MSMQ Messages Never Get Delivered - Sit in outbound when paused - c#

I have 3 machines, let's call them A, B (both servers) and Dev (my local machine).
I want to send a message queue item from A to B.
The actual C# code I have is rather simple and honestly, I really do not think it is problem here. (It's a webapi that takes a POSTed object and just shoves it down the queue).
I can send these messages just fine from Dev to B (while logged into a domain admin account) without a problem and I can inspect the body of the messages. However I cannot send messages from A to B. The private queue on B is set to allow "Everyone" the "Full Control" permissions.
If I pause the outbound queue on A and send the messages, they sit in the outbound queue and the body is exactly as I would expect it to be, but when I resume that outbound queue again, they are never received on the other end at B.
I can't figure out what's going on for the life of me. I tried the 'TCP' method but I need to refer to my queues by machine name not IP.
For reference, the code used to send the message is:
using (var queue = new MessageQueue($"FormatName:Direct=OS:MachineB\\private$\\Queue"))
{
var queueItem = new QueueItem();
queueItem.Object = this.postedObject;
var message = new System.Messaging.Message(queueItem);
queue.Send(message);
}

For reference and anyone else who comes across this:
The project sending the messages to the queue was a webapi. It was running under the AppPoolIdentity account in IIS and despite the receiving queue allowing Everyone access, it was denying these messages, but gracefully. So the webapi would fire the message and wouldn't throw any exceptions, it'd hit the outbound, but then never arrive.
We switched the account to NetworkService and it worked just fine.

Related

Trying to understand the nature of consumer queues with RabbitMq

RabbitMq 3.8.5, C# RabbitMqClient v6.1.0, .Net Core 3.1
I feel that I'm misunderstanding something with RabbitMq so I'm looking for clarification:
If I have a client sending a message to an exchange, and there's no consumer on the other side, what is meant to happen?
I had thought that it should sit in a queue until it's picked up, but the issue I've got is that, right now there is no queue on the other end of the exchange (which may well be my issue).
This is my declaration code:
channel.ExchangeDeclare(name, exchangeType, durable, autoDelete);
var queueName = ret._channel.QueueDeclare().QueueName;
channel.ConfirmSelect();
and this is my publisher:
channel.BasicPublish(exchangeName, routingKeyOrTopicName, messageProperties, message);
However doing that gives me one queue name for the outbound exchange, and another for the inbound consumer.
Would someone help this poor idiot out in understanding how this is meant to work? What is the expected behavior if there's no consumer at the other end? I do have an RPC mechanism that does work, but wasn't sure if that's the right way to handle this, or not.
Everything works find if I have my consumer running first, however if I fire up my Consumer after the client, then the messages are lost.
Edit
To further clarify, I've set up a simple RPC type test; I've two Direct Exchanges on the client side, one for the outbound Exchange, and another for the inbound RPC consumer.
Both those have their own queue.
Exchange queue name = amq.gen-fp-J9-TQxOJ7NpePEnIcGQ
Consumer queue name = amq.gen-wDFEJ269QcMsHMbAz-t3uw
When the Consumer app fires up, it declares its own Direct exchange and its own queue.
Consumer queue name = amq.gen-o-1O2uSczjXQDihTbkgeqA
If I do it that way though, the message gets lost.
If I fire up the consumer first then I still get three queues in total, but the messages are handled correctly.
This is the code I use to send my RPC message:
messageProperties.ReplyTo = _rpcResponder._routingKeyOrTopicName;
messageProperties.Type = "rpc";
messageProperties.Priority = priority;
messageProperties.Persistent = persistent;
messageProperties.Headers = headers;
messageProperties.Expiration = "3600000";
Looking at the management GUI, I see that all three queues end up being marked as Exclusive, but I'm not declaring them as such. In fact, I'm not creating any queues myself, rather letting the Client library handle that for me, for example, this is how I define my Consumer:
channel.ExchangeDeclare(name, exchangeType, durable, autoDelete);
var queueName = ret._channel.QueueDeclare().QueueName;
Console.WriteLine($"Consumer queue name = {queueName}");
channel.QueueBind(ret.QueueName, name, routingKeyOrTopicName, new Dictionary<string, object>());
In RabbitMQ, messages stay in queues, but they are published to exchanges. The way to link an exchange to a queue is through bindings (there are some default bindings).
If there are no queues, or the exchange's policy doesn't find any queue to forward the message, the message is lost.
Once a message is in a queue, the message is sent to one of that queue's consumers.
Maybe you're using exclusive queues? These queues get deleted when their declaring connection is gone.
Found the issue: I was allowing the library to generate the queue names rather than using specific ones. This meant that RabbitMq was always having to deal with a shifting target each time.
If I use 'well defined' queue names AND the consumer has fired up at least once to define the queue on RabbitMq, then I do see the message being dropped into the queue and stay there, even though the consumer isn't running.

WMQ: Distributing MQ readers over several machines

I am using WMQ to access an IBM WebSphere MQ on a mainframe - using c#.
We are considering spreading out our service on several machines, and we then need to make sure that two services on two different machines cannot read/get the same MQ message at the same time.
My code for getting messages is this:
var connectionProperties = new Hashtable();
const string transport = MQC.TRANSPORT_MQSERIES_CLIENT;
connectionProperties.Add(MQC.TRANSPORT_PROPERTY, transport);
connectionProperties.Add(MQC.HOST_NAME_PROPERTY, mqServerIP);
connectionProperties.Add(MQC.PORT_PROPERTY, mqServerPort);
connectionProperties.Add(MQC.CHANNEL_PROPERTY, mqChannelName);
_mqManager = new MQQueueManager(mqManagerName, connectionProperties);
var queue = _mqManager.AccessQueue(_queueName, MQC.MQOO_INPUT_SHARED + MQC.MQOO_FAIL_IF_QUIESCING);
var queueMessage = new MQMessage {Format = MQC.MQFMT_STRING};
var queueGetMessageOptions = new MQGetMessageOptions {Options = MQC.MQGMO_WAIT, WaitInterval = 2000};
queue.Get(queueMessage, queueGetMessageOptions);
queue.Close();
_mqManager.Commit();
return queueMessage.ReadString(queueMessage.MessageLength);
Is WebSphere MQ transactional by default, or is there something I need to change in my configuration to enable this?
Or - do I need to ask our mainframe guys to do some of their magic?
Thx
Unless you actively BROWSE the message (ie read it but leave it there with no locks), only one getter will ever be able to 'get' the message. Even without transactionality, MQ will still only deliver the message once... but once delivered its gone
MQ is not transactional 'by default' - you need to get with GMO_SYNCPOINT (MQ transactions) and commit at the connection (MQQueueManager level) if you want transactionality (or integrate with .net transactions is another option)
If you use syncpoint then one getter will get the message, the other will ignore it, but if you subsequently have an issue and rollback, then it is made available to any getter (as you would want). It is this scenario where you might see a message twice, but thats because you aborted the transaction and hence asked for it to be put back to how it was before the get.
I wish I'd found this sooner because the accepted answer is incomplete. MQ provides once and only once delivery of messages as described in the other answer and IBM's documentation. If you have many clients listening on the same queue, MQ will deliver only one copy of the message. This is uncontested.
That said, MQ, or any other async messaging for that matter, must deal with session handling and ambiguous outcomes. The affect of these factors is such that any async messaging application should be designed to gracefully handle dupe messages.
Consider an application putting a message onto a queue. If the PUT call receives a 2009 Connection Broken response, it is unclear whether the connection failed before or after the channel agent received and acted on the API call. The application, having no way to tell the difference, must put the message again to assure it is received. Doing the PUT under syncpoint can result in a 2009 on the COMMIT (or equivalent return code in messaging transports other than MQ) and the app doesn't know if the COMMIT was successful or if the PUT will eventually be rolled back. To be safe it must PUT the message again.
Now consider the partner application receiving the messages. A GET issued outside of syncpoint that reaches the channel agent will permanently remove the message from the queue, even if the channel agent cannot then deliver it. So use of transacted sessions ensures that the message is not lost. But suppose that the message has been received and processed and the COMMIT returns a 2009 Connection Broken. The app has no way to know whether the message was removed during the COMMIT or will be rolled back and delivered again. At the very least the app can avoid losing messages by using transacted sessions to retrieve them, but can not guarantee to never receive a dupe.
This is of course endemic to all async messaging, not just MQ, which is why the JMS specification directly address it. The situation is addressed in all versions but in the JMS 1.1 spec look in section 4.4.13 Duplicate Production of Messages which states:
If a failure occurs between the time a client commits its work on a
Session and the commit method returns, the client cannot determine if
the transaction was committed or rolled back. The same ambiguity
exists when a failure occurs between the non-transactional send of a
PERSISTENT message and the return from the sending method.
It is up to a JMS application to deal with this ambiguity. In some
cases, this may cause a client to produce functionally duplicate
messages.
A message that is redelivered due to session recovery is not
considered a duplicate message.
If it is critical that the application receive one and only one copy of the message, use 2-Phase transactions. The transaction manager and XA protocol will provide very strong (but still not absolute) assurance that only one copy of the message will be processed by the application.
The behavior of the messaging transport in delivering one and only one copy of a given message is a measure of the reliability of the transport. By contrast, the behavior of an application which relies on receipt of one and only one copy of the message is a measure of the reliability of the application.
Any duplicate messages received from an IBM MQ transport are almost certainly going to be due to the application's failure to use XA to account for the ambiguous outcomes inherent in async messaging and not a defect in MQ. Please keep this in mind when the Production version of the application chokes on its first duplicate message.
On a related note, if Disaster Recovery is involved, the app must also gracefully recover from lost messages, or else find a way to violate the laws of relativity.

Why does MessageQueue.Send(Object) NOT work when sending to remote private queue using FormatName?

So...this one's got me baffled.
The target queue lives on ServerA where MSMQ is running in Workgroup mode. The queue is a non-transactional, private queue, with Full rights on pretty much the world (including NETWORK SERVICE, but EXCLUDING ANONYMOUS LOGON).
I'm specifying the queue address as such: FormatName:DIRECT=OS:ServerA\private$\targetqueue.
If I'm interested in sending "fire-and-forget"-style (no need for transaction as there is no other persistence going on), I would assume it would be fine to simply call:
Message message = ConstructMessageWithObjectPayload(serializableObject);
using (MessageQueue queue = new MessageQueue(queueAddress))
{
queue.Send(message);
}
But strangely, the message never arrives in the target queue and enabling negative source journaling (which interestingly enough causes the message to be sent to the Dead-letter messages queue on the target server) tells me that it is a "Nontransactional message".
Consequently, using
queue.Send(message, MessageQueueTransactionType.Single);
works! Having a hard time wrapping my head around this. What am I missing?
Also, I've seen a good number of posts by others where their similar problem was solved by giving ANONYMOUS LOGIN Full rights. In what scenario is this necessary? Giving NETWORK SERVICE access somewhat made sense because that is the account that MSMQ itself runs under. If running in Workgroup mode like I am, is it necessary at all to assign rights to Everyone or even the account that my process runs under?
Appreciate the help!

MSMQ: Messages occasionally not being sent or received without error

I have the following setup and problem with MSMQ. Based on previous experience with MSMQ I'm betting that it is something simple I'm missing but I just don't know what it is.
The Setup
I have 3 load-balanced web servers (lets call them Servers W1, W2 and W3) and 1 server which processes certain events/data away from web requests (which I'll call P). All 3 of the web servers, once a particular event occurs within the web application, will send a message to a remote private queue on Server P, which will then process each message from the queue and carry out some task.
The Problem
For the most part - at a guess 95% of the time - everything runs fine, but occasionally Server P does not receive messages from the web servers. This is either because W1, W2 or W3 are not sending them or they are not being received by P, I just can't tell. This means I'm missing vital events happening from the users on the web application but I cannot find any errors listed in my own logs.
The Details
Here are all the details I can think of which may help explain my setup and what I've figured out so far:
The private queue on Server P is non-transactional.
The private queue has permissions setup for Everyone to both Send and Receive Messages.
This is the code I use (C#) to send the message to the remote private queue:
var queue = new MessageQueue(#"FormatName:DIRECT=OS:ServerP\PRIVATE$\MyMessageQueue");
var defaultProperties = queue.DefaultPropertiesToSend;
defaultProperties.AcknowledgeType = AcknowledgeTypes.FullReachQueue | AcknowledgeTypes.FullReceive;
defaultProperties.Recoverable = true;
defaultProperties.UseDeadLetterQueue = true;
defaultProperties.UseJournalQueue = true;
queue.Send(requestData);
Sending the message using the code above does not appear to throw an exception - if it did my error handler in the web application would have caught and logged it, so I'm assuming it is sent.
There are outgoing queues on W1, W2 and W3 all pointing to the private queue on P - all these are empty.
On W1, W2 and W3 I cannot see any "dead-letter" messages.
On P the private queue is empty so messages are being processed (which I can verify from my database).
On P there are no "dead-letter" messages. There are journal messages but they don't seem to correspond to any recent date/times.
All servers are running Windows Server 2012.
Most of the time messages are sent, received and processed just fine but, without any pattern visible to me, sometimes they are not. Can anyone see what is going wrong? Or explain to me how I can try and figure out what is happening?
Are you sure that the receiver on P does not crash/lose the message somehow? Because your queue is not transactional, if somehow processing fails then that's one lost message.
Anyway, there are many possible causes why this could fail.
What kind of logging do you have (DEBUG/INFO levels)?
I think the following will help tracking down the issue:
When an event is generated in the web app.
Right before you send an event from the web app, via MSMQ.
In the receiver when you get a message from the queue.
This way you could at least match sent messages to received messages and to processed messages.
As a side note, when you check for dead-letter messages you do so on the source computer and on any intermediary hops, not on the destination one. If you don't have any hops, then they will be relayed to the non-transactional dead-letter queue on the web servers.

Remote MSMQ Receive Error in C#

I am trying to send and receive from a remote queue. I can get the send to work (I see the message in the queue), however, when I try to receive I get an access denied error. My computer is on a different domain than the remote queue's computer, so I'm pretty sure this has something to do with the issue. Here is the code snippet:
MessageQueue queue = new MessageQueue(#"FormatName:DIRECT=OS:DEVAPP002\private$\queuetest");
queue.Send("This is a test");
Message msg = queue.Receive(); // Kaboom
To test if permissions are your problem, check that the Anonymous User has read/write access to the queue.
The Everyone user means everyone logged in the domain, at least with respect to the queuing service.

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