I am developing a windows service which will gets the IIS Application Pool status information in every 5 min and stored in database or text file ... like running or stopped.
Getting below exception message:
An exception of type 'System.UnauthorizedAccessException' occurred in Microsoft.Web.Administration.dll but was not handled in user code Additional information: Access is denied. (Exception from HRESULT: 0x80070005 (E_ACCESSDENIED))
Below is the code I have tried:
static void Main(string[] args)
{
const double interval60Minutes = 5 * 5 * 1000; // milliseconds to one hour
Timer checkForTime = new Timer(interval60Minutes);
checkForTime.Elapsed += new ElapsedEventHandler(checkForTime_Elapsed);
checkForTime.Enabled = true;
Console.WriteLine("Waiting..");
Console.ReadLine();
}
public static void checkForTime_Elapsed(object sender, ElapsedEventArgs e)
{
GetApplicationPoolNames();
}
public static string GetApplicationPoolNames()
{
ServerManager manager = new ServerManager();
string status;
//string DefaultSiteName = System.Web.Hosting.HostingEnvironment.ApplicationHost.GetSiteName();
//Site defaultSite = manager.Sites[DefaultSiteName];
string appVirtaulPath = HttpRuntime.AppDomainAppVirtualPath;
string mname = System.Environment.MachineName;
string appPoolName = string.Empty;
manager = ServerManager.OpenRemote(mname);
ObjectState result = ObjectState.Unknown;
ApplicationPoolCollection applicationPoolCollection = manager.ApplicationPools;
foreach (ApplicationPool applicationPool in applicationPoolCollection)
{
//result = manager.ApplicationPools[appPoolName].State;
result = applicationPool.State; *// here exception occures*
Console.WriteLine("State : " + result);
Console.ReadLine();
}
}
What is wrong in the code? If there are any other ways to achieve this please provide as that will also help me to understand the main cause of exception message.
Any help is appreciated.
Thanks.
The asked question was too old but thought to share the solution which might help someone to resolve this kind of error/exception occurs when trying to get/read the IIS App Pool info of the server.
To resolve the Unauthorized Access Exception while trying to access the IIS info, First provide server credentials using DirectoryEntry Class like below -
DirectoryEntries appPools = new DirectoryEntry("IIS://" + ServerName + "/W3SVC/AppPools", UName, Pwd).Children;
This will give the access of IIS of the respective server.
So, The complete GetApplicationPoolNames() method after modification is -
public static string GetApplicationPoolNames()
{
// Get Server Credentials and Server Name from config file
string UName = ConfigurationManager.AppSettings["User"];
string Pwd = ConfigurationManager.AppSettings["Pass"];
string ServerName = DT.Rows[i]["ServerName"].ToString().Trim(); //Server Names from db
DirectoryEntries appPools = null;
try
{
appPools = new DirectoryEntry("IIS://" + ServerName + "/W3SVC/AppPools", UName, Pwd).Children;
}
catch(Exception ex)
{
log.ErrorFormat("serviceLogic -> InsertStatus() -> IIS Pool App Region -> DirectoryEntries -> Error: ", ex.Message.ToString());
}
log.Info("IIS App Pool Section Started for " + System.Environment.MachineName.ToString());
try
{
foreach (DirectoryEntry appPool in appPools)
{
log.Info("App Pool : " + appPool.Name.ToString());
int intStatus = 0;
string status = "";
try
{
if (appPool.Name.ToString().ToLower().Trim() == DT.Rows[i]["AppPoolSrvName"].ToString().ToLower().Trim())
{
log.Info("Process Started for App Pool : " + appPool.Name.ToString());
intStatus = (int)appPool.InvokeGet("AppPoolState");
switch (intStatus)
{
case 2:
status = "Running";
break;
case 4:
status = "Stopped";
break;
default:
status = "Unknown";
break;
}
//Store status info to db or file Logic goes here..
//Start App pool, If any application pool status is not Running.
if (status != "Running")
appPool.Invoke("Start", null);
log.Info("Process Completed for App Pool : " + appPool.Name.ToString());
}
}
catch (Exception ex)
{
log.ErrorFormat("serviceLogic -> InsertStatus() -> IIS Pool App Region -> Error: ", ex.Message);
}
}
}
catch (Exception ex)
{
log.ErrorFormat("serviceLogic -> InsertStatus() -> IIS Pool App Region -> DirectoryEntries -> Error: ", ex.Message);
}
}
I'm deploying a ClickOnce Application and want to restart the application after it was updated. Therefore I wrote following code:
private async void updateCheck()
{
using (var releaser = await _asyncLock.LockAsync())
{
UpdateCheckInfo info = null;
bool updateAvailable = false;
if (ApplicationDeployment.IsNetworkDeployed)
{
ApplicationDeployment ad = ApplicationDeployment.CurrentDeployment;
ad.UpdateCompleted += new System.ComponentModel.AsyncCompletedEventHandler(Ad_UpdateCompleted);
try
{
updateAvailable = ad.CheckForUpdate(false);
info = ad.CheckForDetailedUpdate();
}
catch (DeploymentDownloadException dde)
{
MessageBox.Show("The new version of the application cannot be downloaded at this time. \n\nPlease check your network connection, or try again later. Error: " + dde.Message);
return;
}
catch (InvalidDeploymentException ide)
{
MessageBox.Show("Cannot check for a new version of the application. The ClickOnce deployment is corrupt. Please redeploy the application and try again. Error: " + ide.Message);
return;
}
catch (InvalidOperationException ioe)
{
MessageBox.Show("This application cannot be updated. It is likely not a ClickOnce application. Error: " + ioe.Message);
return;
}
if (/*info.UpdateAvailable*/ updateAvailable)
{
Boolean doUpdate = true;
if (!info.IsUpdateRequired)
{
MessageBoxResult dr = MessageBox.Show("An update is available. Would you like to update the application now?", "Update Available", MessageBoxButton.OKCancel);
if (!(MessageBoxResult.OK == dr))
{
doUpdate = false;
}
}
else
{
// Display a message that the app MUST reboot. Display the minimum required version.
MessageBox.Show("This application has detected a mandatory update from your current " +
"version to version " + info.MinimumRequiredVersion.ToString() +
". The application will now install the update and restart.",
"Update Available", MessageBoxButton.OK,
MessageBoxImage.Information);
}
if (doUpdate)
{
try
{
//ad.Update();
ad.UpdateAsync();
}
catch (DeploymentDownloadException dde)
{
MessageBox.Show("Cannot install the latest version of the application. \n\nPlease check your network connection, or try again later. Error: " + dde);
return;
}
}
}
}
}
}
private void Ad_UpdateCompleted(object sender, System.ComponentModel.AsyncCompletedEventArgs e)
{
if (e.Error == null)
{
MessageBox.Show("The application has been upgraded, and will now restart.");
String ApplicationEntryPoint = ApplicationDeployment.CurrentDeployment.UpdatedApplicationFullName;
Process.Start(ApplicationEntryPoint);
Application.Current.Shutdown();
}
}
Unfortunate in UpdatedApplicationFullName a URL to the Website where the deployment packages are stored. So Process.Start(ApplicationEntryPoint) opens a Browser Window and tries to download the package once again.
The behaviour I want is that the Process.Start(...) opens the new updated application.
Has anyone an idea what I'm doing wrong?
Thanks.
I have a Windows Services which connects to a Signalr Hub.
The Service receives barcode scans and sends the barcode to the Hub.
Users request en webpage which uses jTable to show the scanned barcodes in a grid.
The webapplication uses winforms authentication with sliding expiration.
This works fine till some point in time the authentication cookie becomes invalid. How can i detect if an authentication cookie becomes invalid?
At startup off the service I create a hub connection.
private static IHubProxy _bufferProxy;
private static HubConnection _hubConnection;
protected static async void InitBufferHub()
{
bool connected = false;
while(!connected)
{
try
{
_hubConnection = new HubConnection(Settings.Default.HubConnection);
Cookie returnedCookie;
var authResult = AuthenticateUser("user", "password", out returnedCookie);
if (authResult)
{
_hubConnection.CookieContainer = new CookieContainer();
_hubConnection.CookieContainer.Add(returnedCookie);
Log.Debug("User logged in");
}
else
{
Log.Debug("Login failed");
}
_bufferProxy = _hubConnection.CreateHubProxy("buffer");
await _hubConnection.Start();
connected = true;
Log.Debug("Hub proxy created");
}
catch (Exception ex)
{
Log.Error("OnStart", ex);
Thread.Sleep(100);
}
}
}
internal static async void SendBufferItem(BufferItem bufferItem)
{
try
{
if (_hubConnection.State == ConnectionState.Disconnected)
{
_bufferProxy = null;
_hubConnection.Dispose();
InitBufferHub();
}
await _bufferProxy.Invoke("RecordCreated", bufferItem);
}
catch (Exception ex)
{
Log.Error("SendBufferItem error: ", ex);
}
}
I am a starter in c# and I have a small knowledge. I have made a windows application on c# that shutdwon windows servers in my network remotely. I have a v-center server that hosts two Hosts with virtual machines. I could connect to the virtual machines and shut them down but my issue is I tried to write a code to shutdwon the host itself using VIX API in c#, but I couldn't. All I get is to disconnect them. Am I missing any other class or sdks???
try
{
VMWareVirtualHost host = new VMWareVirtualHost();
host.ConnectToVMWareVIServer("172.16.1.72", "root","123456");
//host.Disconnect();
IVMWareVirtualMachine machine = new VMWareVirtualMachine();
machine = host.Open("[datastore1] Kerio contarol/Kerio contarol.vmx");
machine.ShutdownGuest();
if (machine.IsRunning == true)
{
MessageBox.Show("Machine is running");
}
else
{
MessageBox.Show("Machine is not rinning");
}
}
catch(Exception ex)
{
MessageBox.Show(ex.Message);
}
I think that you can try the PowerOff function.
try
{
VMWareVirtualHost host = new VMWareVirtualHost();
host.ConnectToVMWareVIServer("172.16.1.72", "root","123456");
//host.Disconnect();
IVMWareVirtualMachine machine = new VMWareVirtualMachine();
machine = host.Open("[datastore1] Kerio contarol/Kerio contarol.vmx");
machine.PowerOff();
if (machine.IsRunning == true)
{
MessageBox.Show("Machine is running");
}
else
{
MessageBox.Show("Machine is not rinning");
}
}
catch(Exception ex)
{
MessageBox.Show(ex.Message);
}
We're currently using Redis 2.8.4 and StackExchange.Redis (and loving it) but don't have any sort of protection against hardware failures etc at the moment. I'm trying to get the solution working whereby we have master/slaves and sentinel monitoring but can't quite get there and I'm unable to find any real pointers after searching.
So currently we have got this far:
We have 3 redis servers and sentinel on each node (setup by the Linux guys):
devredis01:6383 (master)
devredis02:6383 (slave)
devredis03:6383 (slave)
devredis01:26379 (sentinel)
devredis02:26379 (sentinel)
devredis03:26379 (sentinel)
I am able to connect the StackExchange client to the redis servers and write/read and verify that the data is being replicated across all redis instances using Redis Desktop Manager.
I can also connect to the sentinel services using a different ConnectionMultiplexer, query the config, ask for master redis node, ask for slaves etc.
We can also kill the master redis node and verify that one of the slaves is promoted to master and replication to the other slave continues to work. We can observe the redis connection trying to reconnect to the master, and also if I recreate the ConnectionMultiplexer I can write/read again to the newly promoted master and read from the slave.
So far so good!
The bit I'm missing is how do you bring it all together in a production system?
Should I be getting the redis endpoints from sentinel and using 2 ConnectionMultiplexers?
What exactly do I have to do to detect that a node has gone down?
Can StackExchange do this for me automatically or does it pass an event so I can reconnect my redis ConnectionMultiplexer?
Should I handle the ConnectionFailed event and then reconnect in order for the ConnectionMuliplexer to find out what the new master is?
Presumably while I am reconnecting any attempts to write will be lost?
I hope I'm not missing something very obvious here I'm just struggling to put it all together.
Thanks in advance!
I was able to spend some time last week with the Linux guys testing scenarios and working on the C# side of this implementation and am using the following approach:
Read the sentinel addresses from config and create a ConnectionMultiplexer to connect to them
Subscribe to the +switch-master channel
Ask each sentinel server in turn what they think the master redis and slaves are, compare them all to make sure they all agree
Create a new ConnectionMultiplexer with the redis server addresses read from sentinel and connect, add event handler to ConnectionFailed and ConnectionRestored.
When I receive the +switch-master message I call Configure() on the redis ConnectionMultiplexer
As a belt and braces approach I always call Configure() on the redis ConnectionMultiplexer 12 seconds after receiving a connectionFailed or connectionRestored event when the connection type is ConnectionType.Interactive.
I find that generally I am working and reconfigured after about 5 seconds of losing the redis master. During this time I can't write but I can read (since you can read off a slave). 5 seconds is ok for us since our data updates very quickly and becomes stale after a few seconds (and is subsequently overwritten).
One thing I wasn't sure about was whether or not I should remove the redis server from the redis ConnectionMultiplexer when an instance goes down, or let it continue to retry the connection. I decided to leave it retrying as it comes back into the mix as a slave as soon as it comes back up. I did some performance testing with and without a connection being retried and it seemed to make little difference. Maybe someone can clarify whether this is the correct approach.
Every now and then bringing back an instance that was previously a master did seem to cause some confusion - a few seconds after it came back up I would receive an exception from writing - "READONLY" suggesting I can't write to a slave. This was rare but I found that my "catch-all" approach of calling Configure() 12 seconds after a connection state change caught this problem. Calling Configure() seems very cheap and therefore calling it twice regardless of whether or not it's necessary seemed OK.
Now that I have slaves I have offloaded some of my data cleanup code which does key scans to the slaves, which makes me happy.
All in all I'm pretty satisfied, it's not perfect but for something that should very rarely happen it's more than good enough.
I am including our Redis wrapper, it has changed somewhat from the original answer, for various reasons:
We wanted to use pub/sub
Sentinel didn't always appear to give us the master changed message at the 'right' time (i.e. it we called Configure() and ended up thinking a slave was a master)
The connectionMultiplexer didn't always seem to restore connctions every time, affecting pub/sub
I rather suspect this is down to our sentinel/redis configuration more than anything else. Either way, it just wasn't perfectly reliable despite destructive testing. Added to which, the master changed message took a long time since we had to increase timeouts due to sentinel being "too sensitive" and calling failovers when there weren't any. I think running in a virtual environment also exacerbated the problem.
Instead of listening to subscriptions now we simply attempt a write test every 5 seconds, and also have a "last message received" check for pub/sub. If we encounter any problems we strip down completely the connections and rebuild them. It seems overkill but actually it's pretty fast and still faster than waiting for the master changed message from sentinel...
This won't compile without various extension methods and other classes etc, but you get the idea.
namespace Smartodds.Framework.Redis
{
public class RedisClient : IDisposable
{
public RedisClient(RedisEnvironmentElement environment, Int32 databaseId)
{
m_ConnectTimeout = environment.ConnectTimeout;
m_Timeout = environment.Timeout;
m_DatabaseId = databaseId;
m_ReconnectTime = environment.ReconnectTime;
m_CheckSubscriptionsTime = environment.CheckSubscriptions;
if (environment.TestWrite == true)
{
m_CheckWriteTime = environment.TestWriteTime;
}
environment.Password.ToCharArray().ForEach((c) => m_Password.AppendChar(c));
foreach (var server in environment.Servers)
{
if (server.Type == ServerType.Redis)
{
// will be ignored if sentinel servers are used
m_RedisServers.Add(new RedisConnection { Address = server.Host, Port = server.Port });
}
else
{
m_SentinelServers.Add(new RedisConnection { Address = server.Host, Port = server.Port });
}
}
}
public bool IsSentinel { get { return m_SentinelServers.Count > 0; } }
public IDatabase Database { get { return _Redis.GetDatabase(m_DatabaseId); } }
private ConnectionMultiplexer _Redis
{
get
{
if (m_Connecting == true)
{
throw new RedisConnectionNotReadyException();
}
ConnectionMultiplexer redis = m_Redis;
if (redis == null)
{
throw new RedisConnectionNotReadyException();
}
return redis;
}
}
private ConnectionMultiplexer _Sentinel
{
get
{
if (m_Connecting == true)
{
throw new RedisConnectionNotReadyException("Sentinel connection not ready");
}
ConnectionMultiplexer sentinel = m_Sentinel;
if (sentinel == null)
{
throw new RedisConnectionNotReadyException("Sentinel connection not ready");
}
return sentinel;
}
}
public void RegisterSubscription(string channel, Action<RedisChannel, RedisValue> handler, Int32 maxNoReceiveSeconds)
{
m_Subscriptions.Add(channel, new RedisSubscription
{
Channel = channel,
Handler = handler,
MaxNoReceiveSeconds = maxNoReceiveSeconds,
LastUsed = DateTime.UtcNow,
});
}
public void Connect()
{
_Connect(true);
}
private void _Connect(object state)
{
bool throwException = (bool)state;
// if a reconnect is already being attempted, don't hang around waiting
if (Monitor.TryEnter(m_ConnectionLocker) == false)
{
return;
}
// we took the lock, notify everything we are connecting
m_Connecting = true;
try
{
Stopwatch sw = Stopwatch.StartNew();
LoggerQueue.Debug(">>>>>> REDIS CONNECTING... >>>>>>");
// if this is a reconnect, make absolutely sure everything is cleaned up first
_KillTimers();
_KillRedisClient();
if (this.IsSentinel == true && m_Sentinel == null)
{
LoggerQueue.Debug(">>>>>> CONNECTING TO SENTINEL >>>>>> - " + sw.Elapsed);
// we'll be getting the redis servers from sentinel
ConfigurationOptions sentinelConnection = _CreateRedisConfiguration(CommandMap.Sentinel, null, m_SentinelServers);
m_Sentinel = ConnectionMultiplexer.Connect(sentinelConnection);
LoggerQueue.Debug(">>>>>> CONNECTED TO SENTINEL >>>>>> - " + sw.Elapsed);
_OutputConfigurationFromSentinel();
// get all the redis servers from sentinel and ignore any set by caller
m_RedisServers.Clear();
m_RedisServers.AddRange(_GetAllRedisServersFromSentinel());
if (m_RedisServers.Count == 0)
{
throw new RedisException("Sentinel found no redis servers");
}
}
LoggerQueue.Debug(">>>>>> CONNECTING TO REDIS >>>>>> - " + sw.Elapsed);
// try to connect to all redis servers
ConfigurationOptions connection = _CreateRedisConfiguration(CommandMap.Default, _SecureStringToString(m_Password), m_RedisServers);
m_Redis = ConnectionMultiplexer.Connect(connection);
LoggerQueue.Debug(">>>>>> CONNECTED TO REDIS >>>>>> - " + sw.Elapsed);
// register subscription channels
m_Subscriptions.ForEach(s =>
{
m_Redis.GetSubscriber().Subscribe(s.Key, (channel, value) => _SubscriptionHandler(channel, value));
s.Value.LastUsed = DateTime.UtcNow;
});
if (this.IsSentinel == true)
{
// check subscriptions have been sending messages
if (m_Subscriptions.Count > 0)
{
m_CheckSubscriptionsTimer = new Timer(_CheckSubscriptions, null, 30000, m_CheckSubscriptionsTime);
}
if (m_CheckWriteTime != null)
{
// check that we can write to redis
m_CheckWriteTimer = new Timer(_CheckWrite, null, 32000, m_CheckWriteTime.Value);
}
// monitor for connection status change to any redis servers
m_Redis.ConnectionFailed += _ConnectionFailure;
m_Redis.ConnectionRestored += _ConnectionRestored;
}
LoggerQueue.Debug(string.Format(">>>>>> ALL REDIS CONNECTED ({0}) >>>>>>", sw.Elapsed));
}
catch (Exception ex)
{
LoggerQueue.Error(">>>>>> REDIS CONNECT FAILURE >>>>>>", ex);
if (throwException == true)
{
throw;
}
else
{
// internal reconnect, the reconnect has failed so might as well clean everything and try again
_KillTimers();
_KillRedisClient();
// faster than usual reconnect if failure
_ReconnectTimer(1000);
}
}
finally
{
// finished connection attempt, notify everything and remove lock
m_Connecting = false;
Monitor.Exit(m_ConnectionLocker);
}
}
private ConfigurationOptions _CreateRedisConfiguration(CommandMap commandMap, string password, List<RedisConnection> connections)
{
ConfigurationOptions connection = new ConfigurationOptions
{
CommandMap = commandMap,
AbortOnConnectFail = true,
AllowAdmin = true,
ConnectTimeout = m_ConnectTimeout,
SyncTimeout = m_Timeout,
ServiceName = "master",
TieBreaker = string.Empty,
Password = password,
};
connections.ForEach(s =>
{
connection.EndPoints.Add(s.Address, s.Port);
});
return connection;
}
private void _OutputConfigurationFromSentinel()
{
m_SentinelServers.ForEach(s =>
{
try
{
IServer server = m_Sentinel.GetServer(s.Address, s.Port);
if (server.IsConnected == true)
{
try
{
IPEndPoint master = server.SentinelGetMasterAddressByName("master") as IPEndPoint;
var slaves = server.SentinelSlaves("master");
StringBuilder sb = new StringBuilder();
sb.Append(">>>>>> _OutputConfigurationFromSentinel Server ");
sb.Append(s.Address);
sb.Append(" thinks that master is ");
sb.Append(master);
sb.Append(" and slaves are ");
foreach (var slave in slaves)
{
string name = slave.Where(i => i.Key == "name").Single().Value;
bool up = slave.Where(i => i.Key == "flags").Single().Value.Contains("disconnected") == false;
sb.Append(name);
sb.Append("(");
sb.Append(up == true ? "connected" : "down");
sb.Append(") ");
}
sb.Append(">>>>>>");
LoggerQueue.Debug(sb.ToString());
}
catch (Exception ex)
{
LoggerQueue.Error(string.Format(">>>>>> _OutputConfigurationFromSentinel Could not get configuration from sentinel server ({0}) >>>>>>", s.Address), ex);
}
}
else
{
LoggerQueue.Error(string.Format(">>>>>> _OutputConfigurationFromSentinel Sentinel server {0} was not connected", s.Address));
}
}
catch (Exception ex)
{
LoggerQueue.Error(string.Format(">>>>>> _OutputConfigurationFromSentinel Could not get IServer from sentinel ({0}) >>>>>>", s.Address), ex);
}
});
}
private RedisConnection[] _GetAllRedisServersFromSentinel()
{
// ask each sentinel server for its configuration
List<RedisConnection> redisServers = new List<RedisConnection>();
m_SentinelServers.ForEach(s =>
{
try
{
IServer server = m_Sentinel.GetServer(s.Address, s.Port);
if (server.IsConnected == true)
{
try
{
// store master in list
IPEndPoint master = server.SentinelGetMasterAddressByName("master") as IPEndPoint;
redisServers.Add(new RedisConnection { Address = master.Address.ToString(), Port = master.Port });
var slaves = server.SentinelSlaves("master");
foreach (var slave in slaves)
{
string address = slave.Where(i => i.Key == "ip").Single().Value;
string port = slave.Where(i => i.Key == "port").Single().Value;
redisServers.Add(new RedisConnection { Address = address, Port = Convert.ToInt32(port) });
}
}
catch (Exception ex)
{
LoggerQueue.Error(string.Format(">>>>>> _GetAllRedisServersFromSentinel Could not get redis servers from sentinel server ({0}) >>>>>>", s.Address), ex);
}
}
else
{
LoggerQueue.Error(string.Format(">>>>>> _GetAllRedisServersFromSentinel Sentinel server {0} was not connected", s.Address));
}
}
catch (Exception ex)
{
LoggerQueue.Error(string.Format(">>>>>> _GetAllRedisServersFromSentinel Could not get IServer from sentinel ({0}) >>>>>>", s.Address), ex);
}
});
return redisServers.Distinct().ToArray();
}
private IServer _GetRedisMasterFromSentinel()
{
// ask each sentinel server for its configuration
foreach (RedisConnection sentinel in m_SentinelServers)
{
IServer sentinelServer = _Sentinel.GetServer(sentinel.Address, sentinel.Port);
if (sentinelServer.IsConnected == true)
{
try
{
IPEndPoint master = sentinelServer.SentinelGetMasterAddressByName("master") as IPEndPoint;
return _Redis.GetServer(master);
}
catch (Exception ex)
{
LoggerQueue.Error(string.Format(">>>>>> Could not get redis master from sentinel server ({0}) >>>>>>", sentinel.Address), ex);
}
}
}
throw new InvalidOperationException("No sentinel server available to get master");
}
private void _ReconnectTimer(Nullable<Int32> reconnectMilliseconds)
{
try
{
lock (m_ReconnectLocker)
{
if (m_ReconnectTimer != null)
{
m_ReconnectTimer.Dispose();
m_ReconnectTimer = null;
}
// since a reconnect will definately occur we can stop the check timers for now until reconnect succeeds (where they are recreated)
_KillTimers();
LoggerQueue.Warn(">>>>>> REDIS STARTING RECONNECT TIMER >>>>>>");
m_ReconnectTimer = new Timer(_Connect, false, reconnectMilliseconds.GetValueOrDefault(m_ReconnectTime), Timeout.Infinite);
}
}
catch (Exception ex)
{
LoggerQueue.Error("Error during _ReconnectTimer", ex);
}
}
private void _CheckSubscriptions(object state)
{
if (Monitor.TryEnter(m_ConnectionLocker, TimeSpan.FromSeconds(1)) == false)
{
return;
}
try
{
DateTime now = DateTime.UtcNow;
foreach (RedisSubscription subscription in m_Subscriptions.Values)
{
if ((now - subscription.LastUsed) > TimeSpan.FromSeconds(subscription.MaxNoReceiveSeconds))
{
try
{
EndPoint endpoint = m_Redis.GetSubscriber().IdentifyEndpoint(subscription.Channel);
EndPoint subscribedEndpoint = m_Redis.GetSubscriber().SubscribedEndpoint(subscription.Channel);
LoggerQueue.Warn(string.Format(">>>>>> REDIS Channel '{0}' has not been used for longer than {1}s, IsConnected: {2}, IsConnectedChannel: {3}, EndPoint: {4}, SubscribedEndPoint: {5}, reconnecting...", subscription.Channel, subscription.MaxNoReceiveSeconds, m_Redis.GetSubscriber().IsConnected(), m_Redis.GetSubscriber().IsConnected(subscription.Channel), endpoint != null ? endpoint.ToString() : "null", subscribedEndpoint != null ? subscribedEndpoint.ToString() : "null"));
}
catch (Exception ex)
{
LoggerQueue.Error(string.Format(">>>>>> REDIS Error logging out details of Channel '{0}' reconnect", subscription.Channel), ex);
}
_ReconnectTimer(null);
return;
}
}
}
catch (Exception ex)
{
LoggerQueue.Error(">>>>>> REDIS Exception ERROR during _CheckSubscriptions", ex);
}
finally
{
Monitor.Exit(m_ConnectionLocker);
}
}
private void _CheckWrite(object state)
{
if (Monitor.TryEnter(m_ConnectionLocker, TimeSpan.FromSeconds(1)) == false)
{
return;
}
try
{
this.Database.HashSet(Environment.MachineName + "SmartoddsWriteCheck", m_CheckWriteGuid.ToString(), DateTime.UtcNow.Ticks);
}
catch (RedisConnectionNotReadyException)
{
LoggerQueue.Warn(">>>>>> REDIS RedisConnectionNotReadyException ERROR DURING _CheckWrite");
}
catch (RedisServerException ex)
{
LoggerQueue.Warn(">>>>>> REDIS RedisServerException ERROR DURING _CheckWrite, reconnecting... - " + ex.Message);
_ReconnectTimer(null);
}
catch (RedisConnectionException ex)
{
LoggerQueue.Warn(">>>>>> REDIS RedisConnectionException ERROR DURING _CheckWrite, reconnecting... - " + ex.Message);
_ReconnectTimer(null);
}
catch (TimeoutException ex)
{
LoggerQueue.Warn(">>>>>> REDIS TimeoutException ERROR DURING _CheckWrite - " + ex.Message);
}
catch (Exception ex)
{
LoggerQueue.Error(">>>>>> REDIS Exception ERROR during _CheckWrite", ex);
}
finally
{
Monitor.Exit(m_ConnectionLocker);
}
}
private void _ConnectionFailure(object sender, ConnectionFailedEventArgs e)
{
LoggerQueue.Warn(string.Format(">>>>>> REDIS CONNECTION FAILURE, {0}, {1}, {2} >>>>>>", e.ConnectionType, e.EndPoint.ToString(), e.FailureType));
}
private void _ConnectionRestored(object sender, ConnectionFailedEventArgs e)
{
LoggerQueue.Warn(string.Format(">>>>>> REDIS CONNECTION RESTORED, {0}, {1}, {2} >>>>>>", e.ConnectionType, e.EndPoint.ToString(), e.FailureType));
}
private void _SubscriptionHandler(string channel, RedisValue value)
{
// get handler lookup
RedisSubscription subscription = null;
if (m_Subscriptions.TryGetValue(channel, out subscription) == false || subscription == null)
{
return;
}
// update last used
subscription.LastUsed = DateTime.UtcNow;
// call handler
subscription.Handler(channel, value);
}
public Int64 Publish(string channel, RedisValue message)
{
try
{
return _Redis.GetSubscriber().Publish(channel, message);
}
catch (RedisConnectionNotReadyException)
{
LoggerQueue.Error("REDIS RedisConnectionNotReadyException ERROR DURING Publish");
throw;
}
catch (RedisServerException ex)
{
LoggerQueue.Error("REDIS RedisServerException ERROR DURING Publish - " + ex.Message);
throw;
}
catch (RedisConnectionException ex)
{
LoggerQueue.Error("REDIS RedisConnectionException ERROR DURING Publish - " + ex.Message);
throw;
}
catch (TimeoutException ex)
{
LoggerQueue.Error("REDIS TimeoutException ERROR DURING Publish - " + ex.Message);
throw;
}
catch (Exception ex)
{
LoggerQueue.Error("REDIS Exception ERROR DURING Publish", ex);
throw;
}
}
public bool LockTake(RedisKey key, RedisValue value, TimeSpan expiry)
{
return _Execute(() => this.Database.LockTake(key, value, expiry));
}
public bool LockExtend(RedisKey key, RedisValue value, TimeSpan extension)
{
return _Execute(() => this.Database.LockExtend(key, value, extension));
}
public bool LockRelease(RedisKey key, RedisValue value)
{
return _Execute(() => this.Database.LockRelease(key, value));
}
private void _Execute(Action action)
{
try
{
action.Invoke();
}
catch (RedisServerException ex)
{
LoggerQueue.Error("REDIS RedisServerException ERROR DURING _Execute - " + ex.Message);
throw;
}
catch (RedisConnectionException ex)
{
LoggerQueue.Error("REDIS RedisConnectionException ERROR DURING _Execute - " + ex.Message);
throw;
}
catch (TimeoutException ex)
{
LoggerQueue.Error("REDIS TimeoutException ERROR DURING _Execute - " + ex.Message);
throw;
}
catch (Exception ex)
{
LoggerQueue.Error("REDIS Exception ERROR DURING _Execute", ex);
throw;
}
}
private TResult _Execute<TResult>(Func<TResult> function)
{
try
{
return function.Invoke();
}
catch (RedisServerException ex)
{
LoggerQueue.Error("REDIS RedisServerException ERROR DURING _Execute - " + ex.Message);
throw;
}
catch (RedisConnectionException ex)
{
LoggerQueue.Error("REDIS RedisConnectionException ERROR DURING _Execute - " + ex.Message);
throw;
}
catch (TimeoutException ex)
{
LoggerQueue.Error("REDIS TimeoutException ERROR DURING _Execute - " + ex.Message);
throw;
}
catch (Exception ex)
{
LoggerQueue.Error("REDIS ERROR DURING _Execute", ex);
throw;
}
}
public string[] GetAllKeys(string pattern)
{
if (m_Sentinel != null)
{
return _GetAnyRedisSlaveFromSentinel().Keys(m_DatabaseId, pattern).Select(k => (string)k).ToArray();
}
else
{
return _Redis.GetServer(_Redis.GetEndPoints().First()).Keys(m_DatabaseId, pattern).Select(k => (string)k).ToArray();
}
}
private void _KillSentinelClient()
{
try
{
if (m_Sentinel != null)
{
LoggerQueue.Debug(">>>>>> KILLING SENTINEL CONNECTION >>>>>>");
ConnectionMultiplexer sentinel = m_Sentinel;
m_Sentinel = null;
sentinel.Close(false);
sentinel.Dispose();
}
}
catch (Exception ex)
{
LoggerQueue.Error(">>>>>> Error during _KillSentinelClient", ex);
}
}
private void _KillRedisClient()
{
try
{
if (m_Redis != null)
{
Stopwatch sw = Stopwatch.StartNew();
LoggerQueue.Debug(">>>>>> KILLING REDIS CONNECTION >>>>>>");
ConnectionMultiplexer redis = m_Redis;
m_Redis = null;
if (this.IsSentinel == true)
{
redis.ConnectionFailed -= _ConnectionFailure;
redis.ConnectionRestored -= _ConnectionRestored;
}
redis.Close(false);
redis.Dispose();
LoggerQueue.Debug(">>>>>> KILLED REDIS CONNECTION >>>>>> " + sw.Elapsed);
}
}
catch (Exception ex)
{
LoggerQueue.Error(">>>>>> Error during _KillRedisClient", ex);
}
}
private void _KillClients()
{
lock (m_ConnectionLocker)
{
_KillSentinelClient();
_KillRedisClient();
}
}
private void _KillTimers()
{
if (m_CheckSubscriptionsTimer != null)
{
m_CheckSubscriptionsTimer.Dispose();
m_CheckSubscriptionsTimer = null;
}
if (m_CheckWriteTimer != null)
{
m_CheckWriteTimer.Dispose();
m_CheckWriteTimer = null;
}
}
public void Dispose()
{
_KillClients();
_KillTimers();
}
}
}
I just asked this question, and found a similar question to yours and mine which I believe answers the question of how does our code (the client) know now which is the new master server when the current master goes down?
How to tell a Client where the new Redis master is using Sentinel
Apparently you just have to subscribe and listen to events from the Sentinels. Makes sense.. I just figured there was a more streamlined way.
I read something about the Twemproxy for Linux which acts as a proxy and probably does this for you? But I was on redis for Windows and was trying to find a Windows option. We might just moved to Linux if that's the approved way it should be done.
Today (I just configured StackExchange.Redis 2.1.58 to use sentinel) it's enough to specify a sentinel endpoint and serviceName in the redis connection string or Configuration. All the rest has been encapsulated as a part of this commit. So you just point stackexchange.redis to your sentinel nodes and ConnectionMuliplexer gives you up and running IDatabase each time you call GetDatabase().
var conn = ConnectionMultiplexer.Connect("sentinel:26379,serviceName=mymaster");
var db = conn.GetDatabase();
db.StringSet("key", "value");