I'm gonna' cut right to the chase here, and confess that I'm a bit of a newb at this stuff, so bear with me.
I have a list of myObjects. Each myObject has a few variables.
What I want to do is to be able to insert said object's variables into a ListView, and then be able to search through said variables with a basic TextBox. The results of this search will be the only entries in my ListView as the user types.
I fill my ListView like this:
ListView lv = new ListView();
lv.Columns.Add("FirstVariable");
lv.Columns.Add("SecondVariable");
lv.Columns.Add("ThirdVariable");
lv.View = View.Details;
lv.Width = 500;
lv.Height = 500;
foreach (var value in myListOfObjects)
{
lv.Items.Add(new ListViewItem(new string[] { value.key, value.title, value.typeName }));
}
//...
Now, I also have a TextBox in my Form, which I hope can be used to search through the rows of information in my ListView as the user types.
How would I go about doing this?
Can I use EventHandler on my TextBox to perhaps repopulate the ListView on each keypress or something?
If so, could anyone demonstrate how to do so?
What you need to do is;
On textbox_textChanged - remove all items from the listview and then add the ones that match an example could be;
Warning - Sudo code incoming!
textbox_textChanged(Sender sender, SomeArgs args)
{
lv.Clear();
foreach(var item in originalCollection)
{
if(item.name.Contains(textbox.Text)
lv.Add(item);
}
}
Related
I'm working on a small program as part of my A Level Computing course that is designed to track orders. It is written in C# using the Windows Forms.
I am having an issue where I enter all the information for a new order and then press OK and it should update the ListView with the information. I have my ListView in Detail view with 4 columns but nothing ever gets added to the ListView. The section of code that should add the items to the ListView is being executed and is not throwing any errors or causing the program to crash but nothing is being added. Its weird because I am using the exact same method that I used in my little prototype mock up but for some reason now it is not working.
All the things I've found on here or on the internet seem to suggest its an issue with the View mode of the ListView and I've tried modifying this property to no avail.
Any ideas why this section of code is refusing to add anything to the ListView?
//Create an array to store the data to be added to the listbox
string[] orderDetails = { Convert.ToString(id + 1), rNameBox.Text, dateBox.Value.ToString(), orderBox.Text };
//DEBUGGING
Console.WriteLine(orderDetails[0]);
Console.WriteLine(orderDetails[1]);
Console.WriteLine(orderDetails[2]);
Console.WriteLine(orderDetails[3]);
//END DEBUGGING
//Add the order info to the ListView item on the main form
var listViewItem = new ListViewItem(orderDetails);
ths.listView1.Items.Add(listViewItem);
If you need any more information just say. Apologies if this is in the wrong format or something this is my first time here.
Your problem is that your ListViewItem contains a string array and it has no useful way of displaying it.
What you should be doing (there are a number of ways of doing this, but here's one) is creating a class, OrderDetail, with an Id, a Name, a Date, and so on. Give it a ToString() method (public override string ToString()) which returns what you want to display, e.g.:
public override string ToString()
{
return this.Name;
}
Create an instance of OrderDetail and set its properties. Create ListViewItem giving it the OrderDetail instance and add to the ListView. Repeat for as many OrderDetail instances you want.
Cheers -
Added: code which works:
int id = 12;
string rNameBoxText = "rName";
DateTime dateBoxValue = DateTime.Now;
string orderBoxText = "order";
string[] orderDetails = { Convert.ToString(id + 1), rNameBoxText, dateBoxValue.ToString(), orderBoxText };
//DEBUGGING
Console.WriteLine(orderDetails[0]);
Console.WriteLine(orderDetails[1]);
Console.WriteLine(orderDetails[2]);
Console.WriteLine(orderDetails[3]);
//END DEBUGGING
this.listView1.Columns.Clear();
this.listView1.Columns.Add("Id");
this.listView1.Columns.Add("rName");
this.listView1.Columns.Add("Date");
this.listView1.Columns.Add("Order");
this.listView1.View = View.Details;
//Add the order info to the ListView item on the main form
var listViewItem = new ListViewItem(orderDetails);
this.listView1.Items.Add(listViewItem);
I'm not very experienced on c#. I'm working with winforms and I'm looking for a way to create something like a list of elements with this template , something like the autocompletion list of visual studio.
Is it possible to do? Shall I use listbox or listview?
EDIT
Sorry my question wasn't clear I don't want to create an autocomplete but what i want to create is something like this a list of things with an icon next to the text of that thing.
As I understand from your question, you can create custom UserControl or create a Form and put ListBox in it. If you use From be sure that you change border style layout, just set it to none. After creation for use it you should create form and show it where you want like this:
FrmAutoComplete x = new FrmAutoComplete();
x.Show();
you can put this form in ToolTipItem and show it.
Good luck.
THis is a quick and dirty example of using images in your Listview control. Since I don;t have a lot of information about what you plan to do, I tried to keep is simple.
In short, you need to load some images into one of the ImageLists (Large or Small) built into the Listview control and assign them keys so that you can assign them to specific list items as you add them.
The trick to this is determining which image to use for a specific list item (assuming there are different images assigned to different list items depending on some differentiating factor. For this example, I used an arbitrary assignment of "cars" or "trucks," and simply decided that the first five items in the list would be cars, and the last five would be trucks. I then assigned each image appropriately, using the image key as I added each listview item. You can do this for more complex scenarios, and when using the image key, it does not matter what order the items are added.
For this use case, you will want to create or use images with dimensions of 16 x 16 pixels. I went ahead and added two images to my project resource file, then simply accessed them using the project Properties.Resources name space. There are other ways to do this as well, but this is the most convenient for me.
Hope that helps.
public partial class Form1 : Form
{
static string CAR_IMAGE_KEY = "Car";
static string TRUCK_IMAGE_KEY = "Truck";
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
this.SetupListview();
this.LoadListView();
}
private void SetupListview()
{
var imgList = new ImageList();
imgList.Images.Add("Car", Properties.Resources.jpgCarImage);
imgList.Images.Add("Truck", Properties.Resources.jpgTruckImage);
var lv = this.listView1;
lv.View = View.List;
lv.SmallImageList = imgList;
}
private void LoadListView()
{
for(int i = 1; i <= 10; i++)
{
string currentImageKey = CAR_IMAGE_KEY;
if(i > 5) currentImageKey = TRUCK_IMAGE_KEY;
var item = this.listView1.Items.Add("Item" + i.ToString(), currentImageKey);
}
}
The ListView seems to be as cantankerous as a polecat and as temperamental as a [elided by the P.C. police]
With help from - and others, I was able to get a ListView working just as I wanted
it to
(http://stackoverflow.com/questions/11423537/how-to-add-subitems-to-a-listview).
Now I'm converting that simple demo for use in a real app.
I create the columns in the form's Load event:
listViewGroupsItems.Columns.Add(colHeadName);
listViewGroupsItems.Columns.Add(colHeadRate);
...but they don't display. However, there is a blank line above my first item. So why are no text values being displayed. Are they "there" but invisible? Why would they get wiped out?
Anyway, what I want to see is:
column1Title column2Title
Group1Name
Item subitem
Item subitem
Group2Name
Item subitem
Group1Name
Item subitem
Item subitem
Item subitem
Item subitem
...but what I actually see is just:
[blank line]
Group1Name
...that's it!
The ListView's View property is set to Details; otherwise, all of the properties are the default values.
My listview code is:
private void AddGroupsAndItems() {
Dictionary<string, string> GroupsDict = PlatypusData.GetGroupsForTopLevel(Convert.ToInt32(labelTopLevel.Tag));
int currentGroup = 0;
foreach (KeyValuePair<string, string> entry in GroupsDict) {
string GroupNumber = entry.Key;
string GroupName = entry.Value;
listViewGroupsItems.Groups.Add(new ListViewGroup(GroupName, HorizontalAlignment.Left));
Dictionary<string, string> ItemsDict = PlatypusData.GetItemsForGroup(GroupNumber);
foreach (KeyValuePair<string, string> itemEntry in ItemsDict) {
string itemID = itemEntry.Key;
string itemName = itemEntry.Value;
ListViewItem lvi = new ListViewItem(string.Format("{0} ({1})", itemName, itemID));
lvi.SubItems.Add(PlatypusData.GetDuckbillNameForItemId(itemID));
listViewGroupsItems.Items.Add(lvi);
listViewGroupsItems.Groups[currentGroup].Items.Add(lvi);
}
currentGroup++;
}
}
UPDATE
I changed my code in the form's Load event from:
var colHeadName = new ColumnHeader { Text = Resources.RateRequestForm_RateRequestForm_Load_Billing_Account_Client, Width = 160 };
var colHeadRate = new ColumnHeader { Text = Resources.RateRequestForm_RateRequestForm_Load_RatePlan_ID, Width = 120 };
listViewCustomerBillAccountsClients.Columns.Add(colheadName); //colHeadName);
listViewCustomerBillAccountsClients.Columns.Add(colheadRate); //colHeadRate);
...to:
ColumnHeader colheadName = new ColumnHeader();
ColumnHeader colheadRate = new ColumnHeader();
listViewCustomerBillAccountsClients.Columns.Add(colheadName);
listViewCustomerBillAccountsClients.Columns.Add(colheadRate);
...and it made no difference at all.
It would seem that the ColumnHeader constructor should be able to take a string of what it should display, but even when I do that:
ColumnHeader colheadName = new ColumnHeader("This");
ColumnHeader colheadRate = new ColumnHeader("That");
...there is still no change (according to Intellisense or whatever it's called, the string arg is an ImageKey, but I thought I'd try just out of thoroughness/frustration.
Late to the party, but I've just spent some time trying to solve a similar problem. The answer I found was that when clearing the list before filling, you must use
listviewGroupItems.Items.Clear();
not
listviewGroupItems.Clear();
The ListView.Clear() method clears everything from the control--including the columns
I had the same issue today. I had coded listView.Clear() as user2867342 mentioned. I needed to change that to listView.Items.Clear(), but that did not make the columns appear. The columns were there, and I could click on them and resize them, but they were completely blank.
I had a ListView set to Details mode. I also had set the OwnerDraw property to true, because I wanted to paint my own progress bar column. MSDN says the following about the OwnerDraw property (emphasis mine):
A ListView control is normally drawn by the operating system. In order
to customize the appearance of ListView items, subitems, and column
headers, set the OwnerDraw property to true and provide a handler for
one or more of the following events: DrawItem, DrawSubItem,
DrawColumnHeader. This is called owner drawing. When the View property
is set to View.Details, all three events occur; otherwise, only the
DrawItem event occurs.
I had to implement the DrawColumnHeader event. In my case, the defualt worked fine, so the method sets the DrawDefault event parameter to true. After implementing this event handler, the column headers appeared correctly:
...Windows.Forms designer code...
listView.DrawColumnHeader += new DrawListViewColumnHeaderEventHandler(this.listView_DrawColumnHeader);
...
private void listView_DrawColumnHeader(object sender, DrawListViewColumnHeaderEventArgs e)
{
e.DrawDefault = true;
}
You're missing column headers in your code. (fixed)
Per the MSDN:
"If your ListView control does not have any column headers specified and you set the View property to View.Details, the ListView control will not display any items. If your ListView control does not have any column headers specified and you set the View property to View.Tile, the ListView control will not display any subitems."
Granted, you'll probably need to make more adjustments than what you see in my SS, but it at least answers your question as to why you are getting blanks.
Edit (Changed lines, although changing them back to your code didn't skew my successful results):
lvi.Group = listViewGroupsItems.Groups[currentGroup];
listViewGroupsItems.Items.Add(lvi);
One more thing to check I just found:
OwnerDraw must be false.
Copy & Paste from previous project and forgot that I used OwnerDraw
i'm stuck....
this my code to add items to my listview:
ListViewItem item = new ListViewItem(ProjectDomainName);
item.Tag = relatedProject.ProjectId;
lvwSelectedProjects.Items.Add(item);
when i choose 'View.List' as viewmode, i see all items.
When i choose 'View.Details' (which is the setting that i want) i see.... nothing. Well, nothing, i DO get a vertical scrollbar, but no items. And i can scroll too, but no items....
I also added a column in the listview (didn't change the add items code), but that also didn't work
i must be overlooking something?
This code works for me:
using System;
using System.Windows.Forms;
public class LVTest : Form {
public LVTest() {
ListView lv = new ListView();
lv.Columns.Add("Header", 100);
lv.Columns.Add("Details", 100);
lv.Dock = DockStyle.Fill;
lv.Items.Add(new ListViewItem(new string[] { "Alpha", "Some details" }));
lv.Items.Add(new ListViewItem(new string[] { "Bravo", "More details" }));
lv.View = View.Details;
Controls.Add(lv);
}
}
public static class Program {
[STAThread] public static void Main() {
Application.Run(new LVTest());
}
}
Try this code for yourself in an empty project. Then, focus on adapting it to your application: compare how your program is different from this code, and work on changing it to more closely match mine. It's OK if you lose functionality in your program; just try to get a basic version working. Then, add functionality back bit by bit so you can be sure that the program still works every step of the way.
If you're still stuck, post more code from your project and we might have a better idea of why you're having trouble.
Another possible cause of blank items when listview.View = View.Details, is if you don't add any columns to the listview.
For example:
ListView lv = new ListView();
lv.View = View.Details;
lv.Items.Add("Test");
.. will result in a blank ListView.
Adding a column will correct:
...
lv.View = View.Details;
// Add one auto-sized column, to show Text field of each item.
lv.Columns.Add("YourColumnTitle", -2);
...
Because, you should be using a ListViewDataItem instead of a ListViewItem, observe ...
for (int i = 0; i < AudioCdWriter.FileCount; ++i) {
var item = new ListViewDataItem(i.ToString());
item.SubItems.Add(AudioCdWriter.TrackLength((short)i).ToString());
item.SubItems.Add(AudioCdWriter.file[(short)i]);
lvwAudioFiles.Items.Add(item);
}
This happened to me as well (listview not showing items in details view) I just put the following into the code (previously was only in the design) after adding items to the listview and it started showing the items.
lv.View = View.Details;
ListViewItem item = new ListViewItem("item1");
item.SubItems.Add("subitem"); //add subitem if applicable
listview1.Items.Add(item);
this Result can be sold your problem
Is there a straighforward way to set additional text to appear in a tooltip when a user's mouse is held over an item in a CheckedListBox?
What I would expect to be able to do in code is:
uiChkLstTables.DisplayOnHoverMember = "DisplayOnHoverProperty"; //Property contains extended details
Can anyone point me in the right direction to do this? I've already found a couple of articles that involve detecting which item the mouse is currently over and creating a new tooltip instance, but this sounds a little too contrived to be the best way.
Thanks in advance.
Add a Tooltip object to your form and then add an event handler for the CheckedListBox.MouseHover that calls a method ShowToolTip();
Add MouseMove event of your CheckedListBox which has the following code:
//Make ttIndex a global integer variable to store index of item currently showing tooltip.
//Check if current location is different from item having tooltip, if so call method
if (ttIndex != checkedListBox1.IndexFromPoint(e.Location))
ShowToolTip();
Then create the ShowToolTip method:
private void ShowToolTip()
{
ttIndex = checkedListBox1.IndexFromPoint(checkedListBox1.PointToClient(MousePosition));
if (ttIndex > -1)
{
Point p = PointToClient(MousePosition);
toolTip1.ToolTipTitle = "Tooltip Title";
toolTip1.SetToolTip(checkedListBox1, checkedListBox1.Items[ttIndex].ToString());
}
}
Alternately, you could use a ListView with checkboxes instead. This control has
builtin support for tooltips.
Contrived or not; that's what there is...
I'm not aware of an easier way than you have already described (although I'd probably re-use a tooltip instance, rather than creating new all the time). If you have articles that show this, then use them - or use a 3rd party control that supports this natively (none leap to mind).
I would like to expand upon Fermin's answer in order to perhaps make his wonderful solution slightly more clear.
In the form that you're working in (likely in the .Designer.cs file), you need to add a MouseMove event handler to your CheckedListBox (Fermin originally suggested a MouseHover event handler, but this did not work for me).
this.checkedListBox.MouseMove += new System.Windows.Forms.MouseEventHandler(this.showCheckBoxToolTip);
Next, add two class attributes to your form, a ToolTip object and an integer to keep track of the last checkbox whose tool tip was shown
private ToolTip toolTip1;
private int toolTipIndex;
Finally, you need to implement the showCheckBoxToolTip() method. This method is very similar to Fermin's answer, except that I combined the event callback method with the ShowToolTip() method. Also, notice that one of the method parameters is a MouseEventArgs. This is because the MouseMove attribute requires a MouseEventHandler, which then supplies MouseEventArgs.
private void showCheckBoxToolTip(object sender, MouseEventArgs e)
{
if (toolTipIndex != this.checkedListBox.IndexFromPoint(e.Location))
{
toolTipIndex = checkedListBox.IndexFromPoint(checkedListBox.PointToClient(MousePosition));
if (toolTipIndex > -1)
{
toolTip1.SetToolTip(checkedListBox, checkedListBox.Items[toolTipIndex].ToString());
}
}
}
Run through your ListItems in your checkbox list of items and set the appropriate text as the item 'title' attribute, and it will display on hover...
foreach (ListItem item in checkBoxList.Items)
{
//Find your item here...maybe a switch statement or
//a bunch of if()'s
if(item.Value.ToString() == "item 1")
{
item.Attributes["title"] = "This tooltip will display when I hover over item 1 now, thats it!!!";
}
if(item.Value.ToString() == "item 2")
{
item.Attributes["title"] = "This tooltip will display when I hover over item 2 now, thats it!!!";
}
}