I have a class from a EF db context which I have displayed in a datagrid based on an ObservableCollection. The user can edit the the grid and this all displays fine.
However I now need to send the data back to the database. I do not want to send all the items in the collection to my save method, so can I find only the items that have been have change in the collection?
just as an idea (not professing this to be an ideal solution) i have run into a similar issue, looked around for potential solutions and none of those were exactly what i wanted.
i had to pass a collection to WPF DataGrid and it seemed to complain about using List, hence i turned to ObservableCollection
i did not want to work directly with the EF context for multiple reasons primarily because i wanted to grab items and pass them to intermediate transaction factory to be processed (business logic).
so decided to stick with ObservableCollection and instead make slight modification to the ViewModel since this i was free to do it.
my model ended up to look like this:
internal class databaseItemModel
{
int _id;
string _description;
decimal _price;
decimal _quantity;
decimal _cost;
bool _modified;
public databaseItemModel()
{
_modified = false;
}
public int id { get { return _id; } }
public bool modified { get { return _modified; } }
public string description { get { return _description; } set { _description = value; _modified = true; } }
public decimal price { get { return _price; } set { _price = value; _modified = true; } }
public decimal quantity { get { return _quantity; } set { _quantity = value; _modified = true; } }
public decimal cost { get { return _cost; } set { _cost = value; _modified = true; } }
public bool selected { get; set; }
public void setId(int _idvalue)
{
_id = _idvalue;
}
public decimal value
{
get { return price * quantity; }
}
public void setDescription(string _descr)
{
_description = _descr;
}
public void setPrice(decimal _pr)
{
_price = _pr;
}
public void setQuantity(decimal _qty)
{
_quantity = _qty;
}
public void setCost(decimal _cst)
{
_cost = _cst;
}
}
Basically, the plain idea behind it is that i would use functions to populate data rather than using properties direct and then pass the item to ObservableCollection which then would become the source for the DataGrid.ItemsSource
since DataGrid/ObservableCollection would work with properties - modified objects would be marked as modified and i would then be able to pick up the collection on exit and collect the modified items.
hope this is helpful.
You can use NotifyCollectionChangedAction to detect which items has been changed in the ObservableCollection
However, just Jens said, the best way would be let the EF handle it for you.
Cheers.
ObservableCollection<int> listOfObject = new ObservableCollection<int>() { 1, 2, 3, 4};
listOfObject.CollectionChanged += new System.Collections.Specialized.NotifyCollectionChangedEventHandler(
delegate (object sender, System.Collections.Specialized.NotifyCollectionChangedEventArgs e)
{
if (e.Action == System.Collections.Specialized.NotifyCollectionChangedAction.Add)
{
Console.WriteLine($"{e.NewItems[0]} just been added to the list at index = {e.NewStartingIndex}");
}
if (e.Action == System.Collections.Specialized.NotifyCollectionChangedAction.Replace)
{
Console.WriteLine($"Replace item {e.OldItems[0]} with {e.NewItems[0]}");
}
}
);
listOfObject.Add(1);
listOfObject[2] = 3;
listOfObject[3] = 1;
Output:
1 just been added to the list at index = 4
Replace item 3 with 3
Replace item 4 with 1
Related
I have a List that contains a series of transaction objects. What I'm trying to do is to display these transaction objects in a Datagridview control on loading a form, basically the Datagridview should represent something of a transaction register to display the data for each of the transaction objects in the list.
I must admit to a lack of experience when it comes to using Datagridviews and I'm having some difficulty with understanding what I need to do here.
My question is, how do I go about getting the details of each of the objects in the list to display in the Datagridview?
Here is my code.
First the transaction class:
public class Transaction
{
// Class properties
private decimal amount;
private string type;
private decimal balance;
private string date;
private string transNum;
private string description;
// Constructor to create transaction object with values set.
public Transaction(decimal amount, string type, decimal currBal, string date, string num, string descrip)
{
this.amount = amount;
this.type = type;
this.balance = currBal;
this.date = date;
this.transNum = num;
this.description = descrip;
}
// Get and Set accessors to allow manipulation of values.
public decimal Amount
{
get
{
return amount;
}
set
{
amount = value;
}
}
public string Type
{
get
{
return type;
}
set
{
type = value;
}
}
public decimal Balance
{
get
{
return balance;
}
set
{
balance = value;
}
}
public string Date
{
get
{
return date;
}
set
{
date = value;
}
}
public string TransNum
{
get
{
return transNum;
}
set
{
transNum = value;
}
}
public string Description
{
get
{
return description;
}
set
{
description = value;
}
}
public decimal addCredit(decimal balance, decimal credit)
{
decimal newBalance;
newBalance = balance + credit;
return newBalance;
}
public decimal subtractDebit(decimal balance, decimal debit)
{
decimal newBalance;
newBalance = balance - debit;
return newBalance;
}
}
}
Now the code for the "Register" form:
public partial class Register : Form
{
List<Transaction> tranList = new List<Transaction>();
public Register(List<Transaction> List)
{
InitializeComponent();
this.tranList = List;
}
private void Register_Load(object sender, System.EventArgs e)
{
//regView represents the Datagridview that I'm trying to work with
regView.AutoSize = true;
regView.DataSource = tranList;
regView.Rows.Add(tranList[0]);
}
}
And here's the output I get.
There's really two high level approaches to this.
1) Add the manually created rows directly to the DataGridView. In this case, you have to manually update/remove them as things change. This approach is "ok" if you don't intend to alter/change the content of the display after you initialize it. It becomes untenable if you do.
To add it directly, you need to create a DataGridViewRow, and populate it with the individual values, and then add the DataGridViewRow to the DataGridView.Rows.
2) Data bind the DGV. There's many articles about databinding to a DataGridView. In some cases, it's easier to just add your data to a DataTable, and then extract a DataView from that, and bind the DataGridView to the DataView. Other people find it easier to directly bind to a collection.
CodeProject has a decent article to get you started down that path, but a quick Google search will yield many other articles.
http://www.codeproject.com/Articles/24656/A-Detailed-Data-Binding-Tutorial
use as DGV:
DataGridView groupListDataGridView;
column:
DataGridViewTextBoxColumn groupListNameColumn;
column setup should be like this:
groupListNameColumn.DataPropertyName = "name";
use this property, else all columns will be added.
groupListDataGridView.AutoGenerateColumns = false;
populate like this:
private void populateGroupList() {
groupListDataGridView.DataSource = null;
formattedGroupList = new SortableBindingList<DataGridGroupObject>();
foreach (GroupObject go in StartUp.GroupList) {
DataGridGroupObject dggo = new DataGridGroupObject();
dggo.id = go.Id;
dggo.name = go.Name;
formattedGroupList.Add(dggo);
}
groupListDataGridView.DataSource = formattedGroupList;
groupListDataGridView.Invalidate();
}
and model:
public class DataGridGroupObject
{
public int id { get; set; } //this will be match id column
public string name { get; set; } // this will be match name column
}
Simply add using System.Linq; at the top. Then you can do this:
//This will create a custom datasource for the DataGridView.
var transactionsDataSource = tranList.Select(x => new
{
Amount = x.amount,
Type = x.type,
Balance = x.balance,
Date = x.date,
TransNum = x.transNum
Description = x.description
}).ToList();
//This will assign the datasource. All the columns you listed will show up, and every row
//of data in the list will populate into the DataGridView.
regView.DataSource = transactionsDataSource;
I have a datagrid in my xamarin form app and it got a editable column. The values in the column are from MySql database and user can change the value and store to db. I used IPropertyChanged interface to allow user make the changes to the value. There is one condition when editing the value. The new value must be equal or bigger than the original value. My problem is whenever I enter a value bigger than the original, I cannot edit the value again to previous value. For example, the original value is 10. The new value I enter is 30. If I want to change the value again and this time I set it to 20, it is not allowing me because now the original value is 30 not 10 and 20 is less than 30. How can I retain the original value and compare with it?
public int ActualReading
{
get
{
return _ActualReading;
}
set
{
if (value >= _ActualReading)
{
_ActualReading = value;
RaisePropertyChanged("ActualReading");
}
else
{
UserDialogs.Instance.Alert("Meter readings should not be smaller than previous value.","Error","Ok");
}
}
}
private void RaisePropertyChanged(String Name)
{
if (PropertyChanged != null)
this.PropertyChanged(this, new PropertyChangedEventArgs(Name));
}
You have to store the original value. I'm using the following pattern.
Assuming you have a model like this
public class Model
{
public int ActualReading {get; set;}
}
and a viewmodel like this (I removed the INotifyPropertyChanged part for better reading)
public class ViewModel
{
private readonly Model MyModel;
private int _actualReading;
public int ActualReading
{
get { return _actualReading; }
set { _actualReading = value; }
}
public ViewModel(Model model)
{
MyModel = model;
ActualReading = model.ActualReading;
}
public Model GetModel()
{
MyModel.ActualReading = ActualReading;
return MyModel;
}
}
When you create the ViewModel instances you initialize it with the coresponding Model instance. When you have implemented this you can add your check in an easy way like this.
private int _actualReading;
public int ActualReading
{
get { return _actualReading; }
set
{
if (value >= MyModel.ActualReading)
{
_actualReading = value;
}
else
{
UserDialogs.Instance.Alert("Meter readings should not be smaller than previous value.", "Error", "Ok");
}
}
}
I'm building a c# class that works with two different data sources. It will load a data source and take a configuration set from a function. Then I want to do several tasks on all properties within the object.
for example.
public String StreetAddress
{
get { return _streetAddress; }
set
{
if (value.Length <= 64)
_streetAddress = value;
else
_streetAddress = value.Substring(0, 1024).Trim();
}
}
public String City
{
get { return _city; }
set
{
if (value.Length <= 128)
_city = value;
else
_city = value.Substring(0, 128).Trim();
}
}
public String State
{
get { return _state; }
set
{
if (value.Length <= 128)
_state = value;
else
_state = value.Substring(0, 128).Trim();
}
}
So that holds the data from one side. I was hoping to be able to store and set a change flag on each property. So if we take State for example. If the person is moved from Texas to Illinois I want to set a bool within that property to note the change then be able to loop over all changes before saving the object to the DB. But I don't see any way to assign another state variable within that property. Is the best way to write another object on top of this to control it or is there another more creative way to store multiple strings within the one property?
If you'd like an OOP way of doing the thing, you can:
Define an interface and a class for holding your property, such as:
interface IPropertySlot
{
bool IsDirty { get; }
void ResetIsDirty();
object UntypedValue { get; }
}
class PropertySlot<T>:IPropertySlot
{
public T Value { get; private set; }
public bool SetValue(T value)
{
if (!Equals(_value, Value))
{
Value = value;
IsDirty = true;
return true;
}
return false;
}
public bool IsDirty { get; private set; }
public void ResetIsDirty()
{
IsDirty = false;
}
public object UntypedValue
{
get { return Value; }
}
}
Store your properties inside your class in a dictionary from String (for name of property) to IPropertySlot and get/set them through a pair of methods:
void SetProperty<T>(string name, T value)
{
IPropertySlot property;
if (!_properties.TryGetValue(name, out property))
{
property = new PropertySlot<T>();
_properties[name] = property;
}
((PropertySlot<T>)property) .SetValue(value);
}
T GetProperty<T>(string name)
{
IPropertySlot property;
if (!_properties.TryGetValue(name, out property))
{
property = new PropertySlot<T>();
_properties[name] = property;
}
return ((PropertySlot<T>)property).Value;
}
Finding the changed properties later is just a matter of going over the _properties.Values and finding which of them are IsDirty.
This approach also gives you a way to add more functionality to your properties in an OO manner (such as raising PropertyChanged/PropertyChanging events, mapping it to DB fields, etc.).
In such a situation I'd prefer an approach external to the Dto implementation.
Implement some unit that would take two instances of a class, and determine all the differences.
Map each property to compare:
static PropertyManager<Dto> manager = new PropertyManager<Dto>()
.Map(x => x.City)
.Map(x => x.StreetAddress);
Use two instances to compute difference:
var a = new Dto{ StreetAddress = "Foo", City = "Bar" };
var b = new Dto{ StreetAddress = "Foo", City = "Baz" };
var differences = manager.ComputeDifferences(a,b).ToList();
if( differences.Any() )
{
Console.WriteLine("Instances differ");
}
foreach (var diff in differences)
{
Console.WriteLine(diff);
}
This sample code prints out:
Instances differ
x.City
Here is a complete code example:
https://dotnetfiddle.net/4sNeoN
I have the following issue: I am creating a Windows Phone 7 application and I am using a ListBox which is bound to an ObservableCollection people. The implementation of this you see below:
public class Person
{
private string _id { get; set; }
private string _name { get; set; }
public Person(string Id, string Name, string Title)
{
_id = Id;
_name = Name;
}
public string Id
{
get { return _id; }
set
{
_id = value;
FirePropertyChangedEvent("Id");
}
}
public string Name
{
get { return _name; }
set
{
_name = value;
FirePropertyChangedEvent("Name");
}
}
public event PropertyChangedEventHandler PropertyChanged;
private void FirePropertyChangedEvent(string propertyName)
{
if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
The people Collection is filled with Person objects. They are created in the following function... listValues is my ListBox.
void svc_GetHierachyCompleted(object sender, HCMobileSvc.GetHierachyCompletedEventArgs e)
{
var data = e.Result.ToArray();
listValues.ItemsSource = null;
people.Clear();
int i = 0;
foreach(var item in data)
{
if (i == 0)
{
// Manager
mgrField1.Text = item[1].ToString();
mgrField2.Text = item[2].ToString();
i++;
}
else
{
// Untergebenen hinzufügen
people.Add(new Person(item[0].ToString(), item[1].ToString(), item[2].ToString()));
}
}
// Update List
listValues.ItemsSource = people;
}
Now I have a DataTemplate with two textblocks bound to both properties Id and Name. When the SelectionChanged event is fired I try to rebuild the entire list (so I call the function above again) using the following code:
string id = people[listValues.SelectedIndex].Id;
MessageBox.Show(id);
CreateHierachy(id);
The CreateHierachy just only queries a WebService which then goes into the method above. The problem is, as soon as I select a value in the ListBox I get the following error:
ArgumentOutOfRangeException {"\r\nParameter name: index"}
The error is caused by the line listValues.SelectedIndex.
I absolutely have no idea why that happens. What I know is that the MessageBox shows me the correct SelectedIndex value. What I also know is that when I remove the line people.Clear() that the error goes away but the ListBox does not get Updated.
Any ideas where the problem might be?
Thanks!!!
Bye,
WorldSignia
You should check here for SelectedIndex being >= 0:
if (listValues.SelectedIndex >= 0)
string id = people[listValues.SelectedIndex].Id;
I am doing a program like messenger that has all the contacts in a listbox with the relative states of the contacts.
Cyclic I get a xml with the contacts were updated over time, then updates the states within a class of binding called "Contacts".
The class Contacts has a filter to display only certain contacts by their state, "online, away, busy,.. " but not offline, for example ....
Some code:
public class Contacts : ObservableCollection<ContactData>
{
private ContactData.States _state = ContactData.States.Online | ContactData.States.Busy;
public ContactData.States Filter { get { return _state; } set { _state = value; } }
public IEnumerable<ContactData> FilteredItems
{
get { return Items.Where(o => o.State == _state || (_state & o.State) == o.State).ToArray(); }
}
public Contacts()
{
XDocument doc = XDocument.Load("http://localhost/contact/xml/contactlist.php");
foreach (ContactData data in ContactData.ParseXML(doc)) Add(data);
}
}
Update part:
void StatusUpdater(object sender, EventArgs e)
{
ContactData[] contacts = ((Contacts)contactList.Resources["Contacts"]).ToArray<ContactData>();
XDocument doc = XDocument.Load("http://localhost/contact/xml/status.php");
foreach (XElement node in doc.Descendants("update"))
{
var item = contacts.Where(i => i.UserID.ToString() == node.Element("uid").Value);
ContactData[] its = item.ToArray();
if (its.Length > 0) its[0].Data["state"] = node.Element("state").Value;
}
contactList.ListBox.ItemsSource = ((Contacts)contactList.Resources["Contacts"]).FilteredItems;
}
My problem is that when ItemsSource reassigns the value of the listbox, the program lag for a few seconds, until it has finished updating contacts UI (currently 250 simulated).
How can I avoid this annoying problem?
Edit:
I tried with Thread and after with BackgroundWorker but nothing is changed...
When i call Dispatcher.Invoke lag happen.
Class ContactData
public class ContactData : INotifyPropertyChanged
{
public enum States { Offline = 1, Online = 2, Away = 4, Busy = 8 }
public event PropertyChangedEventHandler PropertyChanged;
public int UserID
{
get { return int.Parse(Data["uid"]); }
set { Data["uid"] = value.ToString(); NotifyPropertyChanged("UserID"); }
}
public States State
{
get { return (States)Enum.Parse(typeof(States), Data["state"]); }
//set { Data["state"] = value.ToString(); NotifyPropertyChanged("State"); }
//correct way to update, i forgot to notify changes of "ColorState" and "BrushState"
set
{
Data["state"] = value.ToString();
NotifyPropertyChanged("State");
NotifyPropertyChanged("ColorState");
NotifyPropertyChanged("BrushState");
}
}
public Dictionary<string, string> Data { get; set; }
public void Set(string name, string value)
{
if (Data.Keys.Contains(name)) Data[name] = value;
else Data.Add(name, value);
NotifyPropertyChanged("Data");
}
public Color ColorState { get { return UserStateToColorState(State); } }
public Brush BrushState { get { return new SolidColorBrush(ColorState); } }
public string FullName { get { return Data["name"] + ' ' + Data["surname"]; } }
public ContactData() {}
public override string ToString()
{
try { return FullName; }
catch (Exception e) { Console.WriteLine(e.Message); return base.ToString(); }
}
Color UserStateToColorState(States state)
{
switch (state)
{
case States.Online: return Colors.LightGreen;
case States.Away: return Colors.Orange;
case States.Busy: return Colors.Red;
case States.Offline: default: return Colors.Gray;
}
}
public void NotifyPropertyChanged(string propertyName)
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
public static ContactData[] ParseXML(XDocument xmlDocument)
{
var result = from entry in xmlDocument.Descendants("contact")
select new ContactData { Data = entry.Elements().ToDictionary(e => e.Name.ToString(), e => e.Value) };
return result.ToArray<ContactData>();
}
}
I developed a similar software: a huge contact list with data (presence and other stuff) updating quite frequently.
The solution I used is different: instead of updating the whole itemssource everytime, that is quite expensive, implement a ViewModel class for each contact. The ViewModel class should implement INotifiyPropertyChanged.
At this point when you parse the XML, you update the ContactViewModel properties and this will trigger the correct NotifyPropertyChanged events that will update the correct piece of UI.
It might be expensive if you update a lot of properties for a lot of contacts at the same time, for that you can implement some kind of caching like:
contactViewModel.BeginUpdate()
contactViewModel.Presence = Presence.Available;
..... other updates
contactViewModel.EndUpdate(); // at this point trigger PropertyCHanged events.
Another point:
keep a separate ObservableCollection bound to the ListBox and never change the itemssource property: you risk losing the current selection, scrollposition, etc.
dynamically add/remove elements from the collection bound to the listbox.
Buon divertimento e in bocca al lupo :-)
Move the downloading and parsing of the contact status information to another thread.
The line where you assigning the ItemsSource I would put in another thread, but remember about invoking or you're gonna have irritating errors.