XML File Contains Only Blank Element Called ObjectProxy - C# XML Serialization - c#

I have added XML Serialization into my project in order to store my object data in XML files.
I have used the following helper class to achieve this:
public static class SerializerHelper
{
/// <summary>
/// Serializes an object.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="serializableObject"></param>
/// <param name="fileName"></param>
private static readonly log4net.ILog logger = log4net.LogManager.GetLogger(
"SerializerHelper.cs");
public static void SerializeObject<T>(string filepath, T serializableObject)
{
if (serializableObject == null) { return; }
try
{
XmlDocument xmlDocument = new XmlDocument();
XmlSerializer serializer = new XmlSerializer(serializableObject.GetType());
using (MemoryStream stream = new MemoryStream())
{
serializer.Serialize(stream, serializableObject);
stream.Position = 0;
xmlDocument.Load(stream);
xmlDocument.Save(filepath);
stream.Close();
}
}
catch (Exception ex)
{
//Log exception here
logger.Error("Error Serializing: " + ex.Message);
}
}
/// <summary>
/// Deserializes an xml file into an object list
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="fileName"></param>
/// <returns></returns>
public static T DeSerializeObject<T>(string filepath)
{
T objectOut = default(T);
if (!System.IO.File.Exists(filepath)) return objectOut;
try
{
string attributeXml = string.Empty;
XmlDocument xmlDocument = new XmlDocument();
xmlDocument.Load(filepath);
string xmlString = xmlDocument.OuterXml;
using (StringReader read = new StringReader(xmlString))
{
Type outType = typeof(T);
XmlSerializer serializer = new XmlSerializer(outType);
using (XmlReader reader = new XmlTextReader(read))
{
objectOut = (T)serializer.Deserialize(reader);
reader.Close();
}
read.Close();
}
}
catch (Exception ex)
{
//Log exception here
logger.Error("Error Deserializing: " + ex.Message);
}
return objectOut;
}
}
Inside my methods, anywhere that I create/delete/alter objects, I use code such as the below to serialize the object data:
//Increments the failed logon attempts counter
public void incrementFailedLogonAttempts()
{
logonAttemptCounter.incrementFailedLogons();
//Update the failed logon attempt counter in the XML Data Store
SerializerHelper.SerializeObject(#"C:\Users\Michael"
+ #"\Google Drive\FDM Dev Course Content\Workspace\SystemAdmin\SystemAdmin\"
+ #"XML Data Store\LogonAttemptCounter.xml", logonAttemptCounter);
}
However, after running all my unit tests, some of my XML files (which were serialized fine before running all tests) now look like this:
<?xml version="1.0"?>
<ObjectProxy_4 xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"/>
Does anyone know what might be going wrong here? Or why it is going wrong?
Any help would be greatly appreciated!

I think I know actually. My tests use mock objects to mock dependencies. In many of my tests, I have created the object whose method is to be tested, injecting mock objects in the constructor. Is this what is causing the problem? I am serializing mock objects, which by definition are empty?

Related

SerializeObject/DeSerializeObject escapes references

When I DeSerialize an object from file, the fields whit equal references, don't have same references any more.
This is an example:
in this example, I created an object a1 from type A. then I saved it in a file and load it into new object named a2. In a1 there is b1 and b2 which are same (equal references), so when I set a1.b1.x = 5;, the value of a1.b2.x will change to 5 also, but after save/load, when I set a2.b1.x = 5;, the value of a2.b2.x will not change!!!
using System;
using System.Xml;
using System.Xml.Serialization;
using System.IO;
using System.Windows.Forms;
namespace test
{
public class SerializeObjectTest
{
public static void Test()
{
var a1 = new A();
a1.init();
SerializeObject<A>(a1, "d:\\1.xml");
var a2 = DeSerializeObject<A>("d:\\1.xml");
a1.b1.x = 5; // this will change also the value of a1.b2.x
a2.b1.x = 5; // this will not!!!!! change also the value of a2.b2.x
MessageBox.Show(
"a1.b1.x==a1.b2.x : " + a1.b1.x + "?=" + a1.b2.x + "\r\n" +
"a2.b1.1==a2.b2.x : " + a2.b1.x + "?=" + a2.b2.x + " !!\r\n", "Save.SaveAble"
);
}
public class A
{
public void init()
{
b1 = new B() { x = 100 };
b2 = b1;
}
public B b1;
public B b2;
}
public class B
{
public double x;
}
/// <summary>
/// Serializes an object.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="serializableObject"></param>
/// <param name="fileName"></param>
public static void SerializeObject<T>(T serializableObject, string fileName)
{
if (serializableObject == null) { return; }
try
{
XmlDocument xmlDocument = new XmlDocument();
XmlSerializer serializer = new XmlSerializer(serializableObject.GetType());
using (MemoryStream stream = new MemoryStream())
{
serializer.Serialize(stream, serializableObject);
stream.Position = 0;
xmlDocument.Load(stream);
xmlDocument.Save(fileName);
stream.Close();
}
}
catch (Exception ex)
{
//Log exception here
}
}
/// <summary>
/// Deserializes an xml file into an object list
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="fileName"></param>
/// <returns></returns>
public static T DeSerializeObject<T>(string fileName)
{
if (string.IsNullOrEmpty(fileName)) { return default(T); }
T objectOut = default(T);
try
{
XmlDocument xmlDocument = new XmlDocument();
xmlDocument.Load(fileName);
string xmlString = xmlDocument.OuterXml;
using (StringReader read = new StringReader(xmlString))
{
Type outType = typeof(T);
XmlSerializer serializer = new XmlSerializer(outType);
using (XmlReader reader = new XmlTextReader(read))
{
objectOut = (T)serializer.Deserialize(reader);
reader.Close();
}
read.Close();
}
}
catch (Exception ex)
{
//Log exception here
}
return objectOut;
}
}
}
I developed an project my self that can save/load/clone objects in c# and it keeps references to object, it is available here.
It also can save internal and private fields. There are some attributes to how save fields or types (like donsave, saveas, saveif, ...).

XML Deserialization C#

I am trying to deserialize an XML file into an object in the Program file of my Windows Forms application as below:
List<UserAccessGroup> AccessGroups = new List<UserAccessGroup>();
AccessGroups = SerializerHelper.DeSerializeObject<List<UserAccessGroup>>(#"C:\Users\Michael"
+ #"\Google Drive\FDM Dev Course Content\Workspace\SystemAdmin\SystemAdmin\"
+ #"XML Data Store\UserAccessGroups.xml");
UserAccessGroup SystemAdmin_App = new UserAccessGroup();
foreach (UserAccessGroup group in AccessGroups)
{
if (group.Name.Equals("Admin Operators"))
{
SystemAdmin_App = group;
}
}
When I run this code, I am getting an unhandled exception in my foreach loop, stating that Access Groups is null.
However, when I copy and paste this snippet of code into a blank console application, it runs fine and when I check AccessGroups with a break point, it has 4 members, as expected.
Can anyone please tell me why deserialization is not working in my program file?
Also, here is my XML file:
<?xml version="1.0"?>
<ArrayOfUserAccessGroup xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<UserAccessGroup>
<Name>Admin Operators</Name>
<Access_Group>
<int>999</int>
</Access_Group>
</UserAccessGroup>
<UserAccessGroup>
<Name>Shareholders</Name>
<Access_Group />
</UserAccessGroup>
<UserAccessGroup>
<Name>Brokers</Name>
<Access_Group />
</UserAccessGroup>
<UserAccessGroup>
<Name>StockExMgrs</Name>
<Access_Group />
</UserAccessGroup>
</ArrayOfUserAccessGroup>
EDIT: forgot to include the SerializerHelper class that I am using for serialization/deserialization, please see below:
public static class SerializerHelper
{
/// <summary>
/// Serializes an object.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="serializableObject"></param>
/// <param name="fileName"></param>
private static readonly log4net.ILog logger = log4net.LogManager.GetLogger(
"SerializerHelper.cs");
public static void SerializeObject<T>(string filepath, T serializableObject)
{
if (serializableObject == null) { return; }
try
{
XmlDocument xmlDocument = new XmlDocument();
XmlSerializer serializer = new XmlSerializer(serializableObject.GetType());
using (MemoryStream stream = new MemoryStream())
{
serializer.Serialize(stream, serializableObject);
stream.Position = 0;
xmlDocument.Load(stream);
xmlDocument.Save(filepath);
stream.Close();
}
}
catch (Exception ex)
{
//Log exception here
logger.Error("Error Serializing: " + ex.Message);
}
}
/// <summary>
/// Deserializes an xml file into an object list
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="fileName"></param>
/// <returns></returns>
public static T DeSerializeObject<T>(string filepath)
{
T objectOut = default(T);
if (!System.IO.File.Exists(filepath)) return objectOut;
try
{
string attributeXml = string.Empty;
XmlDocument xmlDocument = new XmlDocument();
xmlDocument.Load(filepath);
string xmlString = xmlDocument.OuterXml;
using (StringReader read = new StringReader(xmlString))
{
Type outType = typeof(T);
XmlSerializer serializer = new XmlSerializer(outType);
using (XmlReader reader = new XmlTextReader(read))
{
objectOut = (T)serializer.Deserialize(reader);
reader.Close();
}
read.Close();
}
}
catch (Exception ex)
{
//Log exception here
logger.Error("Error Deserializing: " + ex.Message);
}
return objectOut;
}
}
EDIT: UserAccessGroup class below:
[Serializable]
public class UserAccessGroup : IUserAccessGroup
{
private String name;
private List<int> AccessGroup = new List<int>();
public String Name
{
get { return name; }
set { name = value; }
}
public List<int> Access_Group
{
get { return AccessGroup; }
set { AccessGroup = value; }
}
public UserAccessGroup()
{
}
public UserAccessGroup(String name)
{
this.name = name;
}
public List<int> getUserIDs()
{
return AccessGroup;
}
public void removeUser(int userID)
{
AccessGroup.Remove(userID);
return;
}
public void addUser(int userID)
{
AccessGroup.Add(userID);
return;
}
}
The main problem can be summarized as:
T objectOut = default(T);
if (!System.IO.File.Exists(filepath)) return objectOut;
try
{
// ...
}
catch (Exception ex)
{
//Log exception here
logger.Error("Error Deserializing: " + ex.Message);
}
return objectOut;
(note that default(T) for T=List<UserAccessGroup> is null)
So: for AccessGroups to be null, one of 2 things is happening:
the file does not exist (so the code is exiting near the top)
an exception is being thrown
Check each of these. If the first: add it. If the second: read the .Message, and the .InnerException.Message etc (XmlSerializer is very big on inner-exceptions)
XmlSerializer will not return null for the root object of a list / array, so: it is one of those two things.
Put a breakpoint on the not-exists return, and in the catch, and you should find what is happening. Alternatively, look at where-ever logger writes. Maybe also add something that writes to logger when the file doesn't exist.

Why XML has empty spaces instead data inside after serialization?

After serialization sometimes xml files is filled with empty spaces. Why is it happen?
My serialization code is:
XmlSerializer serializer = new XmlSerializer(typeof(SerializableStorage));
using (StreamWriter sw = new StreamWriter(storageName, false, myEncoding))
{
serializer.Serialize(sw, messages);
}
This code serializes me messages into XML.
SerializableStorage looks like:
[XmlRoot("Storage")]
public class SerializableStorage
{
/// <summary>
/// Gets or sets an array of server messages
/// </summary>
[XmlArray("Messages")]
[XmlArrayItem("Message")]
public List<NMessage> Messages
{
get;
protected set;
}
/// <summary>
/// Public constructor
/// </summary>
public SerializableStorage()
{
Messages = new List<NMessage>();
}
}
NMessage class has all fields as public.
And deserialization if needed:
XmlSerializer serializer = new XmlSerializer(typeof(SerializableStorage));
StreamReader reader = new StreamReader(storageName, myEncoding);
StoreMessages = (SerializableStorage)serializer.Deserialize(reader);
reader.Close();
I've attached an "empty xml" example here

write list of objects to a file

I've got a class salesman in the following format:
class salesman
{
public string name, address, email;
public int sales;
}
I've got another class where the user inputs name, address, email and sales.
This input is then added to a list
List<salesman> salesmanList = new List<salesman>();
After the user has input as many salesman to the list as they like, they have the option to save the list to a file of their choice (which I can limit to .xml or .txt(which ever is more appropriate)).
How would I add this list to the file?
Also this file needs to be re-read back into a list if the user wishes to later view the records.
Something like this would work. this uses a binary format (the fastest for loading) but the same code would apply to xml with a different serializer.
using System.IO;
[Serializable]
class salesman
{
public string name, address, email;
public int sales;
}
class Program
{
static void Main(string[] args)
{
List<salesman> salesmanList = new List<salesman>();
string dir = #"c:\temp";
string serializationFile = Path.Combine(dir, "salesmen.bin");
//serialize
using (Stream stream = File.Open(serializationFile, FileMode.Create))
{
var bformatter = new System.Runtime.Serialization.Formatters.Binary.BinaryFormatter();
bformatter.Serialize(stream, salesmanList);
}
//deserialize
using (Stream stream = File.Open(serializationFile, FileMode.Open))
{
var bformatter = new System.Runtime.Serialization.Formatters.Binary.BinaryFormatter();
List<salesman> salesman = (List<salesman>)bformatter.Deserialize(stream);
}
}
}
I just wrote a blog post on saving an object's data to Binary, XML, or Json; well writing an object or list of objects to a file that is. Here are the functions to do it in the various formats. See my blog post for more details.
Binary
/// <summary>
/// Writes the given object instance to a binary file.
/// <para>Object type (and all child types) must be decorated with the [Serializable] attribute.</para>
/// <para>To prevent a variable from being serialized, decorate it with the [NonSerialized] attribute; cannot be applied to properties.</para>
/// </summary>
/// <typeparam name="T">The type of object being written to the XML file.</typeparam>
/// <param name="filePath">The file path to write the object instance to.</param>
/// <param name="objectToWrite">The object instance to write to the XML file.</param>
/// <param name="append">If false the file will be overwritten if it already exists. If true the contents will be appended to the file.</param>
public static void WriteToBinaryFile<T>(string filePath, T objectToWrite, bool append = false)
{
using (Stream stream = File.Open(filePath, append ? FileMode.Append : FileMode.Create))
{
var binaryFormatter = new System.Runtime.Serialization.Formatters.Binary.BinaryFormatter();
binaryFormatter.Serialize(stream, objectToWrite);
}
}
/// <summary>
/// Reads an object instance from a binary file.
/// </summary>
/// <typeparam name="T">The type of object to read from the XML.</typeparam>
/// <param name="filePath">The file path to read the object instance from.</param>
/// <returns>Returns a new instance of the object read from the binary file.</returns>
public static T ReadFromBinaryFile<T>(string filePath)
{
using (Stream stream = File.Open(filePath, FileMode.Open))
{
var binaryFormatter = new System.Runtime.Serialization.Formatters.Binary.BinaryFormatter();
return (T)binaryFormatter.Deserialize(stream);
}
}
XML
Requires the System.Xml assembly to be included in your project.
/// <summary>
/// Writes the given object instance to an XML file.
/// <para>Only Public properties and variables will be written to the file. These can be any type though, even other classes.</para>
/// <para>If there are public properties/variables that you do not want written to the file, decorate them with the [XmlIgnore] attribute.</para>
/// <para>Object type must have a parameterless constructor.</para>
/// </summary>
/// <typeparam name="T">The type of object being written to the file.</typeparam>
/// <param name="filePath">The file path to write the object instance to.</param>
/// <param name="objectToWrite">The object instance to write to the file.</param>
/// <param name="append">If false the file will be overwritten if it already exists. If true the contents will be appended to the file.</param>
public static void WriteToXmlFile<T>(string filePath, T objectToWrite, bool append = false) where T : new()
{
TextWriter writer = null;
try
{
var serializer = new XmlSerializer(typeof(T));
writer = new StreamWriter(filePath, append);
serializer.Serialize(writer, objectToWrite);
}
finally
{
if (writer != null)
writer.Close();
}
}
/// <summary>
/// Reads an object instance from an XML file.
/// <para>Object type must have a parameterless constructor.</para>
/// </summary>
/// <typeparam name="T">The type of object to read from the file.</typeparam>
/// <param name="filePath">The file path to read the object instance from.</param>
/// <returns>Returns a new instance of the object read from the XML file.</returns>
public static T ReadFromXmlFile<T>(string filePath) where T : new()
{
TextReader reader = null;
try
{
var serializer = new XmlSerializer(typeof(T));
reader = new StreamReader(filePath);
return (T)serializer.Deserialize(reader);
}
finally
{
if (reader != null)
reader.Close();
}
}
Json
You must include a reference to Newtonsoft.Json assembly, which can be obtained from the Json.NET NuGet Package.
/// <summary>
/// Writes the given object instance to a Json file.
/// <para>Object type must have a parameterless constructor.</para>
/// <para>Only Public properties and variables will be written to the file. These can be any type though, even other classes.</para>
/// <para>If there are public properties/variables that you do not want written to the file, decorate them with the [JsonIgnore] attribute.</para>
/// </summary>
/// <typeparam name="T">The type of object being written to the file.</typeparam>
/// <param name="filePath">The file path to write the object instance to.</param>
/// <param name="objectToWrite">The object instance to write to the file.</param>
/// <param name="append">If false the file will be overwritten if it already exists. If true the contents will be appended to the file.</param>
public static void WriteToJsonFile<T>(string filePath, T objectToWrite, bool append = false) where T : new()
{
TextWriter writer = null;
try
{
var contentsToWriteToFile = JsonConvert.SerializeObject(objectToWrite);
writer = new StreamWriter(filePath, append);
writer.Write(contentsToWriteToFile);
}
finally
{
if (writer != null)
writer.Close();
}
}
/// <summary>
/// Reads an object instance from an Json file.
/// <para>Object type must have a parameterless constructor.</para>
/// </summary>
/// <typeparam name="T">The type of object to read from the file.</typeparam>
/// <param name="filePath">The file path to read the object instance from.</param>
/// <returns>Returns a new instance of the object read from the Json file.</returns>
public static T ReadFromJsonFile<T>(string filePath) where T : new()
{
TextReader reader = null;
try
{
reader = new StreamReader(filePath);
var fileContents = reader.ReadToEnd();
return JsonConvert.DeserializeObject<T>(fileContents);
}
finally
{
if (reader != null)
reader.Close();
}
}
Example
// Write the list of salesman objects to file.
WriteToXmlFile<List<salesman>>("C:\salesmen.txt", salesmanList);
// Read the list of salesman objects from the file back into a variable.
List<salesman> salesmanList = ReadFromXmlFile<List<salesman>>("C:\salesmen.txt");
If you want to use JSON then using Json.NET is usually the best way to go.
If for some reason you are unable to use Json.NET you can use the built in JSON support found in .NET.
You will need to include the following using statement and add a reference for System.Web.Extentsions.
using System.Web.Script.Serialization;
Then you would use these to Serialize and Deserialize your object.
//Deserialize JSON to your Object
YourObject obj = new JavaScriptSerializer().Deserialize<YourObject>("File Contents");
//Serialize your object to JSON
string sJSON = new JavaScriptSerializer().Serialize(YourObject);
https://msdn.microsoft.com/en-us/library/system.web.script.serialization.javascriptserializer_methods(v=vs.110).aspx
If you want xml serialization, you can use the built-in serializer. To achieve this, add [Serializable] flag to the class:
[Serializable()]
class salesman
{
public string name, address, email;
public int sales;
}
Then, you could override the "ToString()" method which converts the data into xml string:
public override string ToString()
{
string sData = "";
using (MemoryStream oStream = new MemoryStream())
{
XmlSerializer oSerializer = new XmlSerializer(this.GetType());
oSerializer.Serialize(oStream, this);
oStream.Position = 0;
sData = Encoding.UTF8.GetString(oStream.ToArray());
}
return sData;
}
Then just create a method that writes this.ToString() into a file.
UPDATE
The mentioned above will serialize single entry as xml. If you need the whole list to be serialized, the idea would be a bit different. In this case you'd employ the fact that lists are serializable if their contents are serializable and use the serialization in some outer class.
Example code:
[Serializable()]
class salesman
{
public string name, address, email;
public int sales;
}
class salesmenCollection
{
List<salesman> salesmanList;
public void SaveTo(string path){
System.IO.File.WriteAllText (path, this.ToString());
}
public override string ToString()
{
string sData = "";
using (MemoryStream oStream = new MemoryStream())
{
XmlSerializer oSerializer = new XmlSerializer(this.GetType());
oSerializer.Serialize(oStream, this);
oStream.Position = 0;
sData = Encoding.UTF8.GetString(oStream.ToArray());
}
return sData;
}
}

trying to serialize and deserialize entity object in c#

I am using two methods below to serialize/deserialize entity framework object (ver. 4.0).
I tried several ways to accomplish this, and had no luck. Serialization works fine. I get nice xml formatted string, but when I try to deserialize I get error in XML. How is that possible?
Thanks.
public static string SerializeObject(Object obj)
{
XmlSerializer ser = new XmlSerializer(obj.GetType());
System.Text.StringBuilder sb = new System.Text.StringBuilder();
System.IO.StringWriter writer = new System.IO.StringWriter(sb);
ser.Serialize(writer, obj);
XmlDocument doc = new XmlDocument();
doc.LoadXml(sb.ToString());
string xml = doc.InnerXml;
return xml;
}
public static object DeSerializeAnObject(string xml, Type objType)
{
XmlDocument doc = new XmlDocument();
doc.LoadXml(xml);
XmlNodeReader reader = new XmlNodeReader(doc.DocumentElement);
XmlSerializer ser = new XmlSerializer(objType);
object obj = ser.Deserialize(reader);
return obj;
}
I use generic methods to serialize and deserialize:
/// <summary>
/// Serializes an object to Xml as a string.
/// </summary>
/// <typeparam name="T">Datatype T.</typeparam>
/// <param name="ToSerialize">Object of type T to be serialized.</param>
/// <returns>Xml string of serialized type T object.</returns>
public static string SerializeToXmlString<T>(T ToSerialize)
{
string xmlstream = String.Empty;
using (MemoryStream memstream = new MemoryStream())
{
XmlSerializer xmlSerializer = new XmlSerializer(typeof(T));
XmlTextWriter xmlWriter = new XmlTextWriter(memstream, Encoding.UTF8);
xmlSerializer.Serialize(xmlWriter, ToSerialize);
xmlstream = UTF8ByteArrayToString(((MemoryStream)xmlWriter.BaseStream).ToArray());
}
return xmlstream;
}
/// <summary>
/// Deserializes Xml string of type T.
/// </summary>
/// <typeparam name="T">Datatype T.</typeparam>
/// <param name="XmlString">Input Xml string from which to read.</param>
/// <returns>Returns rehydrated object of type T.</returns>
public static T DeserializeXmlString<T>(string XmlString)
{
T tempObject = default(T);
using (MemoryStream memoryStream = new MemoryStream(StringToUTF8ByteArray(XmlString)))
{
XmlSerializer xs = new XmlSerializer(typeof(T));
XmlTextWriter xmlTextWriter = new XmlTextWriter(memoryStream, Encoding.UTF8);
tempObject = (T)xs.Deserialize(memoryStream);
}
return tempObject;
}
// Convert Array to String
public static String UTF8ByteArrayToString(Byte[] ArrBytes)
{ return new UTF8Encoding().GetString(ArrBytes); }
// Convert String to Array
public static Byte[] StringToUTF8ByteArray(String XmlString)
{ return new UTF8Encoding().GetBytes(XmlString); }
i THINK the issue is with this line:
string xml = doc.InnerXml;
you want ALL the xml, not just the xml inside the root node.
Just return sb.ToString(), loading into the XmlDocument is not doing anything.
Some redundancies and usings was excluded. Refactored and cleaned up:
namespace MyProject
{
using System.IO;
using System.Text;
using System.Xml;
using System.Xml.Serialization;
public static class Serializer
{
#region Public Methods and Operators
/// <summary>
/// Deserializes Xml string of type T.
/// </summary>
/// <typeparam name="T">Datatype T.</typeparam>
/// <param name="XmlString">Input Xml string from which to read.</param>
/// <returns>Returns rehydrated object of type T.</returns>
public static T DeserializeXmlString<T>(string xmlString)
{
T tempObject;
using (var memoryStream = new MemoryStream(StringToUTF8ByteArray(xmlString)))
{
var xs = new XmlSerializer(typeof(T));
tempObject = (T)xs.Deserialize(memoryStream);
}
return tempObject;
}
/// <summary>
/// Serializes an object to Xml as a string.
/// </summary>
/// <typeparam name="T">Datatype T.</typeparam>
/// <param name="toSerialize">Object of type T to be serialized.</param>
/// <returns>Xml string of serialized type T object.</returns>
public static string SerializeToXmlString<T>(T toSerialize)
{
string xmlstream;
using (var memstream = new MemoryStream())
{
var xmlSerializer = new XmlSerializer(typeof(T));
var xmlWriter = new XmlTextWriter(memstream, Encoding.UTF8);
xmlSerializer.Serialize(xmlWriter, toSerialize);
xmlstream = UTF8ByteArrayToString(((MemoryStream)xmlWriter.BaseStream).ToArray());
}
return xmlstream;
}
#endregion
#region Methods
private static byte[] StringToUTF8ByteArray(string xmlString)
{
return new UTF8Encoding().GetBytes(xmlString);
}
private static string UTF8ByteArrayToString(byte[] arrBytes)
{
return new UTF8Encoding().GetString(arrBytes);
}
#endregion
}
}

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