In my application I have one frame resource and lots of icons resources. All of them are Path types. I would like to make a Usercontrol using the frame and one icon. The image bellow shows it better than any words:
I tried to make two grids, one overlapping another. On the icon grid I set the margins so the icon could fit correctly. But when I use this control in another place and resize it WPF tries to keep the margin values I set if it's too small the icon disappears from the frame. Is there any way to achieve this in WPF or do I have to duplicate all my icon paths to include the frame?
You can wrap your UserControl content inside a ViewBox. This will allow your content to scale correctly when the control is resized.
Related
I want to create a UserControl that displays a dropdown selection control and a couple of buttons when collapsed, but could be expanded to display a larger selection of items when desired. It's expansion panel should slide down over the controls of the Window or UserControl it's embedded in.
I can do it if all of the XAML is in the same control, but I can't figure out how to do it if I want the small view and sliding bits in a separate, re-usable, UserControl.
For a small panel I am using an animation that changes the margin of an offscreen panel and bounds clipping to make it happen. I have been copying the XAML from Window to Window. I want to make a re-usable much larger version of this, but displaying it, properly, has me a bit lost because of the bounds clipping. The UserControl clips the panel within it's smaller view, rather than allowing the panel to display over it's parent.
This is the effect I am looking for:
The primary issue seems to be that the sliding panel has to be contained within the UserControl, or it gets cut off. So the user control has to be much larger than its collapsed view. Because of that, when you want to embed it in another Window (or UserControl) you have to do XAML gymnastics to accommodate for the size of the control while making appear that the control isn't really that big.
Maybe that's just typical for XAML. I am still learning. But I can't figure out how to have a visual element of a control appear outside its bounds. A Popup doesn't really work because of how it opens and closes with focus.
At this point it's just an exercise, as I've decided to implement it a different way (modal dialog) so I have the control I need over the visuals.
I have a windows form application.I set background image for this form and BackgroundImagelayout property is Stretch.When I put a button on the specified place on image and run this app,place moving and commix my design
What should I do? Help me please
This should work for you
Define the size of the form
make the form not resizable
make the image same size of the form
fix the background, not stretch
set the anchor property of objects to top left
If you are trying to make a layout that can size, you will need to break up your graphical elements into multiple parts, and then use layout controls with parts of the background image that can reposition as the form resizes.
For example, your form can have a tiled pattern, stretched gradient, or whatever you may have. Then, you can have a TableLayoutPanel that contains evenly spaced buttons and fields. The panel can have a background image of its own. The same goes for the other layout containers. You can nest the containers if the design requires it.
Then, you can set the various anchors and docking to keep the design uniform.
I want to make the backgroundImage of my tabPages spread out to the available size.
According to other topics here on StackOverflow, I set the BackgroundImageLayout in my Forms properties to Stretch, but my background image is still being displayed as a tile.
Is there another flag I have to set? I feel like the seemingly global property does not quite affect tabPages.
PS: If it is of any significant matter, the picture is being added at runtime.
EDIT: This is how my Picture is being added to the tabpage as background:
TabPage tab = new TabPage();
tab.BackgroundImage = Image.FromFile(*path*);
tabControl.TabPages.Add(tab);
while tabControl is passed as a parameter inside the class, coming straight from my Form via this.tabControl
The fetching of the image works.
Also, the stretch attribute is currently set inside the forms properties.
a BackgroundImage object has more properties, and one of those is the placement of the image constrains... the available layouts are:
None
Tile
Center
Stretch
Zoom
play with those and choose the one that fit your needs:
tab.BackgroundImageLayout = ImageLayout.Stretch;
as it probably be a fixed layout, you can also use the UI for given the correct layout, but it's up to you...
I am creating a C# winform (not asp.net) with two sections.
The left section is a sort of toolbar, where the user will enter a few images to be displayed.
The right section will display the information, the images.
Images can be any size, but the toolbar will almost always be the same size.
I wanted these two sections to be seperate, aka a divider between them, that I can drag about.
As well, any time an image is chosen, the right screen will resize, or at least resize and give me a scrollbar.
How can I accomplish this?
You can use a SplitContainer. You will need to set the FixedPanel property to the panel you want to remain the same size.
typically in java if you have a layout manager of somesort, when you resize the page then the components in that panel will resize accordingly. I think my app is missing some sort of layout manager to control resizing as at the moment everything is just static
Is there a way to make it resize on the changing of the form size? say the user makes the page bigger, then the componenets adjust and so on.
Thanks
.NET has layout managers as well.
Personally, I prefer the TableLayoutPanel for my WinForms apps.
Once you layout the Table (using a combination of static/dynamic sized rows/columns) you add your child controls to the table cells. Once you add your controls, you can dock or anchor the controls to the cell so that they are automatically adjusted when the window is re-sized.
Two main options:
Anchoring. Set your control to "anchor" to the sides of your form. This means that if the form resizes, the control will stay a constant distance from that side. So, if you anchor Top, Left and Right, then your control will stay in the same position, but resize horizontally with the width of the form. Play with it. It'll be obvious.
Docking. Set your control to "dock" to a side of the form, or the center. This is usually done with containers, and it will make the widget take up that entire portion of the form no matter how large it gets.
In Windows Forms you make use of the Control.Anchor property, which will cause the control to adjust accordingly when the window resizes.
To do this with windows forms you use the Anchor and Dock properties of the control
See this for a guide on how to use them