Command binding not working WPF - c#

I have a command that is bound to a button in WPF, but for the life of me, I can't get the function to fire.
XAML
ControlPanelViewModel is the VM I'm working in.
<Window.DataContext>
<ControlPanel:ControlPanelViewModel/>
</Window.DataContext>
<Button x:Name="button" Command="{Binding NavCommand}" Content="Button" HorizontalAlignment="Left" Margin="264,219,0,0" VerticalAlignment="Top" Width="75"/>
ControlPanelViewModel.cs
public ControlPanelViewModel()
{
NavCommand = new RelayCommand<string>(OnNav);
}
public RelayCommand<string> NavCommand { get; private set; }
private void OnNav(string destination)
{
Console.WriteLine("This is working");
switch (destination)
{
case "credential":
CurrentViewModel = _credentialViewModel;
break;
}
}
Now, avoiding the logic inside OnNav, I'm never seeing my console.writeline get called ever. I've been stuck on this for hours. Data context looks fine, setup looks fine. Let me know if RelayCommand class is necessary to view.

The problem may be coming from the RelayCommand Implementation. Does it inherit from ICommand? How do you implement Execute and CanExecute? in your case, CanExecute should return true

Related

Modal Dialog with WPF using MVVM

There are tons and tons of articles around the internet about this topic, but I just can't wrap my head around it. Most articles use code behind, but I want to stick to "pure" MVVM since I try to learn it. Also, I explicitly don't want to use any other framework (MVVMlight, Ninject...). I just want to stick to what WPF has to offer. I know this got asked a lot, but what I found either was not mvvm or was not specific enough.
My task is simple: I want to see the most simple solution of opening a modal dialog, send it a string, and get a string from the dialog back upon closing it.
Therefore I set up my MainWindow.xaml with a text input field (TextBox), a button (that should open the modal dialog) and a textblock that will show the message I intend to receive from the dialog.
The dialog has a TextBlock, showing the user-input from MainWindow.xaml, and a TextBox to enter some text, and a button. You guessed it: you press the button, and the message I typed into the textfield get's returned to MainWindow.xaml. Please refer also to the images I've included - I think it's pretty self-explanatory.
MainWindow.xaml
<Window x:Class="Dialogs.MainWindow"
...
Title="First View (Main Window)" Height="240" Width="630">
<Grid>
<StackPanel>
<StackPanel Orientation="Horizontal" Margin="10">
<TextBlock Text="Main View sayz: "/>
<TextBox Width="360" Margin="10,0,0,30"/>
</StackPanel>
<Button Content="Send to Second View" Command="{Binding SendToSecondViewCommand}" Width="200"/>
<StackPanel Orientation="Horizontal" Margin="10,30,10,10">
<TextBlock Text="Second View replies: "/>
<TextBlock Width="360"/>
</StackPanel>
</StackPanel>
</Grid>
</Window>
SecondView.xaml
<UserControl x:Class="Dialogs.SecondView"
...
d:DesignHeight="240" d:DesignWidth="630" Background="BlanchedAlmond">
<Grid>
<StackPanel>
<StackPanel Orientation="Horizontal" Margin="10">
<TextBlock Text="This is what First View sayz: "/>
<TextBlock Width="360"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="10">
<TextBlock Text="Second View replies: "/>
<TextBox Width="360" Margin="10,0,0,30"/>
</StackPanel>
<Button Content="Reply to First View" Command="{Binding ReplyToFirstViewCommand}" Width="200"/>
</StackPanel>
</Grid>
</UserControl>
Here is how I implemented INotifyPropertyChanged (It's actually a .cs file named BaseClasses; I know it's not named properly...)
public abstract class NotifyPropertyChangedBase : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged<T>(ref T variable, T value,
[CallerMemberName] string propertyName = null)
{
variable = value;
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
And here my base class for relay commands:
public class CommandDelegateBase : ICommand
{
public delegate void ExecuteDelegate(object parameter);
public delegate bool CanExecuteDelegate(object paramerter);
private ExecuteDelegate execute;
private CanExecuteDelegate canExecute;
public CommandDelegateBase(ExecuteDelegate _execute, CanExecuteDelegate _canExecute = null)
{
execute = _execute;
canExecute = _canExecute;
}
public event EventHandler CanExecuteChanged
{
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
public bool CanExecute(object parameter)
{
return canExecute?.Invoke(parameter) ?? true;
}
public void Execute(object parameter)
{
execute.Invoke(parameter);
}
}
Lastly my ViewModels:
FirstViewModel:
public class FirstViewViewModel: NotifyPropertyChangedBase
{
private string _sendText;
public string SendText
{
get { return _sendText; }
set
{
_sendText = value;
OnPropertyChanged(ref _sendText, value);
}
}
public ICommand SendToSecondViewCommand { get; set; }
public FirstViewViewModel()
{
SendToSecondViewCommand = new CommandDelegateBase(SendExecuteCommand, SendCanExecuteCommand);
}
private bool SendCanExecuteCommand(object paramerter)
{
return true;
}
private void SendExecuteCommand(object parameter)
{
//Do stuff to :
// a) show the second view as modal dialog
// b) submit what I just wrote (SendText)
}
}
SecondViewModel:
public class SecondViewViewModel : NotifyPropertyChangedBase
{
private string _replyText;
public string ReplyText
{
get { return _replyText; }
set
{
_replyText = value;
OnPropertyChanged(ref _replyText, value);
}
}
public ICommand ReplyToFirstViewCommand { get; set; }
public SecondViewViewModel()
{
ReplyToFirstViewCommand = new CommandDelegateBase(ReplyExecuteCommand, ReplyCanExecuteCommand);
}
private bool ReplyCanExecuteCommand(object paramerter)
{
return true;
}
private void ReplyExecuteCommand(object parameter)
{
//Do stuff to :
// a) close the second view
// b) reply what I just wrote (ReplyText) back to First View.
}
}
I have a folder called "Models" in my solution but for the sake of simplicity it's empty.
I know there are solutions with helper classes or services - what ever pertains mvvm will do. I also do know that doing this for such a simple task as what I want is quiet "overkill", and has a lot more writing code coming with it than it would be justifyable for this purpose. But again: I'd like to learn this, and understand what I am doing.
Thank you so much in advance!
I wrote an article about this subject and provided a library and sample application. The article itself is long...because it's not a trivial topic...but causing a dialog box to appear can be as simple as this:
this.Dialogs.Add(new CustomDialogBoxViewModel()); // dialog box appears here
UPDATE: I just noticed that my MvvmDialogs library in that package is actually referencing MvvmLite. That's a vestigial remnant from when I was developing it though, the library itself doesn't need it, so you can remove the reference altogether.
Finding an MVVM pure solution to a programming problem, which may be straightforward in other contexts, is often not a simple task. However, creating a library of helper classes is a "write once, use many times" scenario, so no matter how much code is required, you don't have to reproduce it for every usage.
My preferred method for handling message dialogs in MVVM is a two part service module.
The View registers its data context (its ViewModel) with the DialogService as potentially wanting to display a dialog - the service will use the View's UI context to do so when it does.
The ViewModel calls the injected dialog service each time a dialog should be displayed. Calls to the MessageDialog service are made using the async / await pattern, rather than requiring some other form of callback in the ViewModel.
So now, displaying a MessageDialog from a ViewModel is as simple as
await _dialogService.ShowMessageAsync(this, "Hello from the dialog service.", perDialogIcon.Information, "Mvvm Dialog Service").ConfigureAwait(false);
or
var response = await _dialogService.ShowDialogAsync(this, perDialogButton.YesNo, "Do you want to continue?", perDialogIcon.Question, "Mvvm Dialog Service").ConfigureAwait(false);
I covered this in more detail on a blog post.
As an aside, your ViewModel properties look a bit wierd - you're setting the backing-field value, then passing it into your OnPropertyChanged() method where the value is set again.

C# Prism : Setting ViewModel property from a controller (MVVM)

The ViewModel:
public class ConnectionStatusViewModel : BindableBase
{
private string _txtConn;
public string TextConn
{
get { return _txtConn; }
set { SetProperty(ref _txtConn, value); }
}
}
The XAML:
<UserControl x:Class="k7Bot.Login.Views.ConnectionStatus"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:prism="http://www.codeplex.com/prism"
prism:ViewModelLocator.AutoWireViewModel="True" Width="300">
<Grid x:Name="LayoutRoot">
<Label Grid.Row="1" Margin="10,0,10,0">connected:</Label>
<TextBlock Text="{Binding TextConn}" Grid.Row="1" Grid.Column="1" Margin="10,0,10,0" Height="22" />
</Grid>
</UserControl>
The View:
public partial class ConnectionStatus : UserControl
{
public ConnectionStatus()
{
InitializeComponent();
}
}
In another module, I have an event listener, that eventually runs this code:
ConnectionStatusViewModel viewModel = _connectionView.DataContext as ConnectionStatusViewModel;
if (viewModel != null)
{
viewModel.TextConn = "Testing 123";
}
The code runs but the TextConn is updated and does not display in the UI
Are you sure TextConn does not update? Because it can update but the display could not change. You should implement the INotifyPropertyChanged interface and after you make any changes to TextConn call the implemented OnPropertyChanged("TextConn"); or whatever you name the function. This will tell the UI that the value has changed and it needs to update.
The UserControl's DataContext gets its value when the UC is initialized. Then you get a copy of the DataContext, cast it to a view model object, and change the property. I don't believe that the UC gets its original DataContext updated in this scenario.
Probably you need to use a message mediator to communicated changes between different modules.
After some troubleshooting, this code works, the issue was that I was running this code:
ConnectionStatusViewModel viewModel = _connectionView.DataContext as ConnectionStatusViewModel;
if (viewModel != null)
{
viewModel.TextConn = "Testing 123";
}
before the view was actually activated. Silly, but maybe it will help someone down the line.

TabControl with Closable TabItem Header

I'm trying to create TabItem Headers with Buttons that enable the User to close tabs. The visual representation and the Databinding of the object is just fine.
I've experimented with the DataContext, but so far I haven't found a workable solution.
My XAML:
<TabControl
Grid.Column="3"
Grid.Row="2"
x:Name="TabControlTargets"
ItemsSource="{Binding Path=ViewModelTarget.IpcConfig.DatabasesList, UpdateSourceTrigger=PropertyChanged}"
SelectedItem="{Binding Path=ViewModelTarget.SelectedTab, UpdateSourceTrigger=PropertyChanged}">
<TabControl.ItemTemplate>
<DataTemplate>
<StackPanel Orientation="Horizontal" HorizontalAlignment="Left">
<TextBlock FontFamily="Calibri" FontSize="15" FontWeight="Bold" Foreground="{Binding FontColor}" Text="{Binding Name, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Center" Margin="0,0,20,0"/>
<Button HorizontalAlignment="Left" DataContext="{Binding RelativeSource={RelativeSource AncestorType=Window}, Path=DataContext}" Command="{Binding Path = ViewModelTarget.buttonRemoveDatabaseCommand}"
CommandParameter="**?**"
>
<Button.Content>
<Image Height="15" Width="15" Source="pack://application:,,,/Images/cancel.png" />
</Button.Content>
</Button>
</StackPanel>
</DataTemplate>
I have trouble figuring out how to set the CommandParameter of my button so that it refers to the correct object.
Here is my RelayCommand:
public ICommand buttonRemoveDatabaseCommand
{
get
{
if (_buttonRemoveDatabaseCommand == null)
{
_buttonRemoveDatabaseCommand = new RelayCommand(
param => RemoveDatabase(param)
);
}
return _buttonRemoveDatabaseCommand;
}
}
And here is my RemoveDatabase function:
public void RemoveDatabase(object dB)
{
this.IpcConfig.RemoveDataBase((PCDatabase)dB);
}
I would strongly prefer a solution that sticks to my "no code behind" approach.
As pointed in the comments, you can use CommandParameter="{Binding}" to pass the TabItem context to the command.
A better approach is though to move the command to the ViewModel of your TabItem.
Here an example implementation using Prism and Prism's EventAggregator. You can of course implement this with every other MVVM Framework or even implement it yourself, but that's up to you.
This would be your TabControl ViewModel, which contains a list of all databases or whatever it's meant to represent.
public class DatabasesViewModel : BindableBase
{
private readonly IEventAggregator eventAggregator;
public ObservableCollection<DatabaseViewModel> Databases { get; private set; }
public CompositeCommand CloseAllCommand { get; }
public DatabasesViewModel(IEventAggregator eventAggregator)
{
if (eventAggregator == null)
throw new ArgumentNullException(nameof(eventAggregator));
this.eventAggregator = eventAggregator;
// Composite Command to close all tabs at once
CloseAllCommand = new CompositeCommand();
Databases = new ObservableCollection<DatabaseViewModel>();
// Add a sample object to the collection
AddDatabase(new PcDatabase());
// Register to the CloseDatabaseEvent, which will be fired from the child ViewModels on close
this.eventAggregator
.GetEvent<CloseDatabaseEvent>()
.Subscribe(OnDatabaseClose);
}
private void AddDatabase(PcDatabase db)
{
// In reallity use the factory pattern to resolve the depencency of the ViewModel and assing the
// database to it
var viewModel = new DatabaseViewModel(eventAggregator)
{
Database = db
};
// Register to the close command of all TabItem ViewModels, so we can close then all with a single command
CloseAllCommand.RegisterCommand(viewModel.CloseCommand);
Databases.Add(viewModel);
}
// Called when the event is received
private void OnDatabaseClose(DatabaseViewModel databaseViewModel)
{
Databases.Remove(databaseViewModel);
}
}
Each tab would get one DatabaseViewModel as it's context. This is where the close command is defined.
public class DatabaseViewModel : BindableBase
{
private readonly IEventAggregator eventAggregator;
public DatabaseViewModel(IEventAggregator eventAggregator)
{
if (eventAggregator == null)
throw new ArgumentNullException(nameof(eventAggregator));
this.eventAggregator = eventAggregator;
CloseCommand = new DelegateCommand(Close);
}
public PcDatabase Database { get; set; }
public ICommand CloseCommand { get; }
private void Close()
{
// Send a refence to ourself
eventAggregator
.GetEvent<CloseDatabaseEvent>()
.Publish(this);
}
}
When you click the close Button on the TabItem, then CloseCommand would be called and send an event, that would notify all subscribers, that this tab should be closed. In the above example, the DatabasesViewModel listens to this event and will receive it, then can remove it from the ObservableCollection<DatabaseViewModel> collection.
To make the advantages of this way more obvious, I added an CloseAllCommand, which is a CompositeCommand that registers to each DatabaseViewModels CloseCommand as it's added to the Databases observable collection, which will call all registered commands, when called.
The CloseDatabaseEvent is a pretty simple and just a marker, that determines the type of payload it receives, which is DatabaseViewModel in this case.
public class CloseDatabaseEvent : PubSubEvent<DatabaseViewModel> { }
In real-world applications you want to avoid using the ViewModel (here DatabaseViewModel) as payload, as this cause tight coupling, that event aggregator pattern is meant to avoid.
In this case it's can be considered acceptable, as the DatabasesViewModel needs to know about the DatabaseViewModels, but if possible it's better to use an ID (Guid, int, string).
The advantage of this is, that you can also close your Tabs by other means (i.e. menu, ribbon or context menus), where you may not have a reference to the DatabasesViewModel data context.

Using commands to fire usercontrol method

I need some help and I hope you can help me. I have a complex usercontrol with a method that changes the color of all elements inside. When I try to connect it with a method stub in the MainWindow-Code-behind, I can fire it up easily. I want to use MVVM in the future so now I want to connect it to a button in the main window through commands.
So here's my ViewModel and my MainWindow.cs
public class ViewModel
{
public DelegateCommands TestCommand { get; private set; }
public ViewModel()
{
TestCommand = new DelegateCommands(OnExecute, CanExecute);
}
bool CanExecute(object parameter)
{
return true;
}
void OnExecute()
{
//testUC.NewColor(); HERE I WANT TO START THE UC-METHOD
}
}
public partial class MainWindow : Window
{
ViewModel _ViewModel = null;
public plate tplate;
public MainWindow()
{
InitializeComponent();
_ViewModel = new ViewModel();
}
private void Window_Loaded(object sender, RoutedEventArgs e)
{
tplate = new plate();
}
}
On my MainWindow-View I have a simple button and the usercontrol.
<exte:plate x:Name="testUC" Grid.Column="1"/>
<Button Content="Button" HorizontalAlignment="Left" VerticalAlignment="Top" Width="75" Margin="43,247,0,0" Command="{Binding TestCommand}"/>
I want to start the UC-Method in the OnExecute()-Method but I'm not able to select the "testUC" because it's not available in this context.
Is there an easy way to start the UC-Methods through command bindings?
Thanks for any help.
Timo
How to solve you're binding problem. First, most bindings are related to the most specific DataContext. Means, you have to set your control as such. E.g.
public class MySpecialButton : Button
{
public MySpecialButton()
{
DataContext = this; // there are other possibilties, but this is the easiest one
}
}
With this you can bind every command implemented in MySpecialButton.
Another possibility is to use bindings with relative source. E.g.
<Button Command="{Binding TheCmd, RelativeSource={AncestorType={x:Type MySpecialButton}}}" />
You could even declare the DataContext with the method in the example above.
Hope this helps you.
Ok, I tried it the latter way you described ("Button" is the Button I want to use to trigger the method, "NewPlate" is the method-name and exte:plate is the customcontrol-type):
<Button Content="Button" HorizontalAlignment="Left" VerticalAlignment="Top" Width="75" Margin="43,247,0,0" Command="{Binding NewPlate, Mode=OneWay, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type exte:plate}}}" />
But again, nothing happens.
To understand your first suggestion correctly, I have to declare my Custom-Control as a Button instead of a user control? I do not understand, where I have to put the datacontext stuff. I'm just using a standard wpf-button to trigger the custom-control-method. I do not have any class for this button where I can declare a datacontext.

Attached Collection Items Losing Data Context

I created an attached property, AttachedBehaviorsManager.Behaviors that is to be used as an MVVM helper class that ties events to commands. The property is of type BehaviorCollection (a wrapper for ObservableCollection). My issue is that the Binding for the Behavior's Command always winds up being null. When used on the buttons it works just fine though.
My question is why am I losing my DataContext on items inside of the collection, and how can I fix it?
<UserControl x:Class="SimpleMVVM.View.MyControlWithButtons"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:behaviors="clr-namespace:SimpleMVVM.Behaviors"
xmlns:con="clr-namespace:SimpleMVVM.Converters"
Height="300" Width="300">
<StackPanel>
<Button Height="20" Command="{Binding Path=SetTextCommand}" CommandParameter="A" Content="Button A" />
<Button Height="20" Command="{Binding Path=SetTextCommand}" CommandParameter="B" Content="Button B"/>
<TextBox x:Name="tb" Text="{Binding Path=LabelText}">
<behaviors:AttachedBehaviorsManager.Behaviors>
<behaviors:BehaviorCollection>
<behaviors:Behavior Command="{Binding Path=SetTextCommand}" CommandParameter="A" EventName="GotFocus"/>
</behaviors:BehaviorCollection>
</behaviors:AttachedBehaviorsManager.Behaviors>
</TextBox>
</StackPanel>
You bind to the command because this is using the MVVM (Model-View-ViewModel) pattern. The datacontext of this user control is a ViewModel object containing a property that exposes the command. Commands do not need to be public static objects.
The buttons in the shown code have no problem executing. They are bound to to the SetTextCommand in the viewmodel:
class MyControlViewModel : ViewModelBase
{
ICommand setTextCommand;
string labelText;
public ICommand SetTextCommand
{
get
{
if (setTextCommand == null)
setTextCommand = new RelayCommand(x => setText((string)x));
return setTextCommand;
}
}
//LabelText Property Code...
void setText(string text)
{
LabelText = "You clicked: " + text;
}
}
The problem is that the binding to the same SetTextCommand that works in the buttons is not recognized in the behavior:Behavior.
Why are you binding to the command? Commands are meant to be setup this way:
<Button Command="ApplicationCommands.Open"/>
Suppose you define a command class like so:
namespace SimpleMVVM.Behaviors {
public static class SimpleMvvmCommands {
public static RoutedUICommand SetTextCommand { get; }
}
}
You would use it like so:
<Button Command="behaviors:SimpleMvvmCommands.SetTextCommand"/>
The MVVM pattern isn't applicable the way you're using it. You'd put the command handler on the VM, but commands themselves are meant to be in the static context. Please refer to the documentation on MSDN for further information.

Categories