Azure Queue Trigger giving null queue item incorrectly - c#

I'm trying to write a system in Azure, and for one part of it I want to be able to have a number of bits of code writing to a queue, and have a single bit of processing code deal with each item in the queue.
Items are being added to the queue correctly. I've checked this; I have Visual Studio with the Azure plugins. I can then use Cloud Explorer to pull up the storage account and view the queue. In here, the queue content seems correct, in that the Message Text Preview looks as I would expect.
However, when I add an Azure Functions with a Queue Trigger to process this, while the trigger fires, the queue item comes out empty. I've tried the tutorial code, cut down a little. When I set the run function to be:
public static void Run(string myQueueItem,
DateTimeOffset expirationTime,
DateTimeOffset insertionTime,
DateTimeOffset nextVisibleTime,
string queueTrigger,
TraceWriter log)
{
log.Info($"C# Queue trigger function processed: '{myQueueItem.GetType()}'\n" +
$"queueTrigger={queueTrigger}\n" +
$"expirationTime={expirationTime}\n" +
$"insertionTime={insertionTime}\n" +
$"nextVisibleTime={nextVisibleTime}\n");
}
I then get output with the queue item is empty, when I know it isn't. The queue trigger element is also empty. Here is some sample output, when I run the function directly in Azure Functions:
016-11-01T13:47:41.834 C# Queue trigger function processed:
queueTrigger=
expirationTime=12/31/9999 11:59:59 PM +00:00
insertionTime=11/1/2016 1:47:41 PM +00:00
The fact that this triggers at all, and has a sensible looking insertion time suggests that I'm connecting to the right queue.
Does anyone know why the string myQueueItem coming out empty, when the queue peeking tool can see the full preview string?

I've now got this working. I did two things.
First I cleared out the 'poison' queue. I had been trying to deserialize some object from the queue earlier.
Then, I enabled the queue - it was disabled earlier. It seems to me that, when you manually run a disabled Queue Trigger, it provides some fake information, and doesn't take anything from the queue - it doesn't even dequeue a message, wihch was the hint.
From this point on, when I add queues, they get processed correctly.

Related

Checking status of message insert to Azure Queue

I have 1 problem about Azure Queue. After insert 1 message to Azure Queue, how can I check this message have been inserted successful or not in my code (.net)?
My solution is checking number of message already storage in queue and check again after insert new message queue. I try to find another solution. Thank for helping me
Update:
The design of method 'AddMessageAsync' in Microsoft.WindowsAzure.Storage.Queue is like this:
public virtual Task AddMessageAsync(CloudQueueMessage message);
It returns nothing, so you have two ways:
The first one is like you says, get the number of the messages in queue and check after Add message.
The second one is put the logic in the try-catch, return exception if add message not success.
Original Answer:
Have a look of this API reference:
https://learn.microsoft.com/en-us/dotnet/api/azure.storage.queues.queueclient.sendmessage?view=azure-dotnet
The return type of the sendmessage method is response, so I think you don't need to get the number of the messages. Just check the response status is OK.

Azure Storage Queue - processing messages on poison queue

I've been using Azure Storage Queues to post messages too, then write the messages to a db table. However I've noticed that when an error occurs processing messages on the queue, the message is written to a poison queue.
Here is some background to the setup of my app:
Azure Web App -> Writes message to the queue
Azure function -> Queue trigger processes the message and writes the contents to a db
There was an issue with the db schema which caused the INSERTS to fail. Each message was retried 5 times, which I believe is the default for retrying queue messages, and after the 5th attempt the message was placed on the poison queue.
The db schema was subsequently fixed but now I've no way of processing the messages on the poison queue.
My question is can we recover messages written to the poison queue in order to process them and INSERT them into the db, and if so how?
For your particular problem, I would recommend solution mentioned in question part of this post: Azure: How to move messages from poison queue to back to main queue?
Please note that name of poison queue == $"{queueName}-poison"
In my current project I've created something what is called: "Support functions" in the FunctionApp. It exposes a special HTTP endpoint with Admin authorization level that can be executed at any time.
Please See the code below, which solves the problem of reprocessing messages from the poison queue:
public static class QueueOperations
{
[FunctionName("Support_ReprocessPoisonQueueMessages")]
public static async Task<IActionResult> Support_ReprocessPoisonQueueMessages([HttpTrigger(AuthorizationLevel.Admin, "put", Route = "support/reprocessQueueMessages/{queueName}")]HttpRequest req, ILogger log,
[Queue("{queueName}")] CloudQueue queue,
[Queue("{queueName}-poison")] CloudQueue poisonQueue, string queueName)
{
log.LogInformation("Support_ReprocessPoisonQueueMessages function processed a request.");
int.TryParse(req.Query["messageCount"], out var messageCountParameter);
var messageCount = messageCountParameter == 0 ? 10 : messageCountParameter;
var processedMessages = 0;
while (processedMessages < messageCount)
{
var message = await poisonQueue.GetMessageAsync();
if (message == null)
break;
var messageId = message.Id;
var popReceipt = message.PopReceipt;
await queue.AddMessageAsync(message); // a new Id and PopReceipt is assigned
await poisonQueue.DeleteMessageAsync(messageId, popReceipt);
processedMessages++;
}
return new OkObjectResult($"Reprocessed {processedMessages} messages from the {poisonQueue.Name} queue.");
}
}
Alternatively it may be a good idea to create a new message with the additional metadata (as information that the message has already been processed in the past with no success - then it may be send to the dead letter queue).
You have two options
Add another function that is triggered by messages added to the poison queue. You can try adding the contents to the db in this function. More details on this approach can be found here. Of course, if this function too fails to process the message you could check the dequeue count and post a notification that needs manual intervention.
Add an int 'dequeueCount' parameter to the function processing the queue and after say 5 retries log the failure instead of letting the message go the poison queue. For example you can send an email to notify that manual intervention is required.
You can use azure management studio(cerulean) and move the message from poison queue to actual queue. Highly recommended tool to access queues and blobs and do any production related activity also. https://www.cerebrata.com/products/cerulean
I am just user of the tool and no way affiliated, i recommended because it is very powerful, very useful and makes you very productive.
Click on move and message can be moved to the actual uploaded queue
Just point your Azure function to the poison queue and the items in that poison queue will be handled. More details here: https://briancaos.wordpress.com/2018/05/03/azure-functions-how-to-retry-messages-in-the-poison-queue/
Azure Storage Explorer(version above 1.15.0) has now added support to move messages from one queue to another. This makes it possible to move all, or a selected set of messages, from the poison queue back to the original queue.
https://github.com/microsoft/AzureStorageExplorer/issues/1064

ManualTrigger in Azure WebJob without outputting to queue at end

In my Visual Studio project I've created a WebJob that runs on a schedule (once a week) to dump logs from the db to blob storage. This works great but all the code is in a ManualTrigger method that has a queue message as a required output. I really have no need of this message so I'd rather not create it and have the queue sitting there growing with unused messages.
Am I understanding this correctly or is this queue message for something else and automatically removed? I can't seem to find any documentation on the generated ManualTrigger method.
My ManualTrigger code looks like:
[NoAutomaticTrigger]
public static void ManualTrigger(TextWriter log, int value, [Queue("queue")] out string message)
{
... Log Dump Code ...
message = "Unused message";
}
Thanks,
Jason
If you don't need queue output, don't use it :) Just remove the last parameter and you should be good to go

C# console app to send email at scheduled times

I've got a C# console app running on Windows Server 2003 whose purpose is to read a table called Notifications and a field called "NotifyDateTime" and send an email when that time is reached. I have it scheduled via Task Scheduler to run hourly, check to see if the NotifyDateTime falls within that hour, and then send the notifications.
It seems like because I have the notification date/times in the database that there should be a better way than re-running this thing every hour.
Is there a lightweight process/console app I could leave running on the server that reads in the day's notifications from the table and issues them exactly when they're due?
I thought service, but that seems overkill.
My suggestion is to write simple application, which uses Quartz.NET.
Create 2 jobs:
First, fires once a day, reads all awaiting notification times from database planned for that day, creates some triggers based on them.
Second, registered for such triggers (prepared by the first job), sends your notifications.
What's more,
I strongly advice you to create windows service for such purpose, just not to have lonely console application constantly running. It can be accidentally terminated by someone who have access to the server under the same account. What's more, if the server will be restarted, you have to remember to turn such application on again, manually, while the service can be configured to start automatically.
If you're using web application you can always have this logic hosted e.g. within IIS Application Pool process, although it is bad idea whatsoever. It's because such process is by default periodically restarted, so you should change its default configuration to be sure it is still working in the middle of the night, when application is not used. Unless your scheduled tasks will be terminated.
UPDATE (code samples):
Manager class, internal logic for scheduling and unscheduling jobs. For safety reasons implemented as a singleton:
internal class ScheduleManager
{
private static readonly ScheduleManager _instance = new ScheduleManager();
private readonly IScheduler _scheduler;
private ScheduleManager()
{
var properties = new NameValueCollection();
properties["quartz.scheduler.instanceName"] = "notifier";
properties["quartz.threadPool.type"] = "Quartz.Simpl.SimpleThreadPool, Quartz";
properties["quartz.threadPool.threadCount"] = "5";
properties["quartz.threadPool.threadPriority"] = "Normal";
var sf = new StdSchedulerFactory(properties);
_scheduler = sf.GetScheduler();
_scheduler.Start();
}
public static ScheduleManager Instance
{
get { return _instance; }
}
public void Schedule(IJobDetail job, ITrigger trigger)
{
_scheduler.ScheduleJob(job, trigger);
}
public void Unschedule(TriggerKey key)
{
_scheduler.UnscheduleJob(key);
}
}
First job, for gathering required information from the database and scheduling notifications (second job):
internal class Setup : IJob
{
public void Execute(IJobExecutionContext context)
{
try
{
foreach (var kvp in DbMock.ScheduleMap)
{
var email = kvp.Value;
var notify = new JobDetailImpl(email, "emailgroup", typeof(Notify))
{
JobDataMap = new JobDataMap {{"email", email}}
};
var time = new DateTimeOffset(DateTime.Parse(kvp.Key).ToUniversalTime());
var trigger = new SimpleTriggerImpl(email, "emailtriggergroup", time);
ScheduleManager.Instance.Schedule(notify, trigger);
}
Console.WriteLine("{0}: all jobs scheduled for today", DateTime.Now);
}
catch (Exception e) { /* log error */ }
}
}
Second job, for sending emails:
internal class Notify: IJob
{
public void Execute(IJobExecutionContext context)
{
try
{
var email = context.MergedJobDataMap.GetString("email");
SendEmail(email);
ScheduleManager.Instance.Unschedule(new TriggerKey(email));
}
catch (Exception e) { /* log error */ }
}
private void SendEmail(string email)
{
Console.WriteLine("{0}: sending email to {1}...", DateTime.Now, email);
}
}
Database mock, just for purposes of this particular example:
internal class DbMock
{
public static IDictionary<string, string> ScheduleMap =
new Dictionary<string, string>
{
{"00:01", "foo#gmail.com"},
{"00:02", "bar#yahoo.com"}
};
}
Main entry of the application:
public class Program
{
public static void Main()
{
FireStarter.Execute();
}
}
public class FireStarter
{
public static void Execute()
{
var setup = new JobDetailImpl("setup", "setupgroup", typeof(Setup));
var midnight = new CronTriggerImpl("setuptrigger", "setuptriggergroup",
"setup", "setupgroup",
DateTime.UtcNow, null, "0 0 0 * * ?");
ScheduleManager.Instance.Schedule(setup, midnight);
}
}
Output:
If you're going to use service, just put this main logic to the OnStart method (I advice to start the actual logic in a separate thread not to wait for the service to start, and the same avoid possible timeouts - not in this particular example obviously, but in general):
protected override void OnStart(string[] args)
{
try
{
var thread = new Thread(x => WatchThread(new ThreadStart(FireStarter.Execute)));
thread.Start();
}
catch (Exception e) { /* log error */ }
}
If so, encapsulate the logic in some wrapper e.g. WatchThread which will catch any errors from the thread:
private void WatchThread(object pointer)
{
try
{
((Delegate) pointer).DynamicInvoke();
}
catch (Exception e) { /* log error and stop service */ }
}
You trying to implement polling approach, where a job is monitoring a record in DB for any changes.
In this case we are trying to hit DB for periodic time, so if the one hour delay reduced to 1 min later stage, then this solution turns to performance bottle neck.
Approach 1
For this scenario please use Queue based approach to avoid any issues, you can also scale up number of instances if you are sending so many emails.
I understand there is a program updates NotifyDateTime in a table, the same program can push a message to Queue informing that there is a notification to handle.
There is a windows service looking after this queue for any incoming messages, when there is a message it performs the required operation (ie sending email).
Approach 2
http://msdn.microsoft.com/en-us/library/vstudio/zxsa8hkf(v=vs.100).aspx
you can also invoke C# code from SQL Server Stored procedure if you are using MS SQL Server. but in this case you are making use of your SQL server process to send mail, which is not a good practice.
However you can invoke a web service, OR WCF service which can send emails.
But Approach 1 is error free, Scalable , Track-able, Asynchronous , and doesn't trouble your data base OR APP, you have different process to send email.
Queues
Use MSMQ which is part of windows server
You can also try https://www.rabbitmq.com/dotnet.html
Pre-scheduled tasks (at undefined times) are generally a pain to handle, as opposed to scheduled tasks where Quartz.NET seems well suited.
Furthermore, another distinction is to be made between fire-and-forget for tasks that shouldn't be interrupted/change (ex. retries, notifications) and tasks that need to be actively managed (ex. campaign or communications).
For the fire-and-forget type tasks a message queue is well suited. If the destination is unreliable, you will have to opt for retry levels (ex. try send (max twice), retry after 5 minutes, try send (max twice), retry after 15 minutes) that at least require specifying message specific TTL's with a send and retry queue. Here's an explanation with a link to code to setup a retry level queue
The managed pre-scheduled tasks will require that you use a database queue approach (Click here for a CodeProject article on designing a database queue for scheduled tasks)
. This will allow you to update, remove or reschedule notifications given you keep track of ownership identifiers (ex. specifiy a user id and you can delete all pending notifications when the user should no longer receive notifications such as being deceased/unsubscribed)
Scheduled e-mail tasks (including any communication tasks) require finer grained control (expiration, retry and time-out mechanisms). The best approach to take here is to build a state machine that is able to process the e-mail task through its steps (expiration, pre-validation, pre-mailing steps such as templating, inlining css, making links absolute, adding tracking objects for open tracking, shortening links for click tracking, post-validation and sending and retrying).
Hopefully you are aware that the .NET SmtpClient isn't fully compliant with the MIME specifications and that you should be using a SAAS e-mail provider such as Amazon SES, Mandrill, Mailgun, Customer.io or Sendgrid. I'd suggest you look at Mandrill or Mailgun. Also if you have some time, take a look at MimeKit which you can use to construct MIME messages for the providers allow sending raw e-mail and doesn't necessarily support things like attachments/custom headers/DKIM signing.
I hope this sets you on the right path.
Edit
You will have to use a service to poll at specific intervals (ex. 15 seconds or 1 minute). The database load can be somewhat negated by checkout out a certain amount of due tasks at a time and keeping an internal pool of messages due for sending (with a time-out mechanism in place). When there's no messages returned, just 'sleep' the polling for a while. I'd would advise against building such a system out against a single table in a database - instead design an independant e-mail scheduling system that you can integrate with.
I would turn it into a service instead.
You can use System.Threading.Timer event handler for each of the scheduled times.
Scheduled tasks can be scheduled to run just once at a specific time (as opposed to hourly, daily, etc.), so one option would be to create the scheduled task when the specific field in your database changes.
You don't mention which database you use, but some databases support the notion of a trigger, e.g. in SQL: http://technet.microsoft.com/en-us/library/ms189799.aspx
If you know when the emails need to be sent ahead of time then I suggest that you use a wait on an event handle with the appropriate timeout. At midnight look at the table then wait on an event handle with the timeout set to expire when the next email needs to be sent. After sending the email wait again with the timeout set based on the next mail that should be sent.
Also, based on your description, this should probably be implemented as a service but it is not required.
I have been dealing with the same problem about three years ago. I have changed the process several times before it was good enough, I tell you why:
First implementation was using special deamon from webhosting which called the IIS website. The website checked the caller IP and then check the database and send emails. This was working until one day, when I got a lot of very dirty emails from the users that I have totally spammed their mailboxes. The drawback of keeping email in database and sending from SMTP email is that there is NOTHING which ensure DB to SMTP transaction. You are never sure if the email has been successfully sent or not. Sending email can be successfull, can failed or it can be false positive or it can be false negative (SMTP client tells you, that the email was not sent, but it was). There was some problem with SMTP server and the server returned false(email not send), but the email was sent. The daemon was resending the email every hour the whole day before the dirty emails appears.
Second implementation: To prevent spamming, I have changed the algorithm, that the email is considered to be sent even if it failed (my email notification was not too important). My first advice is: "Don't launch the deamon too often, because this false negative smtp error makes users upset."
After several month there were some changes on the server and the daemon was not working well. I got the idea from the stackoverflow: bind the .NET timer to the web application domain. It wasn't good idea, because it seems, that IIS can restart application from time to time because of memory leaks and the timer never fires if the restarts are more often then timer ticks.
The last implementation. Windows scheduler every hour fires python batch which read local website. This fire ASP.NET code. The advantage is that time windows scheduler call the the local batch and website reliably. IIS doesn't hang, it has restart ability. The timer site is part of my website, it is still one projects. (you can use console app instead). Simple is better. It just works!
Your first choice is the correct option in my opinion. Task Scheduler is the MS recommended way to perform periodic jobs. Moreover it's flexible, can reports failures to ops, is optimized and amortized amongst all tasks in the system, ...
Creating any console-kind app that runs all the time is fragile. It can be shutdown by anyone, needs an open seesion, doesn't restart automatically, ...
The other option is creating some kind of service. It's guaranteed to be running all the time, so that would at least work. But what was your motivation?
"It seems like because I have the notification date/times in the database that there should be a better way than re-running this thing every hour."
Oh yeah optimization... So you want to add a new permanently running service to your computer so that you avoid one potentially unrequired SQL query every hour? The cure looks worse than the disease to me.
And I didn't mention all the drawbacks of the service. On one hand, your task uses no resource when it doesn't run. It's very simple, lightweight and the query efficient (provided you have the right index).
On the other hand, if your service crashes it's probably gone for good. It needs a way to be notified of new e-mails that may need to be sent earlier than what's currently scheduled. It permanently uses computer resources, such as memory. Worse, it may contain memory leaks.
I think that the cost/benefit ratio is very low for any solution other than the trivial periodic task.

MSMQ Receive() method timeout

My original question from a while ago is MSMQ Slow Queue Reading, however I have advanced from that and now think I know the problem a bit more clearer.
My code (well actually part of an open source library I am using) looks like this:
queue.Receive(TimeSpan.FromSeconds(10), MessageQueueTransactionType.Automatic);
Which is using the Messaging.MessageQueue.Receive function and queue is a MessageQueue. The problem is as follows.
The above line of code will be called with the specified timeout (10 seconds). The Receive(...) function is a blocking function, and is supposed to block until a message arrives in the queue at which time it will return. If no message is received before the timeout is hit, it will return at the timeout. If a message is in the queue when the function is called, it will return that message immediately.
However, what is happening is the Receive(...) function is being called, seeing that there is no message in the queue, and hence waiting for a new message to come in. When a new message comes in (before the timeout), it isn't detecting this new message and continues waiting. The timeout is eventually hit, at which point the code continues and calls Receive(...) again, where it picks up the message and processes it.
Now, this problem only occurs after a number of days/weeks. I can make it work normally again by deleting & recreating the queue. It happens on different computers, and different queues. So it seems like something is building up, until some point when it breaks the triggering/notification ability that the Receive(...) function uses.
I've checked a lot of different things, and everything seems normal & isn't different from a queue that is working normally. There is plenty of disk space (13gig free) and RAM (about 350MB free out of 1GB from what I can tell). I have checked registry entries which all appear the same as other queues, and the performance monitor doesn't show anything out of the normal. I have also run the TMQ tool and can't see anything noticably wrong from that.
I am using Windows XP on all the machines and they all have service pack 3 installed. I am not sending a large amount of messages to the queues, at most it would be 1 every 2 seconds but generally a lot less frequent than that. The messages are only small too and nowhere near the 4MB limit.
The only thing I have just noticed is the p0000001.mq and r0000067.mq files in C:\WINDOWS\system32\msmq\storage are both 4,096KB however they are that size on other computers also which are not currently experiencing the problem. The problem does not happen to every queue on the computer at once, as I can recreate 1 problem queue on the computer and the other queues still experience the problem.
I am not very experienced with MSMQ so if you post possible things to check can you please explain how to check them or where I can find more details on what you are talking about.
Currently the situation is:
ComputerA - 4 queues normal
ComputerB - 2 queues experiencing problem, 1 queue normal
ComputerC - 2 queues experiencing problem
ComputerD - 1 queue normal
ComputerE - 2 queues normal
So I have a large number of computers/queues to compare and test against.
Any particular reason you aren't using an event handler to listen to the queues? The System.Messaging library allows you to attach a handler to a queue instead of, if I understand what you are doing correctly, looping Receive every 10 seconds. Try something like this:
class MSMQListener
{
public void StartListening(string queuePath)
{
MessageQueue msQueue = new MessageQueue(queuePath);
msQueue.ReceiveCompleted += QueueMessageReceived;
msQueue.BeginReceive();
}
private void QueueMessageReceived(object source, ReceiveCompletedEventArgs args)
{
MessageQueue msQueue = (MessageQueue)source;
//once a message is received, stop receiving
Message msMessage = null;
msMessage = msQueue.EndReceive(args.AsyncResult);
//do something with the message
//begin receiving again
msQueue.BeginReceive();
}
}
We are also using NServiceBus and had a similar problem inside our network.
Basically, MSMQ is using UDP with two-phase commits. After a message is received, it has to be acknowledged. Until it is acknowledged, it cannot be received on the client side as the receive transaction hasn't been finalized.
This was caused by different things in different times for us:
once, this was due to the Distributed Transaction Coordinator unable to communicate between machines as firewall misconfiguration
another time, we were using cloned virtual machines without sysprep which made internal MSMQ ids non-unique and made it receive a message to one machine and ack to another. Eventually, MSMQ figures things out but it takes quite a while.
Try this
public Message Receive( TimeSpan timeout, Cursor cursor )
overloaded function.
To get a cursor for a MessageQueue, call the CreateCursor method for that queue.
A Cursor is used with such methods as Peek(TimeSpan, Cursor, PeekAction) and Receive(TimeSpan, Cursor) when you need to read messages that are not at the front of the queue. This includes reading messages synchronously or asynchronously. Cursors do not need to be used to read only the first message in a queue.
When reading messages within a transaction, Message Queuing does not roll back cursor movement if the transaction is aborted. For example, suppose there is a queue with two messages, A1 and A2. If you remove message A1 while in a transaction, Message Queuing moves the cursor to message A2. However, if the transaction is aborted for any reason, message A1 is inserted back into the queue but the cursor remains pointing at message A2.
To close the cursor, call Close.
If you want to use something completely synchronous and without event you can test this method
public object Receive(string path, int millisecondsTimeout)
{
var mq = new System.Messaging.MessageQueue(path);
var asyncResult = mq.BeginReceive();
var handles = new System.Threading.WaitHandle[] { asyncResult.AsyncWaitHandle };
var index = System.Threading.WaitHandle.WaitAny(handles, millisecondsTimeout);
if (index == 258) // Timeout
{
mq.Close();
return null;
}
var result = mq.EndReceive(asyncResult);
return result;
}

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