ReleaseObject of ITinyIoCObjectLifetimeProvider is not being called - c#

I have implemented custom lifetime provider in order to have singleton DB context per job in hangfire. The problem in code below is that created instances are not being released.
My question is: Why ReleaseObject method is not called?
public class JobContextLifetimeProvider : TinyIoCContainer.ITinyIoCObjectLifetimeProvider
{
private static readonly ConcurrentDictionary<string, object> Locator = new ConcurrentDictionary<string, object>();
public object GetObject()
{
var key = JobContext.JobId;
return Locator.ContainsKey(key) ? Locator[key] : null;
}
public void SetObject(object value)
{
var key = JobContext.JobId;
Locator[key] = value;
if (value is IDataContext)
{
Debug.WriteLine("Created data context {0}", value.GetHashCode());
}
}
public void ReleaseObject()
{
var item = GetObject() as IDisposable;
if (item != null)
{
item.Dispose();
SetObject(null);
}
}
}

Related

How do I know if an item has been changed in my list?

I'm currently trying to build my own little OR-Mapper.
Like EF, I have a context and a set class.
As example:
public class As400Context : IDisposable
{
public As400Set<MyClass> MyList{ get; set; }
}
At the moment, changes being tracked in MyClass.
public class MyClass
{
private HashSet<string> ChangedProperties = new HashSet<string>();
private Dictionary<string, object> OriginalValues = new
Dictionary<string, object>();
private readonly ChangeState State = new ChangeState();
public List<string> GetChangedProperties()
{
return ChangedProperties.ToList();
}
private void Setter(string field, object value)
{
OriginalValues.TryGetValue(field, out object originalValue);
if (originalValue == null)
{
OriginalValues.Add(field, GetType().GetField('_' + field,
BindingFlags.NonPublic | BindingFlags.Instance).GetValue(this));
}
if (value.ToString() != originalValue.ToString())
{
ChangedProperties.Add(field);
}
else
{
ChangedProperties.Remove(field);
OriginalValues.Remove(field);
}
}
private string _Item;
public string Item
{
get { return _Item; }
set
{
Setter(nameof(Item), value);
_Item = value;
}
}
}
T is MyClass
public class As400Set<T> : List<T>
{
public new void Add(T obj)
{
if (obj != null)
{
var state = obj.GetType().GetField("State",
BindingFlags.NonPublic | BindingFlags.Instance);
var stateValue = (ChangeState)state.GetValue(obj);
if (stateValue != ChangeState.Modified)
state.SetValue(obj, ChangeState.Added);
base.Add(obj);
}
}
public new void Remove(T obj)
{
if (obj != null)
{
obj.GetType().GetField("State", BindingFlags.NonPublic |
BindingFlags.Instance).SetValue(obj, ChangeState.Removed);
}
}
}
I do not think that's the best way.
I would like to have a change tracker on context level. No problem for Add and remove, but how do I do that for modified list items?
For example:
var context = new As400Context();
var myList = context.MyList.FirstOrDefault();
myList.Item= "Test";
Sorry for bad english, I hope you understand what I'm trying to achieve :)
EDIT: I also need to know which property changed.

Refactoring static class into multiple implementations

I am using a cache item as described by https://blog.falafel.com/working-system-runtime-caching-memorycache/
However I need to develop a number of implementations of this class which use different tables within the ConsentDataContext item.
This class is a static, so I either need to change it to a singleton and then inherit from an abstract with GetItem and AddOrGetExisting methods defined. Or create two separate classes and use reflection to return the correct instance.
What would be the best way of solving this problem?
Implementation 1
public static class Consent1Cache
{
private static MemoryCache _cache = new MemoryCache("ConsentType1Cache");
public static object GetItem(string key)
{
return AddOrGetExisting(key, () => InitItem(key));
}
private static T AddOrGetExisting<T>(string key, Func<T> valueFactory)
{
var newValue = new Lazy<T>(valueFactory);
var oldValue = _cache.AddOrGetExisting(key, newValue, new CacheItemPolicy()) as Lazy<T>;
try
{
return (oldValue ?? newValue).Value;
}
catch
{
// Handle cached lazy exception by evicting from cache.
_cache.Remove(key);
throw;
}
}
public static string InitItem(string consentNumber)
{
using (DLL.ConsentDataContext db = new DLL.ConsentDataContext())
{
return db.vw_ConsentType1.Where(x => x.ConsentNumber == consentNumber).Select(c => c.ConsentNumber + " - " + c.Proposal).FirstOrDefault();
};
}
}
Implementation 2
public static class Consent2Cache
{
private static MemoryCache _cache = new MemoryCache("ConsentType2Cache");
public static object GetItem(string key)
{
return AddOrGetExisting(key, () => InitItem(key));
}
private static T AddOrGetExisting<T>(string key, Func<T> valueFactory)
{
var newValue = new Lazy<T>(valueFactory);
var oldValue = _cache.AddOrGetExisting(key, newValue, new CacheItemPolicy()) as Lazy<T>;
try
{
return (oldValue ?? newValue).Value;
}
catch
{
// Handle cached lazy exception by evicting from cache.
_cache.Remove(key);
throw;
}
}
public static string InitItem(string consentNumber)
{
using (DLL.ConsentDataContext db = new DLL.ConsentDataContext())
{
return db.vw_ConsentType2.Where(x => x.ConsentNumber == consentNumber).Select(c => c.ConsentNumber + " - " + c.Proposal).FirstOrDefault();
};
}
}

get keys from AppDomain.CurrentDomain.SetData()

I have implemented a very simple object cache in C# using AppDomain SetData() and GetData() like this (to reduce the number of DB calls for data that changes infrequently):
class Program
{
static void Main(string[] args)
{
List<string> users = (List<string>)GetUserList();
Console.ReadKey();
}
private static object GetUserList()
{
var users = AppDomain.CurrentDomain.GetData("GetUserList");
if (null == users)
{
users = new List<string>() { "apple", "banana" }; // dummy db results
AppDomain.CurrentDomain.SetData("GetUserList", users);
}
return users;
}
}
I now want to implement a simple PurgeCache() method iterate through the keys in my CurrentDomain and set the value to null.
How can I go about doing this?
EDIT
Based on Knaģis's reply, I have come up with the following.
ObjectCache.cs
class ObjectCache
{
private const string CacheName = "ObjectCache";
private static Dictionary<String, Object> Load()
{
Dictionary<string, object> myObjectCache = AppDomain.CurrentDomain.GetData(CacheName) as Dictionary<string, object>;
if (null == myObjectCache)
{
myObjectCache = new Dictionary<string, object>();
AppDomain.CurrentDomain.SetData(CacheName, myObjectCache);
}
return myObjectCache;
}
private static void Save(Object myObjectCache)
{
AppDomain.CurrentDomain.SetData(CacheName, myObjectCache);
}
public static void Purge()
{
Dictionary<string, object> myObjectCache = ObjectCache.Load();
myObjectCache.Clear();
ObjectCache.Save(myObjectCache);
}
public static void SetValue(String myKey, Object myValue)
{
Dictionary<string, object> myObjectCache = ObjectCache.Load();
myObjectCache[myKey] = myValue;
ObjectCache.Save(myObjectCache);
}
public static Object GetValue(String myKey)
{
Dictionary<string, object> myObjectCache = ObjectCache.Load();
return myObjectCache.ContainsKey(myKey) ? myObjectCache[myKey] : null;
}
}
Program.cs - Usage
class Program
{
static void Main(string[] args)
{
List<string> users = GetUserList<List<string>>();
ObjectCache.Purge(); // Removes Cache
Console.ReadKey();
}
private static T GetUserList<T>()
{
var users = ObjectCache.GetValue("GetUserList");
if (null == users) // No Cache
{
users = new List<string>() { "adam", "smith" }; // Dummy DB Results
ObjectCache.SetValue("GetUserList", users);
}
return (T)users;
}
}
AppDomain.GetData should not be used for caching purposes. Instead use solutions like System.Runtime.Caching. Or even just a static ConcurrentDictionary will be better.
If you insist on using AppDomain to store the values you should never delete everything in it - it stores information required by .NET framework to run properly.
Either store your values in a dictionary inside the AppDomain object or keep a list of keys yourself.
A simple in memory cache using a static dictionary (the second approach is for .NET 2.0 with explicit locks - note that this is very simple solution, there are better alternatives to locking):
using System;
using System.Collections.Concurrent;
namespace YourNamespace
{
public static class ObjectCache
{
private readonly static ConcurrentDictionary<string, object> Data = new ConcurrentDictionary<string, object>();
public static void SetValue(string key, object value)
{
Data[key] = value;
}
public static object GetValue(string key)
{
object t;
if (!Data.TryGetValue(key, out t))
return null;
return t;
}
public static void Purge()
{
Data.Clear();
}
}
public static class ObjectCache2
{
private readonly static Dictionary<string, object> Data = new Dictionary<string, object>();
public static void SetValue(string key, object value)
{
lock (Data)
Data[key] = value;
}
public static object GetValue(string key)
{
object t;
lock (Data)
{
if (!Data.TryGetValue(key, out t))
return null;
}
return t;
}
public static void Purge()
{
lock (Data)
Data.Clear();
}
}
}

AutoFixture.AutoMoq supply a known value for one constructor parameter

I've just started to use AutoFixture.AutoMoq in my unit tests and I'm finding it very helpful for creating objects where I don't care about the specific value. After all, anonymous object creation is what it is all about.
What I'm struggling with is when I care about one or more of the constructor parameters. Take ExampleComponent below:
public class ExampleComponent
{
public ExampleComponent(IService service, string someValue)
{
}
}
I want to write a test where I supply a specific value for someValue but leave IService to be created automatically by AutoFixture.AutoMoq.
I know how to use Freeze on my IFixture to keep hold of a known value that will be injected into a component but I can't quite see how to supply a known value of my own.
Here is what I would ideally like to do:
[TestMethod]
public void Create_ExampleComponent_With_Known_SomeValue()
{
// create a fixture that supports automocking
IFixture fixture = new Fixture().Customize(new AutoMoqCustomization());
// supply a known value for someValue (this method doesn't exist)
string knownValue = fixture.Freeze<string>("My known value");
// create an ExampleComponent with my known value injected
// but without bothering about the IService parameter
ExampleComponent component = this.fixture.Create<ExampleComponent>();
// exercise component knowning it has my known value injected
...
}
I know I could do this by calling the constructor directly but this would no longer be anonymous object creation. Is there a way to use AutoFixture.AutoMock like this or do I need to incorporate a DI container into my tests to be able to do what I want?
EDIT:
I probably should have been less absract in my original question so here is my specific scenario.
I have an ICache interface which has generic TryRead<T> and Write<T> methods:
public interface ICache
{
bool TryRead<T>(string key, out T value);
void Write<T>(string key, T value);
// other methods not shown...
}
I'm implementing a CookieCache where ITypeConverter handles converting objects to and from strings and lifespan is used to set the expiry date of a cookie.
public class CookieCache : ICache
{
public CookieCache(ITypeConverter converter, TimeSpan lifespan)
{
// usual storing of parameters
}
public bool TryRead<T>(string key, out T result)
{
// read the cookie value as string and convert it to the target type
}
public void Write<T>(string key, T value)
{
// write the value to a cookie, converted to a string
// set the expiry date of the cookie using the lifespan
}
// other methods not shown...
}
So when writing a test for the expiry date of a cookie, I care about the lifespan but not so much about the converter.
So I'm sure people could work out the generalized implementation of Mark's suggestion but I thought I'd post it for comments.
I've created a generic ParameterNameSpecimenBuilder based on Mark's LifeSpanArg:
public class ParameterNameSpecimenBuilder<T> : ISpecimenBuilder
{
private readonly string name;
private readonly T value;
public ParameterNameSpecimenBuilder(string name, T value)
{
// we don't want a null name but we might want a null value
if (string.IsNullOrWhiteSpace(name))
{
throw new ArgumentNullException("name");
}
this.name = name;
this.value = value;
}
public object Create(object request, ISpecimenContext context)
{
var pi = request as ParameterInfo;
if (pi == null)
{
return new NoSpecimen(request);
}
if (pi.ParameterType != typeof(T) ||
!string.Equals(
pi.Name,
this.name,
StringComparison.CurrentCultureIgnoreCase))
{
return new NoSpecimen(request);
}
return this.value;
}
}
I've then defined a generic FreezeByName extension method on IFixture which sets the customization:
public static class FreezeByNameExtension
{
public static void FreezeByName<T>(this IFixture fixture, string name, T value)
{
fixture.Customizations.Add(new ParameterNameSpecimenBuilder<T>(name, value));
}
}
The following test will now pass:
[TestMethod]
public void FreezeByName_Sets_Value1_And_Value2_Independently()
{
//// Arrange
IFixture arrangeFixture = new Fixture();
string myValue1 = arrangeFixture.Create<string>();
string myValue2 = arrangeFixture.Create<string>();
IFixture sutFixture = new Fixture();
sutFixture.FreezeByName("value1", myValue1);
sutFixture.FreezeByName("value2", myValue2);
//// Act
TestClass<string> result = sutFixture.Create<TestClass<string>>();
//// Assert
Assert.AreEqual(myValue1, result.Value1);
Assert.AreEqual(myValue2, result.Value2);
}
public class TestClass<T>
{
public TestClass(T value1, T value2)
{
this.Value1 = value1;
this.Value2 = value2;
}
public T Value1 { get; private set; }
public T Value2 { get; private set; }
}
You have to replace:
string knownValue = fixture.Freeze<string>("My known value");
with:
fixture.Inject("My known value");
You can read more about Inject here.
Actually the Freeze extension method does:
var value = fixture.Create<T>();
fixture.Inject(value);
return value;
Which means that the overload you used in the test actually called Create<T> with a seed: My known value resulting in "My known value4d41f94f-1fc9-4115-9f29-e50bc2b4ba5e".
You could do something like this. Imagine that you want to assign a particular value to the TimeSpan argument called lifespan.
public class LifespanArg : ISpecimenBuilder
{
private readonly TimeSpan lifespan;
public LifespanArg(TimeSpan lifespan)
{
this.lifespan = lifespan;
}
public object Create(object request, ISpecimenContext context)
{
var pi = request as ParameterInfo;
if (pi == null)
return new NoSpecimen(request);
if (pi.ParameterType != typeof(TimeSpan) ||
pi.Name != "lifespan")
return new NoSpecimen(request);
return this.lifespan;
}
}
Imperatively, it could be used like this:
var fixture = new Fixture();
fixture.Customizations.Add(new LifespanArg(mySpecialLifespanValue));
var sut = fixture.Create<CookieCache>();
This approach can be generalized to some degree, but in the end, we're limited by the lack of a strongly typed way to extract a ParameterInfo from a particular constructor or method argument.
I fee like #Nick was almost there. When overriding the constructor argument, it needs to be for the given type and have it limited to that type only.
First we create a new ISpecimenBuilder that looks at the "Member.DeclaringType" to keep the correct scope.
public class ConstructorArgumentRelay<TTarget,TValueType> : ISpecimenBuilder
{
private readonly string _paramName;
private readonly TValueType _value;
public ConstructorArgumentRelay(string ParamName, TValueType value)
{
_paramName = ParamName;
_value = value;
}
public object Create(object request, ISpecimenContext context)
{
if (context == null)
throw new ArgumentNullException("context");
ParameterInfo parameter = request as ParameterInfo;
if (parameter == null)
return (object)new NoSpecimen(request);
if (parameter.Member.DeclaringType != typeof(TTarget) ||
parameter.Member.MemberType != MemberTypes.Constructor ||
parameter.ParameterType != typeof(TValueType) ||
parameter.Name != _paramName)
return (object)new NoSpecimen(request);
return _value;
}
}
Next we create an extension method to allow us to easily wire it up with AutoFixture.
public static class AutoFixtureExtensions
{
public static IFixture ConstructorArgumentFor<TTargetType, TValueType>(
this IFixture fixture,
string paramName,
TValueType value)
{
fixture.Customizations.Add(
new ConstructorArgumentRelay<TTargetType, TValueType>(paramName, value)
);
return fixture;
}
}
Now we create two similar classes to test with.
public class TestClass<T>
{
public TestClass(T value1, T value2)
{
Value1 = value1;
Value2 = value2;
}
public T Value1 { get; private set; }
public T Value2 { get; private set; }
}
public class SimilarClass<T>
{
public SimilarClass(T value1, T value2)
{
Value1 = value1;
Value2 = value2;
}
public T Value1 { get; private set; }
public T Value2 { get; private set; }
}
Finally we test it with an extension of the original test to see that it will not override similarly named and typed constructor arguments.
[TestFixture]
public class AutoFixtureTests
{
[Test]
public void Can_Create_Class_With_Specific_Parameter_Value()
{
string wanted = "This is the first string";
string wanted2 = "This is the second string";
Fixture fixture = new Fixture();
fixture.ConstructorArgumentFor<TestClass<string>, string>("value1", wanted)
.ConstructorArgumentFor<TestClass<string>, string>("value2", wanted2);
TestClass<string> t = fixture.Create<TestClass<string>>();
SimilarClass<string> s = fixture.Create<SimilarClass<string>>();
Assert.AreEqual(wanted,t.Value1);
Assert.AreEqual(wanted2,t.Value2);
Assert.AreNotEqual(wanted,s.Value1);
Assert.AreNotEqual(wanted2,s.Value2);
}
}
This seems to be the most comprehensive solution set here. So I'm going to add mine:
The first thing to create ISpecimenBuilder that can handle multiple constructor parameters
internal sealed class CustomConstructorBuilder<T> : ISpecimenBuilder
{
private readonly Dictionary<string, object> _ctorParameters = new Dictionary<string, object>();
public object Create(object request, ISpecimenContext context)
{
var type = typeof (T);
var sr = request as SeededRequest;
if (sr == null || !sr.Request.Equals(type))
{
return new NoSpecimen(request);
}
var ctor = type.GetConstructors(BindingFlags.Instance | BindingFlags.Public).FirstOrDefault();
if (ctor == null)
{
return new NoSpecimen(request);
}
var values = new List<object>();
foreach (var parameter in ctor.GetParameters())
{
if (_ctorParameters.ContainsKey(parameter.Name))
{
values.Add(_ctorParameters[parameter.Name]);
}
else
{
values.Add(context.Resolve(parameter.ParameterType));
}
}
return ctor.Invoke(BindingFlags.CreateInstance, null, values.ToArray(), CultureInfo.InvariantCulture);
}
public void Addparameter(string paramName, object val)
{
_ctorParameters.Add(paramName, val);
}
}
Then create extension method that simplifies usage of created builder
public static class AutoFixtureExtensions
{
public static void FreezeActivator<T>(this IFixture fixture, object parameters)
{
var builder = new CustomConstructorBuilder<T>();
foreach (var prop in parameters.GetType().GetProperties())
{
builder.Addparameter(prop.Name, prop.GetValue(parameters));
}
fixture.Customize<T>(x => builder);
}
}
And usage:
var f = new Fixture();
f.FreezeActivator<UserInfo>(new { privateId = 15, parentId = (long?)33 });
Good thread, I added another twist based on many of the aswers already posted:
Usage
Example:
var sut = new Fixture()
.For<AClass>()
.Set("value1").To(aInterface)
.Set("value2").ToEnumerableOf(22, 33)
.Create();
Test classes:
public class AClass
{
public AInterface Value1 { get; private set; }
public IEnumerable<int> Value2 { get; private set; }
public AClass(AInterface value1, IEnumerable<int> value2)
{
Value1 = value1;
Value2 = value2;
}
}
public interface AInterface
{
}
Full test
public class ATest
{
[Theory, AutoNSubstituteData]
public void ATestMethod(AInterface aInterface)
{
var sut = new Fixture()
.For<AClass>()
.Set("value1").To(aInterface)
.Set("value2").ToEnumerableOf(22, 33)
.Create();
Assert.True(ReferenceEquals(aInterface, sut.Value1));
Assert.Equal(2, sut.Value2.Count());
Assert.Equal(22, sut.Value2.ElementAt(0));
Assert.Equal(33, sut.Value2.ElementAt(1));
}
}
Infrastructure
Extension method:
public static class AutoFixtureExtensions
{
public static SetCreateProvider<TTypeToConstruct> For<TTypeToConstruct>(this IFixture fixture)
{
return new SetCreateProvider<TTypeToConstruct>(fixture);
}
}
Classes participating in the fluent style:
public class SetCreateProvider<TTypeToConstruct>
{
private readonly IFixture _fixture;
public SetCreateProvider(IFixture fixture)
{
_fixture = fixture;
}
public SetProvider<TTypeToConstruct> Set(string parameterName)
{
return new SetProvider<TTypeToConstruct>(this, parameterName);
}
public TTypeToConstruct Create()
{
var instance = _fixture.Create<TTypeToConstruct>();
return instance;
}
internal void AddConstructorParameter<TTypeOfParam>(ConstructorParameterRelay<TTypeToConstruct, TTypeOfParam> constructorParameter)
{
_fixture.Customizations.Add(constructorParameter);
}
}
public class SetProvider<TTypeToConstruct>
{
private readonly string _parameterName;
private readonly SetCreateProvider<TTypeToConstruct> _father;
public SetProvider(SetCreateProvider<TTypeToConstruct> father, string parameterName)
{
_parameterName = parameterName;
_father = father;
}
public SetCreateProvider<TTypeToConstruct> To<TTypeOfParam>(TTypeOfParam parameterValue)
{
var constructorParameter = new ConstructorParameterRelay<TTypeToConstruct, TTypeOfParam>(_parameterName, parameterValue);
_father.AddConstructorParameter(constructorParameter);
return _father;
}
public SetCreateProvider<TTypeToConstruct> ToEnumerableOf<TTypeOfParam>(params TTypeOfParam[] parametersValues)
{
IEnumerable<TTypeOfParam> actualParamValue = parametersValues;
var constructorParameter = new ConstructorParameterRelay<TTypeToConstruct, IEnumerable<TTypeOfParam>>(_parameterName, actualParamValue);
_father.AddConstructorParameter(constructorParameter);
return _father;
}
}
Constructor parameter relay from other answers:
public class ConstructorParameterRelay<TTypeToConstruct, TValueType> : ISpecimenBuilder
{
private readonly string _paramName;
private readonly TValueType _paramValue;
public ConstructorParameterRelay(string paramName, TValueType paramValue)
{
_paramName = paramName;
_paramValue = paramValue;
}
public object Create(object request, ISpecimenContext context)
{
if (context == null)
throw new ArgumentNullException(nameof(context));
ParameterInfo parameter = request as ParameterInfo;
if (parameter == null)
return new NoSpecimen();
if (parameter.Member.DeclaringType != typeof(TTypeToConstruct) ||
parameter.Member.MemberType != MemberTypes.Constructor ||
parameter.ParameterType != typeof(TValueType) ||
parameter.Name != _paramName)
return new NoSpecimen();
return _paramValue;
}
}

c# lock in generic function

I have such a class:
public static class CacheManager
{
static object lockObject = new object();
static MemcachedClient CacheObject
{
get
{
if (!MemcachedClient.Exists(Settings.Default
.CacheInstanceName))
{
MemcachedClient.Setup(Settings.Default
.CacheInstanceName,
new string[] {Settings.Default
.CacheHostAddress});
}
//
//
return MemcachedClient.GetInstance(Settings
.Default.CacheInstanceName);
}
}
public static List<TData> Get<TData>(string key, Func<List<int>> getListCallback,
Func<int, TData> getItemCallback) where TData : class
{
var result = new List<TData>();
//
//
var list = CacheObject.Get(key);
if (list == null)
{
lock (lockObject)
{
list = CacheObject.Get(key);
if (list == null)
{
list = getListCallback();
CacheObject.Set(key, list);
//
//
foreach (var id in (List<int>)list)
{
var item = getItemCallback(id);
result.Add(item);
CacheObject.Set(string.Concat(key, id), item);
}
}
}
}
else
{
foreach (var id in (List<int>)list)
{
var itemKey = string.Concat(key, id);
//
//
var item = CacheObject.Get(itemKey);
if (item == null)
{
lock (lockObject)
{
item = CacheObject.Get(itemKey);
if (item == null)
{
item = getItemCallback(id);
CacheObject.Set(itemKey, item);
}
}
}
//
//
result.Add((TData)item);
}
}
//
//
return (List<TData>)result;
}
public static void Remove(string key)
{
CacheObject.Delete(key);
}
}
it is used in classes-repositories:
public class NewsRepository : BaseRepository, IRepository
{
public List<News> FindAll()
{
return CacheManager.Get<News>(key,
() => clientEntities.News.OrderByDescending(n => n.DateCreated).Select(n => n.NewsId).ToList(),
(id) => clientEntities.News.Single(n => n.NewsId == id));
}
}
public class PagesRepository : BaseRepository
{
public List<Page> FindAll()
{
return CacheManager.Get<Page>(key,
() => clientEntities.Pages.OrderBy(p => p.PageId).Select(p => p.PageId).ToList(),
(id) => clientEntities.Pages.Single(p => p.PageId == id));
}
}
my question is: for example NewsRepository didn't find news in cache and got the lock and began to load data but at this moment PagesRepository didn't find pages in cache. will PagesRepository's CacheManager be locked by NewsRepository or (I think so) NewsRepository's CacheManager is another static class and its internal locks do not touch PagesRepository's CacheManager?
A static field of a non-generic type (that is itself not nested in a generic type etc) exists only once, so all the locks will conflict.
If (comments) your aim is to make the lock per-type (from the generic method), then perhaps the best way to do that is:
public static class CacheManager {
static class TypeLock<T> {
public static readonly object SyncLock = new object();
}
...
void SomeGenericMethod<TData>(args) {
...
lock(TypeLock<TData>.SyncLock) {
...
}
...
}
}
Here, SyncLock exists once (and only once) per T, so per TData. This allows you to keep your existing API (where CacheManager is non-generic).
Both will use the same reference to lockObject, and therefore the same lock.

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