JSON deserialization not deserializing? - c#

I am bit new to the serialization/deserialization of JSON's strings. I have tried to use Newtonsoft.Json. The thing is I got JSON string received from
url : http://epguides.frecar.no/show/gameofthrones/ and I would like to create and class objects from it. So later I could print it out...
I found out how to generate classes from your JSON string, by copying the string and Edit>Paste_Special>Paste_JSON_as_Classes so that should be alright.
Generated classes:
namespace TvSeries
{
public class Show
{
public string title { get; set; }
public string imdb_id { get; set; }
public string epguide_name { get; set; }
}
public class __invalid_type__1
{
public Show show { get; set; }
public string title { get; set; }
public int number { get; set; }
public int season { get; set; }
public string release_date { get; set; }
}
public class Show2
{
public string title { get; set; }
public string imdb_id { get; set; }
public string epguide_name { get; set; }
}
public class __invalid_type__2
{
public Show2 show { get; set; }
public string title { get; set; }
public int number { get; set; }
public int season { get; set; }
public string release_date { get; set; }
}
public class Show3
{
public string title { get; set; }
public string imdb_id { get; set; }
public string epguide_name { get; set; }
}
public class __invalid_type__3
{
public Show3 show { get; set; }
public string title { get; set; }
public int number { get; set; }
public int season { get; set; }
public string release_date { get; set; }
}
public class Show4
{
public string title { get; set; }
public string imdb_id { get; set; }
public string epguide_name { get; set; }
}
public class __invalid_type__4
{
public Show4 show { get; set; }
public string title { get; set; }
public int number { get; set; }
public int season { get; set; }
public string release_date { get; set; }
}
public class Show5
{
public string title { get; set; }
public string imdb_id { get; set; }
public string epguide_name { get; set; }
}
public class __invalid_type__5
{
public Show5 show { get; set; }
public string title { get; set; }
public int number { get; set; }
public int season { get; set; }
public string release_date { get; set; }
}
public class Show6
{
public string title { get; set; }
public string imdb_id { get; set; }
public string epguide_name { get; set; }
}
public class __invalid_type__6
{
public Show6 show { get; set; }
public string title { get; set; }
public int number { get; set; }
public int season { get; set; }
public string release_date { get; set; }
}
public class Show7
{
public string title { get; set; }
public string imdb_id { get; set; }
public string epguide_name { get; set; }
}
public class __invalid_type__7
{
public Show7 show { get; set; }
public string title { get; set; }
public int number { get; set; }
public int season { get; set; }
public string release_date { get; set; }
}
public class RootObject
{
public List<__invalid_type__1> __invalid_name__1 { get; set; }
public List<__invalid_type__2> __invalid_name__2 { get; set; }
public List<__invalid_type__3> __invalid_name__3 { get; set; }
public List<__invalid_type__4> __invalid_name__4 { get; set; }
public List<__invalid_type__5> __invalid_name__5 { get; set; }
public List<__invalid_type__6> __invalid_name__6 { get; set; }
public List<__invalid_type__7> __invalid_name__7 { get; set; }
}
}
Here is simple main class to print it out to the console:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
using System.Web;
using System.Web.Script.Serialization;
using Newtonsoft.Json;
namespace TvSeries
{
class Program
{
static void Main(string[] args)
{
using (WebClient wc = new WebClient())
{
var json = wc.DownloadString("http://epguides.frecar.no/show/gameofthrones/");
//Console.WriteLine(json);
RootObject obj = JsonConvert.DeserializeObject<RootObject>(json);
foreach (var item in obj.__invalid_name__1)
{
Console.WriteLine("Show: {0}, release date: {1}", item.show.title, item.release_date);
}
Console.ReadKey();
}
}
}
}
So the actual question is why is not deserializing or working properly, because the objects are still null? I am missing something important? I have also tried JavaScriptSerializer() but it doesn't fix my problem.

You use an attribute like this:
[JsonProperty("show")]
public Show2 Show2 { get; set; }

As user3791372 said, you should tidy up the generated classes. However these classes where generated because the response looks like this
{ "1":[{...}...], "2":[{...}...],...}. So you first need to get rid of "1", "2" and define your own types for clean code. the result will look like this
class Show
{
public string title { get; set; }
public string imdb_id { get; set; }
public string epguide_name { get; set; }
}
class Episode
{
public Show show { get; set; }
public string title { get; set; }
public int number { get; set; }
public int season { get; set; }
public DateTime release_date { get; set; }
}
class Program
{
static void Main(string[] args)
{
using (WebClient wc = new WebClient())
{
//download json string
var json = wc.DownloadString("http://epguides.frecar.no/show/gameofthrones/");
//convert json to dynamic object
JObject obj = JObject.Parse(json);
//create an array that have as many elements as the children of obj => {"1", "2", "3", ...}
JArray[] results = new JArray[obj.Children().Count()];
//fill the array with the children of obj => results[6] = "[{"show": {"title": "Game of Thrones", "imdb_id": "tt0944947", "epguide_name": "gameofthrones"}, "title": "TBA", "number": 1, "season": 7, "release_date": "2017-06-25"}]"
for (int i = 0; i < results.Length; i++)
{
results[i] = (JArray)obj[(i + 1).ToString()];
}
//deserialize each item in results to List<Episode> if you checked the response it returns arrays of episodes
List<List<Episode>> seasons = new List<List<Episode>>(results.Length);
foreach (var item in results)
{
seasons.Add(JsonConvert.DeserializeObject<List<Episode>>(item.ToString()));
}
//output the result
foreach (var season in seasons)
{
foreach (var episod in season)
{
Console.WriteLine("Show: {0}, release date: {1}", episod.show.title, episod.release_date);
}
}
Console.ReadKey();
}
}
}

Related

Consuming web API into Blazor

I'm trying to consume a web API into Blazor but am struggling to extract certain information from the API
using System.Text.Json;
namespace CA3.Song
{
public class SongService : ISongService
{
private readonly HttpClient _httpClient;
const string _baseUrl = "https://genius-song-lyrics1.p.rapidapi.com/";
const string _songEndpoint = "songs/chart?time_period=day&chart_genre=all&per_page=10&page=1";
const string _host = "genius-song-lyrics1.p.rapidapi.com";
const string _key = "{key}";
public SongService(HttpClient httpClient)
{
_httpClient = httpClient;
}
public async Task<List<SongItem>> GetSong()
{
Configure();
var response = await _httpClient.GetAsync(_songEndpoint);
var response_outcome = response.EnsureSuccessStatusCode;
using var stream = await response.Content.ReadAsStreamAsync();
var dto = await JsonSerializer.DeserializeAsync<SongDto>(stream);
return dto.response.chart_items.Select(n => new SongItem { Artist = n.item.primary_artist, Title = n.item.primary_title, ReleaseDate = n.primary_release_date }).ToList().T ;
}
private void Configure()
{
_httpClient.BaseAddress = new Uri(_baseUrl);
_httpClient.DefaultRequestHeaders.Add("X-RapidAPI-Host", _host);
_httpClient.DefaultRequestHeaders.Add("X-Rapid-Key", _key);
}
}
}
The issue is on the return statement using LINQ.
namespace CA3.Song
{
public class SongDto
{
public Meta meta { get; set; }
public Response response { get; set; }
}
public class Meta
{
public int status { get; set; }
}
public class Response
{
public Chart_Items[] chart_items { get; set; }
public int next_page { get; set; }
}
public class Chart_Items
{
public string _type { get; set; }
public string type { get; set; }
public Item item { get; set; }
}
public class Item
{
public string _type { get; set; }
public int annotation_count { get; set; }
public string api_path { get; set; }
public string artist_names { get; set; }
public string full_title { get; set; }
public string header_image_thumbnail_url { get; set; }
public string header_image_url { get; set; }
public int id { get; set; }
public bool instrumental { get; set; }
public int lyrics_owner_id { get; set; }
public string lyrics_state { get; set; }
public int lyrics_updated_at { get; set; }
public string path { get; set; }
public int pyongs_count { get; set; }
public string relationships_index_url { get; set; }
public Release_Date_Components release_date_components { get; set; }
public string release_date_for_display { get; set; }
public string song_art_image_thumbnail_url { get; set; }
public string song_art_image_url { get; set; }
public Stats stats { get; set; }
public string title { get; set; }
public string title_with_featured { get; set; }
public int updated_by_human_at { get; set; }
public string url { get; set; }
public Featured_Artists[] featured_artists { get; set; }
public Primary_Artist primary_artist { get; set; }
}
public class Release_Date_Components
{
public int year { get; set; }
public int month { get; set; }
public int day { get; set; }
}
public class Stats
{
public int unreviewed_annotations { get; set; }
public int concurrents { get; set; }
public bool hot { get; set; }
public int pageviews { get; set; }
}
public class Primary_Artist
{
public string _type { get; set; }
public string api_path { get; set; }
public string header_image_url { get; set; }
public int id { get; set; }
public string image_url { get; set; }
public string index_character { get; set; }
public bool is_meme_verified { get; set; }
public bool is_verified { get; set; }
public string name { get; set; }
public string slug { get; set; }
public string url { get; set; }
public int iq { get; set; }
}
public class Featured_Artists
{
public string _type { get; set; }
public string api_path { get; set; }
public string header_image_url { get; set; }
public int id { get; set; }
public string image_url { get; set; }
public string index_character { get; set; }
public bool is_meme_verified { get; set; }
public bool is_verified { get; set; }
public string name { get; set; }
public string slug { get; set; }
public string url { get; set; }
public int iq { get; set; }
}
}
Above is the JSON file and I'm trying to extract the artist name, song title and release date from Item but it isn't in a list so I'm trying to find a way to extract this info using LINQ. Any help would be greatly appreciated !
I think you misinterpreted the declaration of the JSON. They are stored in an array Chart_Items[] chart_items thus you may use linq.
There are many ways to do this, I took advantage of named tuples in modern C# paired with linq.
Response r = new Response();//some resonse from api
var results = r.chart_items.Select(i => (i.item.artist_names, i.item.title, i.item.release_date_components)).ToList();
foreach(var result in results)
{
string artist_names = result.artist_names;
string title = result.title;
Release_Date_Components release_date_components = result.release_date_components;
}

Cannot deserialize the current JSON in C#

I faced the problem: Cannot deserialize the current JSON object.
As follows:
public List<Track> Tracks { get; set; }
public async Task<List<Track>> GetTracking()
{
using (var httpClient = new HttpClient())
{
using (var requests = new HttpRequestMessage(new HttpMethod("GET"), "urlxxxxxxxx..."))
{
ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls12;
requests.Headers.TryAddWithoutValidation("accept", "application/json");
var response = await httpClient.SendAsync(requests);
using (HttpContent content = response.Content)
{
var jsonStr = content.ReadAsStringAsync().GetAwaiter().GetResult();
var res = JsonConvert.DeserializeObject<List<Track>>(jsonStr); //Get Error**
Tracks = res;
}
}
}
return Tracks;
}
Model Class
public class Track
{
public List<Events> events { get; set; }
}
public class Events
{
public string eventID { get; set; }
public string eventType { get; set; }
public string eventDateTime { get; set; }
public string eventCreatedDateTime { get; set; }
public string eventClassifierCode { get; set; }
public string transportEventTypeCode { get; set; }
public string documentID { get; set; }
public string shipmentEventTypeCode { get; set; }
public List<DocumentReferences> documentReferences { get; set; }
public TransportCall transportCall { get; set; }
}
public class DocumentReferencesMearsk
{
public string documentReferenceType { get; set; }
public string documentReferenceValue { get; set; }
}
public class TransportCallMaersk
{
public string transportCallID { get; set; }
public string carrierServiceCode { get; set; }
public string exportVoyageNumber { get; set; }
public string importVoyageNumber { get; set; }
public int transportCallSequenceNumber { get; set; }
public string UNLocationCode { get; set; }
public string facilityCode { get; set; }
public string facilityCodeListProvider { get; set; }
public string facilityTypeCode { get; set; }
public string otherFacility { get; set; }
public string modeOfTransport { get; set; }
public LocationMearsk location { get; set; }
public VesselMearsk vessel { get; set; }
}
My input data:
https://drive.google.com/file/d/12g0nHkHlmbU4Af8crHlzKXD_ERIZdCyH/view?usp=sharing
As in my description. I get the error: I get the error: Newtonsoft.Json.JsonSerializationException: 'Cannot deserialize the current JSON object (e.g. {"name":"value"}) into type 'System.Collections.Generic.List`1[XX. Models.Track]' because the type requires a JSON array (e.g. [1,2,3]) to deserialize correctly.
Even though I declared: public List events { get; set; }
Is the problem I have misunderstood the format of DeserializeObject. Looking forward to everyone's help. Thank
you have an object, not an array
var res = JsonConvert.DeserializeObject<Track>(jsonStr);
and fix class
public class Events
{
....
public List<DocumentReferencesMearsk> documentReferences { get; set; }
public TransportCallMaersk transportCall { get; set; }
}
Your model is incomplete and has typos. Assuming you have the correct versions of them.
You are doing:
var res = JsonConvert.DeserializeObject<List<Track>>(jsonStr);
which should be just:
var res = JsonConvert.DeserializeObject<Track>(jsonStr);
Your json doesn't have an array at the root level.
Full working sample:
void Main()
{
var res = JsonConvert.DeserializeObject<Track>(myJson);
}
public class Track
{
public List<Events> events { get; set; }
}
public class Events
{
public string eventID { get; set; }
public string eventType { get; set; }
public string eventDateTime { get; set; }
public string eventCreatedDateTime { get; set; }
public string eventClassifierCode { get; set; }
public string transportEventTypeCode { get; set; }
public string documentID { get; set; }
public string shipmentEventTypeCode { get; set; }
public List<DocumentReferencesMearsk> documentReferences { get; set; }
public TransportCallMaersk transportCall { get; set; }
}
public class DocumentReferencesMearsk
{
public string documentReferenceType { get; set; }
public string documentReferenceValue { get; set; }
}
public class TransportCallMaersk
{
public string transportCallID { get; set; }
public string carrierServiceCode { get; set; }
public string exportVoyageNumber { get; set; }
public string importVoyageNumber { get; set; }
public int transportCallSequenceNumber { get; set; }
public string UNLocationCode { get; set; }
public string facilityCode { get; set; }
public string facilityCodeListProvider { get; set; }
public string facilityTypeCode { get; set; }
public string otherFacility { get; set; }
public string modeOfTransport { get; set; }
public Location location { get; set; }
public Vessel vessel { get; set; }
}
public partial class Location
{
public string LocationName { get; set; }
public string Latitude { get; set; }
public string Longitude { get; set; }
public string UnLocationCode { get; set; }
public string FacilityCode { get; set; }
public string FacilityCodeListProvider { get; set; }
}
public partial class Vessel
{
public long VesselImoNumber { get; set; }
public string VesselName { get; set; }
public string VesselFlag { get; set; }
public string VesselCallSignNumber { get; set; }
public string VesselOperatorCarrierCode { get; set; }
public string VesselOperatorCarrierCodeListProvider { get; set; }
}
static readonly string myJson = #"{
""events"": [
{
""eventID"": ""6832920321"",
""eventType"": ""SHIPMENT"",
""eventDateTime"": ""2019-11-12T07:41:00+08:00"",
""eventCreatedDateTime"": ""2021-01-09T14:12:56Z"",
""eventClassifierCode"": ""ACT"",
""shipmentEventTypeCode"": ""DRFT"",
""documentTypeCode"": ""SHI"",
""documentID"": ""205284917""
},
{
""eventID"": ""6832920321"",
""eventType"": ""TRANSPORT"",
""eventDateTime"": ""2019-11-12T07:41:00+08:00"",
""eventCreatedDateTime"": ""2021-01-09T14:12:56Z"",
""eventClassifierCode"": ""ACT"",
""transportEventTypeCode"": ""ARRI"",
""documentReferences"": [
{
""documentReferenceType"": ""BKG"",
""documentReferenceValue"": ""ABC123123123""
},
{
""documentReferenceType"": ""TRD"",
""documentReferenceValue"": ""85943567-eedb-98d3-f4ed-aed697474ed4""
}
],
""transportCall"": {
""transportCallID"": ""123e4567-e89b-12d3-a456-426614174000"",
""carrierServiceCode"": ""FE1"",
""exportVoyageNumber"": ""2103S"",
""importVoyageNumber"": ""2103N"",
""transportCallSequenceNumber"": 2,
""UNLocationCode"": ""USNYC"",
""facilityCode"": ""ADT"",
""facilityCodeListProvider"": ""SMDG"",
""facilityTypeCode"": ""POTE"",
""otherFacility"": ""Balboa Port Terminal, Avenida Balboa Panama"",
""modeOfTransport"": ""VESSEL"",
""location"": {
""locationName"": ""Eiffel Tower"",
""latitude"": ""48.8585500"",
""longitude"": ""2.294492036"",
""UNLocationCode"": ""USNYC"",
""facilityCode"": ""ADT"",
""facilityCodeListProvider"": ""SMDG""
},
""vessel"": {
""vesselIMONumber"": 1801323,
""vesselName"": ""King of the Seas"",
""vesselFlag"": ""DE"",
""vesselCallSignNumber"": ""NCVV"",
""vesselOperatorCarrierCode"": ""MAEU"",
""vesselOperatorCarrierCodeListProvider"": ""NMFTA""
}
}
}
]
}";
EDIT: Result is something like:

App is freezing when trying to deserialize Json string to object

I'm not sure what is causing this to happen. When debugging, I can step through each line, but when it hits the DeserializeObject line, the program doesn't do anything. I can no longer step over or do anything else with the program. No error messages are being thrown either.
[Command("stats")]
public async Task LookupMonsterStats(CommandContext ctx, string name)
{
string monstersUri = "https://www.dnd5eapi.co/api/monsters/";
var formatted = name.Replace(" ", "-");
string apiResponse = string.Empty;
using (var httpClient = new HttpClient())
{
using (var response = await httpClient.GetAsync(monstersUri + formatted))
{
apiResponse = await response.Content.ReadAsStringAsync();
var monster = JsonConvert.DeserializeObject<Monster>(apiResponse);
}
}
await ctx.Channel.SendMessageAsync(apiResponse).ConfigureAwait(false);
}
Edit: Here is what my Monster class looks like
public class Monster
{
[JsonProperty("index")]
public string Index { get; set; }
[JsonProperty("name")]
public string Name{ get; set; }
[JsonProperty("size")]
public string Size { get; set; }
[JsonProperty("type")]
public string Type { get; set; }
[JsonProperty("subtype")]
public string Subtype { get; set; }
[JsonProperty("alignment")]
public string Alignment { get; set; }
[JsonProperty("armor_class")]
public int? ArmorClass { get; set; }
[JsonProperty("hit_points")]
public int? HitPoints { get; set; }
[JsonProperty("forms")]
public List<string> Forms { get; set; }
[JsonProperty("speed")]
public Object Speed { get; set; }
[JsonProperty("strength")]
public int? Strength { get; set; }
[JsonProperty("dexterity")]
public int? Dexterity { get; set; }
[JsonProperty("constitution")]
public int? Constitution { get; set; }
[JsonProperty("intelligence")]
public int? Intelligence { get; set; }
[JsonProperty("wisdom")]
public int? Wisdom { get; set; }
[JsonProperty("charisma")]
public int? Charisma { get; set; }
[JsonProperty("proficiencies")]
public List<string> Proficiencies { get; set; }
[JsonProperty("damage_vulnerabilities")]
public List<string> DamageVulnerabilities { get; set; }
[JsonProperty("damage_resistances")]
public List<string> DamageResistances { get; set; }
[JsonProperty("damage_immunities")]
public List<string> DamageImmunities { get; set; }
[JsonProperty("condition_immunities")]
public List<string> ConditionImmunities { get; set; }
[JsonProperty("senses")]
public Object Senses { get; set; }
[JsonProperty("languages")]
public string Languages { get; set; }
[JsonProperty("challenge_rating")]
public decimal? ChallengeRating { get; set; }
[JsonProperty("special_abilities")]
public List<string> SpecialAbilities { get; set; }
[JsonProperty("actions")]
public List<string> Actions { get; set; }
[JsonProperty("legendary_actions")]
public List<string> LegendaryActions { get; set; }
[JsonProperty("url")]
public string Url { get; set; }
}
As mentioned in a comment your class definition doesn't seem to match the JSON response, assuming you're using Visual Studio it's probably worth opening Debug / Windows / Exception Settings and make sure "Common Language Runtime Exceptions" is checked. Sometimes I've found stepping over in multi-threaded apps can produce unusual results after an exception.
When I pasted your code into LINQPad I got errors on several members you've defined as List<string> when the underlying type is more complex. What I normally do to avoid those errors is copy the raw json from a browser window to the clipboard and with a CS file open in Visual Studio do an Edit / Paste Special / Paste JSON as classes to automatically create the classes. After doing that I got the following that deserialized the data fine:
async Task Main()
{
await LookupMonsterStats("aboleth");
}
public async Task LookupMonsterStats(string name)
{
string monstersUri = "https://www.dnd5eapi.co/api/monsters/";
var formatted = name.Replace(" ", "-");
string apiResponse = string.Empty;
using (var httpClient = new HttpClient())
{
using (var response = await httpClient.GetAsync(monstersUri + formatted))
{
apiResponse = await response.Content.ReadAsStringAsync();
var monster = JsonConvert.DeserializeObject<Monster>(apiResponse);
monster.Dump();
}
}
}
public class Monster
{
public string index { get; set; }
public string name { get; set; }
public string size { get; set; }
public string type { get; set; }
public object subtype { get; set; }
public string alignment { get; set; }
public int armor_class { get; set; }
public int hit_points { get; set; }
public string hit_dice { get; set; }
public Speed speed { get; set; }
public int strength { get; set; }
public int dexterity { get; set; }
public int constitution { get; set; }
public int intelligence { get; set; }
public int wisdom { get; set; }
public int charisma { get; set; }
public Proficiency[] proficiencies { get; set; }
public object[] damage_vulnerabilities { get; set; }
public object[] damage_resistances { get; set; }
public object[] damage_immunities { get; set; }
public object[] condition_immunities { get; set; }
public Senses senses { get; set; }
public string languages { get; set; }
public int challenge_rating { get; set; }
public int xp { get; set; }
public Special_Abilities[] special_abilities { get; set; }
public Action[] actions { get; set; }
public Legendary_Actions[] legendary_actions { get; set; }
public string url { get; set; }
}
public class Speed
{
public string walk { get; set; }
public string swim { get; set; }
}
public class Senses
{
public string darkvision { get; set; }
public int passive_perception { get; set; }
}
public class Proficiency
{
public Proficiency1 proficiency { get; set; }
public int value { get; set; }
}
public class Proficiency1
{
public string index { get; set; }
public string name { get; set; }
public string url { get; set; }
}
public class Special_Abilities
{
public string name { get; set; }
public string desc { get; set; }
public Dc dc { get; set; }
}
public class Dc
{
public Dc_Type dc_type { get; set; }
public int dc_value { get; set; }
public string success_type { get; set; }
}
public class Dc_Type
{
public string index { get; set; }
public string name { get; set; }
public string url { get; set; }
}
public class Action
{
public string name { get; set; }
public string desc { get; set; }
public Options options { get; set; }
public Damage[] damage { get; set; }
public int attack_bonus { get; set; }
public Dc1 dc { get; set; }
public Usage usage { get; set; }
}
public class Options
{
public int choose { get; set; }
public From[][] from { get; set; }
}
public class From
{
public string name { get; set; }
public int count { get; set; }
public string type { get; set; }
}
public class Dc1
{
public Dc_Type1 dc_type { get; set; }
public int dc_value { get; set; }
public string success_type { get; set; }
}
public class Dc_Type1
{
public string index { get; set; }
public string name { get; set; }
public string url { get; set; }
}
public class Usage
{
public string type { get; set; }
public int times { get; set; }
}
public class Damage
{
public Damage_Type damage_type { get; set; }
public string damage_dice { get; set; }
}
public class Damage_Type
{
public string index { get; set; }
public string name { get; set; }
public string url { get; set; }
}
public class Legendary_Actions
{
public string name { get; set; }
public string desc { get; set; }
public int attack_bonus { get; set; }
public Damage1[] damage { get; set; }
}
public class Damage1
{
public Damage_Type1 damage_type { get; set; }
public string damage_dice { get; set; }
}
public class Damage_Type1
{
public string index { get; set; }
public string name { get; set; }
public string url { get; set; }
}

C# Deserialize json api response

hey i want to Deserialize this json API response to get values including profile state etc for processing in the program.
i tried multiple ways from different questions in here but i get response as null.
here is the code, correct me what i am doing wrong please
{
"response": {
"players": [{
"steamid": "xxxxxxxxxxxxxxxxx",
"communityvisibilitystate": 3,
"profilestate": 1,
"personaname": "xxxx xxxx",
"lastlogoff": 1529478555,
"commentpermission": 1,
"profileurl": "xxxxxxxxxxxxxxx",
"avatar": "xxxxxxxxxxxxxxxxxxxxxxxxxxxx",
"avatarmedium": "xxxxxxxxxxxxxxxxxxxxx",
"avatarfull": "xxxxxxxxxxx",
"personastate": 1,
"realname": "xxxx",
"primaryclanid": "xxxxxxxxxx",
"timecreated": 1097464215,
"personastateflags": 0
}]
}
}
The code i tried
public class AccountInfo
{
public string steamid { get; set; }
public int communityvisibilitystate { get; set; }
public int profilestate { get; set; }
public string personaname { get; set; }
public ulong lastlogoff { get; set; }
public int commentpermission { get; set; }
public string profileurl { get; set; }
public string avatar { get; set; }
public string avatarmedium { get; set; }
public string avatarfull { get; set; }
public int personastate { get; set; }
public string realname { get; set; }
public string primaryclanid { get; set; }
public ulong timecreated { get; set; }
public int personastateflags { get; set; }
}
public class Response
{
public AccountInfo response { get; set; }
}
public class Response1
{
public Response players { get; set; }
}
static void Main(string[] args)
{
DeserilizeJson();
}
internal static void DeserilizeJson()
{
string json = GetUrlToString("http://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key=xxxxxxxxxxxxxxxxxxxxx&steamids=xxxxxxxxxxxxxxx");
Console.WriteLine(json);
Response1 info = JsonConvert.DeserializeObject<Response1>(json);
using (StreamWriter file = File.CreateText(#"c:\test.json"))
{
JsonSerializer serializer = new JsonSerializer();
serializer.Serialize(file, info);
}
}
internal static string GetUrlToString(string url)
{
String Response = null;
try
{
using (WebClient client = new WebClient())
{
Response = client.DownloadString(url);
}
}
catch (Exception)
{
return null;
}
return Response;
}
Use this as a Model Class
using System;
using System.Collections.Generic;
using System.Globalization;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
public partial class JsonModel
{
[JsonProperty("response")]
public Response Response { get; set; }
}
public partial class Response
{
[JsonProperty("players")]
public List<Player> Players { get; set; }
}
public partial class Player
{
[JsonProperty("steamid")]
public string Steamid { get; set; }
[JsonProperty("communityvisibilitystate")]
public long Communityvisibilitystate { get; set; }
[JsonProperty("profilestate")]
public long Profilestate { get; set; }
[JsonProperty("personaname")]
public string Personaname { get; set; }
[JsonProperty("lastlogoff")]
public long Lastlogoff { get; set; }
[JsonProperty("commentpermission")]
public long Commentpermission { get; set; }
[JsonProperty("profileurl")]
public string Profileurl { get; set; }
[JsonProperty("avatar")]
public string Avatar { get; set; }
[JsonProperty("avatarmedium")]
public string Avatarmedium { get; set; }
[JsonProperty("avatarfull")]
public string Avatarfull { get; set; }
[JsonProperty("personastate")]
public long Personastate { get; set; }
[JsonProperty("realname")]
public string Realname { get; set; }
[JsonProperty("primaryclanid")]
public string Primaryclanid { get; set; }
[JsonProperty("timecreated")]
public long Timecreated { get; set; }
[JsonProperty("personastateflags")]
public long Personastateflags { get; set; }
}
Then do this in your Main Class
var info = JsonConvert.DeserializeObject<JsonModel>(json);
var Response = info.Response
Open nuget, search newtonsoft.json and install.
Deserialize:
var deserialized = JsonConvert.DeserializeObject(jsonstring);
Try this:
public class Player
{
public string steamid { get; set; }
public int communityvisibilitystate { get; set; }
public int profilestate { get; set; }
public string personaname { get; set; }
public ulong lastlogoff { get; set; }
public int commentpermission { get; set; }
public string profileurl { get; set; }
public string avatar { get; set; }
public string avatarmedium { get; set; }
public string avatarfull { get; set; }
public int personastate { get; set; }
public string realname { get; set; }
public string primaryclanid { get; set; }
public ulong timecreated { get; set; }
public int personastateflags { get; set; }
}
public class Response
{
public Player[] players { get; set; }
}
public class EncapsulatedResponse
{
public Response response {get;set;}
}
internal static void DeserilizeJson()
{
string json = GetUrlToString("http://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key=xxxxxxxxxxxxxxxxxxxxx&steamids=xxxxxxxxxxxxxxx");
Console.WriteLine(json);
EncapsulatedResponse info = JsonConvert.DeserializeObject<EncapsulatedResponse>(json);
using (StreamWriter file = File.CreateText(#"c:\test.json"))
{
JsonSerializer serializer = new JsonSerializer();
serializer.Serialize(file, info);
}
}
The players property should be a list of players as it is an array . Below is the Correct Model
public class Player
{
public string steamid { get; set; }
public int communityvisibilitystate { get; set; }
public int profilestate { get; set; }
public string personaname { get; set; }
public int lastlogoff { get; set; }
public int commentpermission { get; set; }
public string profileurl { get; set; }
public string avatar { get; set; }
public string avatarmedium { get; set; }
public string avatarfull { get; set; }
public int personastate { get; set; }
public string realname { get; set; }
public string primaryclanid { get; set; }
public int timecreated { get; set; }
public int personastateflags { get; set; }
}
public class Response
{
public List<Player> players { get; set; }
}
You need to change the object structure:
public class Response
{
public AccountInfo[] players { get; set; }
}
public class Response1
{
public Response response { get; set; }
}
then deserialize Response1 (like u do currently)
Just to provide a different approach, you can use JObject (Newtonsoft.Json.Linq) so that you only need the AccountInfo class:
var accounts = JObject.Parse(json).Root
.SelectToken("response.players")
.ToObject(typeof(AccountInfo[]));
Or in some cases, it is even easier just navigating the properties:
var accounts = JObject.Parse(json)["response"]["players"]
.ToObject((typeof(AccountInfo[])));

Generate C# object from Json string and parse Json string to generated object

I am trying to generate C# class using the JSON string from here http://json2csharp.com/ this works fine. But I can't parse the JSON to the object generated by the website.
Here is the JSON string
{
"searchParameters":{
"key":"**********",
"system":"urn:oid:.8"
},
"message":" found one Person matching your search criteria.",
"_links":{
"self":{
"href":"https://integration.rest.api.test.com/v1/person?key=123456&system=12.4.34.."
}
},
"_embedded":{
"person":[
{
"details":{
"address":[
{
"line":["5554519 testdr"],
"city":"testland",
"state":"TT",
"zip":"12345",
"period":{
"start":"2003-10-22T00:00:00Z",
"end":"9999-12-31T23:59:59Z"
}
}
],
"name":[
{
"use":"usual",
"family":["BC"],
"given":["TWO"],
"period":{
"start":"9999-10-22T00:00:00Z",
"end":"9999-12-31T23:59:59Z"
}
}
],
"gender":{
"code":"M",
"display":"Male"
},
"birthDate":"9999-02-03T00:00:00Z",
"identifier":[
{
"use":"unspecified",
"system":"urn:oid:2.19.8",
"key":"",
"period":{
"start":"9999-10-22T00:00:00Z",
"end":"9999-12-31T23:59:59Z"
}
}
],
"telecom":[
{
"system":"email",
"value":"test#test.com",
"use":"unspecified",
"period":{
"start":"9999-10-22T00:00:00Z",
"end":"9999-12-31T23:59:59Z"
}
}
],
"photo":[
{
"content":{
"contentType":"image/jpeg",
"language":"",
"data":"",
"size":0,
"hash":"",
"title":"My Picture"
}
}
]
},
"enrolled":true,
"enrollmentSummary":{
"dateEnrolled":"9999-02-07T21:39:11.174Z",
"enroller":"test Support"
},
"_links":{
"self":{
"href":"https://integration.rest.api.test.com/v1/person/-182d-4296-90cc"
},
"unenroll":{
"href":"https://integration.rest.api.test.com/v1/person/1b018dc4-182d-4296-90cc-/unenroll"
},
"personLink":{
"href":"https://integration.rest.api.test.com/v1/person/-182d-4296-90cc-953c/personLink"
},
"personMatch":{
"href":"https://integration.rest.api.commonwellalliance.org/v1/person/-182d-4296-90cc-/personMatch?orgId="
}
}
}
]
}
}
Here is the code I use to convert to the object.
JavaScriptSerializer js = new JavaScriptSerializer();
var xx = (PersonsearchVM)js.Deserialize(jsonstr, typeof(PersonsearchVM));
Is there any other wat to generate the object and parse?
I think you have some invalid characters in your JSON string. Run it through a validator and add the necessary escape characters.
http://jsonlint.com/
You aren't casting it to the right object. Cast it to the type RootObject.
Eg
JavaScriptSerializer js = new JavaScriptSerializer();
var xx = (RootObject)js.Deserialize(jsonstr, typeof(RootObject));
The code that json 2 csharp creates is this:
public class SearchParameters
{
public string key { get; set; }
public string system { get; set; }
}
public class Self
{
public string href { get; set; }
}
public class LinKs
{
public Self self { get; set; }
}
public class Period
{
public string start { get; set; }
public string end { get; set; }
}
public class Address
{
public List<string> line { get; set; }
public string city { get; set; }
public string __invalid_name__state { get; set; }
public string zip { get; set; }
public Period period { get; set; }
}
public class PerioD2
{
public string start { get; set; }
public string end { get; set; }
}
public class Name
{
public string use { get; set; }
public List<string> family { get; set; }
public List<string> given { get; set; }
public PerioD2 __invalid_name__perio
d { get; set; }
}
public class Gender
{
public string __invalid_name__co
de { get; set; }
public string display { get; set; }
}
public class Period3
{
public string start { get; set; }
public string __invalid_name__end { get; set; }
}
public class Identifier
{
public string use
{ get; set; }
public string system { get; set; }
public string key { get; set; }
public Period3 period { get; set; }
}
public class Period4
{
public string start { get; set; }
public string end { get; set; }
}
public class Telecom
{
public string system { get; set; }
public string value { get; set; }
public string use { get; set; }
public Period4 period { get; set; }
}
public class Content
{
public string contentType { get; set; }
public string language { get; set; }
public string __invalid_name__dat
a { get; set; }
public int size { get; set; }
public string hash { get; set; }
public string title { get; set; }
}
public class Photo
{
public Content content { get; set; }
}
public class Details
{
public List<Address> address { get; set; }
public List<Name> name { get; set; }
public Gender gender { get; set; }
public string birthDate { get; set; }
public List<Identifier> identifier { get; set; }
public List<Telecom> telecom { get; set; }
public List<Photo> photo { get; set; }
}
public class EnrollmentSummary
{
public string dateEnrolled { get; set; }
public string __invalid_name__en
roller { get; set; }
}
public class Self2
{
public string href { get; set; }
}
public class UnEnroll
{
public string href { get; set; }
}
public class PersonLink
{
public string href { get; set; }
}
public class PersonMatch
{
public string href { get; set; }
}
public class Links2
{
public Self2 self { get; set; }
public UnEnroll __invalid_name__un
enroll { get; set; }
public PersonLink personLink { get; set; }
public PersonMatch personMatch { get; set; }
}
public class Person
{
public Details details { get; set; }
public bool __invalid_name__e
nrolled { get; set; }
public EnrollmentSummary enrollmentSummary { get; set; }
public Links2 _links { get; set; }
}
public class Embedded
{
public List<Person> person { get; set; }
}
public class RootObject
{
public SearchParameters searchParameters { get; set; }
public string message { get; set; }
public LinKs __invalid_name___lin
ks { get; set; }
public Embedded _embedded { get; set; }
}
The following function will convert JSON into a C# class where T is the class type.
public static T Deserialise<T>(string json)
{
T obj = Activator.CreateInstance<T>();
using (MemoryStream ms = new MemoryStream(Encoding.Unicode.GetBytes(json)))
{
DataContractJsonSerializer serializer = new DataContractJsonSerializer(obj.GetType());
obj = (T)serializer.ReadObject(ms); //
return obj;
}
}
You need a reference to the System.Runtime.Serialization.json namespace.
The function is called in the following manner;
calendarList = Deserialise<GoogleCalendarList>(calendarListString);
calendarlist being the C# class and calendarListString the string containing the JSON.

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