restore window to specific locaiton on screen c# (console application) - c#

I am wondering how can I restore application window to specific location on the screen.
I did managed to write some code, but somehow I do have a feeling that there must be and easier and more efficient way to do it programaticaly... as my current version is restoring window first and then moving it to required location. I would like to restore it without being forced to move it afterwards.
my code:
public void Send()
{
if (Process.GetProcessesByName("report").Any())
{
Process proc = Process.GetProcessesByName("report").First();
if (proc != null)
{
IntPtr pointer = proc.MainWindowHandle;
SetForegroundWindow(pointer);
SendMessage(pointer, WM_SYSCOMMAND, SC_RESTORE, 0);
Program.MoveWindow(pointer, 0, 0, 100, 100, true);
}
}
// do something
}
of course this is followed with :
[DllImport("user32.dll")]
static extern int SetForegroundWindow(IntPtr hWnd);
[DllImport("user32.dll")]
internal static extern bool SendMessage(IntPtr hWnd, Int32 msg, Int32 wParam, Int32 lParam);
static Int32 WM_SYSCOMMAND = 0x0112;
static Int32 SC_RESTORE = 0xF120;
[DllImport("user32.dll", SetLastError = true)]
internal static extern bool MoveWindow(IntPtr hWnd, int X, int Y, int nWidth, int nHeight, bool bRepaint);
I would be very grateful for further solutions and explanation.

Related

C# Turn off selected monitor

I'm wondering if someone could help me I have been trying to find a way of turning off specific monitors in a basic application, there are a couple of posts on here about turning off all monitors and this works fine. The only topic I can see if this one here:
C# selectively turn off monitor
This does explain how to go about doing this but I'm still learning and not really sure how to expand the example into whats needed.
Turn off all monitors:
public void MonitorOff(IntPtr handle)
{
SendMessage(handle, WmSyscommand, (IntPtr)ScMonitorpower, (IntPtr)MonitorShutoff);
}
private void MonitorOn()
{
mouse_event(MouseeventfMove, 0, 1, 0, UIntPtr.Zero);
Thread.Sleep(40);
mouse_event(MouseeventfMove, 0, -1, 0, UIntPtr.Zero);
}
[DllImport("user32.dll")]
static extern IntPtr SendMessage(IntPtr hWnd, int msg, IntPtr wParam, IntPtr lParam);
[DllImport("user32.dll")]
static extern void mouse_event(Int32 dwFlags, Int32 dx, Int32 dy, Int32 dwData, UIntPtr dwExtraInfo);
private const int WmSyscommand = 0x0112;
private const int ScMonitorpower = 0xF170;
private const int MonitorShutoff = 2;
private const int MouseeventfMove = 0x0001;
[DllImport("user32")]
private static extern bool EnumDisplayMonitors(IntPtr hdc, IntPtr lpRect, MonitorEnumProc callback, int dwData);
private delegate bool MonitorEnumProc(IntPtr hDesktop, IntPtr hdc, ref Rect pRect, int dwData);
[StructLayout(LayoutKind.Sequential)]
private struct Rect
{
public int left;
public int top;
public int right;
public int bottom;
}
Count Monitors:
public void GetMonitors()
{
int monCount = 0;
//Rect r = new Rect();
MonitorEnumProc callback = (IntPtr hDesktop, IntPtr hdc, ref Rect prect, int d) => ++monCount > 0;
if (EnumDisplayMonitors(IntPtr.Zero, IntPtr.Zero, callback, 0))
MessageBox.Show("You have " + monCount.ToString() + " monitors", "Windows Hook");
else
MessageBox.Show("An error occured while enumerating monitors");
}
Is anyone able to enplane this or show me the right route to take?, Thank you.

Why C# PostMessage does not send VK_Return iff window is focused?

I've been doing a program to send a text and enter key on a background running program , the sendmessage (string) works fine but after I call postmessage(VK_ENTER) it works only if the window is focused
here is code in C# (Visual Studio 2016)
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("User32.Dll", EntryPoint = "PostMessageA")]
private static extern bool PostMessage(IntPtr hWnd, uint msg, int wParam, IntPtr lParam);
[DllImport("User32.dll")]
public static extern int SendMessage(IntPtr hWnd, int uMsg, int wParam, string lParam);
[DllImport("user32.dll")]
public static extern int SendMessage(IntPtr hWnd, int Msg, uint wParam, uint lParam);
private static string SetText(IntPtr handle)
{
const int VK_RETURN = 0x0D;
const int WM_KEYDOWN = 0x100;
SendMessage(handle, 0x000C, 0, textSend);
PostMessage(handle, WM_KEYDOWN, VK_RETURN, IntPtr.Zero);
}
Also I've tried with Sendmessage and it has the same result (the VK_RETURN isn't sent only if the window is not focused).

CreateWindowEx and RegisterClass C#

I want to create a new class and then show a window with the specefied class.
I wrote following codes for that :
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
[DllImport("user32.dll")]
static extern bool UpdateWindow(IntPtr hWnd);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);
[DllImport("user32.dll", SetLastError = true, EntryPoint = "CreateWindowEx")]
public static extern IntPtr CreateWindowEx(
int dwExStyle,
string lpClassName,
string lpWindowName,
int dwStyle,
int x,
int y,
int nWidth,
int nHeight,
IntPtr hWndParent,
IntPtr hMenu,
IntPtr hInstance,
IntPtr lpParam);
[System.Runtime.InteropServices.DllImport("user32.dll", SetLastError = true)]
static extern System.UInt16 RegisterClassW(
[System.Runtime.InteropServices.In] ref WNDCLASSEX lpWndClass
);
struct WNDCLASSEX
{
[MarshalAs(UnmanagedType.U4)]
public int cbSize;
[MarshalAs(UnmanagedType.U4)]
public int style;
public IntPtr lpfnWndProc; // not WndProc
public int cbClsExtra;
public int cbWndExtra;
public IntPtr hInstance;
public IntPtr hIcon;
public IntPtr hCursor;
public IntPtr hbrBackground;
public string lpszMenuName;
public string lpszClassName;
public IntPtr hIconSm;
}
[DllImport("user32.dll")]
static extern IntPtr DefWindowProc(IntPtr hWnd, uint uMsg, IntPtr wParam, IntPtr lParam);
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
}
private void button1_Click(object sender, EventArgs e)
{
WNDCLASSEX wind_class = new WNDCLASSEX();
wind_class.cbSize = Marshal.SizeOf(typeof(WNDCLASSEX));
wind_class.style = 0x00020000;
wind_class.hbrBackground = (IntPtr) 5;
wind_class.cbClsExtra = 0;
wind_class.cbWndExtra = 0;
wind_class.hInstance = Marshal.GetHINSTANCE(GetType().Module);
wind_class.hIcon = this.Icon.Handle;
wind_class.hCursor = IntPtr.Zero;
wind_class.lpszMenuName = string.Empty;
wind_class.lpszClassName = "MyClass";
wind_class.lpfnWndProc = DefWindowProc(IntPtr.Zero, 0, IntPtr.Zero, IntPtr.Zero);
RegisterClassW(ref wind_class);
IntPtr lolo = CreateWindowEx(0, "MyClass", "MyClass",0,0,0,30,40,IntPtr.Zero,IntPtr.Zero,IntPtr.Zero,IntPtr.Zero);
ShowWindow(lolo, 1);
UpdateWindow(lolo);
}
}
}
But it isn't working correctly.
It doesn't show the window. when i search with Spy++ by my class name , It cant find any results..
I searched in web and do some edits in my code but they didn't work.
Where is my Problem !?
Regards.
Plain-vanilla Win32 is no fun from Win32 C, and it is much less fun from .NET. But anyway, it may be useful in rare cases. Here comes a C# class which should do what you want.
First, a general remarks on your software. In Win32, you should always check the return codes of the system calls, and in case of an error, call GetLastError() to get a more detailed information about the failure. If you had checked the result of the RegisterClass function and it failed, you would have known that it is useless to continue without having fixed that one.
The following is a class which may be used as template for further studies and which should successfully register and create a resizable window. Additionally some simple actions like doubleclick are processed in a custom Window procedure. For some parts of the code credit goes to this site being one of the very few I found in the web presenting something working.
The CreateWindowEx is tricky, because you must NOT put in a string as class name, but the result of the RegisterClassEx. The used constants are found mainly in the C-header file winuser.h. To be able to do something useful with this method, the main painting has to be done "by hand", being a cumbersome and tedious work by manipulationg Device Contexts properly. Of course, all this does not show up in the following example. The "create" method of the class may be called e.g. from a Windows Form button click. The namespace name is of course arbitrarily selected. The WinForm project is x86 32-bit, .NET 4.0.
Have fun!
namespace Win32FromForms
{
delegate IntPtr WndProc(IntPtr hWnd, uint msg, IntPtr wParam, IntPtr lParam);
class Win32Window
{
const UInt32 WS_OVERLAPPEDWINDOW = 0xcf0000;
const UInt32 WS_VISIBLE = 0x10000000;
const UInt32 CS_USEDEFAULT = 0x80000000;
const UInt32 CS_DBLCLKS = 8;
const UInt32 CS_VREDRAW = 1;
const UInt32 CS_HREDRAW = 2;
const UInt32 COLOR_WINDOW = 5;
const UInt32 COLOR_BACKGROUND = 1;
const UInt32 IDC_CROSS = 32515;
const UInt32 WM_DESTROY = 2;
const UInt32 WM_PAINT = 0x0f;
const UInt32 WM_LBUTTONUP = 0x0202;
const UInt32 WM_LBUTTONDBLCLK = 0x0203;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
struct WNDCLASSEX
{
[MarshalAs(UnmanagedType.U4)]
public int cbSize;
[MarshalAs(UnmanagedType.U4)]
public int style;
public IntPtr lpfnWndProc;
public int cbClsExtra;
public int cbWndExtra;
public IntPtr hInstance;
public IntPtr hIcon;
public IntPtr hCursor;
public IntPtr hbrBackground;
public string lpszMenuName;
public string lpszClassName;
public IntPtr hIconSm;
}
private WndProc delegWndProc = myWndProc;
[DllImport("user32.dll")]
static extern bool UpdateWindow(IntPtr hWnd);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);
[System.Runtime.InteropServices.DllImport("user32.dll", SetLastError = true)]
static extern bool DestroyWindow(IntPtr hWnd);
[DllImport("user32.dll", SetLastError = true, EntryPoint = "CreateWindowEx")]
public static extern IntPtr CreateWindowEx(
int dwExStyle,
UInt16 regResult,
//string lpClassName,
string lpWindowName,
UInt32 dwStyle,
int x,
int y,
int nWidth,
int nHeight,
IntPtr hWndParent,
IntPtr hMenu,
IntPtr hInstance,
IntPtr lpParam);
[DllImport("user32.dll", SetLastError = true, EntryPoint = "RegisterClassEx")]
static extern System.UInt16 RegisterClassEx([In] ref WNDCLASSEX lpWndClass);
[DllImport("kernel32.dll")]
static extern uint GetLastError();
[DllImport("user32.dll")]
static extern IntPtr DefWindowProc(IntPtr hWnd, uint uMsg, IntPtr wParam, IntPtr lParam);
[DllImport("user32.dll")]
static extern void PostQuitMessage(int nExitCode);
//[DllImport("user32.dll")]
//static extern sbyte GetMessage(out MSG lpMsg, IntPtr hWnd, uint wMsgFilterMin,
// uint wMsgFilterMax);
[DllImport("user32.dll")]
static extern IntPtr LoadCursor(IntPtr hInstance, int lpCursorName);
[DllImport("user32.dll")]
static extern bool TranslateMessage([In] ref MSG lpMsg);
[DllImport("user32.dll")]
static extern IntPtr DispatchMessage([In] ref MSG lpmsg);
internal bool create()
{
WNDCLASSEX wind_class = new WNDCLASSEX();
wind_class.cbSize = Marshal.SizeOf(typeof(WNDCLASSEX));
wind_class.style = (int)(CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS ) ; //Doubleclicks are active
wind_class.hbrBackground = (IntPtr) COLOR_BACKGROUND +1 ; //Black background, +1 is necessary
wind_class.cbClsExtra = 0;
wind_class.cbWndExtra = 0;
wind_class.hInstance = Marshal.GetHINSTANCE(this.GetType().Module); ;// alternative: Process.GetCurrentProcess().Handle;
wind_class.hIcon = IntPtr.Zero;
wind_class.hCursor = LoadCursor(IntPtr.Zero, (int)IDC_CROSS);// Crosshair cursor;
wind_class.lpszMenuName = null;
wind_class.lpszClassName = "myClass";
wind_class.lpfnWndProc = Marshal.GetFunctionPointerForDelegate(delegWndProc);
wind_class.hIconSm = IntPtr.Zero;
ushort regResult = RegisterClassEx(ref wind_class);
if (regResult == 0)
{
uint error = GetLastError();
return false;
}
string wndClass = wind_class.lpszClassName;
//The next line did NOT work with me! When searching the web, the reason seems to be unclear!
//It resulted in a zero hWnd, but GetLastError resulted in zero (i.e. no error) as well !!??)
//IntPtr hWnd = CreateWindowEx(0, wind_class.lpszClassName, "MyWnd", WS_OVERLAPPEDWINDOW | WS_VISIBLE, 0, 0, 30, 40, IntPtr.Zero, IntPtr.Zero, wind_class.hInstance, IntPtr.Zero);
//This version worked and resulted in a non-zero hWnd
IntPtr hWnd = CreateWindowEx(0, regResult, "Hello Win32", WS_OVERLAPPEDWINDOW | WS_VISIBLE, 0, 0, 300, 400, IntPtr.Zero, IntPtr.Zero, wind_class.hInstance, IntPtr.Zero);
if (hWnd == ((IntPtr)0))
{
uint error = GetLastError();
return false;
}
ShowWindow(hWnd, 1);
UpdateWindow(hWnd);
return true;
//The explicit message pump is not necessary, messages are obviously dispatched by the framework.
//However, if the while loop is implemented, the functions are called... Windows mysteries...
//MSG msg;
//while (GetMessage(out msg, IntPtr.Zero, 0, 0) != 0)
//{
// TranslateMessage(ref msg);
// DispatchMessage(ref msg);
//}
}
private static IntPtr myWndProc(IntPtr hWnd, uint msg, IntPtr wParam, IntPtr lParam)
{
switch (msg)
{
// All GUI painting must be done here
case WM_PAINT:
break;
case WM_LBUTTONDBLCLK :
MessageBox.Show("Doubleclick");
break;
case WM_DESTROY:
DestroyWindow(hWnd);
//If you want to shutdown the application, call the next function instead of DestroyWindow
//PostQuitMessage(0);
break;
default:
break;
}
return DefWindowProc(hWnd, msg, wParam, lParam);
}
}
}
The problem is the marshaling of strings to LPStr, if you do it like this then the class name works:
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
struct WNDCLASSEX
{
[MarshalAs(UnmanagedType.U4)]
public int cbSize;
[MarshalAs(UnmanagedType.U4)]
public int style;
public IntPtr lpfnWndProc;
public int cbClsExtra;
public int cbWndExtra;
public IntPtr hInstance;
public IntPtr hIcon;
public IntPtr hCursor;
public IntPtr hbrBackground;
[MarshalAs(UnmanagedType.LPStr)]
public string lpszMenuName;
[MarshalAs(UnmanagedType.LPStr)]
public string lpszClassName;
public IntPtr hIconSm;
}
[DllImport("user32.dll", SetLastError = true, EntryPoint = "CreateWindowEx")]
public static extern IntPtr CreateWindowEx(
int dwExStyle,
//UInt16 regResult,
[MarshalAs(UnmanagedType.LPStr)]
string lpClassName,
[MarshalAs(UnmanagedType.LPStr)]
string lpWindowName,
UInt32 dwStyle,
int x,
int y,
int nWidth,
int nHeight,
IntPtr hWndParent,
IntPtr hMenu,
IntPtr hInstance,
IntPtr lpParam);

C# Win32 Interop Crashes when Enumerating Window Handles

I have a C# wrapper for some Win32 operations involving window handles, but I am experiencing an unexpected crash, with no details, when I call a Win32 function.
Interestingly, this whole code sample works fine when the class is constructed (at application init time), but later fails when the same buildCache() method is called.
Here is the relevant code:
public delegate bool CallBack(int hWnd, int lParam);
public class Win32Interop {
private Dictionary<int, string> windowCache = new Dictionary<int, string>();
public Win32Interop() {
buildCache();
}
public void buildCache() {
windowCache.Clear();
CallBack hWndCacher = new CallBack(saveHWndHandler);
EnumWindows(hWndCacher, 0);
}
public void doThings(string title, uint message, bool rebuildCache = false) {
//Use the window title to get its handle
int hWnd = titleToHWnd(title, rebuildCache);
SendMessage(hWnd, message, 0, 0);
}
private bool saveHWndHandler(int hWnd, int lParam) {
if(IsWindow(hWnd) != 0) { / ***** CRASHES HERE ***** /
int length = GetWindowTextLength(hWnd);
StringBuilder title = new StringBuilder(length + 1);
GetWindowText(hWnd, title, title.Capacity);
string formatted = title.ToString().Trim();
windowCache.Add(hWnd, formatted);
}
return true;
}
private int titleToHWnd(string title, bool rebuildCache = false) {
if(rebuildCache)
buildCache();
if(windowCache.ContainsValue(title)) {
return windowCache.FirstOrDefault(x => x.Value.Contains(title)).Key;
} else {
throw new KeyNotFoundException(string.Format("\"{0}\" is not a window title which is available in the cache.", title));
}
}
#region Win32 API Functions
[DllImport("user32.dll")]
private static extern int EnumWindows(CallBack lpEnumFunc, int lParam);
[DllImport("user32.dll")]
private static extern int GetWindowText(int hWnd, StringBuilder lpString, int maxCount);
[DllImport("user32.dll")]
private static extern int GetWindowTextLength(int hWnd);
[DllImport("user32.dll")]
private static extern int IsWindow(int hWnd);
[DllImport("user32.lib")]
private static extern int SendMessage(int hWnd, uint Msg, int wParam, int lParam);
#endregion
}
Inside of the saveHWndHandler() method, I've marked the line were the debugger shows execution stops. Interestingly, there are usually ~300 window handles returned by EnumWindows(), and it always crashes on iteration number 45 or 46. The window handle it crashes on is a reasonable value, such as 12345.
According to MSDN, IsWindow() should return 0, if a window was not associated with the handle, not crash the thread.
Does anyone know why this is happening? There isn't a thrown exception, or any details in the Windows event log.
Thank you.
For those who don't want to figure out the buildCache() process works:
(1.) When buildCache() is called, the dictionary of <HWnd, Title> values is cleared.
(2.) The Win32 function EnumWindows() is called, which calls the saveHWndHandler() method for each window handle.
(3.) saveHWndHandler() will check if the current window handle still exists, the call another Win32 to function to get the window title from the handle.
(4.) The title and window handle are added to the dictionary.
I can't reproduce your issue, but a likely problem is that all of your P/Invoke signatures are wrong. HWND, LPARAM, and WPARAM data types need to at least be mapped to IntPtr in P/Invoke code.
private delegate bool EnumWindowsProc(IntPtr hWnd, IntPtr lParam);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool EnumWindows(EnumWindowsProc lpEnumFunc, IntPtr lParam);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern int GetWindowText(IntPtr hWnd, StringBuilder lpString,
int nMaxCount);
[DllImport("user32.dll", SetLastError = true)]
private static extern int GetWindowTextLength(IntPtr hWnd);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool IsWindow(IntPtr hWnd);
[DllImport("user32.dll")]
private static extern IntPtr SendMessage(IntPtr hWnd, UInt32 Msg, IntPtr wParam,
IntPtr lParam);
You'll need to change your corresponding instance method signatures and usages to match these correct signatures.

CoInternetSetFeatureEnabled with FEATURE_BLOCK_INPUT_PROMPTS does not work

I am trying to use CoInternetSetFeatureEnabled API for blocking prompt dialog as it show below in application that hosts WebBrowser control, but it does not work. Updating registry does not work either, following MSDN - Internet Feature Controls (I..L). I am using IE9 on Win7 64 bit.
FEATURE_BLOCK_INPUT_PROMPTS Internet Explorer 7. Enable or disable the
pop-up blocker to show input prompt dialog boxes. Used pop-up blocker
to mitigate the risk of spoofing.
private const int FEATURE_BLOCK_INPUT_PROMPTS = 27;
[DllImport("urlmon.dll")]
[PreserveSig]
[return: MarshalAs(UnmanagedType.Error)]
public static extern int CoInternetSetFeatureEnabled(
int FeatureEntry,
[MarshalAs(UnmanagedType.U4)] int dwFlags,
bool fEnable);
public static int disableInputPrompts(bool state)
{
return CoInternetSetFeatureEnabled(
FEATURE_BLOCK_INPUT_PROMPTS, SET_FEATURE_ON_PROCESS, state);
}
Update Just have tried in WinXP with IE8 and this feature is working. Does it depends on something else?
Update According to msdn this feature is by default enabled in IE9 but it does not work. Clicking on "Try It" button in w3schools sample initiates the prompt dialog, is that a security bug?
By default, this feature is enabled for Internet Explorer and disabled for
applications hosting the WebBrowser Control.
Any working alternative on how to block prompt dialog in WebBrowser control?
Can this be done by implementing custom security manager IInternetSecurityManager?
The only option I have for now is to use SetWindowsHookEx, and is based on Suppressing Hosted WebBrowser Control Dialogs sample.
internal static class WindowsInterop
{
private const Int32 WM_COMMAND = 0x0111;
private const Int32 WM_INITDIALOG = 0x0110;
private const Int32 WM_SYSCOMMAND = 0x0112;
private const Int32 SC_CLOSE = 0xF060;
private static IntPtr _pWH_CALLWNDPROCRET = IntPtr.Zero;
private static HookProcedureDelegate _WH_CALLWNDPROCRET_PROC =
new HookProcedureDelegate(WindowsInterop.WH_CALLWNDPROCRET_PROC);
[DllImport("user32.dll")]
private static extern IntPtr SetWindowsHookEx(Int32 hooktype,
HookProcedureDelegate callback, IntPtr hMod, UInt32 dwThreadId);
[DllImport("user32.dll")]
private static extern IntPtr UnhookWindowsHookEx(IntPtr hhk);
[DllImport("user32.dll")]
private static extern Int32 CallNextHookEx(IntPtr hhk, Int32 nCode,
IntPtr wParam, IntPtr lParam);
[DllImport("user32.dll")]
private static extern Int32 GetWindowTextLength(IntPtr hWnd);
[DllImport("user32.dll")]
private static extern Int32 GetWindowText(IntPtr hWnd,
StringBuilder text, Int32 maxLength);
[DllImport("user32.dll", SetLastError = false)]
private static extern IntPtr SendMessage(IntPtr hWnd, UInt32 Msg,
IntPtr wParam, IntPtr lParam);
// Hook Types
private const Int32 WH_CALLWNDPROCRET = 12;
[StructLayout(LayoutKind.Sequential)]
private struct CWPRETSTRUCT
{
public IntPtr lResult;
public IntPtr lParam;
public IntPtr wParam;
public UInt32 message;
public IntPtr hwnd;
};
// Delegate for a WH_ hook procedure
private delegate Int32 HookProcedureDelegate(Int32 iCode,
IntPtr pWParam, IntPtr pLParam);
// Delegate for the EnumChildWindows method
private delegate Boolean EnumerateWindowDelegate(IntPtr pHwnd, IntPtr pParam);
// Add a Hook into the CALLWNDPROCRET notification chain
internal static void Hook()
{
if (WindowsInterop._pWH_CALLWNDPROCRET == IntPtr.Zero)
{
WindowsInterop._pWH_CALLWNDPROCRET = SetWindowsHookEx(
WH_CALLWNDPROCRET,
WindowsInterop._WH_CALLWNDPROCRET_PROC,
IntPtr.Zero,
(uint)AppDomain.GetCurrentThreadId());
}
}
// Remove the Hook into the CALLWNDPROCRET notification chain
internal static void Unhook()
{
if (WindowsInterop._pWH_CALLWNDPROCRET != IntPtr.Zero)
{
UnhookWindowsHookEx(WindowsInterop._pWH_CALLWNDPROCRET);
}
}
// Hook proceedure called by the OS when a message has been processed by the target Window
private static Int32 WH_CALLWNDPROCRET_PROC(Int32 iCode,
IntPtr pWParam, IntPtr pLParam)
{
if (iCode < 0)
return CallNextHookEx(WindowsInterop._pWH_CALLWNDPROCRET,
iCode, pWParam, pLParam);
CWPRETSTRUCT cwp = (CWPRETSTRUCT)
Marshal.PtrToStructure(pLParam, typeof(CWPRETSTRUCT));
Console.WriteLine(cwp.message);
if (cwp.message == WM_INITDIALOG)
{
// A dialog was initialised, find out what sort it was via it's Caption text
Int32 iLength = GetWindowTextLength(cwp.hwnd);
StringBuilder sb = new StringBuilder(iLength + 1);
GetWindowText(cwp.hwnd, sb, sb.Capacity);
var title = sb.ToString();
if (String.IsNullOrEmpty(title) == false &&
title.IndexOf("prompt", StringComparison.OrdinalIgnoreCase) >= 0)
{
// just close it
SendMessage(cwp.hwnd, WM_SYSCOMMAND, new IntPtr(SC_CLOSE), IntPtr.Zero);
return 1;
}
}
// Call the next hook in the chain
return CallNextHookEx(WindowsInterop._pWH_CALLWNDPROCRET, iCode, pWParam, pLParam);
}
}

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