I am getting into C# and I am having this issue:
namespace MyDataLayer
{
namespace Section1
{
public class MyClass
{
public class MyItem
{
public static string Property1{ get; set; }
}
public static MyItem GetItem()
{
MyItem theItem = new MyItem();
theItem.Property1 = "MyValue";
return theItem;
}
}
}
}
I have this code on a UserControl:
using MyDataLayer.Section1;
public class MyClass
{
protected void MyMethod
{
MyClass.MyItem oItem = new MyClass.MyItem();
oItem = MyClass.GetItem();
someLiteral.Text = oItem.Property1;
}
}
Everything works fine, except when I go to access Property1. The intellisense only gives me "Equals, GetHashCode, GetType, and ToString" as options. When I mouse over the oItem.Property1, Visual Studio gives me this explanation:
MemberMyDataLayer.Section1.MyClass.MyItem.Property1.getcannot be accessed with an instance reference, qualify it with a type name instead
I am unsure of what this means, I did some googling but wasn't able to figure it out.
In C#, unlike VB.NET and Java, you can't access static members with instance syntax. You should do:
MyClass.MyItem.Property1
to refer to that property or remove the static modifier from Property1 (which is what you probably want to do). For a conceptual idea about what static is, see my other answer.
You can only access static members using the name of the type.
Therefore, you need to either write,
MyClass.MyItem.Property1
Or (this is probably what you need to do) make Property1 an instance property by removing the static keyword from its definition.
Static properties are shared between all instances of their class, so that they only have one value. The way it's defined now, there is no point in making any instances of your MyItem class.
I had the same issue - although a few years later, some may find a few pointers helpful:
Do not use ‘static’ gratuitously!
Understand what ‘static’ implies in terms of both run-time and compile time semantics (behavior) and syntax.
A static entity will be automatically constructed some time before
its first use.
A static entity has one storage location allocated, and that is
shared by all who access that entity.
A static entity can only be accessed through its type name, not
through an instance of that type.
A static method does not have an implicit ‘this’ argument, as does an
instance method. (And therefore a static method has less execution
overhead – one reason to use them.)
Think about thread safety when using static entities.
Some details on static in MSDN:
Static Classes in C#
Static Constructors in C#
This causes the error:
MyClass aCoolObj = new MyClass();
aCoolObj.MyCoolStaticMethod();
This is the fix:
MyClass.MyCoolStaticMethod();
Explanation:
You can't call a static method from an instance of an object. The whole point of static methods is to not be tied to instances of objects, but instead to persist through all instances of that object, and/or to be used without any instances of the object.
No need to use static in this case as thoroughly explained. You might as well initialise your property without GetItem() method, example of both below:
namespace MyNamespace
{
using System;
public class MyType
{
public string MyProperty { get; set; } = new string();
public static string MyStatic { get; set; } = "I'm static";
}
}
Consuming:
using MyType;
public class Somewhere
{
public void Consuming(){
// through instance of your type
var myObject = new MyType();
var alpha = myObject.MyProperty;
// through your type
var beta = MyType.MyStatic;
}
}
cannot be accessed with an instance reference
It means you're calling a STATIC method and passing it an instance. The easiest solution is to remove Static, eg:
public static void ExportToExcel(IEnumerable data, string sheetName)
{
Remove the static in the function you are trying to call. This fixed the problem for me.
I got here googling for C# compiler error CS0176, through (duplicate) question Static member instance reference issue.
In my case, the error happened because I had a static method and an extension method with the same name. For that, see Static method and extension method with same name.
[May be this should have been a comment. Sorry that I don't have enough reputation yet.]
I know this is an old thread, but I just spent 3 hours trying to figure out what my issue was. I ordinarily know what this error means, but you can run into this in a more subtle way as well. My issue was my client class (the one calling a static method from an instance class) had a property of a different type but named the same as the static method. The error reported by the compiler was the same as reported here, but the issue was basically name collision.
For anyone else getting this error and none of the above helps, try fully qualifying your instance class with the namespace name. ..() so the compiler can see the exact name you mean.
Check whether your code contains a namespace which the right most part matches your static class name.
Given the a static Bar class, defined on namespace Foo, implementing a method Jump or a property, chances are you are receiving compiler error because there is also another namespace ending on Bar. Yep, fishi stuff ;-)
If that's so, it means your using a Using Bar; and a Bar.Jump() call, therefore one of the following solutions should fit your needs:
Fully qualify static class name with according namepace, which result on Foo.Bar.Jump() declaration. You will also need to remove Using Bar; statement
Rename namespace Bar by a diffente name.
In my case, the foollowing compiler error occurred on a EF (Entity Framework) repository project on an Database.SetInitializer() call:
Member 'Database.SetInitializer<MyDatabaseContext>(IDatabaseInitializer<MyDatabaseContext>)' cannot be accessed with an instance reference; qualify it with a type name instead MyProject.ORM
This error arouse when I added a MyProject.ORM.Database namespace, which sufix (Database), as you might noticed, matches Database.SetInitializer class name.
In this, since I have no control on EF's Database static class and I would also like to preserve my custom namespace, I decided fully qualify EF's Database static class with its namepace System.Data.Entity, which resulted on using the following command, which compilation succeed:
System.Data.Entity.Database.SetInitializer<MyDatabaseContext>(MyMigrationStrategy)
Hope it helps
YourClassName.YourStaticFieldName
For your static field would look like:
public class StaticExample
{
public static double Pi = 3.14;
}
From another class, you can access the staic field as follows:
class Program
{
static void Main(string[] args)
{
double radius = 6;
double areaOfCircle = 0;
areaOfCircle = StaticExample.Pi * radius * radius;
Console.WriteLine("Area = "+areaOfCircle);
Console.ReadKey();
}
}
Related
I'm trying to use the AutoMapper for model-viewmodel mapping and wanted to have the mapping configuration executed once in the static constructor of the type. The static constructor of a type is not invoked when Mapper.Map (AutoMapper) is invoked with that type.
My understanding is that the Mapper.Map would try to access the type, its members through reflection and on the first attempt of the usage the static constructor would be called. This is something basic but challenges my understanding. The code snippet is provided.
class SampleViewModel
{
static SampleViewModel()
{
Mapper.Initialize(cfg => cfg.CreateMap<Sample, SampleViewModel>().ReverseMap());
}
public SampleViewModel()
{
}
public int PropertyA { get; set; }
public int PropertyB { get; set; }
}
Sample s = new Sample { PropertyA = 10, PropertyB = 20 };
var obj = Mapper.Map<SampleViewModel>(s); // fails
Isn't the static constructor called (if provided) when the type and members are accessed through reflection for the first time?
You're not accessing any members of SampleViewModel - it's not enough to just reference the type itself.
Mapper.Map only accesses its own internal "dictionary" of mappings - before it could ever get to a point where it deals with a SampleViewModel, it fails. The static constructor never runs, so it cannot add "itself" into the Mapper.
Now, if this didn't involve reflection, you would be right that the static constructor would be called - simply because it would happen during the compilation of the method containing the access, e.g.:
var obj = Mapper.Map<SampleViewModel>(s);
Console.WriteLine(obj.SomeField);
In this case, since the method is referencing a field on SampleViewModel, the static constructor for SampleViewModel will be invoked during JIT compilation of the containing method, and as such, the Mapper.Map<SampleViewModel>(s) line will execute correctly, since the mapping is now present. Needless to say this is not the proper solution to your problem. It would just make the code absolutely horrible to maintain :)
DISCLAIMER: Even though this might fix the problem right now, it depends on a non-contractual behaviour in the current implementation of MS.NET on Windows. The contract specifies that the type initializer is invoked before any access to a member of the type, but that still means that a valid implementation of CIL might only call the type initializer after Mapper.Map, as long as it happens before obj.SomeField - and even then, it might be that obj.SomeField gets optimized away if the compiler can ensure it is safe to do so. The only real way to enforce the call of the type initializer is to call RuntimeHelpers.RunClassConstructor, but by that point, you could just as well add a static Init method or something.
The real problem is that you shouldn't really initialize stuff like this in a static constructor in the first place. Mappings should be set in some kind of deterministic initialization process, say, an explicitly invoked InitMappings method. Otherwise you're opening yourself to a huge can of Heisenbugs, not to mention subtle changes in the CLR breaking your whole application for no apparent reason.
Static constructors just aren't meant for "registration", just the initialization of the type itself - anything else is an abuse, and will cause you (or the .NET compatibility team) trouble.
Static constructors run at an implementation-defined time just before the first instance of that class is created, or before any static member of that type is accessed. See When is a static constructor called in C#?.
The mapper tries to find a mapping before doing its work of instantiating the class to map into, and thus can't find a mapping, because the class was never instantiated before that moment.
Just move your mapping initialization code into a AutoMapperBootstrap.cs file or something, and call that in your application initialization.
".. The static constructor of a type is not invoked when Mapper.Map (AutoMapper) is invoked with that type..."
I tested your scenario and observed that the static constructor is indeed being called before the first instance of the object is created.
C# Programming Guide: Static Constructors
I also went ahead and modified the sample code by adding a GetMapper function which returns an IMapper. This might seem like an overkill for day-to-day simple mapping, but if we need an object to give us its mapper, perhaps we can get it from a static method.
One can easily move the responsibility of creating the Mapper object to a factory or a DI container which, for the sake of simplicity, I did not include here.
Worth noting that in this example, the static fields are initialized before the static constructor which is called right after the static read-only fields are initialized.
Uses AutoMapper v12.0 and .Net Core 3.1.
public class SimpleObjectToMap
{
private static readonly MapperConfiguration _simpleObjMapperConfig = new MapperConfiguration(
config => config.CreateMap<SimpleObjectToMap, ObjectToBeMappedTo>());
private static readonly IMapper _mapper = new Mapper(_simpleObjMapperConfig);
private int _propertyA;
public int PropertyA
{
get
{
Console.WriteLine("ObjectToMap.PropertyA.Get");
return _propertyA;
}
set { _propertyA = value; }
}
static SimpleObjectToMap()
{
Console.WriteLine("*** ObjectToMap static ctor called ***");
}
public static IMapper GetMapper()
{
return _mapper;
}
}
public class ObjectToBeMappedTo
{
static ObjectToBeMappedTo()
{
Console.WriteLine("*** ObjectToBeMappedTo static ctor called ***");
}
private int _propertyA;
public int PropertyA
{
get { return _propertyA; }
set
{
Console.WriteLine("ObjectToBeMappedTo.PropertyA.Set");
_propertyA = value;
}
}
}
public class TestObjectMappingWithStaticCtor
{
public void TestWithStaticCtor()
{
SimpleObjectToMap objToMap = new SimpleObjectToMap { PropertyA = 27 };
var mappedObject = SimpleObjectToMap.GetMapper().Map<ObjectToBeMappedTo>(objToMap);
}
}
Why am I not allowed to have a static and non-static methods with the same signature?
Let's say I have a class like this
public class TestClass
{
public object thing { get; set; }
public TestClass()
{
}
public TestClass(object thing)
{
this.thing = thing;
}
public static TestClass ConvertTestClass(object thing)
{
return new TestClass(thing);
}
public TestClass ConvertTestClass(object thing)
{
this.thing = thing;
return this;
}
}
and I try to use it like this
public class SomeOtherClass
{
public SomeOtherClass()
{
TestClass tc = TestClass.ConvertTestClass(new object());
TestClass tc2 = new TestClass();
tc2.ConvertTestClass(new object());
}
}
I get the following errors on TestClass.ConvertTestClass(new object());
The call is ambiguous between the following methods or properties: 'TestClass.ConvertTestClass(object)' and 'TestClass.ConvertTestClass(object)'
and these errors on tc2.ConvertTestClass(new object());
The call is ambiguous between the following methods or properties: 'TestClass.ConvertTestClass(object)' and 'TestClass.ConvertTestClass(object)'
Member 'TestClass.ConvertTestClass(object)' cannot be accessed with an instance reference; qualify it with a type name instead
Can the compiler really not tell the difference between the static and non static versions of that method or am I missing something here?
I am not using ReSharper (which seemed to be the root of a similar problem in other questions).
Its giving you an error, so its a safe bet that the compiler can't, or won't, discern between the two methods.
Its probably a bad idea to do this kind of overload anyways, as it's unclear which method you are intending to invoke, but if that isn't enough, the C# 5 specification defines a method signature like this (Section 3.6):
The signature of a method consists of the name of the method, the
number of type parameters and the type and kind (value, reference, or
output) of each of its formal parameters, considered in the order left
to right. For these purposes, any type parameter of the method that
occurs in the type of a formal parameter is identified not by its
name, but by its ordinal position in the type argument list of the
method. The signature of a method specifically does not include the
return type, the params modifier that may be specified for the
right-most parameter, nor the optional type parameter constraints.
It doesn't explicitly mention static, but it also doesn't include it as part of the definition of a "signature". Thus, its fair to assume that by the spec, a method overload cannot differ only in the fact that it is static or instanced.
I'd write this as a comment however it's easier to make this point in a proper editor.
I think you're only thinking about the logic of calling methods on the class externally i.e. from another class. Within the class methods with the same signature only differing by static doesn't make any sense. e.g you have a class with two methods as follows
public class MyClass
{
public static void HellowWorld()
{
Console.WriteLine("Hello World!");
}
public void HellowWorld()
{
Console.WriteLine("Howdy World!");
}
public void Greet()
{
HellowWorld();
}
}
When compiling you'll see as long as one of the methods is commented out it compiles without errors. You should be able to alternate the commented out method and compile the class succesfully. Indicating there's no way of differentiating which method should be called within the scope of the class.
You could argue that within the class you should be forced to use the same syntax to call a static method as you do externally e.g.
MyClass.HelloWorld();
However, this would defy scoping logic used throughout C#, why should you need to specify the class name within a class? I think such a change would also create ambiguity where the was none, and to do so now would of course break a lot of code out there.
I think the compiler logic as it is makes perfect sense.
Having read the access modifiers in C# progamming tutorial, I come to conclusion that defining a method public is enough for it to be "seen" from another Form of the same namespace.
However, in practise whenever I tried to implement this, I also had to define the method as static in order for it to be referenced from other Forms of the same namespace.
Am I loosing something?
I am doing somethning wrong?
For a public static method, you don't need a reference to an object. The method is static and can be accessed on class level.
If you can't access a public method, then you need a reference to the object, then you can.
public class AClass
{
public void DoSomething() {}
public static void DoSomethingElse() {}
}
You can use them as follows:
AClass.DoSomethingElse(); // no object reference required
AClass.DoSomething(); // will give compiler error, since you have no object reference.
var anObject = new AClass();
anObject.DoSomething(); // will work fine.
anObject.DoSomethingElse(); // compile error (thx hvd).
public static method do not need object instance, they can be used without creating any instance of the class
ClassName.MyStaticPublicMethodName()
where as public (non-static) method require an Instance of the Class, public (non-static) method in general helps you to work with the data member (field) of the object.
To use a non-static public method you need to create instance of the class
ClassName obj = new ClassName();
obj.MyPublicMethod();
Why I'm unable to extend an abstract class. Is there any work around to achieve this?
In silverlight, Enum.GetNames is missing. So, I would like to extend it and have it in my utility assembly. By then, got into this.
The problem here is not that you can't add an extension method to an abstract class (you can - you can add an extension method to any type) - it's that you can't add a static method to a type with extension methods.
Extension methods are static methods that present themselves in C# as instance methods. But they're still static. Adding a static method to a type requires the ability to redefine the type, which you can only do if you have the source code :)
Best bet, if you want this method, is to write your own static and see if you can perhaps rip the code out of reflector.
However, it's entirely possible that it's not there because it's physically not supported in Silverlight (I don't know - I haven't investigate)
EDIT
Following on from your comment - and I hope that I've understood you here - I think what you want to be able to do is something like this (targetting object to prove the point):
public static class ExtraObjectStatics
{
public static void NewStaticMethod()
{
}
}
public class Test
{
public void foo()
{
//You can't do this - the static method doesn't reside in the type 'object'
object.NewStaticMethod();
//You can, of course, do this
ExtraObjectStatics.NewStaticMethod();
}
}
If you think about it - of course you can't inject new static methods into an existing type because, like I said in paragraph two, you have to be able to recompile the underlying type; and there simply is no way around that.
What you can do is (and I don't actually recommend this - but it's an option) create yourself a new type called Enum and place it inside a new namespace:
namespace MySystem
{
public class Enum
{
public static string[] GetNames()
{
//don't actually know how you're going to implement it :)
}
}
}
And now - when you want to use it, what you can't do is this:
using System;
using MySystem;
namespace MyCode
{
public class TestClass
{
public static void Test()
{
Enum.GetNames(); //error: ambiguous between System and MySystem
}
}
}
Because the using in the outermost scope to both 'System' and 'MySystem' will cause the compiler not to be able to resolve the correct Enum type.
What you can do, however, is this:
using System;
namespace MyCode
{
using MySystem; //move using to inside the namespace
public class TestClass
{
public static void Test()
{
//will now work, and will target the 'MySystem.Enum.GetNames()'
//method.
Enum.GetNames();
}
}
}
Now, code within that namespace (within that file only) will always resolve Enum to the one in your namespace because that's the nearest using directive in terms of scope.
So, you can think of this as overriding the whole Enum type for the benefit of a given namespace that includes a using MySystem; in it.
But, it does exactly that - it replaces the existing System.Enum with MySystem.Enum - meaning that you lose all the members of the System.Enum type.
You could get around this by writing wrapper methods in your Enum type around the System.Enum versions - making sure that you fully-qualify the type as System.Enum.
Having looked at the implementation of the GetNames method in Reflector - it relies on internal data that I don't think you're going to be able to build... but I would be very interested to hear if you are actually able to reproduce the method in Silverlight.
public abstract class Foo
{
public abstract void Bar();
}
public static class FooExtensions
{
// most useless extension method evar
public static void CallBar(this Foo me)
{
me.Bar();
}
}
Sure, no problem.
Greetings-
I have 2 classes. One is called "Programs" and the other is called "Logs". The class called Programs has public const string m_sEnviron = ""; near the top and I need to check what the m_sEnviron variable is set to through my class called Logs. The variable m_sEnviron will get set from a scheduler called Tidal so how can I check its value from a different class. If this is not the best to do this then please let me know what the better ways are.
Thanks in advance.
Regards,
Namespace NightScripts
{
class Program
{
public static string m_sEnviron {get; set;}
static void Main(string[] args)
{
}
//Lots of other functions...
}
class Logs
{
//I try to get access to m_sEnviron but it will not show after I type Program.
}
}
Well, m_sEnviron isn't a variable (/field) - it is a const; it is always "".
If it was a static property (or field), then Programs.m_sEnviron. If it was an instance property (or field) then someInstance.m_sEnviron should work, since it is public - but I would rename it.
I expect you mean it to be a static field; which can work, but you should at least be a little cautious that this doesn't necessarily play nicely if you start using multiple threads, etc. And public fields are generally best avoided (prefer private fields and public properties).
For example:
public static string Environ {get;set;}
would be a public, static property easily accessible as Program.Environ.
const basically makes the variable static and readonly. So public const string m_sEnviron = ""; means that m_sEnviron will ALWAYS be the empty string. If you try and change it, you will get an error.
However, to access it from a method in the Logs class, you just access it just like a static variable:
string foo = Programs.m_sEnviron;
If I understand your question correctly, you could specify the class where the variable is located as a static class which would therefore not require instantiation.