I just downloaded Visual Studio Code and my Intellisense is not automatically working.
The two settings that control this seem to be set correctly:
"editor.quickSuggestions": true,
"editor.suggestOnTriggerCharacters": true,
I do get an Intellisense menu when i start typing and press "CTRL + Space", but this gives me a list of everything and not things specifically for my object.
What am i doing wrong?
If you have a workspace and for some reason have multiple folders you may need to 'help' omnisharp a bit. I initially had a big project and added a solution for it further on - ending up with TWO workspace folders (one to a startup project and one to the solution). After composing that setup I experienced only the first project to have intellisense working.
Solution to get intellisense working was to make sure omnisharp worked its way from the solution instead of the project:
Ctrl + Shift + p
Write "OmniSharp: Select Project" and press Enter.
Choose the solution workspace entry.
Inspiration gotten from 'swaner':
https://github.com/OmniSharp/omnisharp-vscode/issues/1889
Visual Studio Code's more advanced editing features (IntelliSense, refactoring tools, etc.) only work in C# files if you have a project.json file or *.sln file that VSCode is aware of. Open the folder (i.e. open the File menu and click Open Folder...) with the *.sln file or project.json and VSCode will attempt to find all project/solution files in the folder. If there are multiple projects, you may need to select one from the projects button on the right side of the status bar (bottom of the window).
From the VSCode website:
Selecting a project.json-file is opening a DNX-project and VSCode will load that project plus the referenced projects
Selecting a *.sln-file is opening a MSBuild-project. It will load the referenced *.csproj-projects and sibling or descendant project.json-files but no other project files that are referenced from the solution file.
Selecting a folder will make VSCode scan for *.sln and project.json files and VSCode will attempt to load them all.
If you are start your project with c#, then some time you haven't download extension.
Process by written
Ctrl + Shift + p.
Write "OmniSharp: Select Project" and press Enter.
Choose the solution workspace entry.
Then enable the c# extension for "OmniSharp : Project".
Process by image
Downgrading to 1.23.9 of the C# VS Code extension fixed the intellisense for me. So if nothing else is working for you, perhaps try installing an older version of the extension (doesn't necessarily have to be that exact one I mentioned). You can do this by selecting this option in VS Code:
As of the 0.5 version I have found that I need to close and re-open my working files to get some new intellisense information to start working for my own files. This usually happens after I have a file open that needs to use type information from another file I just created. Until I close and re-open them (within the editor) the intellisense doesn't always work.
Hopefully this is something that'll get fixed as the app matures.
Inorder to make the intelligence working, the Visual Studio Code extension OmniSharp should be there along with Mono. When you open a project/solution folder, the OmniSharp gets the project dependencies from either project.json or from the dotnet solution file (if the project/solution created with other versions of visual studio).
So, when you look at the omnisharp's output window after immediately opening the project/ solution folder, you may see the following lines
Starting OmniSharp server at 2017-9-18 09:26:44
Target: /Users/{username}/Source/{Your Solution Folder}/{Your Solution
file}.sln
OmniSharp server started wth Mono
Path: /Users/{username}/.vscode/extensions/ms-vscode.csharp-1.12.1/.omnisharp/run
PID: 5808
post that, you may see couple of lines coming up like below,
[info]: OmniSharp.MSBuild.MSBuildProjectSystem
Update project: {Your Project1 Name}
[info]: OmniSharp.MSBuild.MSBuildProjectSystem
Update project: {Your Project2 Name}
....
they mean that your projects are getting recognised by OmniSharp Extension.
If you get any error message informing you about timeout, please get into the settings of the Visual Studio Code, and add a configuration override like the one below:
"omnisharp.projectLoadTimeout": 200
I know it is too long to wait for 200 seconds. But don't worry, this won't stop you anymore working with project files. But, remember that the IntelliSense will be automatically available once all the projects in the folder are successfully loaded.
Feel free to extend the Timeout setting since it will help you getting intellisense even-though you are not getting it immediately.
Here is another link with the same solution: https://github.com/OmniSharp/omnisharp-vscode/issues/1585
Hope my information helps you! Enjoy your VSCode!
This case was for an existing project that was working fine before. Opened via the vs code "recent" history.
For dotnet core. I opened my project's *.csprog file, made no changes, and saved it via the vs code editor.
As soon as I saved, all of the intellisense stuff starting working again in my other files within that project.
Another troubleshooting strategy to try if none of the above works out is uninstalling Mono, which is unnecessary anyways if you're using .NET Core. I also experienced a sudden disappearance of Intellisense after pulling changes to one of our enterprise repos that included an upgrade from ASP.NET Core 2.0 to 2.1. Strangely, at the same time, Intellisense was working fine in another C# project repo running ASP.NET Core 2.2.
For the project in question, I was puzzled to see successful logs for each reboot of the Omnisharp server as well as perfectly clean builds and runs. The puzzlement increased as I compared these Omnisharp logs to those from the 2.2 project and found them effectively identical.
Upon uninstalling Mono, the one detail that changed is how Omnisharp started. Now it boots up from a shell script located at ~/.vscode/extensions/ms-vscode.csharp-1.19.0/.omnisharp/1.32.18/run. Previously, Mono itself was booting the server from the executable at ~/.vscode/extensions/ms-vscode.csharp-1.19.0/.omnisharp/1.32.18/omnisharp/Omnisharp.exe.
Other troubleshooting I attempted in this instance though to no avail:
dotnet clean / Deleting bin and obj directories
Updating launch.json to point at the proper /bin/Debug/netcoreapp2.1 build
directory
Wiping my local nuget cache
Restarting Omnisharp
Uninstalling and reinstalling VS Code, as well as bumping back a version from 1.33.1 as the breakage coincided oddly with the March 2019 update
Uninstalling and reinstalling the C# VS Code extension, as well as bumping back a version from 1.19.0 given other users' reports of said version interfering with Intellisense for certain projects*
Adding a global.json file at project root to override default utilization of latest .NET Core SDK (mine was 2.2.105) and run instead using 2.1.302 in concert with the project's version
Wiping/rebuilding the project .sln file
Specs: VS Code 1.33.1, C# Extension 1.19.0, MacOS High Sierra 10.13.6.
*NB: As it turns out, in another .NET Core 2.1 project with the same issues in VS Code as described above, uninstalling Mono alone did not fix things. I also did wind up needing to bump back the C# extension to v. 1.18.0 to recover Intellisense. Weird.
The issue I had was OmniSharp was an older version. I set the flag to update to latest version in Settings.json file. This ensures the extension is always the latest version.
"omnisharp.path": "latest"
And restarted VS code. That fixed it for me.
Simply reinstall the extension and restart the VSCode/PC.
I use Task Manager and kill the Visual Studio Code process, then restart Visual Studio Code, the intellisense shows and fixed.
I've had some good experiences in C# with this extension so far:
https://marketplace.visualstudio.com/items?itemName=jchannon.csharpextensions
This extension traverses up the folder tree to find the project.json or *.csproj and uses that as the parent folder to determine namespaces.
Try "Install Extension" from command Pallete - probably if C# intellisense is not there:
https://code.visualstudio.com/docs/customization/colorizer
if intellisense in not working for react js or javascript or node js this solution will help for windows
uninistall type script by typing npm uninstall -g typescript
install specific version of type script that is 3.3 by typing npm install -g typescript#3.3
add the typescript location in vscode by navigating to file > Preferences > settings > here search for edit in setting.json then add this path "typescript.tsdk": "/Users/yourusename/AppData/Roaming/npm/node_modules/typescript/lib"
settings.json should look someting like this
{
"editor.suggestSelection": "first",
"vsintellicode.modify.editor.suggestSelection":"automaticallyOverrodeDefaultValue",
"typescript.tsdk": "/Users/yourusername/AppData/Roaming/npm/node_modules/typescript/lib"
}
I was able to fix this by changing the Api Compatibility Level from .Net Standard 2.0 to .NT 4.x. You can find this setting on Project Settings / Player.
After that, intellisense started working again.
This is because of C# extension issue.
Reinstall the extension will work.
https://code.visualstudio.com/docs/editor/intellisense
https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.csharp
I fixed this with a multiple project solution in .net5 / .net core 3.1 by
opening each project (not the sln folder) in VSCODE. This then prompts to add the resources/ .CSX? files to the project; enabling intellisense, per project. Finally close that window and reopen the solution folder and all works as expected.
See image
Add VSCode assets
Downgrading to 1.23.9 of C# for Visual Studio Code (powered by OmniSharp).
https://i.stack.imgur.com/VrdJl.png
After trying several things I looked at the OmniSharp logs only to realize that because I had two different sln files in my workspace. It had picked up the “other” one and thus wasn’t working. I deleted it, reopened vs code, and all is well again.
For me I had been working without internet for a long time. It had previously been working but then stopped. I closed+reopened VSCode with a stable wifi connection and the Output tab in VSCode popped up, displaying the the extensions were re-installing. After that it worked!
in my case , the extension wasn't enabled
I just had this happen (this being no code completion suggestions appearing). What resolved it for me was changing the VSCode Editor package in Unity to a previous version and then back to the current version.
For me, this was going from 1.2.0 to 1.1.3 and then back to 1.2.0. I believe removing and reinstalling 1.2.0 would have accomplished the same.
Window > Package Manager > Visual Studio Code Editor
I know this is probably the most obvious answer. But I had enough dealing with VS Code ridiculous bugs. You should be focusing on code, not the buggy IDE. Their documentation doesn't make it easy either to debug.
Steps for complete uninstallation:
Save your personalization files such as keybindings.json,
Just put it on GitHub or something so whenever you need have trouble with VS Code you simply just need to go to GitHub and copy-paste it.
Uninstall VS Code completely
When you uninstalled VS Code, it doesn't erase your extension files and some old settings. This is the cause of the re-installation ended up the same. Horrible move VS Code. For the list of the files that you must delete, you can check out this answer.
Go to their website and install the new one.
I hope this helps some people who are already had enough with the VS Code ridiculous bug.
In my case, the issue was not with VS Code settings. The error was due to a corrupted TEMP path configured in my PC's registry user profile environment settings.
I got this error from Help --> Toggle Developer Tools --> Console
The error was flagged in the console when I opened a new typescript file.
Unable to write file c:\Users\XXX\AppData\Local\Temp;C:\wamp64\bin\php\php5.6.25;C:\vufind-3.1.2\install.php\09cf49d8-af5b-42e9-8194-43f5b566be0f'
Obviously this path was corrupted. After updating the environment variables in registry settings, the VS code IntelliSense started working. Checking the console is a good start to find the root cause of this issue.
Earlier intellisense was working for Angular in VS-Code but for some reason (which I don't know) intellisense stopped working. I had extensions installed i.e. Angular Essentials and Angular Language Service etc. that were responsible for this intellisense and all that.
What I did?
I disabled the extensions, restarted VS Code and enabled them. It was all working fine as before.
If everything in VSCode is working ( No errors in output console, language server is working etc.) and built-in extensions are enabled. Still, if your IntelliSense is not working for normal .js files make sure variables are defined with a type identifier such as var d = new Date() or let d = new Date(). In my case, IntelliSense was not working for d = new Date() (No autocomplete for Date object 'd' APIs in this way) but started working fine when I specified a type before my variable names.
Download and install "Tool for Visual Studio 2019" as the C# extension under hood use the build tools: https://visualstudio.microsoft.com/downloads/
In my case, I had an extension installed (Explorer Exclude) to help me focus and hide certain files that I don't regularly work with within the Explorer.
I so happened to have disabled viewing *.sln, *.csproj and *.vsconfig files and folders, which apparently prevents VSCode from even knowing the file is there in the first place. Disabling these specific rules solved the problem instantly.
Took me ages to figure out... The more you know.
I solved it by uninstalling all SDK's (not sure if this is needed)
and installed 4.7.1 developer pack
win 10, vscode 1.63.2, unity 2020.3.25f1
I fixed this by installing .NET Framework 4.7.1 Developer Pack:
https://dotnet.microsoft.com/en-us/download/dotnet-framework/net471
I have a problem regarding the Visual Studio Setup Project and uninstalling an application.
This is a very basic installer, installing an ApplicationLauncher.exe C# .NET 4.0 console application and an Application.Common.dll (a dependency of the application ApplicationLauncher.exe).
The installation is a success, copying both the exe and DLL into the program files folder C:\Program Files (x86)\Company\ApplicationLauncher\.
My problem comes when uninstalling the application (through the MSI) - the uninstall seems successful, however it leaves Application.Common.dll behind, and doesn't remove it as I would expect.
I've used ProcessExplorer to make sure nothing else is using the DLL, no explorer windows are open during the uninstall.
Is this the expected functionality and do I have to create a custom action to remove this DLL? Or have I done something wrong? :S
It seems I was able to fix this issue by renaming the solution and product name of the application, I'm not sure how this fixed it, but it did.
My only thoughts here is this traversed through to the installer, where the application installed into a different folder, thus not applying the same permissions to the DLL..
It's not expected, no. It will happen if you ever done any of the following with your setup and installed it:
Marked the file Permanent.
Marked the file SharedLegacyFile true.
These are project settings, but if you set either of them and do the install it will stay behind. You can unset them in the setup project but that's too late - you've marked that component permanent or sharedlegacy on the system. If you use a brand new system, like a fresh virtual machine, reset these values if they are set and rebuild the MSI and do the install/uninstall does it still happen?
I had the same problem. Then I have tried to install and unistall my app on Windows XP and that had worked.
Renaming the ProductCode is treating the symptoms not the cause. The problem occurs when the uninstaller doesn't remove the dll. The next install will use the dll again and can't remove it on an uninstall event because it's still used by the other program.
These steps hopefully solve the problem:
Install your Software
Open CMD (with admin privileges) and run:
msiexec /x {ProductCode} /L*V "C:\CustomPath\FileName.log"
The ProductCode can be found when hitting F4 on the Setup Project
Open the log file and search for the lines that look something like this:
Disallowing uninstallation of component: {6CEC09F6-9108-7062-A692-2BCBACEE3BD8} since another client exists
Disallowing uninstallation of component: {A0A0FA84-CC0D-C5C4-1F57-169788C4482D} since another client exists
Disallowing uninstallation of component: {XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX} since another client exists
All these components have to be removed from the registry by hand. To do this the GUID (e.g. {6CEC09F6-9108-7062-A692-2BCBACEE3BD8}) first has to be converted into a packed/compressed GUID (e.g. 6F90CEC6801926076A29B2BCCAEEB38D). I found a Website where one can run a script to do this. Find the following code on the website and replace the right side with the GUID from the log.
string inStrGUID = "{6CEC09F6-9108-7062-A692-2BCBACEE3BD8}";
Open the registry (as an administrater) and search (Edit -> Find...) for the compressed GUID (uasually it's somewhere in HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Installer\UserData\S-1-5-18\Components\)
Delete the folder that is equal to the compressed GUID. The values inside the folder should be a path to the dll.
Once deleted select the parent folder (...\S-1-5-18\components) and hit Edit -> Find...
Repeat these steps (4-7) for all components from the log file.
It's also a good idea to delete all files still present in the original folder that weren't uninstalled.
Can one prevent this from happening?
I don't know. This really isn't that easy to reproduce. Some other post on SO have suspected the install/uninstall option in Visual Studio to be the cause of the problem but I have a different theory:
This bug might be the result of RemoveExistingProducts in InstallExecuteSequence in the Setup being executed too late and therefore not removing dlls at the right time. This bug is known for years and can be fixed by doing this. If you need help with Orca this explains how to install it.
How do I force my Wix installer to always install an application? Currently, when I run an .msi file for the second time, the installer proceeds to go to the uninstall screen, but I want to ensure that the installer always installs my application like it did the first time. Are there some best practices for this or anything?
A better question might be...how does the Windows installer know that the product is up for maintenance when you run an .msi file again after its initial install? Because if it just checks the registry, I can remove the registry keys after uninstall...does anyone know? I could really use the help on this one.
EDIT: I figured it out. Installer will install a fresh installation of your .msi if you delete the reference in HKEY_CURRENT_USER/Software/Microsoft/Installer/Products/YOURPRODUCTGUIDHERE. So at the end of your install, throw in a custom action to delete that registry key, for the next install to work :)
I'm not a fan of forcing an installer like that (why not have it remove the existing product first? or try to get the upgrade to work), but you could try using the following from a batch script (or any script type for that matter):
msiexec.exe /fa your_msi_file.msi
This will force an installation of all files. See here for more details.
I figured it out. Installer will install a fresh installation of your .msi if you delete the reference in HKEY_CURRENT_USER/Software/Microsoft/Installer/Products/YOURPRODUCTGUIDHERE. So at the end of your install, throw in a custom action to delete that registry key, for the next install to work :)
When I try to publish my (WPF, C#) application, I get these errors:
Cannot publish because a project failed to build.
Could not find file 'obj\x86\Debug\MyAPP.exe'
I get these errors no matter where from I publish: publish wizard, build menu or right click on project - publish.
First it was working ok, but I did the following:
I changed the date om my computer to 10/10/2013, I was trying something else. I forgot this and I click build. Then I set the proper date on computer. After that I get these errors.
Also every time I click run Visual Studio builds project whether there are changes in project.
I also noticed that when I set the date after 10/10/2013 it works ok.
I am guessing that I am looking for some settings in my project where this date of build is set.
I tried build, rebuild, clean solution.
This is a problem with Visual Studio that can occur when you have add-ins installed. Instead of using the Publish button in the Publish tab, use Build/Publish from the menu on the top of Visual Studio.
If you use the Publish button, it runs through the add-ins before doing the build (or something like that). If you use Build from the menu instead, it goes straight to msbuild and ignores any add-ins you have installed.
If you have DevExpress installed and are still having problems, check out this article:
http://www.devexpress.com/Support/Center/p/Q260132.aspx
With the date back to normal, close VS and try deleting your *.suo files next to the *.sln files and then reopen the solution
I'm not sure exactly how your development machine can get fouled up this way, but this started happening for several developers in our group too.
After researching it, it appears that the built in build/publish script that Visual Studio (2010 in our case) uses has a flaw in the order that it does things. Most importantly it runs a cleanup on the OBJ directory deleting the target EXE file before the publish step can grab it.
The solution
This is somewhat of a hacky workaround, but it solved the problem for me.
The fix is to copy the file back to the /obj/ folder from the /bin/ folder right before the publish step. Unfortunately there is no way that I know to specify a BeforePublish event through the IDE, so you will have to edit the .vbproj file in a text editor.
Add the following section just before the final </project> tag.
<Target Name="BeforePublish">
<Copy SourceFiles="$(TargetPath)" DestinationFolder="$(IntermediateOutputPath)" />
</Target>
I solved my problem. The problem was the "Modified" time of some files. I used the program Timestamp to fix it.
As I said in my question, the problem was that I build the solution and the date was in the future. Because of that, every time I pressed F5 Visual Studio was building the whole solution again and Publish ClickOnce wasn't working.
If nothing else works, try this :
Set your date to the proper date.
With VS closed, delete all the bin and obj folders of your solution.
Create a new empty solution.
Add your existing projects to the solution.
Add back the needed references.
Rebuild to make sure you didn't miss anything.
Publish.
If you want, you can also just try step 1, 2, 6, 7 before, if you don't feel like making a new solution.
Just create a new ClickOnce manifest certificate, and it will work again.
I have sometimes had problems with an ASP.NET project publishing, because the publish wizard couldn't delete files in the directory it was trying to publish the files to.
Try clearing out those file manually before publishing. Also check the output window; it will sometimes give you some hints as to why the publish failed.
I just ran into the problem today. In my particular case, it was caused by Microsoft Windows Update, Microsoft Security Advisory 2661254 (concerning minimum certificate key length).
I uninstalled that update and publish began working as it always had. This is only a temporary work around and means you should probably regenerate your keys/certificates.
I've had this error when I'd been swapping git branches. A Rebuild All fixed this for me.
In my case, the problem arise when I added the following section in .csproj File:
<Target Name="AfterBuild">
</Target>
Closing and Opening Visual Studio worked for me.
I have made an application, which keeps getting updated frequently. So every time a change occurs, i've to include it's fresh builds to the setup and deployment program again and again. Is there any way to simplify the procedure? The files to be added are static in number and exist in a folder. I've heard we can write installer classes in c#, does my requirement has any thing to do with it?
I think ClickOnce doesn't suit my requirement because, for the first time i want it to run like a setup package, since it has some packages and some settings needed to be implemented on the user's machine at the time of install. Can click once help me with that? Also i want to run my application as an administrator and it references to many external dll files. So will it help my purpose?
I finally did it using clickonce deployment. I used content files to mark all the files i wanted to copy to the target computer and used clickonce deployment. Then i modified the way my program starts, so that i can lauch the installer script i wanted to run only when the app runs for the first time. Further i hosted it on IIS and had to change lot of MIME types and add new ones for the download to work over internet
Look into something called "ClickOnce" deployment. It automates a lot of what you're talking about.
EDIT: You can add custom installer actions to a ClickOnce project just like any other, to set up additional components and whatnot. As for permissions, ClickOnce will let you run as administrator if you so choose, but that sort of thing isn't recommended, and it might whine about it.
You can use ClickOnce (http://msdn.microsoft.com/en-us/library/t71a733d(VS.80).aspx) which simplify the deployment process.
Maybe you can also automate the build process using NANT (http://nant.sourceforge.net/).
HTH
Yes, you can do that.
I assume you want the client to update itself when ever there is a new version.
This needs a few changes in the client code. Essentially how it works is check for availablilty of new version at a predefined location. Update you new versions to this location. On the client side, show a message to the user if he/she wants to upgrade to the new version.
You can find a link to sample project out here and here.
You can add a Setup project in your solution inside Visual Studio and then add your other project(s) outputs, or static files to the Setup project as references. The Setup project will then detect your dependencies automatically and each time you do a Rebuild All (or you rebuild/build your Setup project) it will automatically include all the necessary files.
What type of project is it? In many cases, ClickOnce can do the job for you, at nominal effort.
Beyond that - you can usually hook your installer build into your build process; some tools will do this for you.
Installer classes run at the client - so I don't think they relate to your build process...
I would flag the files as Content in their respective properties and then in the deployment project right click the project, go to File System and then right click the folder, click Add and select Content Files from the dialog box. This should copy the newest files over every time you build the deployment project.