I am making a login screen for a mobile app in unity3d, that has a video keep on playing in the background and can work on iOS and Android. I have searched online and found out movie texture doesn't work on mobile.
Currently I only can play a video using Handheld.PlayFullScreenMovie, but it is not what I want. I want the video playing and still see the text and have button to click.
I see similar post Set a video as background. But I am using C#. Does anyone know how to do this in unity? Many Thanks!
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I am doing 3 things,video record,take photo, play the video.
However, 3 option works on unity but when I build the app for hololens and test it, just video recording is working. I can't take photos and play the video. Basically, I am using these scripts https://learn.microsoft.com/en-us/windows/mixed-reality/develop/unity/locatable-camera-in-unity . The crazy part is Hololens uses flash while taking photos but I can't see my photos in the folder. Also, I can't see the holograms in recorded video.
The issue was Unity Version I was using 2020.3.12f1. I updated to 2020.3.33f1 now video playing is working.
I would need to execute a function that plays a video in the default media player(Phone or Tab) from Universal Apps that uses Xaml and C#.
I don't want to embed the player .Actually my need is to open a new window with the default player and tell it to play the selected file.
All samples that I've saw in Google are to create an embedded player or send to a device Only.
Could you please give some suggestion for this issue. Thanks in Advance.
Im making an app that should let the user see video from the camera on the back of the phone in a small frame in my app (300x300)
But im having some problems fetching the stream. I've tried a CameraCaptureTask but does not work on my phone. I seems to open the video app and them close it, returning to the app, right away
Check out the Basic Camera Sample from here: Code Samples for Windows Phone
It's an excellent, fully featured example of probably everything you'll need for your project.
Here's the 'walkthrough' version if you're interested: How to: Create a Base Camera Application for Windows Phone
is there a way to capture or to save the story board animation to media library in windows mobile? Currently i am working with an animation which changes the image for every second. How can i save this into a video format??
There is no mechanism to save any video content to Media Library.
Currently, using API, you can save pictures. Nothing else
Please see
http://msdn.microsoft.com/en-us/library/microsoft.xna.framework.media.medialibrary_members.aspx
I have a C# Windows Form Application and a live video feed. I need a way to display the live video feed on one of the forms. Does anyone have any ideas?
We're using a robot and getting the video feed off a camera attached to it, so we will not be using the internet at all.
Thanks!
Check out AForge.Net. Here is a tutorial for pulling webcam data and displaying in a form.