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How do I get the Stream of the cursor defined inside System.Windows.Input.Cursor?
Thanks.
Short answer, you cannot. After reviewing the MSDN, the stream is part of the constructor and not accessible afterward most likely making it a private property.
In all my years, I cannot say that I have ever used the "Cursor" constructor like that either, but I guess if you had to pass a customized mouse cursor that is how you would do it.
https://msdn.microsoft.com/en-us/library/system.windows.input.cursor(v=vs.110).aspx
What are you trying to accomplish? What have you already tried(purely out of my own curiosity)?
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I am explaining the purpose and usage of the C# params (C++CLI ...array) keyword to my colleague and wanted to show him some functions of .net that make use of it. But right know I don't remember any.
For those who want to answer: Feel free to list as many as you know. But I would be happy with one already.
string.Format("It is now {0}.", DateTime.Now)
Console.WriteLine("It is now {0}.", DateTime.Now)
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How can i assign automatically the Transform via code using something like GameObject.FindObjectOfType?
raycastEnd = GameObject.Find("RaycastEnd").transform;
If you have multiple objects named "RaycastEnd" it will return the first one. the first one may be unpredictable.
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After opening a WinForm I want to have a button that "reloads" the form. I want to make the Load Event run again.
Is that a way? Thanks!
Just call it again like this:
Form1_Load(null, EventArgs.Empty);
Just remember to use your own form's name
I hope this helps.
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I am getting a constant stream of radio-frequency data and I want to graph it dynamically like an oscilloscope.
I am using C#. Can I use the chart class for this? Are there any readings or videos to help me learn where to start?
You might want to take a look at the MS Chart controls that come with Visual Studio.
Here's a good place to start:
https://msdn.microsoft.com/en-us/library/dd456632.aspx
...and some samples:
https://code.msdn.microsoft.com/mschart
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i'm looking for a way to draw something (like a racing map) in C# as i do in for example paint . then pass information to a toy car to follow it. I don't need you to write a code, i just need a suggestion of the way to do it.
I think Unity might be something for you. It's a game engine with a free license, and you can program in C#.