I currently have a program to install correctly as a service but the Startup Type is set to "Manual". How do I make this application set Startup Type = Automatic?
static void Main(string[] args) {
if (System.Environment.UserInteractive) {
if (args.Length > 0) {
switch (args[0]) {
case "/install": {
ManagedInstallerClass.InstallHelper(new string[] { Assembly.GetExecutingAssembly().Location });
break;
}
case "/uninstall": {
ManagedInstallerClass.InstallHelper(new string[] { "/u", Assembly.GetExecutingAssembly().Location });
break;
}
}
}
} else {
if (!Environment.UserInteractive) {
// running as service
using (var service = new DocLogicJMS())
ServiceBase.Run(service);
} else {
// running as console app
Start(args);
Console.WriteLine("Press any key to stop...");
Console.ReadKey(true);
Stop();
}
}
}
And JMS is:
namespace JMS {
partial class DocLogicJMS {
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing) {
if (disposing && (components != null)) {
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent() {
this.ServiceName = "DocLogic JMS";
}
#endregion
}
}
It seems this question has been answered here already:
How do I change a Windows Service's startup type in .NET (post-install)?
This seems to be the most upvoted answer:
var svc = new ServiceController("ServiceNameGoesHere");
ServiceHelper.ChangeStartMode(svc, ServiceStartMode.Automatic);
Related
So, I was creating a windows service and i was following this video to setup the windows service.
https://www.youtube.com/watch?v=tAF9krJu3cs
So, I have a Model, I get the Model in the controller so I can build what I want to send, then, I call that Controller on the Service. After that, I created the Installer. Problem: I have 3 and i was able to create them adding: [RunInstaller(true)] in the beggining of every service. After that, I was saying that they were not manual and "prepraring" them for the errors, starting them, and, after that I started them. But, I turned on one of them, the other turns off, and so on. I was able to turn the 3 on after a while (maybe this was a bug) but they all stopped working again..... My code:
ProjectInstaller:
enter image description here
ProjectInstaller.Designer.cs :
{
partial class ProjectInstaller
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.serviceProcessInstaller1 = new System.ServiceProcess.ServiceProcessInstaller();
this.AccountService = new System.ServiceProcess.ServiceInstaller();
this.FinInfoPrevYearService = new System.ServiceProcess.ServiceInstaller();
this.GetFinancialInfoService = new System.ServiceProcess.ServiceInstaller();
//
// serviceProcessInstaller1
//
this.serviceProcessInstaller1.Account = System.ServiceProcess.ServiceAccount.LocalService;
this.serviceProcessInstaller1.Password = null;
this.serviceProcessInstaller1.Username = null;
this.serviceProcessInstaller1.AfterInstall += new System.Configuration.Install.InstallEventHandler(this.serviceProcessInstaller1_AfterInstall);
//
// AccountService
//
this.AccountService.ServiceName = "AccountService";
this.AccountService.AfterInstall += new System.Configuration.Install.InstallEventHandler(this.AccountService_AfterInstall);
//
// FinInfoPrevYearService
//
this.FinInfoPrevYearService.ServiceName = "FinInfoPrevYearService";
this.FinInfoPrevYearService.AfterInstall += new System.Configuration.Install.InstallEventHandler(this.FinInfoPrevYearService_AfterInstall);
//
// GetFinancialInfoService
//
this.GetFinancialInfoService.ServiceName = "GetFinancialInfoService";
this.GetFinancialInfoService.AfterInstall += new System.Configuration.Install.InstallEventHandler(this.GetFinancialInfoService_AfterInstall);
//
// ProjectInstaller
//
this.Installers.AddRange(new System.Configuration.Install.Installer[] {
this.serviceProcessInstaller1,
this.AccountService,
this.FinInfoPrevYearService,
this.GetFinancialInfoService});
}
#endregion
private System.ServiceProcess.ServiceProcessInstaller serviceProcessInstaller1;
private System.ServiceProcess.ServiceInstaller AccountService;
private System.ServiceProcess.ServiceInstaller FinInfoPrevYearService;
private System.ServiceProcess.ServiceInstaller GetFinancialInfoService;
}
}
ProjectInstaller.cs:
{
[RunInstaller(true)]
public partial class ProjectInstaller : System.Configuration.Install.Installer
{
public ProjectInstaller()
{
InitializeComponent();
}
private void serviceProcessInstaller1_AfterInstall(object sender, InstallEventArgs e)
{
}
private void AccountService_AfterInstall(object sender, InstallEventArgs e)
{
}
private void GetFinancialInfoService_AfterInstall(object sender, InstallEventArgs e)
{
}
private void FinInfoPrevYearService_AfterInstall(object sender, InstallEventArgs e)
{
}
}
}
One of the services:
enter image description here
Please help me guys.. I dont know what to do anymore...
I've attempt to follow MSDN simple make a service instructions
Walkthrough: Creating a Windows Service Application in the Component Designer
https://msdn.microsoft.com/en-us/library/zt39148a(v=vs.110).aspx?cs-save-lang=1&cs-lang=csharp#code-snippet-1
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Linq;
using System.ServiceProcess;
using System.Text;
namespace WindowsService1
{
public partial class Service1 : ServiceBase
{
private System.ComponentModel.IContainer components;
private System.Diagnostics.EventLog eventLog1;
public Service1()
{
InitializeComponent();
eventLog1 = new System.Diagnostics.EventLog();
if (!System.Diagnostics.EventLog.SourceExists("MySource"))
{
System.Diagnostics.EventLog.CreateEventSource("MySource", "MyNewLog");
}
eventLog1.Source = "MySource";
eventLog1.Log = "MyNewLog";
}
protected override void OnStart(string[] args)
{
eventLog1.WriteEntry("In OnStart");
}
protected override void OnStop()
{
}
}
}
I seem to fail at the 2nd hurdle, "Adding Features to the Service"
When I compile I get Ambiguity between 'WindowsService1.Service1.eventLog1' and 'WindowsService1.Service1.Service1.eventLog1' and The type 'WindowsService1.Service1' already contains a defintion for 'components'
Thanks for the comments people got me looking in the right place, seems that you don't need to do step4 it is done automatically when you add the eventlog in the design view.
Service1.designer.cs looks like this
namespace WindowsService4
{
partial class Service1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.eventLog1 = new System.Diagnostics.EventLog();
((System.ComponentModel.ISupportInitialize)(this.eventLog1)).BeginInit();
//
// Service1
//
this.ServiceName = "Service1";
((System.ComponentModel.ISupportInitialize)(this.eventLog1)).EndInit();
}
#endregion
private System.Diagnostics.EventLog eventLog1;
}
}
When I run the following code :
static void Main(string[] args)
{
if (!System.Diagnostics.EventLog.SourceExists("eventSource"))
{
System.Diagnostics.EventLog.CreateEventSource("eventSource", "");
}
System.Diagnostics.EventLog eventLog = new System.Diagnostics.EventLog();
eventLog.Source = "eventSource";
eventLog.Log = "";
for (int i = 0; i < 10000; i++)
{
Thread.Sleep(100);
eventLog.WriteEntry("test", EventLogEntryType.Information);
//I also tried the static method, the program still leaks
//System.Diagnostics.EventLog.WriteEntry("eventSource", "test", EventLogEntryType.Information);
}
Console.ReadKey();
}
The memory usage starts around 1MB, but rise up very quickly and doesn't stop. Why ?
The code I'm using to install windows service with a designated event log:
[RunInstaller(true)]
public partial class SampleServiceInstaller : System.Configuration.Install.Installer
{
private string SampleServiceName = string.Empty;
private string SampleLogName = string.Empty;
public SampleServiceInstaller()
{
this.SampleServiceName = "SampleService";
this.SampleLogName = this.SampleServiceName + "Log";
ServiceProcessInstaller serviceProcessInstaller = new ServiceProcessInstaller();
serviceProcessInstaller.Password = null;
serviceProcessInstaller.Username = null;
serviceProcessInstaller.Account = ServiceAccount.LocalSystem;
ServiceInstaller serviceInstaller = new ServiceInstaller();
//This must be identical to the WindowsService.ServiceBase name
// set in the constructor of WindowsService.cs
serviceInstaller.ServiceName = this.SampleServiceName;
serviceInstaller.DisplayName = this.SampleServiceName;
serviceInstaller.StartType = ServiceStartMode.Automatic;
serviceInstaller.Description = "Sample Windows Service";
// kill the default event log installer
serviceInstaller.Installers.Clear();
// Create Event Source and Event Log
// This recreates the log every time the service is reinstaled (old messages are lost)
if (EventLog.SourceExists(this.SampleServiceName)) EventLog.DeleteEventSource(this.SampleServiceName);
System.Diagnostics.EventLogInstaller logInstaller = new System.Diagnostics.EventLogInstaller();
logInstaller.Source = this.SampleServiceName; // use same as ServiceName
logInstaller.Log = this.SampleLogName; //can't be the same as service name
// Add all installers
this.Installers.AddRange(new Installer[] {
serviceProcessInstaller, serviceInstaller, logInstaller
});
}
public override void Install(System.Collections.IDictionary savedState)
{
base.Install(savedState);
}
protected override void OnBeforeUninstall(System.Collections.IDictionary savedState)
{
base.OnBeforeUninstall(savedState);
}
service code:
public partial class SampleService : ServiceBase
{
/// <summary>
/// Designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Event log for the service
/// </summary>
EventLog serviceLog;
/// <summary>
/// Public Constructor for WindowsService.
/// - Initialization code here.
/// </summary>
public SampleService()
{
InitializeComponent();
}
/// <summary>
/// The Main Thread: list of services to run.
/// </summary>
static void Main()
{
ServiceBase[] ServicesToRun;
ServicesToRun = new ServiceBase[] { new SampleService() };
ServiceBase.Run(ServicesToRun);
}
/// <summary>
/// Startup code
/// </summary>
/// <param name="args"></param>
protected override void OnStart(string[] args)
{
base.OnStart(args);
//
// run your own start code here
//
serviceLog.WriteEntry("My service started", EventLogEntryType.Information, 0);
}
/// <summary>
/// Stop code
/// </summary>
protected override void OnStop()
{
//
// run your own stop code here
//
serviceLog.WriteEntry("My service stopped", EventLogEntryType.Information, 0);
base.OnStop();
}
/// <summary>
/// Cleanup code
/// </summary>
/// <param name="disposing"></param>
protected override void Dispose(bool disposing)
{
//
// do disposing here
//
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
/// <summary>
/// Pause code
/// </summary>
protected override void OnPause()
{
base.OnPause();
//
// code to run if service pauses
//
}
/// <summary>
/// Continue code
/// </summary>
protected override void OnContinue()
{
base.OnContinue();
//
// code tu run when service continues after being paused
//
}
/// <summary>
/// Called when the System is shutting down
/// - when special handling
/// of code that deals with a system shutdown, such
/// as saving special data before shutdown is needed.
/// </summary>
protected override void OnShutdown()
{
//
// code tu run when system is shut down
//
base.OnShutdown();
}
/// <summary>
/// If sending a command to the service is needed
/// without the need for Remoting or Sockets,
/// this method is used to do custom methods.
/// int command = 128; //Some Arbitrary number between 128 & 256
/// ServiceController sc = new ServiceController("NameOfService");
/// sc.ExecuteCommand(command);
/// </summary>
/// <param name="command">Arbitrary Integer between 128 & 256</param>
protected override void OnCustomCommand(int command)
{
base.OnCustomCommand(command);
//
// handle custom code here
//
}
/// <summary>
/// Useful for detecting power status changes,
/// such as going into Suspend mode or Low Battery for laptops.
/// </summary>
/// <param name="powerStatus">The Power Broadcast Status
/// (BatteryLow, Suspend, etc.)</param>
protected override bool OnPowerEvent(PowerBroadcastStatus powerStatus)
{
//
// handle power events here
//
return base.OnPowerEvent(powerStatus);
}
/// <summary>
/// To handle a change event
/// from a Terminal Server session.
/// Useful if determining
/// when a user logs in remotely or logs off,
/// or when someone logs into the console is needed.
/// </summary>
/// <param name="changeDescription">The Session Change
/// Event that occured.</param>
protected override void OnSessionChange(SessionChangeDescription changeDescription)
{
//
// handle session change here
//
base.OnSessionChange(changeDescription);
}
private void InitializeComponent()
{
components = new System.ComponentModel.Container();
// first 8 letters should be unique
this.ServiceName = "SampleService";
// if you want to log service event to log registered while installing the service
string newLogName = this.ServiceName + "Log";
string newSourceName = this.ServiceName;
if (!EventLog.SourceExists(newSourceName))
{
EventLog.CreateEventSource(newSourceName, newLogName);
}
serviceLog = new EventLog();
serviceLog.Source = newSourceName;
serviceLog.Log = newLogName;
// Causes log to be disposed when the service is disposed
components.Add(serviceLog);
// Flags set whether or not to handle that specific type of event.
this.CanHandlePowerEvent = true;
this.CanHandleSessionChangeEvent = true;
this.CanPauseAndContinue = true;
this.CanShutdown = true;
this.CanStop = true;
}
}
I have an application that uses a mutex to stop multiple instances running at the same time, and to accept command line inputs in to the running instance.
I have a function in the app that asks the user if they want to restart as admin when required. For example the features they have enabled might require admin rights.
The mutex class looks like this:
namespace SingleInstanceClassLibrary
{
/// <summary>
/// Enforces single instance for an application.
/// </summary>
public class SingleInstance : IDisposable
{
private Mutex mutex = null;
private Boolean ownsMutex = false;
private Guid identifier = Guid.Empty;
/// <summary>
/// Enforces single instance for an application.
/// </summary>
/// <param name="identifier">An identifier unique to this application. </param>
public SingleInstance(Guid identifier)
{
this.identifier = identifier;
mutex = new Mutex(true, identifier.ToString(), out ownsMutex);
}
/// <summary>
/// Indicates whether this is the first instance of this application.
/// </summary>
public Boolean IsFirstInstance
{ get { return ownsMutex; } }
/// <summary>
/// Passes the given arguments to the first running instance of the application.
/// </summary>
/// <param name="arguments">The arguments to pass.</param>
/// <returns>Return true if the operation succeded, false otherwise. </returns>
public Boolean PassArgumentsToFirstInstance(String[] arguments)
{
if (IsFirstInstance)
throw new InvalidOperationException("This is the first instance.");
try
{
using (NamedPipeClientStream client = new NamedPipeClientStream(identifier.ToString()))
using (StreamWriter writer = new StreamWriter(client))
{
client.Connect(200);
foreach (String argument in arguments)
writer.WriteLine(argument);
}
return true;
}
catch (TimeoutException)
{ } //Couldn't connect to server
catch (IOException)
{ } //Pipe was broken
return false;
}
/// <summary>
/// Listens for arguments being passed from successive instances of the applicaiton.
/// </summary>
public void ListenForArgumentsFromSuccessiveInstances()
{
if (!IsFirstInstance)
throw new InvalidOperationException("This is not the first instance.");
ThreadPool.QueueUserWorkItem(new WaitCallback(ListenForArguments));
}
/// <summary>
/// Listens for arguments on a named pipe.
/// </summary>
/// <param name="state">State object required by WaitCallback delegate.</param>
private void ListenForArguments(Object state)
{
try
{
using (NamedPipeServerStream server = new NamedPipeServerStream(identifier.ToString()))
using (StreamReader reader = new StreamReader(server))
{
server.WaitForConnection();
List<String> arguments = new List<String>();
while (server.IsConnected)
arguments.Add(reader.ReadLine());
ThreadPool.QueueUserWorkItem(new WaitCallback(CallOnArgumentsReceived), arguments.ToArray());
}
}
catch (IOException)
{ } //Pipe was broken
finally
{
ListenForArguments(null);
}
}
/// <summary>
/// Calls the OnArgumentsReceived method casting the state Object to String[].
/// </summary>
/// <param name="state">The arguments to pass.</param>
private void CallOnArgumentsReceived(Object state)
{
OnArgumentsReceived((String[])state);
}
/// <summary>
/// Event raised when arguments are received from successive instances.
/// </summary>
public event EventHandler<ArgumentsReceivedEventArgs> ArgumentsReceived;
/// <summary>
/// Fires the ArgumentsReceived event.
/// </summary>
/// <param name="arguments">The arguments to pass with the ArgumentsReceivedEventArgs.</param>
private void OnArgumentsReceived(String[] arguments)
{
if (ArgumentsReceived != null)
ArgumentsReceived(this, new ArgumentsReceivedEventArgs() { Args = arguments });
}
#region IDisposable
private Boolean disposed = false;
protected virtual void Dispose(bool disposing)
{
if (!disposed)
{
if (mutex != null && ownsMutex)
{
mutex.ReleaseMutex();
mutex = null;
}
disposed = true;
}
}
~SingleInstance()
{
Dispose(false);
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
#endregion
}
I call it like this:
private static void Main()
{
Guid guid = new Guid("{6EAE2E61-E7EE-42bf-8EBE-BAB890C5410F}");
//SingleInstance ensures only 1 instance of the app runs at one time. If another instance is started
//it will be closed. If the 2nd instance included arguments these will be passed to
//the singleInstance_ArgumentsReceived event for originally running process
using (SingleInstance singleInstance = new SingleInstance(guid))
{
//MessageBox.Show(Environment.GetCommandLineArgs().ToString());
//if (Environment.GetCommandLineArgs().Contains("RunAsAdmin"))
//MessageBox.Show("YES");
if (singleInstance.IsFirstInstance || Environment.GetCommandLineArgs().Contains("RunAsAdmin"))
{
singleInstance.ArgumentsReceived += singleInstance_ArgumentsReceived;
singleInstance.ListenForArgumentsFromSuccessiveInstances();
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
// Show the system tray icon.
//using (ProcessIcon pi = new ProcessIcon())
using (ProcessIcon pi = new ProcessIcon())
{
//Use to pass instance of ProcessIcon to LyncPresenceSwitcher
lyncPresenceSwitcher.processIcon = pi;
//Pass Lync instance
pi.lync = lyncClientController;
pi.Display();
// Make sure the application runs!
Application.Run();
}
}
else
singleInstance.PassArgumentsToFirstInstance(Environment.GetCommandLineArgs());
}
}
//Process arguments past with app execution
private static void singleInstance_ArgumentsReceived(object sender, ArgumentsReceivedEventArgs e)
{
if (settingsBox == null)
return;
foreach (String arg in e.Args)
{
//if arguments include OpenSettings open SettingsBox
if (arg == "OpenSettings")
{
settingsBox.ShowDialog();
}
if (arg == "RunAsAdmin")
{
//singleInstance.Dispose();
}
}
}
The app checks whether settings require admin access and prompts user to restart as admin when required. To restart the app I run this:
if (!IsRunAsAdmin())
{
// Launch itself as administrator
ProcessStartInfo proc = new ProcessStartInfo();
proc.UseShellExecute = true;
proc.WorkingDirectory = Environment.CurrentDirectory;
proc.FileName = Application.ExecutablePath;
proc.Verb = "runas";
proc.Arguments = "RunAsAdmin";
try
{
Process.Start(proc);
System.Environment.Exit(2);
return true;
}
catch
{
// The user refused the elevation.
// Do nothing and return directly ...
return false;
}
The problem is a new instance starts but is closed because of the mutex. Then when I close the original instance I get this:
So I was thinking I could pass an argument to the running instance to tell it to allow a new one to spawn, then close the original. Trouble is I cant figure out how to make this work.
Any help would be very much appreciated :)
p.s. I am a C# novice
Thanks!
The solution is to simply destroy your mutex prior to restarting your application:
mutex.Dispose();
I have the following code for a windows service project. I have successfully built it and installed it. When I start it I get an event started in the event log. However, I never get the event for "In Onstart" any idea why this is going on?
namespace ADServiceCarlos
{
public partial class ADServiceCarlos : ServiceBase
{
public ADServiceCarlos()
{
InitializeComponent();
this.AutoLog = true;
if (!System.Diagnostics.EventLog.SourceExists("MySource"))
{
System.Diagnostics.EventLog.CreateEventSource(
"MySource","MyNewLog");
}
eventLog1.Source = "MySource";
eventLog1.Log = "MyNewLog";
}
protected override void OnStart(string[] args)
{
eventLog1.WriteEntry("In OnStart");
}
protected override void OnStop()
{
}
}
}
OK, so this may solve your problem. It's hard to tell exactly without being able to see all your code, but read this - more specifically the "caution" part.
Do not use the constructor to perform processing that should be in
OnStart. Use OnStart to handle all initialization of your service. The
constructor is called when the application's executable runs, not when
the service runs. The executable runs before OnStart. When you
continue, for example, the constructor is not called again because the
SCM already holds the object in memory. If OnStop releases resources
allocated in the constructor rather than in OnStart, the needed
resources would not be created again the second time the service is
called.
So everything you are doing to initialise the event log in your constructor should be moved to the OnStart event. This will ensure it is create properly each time the service start, which means you should be able to log your OnStart event correctly (providing you do it after initialisation)
Based on what #musefan posted, here is an example. I had to move everything out of the constructor completely.
public class ServiceMain : System.ServiceProcess.ServiceBase
{
public const string SERVICE_NAME = "ServiceName";
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
public ServiceMain()
{
// This call is required by the Windows.Forms Component Designer.
InitializeComponent();
}
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
components = new System.ComponentModel.Container();
this.ServiceName = SERVICE_NAME;
this.CanPauseAndContinue = true;
}
static void Main()
{
//Log all unhandled exceptions
AppDomain.CurrentDomain.UnhandledException += UnhandledExceptionTrapper;
System.ServiceProcess.ServiceBase[] ServicesToRun;
ServicesToRun = new System.ServiceProcess.ServiceBase[] { new ServiceMain() };
System.ServiceProcess.ServiceBase.Run(ServicesToRun);
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose(bool disposing)
{
if (disposing)
{
if (components != null)
components.Dispose();
}
base.Dispose(disposing);
}
/// <summary>
/// Set things in motion so your service can do its work.
/// </summary>
protected override void OnStart(string[] args)
{
//Do your stuff here
}
static void UnhandledExceptionTrapper(object sender, UnhandledExceptionEventArgs e)
{
Environment.Exit(1);
}
}