Hi I this two different modes to binding visibility from a parent's property .
for standar control is possible tom use this:
<Window.Resources>
<BooleanToVisibilityConverter x:Key="BoolToVis"/>
</Window.Resources>
<Button x:Name="buttonTest" Width="75" Visibility="{Binding IsModify, Converter={StaticResource BoolToVis}}"/>
but to my usercontrol I only this way to binding the visibility , otherwise doesn't works:
<local:UserControl4 Height="100" Width="100" Visibility="{Binding ElementName=Window1,Path=IsModify,Converter={StaticResource BoolToVis}}"/>
My question is why I need to pass the element name plus ParentProperty at my control visibility , but for button no?
this is the codeBehind
public static readonly DependencyProperty IsModifyProperty =
DependencyProperty.Register("IsModify", typeof(Boolean), typeof(MainWindow), new PropertyMetadata(false));
[DefaultValue(false)]
public Boolean IsModify
{
get { return (Boolean)GetValue(MainWindow.IsModifyProperty); }
set
{
SetValue(MainWindow.IsModifyProperty, value);
this.OnPropertyChanged("IsModify");
}
}
and this is the constructor
public MainWindow()
{
InitializeComponent();
this.DataContext = this;
}
here the source code to replicate the error.
you needs one project with one window and one usercontrol.
source code for window
---- XAML ----
<Window
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:System="clr-namespace:System;assembly=mscorlib" xmlns:local="clr-namespace:XTesting" x:Name="windowTest" x:Class="XTesting.WindowTest"
Title="WindowTest" Height="300" Width="583.908">
<Window.Resources>
<ResourceDictionary>
<BooleanToVisibilityConverter x:Key="BoolToVis"/>
</ResourceDictionary>
</Window.Resources>
<Grid>
<Grid.RowDefinitions>
<RowDefinition/>
</Grid.RowDefinitions>
<local:UserControl4
HorizontalAlignment="Left"
Height="65"
Margin="300,30,0,0"
VerticalAlignment="Top"
Width="230"
Visibility="{Binding IsModify, Converter={StaticResource BoolToVis}}"
Background="#FFF86161" Description="Custom Control"/>
<Button x:Name="buttonTest"
Content="Modify"
HorizontalAlignment="Left"
Margin="45,30,0,0"
VerticalAlignment="Top"
Width="225"
Visibility="{Binding IsModify, Converter={StaticResource BoolToVis}}"
Height="65"/>
<Button x:Name="button"
Content="Skisem (Click me)"
HorizontalAlignment="Left"
Height="75"
Margin="225,160,0,0"
VerticalAlignment="Top"
Width="135"
Click="button_Click_1"
Cursor="Hand"/>
</Grid>
this is the codebehind of window
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace XTesting
{
/// <summary>
/// Interaction logic for WindowTest.xaml
/// </summary>
public partial class WindowTest : Window
{
public static readonly DependencyProperty IsModifyProperty =
DependencyProperty.Register("IsModify", typeof(Boolean), typeof(WindowTest), new PropertyMetadata(false));
[DefaultValue(false)]
public Boolean IsModify
{
get { return (Boolean)GetValue(WindowTest.IsModifyProperty); }
set
{
SetValue(WindowTest.IsModifyProperty, value);
this.OnPropertyChanged("IsModify");
}
}
public WindowTest()
{
InitializeComponent();
this.DataContext = this;
}
private void button_Click_1(object sender, RoutedEventArgs e)
{
IsModify = !IsModify;
}
#region - INotifyPropertyChanged implementation -
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propertyName)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null)
handler(this, new PropertyChangedEventArgs(propertyName));
}
#endregion - INotifyPropertyChanged implementation -
}
}
this is the source code for usercontrol
XAML:
<UserControl x:Class="XTesting.UserControl4"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
d:DesignHeight="37" d:DesignWidth="310" MinWidth="7"
MouseLeftButtonUp="Selector1_MouseLeftButtonUp" FontSize="20">
<UserControl.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</UserControl.Resources>
<Grid x:Name="GridRoot">
<Grid.RowDefinitions>
<RowDefinition Height="37*"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="51"/>
<ColumnDefinition Width="259*"/>
</Grid.ColumnDefinitions>
<TextBox x:Name="TextBoxDescription"
Margin="0"
TextWrapping="Wrap"
Grid.Column="1"
Text="{Binding Description}"
Background="{x:Null}"
BorderBrush="{x:Null}"
Foreground="{Binding Foreground,RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type UserControl}}}"
FontSize="{Binding FontSize,RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type UserControl}}}"
VerticalContentAlignment="Center"
IsReadOnly="True"
SelectionBrush="{x:Null}"
BorderThickness="0"
Focusable="False"
IsTabStop="False"
IsUndoEnabled="False"
AllowDrop="False"
Padding="1,0,0,0"
MaxLines="1"
/>
</Grid>
and this is the code behind:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace XTesting
{
/// <summary>
/// Interaction logic for UserControl4.xaml
/// </summary>
public partial class UserControl4 : UserControl, INotifyPropertyChanged
{
#region - Delegate -
public delegate void ClickHandler(Object sender, RoutedEventArgs e);
#endregion - Delegate -
#region - Events -
public event ClickHandler Click;
#endregion - Events -
#region - Dependency Properties mandatory for Binding -
public static readonly DependencyProperty DescriptionProperty =
DependencyProperty.Register("Description", typeof(String), typeof(UserControl4), new PropertyMetadata(String.Empty));
#endregion - Dependency Properties for Binding -
#region - Properties -
/// <summary>
/// Gets or sets the description
/// </summary>
[Category("Common"), Description("gets or sets The description")]
public String Description
{
get { return (String)GetValue(UserControl4.DescriptionProperty); }
set
{
SetValue(UserControl4.DescriptionProperty, value);
this.OnPropertyChanged("Description");
}
}
#endregion - Properties -
public UserControl4()
{
InitializeComponent();
this.DataContext = this;
}
private void Selector1_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
if (Click != null) Click(sender, e);
}
#region - INotifyPropertyChanged implementation -
// Basically, the UI thread subscribes to this event and update the binding if the received Property Name correspond to the Binding Path element
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propertyName)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null)
handler(this, new PropertyChangedEventArgs(propertyName));
}
#endregion - INotifyPropertyChanged implementation -
}
}
I think the problem is in the constructor This.datacontext= this;
but this is mandatory if i want binding the property description.
Thanks in advance
You should probably add the user control DataContext on the GridRoot element instead of the UserControl4 class itself. The user control usage should be controlled mainly by the instantiating code and only its content should be controlled by the user control itself.
Also, I prefer to assign the data context on the Loaded event instead of the constructor, but this might just be my personal preference.
<UserControl x:Class="XTesting.UserControl4" Loaded="UserControl4_Loaded" ...
// ...
private void UserControl4_Loaded(object sender, RoutedEventArgs e)
{
GridRoot.DataContext = this;
}
Related
This is my first time trying to databind an ICommand. I have a digital LED control that I would like to act like a Button, so I changed the DataTemplate for a Button control to look like an LED:
LED.xaml
<UserControl x:Class="LedControlDatabindingTest.LED"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
x:Name="root"
mc:Ignorable="d"
Height="Auto" Width="Auto">
<Grid DataContext="{Binding ElementName=root}">
<StackPanel Orientation="{Binding LEDOrientation, FallbackValue=Vertical}">
<!-- LED portion -->
<Button BorderBrush="Transparent" Background="Transparent" Click="Button_Click">
<Button.ContentTemplate>
<DataTemplate>
<Grid>
<Ellipse Grid.Column="0" Margin="3" Height="{Binding ElementName=root, Path=LEDSize, FallbackValue=16}"
Width="{Binding ElementName=root, Path=LEDSize, FallbackValue=16}"
Fill="{Binding ElementName=root, Path=LEDColor, FallbackValue=Green}"
StrokeThickness="2" Stroke="DarkGray" HorizontalAlignment="Center" />
<Ellipse Grid.Column="0" Margin="3" Height="{Binding ElementName=root, Path=LEDSize, FallbackValue=16}"
Width="{Binding ElementName=root, Path=LEDSize, FallbackValue=16}" HorizontalAlignment="Center">
<Ellipse.Fill>
<RadialGradientBrush GradientOrigin="0.5,1.0">
<RadialGradientBrush.RelativeTransform>
<TransformGroup>
<ScaleTransform CenterX="0.5" CenterY="0.5" ScaleX="1.5" ScaleY="1.5"/>
<TranslateTransform X="0.02" Y="0.3"/>
</TransformGroup>
</RadialGradientBrush.RelativeTransform>
<GradientStop Offset="1" Color="#00000000"/>
<GradientStop Offset="0.4" Color="#FFFFFFFF"/>
</RadialGradientBrush>
</Ellipse.Fill>
</Ellipse>
</Grid>
</DataTemplate>
</Button.ContentTemplate>
</Button>
<!-- label -->
<TextBlock Grid.Column="1" Margin="3" HorizontalAlignment="Center" VerticalAlignment="Center" Text="{Binding LEDLabel, FallbackValue=0}" />
</StackPanel>
</Grid>
</UserControl>
I want the host application to be able to databind to properties like size, color, and label of the LED. In addition, I want to be able to bind to a command handler.
LED.xaml.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace LedControlDatabindingTest {
/// <summary>
/// Interaction logic for LED.xaml
/// </summary>
public partial class LED : UserControl
{
public static DependencyProperty LEDColorProperty = DependencyProperty.Register( "LEDColor", typeof(Brush), typeof(LED));
public Brush LEDColor
{
get { return this.GetValue(LEDColorProperty) as Brush; }
set {
this.SetValue( LEDColorProperty, value);
}
}
public static DependencyProperty LEDSizeProperty = DependencyProperty.Register( "LEDSize", typeof(int), typeof(LED));
public int LEDSize
{
get { return (int)GetValue(LEDSizeProperty); }
set {
SetValue( LEDSizeProperty, value);
}
}
public static DependencyProperty LEDLabelProperty = DependencyProperty.Register( "LEDLabel", typeof(string), typeof(LED));
public string LEDLabel
{
get { return (string)GetValue(LEDLabelProperty); }
set {
SetValue( LEDLabelProperty, value);
}
}
public static DependencyProperty LEDOrientationProperty = DependencyProperty.Register( "LEDOrientation", typeof(Orientation), typeof(LED));
public Orientation LEDOrientation
{
get { return (Orientation)GetValue(LEDOrientationProperty); }
set {
SetValue( LEDOrientationProperty, value);
}
}
public static readonly DependencyProperty LEDClickedProperty = DependencyProperty.Register("LEDClicked", typeof(ICommand), typeof(LED), new PropertyMetadata(null));
public ICommand LEDClicked
{
get { return (ICommand)GetValue(LEDClickedProperty); }
set { SetValue( LEDClickedProperty, value); }
}
public LED()
{
InitializeComponent();
}
private void Button_Click(object sender, RoutedEventArgs e)
{
LEDClicked.Execute( null);
}
}
}
My test application is simple.
MainWindow.xaml:
<Window x:Class="LedControlDatabindingTest.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:LedControlDatabindingTest"
Title="MainWindow" Height="70" Width="250">
<StackPanel Orientation="Vertical">
<StackPanel Orientation="Horizontal">
<TextBlock Text="Digital Inputs:" />
<ListBox ItemsSource="{Binding AvailableDigitalInputs}">
<ListBox.ItemsPanel>
<ItemsPanelTemplate>
<StackPanel IsItemsHost="True" Orientation="Horizontal" />
</ItemsPanelTemplate>
</ListBox.ItemsPanel>
<ListBox.ItemTemplate>
<DataTemplate>
<local:LED LEDLabel="{Binding Index}" LEDColor="{Binding Color}" LEDSize="12" LEDClicked="{Binding Clicked}" />
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
</StackPanel>
</StackPanel>
</Window>
There are so no-nos in my code-behind, like the DataContext for my application, but I think for the purposes of this demo it's okay for now.
MainWindow.xaml.cs:
using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.CommandWpf;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace LedControlDatabindingTest {
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
private class DigitalInputData : ViewModelBase
{
private Brush _color;
public Brush Color
{
get { return _color; }
set {
_color = value;
RaisePropertyChanged();
}
}
public int Index { get; set; }
public ICommand Clicked { get; set; }
private bool _state;
public DigitalInputData( int index, Brush on_color)
{
Index = index;
Color = Brushes.LightGray;
Clicked = new RelayCommand( () => {
// get current state of this digital input and then toggle it
_state = !_state;
// read back and update here until I get threaded updates implemented
Color = _state ? on_color : Brushes.LightGray;
});
}
}
private List<DigitalInputData> _inputs = new List<DigitalInputData>();
public ICollectionView AvailableDigitalInputs { get; set; }
public MainWindow()
{
InitializeComponent();
// For this example only, set DataContext in this way
DataContext = this;
for( int i=0; i<4; i++) {
_inputs.Add( new DigitalInputData( i, Brushes.Green));
}
AvailableDigitalInputs = CollectionViewSource.GetDefaultView( _inputs);
}
}
}
When I run this application, everything renders properly and according to my databound properties. The click handler works as well, and toggles the state of the LED.
But when I click the LED button numerous times, at some point (maybe after 20 clicks or so), it stops calling my databound ICommand. Why?
I got lucky and figured out a solution to the "freezing" problem, although I do not understand the technical reasoning.
In my DigitalInputData constructor, I created the handler for the RelayCommand using a lambda function instead of passing a reference to a handler. Once I switched over to passing the handler to the RelayCommand constructor, it worked great.
I want to realize a binding between several properties. Is it possible ?
I have a main window class named "MainWindow" which owns a property "InputText". This class contains a user control named MyUserControl. MyUserControl has a text box bound to a dependency property "MyTextProperty"
I would like to bind the property "InputText" of my main window with the dependency property "MyTextProperty" of my user control. So, if the user writes a text, I want that the properties "InputText", "MyTextProperty", "MyText" are updated.
User control code:
using System;
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.ComponentModel;
namespace WpfApplication1
{
/// <summary>
/// Interaction logic for MyUserControl.xaml
/// </summary>
public partial class MyUserControl : UserControl
{
public string MyText
{
get { return (string)GetValue(MyTextProperty); }
set { SetValue(MyTextProperty, value); }
}
public static readonly DependencyProperty MyTextProperty =
DependencyProperty.Register("MyText", typeof(string), typeof(MyUserControl), new PropertyMetadata(0));
public MyUserControl()
{
this.DataContext = this;
InitializeComponent();
}
public event PropertyChangedEventHandler PropertyChanged;
protected void NotifyPropertyChanged(string property)
{
if (this.PropertyChanged != null)
{
this.PropertyChanged.Invoke(this, new PropertyChangedEventArgs(property));
}
}
}
}
WPF user control code:
<UserControl x:Class="WpfApplication1.MyUserControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
d:DesignHeight="25 " d:DesignWidth="100"
Background="Black">
<Grid>
<TextBox Height="20" Width="100" Text="{Binding MyText}"></TextBox>
</Grid>
</UserControl>
Main window code:
using System;
using System.Linq;
using System.Windows;
using System.ComponentModel;
namespace WpfApplication1
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window, INotifyPropertyChanged
{
private string inputText;
public string InputText
{
get { return inputText; }
set
{
inputText = value;
NotifyPropertyChanged("InputText");
}
}
public MainWindow()
{
this.DataContext = this;
InitializeComponent();
}
public event PropertyChangedEventHandler PropertyChanged;
protected void NotifyPropertyChanged(String property)
{
if (this.PropertyChanged != null)
{
this.PropertyChanged.Invoke(this, new PropertyChangedEventArgs(property));
}
}
}
}
WPF main window code:
<Window x:Class="WpfApplication1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:myNS="clr-namespace:WpfApplication1"
Title="MainWindow" Height="80" Width="300">
<Grid>
<StackPanel Orientation="Vertical">
<myNS:MyUserControl x:Name="test" MyText="{Binding InputText}"></myNS:MyUserControl>
<Button Name="cmdValidation" Content="Validation" Height="20"></Button>
</StackPanel>
</Grid>
</Window>
Thank you !
If you want your posted code to work with as little changes as possible then:
In MainWindow.xaml, change
MyText="{Binding InputText}"
to
MyText="{Binding RelativeSource={RelativeSource AncestorType=Window}, Path=DataContext.InputText, Mode=TwoWay}"
You need TwoWay if you want the UC to update InputText.
Also, in MyUserControl.xaml.cs, in your DependencyProperty.Register statement, you have the PropertyMetadata default value set to 0 for a string -- change it to something appropriate for a string - like null or string.empty.
public static readonly DependencyProperty MyTextProperty =
DependencyProperty.Register("MyText", typeof(string), typeof(MyUserControl), new PropertyMetadata(null));
If you want to change the code up a bit, you could make this more complex in the user control but simpler when you use it by:
Making the dependency property, MyText, bind two way by default
Stop setting the DataContext in the user control
Change the UC xaml text binding to use a relative source to the UC
I always find code easier to understand, so here are modified versions of your files:
MainWindow.xaml
<Window x:Class="WpfApplication1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:myNS="clr-namespace:WpfApplication1"
Title="MainWindow" Height="180" Width="300">
<Grid>
<StackPanel Orientation="Vertical">
<TextBlock>
<Run Text="MainWindow.InputText: " />
<Run Text="{Binding InputText}" />
</TextBlock>
<TextBlock>
<Run Text="MyUserControl.MyText: " />
<Run Text="{Binding ElementName=test, Path=MyText}" />
</TextBlock>
<myNS:MyUserControl x:Name="test" MyText="{Binding InputText}"></myNS:MyUserControl>
<Button Name="cmdValidation" Content="Validation" Height="20"></Button>
</StackPanel>
</Grid>
</Window>
MainWindow.xaml.cs
using System;
using System.Windows;
using System.ComponentModel;
namespace WpfApplication1
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window, INotifyPropertyChanged
{
private string inputText = "Initial Value";
public string InputText
{
get { return inputText; }
set
{
inputText = value;
NotifyPropertyChanged("InputText");
}
}
public MainWindow()
{
this.DataContext = this;
InitializeComponent();
}
public event PropertyChangedEventHandler PropertyChanged;
protected void NotifyPropertyChanged(String property)
{
if (this.PropertyChanged != null)
{
this.PropertyChanged.Invoke(this, new PropertyChangedEventArgs(property));
}
}
}
}
MyUserControl.xaml
<UserControl x:Class="WpfApplication1.MyUserControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
d:DesignHeight="25 " d:DesignWidth="100"
Background="Black">
<Grid>
<TextBox Height="20" Width="100" Text="{Binding RelativeSource={RelativeSource AncestorType=UserControl}, Path=MyText, UpdateSourceTrigger=PropertyChanged}"></TextBox>
</Grid>
</UserControl>
MyUserControl.xaml.cs
using System.Windows;
using System.Windows.Controls;
namespace WpfApplication1
{
/// <summary>
/// Interaction logic for MyUserControl.xaml
/// </summary>
public partial class MyUserControl : UserControl
{
public string MyText
{
get { return (string)GetValue(MyTextProperty); }
set { SetValue(MyTextProperty, value); }
}
public static readonly DependencyProperty MyTextProperty =
DependencyProperty.Register("MyText", typeof(string), typeof(MyUserControl), new FrameworkPropertyMetadata(null) { BindsTwoWayByDefault = true });
public MyUserControl()
{
InitializeComponent();
}
}
}
Firstly,
this.DataContext = this;
No. Just, no. You are overriding the DataContext of the UserControl set by it's parent window.
For your UserControl, give it an x:Name, and bind directly to the dependency property.
<UserControl
...
x:Name="usr">
<TextBox Text="{Binding MyText, ElementName=usr}" ... />
After you've done that, you can then simply bind your MyText property to the DataContext of the MainWindow.
<myNS:MyUserControl x:Name="test" MyText="{Binding InputText}" />
I have a CheckBox in GridControl Column. After performing some operation the selected checkboxes inside GridControl must be UNCHECKED on button click in WPF. Any idea?
<dxg:GridControl Name="grdInfill" Height="700" VerticalAlignment="Center">
<dxg:GridControl.Columns>
<dxg:GridColumn AllowEditing="True">
<dxg:GridColumn.CellTemplate>
<DataTemplate>
CheckBox Name="chkSelect" HorizontalAlignment="Center" IsChecked="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=IsSelected,Mode=TwoWay}" Checked="CheckEdit_Checked" Unchecked="CheckEdit_Unchecked"/>
</DataTemplate>
</dxg:GridColumn.CellTemplate>
</dxg:GridColumn>
</dxg:GridControl.Columns>
<dxg:GridControl.View>
<dxg:TableView Name="grdInfillInner" ShowTotalSummary="True" AutoWidth="True"
DetailHeaderContent="True" ShowIndicator="False" ShowGroupPanel="False"
CellValueChanging="grdInfillInner_CellValueChanging">
<!--GroupRowTemplate="{StaticResource descriptionHeader}"-->
</dxg:TableView>
</dxg:GridControl.View>
</dxg:GridControl>
<Button Name="BtnClearAllCheckbox" Content="Clear All Checkbox" Height="20" Width="80" />
Help Appreciated!
In my opinion, one of the solutions can pass by this:
Have a property on the datacontext that is binded to the isselected property on the checkbox;
On button click, pass the gridview itemsource in the CommandParameter, or if you bind the itemssource to a list in the datacontext use that list. Do a foreach and put the property IsSelected (that i said in 1) to false...The bind in the checkbox must be two way and implement the InotifyPropertyChanged.
If I was not clear in any point, please just tell me :)
Regards,
EDIT ----------------------------
This is my example working with the default controls (I don't have devexpress).
On the XAML:
<Window x:Class="WpfApplication1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Window.Resources>
<DataTemplate x:Key="checkBoxTemplate">
<CheckBox IsChecked="{Binding IsChecked, Mode=TwoWay}" Checked="CheckBox_Checked" Unchecked="CheckBox_Unchecked"></CheckBox>
</DataTemplate>
</Window.Resources>
<Grid>
<StackPanel>
<ListView ItemsSource="{Binding listExample}">
<ListView.View>
<GridView>
<GridViewColumn CellTemplate="{StaticResource checkBoxTemplate}"></GridViewColumn>
<GridViewColumn DisplayMemberBinding="{Binding Test1}"></GridViewColumn>
</GridView>
</ListView.View>
</ListView>
<Button Content="Uncheck all" Click="Button_Click"></Button>
</StackPanel>
</Grid>
</Window>
On the CodeBehind:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace WpfApplication1
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public List<Example> listExample { get; set; }
public MainWindow()
{
InitializeComponent();
this.listExample = new List<Example>();
listExample.Add(new Example { IsChecked = false, Test1 = "teste" });
listExample.Add(new Example {IsChecked = false, Test1 = "TTTTT!" });
DataContext = this;
}
private void CheckBox_Checked(object sender, RoutedEventArgs e)
{
}
private void CheckBox_Unchecked(object sender, RoutedEventArgs e)
{
}
private void Button_Click(object sender, RoutedEventArgs e)
{
this.listExample.ForEach(x => x.IsChecked = false);
}
}
}
And I have this class with the implementation of INotifyPropertyChanged:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WpfApplication1
{
public class Example : INotifyPropertyChanged
{
private bool isChecked;
public bool IsChecked { get { return isChecked; } set { SetField(ref isChecked, value, "IsChecked"); } }
public string Test1 { get; set; }
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propertyName)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName));
}
protected bool SetField<T>(ref T field, T value, string propertyName)
{
if (EqualityComparer<T>.Default.Equals(field, value)) return false;
field = value;
OnPropertyChanged(propertyName);
return true;
}
}
}
Just analyse this and try to understand and adapt to your code.
Regards,
I am attempting to write a multilingual application in Silverlight 4.0 and I at the point where I can start replacing my static text with dynamic text from a SampleData xaml file. Here is what I have:
My Database
<SampleData:something xmlns:SampleData="clr-namespace:Expression.Blend.SampleData.MyDatabase" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<SampleData:something.mysystemCollection>
<SampleData:mysystem ID="1" English="Menu" German="Menü" French="Menu" Spanish="Menú" Swedish="Meny" Italian="Menu" Dutch="Menu" />
</SampleData:something.mysystemCollection>
</SampleData:something>
My UserControl
<UserControl
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d"
x:Class="Something.MyUC" d:DesignWidth="1000" d:DesignHeight="600">
<Grid x:Name="LayoutRoot" DataContext="{Binding Source={StaticResource MyDatabase}}">
<Grid Height="50" Margin="8,20,8,0" VerticalAlignment="Top" d:DataContext="{Binding mysystemCollection[1]}" x:Name="gTitle">
<TextBlock x:Name="Title" Text="{Binding English}" TextWrapping="Wrap" Foreground="#FF00A33D" TextAlignment="Center" FontSize="22"/>
</Grid>
</Grid>
</UserControl>
As you can see, I have 7 languages that I want to deal with. Right now this loads the English version of my text just fine. I have spent the better part of today trying to figure out how to change the binding in my code to swap this out when I needed (lets say when I change the language via drop down).
It sounds like you're looking for code like this:
Title.SetBinding(TextProperty, new Binding { Path = new PropertyPath(language) });
All it does is create a new Binding for the language you requested and use it to replace the old binding for the Title's Text property.
You are going about this the wrong way. Best practice for localization in Silverlight is to use resource files holding the translated keywords. Here is some more info about this:
http://msdn.microsoft.com/en-us/library/cc838238%28VS.95%29.aspx
EDIT:
Here is an example where I use a helper class to hold the translated strings. These translations could then be loaded from just about anywhere. Static resource files, xml, database or whatever. I made this in a hurry, so it is not very stable. And it only switches between english and swedish.
XAML:
<UserControl x:Class="SilverlightApplication13.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:SilverlightApplication13"
mc:Ignorable="d"
d:DesignWidth="640"
d:DesignHeight="480">
<UserControl.Resources>
<local:TranslationHelper x:Key="TranslationHelper"></local:TranslationHelper>
</UserControl.Resources>
<Grid x:Name="LayoutRoot">
<StackPanel>
<TextBlock Margin="10"
Text="{Binding Home, Source={StaticResource TranslationHelper}}"></TextBlock>
<TextBlock Margin="10"
Text="{Binding Contact, Source={StaticResource TranslationHelper}}"></TextBlock>
<TextBlock Margin="10"
Text="{Binding Links, Source={StaticResource TranslationHelper}}"></TextBlock>
<Button Content="English"
HorizontalAlignment="Left"
Click="BtnEnglish_Click"
Margin="10"></Button>
<Button Content="Swedish"
HorizontalAlignment="Left"
Click="BtnSwedish_Click"
Margin="10"></Button>
</StackPanel>
</Grid>
</UserControl>
Code-behind + TranslationHelper class:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Windows.Threading;
using System.ComponentModel;
namespace SilverlightApplication13
{
public partial class MainPage : UserControl
{
public MainPage()
{
InitializeComponent();
//Default
(this.Resources["TranslationHelper"] as TranslationHelper).SetLanguage("en-US");
}
private void BtnEnglish_Click(object sender, RoutedEventArgs e)
{
(this.Resources["TranslationHelper"] as TranslationHelper).SetLanguage("en-US");
}
private void BtnSwedish_Click(object sender, RoutedEventArgs e)
{
(this.Resources["TranslationHelper"] as TranslationHelper).SetLanguage("sv-SE");
}
}
public class TranslationHelper : INotifyPropertyChanged
{
private string _Contact;
/// <summary>
/// Contact Property
/// </summary>
public string Contact
{
get { return _Contact; }
set
{
_Contact = value;
OnPropertyChanged("Contact");
}
}
private string _Links;
/// <summary>
/// Links Property
/// </summary>
public string Links
{
get { return _Links; }
set
{
_Links = value;
OnPropertyChanged("Links");
}
}
private string _Home;
/// <summary>
/// Home Property
/// </summary>
public string Home
{
get { return _Home; }
set
{
_Home = value;
OnPropertyChanged("Home");
}
}
public TranslationHelper()
{
//Default
SetLanguage("en-US");
}
public void SetLanguage(string cultureName)
{
//Hard coded values, need to be loaded from db or elsewhere
switch (cultureName)
{
case "sv-SE":
Contact = "Kontakt";
Links = "Länkar";
Home = "Hem";
break;
case "en-US":
Contact = "Contact";
Links = "Links";
Home = "Home";
break;
default:
break;
}
}
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propertyName)
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
}
}
I've written a very short app in which I'm trying to achieve the following : have the CheckBox change its state from code. I've wired up the INotifyPropertyChanged interface and was expecting to see some results but apparently the app does nothing. Is there something wrong with the databinding?
Window1.cs
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Threading;
namespace WpfTEST
{
/// <summary>
/// Interaction logic for Window1.xaml
/// </summary>
public partial class Window1 : Window, INotifyPropertyChanged
{
public Window1()
{
InitializeComponent();
this.Loaded += new RoutedEventHandler(Window1_Loaded);
this.PropertyChanged += new PropertyChangedEventHandler(Window1_PropertyChanged);
}
public bool Flag
{
get { return m_flag; }
set
{
m_flag = value;
OnPropertyChanged("Flag");
}
}
private bool m_flag = false;
void Window1_Loaded(object sender, RoutedEventArgs e)
{
this.m_cbox.DataContext = this;
for (int i = 0; i < 1000; i++)
{
Flag = (i % 2 == 0);
Thread.Sleep(200);
}
}
#region INotifyPropertyChanged Members
public event PropertyChangedEventHandler PropertyChanged;
public void OnPropertyChanged(string name)
{
if (PropertyChanged != null)
PropertyChanged(this, new PropertyChangedEventArgs(name));
}
void Window1_PropertyChanged(object sender, PropertyChangedEventArgs e)
{
}
#endregion
}
}
Window1.xaml
<Window x:Class="WpfTEST.Window1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Window1" Height="300" Width="300" x:Name="window">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="0.5*" />
<ColumnDefinition Width="0.5*" />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="0.5*" />
<RowDefinition Height="0.5*" />
</Grid.RowDefinitions>
<CheckBox x:Name="m_cbox" Content="Let's see what happens" Grid.Row="2" Grid.Column="2" Grid.RowSpan="1" Grid.ColumnSpan="1" IsChecked="{Binding Path=Flag, ElementName=window, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" />
</Grid>
</Window>
The only real problem I see with your code is the sleep loop in Loaded. That causes the UI thread to go unresponsive for the duration of the loop, since you're putting the UI thread into a blocked state.
There's a better way to test if you can change the flag from code and have your binding fire. Add a button to the window, hook up a click handler to the button, and in that click handler, toggle Flag -- I made those modifications to your original code (and removed the sleep loop), clicking on the button toggles the checkbox's state in the fashion you seem to desire.
<Window x:Class="WpfTEST.Window1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Window1" Height="300" Width="300" x:Name="window">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="0.5*" />
<ColumnDefinition Width="0.5*" />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="0.5*" />
<RowDefinition Height="0.5*" />
</Grid.RowDefinitions>
<!-- I added this button: -->
<Button Click="Button_Click" Grid.Row="0" Grid.Column="0"/>
<CheckBox x:Name="m_cbox" Content="Let's see what happens" Grid.Row="2" Grid.Column="2" Grid.RowSpan="1" Grid.ColumnSpan="1" IsChecked="{Binding Path=Flag, ElementName=window, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" />
</Grid>
</Window>
and in code behind:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Threading;
namespace WpfTEST {
/// <summary>
/// Interaction logic for Window1.xaml
/// </summary>
public partial class Window1 : Window, INotifyPropertyChanged {
public Window1() {
InitializeComponent();
this.Loaded += new RoutedEventHandler(Window1_Loaded);
this.PropertyChanged += new PropertyChangedEventHandler(Window1_PropertyChanged);
}
public bool Flag {
get { return m_flag; }
set {
m_flag = value;
OnPropertyChanged("Flag");
}
}
private bool m_flag = false;
void Window1_Loaded( object sender, RoutedEventArgs e ) {
this.m_cbox.DataContext = this;
Flag = false;
}
#region INotifyPropertyChanged Members
public event PropertyChangedEventHandler PropertyChanged;
public void OnPropertyChanged( string name ) {
if (PropertyChanged != null)
PropertyChanged(this, new PropertyChangedEventArgs(name));
}
void Window1_PropertyChanged( object sender, PropertyChangedEventArgs e ) {
}
#endregion
private void Button_Click( object sender, RoutedEventArgs e ) {
Flag = !Flag;
}
}
}
Other than the above modifications to add the button and its click handler, and remove that sleep loop, I made no modifications to your original code (although you could streamline it a bit).
That will only work if your Flag property is a dependency property. To get this working in the simplest way i can think of i would do the following :
change your binding to be :
IsChecked="{Binding Path=Flag,Mode=TwoWay}"
and in your constructor in your code behind do this :
DataContext = this;
or in XAML
DataContext="{Binding RelativeSource={RelativeSource self}}"
Note : Flag does not need to be a dependency property if you are setting the datacontext to be the window.