(See below solution I created using the answer I accepted)
I'm trying to improve the maintainability of some code involving reflection. The app has a .NET Remoting interface exposing (among other things) a method called Execute for accessing parts of the app not included in its published remote interface.
Here is how the app designates properties (a static one in this example) which are meant to be accessible via Execute:
RemoteMgr.ExposeProperty("SomeSecret", typeof(SomeClass), "SomeProperty");
So a remote user could call:
string response = remoteObject.Execute("SomeSecret");
and the app would use reflection to find SomeClass.SomeProperty and return its value as a string.
Unfortunately, if someone renames SomeProperty and forgets to change the 3rd parm of ExposeProperty(), it breaks this mechanism.
I need to the equivalent of:
SomeClass.SomeProperty.GetTheNameOfThisPropertyAsAString()
to use as the 3rd parm in ExposeProperty so refactoring tools would take care of renames.
Is there a way to do this?
Okay, here's what I ended up creating (based upon the answer I selected and the question he referenced):
// <summary>
// Get the name of a static or instance property from a property access lambda.
// </summary>
// <typeparam name="T">Type of the property</typeparam>
// <param name="propertyLambda">lambda expression of the form: '() => Class.Property' or '() => object.Property'</param>
// <returns>The name of the property</returns>
public string GetPropertyName<T>(Expression<Func<T>> propertyLambda)
{
var me = propertyLambda.Body as MemberExpression;
if (me == null)
{
throw new ArgumentException("You must pass a lambda of the form: '() => Class.Property' or '() => object.Property'");
}
return me.Member.Name;
}
Usage:
// Static Property
string name = GetPropertyName(() => SomeClass.SomeProperty);
// Instance Property
string name = GetPropertyName(() => someObject.SomeProperty);
Now with this cool capability, it's time to simplify the ExposeProperty method. Polishing doorknobs is dangerous work...
With C# 6.0, this is now a non-issue as you can do:
nameof(SomeProperty)
This expression is resolved at compile-time to "SomeProperty".
MSDN documentation of nameof.
Using GetMemberInfo from here: Retrieving Property name from lambda expression you can do something like this:
RemoteMgr.ExposeProperty(() => SomeClass.SomeProperty)
public class SomeClass
{
public static string SomeProperty
{
get { return "Foo"; }
}
}
public class RemoteMgr
{
public static void ExposeProperty<T>(Expression<Func<T>> property)
{
var expression = GetMemberInfo(property);
string path = string.Concat(expression.Member.DeclaringType.FullName,
".", expression.Member.Name);
// Do ExposeProperty work here...
}
}
public class Program
{
public static void Main()
{
RemoteMgr.ExposeProperty("SomeSecret", () => SomeClass.SomeProperty);
}
}
Okay, here's what I ended up creating (based upon the answer I selected and the question he referenced):
// <summary>
// Get the name of a static or instance property from a property access lambda.
// </summary>
// <typeparam name="T">Type of the property</typeparam>
// <param name="propertyLambda">lambda expression of the form: '() => Class.Property' or '() => object.Property'</param>
// <returns>The name of the property</returns>
public string GetPropertyName<T>(Expression<Func<T>> propertyLambda)
{
var me = propertyLambda.Body as MemberExpression;
if (me == null)
{
throw new ArgumentException("You must pass a lambda of the form: '() => Class.Property' or '() => object.Property'");
}
return me.Member.Name;
}
Usage:
// Static Property
string name = GetPropertyName(() => SomeClass.SomeProperty);
// Instance Property
string name = GetPropertyName(() => someObject.SomeProperty);
There's a well-known hack to extract it from lambda expression (this is from the PropertyObserver class, by Josh Smith, in his MVVM foundation):
private static string GetPropertyName<TPropertySource>
(Expression<Func<TPropertySource, object>> expression)
{
var lambda = expression as LambdaExpression;
MemberExpression memberExpression;
if (lambda.Body is UnaryExpression)
{
var unaryExpression = lambda.Body as UnaryExpression;
memberExpression = unaryExpression.Operand as MemberExpression;
}
else
{
memberExpression = lambda.Body as MemberExpression;
}
Debug.Assert(memberExpression != null,
"Please provide a lambda expression like 'n => n.PropertyName'");
if (memberExpression != null)
{
var propertyInfo = memberExpression.Member as PropertyInfo;
return propertyInfo.Name;
}
return null;
}
Sorry, this was missing some context. This was part of a larger class where TPropertySource is the class containing the property. You could make the function generic in TPropertySource to extract it from the class. I recommend taking a look at the full code from the MVVM Foundation.
The PropertyInfo class should help you achieve this, if I understand correctly.
Type.GetProperties() method
PropertyInfo[] propInfos = typeof(ReflectedType).GetProperties();
propInfos.ToList().ForEach(p =>
Console.WriteLine(string.Format("Property name: {0}", p.Name));
Is this what you need?
You can use Reflection to obtain the actual names of the properties.
http://www.csharp-examples.net/reflection-property-names/
If you need a way to assign a "String Name" to a property, why don't you write an attribute that you can reflect over to get the string name?
[StringName("MyStringName")]
private string MyProperty
{
get { ... }
}
I modified your solution to chain over multiple properties:
public static string GetPropertyName<T>(Expression<Func<T>> propertyLambda)
{
MemberExpression me = propertyLambda.Body as MemberExpression;
if (me == null)
{
throw new ArgumentException("You must pass a lambda of the form: '() => Class.Property' or '() => object.Property'");
}
string result = string.Empty;
do
{
result = me.Member.Name + "." + result;
me = me.Expression as MemberExpression;
} while (me != null);
result = result.Remove(result.Length - 1); // remove the trailing "."
return result;
}
Usage:
string name = GetPropertyName(() => someObject.SomeProperty.SomeOtherProperty);
// returns "SomeProperty.SomeOtherProperty"
Based on the answer which is already in the question and on this article: https://handcraftsman.wordpress.com/2008/11/11/how-to-get-c-property-names-without-magic-strings/ I am presenting my solution to this problem:
public static class PropertyNameHelper
{
/// <summary>
/// A static method to get the Propertyname String of a Property
/// It eliminates the need for "Magic Strings" and assures type safety when renaming properties.
/// See: http://stackoverflow.com/questions/2820660/get-name-of-property-as-a-string
/// </summary>
/// <example>
/// // Static Property
/// string name = PropertyNameHelper.GetPropertyName(() => SomeClass.SomeProperty);
/// // Instance Property
/// string name = PropertyNameHelper.GetPropertyName(() => someObject.SomeProperty);
/// </example>
/// <typeparam name="T"></typeparam>
/// <param name="propertyLambda"></param>
/// <returns></returns>
public static string GetPropertyName<T>(Expression<Func<T>> propertyLambda)
{
var me = propertyLambda.Body as MemberExpression;
if (me == null)
{
throw new ArgumentException("You must pass a lambda of the form: '() => Class.Property' or '() => object.Property'");
}
return me.Member.Name;
}
/// <summary>
/// Another way to get Instance Property names as strings.
/// With this method you don't need to create a instance first.
/// See the example.
/// See: https://handcraftsman.wordpress.com/2008/11/11/how-to-get-c-property-names-without-magic-strings/
/// </summary>
/// <example>
/// string name = PropertyNameHelper((Firma f) => f.Firmenumsatz_Waehrung);
/// </example>
/// <typeparam name="T"></typeparam>
/// <typeparam name="TReturn"></typeparam>
/// <param name="expression"></param>
/// <returns></returns>
public static string GetPropertyName<T, TReturn>(Expression<Func<T, TReturn>> expression)
{
MemberExpression body = (MemberExpression)expression.Body;
return body.Member.Name;
}
}
And a Test which also shows the usage for instance and static properties:
[TestClass]
public class PropertyNameHelperTest
{
private class TestClass
{
public static string StaticString { get; set; }
public string InstanceString { get; set; }
}
[TestMethod]
public void TestGetPropertyName()
{
Assert.AreEqual("StaticString", PropertyNameHelper.GetPropertyName(() => TestClass.StaticString));
Assert.AreEqual("InstanceString", PropertyNameHelper.GetPropertyName((TestClass t) => t.InstanceString));
}
}
Old question, but another answer to this question is to create a static function in a helper class that uses the CallerMemberNameAttribute.
public static string GetPropertyName([CallerMemberName] String propertyName = null) {
return propertyName;
}
And then use it like:
public string MyProperty {
get { Console.WriteLine("{0} was called", GetPropertyName()); return _myProperty; }
}
You can use the StackTrace class to get the name of the current function, (or if you put the code in a function, then step down a level and get the calling function).
See http://msdn.microsoft.com/en-us/library/system.diagnostics.stacktrace(VS.71).aspx
I've been using this answer to great effect: Get the property, as a string, from an Expression<Func<TModel,TProperty>>
I realize I already answered this question a while back. The only advantage my other answer has is that it works for static properties. I find the syntax in this answer much more useful because you don't have to create a variable of the type you want to reflect.
I had some difficulty using the solutions already suggested for my specific use case, but figured it out eventually. I don't think my specific case is worthy of a new question, so I am posting my solution here for reference. (This is very closely related to the question and provides a solution for anyone else with a similar case to mine).
The code I ended up with looks like this:
public class HideableControl<T>: Control where T: class
{
private string _propertyName;
private PropertyInfo _propertyInfo;
public string PropertyName
{
get { return _propertyName; }
set
{
_propertyName = value;
_propertyInfo = typeof(T).GetProperty(value);
}
}
protected override bool GetIsVisible(IRenderContext context)
{
if (_propertyInfo == null)
return false;
var model = context.Get<T>();
if (model == null)
return false;
return (bool)_propertyInfo.GetValue(model, null);
}
protected void SetIsVisibleProperty(Expression<Func<T, bool>> propertyLambda)
{
var expression = propertyLambda.Body as MemberExpression;
if (expression == null)
throw new ArgumentException("You must pass a lambda of the form: 'vm => vm.Property'");
PropertyName = expression.Member.Name;
}
}
public interface ICompanyViewModel
{
string CompanyName { get; }
bool IsVisible { get; }
}
public class CompanyControl: HideableControl<ICompanyViewModel>
{
public CompanyControl()
{
SetIsVisibleProperty(vm => vm.IsVisible);
}
}
The important part for me is that in the CompanyControl class the compiler will only allow me to choose a boolean property of ICompanyViewModel which makes it easier for other developers to get it right.
The main difference between my solution and the accepted answer is that my class is generic and I only want to match properties from the generic type that are boolean.
it's how I implemented it , the reason behind is if the class that you want to get the name from it's member is not static then you need to create an instanse of that and then get the member's name. so generic here comes to help
public static string GetName<TClass>(Expression<Func<TClass, object>> exp)
{
MemberExpression body = exp.Body as MemberExpression;
if (body == null)
{
UnaryExpression ubody = (UnaryExpression)exp.Body;
body = ubody.Operand as MemberExpression;
}
return body.Member.Name;
}
the usage is like this
var label = ClassExtension.GetName<SomeClass>(x => x.Label); //x is refering to 'SomeClass'
Microsoft should have implemented something snappy for INotifyPropertyChanged, like in the automatic properties, just specify {get; set; notify;}
I think it makes a lot of sense to do it. Or are there any complications to do it?
Can we ourselves implement something like 'notify' in our properties. Is there a graceful solution for implementing INotifyPropertyChanged in your class or the only way to do it is by raising the PropertyChanged event in each property.
If not can we write something to auto-generate the piece of code to raise PropertyChanged event?
Without using something like postsharp, the minimal version I use uses something like:
public class Data : INotifyPropertyChanged
{
// boiler-plate
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propertyName)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName));
}
protected bool SetField<T>(ref T field, T value, string propertyName)
{
if (EqualityComparer<T>.Default.Equals(field, value)) return false;
field = value;
OnPropertyChanged(propertyName);
return true;
}
// props
private string name;
public string Name
{
get { return name; }
set { SetField(ref name, value, "Name"); }
}
}
Each property is then just something like:
private string name;
public string Name
{
get { return name; }
set { SetField(ref name, value, "Name"); }
}
which isn't huge; it can also be used as a base-class if you want. The bool return from SetField tells you if it was a no-op, in case you want to apply other logic.
or even easier with C# 5:
protected bool SetField<T>(ref T field, T value,
[CallerMemberName] string propertyName = null)
{...}
which can be called like this:
set { SetField(ref name, value); }
with which the compiler will add the "Name" automatically.
C# 6.0 makes the implementation easier:
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
...and now with C#7:
protected void OnPropertyChanged(string propertyName)
=> PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
protected bool SetField<T>(ref T field, T value,[CallerMemberName] string propertyName = null)
{
if (EqualityComparer<T>.Default.Equals(field, value)) return false;
field = value;
OnPropertyChanged(propertyName);
return true;
}
private string name;
public string Name
{
get => name;
set => SetField(ref name, value);
}
And, with C# 8 and Nullable reference types, it would look like this:
public event PropertyChangedEventHandler? PropertyChanged;
protected void OnPropertyChanged(string propertyName) => PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
protected bool SetField<T>(ref T field, T value, [CallerMemberName] string propertyName = "")
{
if (EqualityComparer<T>.Default.Equals(field, value)) return false;
field = value;
OnPropertyChanged(propertyName);
return true;
}
private string name;
public string Name
{
get => name;
set => SetField(ref name, value);
}
As of .Net 4.5 there is finally an easy way to do this.
.Net 4.5 introduces a new Caller Information Attributes.
private void OnPropertyChanged<T>([CallerMemberName]string caller = null) {
// make sure only to call this if the value actually changes
var handler = PropertyChanged;
if (handler != null) {
handler(this, new PropertyChangedEventArgs(caller));
}
}
It's probably a good idea to add a comparer to the function as well.
EqualityComparer<T>.Default.Equals
More examples here and here
Also see Caller Information (C# and Visual Basic)
I really like Marc's solution, but I think it can be slightly improved to avoid using a "magic string" (which doesn't support refactoring). Instead of using the property name as a string, it's easy to make it a lambda expression :
private string name;
public string Name
{
get { return name; }
set { SetField(ref name, value, () => Name); }
}
Just add the following methods to Marc's code, it will do the trick :
protected virtual void OnPropertyChanged<T>(Expression<Func<T>> selectorExpression)
{
if (selectorExpression == null)
throw new ArgumentNullException("selectorExpression");
MemberExpression body = selectorExpression.Body as MemberExpression;
if (body == null)
throw new ArgumentException("The body must be a member expression");
OnPropertyChanged(body.Member.Name);
}
protected bool SetField<T>(ref T field, T value, Expression<Func<T>> selectorExpression)
{
if (EqualityComparer<T>.Default.Equals(field, value)) return false;
field = value;
OnPropertyChanged(selectorExpression);
return true;
}
BTW, this was inspired by this blog post.
There's also Fody which has a AddINotifyPropertyChangedInterface add-in, which lets you write this:
[AddINotifyPropertyChangedInterface]
public class Person
{
public string GivenNames { get; set; }
public string FamilyName { get; set; }
}
...and at compile time injects property changed notifications.
I think people should pay a little more attention to performance; it really does impact the UI when there are a lot of objects to be bound (think of a grid with 10,000+ rows), or if the object's value changes frequently (real-time monitoring app).
I took various implementation found here and elsewhere and did a comparison; check it out perfomance comparison of INotifyPropertyChanged implementations.
Here is a peek at the result
I introduce a Bindable class in my blog at http://timoch.com/blog/2013/08/annoyed-with-inotifypropertychange/
Bindable uses a dictionary as a property bag. It's easy enough to add the necessary overloads for a subclass to manage its own backing field using ref parameters.
No magic string
No reflection
Can be improved to suppress the default dictionary lookup
The code:
public class Bindable : INotifyPropertyChanged {
private Dictionary<string, object> _properties = new Dictionary<string, object>();
/// <summary>
/// Gets the value of a property
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="name"></param>
/// <returns></returns>
protected T Get<T>([CallerMemberName] string name = null) {
Debug.Assert(name != null, "name != null");
object value = null;
if (_properties.TryGetValue(name, out value))
return value == null ? default(T) : (T)value;
return default(T);
}
/// <summary>
/// Sets the value of a property
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="value"></param>
/// <param name="name"></param>
/// <remarks>Use this overload when implicitly naming the property</remarks>
protected void Set<T>(T value, [CallerMemberName] string name = null) {
Debug.Assert(name != null, "name != null");
if (Equals(value, Get<T>(name)))
return;
_properties[name] = value;
OnPropertyChanged(name);
}
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null) {
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null) {
handler(this, new PropertyChangedEventArgs(propertyName));
}
}
}
It can be used like this:
public class Contact : Bindable {
public string FirstName {
get { return Get<string>(); }
set { Set(value); }
}
}
I haven't actually had a chance to try this myself yet, but next time I'm setting up a project with a big requirement for INotifyPropertyChanged I'm intending on writing a Postsharp attribute that will inject the code at compile time. Something like:
[NotifiesChange]
public string FirstName { get; set; }
Will become:
private string _firstName;
public string FirstName
{
get { return _firstname; }
set
{
if (_firstname != value)
{
_firstname = value;
OnPropertyChanged("FirstName")
}
}
}
I'm not sure if this will work in practice and I need to sit down and try it out, but I don't see why not. I may need to make it accept some parameters for situations where more than one OnPropertyChanged needs to be triggered (if, for example, I had a FullName property in the class above)
Currently I'm using a custom template in Resharper, but even with that I'm getting fed up of all my properties being so long.
Ah, a quick Google search (which I should have done before I wrote this) shows that at least one person has done something like this before here. Not exactly what I had in mind, but close enough to show that the theory is good.
Yes, better way certainly exists.
Here it is:
Step by step tutorial shrank by me, based on this useful article.
Create new project
Install castle core package into the project
Install-Package Castle.Core
Install mvvm light libraries only
Install-Package MvvmLightLibs
Add two classes in project:
NotifierInterceptor
public class NotifierInterceptor : IInterceptor
{
private PropertyChangedEventHandler handler;
public static Dictionary<String, PropertyChangedEventArgs> _cache =
new Dictionary<string, PropertyChangedEventArgs>();
public void Intercept(IInvocation invocation)
{
switch (invocation.Method.Name)
{
case "add_PropertyChanged":
handler = (PropertyChangedEventHandler)
Delegate.Combine(handler, (Delegate)invocation.Arguments[0]);
invocation.ReturnValue = handler;
break;
case "remove_PropertyChanged":
handler = (PropertyChangedEventHandler)
Delegate.Remove(handler, (Delegate)invocation.Arguments[0]);
invocation.ReturnValue = handler;
break;
default:
if (invocation.Method.Name.StartsWith("set_"))
{
invocation.Proceed();
if (handler != null)
{
var arg = retrievePropertyChangedArg(invocation.Method.Name);
handler(invocation.Proxy, arg);
}
}
else invocation.Proceed();
break;
}
}
private static PropertyChangedEventArgs retrievePropertyChangedArg(String methodName)
{
PropertyChangedEventArgs arg = null;
_cache.TryGetValue(methodName, out arg);
if (arg == null)
{
arg = new PropertyChangedEventArgs(methodName.Substring(4));
_cache.Add(methodName, arg);
}
return arg;
}
}
ProxyCreator
public class ProxyCreator
{
public static T MakeINotifyPropertyChanged<T>() where T : class, new()
{
var proxyGen = new ProxyGenerator();
var proxy = proxyGen.CreateClassProxy(
typeof(T),
new[] { typeof(INotifyPropertyChanged) },
ProxyGenerationOptions.Default,
new NotifierInterceptor()
);
return proxy as T;
}
}
Create your view model, for example:
-
public class MainViewModel
{
public virtual string MainTextBox { get; set; }
public RelayCommand TestActionCommand
{
get { return new RelayCommand(TestAction); }
}
public void TestAction()
{
Trace.WriteLine(MainTextBox);
}
}
Put bindings into xaml:
<TextBox Text="{Binding MainTextBox}" ></TextBox>
<Button Command="{Binding TestActionCommand}" >Test</Button>
Put line of code in code-behind file MainWindow.xaml.cs like this:
DataContext = ProxyCreator.MakeINotifyPropertyChanged<MainViewModel>();
Enjoy.
Attention!!! All bounded properties should be decorated with
keyword virtual because they used by castle proxy for overriding.
A very AOP-like approach is to inject the INotifyPropertyChanged stuff onto an already instantiated object on the fly. You can do this with something like Castle DynamicProxy. Here is an article that explains the technique:
Adding INotifyPropertyChanged to an existing object
It's 2022. Now there's an official solution.
Use the MVVM source generators in Microsoft MVVM Toolkit.
This
[ObservableProperty]
private string? name;
will generate:
private string? name;
public string? Name
{
get => name;
set
{
if (!EqualityComparer<string?>.Default.Equals(name, value))
{
OnNameChanging(value);
OnPropertyChanging();
name = value;
OnNameChanged(value);
OnPropertyChanged();
}
}
}
// Property changing / changed listener
partial void OnNameChanging(string? value);
partial void OnNameChanged(string? value);
protected void OnPropertyChanging([CallerMemberName] string? propertyName = null)
{
PropertyChanging?.Invoke(this, new PropertyChangingEventArgs(propertyName));
}
protected void OnPropertyChanged([CallerMemberName] string? propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
It supports .NET standard 2.0 and .NET >= 5.0.
Look here : http://dotnet-forum.de/blogs/thearchitect/archive/2012/11/01/die-optimale-implementierung-des-inotifypropertychanged-interfaces.aspx
It's written in German, but you can download the ViewModelBase.cs. All the comments in the cs-File are written in English.
With this ViewModelBase-Class it is possible to implement bindable properties similar to the well known Dependency Properties :
public string SomeProperty
{
get { return GetValue( () => SomeProperty ); }
set { SetValue( () => SomeProperty, value ); }
}
Let me introduce my own approach called Yappi.
It belongs to Runtime proxy|derived class generators, adding new functionality to an existing object or type, like Caste Project's Dynamic Proxy.
It allows to implement INotifyPropertyChanged once in base class, and then declare derived classes in following style, still supporting INotifyPropertyChanged for new properties:
public class Animal:Concept
{
protected Animal(){}
public virtual string Name { get; set; }
public virtual int Age { get; set; }
}
Complexity of derived class or proxy construction can be hidden behind the following line:
var animal = Concept.Create<Animal>.New();
And all INotifyPropertyChanged implementation work can be done like this:
public class Concept:INotifyPropertyChanged
{
//Hide constructor
protected Concept(){}
public static class Create<TConcept> where TConcept:Concept
{
//Construct derived Type calling PropertyProxy.ConstructType
public static readonly Type Type = PropertyProxy.ConstructType<TConcept, Implementation<TConcept>>(new Type[0], true);
//Create constructing delegate calling Constructor.Compile
public static Func<TConcept> New = Constructor.Compile<Func<TConcept>>(Type);
}
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged(PropertyChangedEventArgs eventArgs)
{
var caller = PropertyChanged;
if(caller!=null)
{
caller(this, eventArgs);
}
}
//define implementation
public class Implementation<TConcept> : DefaultImplementation<TConcept> where TConcept:Concept
{
public override Func<TBaseType, TResult> OverrideGetter<TBaseType, TDeclaringType, TConstructedType, TResult>(PropertyInfo property)
{
return PropertyImplementation<TBaseType, TDeclaringType>.GetGetter<TResult>(property.Name);
}
/// <summary>
/// Overriding property setter implementation.
/// </summary>
/// <typeparam name="TBaseType">Base type for implementation. TBaseType must be TConcept, and inherits all its constraints. Also TBaseType is TDeclaringType.</typeparam>
/// <typeparam name="TDeclaringType">Type, declaring property.</typeparam>
/// <typeparam name="TConstructedType">Constructed type. TConstructedType is TDeclaringType and TBaseType.</typeparam>
/// <typeparam name="TResult">Type of property.</typeparam>
/// <param name="property">PropertyInfo of property.</param>
/// <returns>Delegate, corresponding to property setter implementation.</returns>
public override Action<TBaseType, TResult> OverrideSetter<TBaseType, TDeclaringType, TConstructedType, TResult>(PropertyInfo property)
{
//This code called once for each declared property on derived type's initialization.
//EventArgs instance is shared between all events for each concrete property.
var eventArgs = new PropertyChangedEventArgs(property.Name);
//get delegates for base calls.
Action<TBaseType, TResult> setter = PropertyImplementation<TBaseType, TDeclaringType>.GetSetter<TResult>(property.Name);
Func<TBaseType, TResult> getter = PropertyImplementation<TBaseType, TDeclaringType>.GetGetter<TResult>(property.Name);
var comparer = EqualityComparer<TResult>.Default;
return (pthis, value) =>
{//This code executes each time property setter is called.
if (comparer.Equals(value, getter(pthis))) return;
//base. call
setter(pthis, value);
//Directly accessing Concept's protected method.
pthis.OnPropertyChanged(eventArgs);
};
}
}
}
It is fully safe for refactoring, uses no reflection after type construction and fast enough.
Whilst there are obviously lots of ways to do this, with the exception of the AOP magic answers, none of the answers seem to look at setting a Model's property directly from the view model without having a local field to reference.
The issue is you can't reference a property. However, you can use an Action to set that property.
protected bool TrySetProperty<T>(Action<T> property, T newValue, T oldValue, [CallerMemberName] string propertyName = null)
{
if (EqualityComparer<T>.Default.Equals(oldValue, newValue))
{
return false;
}
property(newValue);
RaisePropertyChanged(propertyName);
return true;
}
This can be used like the following code extract.
public int Prop {
get => model.Prop;
set => TrySetProperty(x => model.Prop = x, value, model.Prop);
}
Check out this BitBucket repo for a full implementation of the method and a few different ways of achieving the same result, including a method that uses LINQ and a method that uses reflection. Do note that these methods are slower performance wise.
All these answer are very nice.
My solution is using the code snippets to do the job.
This uses the simplest call to PropertyChanged event.
Save this snippet and use it as you use 'fullprop' snippet.
the location can be found at 'Tools\Code Snippet Manager...' menu at Visual Studio.
<?xml version="1.0" encoding="utf-8" ?>
<CodeSnippets xmlns="http://schemas.microsoft.com/VisualStudio/2005/CodeSnippet">
<CodeSnippet Format="1.0.0">
<Header>
<Title>inotifypropfull</Title>
<Shortcut>inotifypropfull</Shortcut>
<HelpUrl>http://ofirzeitoun.wordpress.com/</HelpUrl>
<Description>Code snippet for property and backing field with notification</Description>
<Author>Ofir Zeitoun</Author>
<SnippetTypes>
<SnippetType>Expansion</SnippetType>
</SnippetTypes>
</Header>
<Snippet>
<Declarations>
<Literal>
<ID>type</ID>
<ToolTip>Property type</ToolTip>
<Default>int</Default>
</Literal>
<Literal>
<ID>property</ID>
<ToolTip>Property name</ToolTip>
<Default>MyProperty</Default>
</Literal>
<Literal>
<ID>field</ID>
<ToolTip>The variable backing this property</ToolTip>
<Default>myVar</Default>
</Literal>
</Declarations>
<Code Language="csharp">
<![CDATA[private $type$ $field$;
public $type$ $property$
{
get { return $field$;}
set {
$field$ = value;
var temp = PropertyChanged;
if (temp != null)
{
temp(this, new PropertyChangedEventArgs("$property$"));
}
}
}
$end$]]>
</Code>
</Snippet>
</CodeSnippet>
</CodeSnippets>
You can modify the call as you like (to use the above solutions)
Based on the answer by Thomas which was adapted from an answer by Marc I've turned the reflecting property changed code into a base class:
public abstract class PropertyChangedBase : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged(string propertyName)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null)
handler(this, new PropertyChangedEventArgs(propertyName));
}
protected void OnPropertyChanged<T>(Expression<Func<T>> selectorExpression)
{
if (selectorExpression == null)
throw new ArgumentNullException("selectorExpression");
var me = selectorExpression.Body as MemberExpression;
// Nullable properties can be nested inside of a convert function
if (me == null)
{
var ue = selectorExpression.Body as UnaryExpression;
if (ue != null)
me = ue.Operand as MemberExpression;
}
if (me == null)
throw new ArgumentException("The body must be a member expression");
OnPropertyChanged(me.Member.Name);
}
protected void SetField<T>(ref T field, T value, Expression<Func<T>> selectorExpression, params Expression<Func<object>>[] additonal)
{
if (EqualityComparer<T>.Default.Equals(field, value)) return;
field = value;
OnPropertyChanged(selectorExpression);
foreach (var item in additonal)
OnPropertyChanged(item);
}
}
Usage is the same as Thomas' answer except that you can pass additional properties to notify for. This was necessary to handle calculated columns which need to be refreshed in a grid.
private int _quantity;
private int _price;
public int Quantity
{
get { return _quantity; }
set { SetField(ref _quantity, value, () => Quantity, () => Total); }
}
public int Price
{
get { return _price; }
set { SetField(ref _price, value, () => Price, () => Total); }
}
public int Total { get { return _price * _quantity; } }
I have this driving a collection of items stored in a BindingList exposed via a DataGridView. It has eliminated the need for me to do manual Refresh() calls to the grid.
I created an Extension Method in my base Library for reuse:
public static class INotifyPropertyChangedExtensions
{
public static bool SetPropertyAndNotify<T>(this INotifyPropertyChanged sender,
PropertyChangedEventHandler handler, ref T field, T value,
[CallerMemberName] string propertyName = "",
EqualityComparer<T> equalityComparer = null)
{
bool rtn = false;
var eqComp = equalityComparer ?? EqualityComparer<T>.Default;
if (!eqComp.Equals(field,value))
{
field = value;
rtn = true;
if (handler != null)
{
var args = new PropertyChangedEventArgs(propertyName);
handler(sender, args);
}
}
return rtn;
}
}
This works with .Net 4.5 because of CallerMemberNameAttribute.
If you want to use it with an earlier .Net version you have to change the method declaration from: ...,[CallerMemberName] string propertyName = "", ... to ...,string propertyName, ...
Usage:
public class Dog : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
string _name;
public string Name
{
get { return _name; }
set
{
this.SetPropertyAndNotify(PropertyChanged, ref _name, value);
}
}
}
I keep this around as a snippet. C# 6 adds some nice syntax for invoking the handler.
// INotifyPropertyChanged
public event PropertyChangedEventHandler PropertyChanged;
private void Set<T>(ref T property, T value, [CallerMemberName] string propertyName = null)
{
if (EqualityComparer<T>.Default.Equals(property, value) == false)
{
property = value;
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
I have just found ActiveSharp - Automatic INotifyPropertyChanged, I have yet to use it, but it looks good.
To quote from it's web site...
Send property change notifications
without specifying property name as a
string.
Instead, write properties like this:
public int Foo
{
get { return _foo; }
set { SetValue(ref _foo, value); } // <-- no property name here
}
Note that there is no need to include the name of the property as a string. ActiveSharp reliably and correctly figures that out for itself. It works based on the fact that your property implementation passes the backing field (_foo) by ref. (ActiveSharp uses that "by ref" call to identify which backing field was passed, and from the field it identifies the property).
If you are using dynamics in .NET 4.5 you don't need to worry about INotifyPropertyChanged.
dynamic obj = new ExpandoObject();
obj.Name = "John";
if Name is bound to some control it just works fine.
Another combined solution is using StackFrame:
public class BaseViewModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
protected void Set<T>(ref T field, T value)
{
MethodBase method = new StackFrame(1).GetMethod();
field = value;
Raise(method.Name.Substring(4));
}
protected void Raise(string propertyName)
{
var temp = PropertyChanged;
if (temp != null)
{
temp(this, new PropertyChangedEventArgs(propertyName));
}
}
}
Usage:
public class TempVM : BaseViewModel
{
private int _intP;
public int IntP
{
get { return _intP; }
set { Set<int>(ref _intP, value); }
}
}
I resolved in This Way (it's a little bit laboriouse, but it's surely the faster in runtime).
In VB (sorry, but I think it's not hard translate it in C#), I make this substitution with RE:
(?<Attr><(.*ComponentModel\.)Bindable\(True\)>)( |\r\n)*(?<Def>(Public|Private|Friend|Protected) .*Property )(?<Name>[^ ]*) As (?<Type>.*?)[ |\r\n](?![ |\r\n]*Get)
with:
Private _${Name} As ${Type}\r\n${Attr}\r\n${Def}${Name} As ${Type}\r\nGet\r\nReturn _${Name}\r\nEnd Get\r\nSet (Value As ${Type})\r\nIf _${Name} <> Value Then \r\n_${Name} = Value\r\nRaiseEvent PropertyChanged(Me, New ComponentModel.PropertyChangedEventArgs("${Name}"))\r\nEnd If\r\nEnd Set\r\nEnd Property\r\n
This transofrm all code like this:
<Bindable(True)>
Protected Friend Property StartDate As DateTime?
In
Private _StartDate As DateTime?
<Bindable(True)>
Protected Friend Property StartDate As DateTime?
Get
Return _StartDate
End Get
Set(Value As DateTime?)
If _StartDate <> Value Then
_StartDate = Value
RaiseEvent PropertyChange(Me, New ComponentModel.PropertyChangedEventArgs("StartDate"))
End If
End Set
End Property
And If I want to have a more readable code, I can be the opposite just making the following substitution:
Private _(?<Name>.*) As (?<Type>.*)[\r\n ]*(?<Attr><(.*ComponentModel\.)Bindable\(True\)>)[\r\n ]*(?<Def>(Public|Private|Friend|Protected) .*Property )\k<Name> As \k<Type>[\r\n ]*Get[\r\n ]*Return _\k<Name>[\r\n ]*End Get[\r\n ]*Set\(Value As \k<Type>\)[\r\n ]*If _\k<Name> <> Value Then[\r\n ]*_\k<Name> = Value[\r\n ]*RaiseEvent PropertyChanged\(Me, New (.*ComponentModel\.)PropertyChangedEventArgs\("\k<Name>"\)\)[\r\n ]*End If[\r\n ]*End Set[\r\n ]*End Property
With
${Attr} ${Def} ${Name} As ${Type}
I throw to replace the IL code of the set method, but I can't write a lot of compiled code in IL... If a day I write it, I'll say you!
Here is a Unity3D or non-CallerMemberName version of NotifyPropertyChanged
public abstract class Bindable : MonoBehaviour, INotifyPropertyChanged
{
private readonly Dictionary<string, object> _properties = new Dictionary<string, object>();
private static readonly StackTrace stackTrace = new StackTrace();
public event PropertyChangedEventHandler PropertyChanged;
/// <summary>
/// Resolves a Property's name from a Lambda Expression passed in.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="property"></param>
/// <returns></returns>
internal string GetPropertyName<T>(Expression<Func<T>> property)
{
var expression = (MemberExpression) property.Body;
var propertyName = expression.Member.Name;
Debug.AssertFormat(propertyName != null, "Bindable Property shouldn't be null!");
return propertyName;
}
#region Notification Handlers
/// <summary>
/// Notify's all other objects listening that a value has changed for nominated propertyName
/// </summary>
/// <param name="propertyName"></param>
internal void NotifyOfPropertyChange(string propertyName)
{
OnPropertyChanged(new PropertyChangedEventArgs(propertyName));
}
/// <summary>
/// Notifies subscribers of the property change.
/// </summary>
/// <typeparam name="TProperty">The type of the property.</typeparam>
/// <param name="property">The property expression.</param>
internal void NotifyOfPropertyChange<TProperty>(Expression<Func<TProperty>> property)
{
var propertyName = GetPropertyName(property);
NotifyOfPropertyChange(propertyName);
}
/// <summary>
/// Raises the <see cref="PropertyChanged" /> event directly.
/// </summary>
/// <param name="e">The <see cref="PropertyChangedEventArgs" /> instance containing the event data.</param>
internal void OnPropertyChanged(PropertyChangedEventArgs e)
{
var handler = PropertyChanged;
if (handler != null)
{
handler(this, e);
}
}
#endregion
#region Getters
/// <summary>
/// Gets the value of a property
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="name"></param>
/// <returns></returns>
internal T Get<T>(Expression<Func<T>> property)
{
var propertyName = GetPropertyName(property);
return Get<T>(GetPropertyName(property));
}
/// <summary>
/// Gets the value of a property automatically based on its caller.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <returns></returns>
internal T Get<T>()
{
var name = stackTrace.GetFrame(1).GetMethod().Name.Substring(4); // strips the set_ from name;
return Get<T>(name);
}
/// <summary>
/// Gets the name of a property based on a string.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="name"></param>
/// <returns></returns>
internal T Get<T>(string name)
{
object value = null;
if (_properties.TryGetValue(name, out value))
return value == null ? default(T) : (T) value;
return default(T);
}
#endregion
#region Setters
/// <summary>
/// Sets the value of a property whilst automatically looking up its caller name.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="value"></param>
internal void Set<T>(T value)
{
var propertyName = stackTrace.GetFrame(1).GetMethod().Name.Substring(4); // strips the set_ from name;
Set(value, propertyName);
}
/// <summary>
/// Sets the value of a property
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="value"></param>
/// <param name="name"></param>
internal void Set<T>(T value, string propertyName)
{
Debug.Assert(propertyName != null, "name != null");
if (Equals(value, Get<T>(propertyName)))
return;
_properties[propertyName] = value;
NotifyOfPropertyChange(propertyName);
}
/// <summary>
/// Sets the value of a property based off an Expression (()=>FieldName)
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="value"></param>
/// <param name="property"></param>
internal void Set<T>(T value, Expression<Func<T>> property)
{
var propertyName = GetPropertyName(property);
Debug.Assert(propertyName != null, "name != null");
if (Equals(value, Get<T>(propertyName)))
return;
_properties[propertyName] = value;
NotifyOfPropertyChange(propertyName);
}
#endregion
}
This code enables you to write property backing fields like this:
public string Text
{
get { return Get<string>(); }
set { Set(value); }
}
Furthermore, in resharper if you create a pattern/search snippet you can then also automate you're workflow by converting simple prop fields into the above backing.
Search Pattern:
public $type$ $fname$ { get; set; }
Replace Pattern:
public $type$ $fname$
{
get { return Get<$type$>(); }
set { Set(value); }
}
I have written an article that helps with this (https://msdn.microsoft.com/magazine/mt736453). You can use the SolSoft.DataBinding NuGet package. Then you can write code like this:
public class TestViewModel : IRaisePropertyChanged
{
public TestViewModel()
{
this.m_nameProperty = new NotifyProperty<string>(this, nameof(Name), null);
}
private readonly NotifyProperty<string> m_nameProperty;
public string Name
{
get
{
return m_nameProperty.Value;
}
set
{
m_nameProperty.SetValue(value);
}
}
// Plus implement IRaisePropertyChanged (or extend BaseViewModel)
}
Benefits:
base class is optional
no reflection on every 'set value'
can have properties that depend on other properties, and they all automatically raise the appropriate events (article has an example of this)
I came up with this base class to implement the observable pattern, pretty much does what you need ("automatically" implementing the set and get). I spent line an hour on this as prototype, so it doesn't have many unit tests, but proves the concept. Note it uses the Dictionary<string, ObservablePropertyContext> to remove the need for private fields.
public class ObservableByTracking<T> : IObservable<T>
{
private readonly Dictionary<string, ObservablePropertyContext> _expando;
private bool _isDirty;
public ObservableByTracking()
{
_expando = new Dictionary<string, ObservablePropertyContext>();
var properties = this.GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance).ToList();
foreach (var property in properties)
{
var valueContext = new ObservablePropertyContext(property.Name, property.PropertyType)
{
Value = GetDefault(property.PropertyType)
};
_expando[BuildKey(valueContext)] = valueContext;
}
}
protected void SetValue<T>(Expression<Func<T>> expression, T value)
{
var keyContext = GetKeyContext(expression);
var key = BuildKey(keyContext.PropertyName, keyContext.PropertyType);
if (!_expando.ContainsKey(key))
{
throw new Exception($"Object doesn't contain {keyContext.PropertyName} property.");
}
var originalValue = (T)_expando[key].Value;
if (EqualityComparer<T>.Default.Equals(originalValue, value))
{
return;
}
_expando[key].Value = value;
_isDirty = true;
}
protected T GetValue<T>(Expression<Func<T>> expression)
{
var keyContext = GetKeyContext(expression);
var key = BuildKey(keyContext.PropertyName, keyContext.PropertyType);
if (!_expando.ContainsKey(key))
{
throw new Exception($"Object doesn't contain {keyContext.PropertyName} property.");
}
var value = _expando[key].Value;
return (T)value;
}
private KeyContext GetKeyContext<T>(Expression<Func<T>> expression)
{
var castedExpression = expression.Body as MemberExpression;
if (castedExpression == null)
{
throw new Exception($"Invalid expression.");
}
var parameterName = castedExpression.Member.Name;
var propertyInfo = castedExpression.Member as PropertyInfo;
if (propertyInfo == null)
{
throw new Exception($"Invalid expression.");
}
return new KeyContext {PropertyType = propertyInfo.PropertyType, PropertyName = parameterName};
}
private static string BuildKey(ObservablePropertyContext observablePropertyContext)
{
return $"{observablePropertyContext.Type.Name}.{observablePropertyContext.Name}";
}
private static string BuildKey(string parameterName, Type type)
{
return $"{type.Name}.{parameterName}";
}
private static object GetDefault(Type type)
{
if (type.IsValueType)
{
return Activator.CreateInstance(type);
}
return null;
}
public bool IsDirty()
{
return _isDirty;
}
public void SetPristine()
{
_isDirty = false;
}
private class KeyContext
{
public string PropertyName { get; set; }
public Type PropertyType { get; set; }
}
}
public interface IObservable<T>
{
bool IsDirty();
void SetPristine();
}
Here's the usage
public class ObservableByTrackingTestClass : ObservableByTracking<ObservableByTrackingTestClass>
{
public ObservableByTrackingTestClass()
{
StringList = new List<string>();
StringIList = new List<string>();
NestedCollection = new List<ObservableByTrackingTestClass>();
}
public IEnumerable<string> StringList
{
get { return GetValue(() => StringList); }
set { SetValue(() => StringIList, value); }
}
public IList<string> StringIList
{
get { return GetValue(() => StringIList); }
set { SetValue(() => StringIList, value); }
}
public int IntProperty
{
get { return GetValue(() => IntProperty); }
set { SetValue(() => IntProperty, value); }
}
public ObservableByTrackingTestClass NestedChild
{
get { return GetValue(() => NestedChild); }
set { SetValue(() => NestedChild, value); }
}
public IList<ObservableByTrackingTestClass> NestedCollection
{
get { return GetValue(() => NestedCollection); }
set { SetValue(() => NestedCollection, value); }
}
public string StringProperty
{
get { return GetValue(() => StringProperty); }
set { SetValue(() => StringProperty, value); }
}
}
Other things you may want to consider when implementing these sorts of properties is the fact that the INotifyPropertyChang *ed *ing both use event argument classes.
If you have a large number of properties that are being set then the number of event argument class instances can be huge, you should consider caching them as they are one of the areas that a string explosion can occur.
Take a look at this implementation and explanation of why it was conceived.
Josh Smiths Blog
An idea using reflection:
class ViewModelBase : INotifyPropertyChanged {
public event PropertyChangedEventHandler PropertyChanged;
bool Notify<T>(MethodBase mb, ref T oldValue, T newValue) {
// Get Name of Property
string name = mb.Name.Substring(4);
// Detect Change
bool changed = EqualityComparer<T>.Default.Equals(oldValue, newValue);
// Return if no change
if (!changed) return false;
// Update value
oldValue = newValue;
// Raise Event
if (PropertyChanged != null) {
PropertyChanged(this, new PropertyChangedEventArgs(name));
}//if
// Notify caller of change
return true;
}//method
string name;
public string Name {
get { return name; }
set {
Notify(MethodInfo.GetCurrentMethod(), ref this.name, value);
}
}//method
}//class
Use this
using System;
using System.ComponentModel;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.Remoting.Messaging;
using System.Runtime.Remoting.Proxies;
public static class ObservableFactory
{
public static T Create<T>(T target)
{
if (!typeof(T).IsInterface)
throw new ArgumentException("Target should be an interface", "target");
var proxy = new Observable<T>(target);
return (T)proxy.GetTransparentProxy();
}
}
internal class Observable<T> : RealProxy, INotifyPropertyChanged, INotifyPropertyChanging
{
private readonly T target;
internal Observable(T target)
: base(ImplementINotify(typeof(T)))
{
this.target = target;
}
public override IMessage Invoke(IMessage msg)
{
var methodCall = msg as IMethodCallMessage;
if (methodCall != null)
{
return HandleMethodCall(methodCall);
}
return null;
}
public event PropertyChangingEventHandler PropertyChanging;
public event PropertyChangedEventHandler PropertyChanged;
IMessage HandleMethodCall(IMethodCallMessage methodCall)
{
var isPropertySetterCall = methodCall.MethodName.StartsWith("set_");
var propertyName = isPropertySetterCall ? methodCall.MethodName.Substring(4) : null;
if (isPropertySetterCall)
{
OnPropertyChanging(propertyName);
}
try
{
object methodCalltarget = target;
if (methodCall.MethodName == "add_PropertyChanged" || methodCall.MethodName == "remove_PropertyChanged"||
methodCall.MethodName == "add_PropertyChanging" || methodCall.MethodName == "remove_PropertyChanging")
{
methodCalltarget = this;
}
var result = methodCall.MethodBase.Invoke(methodCalltarget, methodCall.InArgs);
if (isPropertySetterCall)
{
OnPropertyChanged(methodCall.MethodName.Substring(4));
}
return new ReturnMessage(result, null, 0, methodCall.LogicalCallContext, methodCall);
}
catch (TargetInvocationException invocationException)
{
var exception = invocationException.InnerException;
return new ReturnMessage(exception, methodCall);
}
}
protected virtual void OnPropertyChanged(string propertyName)
{
var handler = PropertyChanged;
if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName));
}
protected virtual void OnPropertyChanging(string propertyName)
{
var handler = PropertyChanging;
if (handler != null) handler(this, new PropertyChangingEventArgs(propertyName));
}
public static Type ImplementINotify(Type objectType)
{
var tempAssemblyName = new AssemblyName(Guid.NewGuid().ToString());
var dynamicAssembly = AppDomain.CurrentDomain.DefineDynamicAssembly(
tempAssemblyName, AssemblyBuilderAccess.RunAndCollect);
var moduleBuilder = dynamicAssembly.DefineDynamicModule(
tempAssemblyName.Name,
tempAssemblyName + ".dll");
var typeBuilder = moduleBuilder.DefineType(
objectType.FullName, TypeAttributes.Public | TypeAttributes.Interface | TypeAttributes.Abstract);
typeBuilder.AddInterfaceImplementation(objectType);
typeBuilder.AddInterfaceImplementation(typeof(INotifyPropertyChanged));
typeBuilder.AddInterfaceImplementation(typeof(INotifyPropertyChanging));
var newType = typeBuilder.CreateType();
return newType;
}
}
}
I use the following extension method (using C# 6.0) to make the INPC implemenation as easy as possible:
public static bool ChangeProperty<T>(this PropertyChangedEventHandler propertyChanged, ref T field, T value, object sender,
IEqualityComparer<T> comparer = null, [CallerMemberName] string propertyName = null)
{
if (comparer == null)
comparer = EqualityComparer<T>.Default;
if (comparer.Equals(field, value))
{
return false;
}
else
{
field = value;
propertyChanged?.Invoke(sender, new PropertyChangedEventArgs(propertyName));
return true;
}
}
The INPC implementation boils down to (you can either implement this every time or create a base class):
public class INPCBaseClass: INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
protected bool changeProperty<T>(ref T field, T value,
IEqualityComparer<T> comparer = null, [CallerMemberName] string propertyName = null)
{
return PropertyChanged.ChangeProperty(ref field, value, this, comparer, propertyName);
}
}
Then write your properties like this:
private string testProperty;
public string TestProperty
{
get { return testProperty; }
set { changeProperty(ref testProperty, value); }
}
NOTE: You can omit the [CallerMemberName] declaration in the extension method, if you want, but I wanted to keep it flexible.
If you have properties without a backing field you can overload changeProperty:
protected bool changeProperty<T>(T property, Action<T> set, T value,
IEqualityComparer<T> comparer = null, [CallerMemberName] string propertyName = null)
{
bool ret = changeProperty(ref property, value, comparer, propertyName);
if (ret)
set(property);
return ret;
}
An example use would be:
public string MyTestProperty
{
get { return base.TestProperty; }
set { changeProperty(base.TestProperty, (x) => { base.TestProperty = x; }, value); }
}
I realize this question already has a gazillion answers, but none of them felt quite right for me. My issue is I don't want any performance hits and am willing to put up with a little verbosity for that reason alone. I also don't care too much for auto properties either, which led me to the following solution:
public abstract class AbstractObject : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
public void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
protected virtual bool SetValue<TKind>(ref TKind Source, TKind NewValue, params string[] Notify)
{
//Set value if the new value is different from the old
if (!Source.Equals(NewValue))
{
Source = NewValue;
//Notify all applicable properties
foreach (var i in Notify)
OnPropertyChanged(i);
return true;
}
return false;
}
public AbstractObject()
{
}
}
In other words, the above solution is convenient if you don't mind doing this:
public class SomeObject : AbstractObject
{
public string AnotherProperty
{
get
{
return someProperty ? "Car" : "Plane";
}
}
bool someProperty = false;
public bool SomeProperty
{
get
{
return someProperty;
}
set
{
SetValue(ref someProperty, value, "SomeProperty", "AnotherProperty");
}
}
public SomeObject() : base()
{
}
}
Pros
No reflection
Only notifies if old value != new value
Notify multiple properties at once
Cons
No auto properties (you can add support for both, though!)
Some verbosity
Boxing (small performance hit?)
Alas, it is still better than doing this,
set
{
if (!someProperty.Equals(value))
{
someProperty = value;
OnPropertyChanged("SomeProperty");
OnPropertyChanged("AnotherProperty");
}
}
For every single property, which becomes a nightmare with the additional verbosity ;-(
Note, I do not claim this solution is better performance-wise compared to the others, just that it is a viable solution for those who don't like the other solutions presented.
I suggest to use ReactiveProperty.
This is the shortest method except Fody.
public class Data : INotifyPropertyChanged
{
// boiler-plate
...
// props
private string name;
public string Name
{
get { return name; }
set { SetField(ref name, value, "Name"); }
}
}
instead
public class Data
{
// Don't need boiler-plate and INotifyPropertyChanged
// props
public ReactiveProperty<string> Name { get; } = new ReactiveProperty<string>();
}
(DOCS)
This might be a trivial question but I am drawing a blank here and can't seem to find the answer online.
Basically, I am trying to create a method that takes 2 properties that are part of an INotifyPropertyChanged class as parameters (the actual properties to be used in reflection, not the property values), and keep them "in sync" like a binding.
Example
I have a class called Student with a property called int SemesterScore. I have another class called Semester with a property called int Score. Both of the classes implement IPropertyNotifyChanged.
Now, let's just assume for a moment that we can't extend any of the classes (as in my real-life scenario) and I may have multiple times in different classes I want to use this.
Basically, I want to be able to call a method in one of my classes that "links" the two properties together.. aka if one of them changes it will auto-update the other.
In non-working code, this is the basic concept:
public class Student : INotifyPropertyChanged
{
private int _semesterScore;
public int SemeseterScore
{
get { return _semesterScore; }
set { [ set property stuff with property changed] }
}
}
public class Semester: INotifyPropertyChanged
{
private int _score;
public int Score
{
get { return _score; }
set { [ set property stuff with property changed] }
}
}
public class Entry
{
public static void Main(string[] args)
{
Student student = new Student();
Semester semester = new Semester();
AttachProperties(student.SemesterScore, semester.Score); // This obviously won't work, but this is where I pass the properties in
semester.Score = 7;
Console.WriteLine(student.SemesterScore); // Output will be 7
}
public static void AttachProperties([sometype] prop1, [sometype] prop2)
{
// Sudo code
prop1.classInstance.PropertyChanged += (pe)
{
if (pe.Property == prop1.Name)
prop2.Value = prop1.Value;
}
prop2.classInstance.PropertyChanged += (pe)
{
if (pe.Property == prop2.Name)
prop1.Value = prop2.Value;
}
}
}
Is there any way to do this? I know some workarounds (aka pass the INotifyPropertyChanged classes and the property names, then do some reflection to get that to work), but the question of passing property instances around (and doing stuff with it) has come up a few times in my coding career.
One way to do this would be to use an Observable, like #itay-podhacer suggested above.
But if you want to implement using just Reflection and INotifyPropertyChanged here is how you could do it.
First, lets get SemesterScore and Student both implement INotifyPropertyChanged:
public class Student : INotifyPropertyChanged
{
private int semesterScore;
public int SemesterScore
{
get { return semesterScore; }
set
{
semesterScore = value;
OnPropertyChanged();
}
}
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
public class Semester : INotifyPropertyChanged
{
private int score;
public int Score
{
get { return score; }
set
{
score = value;
OnPropertyChanged();
}
}
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
Now lets tie the properties together, in your AttachProperties helper method. In order to do this, we will make the AttachProperties method take Expression<Func<T,object> arguments so that we avoid passing magic strings and can use Reflection to retrieve the properties names.
By the way, to run this in production you probably want to memoize that reflection code for performance.
private static void AttachProperties<T1,T2>(Expression<Func<T1, object>> property1, T1 instance1, Expression<Func<T2, object>> property2, T2 instance2)
where T1 : INotifyPropertyChanged
where T2 : INotifyPropertyChanged
{
var p1 = property1.GetPropertyInfo();
var p2 = property2.GetPropertyInfo();
//A NULL or empty PropertyName in PropertyChangeEventArgs means that all properties changed
//See: https://msdn.microsoft.com/en-us/library/system.componentmodel.inotifypropertychanged.propertychanged(v=vs.110).aspx#Anchor_1
((INotifyPropertyChanged)instance1).PropertyChanged += (_, e) =>
{
if (e.PropertyName == p1.Name || string.IsNullOrEmpty(e.PropertyName))
{
SyncProperties(p1, p2, instance1, instance2);
}
};
((INotifyPropertyChanged)instance2).PropertyChanged += (_, e) =>
{
if (e.PropertyName == p2.Name || string.IsNullOrEmpty(e.PropertyName))
{
SyncProperties(p2, p1, instance2, instance1);
}
};
}
private static void SyncProperties(PropertyInfo sourceProperty, PropertyInfo targetProperty, object sourceInstance, object targetInstance)
{
var sourceValue = sourceProperty.GetValue(sourceInstance);
var targetValue = targetProperty.GetValue(targetInstance);
if (!sourceValue.Equals(targetValue))
{
targetProperty.SetValue(targetInstance, sourceValue);
}
}
And, finally, here is the Reflection code to retrieve the PropertyInfo from the arguments:
public static class ReflectionExtension
{
public static PropertyInfo GetPropertyInfo<T>(this Expression<Func<T, object>> expression)
{
var memberExpression = GetMemberExpression(expression);
return (PropertyInfo)memberExpression.Member;
}
private static MemberExpression GetMemberExpression<TModel, T>(Expression<Func<TModel, T>> expression)
{
MemberExpression memberExpression = null;
if (expression.Body.NodeType == ExpressionType.Convert)
{
var body = (UnaryExpression)expression.Body;
memberExpression = body.Operand as MemberExpression;
}
else if (expression.Body.NodeType == ExpressionType.MemberAccess)
{
memberExpression = expression.Body as MemberExpression;
}
if (memberExpression == null)
{
throw new ArgumentException("Not a member access", "expression");
}
return memberExpression;
}
}
With all this in place, you can keep two properties in sync now:
public class PropertySyncTests
{
public void Should_sync_properties()
{
var semester = new Semester();
var student = new Student();
AttachProperties(x => x.Score, semester, x => x.SemesterScore, student);
semester.Score = 7;
student.SemesterScore.ShouldBe(7);
}
}
I know some workarounds (aka pass the INotifyPropertyChanged classes and the property names, then do some reflection to get that to work), but the question of passing property instances around (and doing stuff with it) has come up a few times in my coding career.
This is, ultimately, the way to do it. However, I think one key trick that you might not be aware of is Expression Trees. It is possible to create a function that takes an Expression<Func<T>> as an argument, and then delve into the Expression Tree to discover the INotifyPropertyChanged instance and the property that's given in the argument. Usage could look like this:
AttachProperties(() => student.SemesterScore, () => semester.Score);
The arguments to AttachProperties in the example above would be Expressions with the following structure.
<LambdaExpression> () => student.SemesterScore
Body <MemberExpression> student.SemesterScore
Member <PropertyInfo> SemesterScore
Expression <MemberExpression> student
Member <FieldInfo> [closure class.]student
Expression <ConstantExpression> [closure]
Value [closure instance]
Notice that you're creating a closure by using student inside of the lambda expression, so to get the value of student you'll need to use reflection to get the value of the [closure class].student field. Getting the SemesterScore property is just a matter of casting the expressions correctly and getting the .Body.Member property from the passed-in lambda expression.
Subscribe to the PropertyChanged event of the semester:
Student student = new Student();
Semester semester = new Semester();
semester.PropertyChanged += Semester_PropertyChanged;
Then assign the new score to the student
private void Semester_PropertyChanged(object sender, PropertyChangedEventArgs e)
{
student.SemesterScore = semester.Score;
}
This will trigger the student's PropertyChanged event and also update his SemesterScore if the score changed.
Take a look at Reactive UI Extensions, it will give you the ability to "observe" a property for changes and then update (or do whatever you want) once such change occurs.
It will allow you to do something like this:
student
.WhenAnyValue(item => item.SemeseterScore)
.Subscribe(item =>
{
semester.Score = item.SemeseterScore
});
semester
.WhenAnyValue(item => item.Score)
.Subscribe(item =>
{
item.SemeseterScore = semester.Score
});
You might need to add an Ignore flag at your class and turn it on and off inside the Subscribe code, so you don't create an endless loop of updates between the two classes.
Ok so I combined #StriplingWarrior and #Pedro's answers together to get my final result:
public static void AttachProperties<T1, T2>(Expression<Func<T1>> property1, Expression<Func<T2>> property2)
{
var instance1 = Expression.Lambda<Func<object>>(((MemberExpression)property1.Body).Expression).Compile()();
var iNotify1 = instance1 as INotifyPropertyChanged;
var prop1 = GetPropertyInfo(property1);
var instance2 = Expression.Lambda<Func<object>>(((MemberExpression)property2.Body).Expression).Compile()();
var iNotify2 = instance2 as INotifyPropertyChanged;
var prop2 = GetPropertyInfo(property2);
AttachProperty(prop1, iNotify1, prop2, iNotify2);
AttachProperty(prop2, iNotify2, prop1, iNotify1);
}
static void AttachProperty(
PropertyInfo property1,
INotifyPropertyChanged class1Instance,
PropertyInfo property2,
INotifyPropertyChanged class2Instance)
{
class2Instance.PropertyChanged += (_, propArgs) =>
{
if (propArgs.PropertyName == property2.Name || string.IsNullOrEmpty(propArgs.PropertyName))
{
var prop = property2.GetValue(class2Instance);
property1.SetValue(class1Instance, prop);
}
};
}
static PropertyInfo GetPropertyInfo<T1>(Expression<Func<T1>> property)
{
MemberExpression expression = null;
if (property.Body.NodeType == ExpressionType.Convert)
{
var body = (UnaryExpression)property.Body;
expression = body.Operand as MemberExpression;
}
else if (property.Body.NodeType == ExpressionType.MemberAccess)
{
expression = property.Body as MemberExpression;
}
if (expression == null)
{
throw new ArgumentException("Not a member access", nameof(property));
}
return expression.Member as PropertyInfo;
}
This works correctly both in the example I gave and in my real-life project. Thanks!