I am making a wpf application. I am very new to WPF.
I have a main layout screen which has a background content and other screens that have the layout plus some more controls exclusive to those screens.
I am doing it as:
The main layout screen is a Window and the other dedicated screens are user controls.
For every specialized screen, I am doing this:
Application.Current.MainWindow mw;
mw.Content = nameOfCurrentUserControl;
Is this idea fine?
If I understand correctly you want to have a program with different pages. Like a wizard for instalation.
Then what you want to do is to create a Window (as you did) and inside it add a Frame.
Then you create Pages and in each page you create the layout you want.
Then in your main Window, you create instances of your Pages (mySecondPage = new SecondPage()) and then you Navigate from one page to the other loading them into the frame of the main Window using MyFrame.Navigate(mySecondPage)
Here you have much more information about navigation : http://paulstovell.com/blog/wpf-navigation
Related
I have a requirement to add a Window control inside a panel.
Of course this doesn't seem possible:
Window must be the root of the tree. Cannot add Window as a child of Visual.
The problem boils down to drawing the Window Chrome (control box, title bar, minimize/restore/close button and borders) inside a panel using the OS theme configured by the user. Are there any workarounds I should be investigating?
This is what User Controls are for - creating controls that can be reused in multiple windows. Refactor your Window Control so that it is just a Window that contains a single User Control (which in turn contains everything your window previously had). Place the User Control in your Panel. The idea is that your current window (that you want to be a child, we'll call it Window B) looks something like this:
Window B -> Grid/Panel -> Other Controls
And should instead look like this
Window B -> Grid/Panel -> User Control B -> Grid/Panel -> Other Controls
And now other other window can look like this:
Window A -> Grid/Panel -> ... -> Panel -> User Control B
If you're trying to achieve an MDI like interface, you have a few options - use tab controls, use a panel that can be dragged and/or resized, etc. In this case, you would still want a User Control, so that it could easily be reused in different windows (or panels) that you create, especially if you end up having to create those panels programatically (e.g. if you intend to create multiple instances dynamically at runtime).
In this case, you'll probably want two user controls: one that has all the controls from your other window, and one that would act as a "window" control within your main window. The "Window" control would have functionality for resizing, docking, etc.
WPF does not support creating a window as if it were a control, or as a child of another window (the closest you can get to that is having a window be shown as a modal dialog).
As the only answer is completely off topic, here is the best answer I can come up with:
Create window, render window as Bitmap, put bitmap inside panel.
I would like to know how I could possibly modulate my views in an application. Let me explain.
Instead of building my view and adding all the components in one screen. I want to say put each panel in its own class / form and then have a main form where I can add and remove these 'modular' panels.
Is this possible and how would I go about doing it?
In Windows Forms there is the concept of an empty component called UserControl, that can be freely designed and added at any time to another component or form container. UserControls are used very often in order to create flexible and exchangable UI. You can create a UserControl item in Visual Studio like this:
Name the new control:
After that you can design your UI control:
When your are done with the design, compile your project/solution and go to the form where you want to add your newly designed control. In the toolbar panel you will see your new UserControl, which can be added to the form with drag & drop (with the mouse):
You can create as many UserControls as you want and add/remove them to/from your form.
All of this steps can be done completely in the code. In order to create new view of this kind, you need to create a new class that inherits the predefined UserControl class:
public class EditorUserControl : UserControl
{
}
Every Control element has a ControlsCollection that holds/contains components of type Control that are drawn when the UI is shown. In order to add your new control to the main panel you need to add it to the controls collection:
public partial class EditorUserControl : UserControl
{
public EditorUserControl()
{
var button = new Button();
button.Text = "Import";
this.Controls.Add(button);
}
}
Note, that when adding components manually, you are responsible for sizing and position them. Predefined layout panels can help you here:
TableLayoutPanel - layout with cells
SplitPanel - horizontal or vertical predefined resizable panels
etc.
Now all that left is to add the new user control to the main form just like you added the UI elements to your own control:
var simpleEditor = new EditorUserControl();
simpleEditor.Dock = DockStyle.Fill;
this.Controls.Add(simpleEditor);
You can adjust the UI control settings through its predefined properties.
You can mix predefined containers and UserControls in order to achieve the desired UI:
There are a lot of good beginners tutorials for C# and VS and .NET:
Channel9 tutorials
MSDN Visual Studio UI tutorials
Composite UserControl tutorial
Developing with Windows Forms Documentation and Examples
This is definitely possible. I will use WinForms but there are similar ways in WPF such as frames.
In WinForms you can create a new User Control for each 'modular' panel which will automatically create .cs and .designer.cs files just like in a normal Form. You can then add logic and functionality to the panels as if they were forms themselves. All that would then remain is to add the logic to the form to load the default panel on startup and think of ways of how other panels can be brought into view (e.g. a next button or having a panel on each tab in a tab control). Showing a panel in a form (or any other user control for that matter) is achieved by creating an instance of your desired panel and adding it to you form/control's Controls property like so:
public Form1()
{
InitializeComponent();
MyPanel panel = new MyPanel();
this.Controls.Add(panel);
}
I have developed an application using TileControl
and on Clicking the Tiles, it is navigating to forms.
The forms contains GridControl and when I am performing double click event on gridview,it is navigating to another form and displaying a result.
Now the Problem is, when i am clicking the back button of Tile Menu,it is directly showing the main menu,instead of form having GridControl.
I want to show the GridControl first and then the Main Menu.
Please help me with a solution.
I far as I can see you are using the DocumentManager and it's WindowsUIView.
To make it possible to navigate back from the current screen(with item detail) to upper level(with grid) you should make the current content container aware to it's parent container via ContentConteiner.Parent property.
Thus your containers hierarchy should looks like this:
// mainTileContainer(MainMenu)
// -> gridItemsPage(GridControl)
// -> itemDetailPage(DetailForm)
//...
mainTileContainer.ActivationTarget = gridItemsPage;
gridItemsPage.Parent = mainTileContainer;
itemDetailPage.Parent = gridItemsPage;
Related links:
Content Containers
Hierarchy and Screens
How To: Create Content Containers Hierarchy
I am new to desktop application development and have a pretty basic question. I have a WPF form named MainWindow, how should I go about having multiple pages on this, such as "User Management", "Manage Content" etc..
I think I have the following options:
Use multiple forms
Tabs
Group Box?
Any clarification would be great!
Well in my most recent application I started by using a TabControl, that's a safe and rather easy way to go.
Recently switched the tabcontrol with a StackPanel with a series of Expanders inside. I styled the expanders to have them display the header vertically and expand horizontally... somewhat similar to the first xbox dashboard. And it looks and works great! =)
Another alternative would be to use a Page instead of a window... Then you would just have to Navigate to each different page.
EDIT:
Here's an example of a multi-page application... might be close to what you need.
The solution I went with that suited what I was looking for was using WPF Pages but thanks for your answers.
There are many ways to do that, such as creating UserControl and show them in the run time.But using TabControl is fast and safe.
Just Use TabControl and place your pages in tab items .Then hide the header of TabControl by setting the value Visibility="Collapsed" to each TabItem.
The result is as below:
As you see the headers are hide and you can switch to each page you want.
Create
usercontrol(wpf): UserManagement
usercontrol2(wpf) : ManageContent
place control "ContentControl" in the main window
Run the code on click of button:
//Displays usercontrol1
contentControl.content = new UserManagement();
//Displays usercontrol2
contentControl.content = new ManageContent();
Hope this helps you.
I'd like to give you an example of something I have in one of my applications.
The app has two windows: the main window and another one (also derived from Window and equipped with the appropriate buttons and event handlers) that is used as a start dialog. The start dialog is called in the constructor of the main window like this:
public partial class MainWindow : Window
{
startdlg m_dlg;
// ...
public MainWindow()
{
m_dlg = new startdlg();
if ((bool)m_dlg.ShowDialog())
{
// ...
}
else
{
Close();
}
// ...
Is their something like iframe in c#?
I want to build an application with one form that its content changes according to the actions I do, like messenger live. The part when I log in and log out its too different "windows" but it happens in the same form.
There is no iframe equivalent in winforms or wpf, but there are ways to deal with it.
For either winforms or wpf, what you want to do is have a Panel which you change the content of.
A panel is a container which holds/encapsulates other controls.
If you have two different views you want to toggle between, create two panels at the same position with the content you need. Then you will show one and hide the other. When the user executes some action which requires you to change the view, then simply hide the displaying panel, and unhide/show the other one.
Think of it as layers, where you will only show one at a time.
You can also dynamically load user controls into a panel, much like an iframe, but I find it easier to have the content in the form, and hide/show as needed.
Assuming WinForms, how about using UserControls? Place as many as you want in a single/multiple forms, and interact as you do in forms. See, UserControl class.
You can load a form into a Panel or tabPage from a TabControl:
Form f = new Form();
f.TopLevel = false;
panel1.Controls.Add(f);
f.Show();
f.Dock = DockStyle.Fill;