I am writting console Application using C# and 32feet library. I want connect via bluetooth to phone device. I was following this code : link I came across a problem while pairing two devices. I am using this line to request connection:
bool isPaired = BluetoothSecurity.PairRequest(device.DeviceAddress, DEVICE_PIN);
Now auth request shows up on my phone, but there is a problem, becouse auth-code on phone is slighlty different than DEVICE_PIN. Computer trying to connect with phone, but after few minutes I get "Connection failed" info.
This is my method to pair
public void pair(int index)
{
BluetoothClient client = new BluetoothClient();
devices = client.DiscoverDevices();
BluetoothDeviceInfo device = devices[index];
bool isPaired = BluetoothSecurity.PairRequest(device.DeviceAddress, "8080");
if (isPaired)
{
Console.WriteLine("Paired: ");
}
else
{
Console.WriteLine("Not paired: ");
}
}
Try stopping the Bluetooth Windows services on your computer one by one and test.
After you stop a Windows Service, make sure to disable/enable the Bluetooth radio on your computer to take effect.
Related
I'm facing a very strange three-way headache. I'm using Unity Engine and a BrainLink Bluetooth device as a source of input. I connect to the BrainLink device automatically via code using a library called Neurosky.ThinkGear and so far these two work fine together, but that's assuming the device has been paired manually via Bluetooth & Other Devices window.
Now I've been asked to also PAIR the device automatically, and this is where I hit a snag. Because using Unity Engine I can't use the windows runtime stuff (like Windows.Enumeration.Devices), I've decided to use the InTheHand 32Feet solution for Bluetooth devices and it seems to kind of work. The device appears as listed in Bluetooth & Other Devices if it wasn't already and it's listed as Paired as well. The problem is that when paired via code and not manually, the library that handles connecting to the device (aforementioned Neurosky.ThinkGear) can't connect to the device. It only connects if the device is removed and paired again via Bluetooth & Oher Devices window.
The Code I'm currently testing is as follows:
private void Start()
{
Debug.Log("Operation Start");
//btClient is a class field
btClient = new BluetoothClient();
//Search for existing paired devices that contain "brainlink" in their name
BluetoothDeviceInfo btDevice = CheckExistingPairedDevices();
if (btDevice == null)
{
Debug.Log("No paired device found, trying to discover");
//Try to discover devices in range with "brainlink" in their name
btDevice = TryDiscoverDevice();
}
if(btDevice!= null)
{
Debug.Log("Found Device " + btDevice.DeviceName+", checking for pairing");
bool paired = AttemptPair(btDevice);
Debug.Log("Pair Status: " + paired);
}
else
{
Debug.Log("Could not discover device");
}
CloseClient();
}
This is the method that handles pairing. At the moment, I never pass a value to pin but it's there just in case I need to support other devices in the future.
private bool AttemptPair(BluetoothDeviceInfo btDevice, string pin = null)
{
//Check if this device has been paired before
if (btDevice.Authenticated)
return true;
bool result = BluetoothSecurity.PairRequest(btDevice.DeviceAddress, pin);
btDevice.Refresh();
return result;
}
I have zero knowledge about your devices/tools, but what I know is that to establish a Bluetooth connection, we need to discover devices first.
The reason is that such a discovery creates an object that is later used on Bluetooth actions (e.g., pairing, connecting).
The device appears as listed in Bluetooth & Other Devices if it wasn't
already and it's listed as Paired as well.
I think by this, what you mean is previously paired devices. The device appearing on the list might not mean that the device is currently discovered. I suggest change your code accordingly where you perform discovery first.
My efforts to connect to the ZKTeco device for access by key card goes unsuccessful for couple of days now. I am using .dll file that came with the device zkemkeeper.dll, add the reference in my simple .NET console API.
This my simple code.
static void Main(string[] args)
{
zkemkeeper.CZKEM machineObj = new zkemkeeper.CZKEM();
var status = machineObj.Connect_Net("Device IP", 4370);
Console.WriteLine(status);
Console.ReadLine();
}
As you can see its just Connect_Net("Device IP", 4370) that does all the work, but for some case I keep getting false for status value.
Can someone help, thank you.
The default IP address is 192.168.1.124
Are you able to ping successfully? If not check your network settings. Also note a crossover cable or switch is required.
Are you able to connect with the provided Access software?
I am developing a simple app that need to send and receive some data from azure.
First of all, I have worked with a simulated device(and console app). I have configured my azure portal to work with the this data and everything works well.
At the same time, I checked my sensor with unit-tests and it works fine too.
Now, I want to send some data from my sensors to azure(with Universal App). I tried to work with this link:
https://blogs.windows.com/buildingapps/2016/03/03/connect-your-windows-app-to-azure-iot-hub-with-visual-studio/#BgxLrRq1bXolCitM.97
I choose the device that I worked with in the simulated device and got an error of "unknown host" for the client connect.
Do I need to register my raspberry pi as a device before? How I can send a simple string from known universal app (i.e: https://developer.microsoft.com/en-us/windows/iot/samples/helloblinky ) to azure?
I am working with Windows 10 IOT, c#
Thanks!
Update:
I tried to do all what you suggested without success.
Relavant code:
public static async Task SendDeviceToCloudMessageAsync()
{
CreateClient();
var currentTemperature = 20 /*getCurrentTemperature()*/;
var currentHumidity = 20/*getCurrentHumidity()*/;
var telemetryDataPoint = new
{
deviceId = DeviceId,
plantID = 7,
temperature = currentTemperature,
humidity = currentHumidity,
userId = 1
};
var messageString = JsonConvert.SerializeObject(telemetryDataPoint);
var message = new Message(Encoding.ASCII.GetBytes(messageString));
message.Properties.Add("temperatureAlert", (currentTemperature > 30) ? "true" : "false");
Debug.WriteLine("{0} > Sending message: {1}", DateTime.Now, messageString);
await deviceClient.SendEventAsync(message);
}
I don't know how to validate the "sharedAccessKey" on connectionString var
Error(on await deviceClient.SendEventAsync(message) line):
Exception thrown: 'System.Exception' in System.Private.CoreLib.ni.dll
No such host is known. (Exception from HRESULT: 0x80072AF9)
You will need to do two things here.
First up, connect your device. Details here - https://developer.microsoft.com/en-us/windows/iot/docs/ConnectDeviceToCloud
Second, connect your app. - https://developer.microsoft.com/en-us/windows/iot/docs/ConnectAppToCloud
If you run into issues when doing the above two, then, you will be able to ask more specific questions.
I have Lumia 830 and i've tried to create flashlight app in UWP C#. my device Flashlight works great but i don't know why i can't create my own app turn on / off Torch of my phone.
I use Lamp class :
var lamp = await Lamp.GetDefaultAsync();
if (lamp == null)
{
ShowErrorMessage("No Lamp device found");
return;
}
lamp.IsEnabled = true;
when run this code on my phone "lamp" is null and it couldn't find my FlashLED. I've got this code from MSDN.Microsoft.com and thay said
If the returned object is null, the Lamp API is unsupported on the
device. Some devices may not support the Lamp API even if there is a
lamp physically present on the device.
This class doesn't work on my Lumia 830 i don't kno why? :(
also i use this code :
var mediaDev = new MediaCapture();
await mediaDev.InitializeAsync();
var videoDev = mediaDev.VideoDeviceController;
var tc = videoDev.TorchControl;
if (tc.Supported)
{
// But wait, for this to work with Blue camera drivers, we have to Start a recording session
// Create video encoding profile as MP4
var videoEncodingProperties = MediaEncodingProfile.CreateMp4(VideoEncodingQuality.Vga);
// Start Video Recording
var videoStorageFile = await KnownFolders.VideosLibrary.CreateFileAsync("tempVideo.mp4", CreationCollisionOption.GenerateUniqueName);
await mediaDev.StartRecordToStorageFileAsync(videoEncodingProperties, videoStorageFile);
// Turn on Torch
mediaDev.VideoDeviceController.TorchControl.Enabled = true;
}
this code works and my FlashLED turn on but it record video and it take's user SD Card memory.
please help me if you know there is best way to turn on/off Torch or FlashLED.
thanks in advance
Hussein Habibi Juybari
The Lamp API is designed for Windows 10 devices only and you can only use it on devices which support the API. Currently supported devices are 950/950XL, 650, and 550. Older devices will not be updated to support this API. You should fall back to the Windows 8.1 method of turning on flash when you detect that the lamp device is not available on older devices.
From: https://wpdev.uservoice.com/forums/110705/suggestions/15846967
Please test default sample named LampDevice (cf. https://github.com/Microsoft/Windows-universal-samples/tree/master/Samples/LampDevice). Do you have the same behavior ? I just tested on Lumia 930 it works fine. No Lumia 830 to test it.
Update: This may not be "Pairing". This may just need to have a service started and bound to a port. However, this code is not storing it either. I need the device to be stored even after the application is closed.
I am building a program specifically suited for Zebra RW 420's on a Windows Mobile 6 Handheld device. The application needs to allow a mobile device to pair with the printer on COM1. I believe I am very close to getting it, but I can't get the pair request to work.
I am able to communicate with the printer and even print by directly connecting and printing, but I can't get the mobile device to actually pair with it. I've tried a variation of pins to include null, "1", "0000", and "1234". No matter what, the method always returns false. Any suggestions or ideas why this might be failing? I can pair the device just find in the WM6 Bluetooth menu, but not in my application.
It might be important to note that the little light bulb icon on the printer comes on when the program says it is attempting to pair, but after about 5 to 10 seconds, it fails.
BluetoothSecurity.PairRequest(device, "1"))
Additional Information:
I've successfully paired with my Android phone using this code.
I then logged in and set a PIN on the Zebra printer. However, this code still fails to pair with the printer even when I know the pin is correct / set in the printer.
From https://km.zebra.com/kb/index?page=answeropen&type=open&searchid=1336682809706&answerid=16777216&iqaction=5&url=https%3A%2F%2Fkm.zebra.com%2Fkb%2Findex%3Fpage%3Dcontent%26id%3DSO8031%26actp%3Dsearch%26viewlocale%3Den_US&highlightinfo=6292341,26,43#
Zebra Bluetooth enabled mobile printers are 'slave' devices only. The printers will pair with any 'master' device that tries to make a valid connection. Since only a master device can initiate a connection, the printer does not store pairing data, that function is always done on the master device. The printer can only be connected to one master device at a time, but any number of master devices that have stored pairing information for the printer would be able to initiate a connection to the printer without having to rediscover it.
I'm guessing that this means the InTheHand.Net BluetoothSecurity.PairRequest might not work for this type of pairing?
In the Bluetooth section of the WM handheld, under the "Devices" tab, I can add the device. I need to essentially do that. I need to register the device in that list and then set it to use COM 1 in the "COM Ports" section. The application I am using doesn't actually print. It's sole purpose is to prepare the printer for other applications.
The quote from Zebra make it sounds as pairing is actually not required at all. Are you printing from your app? If so just connect to the SPP service and send the text.
BluetoothAddress addr = ...
Guid serviceClass;
serviceClass = BluetoothService.SerialPort;
var ep = new BluetoothEndPoint(addr, serviceClass);
var cli = new BluetoothClient();
cli.Connect(ep);
Stream peerStream = cli.GetStream();
peerStream.Write ...
(From General Bluetooth Data Connections)
The Zebra Mobile Printer needed to be properly configured before pairing with this method will work. Here is what I did:
First, I ran the following commands on the printer:
.
! U1 setvar "bluetooth.authentication" "setpin"
! U1 getvar "bluetooth.authentication"
! U1 getvar "bluetooth.enable"
! U1 getvar "bluetooth.discoverable"
! U1 setvar "bluetooth.bluetooth_pin" "0000"
! U1 getvar "bluetooth.bluetooth_pin"
Then, the application with this code ran successfully.
.
int pair_req = 0;
try
{
if (BluetoothSecurity.SetPin(device, "0000")) {
while (status == false && pair_req < 3)
{
++pair_req;
status_box.Text = status_box.Text + '\n' + "Attempt " + pair_req.ToString();
status_box.Update();
if (BluetoothSecurity.PairRequest(device, "0000"))
{
status = true;
client.Refresh();
status_box.Text = "Paired Successfully.";
status_box.Update();
Thread.Sleep(5000);
}
else
{
status = false;
}
}
}
}
catch (ArgumentNullException e)
{
status_box.Text = "Pair failed.";
status_box.Update();
Thread.Sleep(5000);
}
status_box.Update();
Thread.Sleep(400);