Find files in a directory by Date - c#

We are working with an external accounts program who save "printed documents" on a network share. Each "printed document" in the directory contains 3 files.
XML file - Contains information about who printed the document, etc
Datareport file - Contain the actual data for the report layout file
Layout file - The report layout
We have a customer who has 120,000 files in the directory.
Currently when the user want to see all the "printed documents" the software will loop all the files in the directory and then read each XML file and see if the report is for this user....... this takes 10 mins to read each time.
We are trying to create a faster solution.
The only idea I can think of is to loop the files and put the contents (file name, XML details) into a database table and record the "Last Scanned Date".
The next time i loop through the files i can loop through and dismiss any items that are less than the "Last Scanned Date" or use a Linq query!? (borrowed from another post)
DateTime LastCreatedDate = Properties.Settings.Default["LastDateTime"].ToDateTime();
var filePaths = Directory.GetFiles(#"\\Printed\Reports\", "*_*.xml").Select(p => new {Path = p, Date = System.IO.File.GetLastWriteTime(p)})
.OrderBy(x=>x.Date)
.Where(x=>x.Date>=LastCreatedDate);
Is there a quicker solution?

You could set up a Windows service which detects additions to the folder and then updates the database with the new entries. Thereafter, any queries on documents printed would be at the cost of a database query only.

Based on your use case, it looked like what you were asking for was to have a system where a user could ask for all of their printed documents. I didn't see where date was a part of the solution.
I can think of multiple quick solutions:
Have a subdirectory for each user. As new files enter the main directory, have the file parsed and copied to the appropriate user subdirectories (allows for a file being associated to multiple users). This has the benefit of limiting the number of files per directory.
Have a mapping (either through a DB, flat XML file, or flat XML file per user) which maps a file to the user. Then update the mapping with each new file, while also containing a listing of files which have already been processed so that you don't reprocess the file.
Research document management database, if a more robust solution is desired. If you want to be able to searching for a lot of different types of meta-data, then a document management database would be a good idea.
NOTE - For ideas 1 and 2, you could process the new files as either part of a service, a task, or whenever a user makes a request for documents.

Perhaps it's the parsing of the XML that is taking a long time? You could do a basic "grep" of all the files for the user name/id and then do the actual XML parsing on just the matching files.

Related

Saving data into files and reload them later

I am working on a WPF project with C#.
There is a MainWindow and some other windows showing some data. I have also three XML files, where data from lists can be saved. The code is all written and works perfect.
Now my question is, how to save the whole file. I want to have the capability to, for example, save all the data into files, and user can open these files later and load the data into lists, and commence working, where they left the application before.
Can anybody help me?
If I understand your question correctly, you need to do it with following steps:
Save your XML files with a specific extension name.
you can achieve this by many ways: e.g. you can save your actual XML files into a location, and then just create a link file that contents links to these files. Or you can ZIP all the XML files into one single file.
link the default extension name to your application (so it will be opened by your application by default)
Open/read the file with XML content from your application.
Check this
Deserialize XML into items and display them in your list.

Can you pre-compress data files to be inserted into a zip file at a later time to improve performance?

As part of our installer build, we have to zip thousands of large data files into about ten or twenty 'packages' with a few hundred (or even thousands of) files in each which are all dependent on being kept with the other files in the package. (They are versioned together if you will.)
Then during the actual install, the user selects which packages they want included on their system. This also lets them download updates to the packages from our site as one large, versioned file rather than asking them to download thousands of individual ones which could also lead to them being out of sync with others in the same package.
Since these are data files, some of them change regularly during the design and coding stages, meaning we then have to re-compress all files in that particular zip package, even if only one file has changed. This makes the packaging step of our installer build take well over an hour each time, with most of that going to re-compressing things that we haven't touched.
We've looked into leaving the zip packages alone, then replacing specific files inside them, but inserting and removing large files from the middle of a zip doesn't give us that much of a performance boost. (A little, but not enough that its worth it.)
I'm wondering if its possible to pre-process files down into a cached raw 'compressed state' that matches how it would be written to the zip package, but only the data itself, not the zip header info, etc.
My thinking is if that is possible, during our build step, we would first look for any data file that doesn't have a compressed cache associated with it, and if not, we would compress that file and write the result to the cache.
Next we would simply append all of the caches together in a file stream, adding any appropriate zip header needed for the files.
This would mean we are still recreating the entire zip during each build, but we are only recompressing data that has changed. The rest would just be written as-is which is very fast since it is a straight write-to-disk. And if a data file changes, its cache is destroyed, so next build-pass it would be recreated.
However, I'm not sure such a thing is possible. Is it, and if so, is there any documentation to show how one would go about attempting this?
Yes, that's possible. The most straightforward approach would be to zip each file individually into its own associated zip archive with one entry. When any file is modified, you replace its associated zip file to keep all of those up to date. Then you can write a simple program to take a set of those single entry zip files and merge them into a single zip file. You will need to refer to the documentation in the PKZip appnote. Take a look at that.
Now that you've read the appnote, what you need to do is use the local header, data, and central header from each individual zip file, write the local header and data as is sequentially to the new zip file, and save the central header and the offsets of the local headers in the new file. Then at the end of the new file save the current offset, write a new central directory using the central headers you saved, updating the offsets appropriately, and ending with a new end of central directory record with the offset of the start of the central directory.
Update:
I decided this was a useful enough thing to write. You can get it here.
You could zip each file before hand, and then "zip" them together with no compression at the end to quickly aggregate them into a distributable package. It won't be as efficient as compressing all the data at once, but should be faster to make modifications.
I cannot seem to locate an actual exe that implements this type of functionality. It appears that most existing tools I've tried that have the ability to merge/update will reprocess(compress) the data stream as you have already stated you saw.
However it seems what you describe can be done if you or someone wants to write it. If you take a look at this link for the ZIP file format specification, you can get an overview of the structure you would have to parse out and process. It looks like you can pretty quickly go from file to file gathering up and discarding the files of interest, then merging in your new/updated files. You would still need to rebuild a new central directory (refer to section 4.3.6 of the above linked document) within your new destination archive.
After a little more digging, the DotNetZip Library forum has a message asking about the same type of functionality which also gives a description just like I described above. It also links to this document which seems to indicate that support for that may be added to the DotNetZip library for you to further experiment with.

access a zipped file without unzipping?

My program produces a log of info every hour that the system is running, that contains various data like access times, data transfers and any faults/warnings experienced. unfortunately these log files can be anywhere from 10,000KB to 25,000KB in size, so I've begun zipping them individually once they're at least 24hr old, this way my system has only 24 unzipped log files at any one time.
The issue I need to resolve is that part of this software is a 'Diagnostics' window, where the user can load up log files from a selected date range based on file's creation time and view their contents in an easy to read format. I understand that in order for the files to show up in their search there must be an exception allowing .zip to be checked as well, but I cannot access any of the file's data to see if said .zip files fall into the date range.
My question is: is their a way for me to access the zipped file's information (and to further extent it's contents) without having to unzip the files, do the search, re-zip the files? that seems like too much work to unzip one hundred or more files if only 1 or 2 fall in your date range.
You should add a timestamp to the filename of each zipped file.
In general, when you zip a file you're putting the actual data of the file into a format that is unreadable. Most zipping algorithms (keep in mind that there are very many) work on a very bit-hacky level, which is why you really need to unzip the files to get your original data out. (There's no such thing as a free lunch.)
Luckily though, a file is not just a file! Because you're totally right, having to read a file to do things with it would be terrible! Imagine having to search a file system if you had to read each file to figure out where in the directory it was.
There are a number of ways to access the metadata associated with your file depending on what exact system you're on. For instance, in unix-style machines using the command ls -l will get you the last edited information.
That said, log files usually have names that start with a timestamp for this exact reason. If you want to keep your filenames pretty though, going through the last-edited date is probably the way to go.
A good zip library (e.g. SharpZipLib) ought to allow you to iterate over the files contained in the archive without extracting them. This will allow you to query the associated file dates. For example, using the aforementioned SharpZipLib, you would just need to inspect the DateTime property of the ZipEntry objects contained in the archive.

I want to upload a folder data into database and count tha number od .pdfs &.doc are present in C#

I have a requirement likme i do have a bunch of folders and each folder contains some set of .pdf,.doc,.xls.I need to upload a folder at a time to database and read the folder data data.in database it'll be stored in the format of file type,file name,file size.I have to do this in C#.Plz some one help me urgently.Thanks in Advance...
Regards,
Snehasis
How-to Guide for iterating through files and folders here could be a good starting point. The sample code described in the guide, iterates through folders recursively and save list of files inside any folder in System.IO.FileInfo[] array, using which you can get all your required information about a particular file such as name, type etc.. and then save it in database.

What's the best structure to conserve file related information?

I am building an interface whose primary function would be to act as a file renaming tool (the underlying task here is to manually classify each file within a folder according to rules that describe their content). So far, I have implemented a customized file explorer and a preview window for the files.
I now have to find a way to inform a user if a file has already been renamed (this will show up in the file explorer's listView). The program should be able to read as well as modify that state as the files are renamed. I simply do not know what method is optimal to save this kind of information, as I am not fully used to C#'s potential yet. My initial solution involved text files, but again, I do not know if there should be only one text file for all files and folders or simply a text file per folder indicating the state of its contained items.
A colleague suggested that I use an Excel spreadsheet and then simply import the row or columns corresponding to my query. I tried to find more direct data structures, but again I would feel a lot more comfortable with some outside opinion.
So, what do you think would be the best way to store this kind of data?
PS: There are many thousands of files, all of them TIFF images, located on a remote server to which I have complete access.
I'm not sure what you're asking for, but if you simply want to keep some file's information such as name, date, size etc. you could use the FileInfo class. It is marked as serializable, so that you could easily write an array of them in an xml file by invoking the serialize method of an XmlSerializer.
I am not sure I understand you question. But what I gather you want to basically store the meta-data regarding each file. If this is the case I could make two suggestions.
Store the meta-data in a simple XML file. One XML file per folder if you have multiple folders, the XML file could be a hidden file. Then your custom application can load the file if it exists when you navigate to the folder and present the data to the user.
If you are using NTFS and you know this will always be the case, you can store the meta-data for the file in a file stream. This is not a .NET stream, but a extra stream of data that can be store and moved around with each file without impacting the actual files content. The nice thin about this is that no matter where you move the file, the meta-data will move with the file, as long as it is still on NTFS
Here is more info on the file streams
http://msdn.microsoft.com/en-us/library/aa364404(VS.85).aspx
You could create an object oriented structure and then serialize the root object to a binary file or to an XML file. You could represent just about any structure this way, so you wouldn't have to struggle with the
I do not know if there should be only one text file for all files and folders or simply a text file per folder indicating the state of its contained items.
design issues. You would just have one file containing all of the metadata that you need to store. If you want speedier opening/saving and smaller size, go with binary, and if you want something that other people could open and view and potentially write their own software against, you can use XML.
There's lots of variations on how to do this, but to get you started here is one article from a quick Google:
http://www.codeproject.com/KB/cs/objserial.aspx

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