WPF FixedPage with same instance of UserControl - c#

First off, I'm not sure if I phrased the title correctly. There are UserControls which are added via a ViewModel and I find them by searching the VisualTree and add them to a ObservableCollection<Grid>. What I would like to do is Print each instance of the UserControl that I retrieve from the VisualTree into a FixedDocument but with each UserControl being on a single page until it fills that page and moves on to the next page.
Here is the code for my current Print Button Click Event:
private async void btnPrint_Click(object sender, RoutedEventArgs e)
{
try
{
if (tabMain.Items.Count > 0)
{
tab = new TabLayout();
tab.Payslip = new ObservableCollection<Grid>();
foreach (var grid in FindVisualChildren<Grid>(this))
{
if (grid.Name == "pdfFile")
{
tab.Payslip.Add(grid);
}
}
FrameworkElement toPrint = new FrameworkElement();
PrintDialog printDialog = new PrintDialog();
PrintCapabilities capabilities = printDialog.PrintQueue.GetPrintCapabilities(printDialog.PrintTicket);
Size pageSize = new Size(printDialog.PrintableAreaWidth, printDialog.PrintableAreaHeight);
Size visibleSize = new Size(capabilities.PageImageableArea.ExtentWidth, capabilities.PageImageableArea.ExtentHeight);
FixedDocument fixedDoc = new FixedDocument();
StackPanel panel = new StackPanel(); //was trying to stack them in a stackpanel first but it threw an exception about same instance of usercontrol blah blah...
foreach (var doc in tab.Payslip.ToList())
{
double yOffset = 0;
doc.Measure((new Size(double.PositiveInfinity, double.PositiveInfinity)));
doc.Arrange(new Rect(new Point(0, 0), doc.DesiredSize));
Size size = doc.DesiredSize;
while (yOffset < size.Height)
{
VisualBrush vb = new VisualBrush(doc);
vb.Stretch = Stretch.None;
vb.AlignmentX = AlignmentX.Left;
vb.AlignmentY = AlignmentY.Top;
vb.ViewboxUnits = BrushMappingMode.Absolute;
vb.TileMode = TileMode.None;
vb.Viewbox = new Rect(0, yOffset, visibleSize.Width, visibleSize.Height);
FixedPage page = new FixedPage();
PageContent pageContent = new PageContent();
((IAddChild)pageContent).AddChild(page);
fixedDoc.Pages.Add(pageContent);
page.Width = fixedDoc.DocumentPaginator.PageSize.Width;
page.Height = fixedDoc.DocumentPaginator.PageSize.Height;
Canvas canvas = new Canvas();
FixedPage.SetLeft(canvas, capabilities.PageImageableArea.OriginWidth);
FixedPage.SetTop(canvas, capabilities.PageImageableArea.OriginHeight);
canvas.Width = visibleSize.Width;
canvas.Height = visibleSize.Height;
canvas.Background = vb;
page.Children.Add(canvas);
yOffset += visibleSize.Height;
}
}
//printDialog.PrintDocument(fixedDoc.DocumentPaginator, "");
ShowPrintPreview(fixedDoc);
}
}
catch(Exception ex)
{
var exceptionDialog = new MessageDialog
{
Message = { Text = ex.ToString() }
};
await DialogHost.Show(exceptionDialog, "RootDialog");
}
}
This is how it looks when I try printing three Tabs (UserControls are hosted in Tabs):
As you can see here it prints three separate pages
I want all three on one page and if I print 10 tabs, then it should fill the first page and go on to the next page.
The last time I asked a similar question I was questioned on whether I wrote the code. Bits and pieces of this code came from similar FixedDocument questions on StackOverflow but it has been edited to the point where it actually works for me. So yes I know that the FixedPage reference inside the foreach is whats causing the creation of the three separate pages and I do understand the code.
Summary:
What I want to know is how to get the UserControls from each Tab, onto a single page until its full, without getting the "Specified element is already the logical child of another element. Disconnect it first." error.

I ended up using ItemsControl to hold my ObservableCollection of Controls as a list and print from the ItemsControl using this XpsDocumentWriter method.
public void PrintItemsTo(ItemsControl ic, String jobName)
{
PrintDialog dlg = new PrintDialog();
dlg.UserPageRangeEnabled = true;
if (dlg.ShowDialog().GetValueOrDefault())
{
PageRange range = dlg.PageRange;
// range check - user selection starts from 1
if (range.PageTo > ic.Items.Count)
range.PageTo = ic.Items.Count;
dlg.PrintQueue.CurrentJobSettings.Description = jobName;
XpsDocumentWriter xdw = PrintQueue.CreateXpsDocumentWriter(dlg.PrintQueue);
if (dlg.UserPageRangeEnabled == false || range.PageTo < range.PageFrom)
WriteAllItems(ic, xdw);
else
WriteSelectedItems(ic, xdw, range);
}
}
private void WriteAllItems(ItemsControl ic, XpsDocumentWriter xdw)
{
PageRange range = new PageRange(1, ic.Items.Count);
WriteSelectedItems(ic, xdw, range);
}
private void WriteSelectedItems(ItemsControl ic, XpsDocumentWriter xdw, PageRange range)
{
IItemContainerGenerator generator = ic.ItemContainerGenerator;
// write visuals using a batch operation
VisualsToXpsDocument collator = (VisualsToXpsDocument)xdw.CreateVisualsCollator();
collator.BeginBatchWrite();
if (WritePageRange(collator, generator, range))
collator.EndBatchWrite();
}
private bool WritePageRange(VisualsToXpsDocument collator, IItemContainerGenerator generator, PageRange range)
{
// Get the generator position of the first data item
// PageRange reflects user's selection starts from 1
GeneratorPosition startPos = generator.GeneratorPositionFromIndex(range.PageFrom - 1);
// If PageFrom > PageTo, print in reverse order
// UPDATE: never occurs; PrintDialog always 'normalises' the PageRange
GeneratorDirection direction = (range.PageFrom <= range.PageTo) ? GeneratorDirection.Forward : GeneratorDirection.Backward;
using (generator.StartAt(startPos, direction, true))
{
for (int numPages = Math.Abs(range.PageTo - range.PageFrom) + 1; numPages > 0; --numPages)
{
bool newlyRealized;
// Get or create the child
UIElement next = generator.GenerateNext(out newlyRealized) as UIElement;
if (newlyRealized)
{
generator.PrepareItemContainer(next);
}
// The collator doesn't like ContentPresenters and produces blank pages
// for pages 2-n. Finding the child of the ContentPresenter and writing
// that solves seems to solve the problem
if (next is ContentPresenter)
{
ContentPresenter presenter = (ContentPresenter)next;
presenter.UpdateLayout();
presenter.ApplyTemplate(); // not sure if this is necessary
DependencyObject child = VisualTreeHelper.GetChild(presenter, 0);
if (child is UIElement)
next = (UIElement)child;
}
try
{
collator.Write(next);
}
catch
{
// if user prints to Microsoft XPS Document Writer
// and cancels the SaveAs dialog, we get an exception.
return false;
}
}
}
return true;
}
PrintItemsTo(), displays a PrintDialog to print to any printer while WriteAllItems displays a Dialog to save as PDF.

Related

Word VSTO add-in: Change task pane width on position changed

I have a UserControl which by default is anchored at the bottom like this:
var customTaskPaneContent = new CustomTaskPaneContent(jobId, _ipcClient, document, AddCustomTaskPane);
var customTaskPane = CustomTaskPanes.Add(customTaskPaneContent, CustomTaskPaneTitle, document.ActiveWindow);
customTaskPane.DockPosition = Office.MsoCTPDockPosition.msoCTPDockPositionBottom;
customTaskPane.Height = 130;
customTaskPane.Visible = true;
customTaskPane.VisibleChanged += CustomTaskPane_VisibleChanged;
customTaskPane.DockPositionChanged += CustomTaskPane_DockPositionChanged;
private void CustomTaskPane_DockPositionChanged(object sender, EventArgs e)
{
var customTaskPane = sender as Microsoft.Office.Tools.CustomTaskPane;
if(customTaskPane != null)
{
if (customTaskPane.DockPosition == Office.MsoCTPDockPosition.msoCTPDockPositionFloating)
{
//ATTEMPT 1
//customTaskPane.Width = 1000;
//ATTEMPT 2
var userControl = customTaskPane.Control;
var size = new System.Drawing.Size(1500, 400);
userControl.Size = size;
}
}
}
When I drag the panel and its position changes to msoCTPDockPositionFloating the assigned dimensions are too small and I would like to change its width.
I have made several attempts but the dimensions are never changed. Which is the correct way to change the Width size?
Try to change the Size property of the content as well in the following way:
private void myCustomTaskPane_DockPositionChanged(object sender, EventArgs e)
{
Microsoft.Office.Tools.CustomTaskPane taskPane =
sender as Microsoft.Office.Tools.CustomTaskPane;
if (taskPane != null)
{
// Adjust sizes of user control and flow panel to fit current task pane size.
MyUserControl userControl = taskPane.Control as MyUserControl;
System.Drawing.Size paneSize = new System.Drawing.Size(taskPane.Width, taskPane.Height);
userControl.Size = paneSize;
userControl.FlowPanel.Size = paneSize;
// Adjust flow direction of controls on the task pane.
if (taskPane.DockPosition ==
Office.MsoCTPDockPosition.msoCTPDockPositionTop ||
taskPane.DockPosition ==
Office.MsoCTPDockPosition.msoCTPDockPositionBottom)
{
userControl.FlowPanel.FlowDirection =
System.Windows.Forms.FlowDirection.LeftToRight;
}
else
{
userControl.FlowPanel.FlowDirection =
System.Windows.Forms.FlowDirection.TopDown;
}
}
}
This code example assumes that the task pane contains a UserControl named MyUserControl, and the UserControl contains a FlowLayoutPanel named FlowPanel.
See CustomTaskPane Interface for the full sample code.

Clear pageup/pagedown panning values after clear and reload content in wpf richtextbox?

i am working in wpf richtextbox.use the below function use for page up.
TextRange range10 = new TextRange(txtAppendValue.CaretPosition.GetLineStartPosition(1), txtptrCaret);
FrameworkContentElement fce1 = (range10.End.Parent as FrameworkContentElement);
if (fce1 != null)
{
fce1.BringIntoView();
range10 = null;
fce1 = null;
}
its working.After i clear the richtextbox and load some other content,at that time the content shown where the pageup happened in last time?how to clear when i reload the document.
Updated:
public void HideTopBorder()
{
TextPointer currentline = txtAppendValue.CaretPosition.GetLineStartPosition(1);
System.Windows.Rect rc = currentline.GetCharacterRect(LogicalDirection.Forward);
System.Windows.Point upperLeftCorner = rc.Location;
HitTestResult result = VisualTreeHelper.HitTest(txtAppendValue, upperLeftCorner);
if (result == null)
{
Thickness margin = txtAppendValue.Margin;
margin.Top = -20;
txtAppendValue.Margin = margin;
currentline = null;
}
else
{
currentline = null;
}
}
After the result null only pageup happened.at that time i clear the document and load an another document.But now show the richtextbox where the already panned point.not top of the document.
Regards
Arjun
Before you load a new document save the value of rtb.VerticalOffset. Then load the new document and reassign the stored value to rtb.VerticalOffset.

Form based on selected menu item

I have made a sidebar that I dock on the left side of my application.
Now I'm wondering what's the best way to show a form based on the menu option they've selected from my sidebar.
This is basically what I want to do:
http://www.dreamincode.net/forums/topic/176782-building-an-application-poscash-register-part-one/
On the left is my menu bar, on the right side I want to have a form based on the option clicked on the left.
I have looked into MDI but when I do that I always get a ControlBox even though I've disabled it in the child form.
Update: Seems that this works as well:
Looks like you can also create your own user controls to do it:
User controls
If you want second wont allow you to access your main form unless its closed.then use this...
second_form_name sfn = new second_form_name();
sfn.ShowDialog();
If you want second allow you to access your main form unless its closed.then use
second_form_name sfn = new second_form_name();
sfn.Show();
First create a panel in your form that will hold your current form's contents (add it to the form but leave it empty for now).
Panel active = new Panel();
this.Controls.Add(active);
Then create a panel containing controls for each form you want to display.
Panel firstFormPanel = new Panel();
firstFormPanel.Add(new Button());
Panel secondFormPanel = new Panel();
secondFormPanel.Add(new Button());
Now assign which panel you want by default:
active = firstFormPanel;
Then when you want to change to a new form (click event in sidebar), assign one of the panels to the active panel like so:
active.Visible = false;
active = secondFormPanel;
active.Visible = true;
Here's a little example i have of a sidebar from my game im making being able to slide a new submenu into visual range. I use a timer to control movement and a list of submenus also a index to determine which to show. as far as i've gotten along theres only one so far so not a prime example.
public List<UserControl> Submenus = new List<UserControl>();
Multiplayer_Menu MPM;
enum At { Left, Right }
At Current = At.Right;
At Go_to = At.Right;
int Submenu_Index = 0;
bool done = false;
public void Load_Submenus()
{
Multiplayer_Menu MM = new Multiplayer_Menu(this);
MainMenu.Controls.Add(MM);
MM.Location = new Point(MainMenu.Size.Width, 0);
MM.Visible = false;
Submenus.Add(MM);
PictureBox PB = new PictureBox();
MainMenu.Controls.Add(PB);
PB.Location = new Point(MainMenu.Size.Width, 0);
PB.Size = new System.Drawing.Size(924, 736);
PB.SizeMode = PictureBoxSizeMode.StretchImage;
PB.ImageLocation = "http://www.taloreal.com/Earth%20Rotation/Rotating.gif";
PB.Visible = true;
}
private void Form1_Load(object sender, EventArgs e)
{
Load_Submenus();
}
public void MML_Multiplayer_Click(object sender, EventArgs e)
{
Submenus[Submenu_Index].Visible = false;
if (Current == At.Left)
Go_to = At.Right;
if (Current == At.Right)
Go_to = At.Left;
ShowHideMenus.Enabled = true;
Submenu_Index = 0;
}
private void ShowHideMenus_Tick(object sender, EventArgs e)
{
Point P = new Point(MainMenu.Location.X, MainMenu.Location.Y);
Size S = new Size(MainMenu.Size.Width, MainMenu.Size.Height);
if (Go_to == At.Left)
{
P = new Point(P.X - 30, P.Y);
S = new Size(S.Width + 30, S.Height);
if (P.X == 0)
{
Submenus[Submenu_Index].Visible = true;
ShowHideMenus.Enabled = false;
Current = Go_to;
}
}
if (Go_to == At.Right)
{
P = new Point(P.X + 30, P.Y);
S = new Size(S.Width - 30, S.Height);
if (P.X == 930)
{
ShowHideMenus.Enabled = false;
Current = Go_to;
}
}
Reposition_Menu(P, S);
}
void Reposition_Menu(Point P, Size S)
{
MainMenu.Location = P;
MainMenu.Size = S;
}

Transparent canvas, with opaque elements

I'm trying to simulate an Android UI element that unfortunately doesn't exist in Windows 7 phone: ListPreference
I thought about using a Popup, that would take exactly the whole screen (to simulate a modal window).
So the popup would be made of the following elements:
Popup -> Canvas -> Border -> StackPanel -> RadioButtons
The Canvas would be fully transparent (or lightly whitish to clearly show that the element underneath aren't available)
The border would be made so it only big enough to contain all the RadioButtons
Then the StackPanel would be opaque and black.
Unfortunately, if I make the bottom canvas transparent, all children elements are also transparent. I can only make the elements more transparent.
The way transparency works is slightly different than with Android or iPhone (where it's quite easy to have a parent fully transparent, but opaque children).
Is there a way to make a parent fully transparent with the children opaque?
Or maybe someone could suggest another way to simulate a modal window.
Who knows, maybe someone even developed a ListPreference-like UIElement :)
Thank you
Here is how I ended up doing it.
It works in a similar fashion as ListPreference on Android. The constructor takes a string, an array of string and an int indicating which is the default value
When the windows is closed, the delegate Dismissed is called..
So you call it like so:
string[] choices = { "Choice 1", "Choice 2", "Choice3" };
ListPreference lp = new ListPreference("name", choices, 1);
lp.dismissed += new ListPreferences.DismissedHandler(lp_Dismissed);
the code:
public class ListPreference
{
Popup p;
string Name;
int oldValue;
public delegate void DismissedHandler(string name, bool changed, int newvalue);
public event DismissedHandler Dismissed;
public bool IsOpen
{
get
{
return p.IsOpen;
}
set
{
p.IsOpen = value;
}
}
public ListPreference(string name, Array elements, int default_value)
{
p = new Popup();
Name = name;
Dismissed = null;
oldValue = default_value;
double height = (App.Current.RootVisual as FrameworkElement).ActualHeight;
double width = (App.Current.RootVisual as FrameworkElement).ActualWidth;
p.VerticalOffset = SystemTray.IsVisible ? 32.0 : 0.0;
p.Height = height;
p.Width = width;
Canvas canvas = new Canvas();
SolidColorBrush colorBrush = new SolidColorBrush(Colors.Black);
colorBrush.Opacity = 0.75;
//Color.FromArgb(0xff, 0x8a, 0x8a, 0x8a));
canvas.Background = colorBrush;
//canvas.Opacity = 0.765;
canvas.Height = height;
canvas.Width = width;
p.Child = canvas;
Border border = new Border();
border.Width = width - 50.0 * 2.0;
border.BorderBrush = new SolidColorBrush(Colors.LightGray);
border.BorderThickness = new Thickness(5.0);
border.Background = new SolidColorBrush(Colors.Black);
canvas.Children.Add(border);
StackPanel panel2 = new StackPanel();
panel2.Orientation = System.Windows.Controls.Orientation.Vertical;
int i = 0;
foreach (string val in elements)
{
RadioButton radio1 = new RadioButton();
radio1.GroupName = "group1";
radio1.Content = val;
if (i == default_value)
radio1.IsChecked = true;
int j = i;
radio1.Click += (sender, args) => radio1_Checked(radio1, j);
i++;
panel2.Children.Add(radio1);
}
Button button1 = new Button();
button1.Background = new SolidColorBrush(Colors.Black);
button1.Foreground = new SolidColorBrush(Colors.White);
button1.Opacity = 1.0;
button1.Content = "Cancel";
button1.Margin = new Thickness(5.0);
button1.Click += new RoutedEventHandler(closeButton_Click);
panel2.Children.Add(button1);
border.Child = panel2;
// Open the popup.
p.IsOpen = true;
p.UpdateLayout();
border.Height = panel2.DesiredSize.Height + 5.0 * 2.0;
border.SetValue(Canvas.TopProperty, (height - border.Height) / 2.0);
border.SetValue(Canvas.LeftProperty, (width - border.Width) / 2.0);
p.UpdateLayout();
}
void closeButton_Click(object sender, RoutedEventArgs e)
{
// Close the popup.
p.IsOpen = false;
if (Dismissed != null)
{
Dismissed(Name, false, -1);
}
}
void radio1_Checked(object sender, int idx)
{
p.IsOpen = false;
if (Dismissed != null)
{
Dismissed(Name, idx != oldValue, idx);
}
}
}
I would suggest creating a Usercontrol that would do what you need. Set the LayoutRoot grid's background to PhoneSemitransparentBrush or changing the opacity will change the child element's opacity as well. Then your child elements can have any opacity you'd like. You can add this control as a child to the popup. Additionally, you can add doubleanimation to the popup with the opened and closed event triggers. Change the design height of the UserControl to 480x760 to simulate full page.
To answer your question. Using resources like PhoneSemitransparentBrush and TransparentBrush for the Canvas background is one of your options. Opacity will change the opacity of the whole UIElement including its children.

Visual Studio-style undo drop-down button - custom ToolStripSplitButton

I'm looking to implement a Visual Studio-style undo drop-down button:
I've looked all over the internet, and can't seem to find any real implementations of this.
I've started by deriving from ToolStripSplitButton, but don't really know where to go from there. Its DropDown property is a ToolStripDropDown, but that doesn't seem to have anything regarding multiple items being selected, much less scrolling, and the text at the bottom.
So instead of the default ToolStripDropDown, I'm thinking maybe the whole drop down part should be a custom control, based on a combobox. The question then, is how to cause the right-side (drop down arrow) button to do something other than show its default drop down?
Am I on the right track here? Thanks!
Yes, I think you're on the right track. And in this case, ToolStripControlHost is your friend.
You don't necessarily need to derive from it (unless you are making your own control), but try just subscribing to the ToolStripSplitButton's DropDownOpening event:
Working example:
private ListBox listBox1;
public Form1()
{
InitializeComponent();
listBox1 = new ListBox();
listBox1.IntegralHeight = false;
listBox1.MinimumSize = new Size(120, 120); \\ <- important
listBox1.Items.Add("Item 1");
listBox1.Items.Add("Item 2");
}
private void toolStripSplitButton1_DropDownOpening(object sender, EventArgs e) {
ToolStripControlHost toolHost = new ToolStripControlHost(listBox1);
toolHost.Size = new Size(120, 120);
toolHost.Margin = new Padding(0);
ToolStripDropDown toolDrop = new ToolStripDropDown();
toolDrop.Padding = new Padding(0);
toolDrop.Items.Add(toolHost);
toolDrop.Show(this, new Point(toolStripSplitButton1.Bounds.Left,
toolStripSplitButton1.Bounds.Bottom));
}
Here is the result:
For your application, you would need to replace the ListBox with your own UserControl, so you can contain whatever your want in it. The ToolStripControlHost can only hold one control, and it's important to set the MinimumSize property, or else the dropped control isn't sized correctly.
Extra thanks to LarsTech! (I didn't know about ToolStripControlHost a few hours ago)
Here is my implementation, which is really close to the VS drop down...
You should be able to just drop this delegate & function into your Form:
public delegate void UndoRedoCallback(int count);
private void DrawDropDown(ToolStripSplitButton button, string action, IEnumerable<string> commands, UndoRedoCallback callback)
{
int width = 277;
int listHeight = 181;
int textHeight = 29;
Panel panel = new Panel()
{
Size = new Size(width, textHeight + listHeight),
Padding = new Padding(0),
Margin = new Padding(0),
BorderStyle = BorderStyle.FixedSingle,
};
Label label = new Label()
{
Size = new Size(width, textHeight),
Location = new Point(1, listHeight - 2),
TextAlign = ContentAlignment.MiddleCenter,
Text = String.Format("{0} 1 Action", action),
Padding = new Padding(0),
Margin = new Padding(0),
};
ListBox list = new ListBox()
{
Size = new Size(width, listHeight),
Location = new Point(1,1),
SelectionMode = SelectionMode.MultiSimple,
ScrollAlwaysVisible = true,
Padding = new Padding(0),
Margin = new Padding(0),
BorderStyle = BorderStyle.None,
Font = new Font(panel.Font.FontFamily, 9),
};
foreach (var item in commands) { list.Items.Add(item); }
if (list.Items.Count == 0) return;
list.SelectedIndex = 0;
ToolStripControlHost toolHost = new ToolStripControlHost(panel)
{
Size = panel.Size,
Margin = new Padding(0),
};
ToolStripDropDown toolDrop = new ToolStripDropDown()
{
Padding = new Padding(0),
};
toolDrop.Items.Add(toolHost);
panel.Controls.Add(list);
panel.Controls.Add(label);
toolDrop.Show(this, new Point(button.Bounds.Left + button.Owner.Left, button.Bounds.Bottom + button.Owner.Top));
// *Note: These will be "up values" that will exist beyond the scope of this function
int index = 1;
int lastIndex = 1;
list.Click += (sender, e) => { toolDrop.Close(); callback(index); };
list.MouseMove += (sender, e) =>
{
index = Math.Max(1, list.IndexFromPoint(e.Location) + 1);
if (lastIndex != index)
{
int topIndex = Math.Max(0, Math.Min(list.TopIndex + e.Delta, list.Items.Count - 1));
list.BeginUpdate();
list.ClearSelected();
for (int i = 0; i < index; ++i) { list.SelectedIndex = i; }
label.Text = String.Format("{0} {1} Action{2}", action, index, index == 1 ? "" : "s");
lastIndex = index;
list.EndUpdate();
list.TopIndex = topIndex;
}
};
list.Focus();
}
You can set it up and test like this, assuming you have a blank form (Form1) with a toolStrip that has 1 ToolStripSplitButton (toolStripSplitButton1) added:
public Form1()
{
InitializeComponent();
// Call DrawDropDown with:
// The clicked ToolStripSplitButton
// "Undo" as the action
// TestDropDown for the enumerable string source for the list box
// UndoCommands for the click callback
toolStripSplitButton1.DropDownOpening += (sender, e) => { DrawDropDown(
toolStripSplitButton1,
"Undo",
TestDropDown,
UndoCommands
); };
}
private IEnumerable<string> TestDropDown
{
// Provides a list of strings for testing the drop down
get { for (int i = 1; i < 1000; ++i) { yield return "test " + i; } }
}
private void UndoCommands(int count)
{
// Do something with the count when an action is clicked
Console.WriteLine("Undo: {0}", count);
}
Here is a better example using the Undo/Redo system from: http://www.codeproject.com/KB/cs/AutomatingUndoRedo.aspx
public Form1()
{
InitializeComponent();
// Call DrawDropDown with:
// The Undo ToolStripSplitButton button on the Standard tool strip
// "Undo" as the action name
// The list of UndoCommands from the UndoRedoManager
// The Undo method of the UndoRedoManager
m_TSSB_Standard_Undo.DropDownOpening += (sender, e) => { DrawDropDown(
m_TSSB_Standard_Undo,
"Undo",
UndoRedoManager.UndoCommands,
UndoRedoManager.Undo
); };
}
*Note: I did modify the Undo & Redo methods in the UndoRedoManager to accept a count:
// Based on code by Siarhei Arkhipenka (Sergey Arhipenko) (http://www.codeproject.com/KB/cs/AutomatingUndoRedo.aspx)
public static void Undo(int count)
{
AssertNoCommand();
if (CanUndo == false) return;
for (int i = 0; (i < count) && CanUndo; ++i)
{
Command command = history[currentPosition--];
foreach (IUndoRedo member in command.Keys)
{
member.OnUndo(command[member]);
}
}
OnCommandDone(CommandDoneType.Undo);
}
I'd suggest implementing the popup separately from the toolbar button. Popups are separate windows with a topmost-flag which auto-close when losing focus or pressing escape. If you code your own popup window that frees you from having to fit your behaviour to a preexisting model (which is going to be hard in your case). Just make a new topmost window with a listbox and status bar, then you are free to implement the selection behavior on the listbox like you need it.
Vs 2010 is a WPF application. If you are in the beginning of this application development than use WPF as a core technology. WPF drop down button is implemented in WPF ribbon. Source code is available on CodePlex.

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