Creating generalized user controls with MVVM Light - c#

How to create a general user control using MVVM Light?
All the main views in the application seem to work fine. However, general controls doesn't seem to accept bindings. This is my FileDiplay control. An icon and a TextBlock displaying a filename next to it.
Utilization
In one of the main views, I try to bind a FileName inside an ItemsTemplate of an ItemsControl. Specifying a literal, like FileName="xxx" works fine, but binding doesn't.
<local:FileLink FileName="{Binding FileName}" />
I've been playing around with DependencyProperty and INotifyPropertyChanged a lot. And seemingly there's no way around a DependencyProperty, since it can't be bound otherwise. When using a simple TextBlock instead of this user control, binding is accepted.
I didn't include the locator or the utilizing control in order to avoid too much code. In fact, I think this is a very simple problem that I haven't found the solution for, yet. I do think that having the DataContext set to the ViewModel is correct, since no list binding or real UserControl separation is possible. I've also debugged into the setters and tried the different approaches.
FileLink.xaml
<local:UserControlBase
x:Class="....FileLink"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:..."
mc:Ignorable="d" DataContext="{Binding FileLink, Source={StaticResource Locator}}">
<Grid>
<StackPanel Orientation="Horizontal">
<Image Source="{Binding Icon}" Margin="0,0,5,0" />
<TextBlock Text="{Binding FileName}" />
</StackPanel>
</Grid>
</local:UserControlBase>
FileLink.xaml.cs
using System.Windows;
using System.Windows.Media;
namespace ...
{
public partial class FileLink : UserControlBase
{
private FileLinkViewModel ViewModel => DataContext as FileLinkViewModel;
public static DependencyProperty FileNameProperty = DependencyProperty.Register(nameof(FileName), typeof(string), typeof(FileLink));
public ImageSource Icon
{
get
{
return App.GetResource("IconFileTypeCsv.png"); // TODO:...
}
}
public string FileName
{
get
{
return ViewModel.FileName;
}
set
{
ViewModel.FileName = value;
}
}
public FileLink()
{
InitializeComponent();
}
}
}
FileLinkViewModel.cs
using GalaSoft.MvvmLight;
namespace ...
{
public class FileLinkViewModel : ViewModelBase
{
private string _FileName;
public string FileName
{
get
{
return _FileName;
}
set
{
Set(() => FileName, ref _FileName, value);
}
}
}
}

Do not explicitly set the DataContext of your UserControl, because it effectively prevents that the control inherits the DataContext from its parent control, which is what you expect in a Binding like
<local:FileLink FileName="{Binding FileName}" />
Also, do not wrap the view model properties like you did with the FileName property. If the view model has a FileName property, the above binding works out of the box, without any wrapping of the view model.
If you really need a FileName property in the UserControl, it should be a regular dependency property
public partial class FileLink : UserControlBase
{
public FileLink()
{
InitializeComponent();
}
public static readonly DependencyProperty FileNameProperty =
DependencyProperty.Register(nameof(FileName), typeof(string), typeof(FileLink));
public string FileName
{
get { return (string)GetValue(FileNameProperty); }
set { SetValue(FileNameProperty, value); }
}
}
and you should bind to it by specifying the UserControl as RelativeSource:
<local:UserControlBase ...> <!-- no DataContext assignment -->
<StackPanel Orientation="Horizontal">
<Image Source="IconFileTypeCsv.png" Margin="0,0,5,0" />
<TextBlock Text="{Binding FileName,
RelativeSource={RelativeSource AncestorType=UserControl}}" />
</StackPanel>
</local:UserControlBase>

Related

Is there a way to pass an object parameter as a reference to a WPF Usercontrol

I am struggling to get a user control to accept a property from my Data Context object. I don't want to pass just the value; but the instance of the property because I would like to have converters operate on the attributes of the property.
I am very new to the WPF space, I've read many articles and none of them don't address this issue. The reason I'm trying to do this is because I have a calculations class that has many properties that need to be displayed and I don't really want to create a user control for each property or have 2,000 lines of repetitious XAML.
Any insight would be greatly appreciated.
Example Class
public class MyClass
{
[MyAttribute("someValue")]
public string Foo { get; set; }
}
View Model
public class MyViewModel : INotifyPropertyChanged
{
private _myClass;
public MyClass MyClass1
{
get => _myClass;
set
{
if(_myClass != value)
{
_myClass = value;
OnPropertyChanged();
}
}
}
}
Parent XAML
<UserControl DataContext="MyViewModel">
<Grid>
<!-- this is where I'm struggling, I think -->
<uc:MyConsumerControl ObjectProp="{Binding Path=MyClass1.Foo}"/>
</Grid>
</UserControl>
User Control
XAML
<UserControl DataContext={Binding RelativeSource={RelativeSource Mode=Self}}>
<Grid>
<TextBox Text="{Binding ObjectProp}"/>
<TextBlock Text="{Binding Path=ObjectProp, Converter={StaticResource MyAttrConverter}}"/>
</Grid>
</UserControl>
C#
public class MyConsumer : UserControl
{
public MyConsumer { InitializeComponent(); }
public object ObjectProp
{
get => (object)GetValue(ObjDepProp);
set => SetValue(ObjDepProp, value);
}
public static readonly DependencyProperty ObjDepProp =
DependencyProperty.Register(nameof(ObjectProp),
typeof(object), typeof(MyConsumer));
}
First of all, there is a naming convention for identifier fields of dependency properties:
public static readonly DependencyProperty ObjectPropProperty =
DependencyProperty.Register(nameof(ObjectProp), typeof(object), typeof(MyConsumer));
public object ObjectProp
{
get => GetValue(ObjectPropProperty);
set => SetValue(ObjectPropProperty, value);
}
Second, a UserControl that exposes bindable properties must never set its own DataContext, so this is wrong:
<UserControl DataContext={Binding RelativeSource={RelativeSource Mode=Self}}>
The XAML should look like this:
<UserControl ...>
<Grid>
<TextBox Text="{Binding ObjectProp,
RelativeSource={RelativeSource AncestorType=UserControl}}" />
<TextBlock Text="{Binding Path=ObjectProp,
RelativeSource={RelativeSource AncestorType=UserControl}, />
Converter={StaticResource MyAttrConverter}}"
</Grid>
</UserControl>
Finally, this is also wrong, because it only assigns a string to the DataContext:
<UserControl DataContext="MyViewModel">
It could probably look like shown below - although that would again explicitly set the DataContext of a UserControl, but perhaps one that could be considered a top-level view element like a Window or Page.
<UserControl ...>
<UserControl.DataContext>
<local:MyViewModel/>
</UserControl.DataContext>
<Grid>
<uc:MyConsumerControl ObjectProp={Binding Path=MyClass1.Foo}
</Grid>
</UserControl>

RelayCommand not getting the right Model

I created a user control that looks like a tile. Created another user control named TilePanel that serves as the default container of the tiles. And lastly, the very UI that looks like a Window start screen. I used RelayCommand to bind my TileCommands
Here are the codes:
Tilev2.xaml
<UserControl x:Class="MyNamespace.Tilev2"
Name="Tile"....
>
...
<Button x:Name="btnTile" Style="{StaticResource TileStyleButton}" Command="{Binding ElementName=Tile, Path=TileClickCommand}" >
</Button>
</UserControl>
Tilev2.xaml.cs
public partial class Tilev2 : UserControl
{
public Tilev2()
{
InitializeComponent();
}
//other DPs here
public ICommand TileClickCommand
{
get { return (ICommand)GetValue(TileClickCommandProperty); }
set { SetValue(TileClickCommandProperty, value); }
}
// Using a DependencyProperty as the backing store for TileClickCommand. This enables animation, styling, binding, etc...
public static readonly DependencyProperty TileClickCommandProperty =
DependencyProperty.Register("TileClickCommand", typeof(ICommand), typeof(Tilev2));
}
}
Then I created a TilePanel user control as the container of the tiles
TilePanel.xaml
<UserControl x:Class="MyNamespace.TilePanel"
...
>
<Grid>
<ScrollViewer>
<ItemsControl Name="tileGroup"
ItemsSource="{Binding TileModels}" >
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<WrapPanel Orientation="Horizontal"/>
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate>
<local2:Tilev2 TileText="{Binding Text}"
TileIcon="{Binding Icon}"
TileSize="{Binding Size}"
TileFontSize="{Binding FontSize}"
Background="{Binding Background}"
TileCaption="{Binding TileCaption}"
TileCaptionFontSize="{Binding TileCaptionFontSize}"
TileClickCommand="{Binding TileCommand}"
/>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</ScrollViewer>
</Grid>
</UserControl>
TilePanel.xaml.cs
public partial class TilePanel : UserControl
{
public TilePanel()
{
InitializeComponent();
DataContext = new TilePanelViewModel();
}
public TilePanelViewModel ViewModel
{
get { return (TilePanelViewModel)this.DataContext; }
}
}
My ViewModel for TilePanel
TilePanelViewModel.cs
public class TilePanelViewModel : ViewModelBase
{
private ObservableCollection _tileModels;
public ObservableCollection<TileModel> TileModels
{
get
{
if (_tileModels == null)
_tileModels = new ObservableCollection<TileModel>();
return _tileModels;
}
}
}
Then my Tile model
TileModel.cs
public class TileModel : BaseNotifyPropertyChanged
{
//other members here
ICommand tileCommand { get; set; }
//other properties here
public ICommand TileCommand
{
get { return tileCommand; }
set { tileCommand = value; NotifyPropertyChanged("TileCommand"); }
}
}
}
This is my StartScreen View where TilePanels with tiles should be displayed...
StartScreen.xaml
<UserControl x:Class="MyNamespace.StartMenu"
... >
<Grid>
<DockPanel x:Name="dockPanel1" Grid.Column="0" Grid.Row="1" Margin="50,5,2,5">
<local:TilePanel x:Name="tilePanel"></local:TilePanel>
</DockPanel>
</Grid>
</UserControl>
StartScreen.xaml.cs
public partial class WincollectStartMenu : UserControl, IView<StartMenuViewModel>
{
public WincollectStartMenu()
{
InitializeComponent();
}
public StartMenuViewModel ViewModel { get { return (DataContext as StartMenuViewModel); } }
private void UserControl_DataContextChanged(object sender, DependencyPropertyChangedEventArgs e)
{
ViewModel.Tile = tilePanel.ViewModel.TileModels;
}
private void UserControl_Loaded(object sender, RoutedEventArgs e)
{
return;
}
}
In my start screen ViewModel, I used ObservableCollection Tile
and use Tile.Add(tile); to populate my start screen with Tiles inside the TilePanel...
StartMenuViewModel.cs
TileModel tile = new TileModel() { Text = "Testing1", FontSize = 11, Size = TileSize.Medium, Background = (SolidColorBrush)new BrushConverter().ConvertFromString("#039BE5"), Tag="Something" };
tile.TileCommand = new RelayCommand(
p => Tile_TileClick(tile.Tag),
p => true
);
temp.Add(tile);
Now the problem is, if I add a new code below, tile = new TileModel() {...}
tile.TileCommand = new RelayCommand(...), even if I clicked on the first tile, my Tile_TileClick() will get the second tile's info (or the last tile inserted)...
Am I doing something wrong? Or Im doing everything wrong...?
This is not direct answer to your question, but hopefully it will give you few thoughts.
Ok, first of all, don't name your usercontrol like this:
<UserControl x:Class="MyNamespace.Tilev2" Name="Tile"/>
because the name can be easily overriden when using the usercontrol somewhere:
<local:Titlev2 Name="SomeOtherName" />
and the binding inside Tilevs with ElementName won't work: Command="{Binding ElementName=Tile, Path=TileClickCommand}"
Second, what's the point of Tilev2 usercontrol? Why don't just put the button directly to the DataTemplate inside TilePanel class?
If you need to reuse the template, you can put the template to resource dictionary.
If you need some special presentation code in the Tilev2 codebehind or you need to use the Tilev2 without viewmodel, it's better to create custom control instead of usercontrol in this case. it has much better design time support, and writing control templates it's easier (Triggers, DataTriggers, TempalteBinding, etc). If you used custom Control insead UserControl, you wouldn't have to write {Binding ElementName=Tile, Path=TileClickCommand}, or use RelativeSource, etc.
Third, it seems like you forced MVVM pattern where you can't really take advantage of it. Point of MVVM is separate application logic from presentation. But your Tile and TilePanel usercontrols are just presentation. You application logic could be in StartScreen which is concrete usage of TileName.
I would create custom controls called TilePanel (potentionally inherited from ItemsControl, Selector or ListBox) and if needed also for Tile. Both controls should not be aware of any viewmodels. There's absolutelly no need for that.
Take ListBox as an example. ListBox does not have viewmodel but can be easily used in MVVM scenarios. Just because ListBox it is not tied to any viewmodel, it can be databound to anything.
Just like ListBox creates ListBoxItems, or
Combobox creates ComboBoxItems, or
DataGrid creates DataGridRows or
GridView (in WinRT) creates GridViewRow, your TilePanel could create Tiles.
Bindings to tile specific properties, like Icon or Command could be specified in TilePanel.ItemContainerStyle orusing simillar appriach like DisplayMemberPath, resp ValueMemberPath in ListBox.
final usage could the look like:
<TilePanel ItemsSource="{Bidning ApplicationTiles}" />
or
<TilePanel>
<Tile Icon=".." Command=".." Text=".." />
<Tile Icon=".." Command=".." Text=".." />
</TilePanel>
Last, the name `TilePanel' evoked that it is some kind of panel like StackPanel, WrapPanel, etc. In other words, it is FrameworkElement inherited from Panel.
TilesView would be more suitable name for the control than TilePanel. The -View postfix is not from MVVM, it just follows naming convention -GridView, ListView...
Saw the problem...
To pass a parameter from button, I used CommandParameter so I could use it in switch-case scenario to know which button was clicked. But still, param was still null...
<Button x:Name="btnTile" Style="{StaticResource TileStyleButton}" CommandParameter="{Binding}" Command="{Binding Path=TileClickCommand, ElementName=Tile}" >
</Button>
TileCommand = new MyCommand() { CanExecuteFunc = param => CanExecuteCommand(), ExecuteFunc = param => Tile_TileClick(param)}
After 2 whole damn days, I changed it:
From this:
<UserControl Name="Tile"...>
<Button x:Name="btnTile" Style="{StaticResource TileStyleButton}" CommandParameter="{Binding Tag, ElementName=Tile}" Command="{Binding Path=TileClickCommand, ElementName=Tile}" >
</Button>
</UserControl>
To this:
<UserControl Name="Tile"...>
<Button x:Name="btnTile" Style="{StaticResource TileStyleButton}" CommandParameter="{Binding}" Command="{Binding Path=TileClickCommand, ElementName=Tile}" >
</Button>
</UserControl>
My first post does error because CommandParameter does not know where to get its DataContext so I replaced it to CommandParameter={Binding} so it will get whatever from the DataContext.

Use a binding to set the text property of a textbox in a usercontrol - WPF

I have a user control which contains a textbox and have created a get/set in the usercontrol to get/set the text property of the textbox.
public class OpenFileControl : UserControl
{
StackPanel sp;
public TextBox tb;
public string Text { get { return tb.Text; } set { tb.Text = value; } }
I then want to set this value based on a binding later on -
<gX3UserControls:OpenFileControl Text="{Binding Value}" />
But I get the following exception
A 'Binding' cannot be set on the 'Text' property of type 'OpenFileControl'. A 'Binding' can only be set on a DependencyProperty of a DependencyObject.
After some investigation It seems Text needs to be a dependency property, but If I do that I cant work out how to pass the value on to the textbox.
How can I fix this.
Consider using something like this.
Control XAML:
<UserControl x:Class="WpfTestBench.OpenFileControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<StackPanel>
<TextBox Text="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type UserControl}},
Path=Filename, UpdateSourceTrigger=PropertyChanged}" />
</StackPanel>
</UserControl>
Control codebehind:
using System.Windows;
namespace WpfTestBench
{
public partial class OpenFileControl
{
public static readonly DependencyProperty FilenameProperty =
DependencyProperty.Register("Filename", typeof (string), typeof (OpenFileControl));
public OpenFileControl()
{
InitializeComponent();
}
public string Filename
{
get { return (string)GetValue(FilenameProperty); }
set { SetValue(FilenameProperty, value); }
}
}
}
Main XAML:
<Window x:Class="WpfTestBench.OpenFileWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:wpfTestBench="clr-namespace:WpfTestBench"
Title="OpenFileWindow" Width="300" SizeToContent="Height">
<StackPanel>
<wpfTestBench:OpenFileControl x:Name="In" Filename="{Binding SelectedFilename, UpdateSourceTrigger=PropertyChanged}" />
<wpfTestBench:OpenFileControl x:Name="Out" Filename="{Binding ElementName=In, Path=Filename}" />
</StackPanel>
</Window>
Main codebehind:
namespace WpfTestBench
{
public partial class OpenFileWindow
{
public OpenFileWindow()
{
InitializeComponent();
DataContext = this;
}
public string SelectedFilename { get; set; }
}
}
Execution result (after typing something in the first control):
If you define the dependency property as the static and the actual property, you can write whatever code behind you want in the body of the property.
public const string TextPropertyName = "Text";
public string Text
{
get
{
return (string)GetValue(TextProperty);
}
set
{
SetValue(TextProperty, value);
}
}
public static readonly DependencyProperty TextProperty = DependencyProperty.Register(
TextPropertyName,
typeof(string),
typeof(MyControl),
new UIPropertyMetadata(false));
In the getter and setter you can do something like textBox1.Text = value; but you'd probably be better served using a binding to the property instead. MVVM frameworks make light work of this sort of thing quite often. You might find more success defining a ViewModel (a class with an appropriate FielPath variable for example) and setting the DataContext of the new UserControl to be an instance of the ViewModel class, using Bindings to do the heavy lifting for you.

WPF: How to bind a Visibility property to an xaml element?

I've got some problem I need some help with. I want to bind the visibility properties from a view model to the xaml elements so I get some visually changes (collapse or show in this case) by just changing the value in the viewmodel.
I got this xaml
<Window x:Class="PampelMuse.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:welcome="clr-namespace:PampelMuse.Views.Welcome"
xmlns:backend="clr-namespace:PampelMuse.Views.Backend"
xmlns:pampelMuse="clr-namespace:PampelMuse" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d"
Title="PampelMuse" Height="670" Width="864">
<Grid>
<Image HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Source="Resources/Images/Backgrounds/4.jpg" Stretch="UniformToFill" />
<welcome:WelcomeScreen x:Name="UIWelcome" HorizontalAlignment="Center" VerticalAlignment="Center" Visibility="{Binding ElementName=UiWelcomeVisibility}" />
<backend:BackendUI x:Name="UIBackend" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Visibility="{Binding ElementName=UiBackendVisibility}" />
</Grid>
The visibilities as you can see are binded to the properties UiWelcomeVisibility and UiBackendVisibility in the UIModel. These properties are now defined as followed:
public partial class MainWindow : Window
{
private ViewModel.ViewModel ViewModel = PampelMuse.ViewModel.ViewModel.GetInstance();
public MainWindow()
{
InitializeComponent();
DataContext = ViewModel; // Setting the data context what effects all the xaml elements in this component too, including UIWelcome and BackendUI
ViewModel.UIModel.UiBackendVisibility = Visibility.Collapsed;
}
The ViewModel:
public class ViewModel
{
private static ViewModel instance = new ViewModel();
public UIModel UIModel = UIModel.GetInstance();
public static ViewModel GetInstance()
{
return instance;
}
}
And the UIModel:
public class UIModel
{
private static UIModel instance = new UIModel();
public Visibility UiWelcomeVisibility { get; set; }
public Visibility UiBackendVisibility { get; set; }
public static UIModel GetInstance()
{
return instance;
}
}
I just don't see any coding mistakes here (and I don't get some at runtime in fact) but the BackendUI-visibility-property is not changed by the UiBackendVisibility of UIModel.
Any ideas? Thanks so far.
You are doing the binding wrong. Visibility="{Binding ElementName=UiWelcomeVisibility}" sets the visibility of an element equal to another visual element named "UiWelcomeVisibility". There are two problems with this:
There is no element named "UiWelcomeVisibility" in the first place.
Even if there were, a visual element itself is not a valid value for the Visibility property.
What you want is to databind to the viewmodel instead. Assuming that you have already set the DataContext to the viewmodel, just use
<welcome:WelcomeScreen ... Visibility="{Binding UiWelcomeVisibility}" />

Binding ViewModel to ContentControl as its DataContext

I want to change UserControls on button clicks (I'm not going to complicate here, so I'll only mention important parts). So idea was to bind ViewModels of those UserControls to ContentControl, and than associate them Views using DataTemplates.
Here's the code:
<Window x:Class="Project.MainWindow">
<Window.Resources>
<DataTemplate DataType="{x:Type UserControl:ViewUserControlViewModel}" >
<UserControl:ViewUserControl/>
</DataTemplate>
<DataTemplate DataType="{x:Type UserControl:EditUserControlViewModel}" >
<UserControl:EditUserControl/>
</DataTemplate>
</Window.Resources>
<Grid>
<ContentControl DataContext="{Binding UserControlViewModel}" />
<Button Content="View" Click="ChangeToView()"/>
<Button Content="Edit" Click="ChangeToEdit()"/>
</Grid>
</Window>
ViewModel:
public class MainWindowViewModel : DependencyObject
{
public DependencyObject UserControlViewModel
{
get { return (DependencyObject)GetValue(UserControlViewModelProperty); }
set { SetValue(UserControlViewModelProperty, value); }
}
public static readonly DependencyProperty UserControlViewModelProperty =
DependencyProperty.Register("UserControlViewModel", typeof(DependencyObject), typeof(MainWindowViewModel), new PropertyMetadata());
public MainWindowViewModel()
{
UserControlViewModel = new EditUserControlViewModel();
}
}
But theres a problem. When I start project, I only see buttons but not any UserControls. What did I do wrong?
If your Window.DataContext is properly set to MainWindowViewModel this should do the job
<ContentControl Content="{Binding UserControlViewModel}" />
When doing mvvm your viewmodel should implement INotifyPropertyChanged and not inherit from DependencyObject.
public class MainWindowViewModel : INotifyPropertyChanged
{
private object _currentWorkspace; //instead of object type you can use a base class or interface
public object CurrentWorkspace
{
get { return this._currentWorkspace; }
set { this._currentWorkspace = value; OnPropertyChanged("CurrentWorkspace"); }
}
public MainWindowViewModel()
{
CurrentWorkspace= new EditUserControlViewModel();
}
//todo: to switch the workspace, create DelegeCommand/RelayCommand and set the CurrentWorkspace
//if you don't know about these commands let me know and i post it
public ICommand SwitchToViewCommand {get{...}}
public ICommand SwitchToEditCommand {get{...}}
}
xaml: you should set the Content Property to your CurrentWorkspace.
<ContentPresenter Content="{Binding UserControlViewModel}" />
<Button Content="View" Comamnd="{Binding SwitchToViewCommand}"/>
<Button Content="Edit" Comamnd="{Binding SwitchToEditCommand}"/>
! Don't forget to set the DataContext for your window to your MainWindowViewModel instance.
First of all you should post the code of your UserControl since (in your code snippet above) it's responsible for displaying some data.
Second you are not binding anything in your code.
Third your implementation of the ViewModel is wrong. You don't need to subclass a DependencyObject but instead implement the INotifyPropertyChanged interface in order to establish a ViewModel that is capable of notifying your View.
Fourth I don't know what you are doing with
<ContentControl DataContext="{Binding UserControlViewModel}" />
maybe you can explain further ?
Fifth when implementing the MVVM patterm (what you currently not do) you should avoid using events like the click event and instead use Commands.
(I know that's not a real answer yet, but I don't wanted to write in comment syntax)

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