How do I convert from an app token to a page token using the Facebook graph API? - c#

I'm using the Facebook .NET SDK.
I can generate an app access like so:
var client = new FacebookClient();
dynamic appAccessToken =
client.Get(
string.Format("/oauth/access_token?client_id={0}&client_secret={1}&grant_type=client_credentials", appId, appSecret));
which brings me back an access token in the format {appId}|{token}
If I then pass this back into the client object I hoped to get a page access token, but I'm just getting back the page Id, where I as expecting to get the page Id and an access token.
Full code:
var client = new FacebookClient();
dynamic appAccessToken =
client.Get(
string.Format("/oauth/access_token?client_id={0}&client_secret={1}&grant_type=client_credentials", appId, appSecret));
client.AccessToken = appAccessToken.access_token;
dynamic tokens = client.Get(string.Format("/v2.5/{0}?fields=access_token", pageId));

To get a Page Token, you need to authorized with the manage_pages permission and use the /me/accounts endpoint to get Page Tokens for all your Pages. Or /page-id?fields=access_token for a single Page. You MUST use a User Token with manage_pages though, you can´t just use an App Token. App Tokens are not tied to a User (and the Pages he manages).
More information:
https://developers.facebook.com/docs/facebook-login/access-tokens
http://www.devils-heaven.com/facebook-access-tokens/
Make sure you understand the difference between App Token, User Token and Page Token. And of course you can´t get a Page Token for Pages you don´t manage, just in case it´s not clear.

Related

Differences between AcquireTokenAsync and LoginAsync in Xamarin Native

TL;DR
What is the difference between authenticating users with AuthenticationContext.AcquireTokenAsync() and MobileServiceClient.LoginAsync() ?
Can I use the token from the first method to authenticate a user in the second?
Long Version
I've been trying to authenticate users via a mobile device (iOS) for a mobile service in Azure with Xamarin Native (not Forms).
There are enough tutorials online to get you started but in the process, I got lost and confused...
What's working at the moment is the following; which has the user enter his credentials in another page and returns a JWT token which (if decoded here1) has the claims listed here2.
Moreover, this token is authorized in controllers with the [Authorize] attribute in requests with an Authorization header and a Bearer token.
Note: the following constants are taken from the registered applications in Active Directory (Native and Web App / API).
public const string Authority = #"https://login.windows.net/******.com";
public const string GraphResource = #"https://*******.azurewebsites.net/********";
public const string ClientId = "046b****-****-****-****-********0290";
public const string Resource = #"https://******.azurewebsites.net/.auth/login/done";
var authContext = new AuthenticationContext(Authority);
if (authContext.TokenCache.ReadItems().Any(c => c.Authority == Authority))
{
authContext = new AuthenticationContext(authContext.TokenCache.ReadItems().First().Authority);
}
var uri = new Uri(Resource);
var platformParams = new PlatformParameters(UIApplication.SharedApplication.KeyWindow.RootViewController);
AuthenticationResult authResult = await authContext.AcquireTokenAsync(GraphResource, ClientId, uri, platformParams);
Another working authentication flow I tried is the following; which does the same with the difference that it informs the user that the app requires permissions to access some resources.
If allowed, a JWT token (with less characters than the previous one) is returned with less payload data. This token though, won't pass the authorization attribute just like the previous one.
public const string AadResource = #"https://******.azurewebsites.net/.auth/aad";
var client = new MobileServiceClient(AadResource);
var rootView = UIApplication.SharedApplication.KeyWindow.RootViewController;
MobileServiceUser user = await client.LoginAsync(rootView, "aad");
Obviously, the return type is different, but, what is the main difference between these two authentication methods?
Additionally, another headache comes from trying to achieve this3 at the very end of the article. I already have the token from the first aforementioned method but when I try to follow the client flow with the token in client.LoginAsync() the following error is returned:
The resource you are looking for has been removed, had its name changed, or is temporarily unavailable.
Link References:
https://jwt.io/
https://learn.microsoft.com/en-us/azure/active-directory/develop/active-directory-token-and-claims
https://adrianhall.github.io/develop-mobile-apps-with-csharp-and-azure/chapter2/enterprise/
https://www.reddit.com/r/xamarindevelopers/comments/6dw928/differences_between_acquiretokenasync/
Edit (30 May 2017)
The Why are they different? has been answered on this4 reddit post by the same person (pdx mobilist / saltydogdev) and the simple answer is claims.
Yes. You can insert a token into the MobileServicesClient and then use it had been authenticated directly. That's the beauty of bearer tokens.
Just set the MobileServiceClient CurrentUser:
MobileServiceclient Client;
...
Client.CurrentUser = new MobileServiceUser(username)
{ MobileServiceAuthenticationToken = authtoken};
Edit:
The reason they are different is because each library is requesting a different set of claims. The reason they still work is that the basic information for authenticating/validating the token is there. I'm not sure what are the specific required claims. At a minimum it would be the user id AND that the signature is valid. They are doing the same basic thing, MobileServiceClient just requests less claims.
I believe that the MobileServicesClient can authenticate against Azure AD, if you set up the mobile service correctly. So you should be able to just use the MobileServiceClient.
Here is the document that describes how this works: https://learn.microsoft.com/en-us/azure/app-service-mobile/app-service-mobile-how-to-configure-active-directory-authentication

How do I resolve the OAuthException 100 Requires user session error when accessing Facebook?

I created my app and sent a request to Facebook with the following parameters:
facebookClient.AppId = APP_ID;
facebookClient.AppSecret = APP_SECRET;
facebookClient.AccessToken = APP_ACCESS_TOKEN;
However, when I try to get page statuses, I get the error:
OAuthException 100 Requires user session
What does this error mean? How do I resolve it?
Using a Facebook C# SDK to get this error.
The user that created this app has the manage_pages permission on the page I want to get status updates from.
To query for the "page statuses", you need to pass the user_access_token, not the app_access_token.
The user access token is obtained at the authorization step. For eg:
//authorization
session = await App.FacebookSessionClient.LoginAsync("manage_pages");
string access_token = session.AccessToken;
string fb_id = session.FacebookId;

Get Facebook's Application Access Token

I have to use Facebook's notification for my web app.
Facebook Graph API requires the Application Access Token for this action.
Is there a way to get this token by code (C# SDK) or is this generated by Facebook a single time?
Is this token static (and secret) or with expire datetime?
For info: https://developers.facebook.com/tools/access_token/ - App Token, not User Token!
Thanks
The answer is the dynamic way by code:
var fb = new FacebookClient();
dynamic result = fb.Get( "oauth/access_token", new
{
client_id = <myAppID>,
client_secret = <mySecretID>,
grant_type = "client_credentials"
} );
var apptoken = result.access_token;
Or by the combination or appid|secretid
You can just use the concatenation of id and secret with a pipe symbol in the middle:
app_id|app_secret
This is actually how the PHP SDK creates the app access token internally, so there should be no question about the reliability of this method. (From other endpoints where you actively query for an app access token you might get another token that does not match this scheme though.)
you can investigate the getApplicationAccessToken method as in another c# sdk project from github
https://github.com/barans/FacebookCsharpSdk/blob/master/FacebookCSharpSDK/FacebookClient/FacebookClient.cs

OAuth authentication without browser [duplicate]

I'm trying to create a .NET-based client app (in WPF - although for the time being I'm just doing it as a console app) to integrate with an OAuth-enabled application, specifically Mendeley (http://dev.mendeley.com), which apparently uses 3-legged OAuth.
This is my first time using OAuth, and I'm having a lot of difficulty getting started with it. I've found several .NET OAuth libraries or helpers, but they seem to be more complicated than I think I need. All I want to do is be able to issue REST requests to the Mendeley API and get responses back!
So far, I've tried:
DotNetOpenAuth
http://github.com/bittercoder/DevDefined.OAuth
http://oauth.googlecode.com/svn/code/csharp/
The first (DotNetOpenAuth) seems like it could possibly do what I needed if I spent hours and hours trying to work out how. The second and third, as best I can tell, don't support the verification codes that Mendeley is sending back -- although I could be wrong about this :)
I've got a consumer key and secret from Mendeley, and with DotNetOpenAuth I managed to get a browser launched with the Mendeley page providing a verification code for the user to enter into the application. However, at this point I got lost and couldn't work out how to sensibly provide that back to the application.
I'm very willing to admit that I have no idea where to start with this (although it seems like there's quite a steep learning curve) - if anyone can point me in the right direction I'd appreciate it!
I agree with you. The open-source OAuth support classes available for .NET apps are hard to understand, overly complicated (how many methods are exposed by DotNetOpenAuth?), poorly designed (look at the methods with 10 string parameters in the OAuthBase.cs module from that google link you provided - there's no state management at all), or otherwise unsatisfactory.
It doesn't need to be this complicated.
I'm not an expert on OAuth, but I have produced an OAuth client-side manager class, that I use successfully with Twitter and TwitPic. It's relatively simple to use. It's open source and available here: Oauth.cs
For review, in OAuth 1.0a...kinda funny, there's a special name and it looks like a "standard" but as far as I know the only service that implements "OAuth 1.0a" is Twitter. I guess that's standard enough. ok, anyway in OAuth 1.0a, the way it works for desktop apps is this:
You, the developer of the app, register the app and get a "consumer key" and "consumer secret". On Arstechnica, there's a well written analysis of why this model isn't the best, but as they say, it is what it is.
Your app runs. The first time it runs, it needs to get the user to explicitly grant approval for the app to make oauth-authenticated REST requests to Twitter and its sister services (like TwitPic). To do this you must go through an approval process, involving explicit approval by the user. This happens only the first time the app runs. Like this:
request a "request token". Aka temporary token.
pop a web page, passing that request token as a query param. This web page presents UI to the user, asking "do you want to grant access to this app?"
the user logs in to the twitter web page, and grants or denies access.
the response html page appears. If the user has granted access, there's a PIN displayed in a 48-pt font
the user now needs to cut/paste that pin into a windows form box, and click "Next" or something similar.
the desktop app then does an oauth-authenticated request for an "Access token". Another REST request.
the desktop app receives the "access token" and "access secret".
After the approval dance, the desktop app can just use the user-specific "access token" and "access secret" (along with the app-specific "consumer key" and "consumer secret") to do authenticated requests on behalf of the user to Twitter. These don't expire, although if the user de-authorizes the app, or if Twitter for some reason de-authorizes your app, or if you lose your access token and/or secret, you'd need to do the approval dance again.
If you're not clever, the UI flow can sort of mirror the multi-step OAuth message flow. There is a better way.
Use a WebBrowser control, and open the authorize web page within the desktop app. When the user clicks "Allow", grab the response text from that WebBrowser control, extract the PIN automatically, then get the access tokens. You send 5 or 6 HTTP requests but the user needs to see only a single Allow/Deny dialog. Simple.
Like this:
If you've got the UI sorted, the only challenge that remains is to produce oauth-signed requests. This trips up lots of people because the oauth signing requirements are sort of particular. That's what the simplified OAuth Manager class does.
Example code to request a token:
var oauth = new OAuth.Manager();
// the URL to obtain a temporary "request token"
var rtUrl = "https://api.twitter.com/oauth/request_token";
oauth["consumer_key"] = MY_APP_SPECIFIC_KEY;
oauth["consumer_secret"] = MY_APP_SPECIFIC_SECRET;
oauth.AcquireRequestToken(rtUrl, "POST");
THAT'S IT. Simple. As you can see from the code, the way to get to oauth parameters is via a string-based indexer, something like a dictionary. The AcquireRequestToken method sends an oauth-signed request to the URL of the service that grants request tokens, aka temporary tokens. For Twitter, this URL is "https://api.twitter.com/oauth/request_token". The oauth spec says you need to pack up the set of oauth parameters (token, token_secret, nonce, timestamp, consumer_key, version, and callback), in a certain way (url-encoded and joined by ampersands), and in a lexicographically-sorted order, generate a signature on that result, then pack up those same parameters along with the signature, stored in the new oauth_signature parameter, in a different way (joined by commas). The OAuth manager class does this for you automatically. It generates nonces and timestamps and versions and signatures automatically - your app doesn't need to care or be aware of that stuff. Just set the oauth parameter values and make a simple method call. the manager class sends out the request and parses the response for you.
Ok, then what? Once you get the request token, you pop the web browser UI in which the user will explicitly grant approval. If you do it right, you'll pop this in an embedded browser. For Twitter, the URL for this is "https://api.twitter.com/oauth/authorize?oauth_token=" with the oauth_token appended. Do this in code like so:
var url = SERVICE_SPECIFIC_AUTHORIZE_URL_STUB + oauth["token"];
webBrowser1.Url = new Uri(url);
(If you were doing this in an external browser you'd use System.Diagnostics.Process.Start(url).)
Setting the Url property causes the WebBrowser control to navigate to that page automatically.
When the user clicks the "Allow" button a new page will be loaded. It's an HTML form and it works the same as in a full browser. In your code, register a handler for the DocumentedCompleted event of the WebBrowser control, and in that handler, grab the pin:
var divMarker = "<div id=\"oauth_pin\">"; // the div for twitter's oauth pin
var index = webBrowser1.DocumentText.LastIndexOf(divMarker) + divMarker.Length;
var snip = web1.DocumentText.Substring(index);
var pin = RE.Regex.Replace(snip,"(?s)[^0-9]*([0-9]+).*", "$1").Trim();
That's a bit of HTML screen scraping.
After grabbing the pin, you don't need the web browser any more, so:
webBrowser1.Visible = false; // all done with the web UI
...and you might want to call Dispose() on it as well.
The next step is getting the access token, by sending another HTTP message along with that pin. This is another signed oauth call, constructed with the oauth ordering and formatting I described above. But once again this is really simple with the OAuth.Manager class:
oauth.AcquireAccessToken(URL_ACCESS_TOKEN,
"POST",
pin);
For Twitter, that URL is "https://api.twitter.com/oauth/access_token".
Now you have access tokens, and you can use them in signed HTTP requests. Like this:
var authzHeader = oauth.GenerateAuthzHeader(url, "POST");
...where url is the resource endpoint. To update the user's status, it would be "http://api.twitter.com/1/statuses/update.xml?status=Hello".
Then set that string into the HTTP Header named Authorization.
To interact with third-party services, like TwitPic, you need to construct a slightly different OAuth header, like this:
var authzHeader = oauth.GenerateCredsHeader(URL_VERIFY_CREDS,
"GET",
AUTHENTICATION_REALM);
For Twitter, the values for the verify creds url and realm are "https://api.twitter.com/1/account/verify_credentials.json", and "http://api.twitter.com/" respectively.
...and put that authorization string in an HTTP header called X-Verify-Credentials-Authorization. Then send that to your service, like TwitPic, along with whatever request you're sending.
That's it.
All together, the code to update twitter status might be something like this:
// the URL to obtain a temporary "request token"
var rtUrl = "https://api.twitter.com/oauth/request_token";
var oauth = new OAuth.Manager();
// The consumer_{key,secret} are obtained via registration
oauth["consumer_key"] = "~~~CONSUMER_KEY~~~~";
oauth["consumer_secret"] = "~~~CONSUMER_SECRET~~~";
oauth.AcquireRequestToken(rtUrl, "POST");
var authzUrl = "https://api.twitter.com/oauth/authorize?oauth_token=" + oauth["token"];
// here, should use a WebBrowser control.
System.Diagnostics.Process.Start(authzUrl); // example only!
// instruct the user to type in the PIN from that browser window
var pin = "...";
var atUrl = "https://api.twitter.com/oauth/access_token";
oauth.AcquireAccessToken(atUrl, "POST", pin);
// now, update twitter status using that access token
var appUrl = "http://api.twitter.com/1/statuses/update.xml?status=Hello";
var authzHeader = oauth.GenerateAuthzHeader(appUrl, "POST");
var request = (HttpWebRequest)WebRequest.Create(appUrl);
request.Method = "POST";
request.PreAuthenticate = true;
request.AllowWriteStreamBuffering = true;
request.Headers.Add("Authorization", authzHeader);
using (var response = (HttpWebResponse)request.GetResponse())
{
if (response.StatusCode != HttpStatusCode.OK)
MessageBox.Show("There's been a problem trying to tweet:" +
Environment.NewLine +
response.StatusDescription);
}
OAuth 1.0a is sort of complicated under the covers, but using it doesn't need to be.
The OAuth.Manager handles the generation of outgoing oauth requests, and the receiving and processing of oauth content in the responses. When the Request_token request gives you an oauth_token, your app doesn't need to store it. The Oauth.Manager is smart enough to do that automatically. Likewise when the access_token request gets back an access token and secret, you don't need to explicitly store those. The OAuth.Manager handles that state for you.
In subsequent runs, when you already have the access token and secret, you can instantiate the OAuth.Manager like this:
var oauth = new OAuth.Manager();
oauth["consumer_key"] = CONSUMER_KEY;
oauth["consumer_secret"] = CONSUMER_SECRET;
oauth["token"] = your_stored_access_token;
oauth["token_secret"] = your_stored_access_secret;
...and then generate authorization headers as above.
// now, update twitter status using that access token
var appUrl = "http://api.twitter.com/1/statuses/update.xml?status=Hello";
var authzHeader = oauth.GenerateAuthzHeader(appUrl, "POST");
var request = (HttpWebRequest)WebRequest.Create(appUrl);
request.Method = "POST";
request.PreAuthenticate = true;
request.AllowWriteStreamBuffering = true;
request.Headers.Add("Authorization", authzHeader);
using (var response = (HttpWebResponse)request.GetResponse())
{
if (response.StatusCode != HttpStatusCode.OK)
MessageBox.Show("There's been a problem trying to tweet:" +
Environment.NewLine +
response.StatusDescription);
}
You can download a DLL containing the OAuth.Manager class here. There is also a helpfile in that download. Or you can view the helpfile online.
See an example of a Windows Form that uses this manager here.
WORKING EXAMPLE
Download a working example of a command-line tool that uses the class and technique described here:

Facebook C# SDK and Access Token

I'd like to be able to authenticate myself (my profile, not just my app) on my own web application using the Facebook C# SDK. Using the Graph API, I can get an access token, but that token does not seem to work properly with the Facebook C# as it seems to be stateless.
The error that is thrown is:
(OAuthException) An active access token must be used to query information about the current user.
I've poked around the Facebook C# SDK and documentation and most of the info I'm seeing is to redirect users to a login page which is not what I'm looking for.
Does anyone have a good sample of auto-logging in myself so I can pull up my own information?
TIA
When you say "yourself" do you mean the app or your actual facebook user?
If it's just your app, you can get an access token by POSTing to this URL:
https://graph.facebook.com/oauth/access_token?grant_type=client_credentials&client_id=APP_ID_HERE&client_secret=APP_SECRET_HERE
You can use this access token to perform actions on behalf of your users if they have authorized your app to do so.
I had the same problem where the access token didn't include the session part. Please check out my answer to this similar question - exchange code for token facebook-c#-sdk.
Here's a sample from my Home controller
[CanvasAuthorize]
public ActionResult Index()
{
var app = new FacebookClient(new Authorizer().Session.AccessToken);
dynamic me = app.Get("me");
ViewBag.Firstname = me.first_name;
ViewBag.Lastname = me.last_name;
return View();
}
Edit
Now I understand the question better. What about this?
var auth = new Authorizer(FacebookContext.Current.AppId, FacebookContext.Current.AppSecret, HttpContext);
auth.Authorize();
From the documentation:
public bool Authorize()
Member of Facebook.Web.Authorizer
Summary:
Authorizes the user if the user is not logged in or the application does not have all the sepcified permissions.
Returns:
Return true if the user is authenticated and the application has all the specified permissions.
I dont know if this will work for you:
using Facebook.Web;
using Facebook;
using System.Dynamic;
var auth = new CanvasAuthorizer { Permissions = new[] { "user_about_me"} };
if (auth.Authorize())
{
}
and include this in the aspx:
<input type="hidden" name="signed_request" value="<%: Request.Params["signed_request"]%>"/>
good luck !!

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