity framework, e.g.
This is a generic repository:
public interface IRepository<ModelClass, EntityClass>
where ModelClass : class
where EntityClass : class
{
void Add(ModelClass entity);
void Delete(ModelClass entity);
void Update(ModelClass entity,int id);
bool Save();
void RefreshContext();
}
This is the Data Access layer interface:
public interface IShipmentAccess :
IRepository<ShipmentOrder, ShipmentOrderEntity>
{
List<ShipmentOrder> GetAllShipmentOrder();
List<ShipmentOrder> GetShipmentOrderWithId(int id);
bool UpdateFileExported(int id);
}
Implementation of DataAcess class
public class ShipmentOrderDataAccess : GenericRepository<ShipmentOrder,
ShipmentOrderEntity>, IShipmentAccess
{
ApplicationContext context;
public ShipmentOrderDataAccess(ApplicationContext context)
: base(context)
{
this.context = context;
}
}
Implementation of Service class
public class ShipmentOrderService : BaseService
{
ApplicationContext Context;
IShipmentAccess shipmentAccess;
PackingOrderService packingOrderService =
DependencyInjection.DependencyInjection.Retrieve<PackingOrderService>();
public ShipmentOrderService(ApplicationContext Context, IShipmentAccess
shipmentAccess)
{
this.Context = Context;
this.shipmentAccess = shipmentAccess;
}
}
And our dependency injection class looks like as follows:
Container.RegisterType<DbContext, LogisticsERP.DA.Entities.ApplicationContext>(
new ContainerControlledLifetimeManager());
Container.RegisterType<IShipmentAccess, ShipmentOrderDataAccess>();
But the problem here is that though we are using singleton life time manager (ContainerControlledLifetimeManager) of Unity and Entity Framework is is not loading updated data from database. I search on the Internet and found this solution to get updated data from database. Is it a correct solution?
public void RefreshContext()
{
foreach (var entity in context.ChangeTracker.Entries())
{
entity.Reload();
}
}

How to write custom methods when using generic repository

I am still struggling to make good data access layer for asp mvc application and as always something is missing :)
I have created separate assembly for DAL and I am using repository pattern and ninject for IOC.
Problem is that now I don't know how to write custom methods (methods out of generic CRUD methods).
This is implementation:
Context class:
public class MainContext : IdentityDbContext<ApplicationUser, ApplicationRole, int, ApplicationUserLogin, ApplicationUserRole, ApplicationUserClaim>, IMainContext
{
public MainContext()
: base("DefaultConnection")
{
}
...
public DbSet<Country> Countries { get; set; }
...
public new IDbSet<TEntity> Set<TEntity>() where TEntity : class
{
return base.Set<TEntity>();
}
Repository:
public interface ICountryRepository : IGenericRepository<Country>...
Generic Repository:
public class GenericRepository<TEntity> : IGenericRepository<TEntity> where TEntity : class
{
private readonly IMainContext _context;
private readonly IDbSet<TEntity> _dbSet;
public GenericRepository(IMainContext context)
{
this._context = context;
this._dbSet = context.Set<TEntity>();
}
...
Generic Repository Interface:
public interface IGenericRepository<TEntity> where TEntity : class
{
IEnumerable<TEntity> Get(
Expression<Func<TEntity, bool>> filter = null,
Func<IQueryable<TEntity>, IOrderedQueryable<TEntity>> orderBy = null,
string includeProperties = "");
TEntity GetByID(object id);
void Insert(TEntity entity);
void Delete(object id);
void Delete(TEntity entityToDelete);
void Update(TEntity entityToUpdate);
}
And this is try to add custom method in repository class:
public virtual IEnumerable<Country> GetByLocation(float location)
{
var data = from c in _context...
return data;
}
But I don't have a context.
I don't know how to implement getting data now.
Should I inject it somehow or make instance by new keyword (but I guess this is wrong)
How to implement custom method now?
Your implementation of ICountryRepository should inherit the GenericRepository. The GenericRepository has a reference to the db context which you can use for your custom queries. For your Generic Repository constructor is will be much easier to take MainContext instead of an IMainContext which is ok if you keep injecting it down through you layers. With Ninject you will want to bind your MainContext like this:
kernel.Bind<MainContext>().ToSelf().InRequestScope();
and the rest of your interfaces to the concrete implementation. So each of your repositories will have the context through the GenericRepository which has a reference to your db context which you can make custom queries off of in the repository. If you had a service layer, inject the interface of the repository:
private readonly ICountryRepository _repository;
public SomeServie(ICountryRepository repository){
_repository = repository;
}
public void DoSomething(float locationId){
_repository.GetByLocation(locationId);
}
HERE IS THE OTHER CODE YOU NEED:
public class CountryRepository : GenericRepository<Country>, ICountryRepository
{
public CountryRepository(MainContext mainContext) : base(mainContext) { }
public IEnumerable<Country> GetByLocation(float location)
{
return this.Context.Countries.ToList();
}
.....
public class GenericRepository<TEntity> : IGenericRepository<TEntity> where TEntity : class
{
public MainContext Context { get; set; }
public IDbSet<TEntity> DbSet { get; set; }
public GenericRepository(MainContext context)
{
Context = context;
DbSet = context.Set<TEntity>();
}
.......
Also, your GetCountries does not need to be virtual.
The main changes here are that you need to pass the context through the country repository constructor to base, and the context and countries db set need to be public, even when inherited. See this article: Are private members inherited in C#?

How can I mock a repository and unit of work pattern in Entity Framework?

I am new in Moq and Unit Testing. I want to test my Repository and Unit of Work pattern with entity framework 5. But I don't understand where and how can I start.
My Repository Interface :
public interface ISmRepository<T>
{
void Add(T entity);
void Remove(T entity);
void Update(T entity);
IQueryable<T> SearchFor(Expression<Func<T, bool>> expression);
IQueryable<T> GetAll();
T GetById(Int64 id);
}
My Repository:
public class SmReporitory<T> : ISmRepository<T> where T : class, IEntity, new()
{
private readonly DbSet<T> _dbSet;
private readonly DbContext _dbContext;
public SmReporitory(DbContext dbContext)
{
_dbSet = dbContext.Set<T>();
_dbContext = dbContext;
}
public void Add(T entity)
{
_dbSet.Add(entity);
}
public void Remove(T entity)
{
_dbSet.Remove(entity);
}
public void Update(T entity)
{
_dbContext.Entry(entity).State = EntityState.Modified;
}
public IQueryable<T> SearchFor(Expression<Func<T, bool>> expression)
{
return _dbSet.Where(expression);
}
public IQueryable<T> GetAll()
{
return _dbSet;
}
public T GetById(long id)
{
return _dbSet.FirstOrDefault(x => x.Id == id);
}
}
My Unit Of Work Interface :
public interface ISmUnitOfWork : IDisposable
{
ISmRepository<BreakdownCause> BreakdownCasus { get; }
ISmRepository<BreakDownType> BreakDownTypes { get; }
ISmRepository<CompanyInformation> CompanyInformations { get; }
void Save();
}
My Unit Of Work Implementation :
public class SmUnitOfWork : ISmUnitOfWork
{
private readonly DbContext _dbContext;
private ISmRepository<BreakDownType> _breakDownTypes;
private ISmRepository<BreakdownCause> _breakdownCasus;
private ISmRepository<CompanyInformation> _companyInformations;
public SmUnitOfWork() : this(new SmDbContext())
{
}
public SmUnitOfWork(SmDbContext smDbContext)
{
_dbContext = smDbContext;
}
public ISmRepository<BreakdownCause> BreakdownCasus
{
get { return _breakdownCasus ?? (_breakdownCasus = new SmReporitory<BreakdownCause>(_dbContext)); }
}
public ISmRepository<BreakDownType> BreakDownTypes
{
get { return _breakDownTypes ?? (_breakDownTypes = new SmReporitory<BreakDownType>(_dbContext)); }
}
public ISmRepository<CompanyInformation> CompanyInformations
{
get { return _companyInformations ?? (_companyInformations = new SmReporitory<CompanyInformation>(_dbContext)); }
}
public void Save()
{
try
{
_dbContext.SaveChanges();
}
catch
{
throw;
}
}
public void Dispose()
{
if (_dbContext!=null)
{
_dbContext.Dispose();
}
}
Now I want to test ISmRepository interfaces method's.
I already referenced NUnit and Moq in a class library project. Now I need a starting point.
You really don't need to test your repositories as you have them written. The reason is that, as Mystere Man alluded, you're basically just wrapping the Entity Framework API. When working with EF and using either my own repositories or some DbContext I don't worry about testing these data access calls until integration testing time for the reasons already stated.
However, you can (and should) certainly mock your repositories and unit of work to test all of your other code that has dependencies on them. By testing your repositories you're really testing Entity Framework functionality and I'm sure that has been tested more thoroughly than you will. One thing you can do is not put business logic into your repositories that directly interact with EF but instead move that out to another layer that utilizes your repositories for data access.
The short answer is that you really can't. At least not fully. And the reason for that is that a moq'd EF context does not behave the same way as a real one does due to the inherent sql translation.
There is a lot of code that will pass a Moq'd context, but will blow up in a real one. As such, you cannot depend on Moqing of fakes with an EF context, and you have to use integration testing.

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