IDictionary<String, List<OpenXmlCompositeElement>> - get the List<OpenXmlCompositeElement>? - c#

I'm working with Open XML & I have a IDictionary<String, List<OpenXmlCompositeElement>> structure. I want to work with the List part of the structure but this.map.Values tries to wrap it in an ICollection. How can I get the List part from my structure?
public List<OpenXmlCompositeElement> MapData()
{
//this does not work
return this.map.Values;
}

Since it is a dictionary, it expects you to tell from which key you want the value.
So this would be the code you need, where yourKey is the key you want to retrieve:
public List<OpenXmlCompositeElement> MapData()
{
return this.map["yourKey"];
}
If you have no interest in the key, and the dictionary is just a dictionary because the serializer says so, you could get the first item for example like this:
public List<OpenXmlCompositeElement> MapData()
{
return this.map.Values.First();
}

You can either loop through the dictionary and use the value you would like, or access the List directly using the key (in this case it's a string)
IDictionary<String, List<OpenXmlCompositeElement>> myDictionary;
List<OpenXmlCompositeElement> myList = myDictionary["myKey"];
Where myKey is available in the dictionary.
Alternatively you can loop through
foreach (var item in myDictionary)
{
var key = item.Key;
var value = item.Value
// You could then use `key` if you are unsure of what
// items are in the dictionary
}

Assuming this is your dictionary...
IDictionary<string, List<OpenXmlCompositeElement>> items = ...;
Get a specific List by key...
List<OpenXmlCompositeElement> list = items["key"];
Get the first list in the dictionary...
List<OpenXmlCompositeElement> list = items.Values.First();
Concatenate all lists in the dictionary into a single list...
List<OpenXmlCompositeElement> list = items.SelectMany(o => o).ToList();

foreach(KeyValuePair<string, List<OpenXmlCompositeElement>> kvp in IDictionary)
{
string key = kvp.key
List<OpenXmlCompositeElement> list = kvp.Value;
foreach(OpenXmlCompositeElement o in list)
{
Do anything you need to your List here
}
}
I am working with dictionaries as well, so here is a real example that I am currently working with:
foreach(KeyValuePair<string, List<DataRecords>> kvp in vSummaryResults)
{
string sKey = kvp.Key;
List<DataRecords> list = kvp.Value;
string[] vArr = sKey.Split(',');
int iTotalTradedQuant = 0;
double dAvgPrice = 0;
double dSumQuantPrice = 0;
double dQuantPrice = 0;
double dNumClose = 0;
foreach (DataRecords rec in list)
{
if(vSummaryResults.ContainsKey(sKey))
{
iTotalTradedQuant += rec.iQuantity;
dQuantPrice = rec.iQuantity * rec.dInputTradePrice;
dSumQuantPrice += dQuantPrice;
dAvgPrice = dSumQuantPrice / iTotalTradedQuant;
dNumClose = rec.dNumericClosingPrice;
}
else
{
vSummaryResults.Add(sKey, list);
//dNumClose = rec.dNumericClosingPrice;
}

Related

How to compare key/value dictionary with == operator on a IReadOnlyCollection<string>?

I have a MultiValueDictionary<string, string> where I am trying to get a key by value.
var dic = na.prevNext; // Getter to get MultiValueDictionary
string nodePointingToThisOne = "";
foreach (var item in dic)
{
if(item.Value == "test")
{
nodePointingToThisOne = item.Key;
}
break;
}
This does not work so I tried Linq:
string nodePointingToThisOne = dic.Where(x => x.Value == this.nodeID).Select(x => x.Key);
But on both I get this error: Operator '==' cannot be applied to operands of type 'System.Collections.Generic.IReadOnlyCollection<string>' and 'string'
So my question is how do I make this comparison work for a read-only collection? I am aware that I get problems if a key exists multiple times but I reduced the problem to this one for now.
I read
Get Dictionary key by using the dictionary value
LINQ: Getting Keys for a given list of Values from Dictionary and vice versa
get dictionary key by value
Getting key of value of a generic Dictionary?
Get key from value - Dictionary<string, List<string>>
but they deal with a "normal" dictionary.
Since the Value property it self may contain multiple values you can't compare it directly against certain string using == operator. Use Contains() instead :
.....
if (item.Value.Contains("test"))
{
.....
}
...or in method chain version :
string nodePointingToThisOne = dic.Where(x => x.Value.Contains("test"))
.Select(x => x.Key)
.FirstOrDefault();
Try to iterate by Keys and then compare the value, and return the Key only if the Value matches.
Like this:
foreach (var key in dic.Keys)
{
if(dic[key].Contains("your value"))
return key;
}
You can iterate over keys like this
foreach (var key in dic.Keys)
{
if(key == "your key")
return key;
}
You can also iterate over values like this
foreach (var v in dic.Values)
{
if(v == "your value")
return v;
}
Example:
Dictionary<string, string> c = new Dictionary<string, string>();
c.Add("Pk", "Pakistan");
c.Add("Aus", "Australia");
c.Add("Ind", "India");
c.Add("Nz", "New Zeland");
c.Add("SA", "South Africa");
foreach (var v in c.Values)
{
if (v == "Australia")
{
Console.WriteLine("Your Value is = " + v);
// perform your task
}
}
foreach (var k in c.Keys)
{
if (k == "Aus")
{
// perform your task
Console.WriteLine("Your Key is = " + k);
}
}
Output:
Your Value is = "Australia"
Your Key is = "Aus"
If you look at the MultiValueDictionary, line 81 will give you a hint. It is:
[TestInitialize]
public void TestInitialize()
{
MultiValueDictionary = new MultiValueDictionary<TestKey, string>();
}
protected static void AssertAreEqual( IDictionary<TestKey, string[]> expected,
IMultiValueDictionary<TestKey, string> actual )
{
Assert.AreEqual( expected.Count, actual.Count );
foreach ( var k in expected.Keys )
{
var expectedValues = expected[ k ];
var actualValues = actual[ k ];
AssertAreEqual( expectedValues, actualValues );
}
}
So for your case, the solution is similar:
foreach (var item in dic.keys)
{
if(dict[item] == "test")
{
nodePointingToThisOne = item;
return nodePointingToThisOne;
}
}
worked for me:
foreach (int i in Dictionary.Keys)
{
if (Dictionary.Values.ToString() == "Your Value")
{
return Dictionary.Keys;
}
}

Using sortedList to count words in a List

For my homework, I have to use a SortedList to count words in a List with SortedList taking each entry and sorting it in alphabetical order before inserting. When it comes to display the data to the user, the data displayed should be displayed with sorting according to value instead of key.
Below is my attempt at this but I am getting 3 errors and I don't know how to resolve it. I am not allowed to use LINQ for this.
List<string> words = new List<string>(); <--- Already populated
This is my code of this implementation and I get 3 errors:
SortedList<string, int> d = new SortedList<string, int>();
bool InsideOfList = false;
foreach (string word in words)
{
InsideOfList = false;
foreach (KeyValuePair<string, int> keyvalPair in d)
{
if (keyvalPair.Key == word)
{
keyvalPair.Value += 1;
InsideOfList = true;
}
}
if (InsideOfList == false)
{
d.Add(word,1);
}
}
//Now instead of sorting by key I want to sort by value instead
SortedList<int, string> tempSortList = new SortedList<int, string>();
foreach (KeyValuePair<string, int> keyvalPair in d)
{
//trying to swap the value of previous SortedList with the Key of the new SortedList
tempSortList.Add(keyvalPair.Value, keyvalPair.Key);
}
for (int i = 0; i < 20; i++)
{
Console.WriteLine("\t{0}:\t{1}", tempSortList.GetKey(i), tempSortList.GetByIndex(i));
}
Here are my errors:
Property or indexer 'System.Collections.Generic.KeyValuePair<string,int>.Value' cannot be assigned to -- it is read only
'System.Collections.Generic.SortedList<int,string>' does not contain a definition for 'GetKey'
'System.Collections.Generic.SortedList<int,string>' does not contain a definition for 'GetByIndex'
You are confusing two things here. One is SortedList() and other is SortedList().
GetKey and GetKeyList are not present in SortedList(). You can use this instead of GetKey
tempSortList.ElementAt(index); // This will return you a KeyValuePair.
And for the first error you cannot assign value keyvalPair.Value has only getter. So you cannot set its value by doing += 1.
This is not quite good. Needs some improvement but it will work.
for (int i = 0; i < d.Count; i++)
{
if (d.ElementAt(i).Key == word)
{
d.Values[i] += 1;
}
}
or
for (int i = 0; i < d.Count; i++)
{
if (d.ElementAt(i).Key == word)
{
var val = d.ElementAt(i).Value + 1;
d.RemoveAt(i);
d.Add(word, val);
}
}
Please modify this line and check if it works. it should.
Console.WriteLine("\t{0}:\t{1}", tempSortList.GetKey(i), tempSortList.GetByIndex(i));
to
var key = tempSortedList.Keys[i];
var value = tempSortedList.Values[i];
Console.WriteLine("\t{0}:\t{1}", key, value);

Updating a dictionary dynamically with foreach

When trying to update a Dictionary with the following:
foreach(KeyValuePair<string, string> pair in dict)
{
dict[pair.Key] = "Hello";
}
And exception is thrown. Is there any way to dynamically update the dictionary WITHOUT making any kind of key or value backups?
EDIT!!!!!! View code. I realized that this portion was actually doable. The real case is this. I thought they would be the same, but they are not.
foreach(KeyValuePair<string, string> pair in dict)
{
dict[pair.Key] = pair.Key + dict[pair.Key];
}
Any reason why you're not iterating over the keys?
foreach(var key in dict.Keys)
{
dict[key] = "Hello";
}
You can either loop over the dictionary (you need to use ToList because you can't change a collection that is being looped over in a foreach loop)
foreach(var key in dict.Keys.ToList())
{
dict[key] = "Hello";
}
or you can do it in one line of LINQ as you're setting the same value to all the keys.
dict = dict.ToDictionary(x => x.Key, x => "Hello");
Updated question
foreach (var key in dict.Keys.ToList())
{
dict[key] = key + dict[key];
}
and the LINQ version
dict = dict.ToDictionary(x => x.Key, x => x.Key + x.Value);
If you want to avoid using ToList, you can use ElementAt so that you can modify the collection directly.
for (int i = 0; i < dict.Count; i++)
{
var item = dict.ElementAt(i);
dict[item.Key] = item.Key + item.Value;
}

Mapping from 2D array in C#

I want to use a 2-D array in C#, e.g:
string[,] a = new string[,]
{
{"aunt", "AUNT_ID"},
{"Sam", "AUNT_NAME"},
{"clozapine", "OPTION"},
};
My requirement is that when I pass "aunt" to this array I want to get corresponding AUNT_ID from the 2-D array.
As others have said, a Dictionary<string, string> would be better - and you can use a collection initializer to create it simply:
Dictionary<string, string> dictionary = new Dictionary<string, string>
{
{"ant", "AUNT_ID"},
{"Sam", "AUNT_NAME"},
{"clozapine", "OPTION"},
};
If you're confident that your key is in the dictionary, and you're happy for an exception to be thrown otherwise:
string value = dictionary[key];
or if it might not be:
string value;
if (dictionary.TryGetValue(key, out value))
{
// Use value here
}
else
{
// Key wasn't in dictionary
}
If you really need to use an array, if you can change it to a multidimensional array (string[][]), you can use:
// Will throw if there are no matches
var value = array.First(x => x[0] == key)[1];
Or again to be more circumspect:
var pair = array.FirstOrDefault(x => x[0] == key);
if (pair != null)
{
string value = pair[1];
// Use value here
}
else
{
// Key wasn't in dictionary
}
LINQ unfortunately doesn't work quite as well on rectangular arrays. It probably wouldn't be too hard to write a method to allow it to be treated "somewhat" like an array of arrays, admittedly...
Use Dictionary<string, string> for that:
Dictionary<string, string> arr = new Dictionary<string, string>();
arr.Add("ant", "AUNT_ID");
arr.Add("Sam", "AUNT_NAME");
arr.Add("clozapine", "OPTION");
string k = arr["ant"]; // "AUNT_ID"
The best option for you is to use Dictionary, but if you still wants to use 2D array, you may try the following
string[,] a = new string[,]
{
{"ant", "AUNT_ID"},
{"Sam", "AUNT_NAME"},
{"clozapine", "OPTION"},
};
string search = "ant";
string result = String.Empty;
for (int i = 0; i < a.GetLength(0); i++) //loop until the row limit
{
if (a[i, 0] == search)
{
result = a[i, 1];
break; //break the loop on find
}
}
Console.WriteLine(result); // this will display AUNT_ID
It looks rather like you want a dictionary:
Dictionary<string, string> a = new Dictionary<string, string>();
a.Add("ant", "AUNT_ID");
a.Add("Sam", "AUNT_NAME");
a.Add("clozapine", "OPTION");
string s = a["ant"]; // gets "AUNT_ID"
To check if a key exists in the dictionary:
if (a.ContainsKey("ant")) {
...
}
Or:
string s;
if (a.TryGetValue("ant", out s)) {
...
}
for (i=0; i<3; i++){
if (!String.Compare(a[i][0], string)){
stored_string= a[i][1];
}
}

How to update the value stored in Dictionary in C#?

How to update value for a specific key in a dictionary Dictionary<string, int>?
Just point to the dictionary at given key and assign a new value:
myDictionary[myKey] = myNewValue;
It's possible by accessing the key as index
for example:
Dictionary<string, int> dictionary = new Dictionary<string, int>();
dictionary["test"] = 1;
dictionary["test"] += 1;
Console.WriteLine (dictionary["test"]); // will print 2
You can follow this approach:
void addOrUpdate(Dictionary<int, int> dic, int key, int newValue)
{
int val;
if (dic.TryGetValue(key, out val))
{
// yay, value exists!
dic[key] = val + newValue;
}
else
{
// darn, lets add the value
dic.Add(key, newValue);
}
}
The edge you get here is that you check and get the value of corresponding key in just 1 access to the dictionary.
If you use ContainsKey to check the existance and update the value using dic[key] = val + newValue; then you are accessing the dictionary twice.
Use LINQ: Access to dictionary for the key and change the value
Dictionary<string, int> dict = new Dictionary<string, int>();
dict = dict.ToDictionary(kvp => kvp.Key, kvp => kvp.Value + 1);
This simple check will do an upsert i.e update or create.
if(!dictionary.TryAdd(key, val))
{
dictionary[key] = val;
}
Here is a way to update by an index much like foo[x] = 9 where x is a key and 9 is the value
var views = new Dictionary<string, bool>();
foreach (var g in grantMasks)
{
string m = g.ToString();
for (int i = 0; i <= m.Length; i++)
{
views[views.ElementAt(i).Key] = m[i].Equals('1') ? true : false;
}
}
update - modify existent only. To avoid side effect of indexer use:
int val;
if (dic.TryGetValue(key, out val))
{
// key exist
dic[key] = val;
}
update or (add new if value doesn't exist in dic)
dic[key] = val;
for instance:
d["Two"] = 2; // adds to dictionary because "two" not already present
d["Two"] = 22; // updates dictionary because "two" is now present
This may work for you:
Scenario 1: primitive types
string keyToMatchInDict = "x";
int newValToAdd = 1;
Dictionary<string,int> dictToUpdate = new Dictionary<string,int>{"x",1};
if(!dictToUpdate.ContainsKey(keyToMatchInDict))
dictToUpdate.Add(keyToMatchInDict ,newValToAdd );
else
dictToUpdate[keyToMatchInDict] = newValToAdd; //or you can do operations such as ...dictToUpdate[keyToMatchInDict] += newValToAdd;
Scenario 2: The approach I used for a List as Value
int keyToMatch = 1;
AnyObject objInValueListToAdd = new AnyObject("something for the Ctor")
Dictionary<int,List<AnyObject> dictToUpdate = new Dictionary<int,List<AnyObject>(); //imagine this dict got initialized before with valid Keys and Values...
if(!dictToUpdate.ContainsKey(keyToMatch))
dictToUpdate.Add(keyToMatch,new List<AnyObject>{objInValueListToAdd});
else
dictToUpdate[keyToMatch] = objInValueListToAdd;
Hope it's useful for someone in need of help.
This extension method allows a match predicate delegate as the dictionary key selector, and a separate delegate to perform the dictionary value replacement, so it's completely open as to the type of key/value pair being used:
public static void UpdateAll<TKey, TValue>(this IDictionary<TKey, TValue> dictionary, Func<TKey, TValue, bool> matchPredicate, Func<TValue, TValue> updatePredicate)
{
var keys = dictionary.Keys.Where(k => matchPredicate(k, dictionary[k])).ToList();
foreach (var key in keys)
{
dictionary[key] = updatePredicate(dictionary[key]);
}
}
Example usage:
Dictionary<int, string> dict = new Dictionary<int, string>();
dict.Add(1, "One");
dict.Add(2, "Two");
dict.Add(3, "Three");
//Before
foreach(var kvp in dict){
Console.WriteLine(kvp.Value);
}
dict.UpdateAll(
matchPredicate: (k, v) => k >= 2, //Update any dictionary value where the key is >= 2
updatePredicate: (v) => v = v + " is greater than One"
);
//After
foreach(var kvp in dict){
Console.WriteLine(kvp.Value);
}
You Can Also Use This Method :
Dictionary<int,int> myDic = new();
if (myDic.ContainsKey(1))
{
myDic[1] = 1234; // or use += to update it
}
Or By Value :
if (myDic.ContainsValue(1))
{
//do something ...
}

Categories