Attach WPF Window to the Window of Another Process - c#

I want to write a WPF application that docks to an application running in another process (this is a 3rd party app I have no control of). Ideally I would like to be able to define if the app docks on the left or right.
Here's an example of what I want to do:
I have tried to implement the following 2 examples with no success.
Attach window to window of another process - Button_Click gives the following error:
Attach form window to another window in C# - Button_Click_1 docks it the title bar but I cannot see the entire app:
The following is the code:
namespace WpfApplicationTest
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
[DllImport("user32.dll")]
public static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong);
[DllImport("user32.dll")]
public static extern int GetWindowLong(IntPtr hWnd, int nIndex);
[DllImport("user32.dll", SetLastError = true)]
private static extern IntPtr SetParent(IntPtr hWndChild, IntPtr hWndNewParent);
public static int GWL_STYLE = -16;
public static int WS_CHILD = 0x40000000;
[DllImport("user32")]
private static extern bool SetWindowPos(
IntPtr hWnd,
IntPtr hWndInsertAfter,
int x,
int y,
int cx,
int cy,
uint uFlags);
private IntPtr _handle;
private void SetBounds(int left, int top, int width, int height)
{
if (_handle == IntPtr.Zero)
_handle = new WindowInteropHelper(this).Handle;
SetWindowPos(_handle, IntPtr.Zero, left, top, width, height, 0);
}
public MainWindow()
{
InitializeComponent();
}
private void Button_Click(object sender, RoutedEventArgs e)
{
Process hostProcess = Process.GetProcessesByName("notepad").FirstOrDefault();
IntPtr hostHandle = hostProcess.MainWindowHandle;
//MyWindow window = new MyWindow();
this.ShowActivated = true;
HwndSourceParameters parameters = new HwndSourceParameters();
parameters.WindowStyle = 0x10000000 | 0x40000000;
parameters.SetPosition(0, 0);
parameters.SetSize((int)this.Width, (int)this.Height);
parameters.ParentWindow = hostHandle;
parameters.UsesPerPixelOpacity = true;
HwndSource src = new HwndSource(parameters);
src.CompositionTarget.BackgroundColor = Colors.Transparent;
src.RootVisual = (Visual)this.Content;
}
private void Button_Click_1(object sender, RoutedEventArgs e)
{
Process hostProcess = Process.GetProcessesByName("notepad").FirstOrDefault();
if (hostProcess != null)
{
Hide();
//this.WindowStyle;
//new WindowInteropHelper(this).SetBounds(0, 0, 0, 0, BoundsSpecified.Location);
//SetWindowPos(new WindowInteropHelper(this).Handle, IntPtr.Zero, 0, 0, 0, 0, 0);
SetBounds(0, 0, 0, 0);
IntPtr hostHandle = hostProcess.MainWindowHandle;
IntPtr guestHandle = new WindowInteropHelper(this).Handle;
SetWindowLong(guestHandle, GWL_STYLE, GetWindowLong(guestHandle, GWL_STYLE) | WS_CHILD);
SetParent(guestHandle, hostHandle);
Show();
}
}
}

You implementation is totally wrong, you are trying to make your window as a child window of the window you want to snap to.
I wrote a small helper class for snapping to another window by it's title, I hope this helps.
WindowSnapper.cs
public class WindowSnapper
{
private struct Rect
{
public int Left { get; set; }
public int Top { get; set; }
public int Right { get; set; }
public int Bottom { get; set; }
public int Height
{
get { return Bottom - Top; }
}
public static bool operator !=(Rect r1, Rect r2)
{
return !(r1 == r2);
}
public static bool operator ==(Rect r1, Rect r2)
{
return r1.Left == r2.Left && r1.Right == r2.Right && r1.Top == r2.Top && r1.Bottom == r2.Bottom;
}
}
[DllImport("user32.dll")]
private static extern bool GetWindowRect(IntPtr hwnd, ref Rect rectangle);
private DispatcherTimer _timer;
private IntPtr _windowHandle;
private Rect _lastBounds;
private Window _window;
private string _windowTitle;
public WindowSnapper(Window window, String windowTitle)
{
_window = window;
_window.Topmost = true;
_windowTitle = windowTitle;
_timer = new DispatcherTimer();
_timer.Interval = TimeSpan.FromMilliseconds(10);
_timer.Tick += (x, y) => SnapToWindow();
_timer.IsEnabled = false;
}
public void Attach()
{
_windowHandle = GetWindowHandle(_windowTitle);
_timer.Start();
}
public void Detach()
{
_timer.Stop();
}
private void SnapToWindow()
{
var bounds = GetWindowBounds(_windowHandle);
if (bounds != _lastBounds)
{
_window.Top = bounds.Top;
_window.Left = bounds.Left - _window.Width;
_window.Height = bounds.Height;
_lastBounds = bounds;
}
}
private Rect GetWindowBounds(IntPtr handle)
{
Rect bounds = new Rect();
GetWindowRect(handle, ref bounds);
return bounds;
}
private IntPtr GetWindowHandle(string windowTitle)
{
foreach (Process pList in Process.GetProcesses())
{
if (pList.MainWindowTitle.Contains(windowTitle))
{
return pList.MainWindowHandle;
}
}
return IntPtr.Zero;
}
}
Usage example:
public partial class MainWindow : Window
{
private WindowSnapper _snapper;
public MainWindow()
{
InitializeComponent();
_snapper = new WindowSnapper(this, "Notepad");
_snapper.Attach();
}
}

Related

Full screen windows form but with title bar

I am following this article, http://www.vesic.org/english/blog-eng/net/full-screen-maximize/
This makes my windows form to go full screen but it also hides Title bar.
I want to hide task bar but like to have my title bar.
" targetForm.FormBorderStyle = FormBorderStyle.None;" hides my title bar but removing this shows task bar so is there anyway to hide task bar and keep title bar in windows app? Thanks
using System;
using System.Drawing;
using System.Windows.Forms;
using System.Runtime.InteropServices;
namespace myClasses
{
public class WinApi
{
[DllImport("user32.dll", EntryPoint = "GetSystemMetrics")]
public static extern int GetSystemMetrics(int which);
[DllImport("user32.dll")]
public static extern void
SetWindowPos(IntPtr hwnd, IntPtr hwndInsertAfter,
int X, int Y, int width, int height, uint flags);
private const int SM_CXSCREEN = 0;
private const int SM_CYSCREEN = 1;
private static IntPtr HWND_TOP = IntPtr.Zero;
private const int SWP_SHOWWINDOW = 64; // 0x0040
public static int ScreenX
{
get { return GetSystemMetrics(SM_CXSCREEN); }
}
public static int ScreenY
{
get { return GetSystemMetrics(SM_CYSCREEN); }
}
public static void SetWinFullScreen(IntPtr hwnd)
{
SetWindowPos(hwnd, HWND_TOP, 0, 0, ScreenX, ScreenY, SWP_SHOWWINDOW);
}
}
/// <summary>
/// Class used to preserve / restore state of the form
/// </summary>
public class FormState
{
private FormWindowState winState = FormWindowState.Normal;
private FormBorderStyle brdStyle = FormBorderStyle.Sizable;
private bool topMost;
private Rectangle bounds;
private bool IsMaximized = false;
public void Maximize(Form targetForm)
{
if (!IsMaximized)
{
IsMaximized = true;
Save(targetForm);
targetForm.WindowState = FormWindowState.Maximized;
targetForm.FormBorderStyle = FormBorderStyle.None;
//targetForm.TopMost = true;
WinApi.SetWinFullScreen(targetForm.Handle);
}
}
public void Save(Form targetForm)
{
winState = targetForm.WindowState;
brdStyle = targetForm.FormBorderStyle;
topMost = targetForm.TopMost;
bounds = targetForm.Bounds;
}
public void Restore(Form targetForm)
{
targetForm.WindowState = winState;
targetForm.FormBorderStyle = brdStyle;
targetForm.TopMost = topMost;
targetForm.Bounds = bounds;
IsMaximized = false;
}
}
}
You can set it to FormBorderStyle.FixedToolWindow;, than only the taskbar is hidden.

Positioning window form to be bottommost

I want every time you start my window form, he set at the bottom of the screen (above the taskbar)
public void goBottomWindow(Form targetForm)
{
targetForm.WindowState = FormWindowState.Maximized;
targetForm.FormBorderStyle = FormBorderStyle.None;
targetForm.TopMost = true;
WinApi.SetWinFullScreen(targetForm.Handle);
}
public class WinApi
{
[DllImport("user32.dll", EntryPoint = "GetSystemMetrics")]
public static extern int GetSystemMetrics(int which);
[DllImport("user32.dll")]
public static extern void
SetWindowPos(IntPtr hwnd, IntPtr hwndInsertAfter,
int X, int Y, int width, int height, uint flags);
private const int SM_CXSCREEN = 0;
private const int SM_CYSCREEN = 1;
private static IntPtr HWND_TOP = IntPtr.Zero;
private const int SWP_SHOWWINDOW = 64; // 0x0040
public static int ScreenX
{
get { return GetSystemMetrics(SM_CXSCREEN); }
}
public static int ScreenY
{
get {return 60;}
}
public static void SetWinFullScreen(IntPtr hwnd)
{
SetWindowPos(hwnd, HWND_TOP, 0, 0, ScreenX, ScreenY, SWP_SHOWWINDOW);
}
}
Using this code, it leaves my window form at the top of the screen .... but what I need is the form window positioned below.
It is possible to do this?
Sorry, my English is very bad :(
Why targetForm.WindowState = FormWindowState.Maximized; ?
isn't FormWindowState.Normal better for you?
Just fetch the dimension of your desktop/screen
var rect = Screen.PrimaryScreen.WorkingArea;
targetForm.Witdh = rect.Width;
targetForm.Top = rect.Height - targetForm.Height;
I saw that in your first lines it says targetForm.TopMost = true;
That means that your form will be TOPMOST, if you want your form to be BottomMost, you should change that to false;
Hope this helps! - CCB

How to modify the default size of System.Windows.Forms.FolderBrowserDialog? It's too small if you don't modify it by hand

I want the FolderBrowserDialog to be larger when first shown so that it can show more than three-level directory. Is that anyway to do it or is there anyway to override a similiar dialog?
I shamelessly copied Hans's code and modified it to achieve what you want.
private void button1_Click(object sender, EventArgs e)
{
using (new SizeWinDialog(this)//This refers to wpf Window
{
PreferredSize = new Size(150, 150)//Change this size to whatever you want
})
{
FolderBrowserDialog fbd = new FolderBrowserDialog();
fbd.ShowDialog();
}
}
class SizeWinDialog : IDisposable
{
private int mTries = 0;
private Window mOwner;
public SizeWinDialog(Window owner)
{
mOwner = owner;
owner.Dispatcher.BeginInvoke(new Action(findDialog));
}
public Size PreferredSize { get; set; }
private void findDialog()
{
// Enumerate windows to find the message box
if (mTries < 0) return;
EnumThreadWndProc callback = new EnumThreadWndProc(checkWindow);
if (EnumThreadWindows(GetCurrentThreadId(), callback, IntPtr.Zero))
{
if (++mTries < 10) mOwner.Dispatcher.BeginInvoke(new MethodInvoker(findDialog));
}
}
private bool checkWindow(IntPtr hWnd, IntPtr lp)
{
// Checks if <hWnd> is a dialog
StringBuilder sb = new StringBuilder(260);
GetClassName(hWnd, sb, sb.Capacity);
if (sb.ToString() != "#32770") return true;
// Got it
RECT dlgRect;
GetWindowRect(hWnd, out dlgRect);
SetWindowPos(new HandleRef(this, hWnd), new HandleRef(), dlgRect.Left, dlgRect.Top, PreferredSize.Width, PreferredSize.Height, 20 | 2);
return false;
}
public void Dispose()
{
mTries = -1;
}
// P/Invoke declarations
private delegate bool EnumThreadWndProc(IntPtr hWnd, IntPtr lp);
[DllImport("user32.dll")]
private static extern bool EnumThreadWindows(int tid, EnumThreadWndProc callback, IntPtr lp);
[DllImport("kernel32.dll")]
private static extern int GetCurrentThreadId();
[DllImport("user32.dll")]
private static extern int GetClassName(IntPtr hWnd, StringBuilder buffer, int buflen);
[DllImport("user32.dll")]
private static extern bool GetWindowRect(IntPtr hWnd, out RECT rc);
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
public static extern bool SetWindowPos(HandleRef hWnd, HandleRef hWndInsertAfter, int x, int y, int cx, int cy,
int flags);
private struct RECT { public int Left; public int Top; public int Right; public int Bottom; }
}
I converted the code sample above back to WinForms from the WPF version that is shown. I also created two companion classes that will size a system dialog and will place it at a specific offset from the parent form. They are used like this:
using (new OffsetWinDialog(this) { PreferredOffset = new Point(75, 75 )})
using (new SizeWinDialog(this) { PreferredSize = new Size(400, 600)})
{
DialogResult result = dlgFolderBrowser.ShowDialog();
if (result == DialogResult.Cancel)
return;
}
The original post (below) shows how to place the system dialog at the center of the parent. Together, these three classes will let you control the initial size and position of the system dialogs. Rather than repeat the code here, please refer to the following thread.
Winforms-How can I make MessageBox appear centered on MainForm?

Drawing a circle outside the Winform

I am creating a Screen Recording app using Windows media encoder, i Can record the video and save it to a disk,now i need to draw a filled circle around the mouse click area when ever the mouse click event Fire( to high light the area that mouse press event occur), is there a way to do that? any code sample? thank you!!! sorry for not inserting the code here is my code
public void CaptureMoni()
{
string dateTime = DateTime.Now.ToString("yyyy.MM.dd _ HH.mm");
var dir = #"C:\VIDEOS\" + dateTime;
try
{
System.Drawing.Rectangle _screenRectangle = Screen.PrimaryScreen.Bounds;
_screenCaptureJob = new ScreenCaptureJob();
_screenCaptureJob.CaptureRectangle = _screenRectangle;
_screenCaptureJob.ShowFlashingBoundary = true;
_screenCaptureJob.ScreenCaptureVideoProfile.FrameRate = 10;
_screenCaptureJob.CaptureMouseCursor = true;
if (!Directory.Exists(dir))
{
Directory.CreateDirectory(dir);
_screenCaptureJob.OutputScreenCaptureFileName = string.Format(Path.Combine(dir, dateTime + ".wmv"));
}
}
catch (Exception)
{
MessageBox.Show("Screnn Capturing Failed!" );
}
string temPath = (_screenCaptureJob.OutputScreenCaptureFileName.ToString());
// MessageBox.Show(temPath);
}
public ScreenCaptureJob _screenCaptureJob { get; set; }
finally i did what i need Special thanks to PacMani he direct me the right way,
NOTE : this is not a full code which include red circle in the video, this is only for having a red circle and making the transparent form on top of the all the other forms (sorry for the language mistakes)) thank you for the Help # PacMAni
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
WindowState = FormWindowState.Maximized;
this.TopMost = true;
}
protected override void WndProc(ref Message m)
{
if (m.Msg == (int)RMouseListener.WM.WM_NCHITTEST)
m.Result = (IntPtr)RMouseListener.WM.HTTRANSPARENT;
else
base.WndProc(ref m);
}
public void draw_circle()
{
int x = MousePosition.X;
int y = MousePosition.Y;
System.Drawing.SolidBrush myBrush = new System.Drawing.SolidBrush(System.Drawing.Color.Salmon);
System.Drawing.Graphics formGraphics = this.CreateGraphics();
formGraphics.FillEllipse(myBrush, new Rectangle(x - 60, y - 60, 60, 60));
myBrush.Dispose();
formGraphics.Dispose();
Thread.Sleep(200);
this.Invalidate();
}
RMouseListener _native;
private void button1_Click(object sender, EventArgs e)
{
//_native = new RMouseListener();
//_native.RButtonClicked += new EventHandler<SysMouseEventInfo>(_native_RButtonClicked);
//_native.LButtonClicked += new EventHandler<SysMouseEventInfo>(_native_LButtonClicked);
}
private void button2_Click(object sender, EventArgs e)
{
_native.Close();
this.Dispose();
}
void _native_RButtonClicked(object sender, SysMouseEventInfo e)
{
// listBox1.Items.Add(e.WindowTitle);
draw_circle();
}
void _native_LButtonClicked(object sender, SysMouseEventInfo e)
{
// listBox2.Items.Add(e.WindowTitle);
draw_circle();
}
// }
public class SysMouseEventInfo : EventArgs
{
public string WindowTitle { get; set; }
}
public class RMouseListener
{
Form1 frm = new Form1();
public RMouseListener()
{
this.CallBack += new HookProc(MouseEvents);
//Module mod = Assembly.GetExecutingAssembly().GetModules()[0];
//IntPtr hMod = Marshal.GetHINSTANCE(mod);
using (Process process = Process.GetCurrentProcess())
using (ProcessModule module = process.MainModule)
{
IntPtr hModule = GetModuleHandle(module.ModuleName);
_hook = SetWindowsHookEx(WH_MOUSE_LL, this.CallBack, hModule, 0);
}
}
int WH_MOUSE_LL = 14;
int HC_ACTION = 0;
HookProc CallBack = null;
IntPtr _hook = IntPtr.Zero;
public event EventHandler<SysMouseEventInfo> RButtonClicked;
public event EventHandler<SysMouseEventInfo> LButtonClicked;
int MouseEvents(int code, IntPtr wParam, IntPtr lParam)
{
//Console.WriteLine("Called");
//MessageBox.Show("Called!");
if (code < 0)
return CallNextHookEx(_hook, code, wParam, lParam);
if (code == this.HC_ACTION)
{
// Left button pressed somewhere
if (wParam.ToInt32() == (uint)WM.WM_RBUTTONDOWN || wParam.ToInt32() == (uint)WM.WM_LBUTTONDOWN)
{
MSLLHOOKSTRUCT ms = new MSLLHOOKSTRUCT();
ms = (MSLLHOOKSTRUCT)Marshal.PtrToStructure(lParam, typeof(MSLLHOOKSTRUCT));
IntPtr win = WindowFromPoint(ms.pt);
string title = GetWindowTextRaw(win);
if (RButtonClicked != null || LButtonClicked != null)
{
RButtonClicked(this, new SysMouseEventInfo { WindowTitle = title });
LButtonClicked(this, new SysMouseEventInfo { WindowTitle = title });
}
}
}
return CallNextHookEx(_hook, code, wParam, lParam);
}
public void Close()
{
if (_hook != IntPtr.Zero)
{
UnhookWindowsHookEx(_hook);
}
}
public delegate int HookProc(int code, IntPtr wParam, IntPtr lParam);
[System.Runtime.InteropServices.DllImport("user32.dll", EntryPoint = "SetWindowsHookEx", SetLastError = true)]
public static extern IntPtr SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hMod, uint dwThreadId);
[System.Runtime.InteropServices.DllImport("user32.dll")]
public static extern int CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam);
[System.Runtime.InteropServices.DllImport("kernel32.dll", CharSet = System.Runtime.InteropServices.CharSet.Auto)]
public static extern IntPtr GetModuleHandle(string lpModuleName);
[DllImport("user32.dll")]
static extern IntPtr WindowFromPoint(int xPoint, int yPoint);
[DllImport("user32.dll")]
static extern IntPtr WindowFromPoint(POINT Point);
[DllImport("user32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool UnhookWindowsHookEx(IntPtr hhk);
[DllImport("user32.dll", CharSet = CharSet.Auto)]
static extern IntPtr SendMessage(IntPtr hWnd, UInt32 Msg, IntPtr wParam, [Out] StringBuilder lParam);
public static string GetWindowTextRaw(IntPtr hwnd)
{
// Allocate correct string length first
//int length = (int)SendMessage(hwnd, (int)WM.WM_GETTEXTLENGTH, IntPtr.Zero, IntPtr.Zero);
StringBuilder sb = new StringBuilder(65535);//THIS COULD BE BAD. Maybe you shoudl get the length
SendMessage(hwnd, (int)WM.WM_GETTEXT, (IntPtr)sb.Capacity, sb);
return sb.ToString();
}
[StructLayout(LayoutKind.Sequential)]
public struct MSLLHOOKSTRUCT
{
public POINT pt;
public int mouseData;
public int flags;
public int time;
public UIntPtr dwExtraInfo;
}
public enum WM : uint
{//all windows messages here
WM_LBUTTONDOWN = 0x0201,
WM_RBUTTONDOWN = 0x0204,
WM_GETTEXT = 0x000D,
WM_GETTEXTLENGTH = 0x000E,
WM_MOUSE = 0x0200,
WM_NCHITTEST = 0x84,
HTTRANSPARENT
}
[StructLayout(LayoutKind.Sequential)]
public struct POINT
{
public int X;
public int Y;
public POINT(int x, int y)
{
this.X = x;
this.Y = y;
}
}
}
private void Form1_Load(object sender, EventArgs e)
{
_native = new RMouseListener();
_native.RButtonClicked += new EventHandler<SysMouseEventInfo>(_native_RButtonClicked);
_native.LButtonClicked += new EventHandler<SysMouseEventInfo>(_native_LButtonClicked);
}
Screen recording applications add this circle in their video file, not on the desktop.
If you still want to create a circle window, you need a form with the two things you have to implement:
Click-through window (otherwise the cursor could not click on things behind it anymore). See here for the solution: Click through transparency for Visual C# Window Forms?
Transparent window (transparency key might be enough here already, if you want alpha-blended transparency, things get more exciting, there are many examples for that on CodeProject, for example http://www.codeproject.com/Articles/20758/Alpha-Blended-Windows-Forms). Without this, you would have a rectangular window and not just a circle.
Also you need to register a global mouse hook to detect global mouse clicks. I think you already did this, but your question does not show what you've done and what not.
If you received a mouse click, create a borderless window around the mouse coordinates and (with the background color being the same as the transparency key to make it invisible where the circle isn't drawn) draw an ellipse on it (hook the Paint-event and use the Graphics objects DrawEllipse method).
Start a timer after which this window disappears again (or the circle would be visible forever). If you want this circle to animate as in other screen recording apps, use the timer to animate the drawing.

Problem in hiding the taskbar using c#

i am using the below class to hid the task bar.
but the problem is, after hiding there is no focus in that place.
Its something like blocked. How to overcome this. Thanks.
public class Taskbar
{
[DllImport("user32.dll")]
public static extern int FindWindow(string className, string windowText);
[DllImport("user32.dll")]
public static extern int ShowWindow(int hwnd, int command);
public const int SW_HIDE = 0;
public const int SW_SHOW = 1;
public int _taskbarHandle;
protected static int Handle
{
get
{
return FindWindow("Shell_TrayWnd", "");
}
}
public Taskbar()
{
_taskbarHandle = FindWindow("Shell_TrayWnd", "");
}
public static void Show()
{
ShowWindow(Handle, SW_SHOW);
}
public static void Hide()
{
ShowWindow(Handle, SW_HIDE);
}
}
Are you trying to run a full screen application? If yes then read How To Cover the Task Bar with a Window and How To Make a Windows Form App Truly Full Screen (and Hide Taskbar) in C#
From the same article, you can use this code to run true full screen application
public class WinApi
{
[DllImport(”user32.dll”, EntryPoint = “GetSystemMetrics”)]
public static extern int GetSystemMetrics(int which);
[DllImport(”user32.dll”)]
public static extern void
SetWindowPos(IntPtr hwnd, IntPtr hwndInsertAfter,
int X, int Y, int width, int height, uint flags);
private const int SM_CXSCREEN = 0;
private const int SM_CYSCREEN = 1;
private static IntPtr HWND_TOP = IntPtr.Zero;
private const int SWP_SHOWWINDOW = 64; // 0×0040
public static int ScreenX
{
get { return GetSystemMetrics(SM_CXSCREEN);}
}
public static int ScreenY
{
get { return GetSystemMetrics(SM_CYSCREEN);}
}
public static void SetWinFullScreen(IntPtr hwnd)
{
SetWindowPos(hwnd, HWND_TOP, 0, 0, ScreenX, ScreenY, SWP_SHOWWINDOW);
}
}
Use this code:
public class FullScreenEngine
{
// Fields
private IntPtr _hWndInputPanel;
private IntPtr _hWndSipButton;
private IntPtr _hWndTaskBar;
private Rectangle _desktopArea;
public FullScreenEngine()
{
Init();
}
public bool SetFullScreen(bool mode)
{
try
{
if (mode)
{
if (_hWndTaskBar.ToInt64() != 0L)
{
ShowWindow(_hWndTaskBar, SW_HIDE);
}
if (_hWndInputPanel.ToInt64() != 0L)
{
ShowWindow(_hWndInputPanel, SW_HIDE);
}
if (_hWndSipButton.ToInt64() != 0L)
{
ShowWindow(_hWndSipButton, SW_HIDE);
}
WorkArea.SetWorkArea(new RECT(Screen.PrimaryScreen.Bounds));
}
else
{
if (_hWndTaskBar.ToInt64() != 0L)
{
ShowWindow(_hWndTaskBar, SW_SHOW);
}
if (_hWndInputPanel.ToInt64() != 0L)
{
//ShowWindow(_hWndInputPanel, SW_SHOW);
}
if (_hWndSipButton.ToInt64() != 0L)
{
ShowWindow(_hWndSipButton, SW_SHOW);
}
WorkArea.SetWorkArea(new RECT(_desktopArea));
}
}
catch (Exception)
{
return false;
}
return true;
}
private bool Init()
{
try
{
_desktopArea = Screen.PrimaryScreen.WorkingArea;
_hWndInputPanel = FindWindowW("SipWndClass", null);
_hWndSipButton = FindWindowW("MS_SIPBUTTON", null);
_hWndTaskBar = FindWindowW("HHTaskBar", null);
}
catch (Exception)
{
return false;
}
return true;
}
private const uint SW_HIDE = 0;
private const uint SW_SHOW = 1;
[DllImport("coredll.dll")]
private static extern int ShowWindow(IntPtr hwnd, uint command);
[DllImport("coredll.dll")]
private static extern IntPtr FindWindowW(string lpClassName, string lpWindowName);
// Nested Types
public struct RECT
{
public int Left;
public int Top;
public int Right;
public int Bottom;
public RECT(Rectangle rect) : this()
{
Left = rect.Left;
Right = rect.Left+rect.Width;
Top = rect.Top;
Bottom = rect.Top + rect.Height;
}
}
private static class WorkArea
{
[DllImport("coredll.dll")]
private static extern bool SystemParametersInfo(uint uAction, uint uparam, ref RECT rect, uint fuWinIni);
private const uint WM_SETTINGCHANGE = 0x1a;
const uint SPI_GETWORKAREA = 48;
const uint SPI_SETWORKAREA = 47;
public static bool SetWorkArea(RECT rect)
{
return SystemParametersInfo(SPI_SETWORKAREA, 0, ref rect, WM_SETTINGCHANGE);
}
public static RECT GetWorkArea()
{
var rect = new RECT();
SystemParametersInfo(SPI_GETWORKAREA, 0, ref rect, 0);
return rect;
}
}
}

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