Conversion from Base 64 error - c#

I'm trying to convert from a Base64 string. First I tried this:
string a = "BTQmJiI6JzFkZ2ZhY";
byte[] b = Convert.FromBase64String(a);
string c = System.Text.Encoding.ASCII.GetString(b);
Then got the exception - System.FormatException was caught Message=Invalid length for a Base-64 char array.
So after googling,I tried this:
string a1 = "BTQmJiI6JzFkZ2ZhY";
int mod4 = a1.Length % 4;
if (mod4 > 0)
{
a1 += new string('=', 4 - mod4);
}
byte[] b1 = Convert.FromBase64String(a1);
string c1 = System.Text.Encoding.ASCII.GetString(b1);
Here I got the exception - System.FormatException was caught Message=Invalid character in a Base-64 string.
Is there any invalid character in "BTQmJiI6JzFkZ2ZhY"? Or is it the length issue?
EDIT: I first decrypt the input string using the below code:
string sourstr, deststr,strchar;
int strlen;
decimal ascvalue, ConvValue;
deststr = "";
sourstr = "InputString";
strlen = sourstr.Length;
for (int intI = 0; intI <= strlen - 1; intI++)
{
strchar = sourstr.Substring(intI, 1);
ascvalue = (decimal)strchar[0];
ConvValue = (decimal)((int)ascvalue ^ 85);
if ((char)ConvValue.ToString().Length == 0)
{
deststr = deststr + strchar;
}
else
{
deststr = deststr + (char)ConvValue;
}
}
This output deststr is passed to below code
Convert.ToBase64String(System.Text.Encoding.ASCII.GetBytes(deststr));
This is where I got "BTQmJiI6JzFkZ2ZhY"

You cannot get such base64 string by encoding whole number of bytes. While encoding, every 3 bytes are represented as 4 characters, because 3 bytes is 24 bits, and each base64 character is 6 bits (2^6=64), so 4 of them is also 24 bits. If number of bytes to encode is not divisable by 3 - you have some bytes left. You can have 2 or 1 bytes left.
If you have 2 bytes left - that's 16 bits and you need at least 3 characters to encode that (2 characters is just 12 bits - not enough). So in case you have 2 bytes left - you encode them with 3 characters and apply "=" padding.
If you have 1 byte left - that's 8 bits. You need at least 2 characters for that. You encode to 2 characters and apply "==" padding.
Note that there is no way to encode something to just one character (and for that reason - there is no "===" padding).
Your string can be divided in 4 character blocks: "BTQm", "JiI6", "JzFk", "Z2Zh", "Y". 4 first blocks each represent 3 bytes, but what "Y" represents? Who knows. You can say that it represents 1 byte in range 0-63, but from above you can see that's not how it works, so to interpret it like that you have to do it yourself.
From above you can see that you cannot get base64 string with length 17 (without padding). You can get 16, 18, 19, 20, but never 17

Are you sure you took all chars from base64 output?
Appending "==" at the end of the string will make your first approach work without any problems. Although there is strange character at the beginning of the output. So the next question is: Are you sure it is "ASCI" Encoding?

Related

Array of chars in hex format to integer?

I have an API which returns a byte[] over the network which represents information about a device.
It is in format 15ab1234cd\r\n where the first 2 characters are a HEX representation of the amount of data in the message.
I am aware I can convert this to a string via ASCIIEncoding.ASCII.GetString, and then use Convert.ToInt32(string.Substring(0, 2), 16) to achieve this. However the whole thing stays a byte array throughout the life of the whole program I am writing, and I don't want to convert to a string just for the purpose of getting the packet length.
Any suggestions of converting array of chars in hex format to an int in C#?
There is no .Net provided function that does it. Converting first 2 bytes to string with Encoding.GetString is very readable (possibly not most performant):
var hexValue = ASCIIEncoding.ASCII.GetString(byteData, 0, 2);
var intValue = Convert.ToInt32(hexValue, 16);
You can easily write conversion code (map '0'-'9' and 'a'-'f' / 'A'-'F' ranges to corresponding integer value and add together.
Here is one-statement conversion strictly for entertainment purposes. The resulting lambda (before ((byte)'0',(byte)'A') in sample takes 2 byte arguments assuming them to be ASCII characters and convert into integer.
((Func<Func<char,int>, Func<byte, byte, int>>)
(charToInt=> (c, c1)=>
charToInt(char.ToUpper((char)c)) * 16 + charToInt(char.ToUpper((char)c1))))
((Func<char, int>)(
c => c >= '0' && c <='9' ? c-'0' : c >='A' && c <= 'F' ? c - 'A' + 10 : 0))
((byte)'0',(byte)'A')
If you know the first two values are valid hexadecimal characters (0-9, A-Z, a-z), it is possible to convert to a hex value using logical operators.
int GetIntFromHexBytes(byte[] s, int start, int length)
{
int ret = 0;
for (int i = start; i < start+length; i++)
{
ret <<= 4;
ret |= (byte)((s[i] & 0x0f) + ((s[i] & 0x40) >> 6) * 9);
}
return ret;
}
(This works because c & 0x0f returns the 4 least significant bits, and will range from 0-9 for the values '0'-'9', and from 1 - 6 for both capital and lowercase letters ('a' - 'z' and 'A' - 'Z'). s[i] & 0x40 is 0 for numeric characters, and 0x40 for alpha characters; shifting right six characters provides a value of 0 for numeric characters and 1 for alphabetic characters. Shifting left and multiplying by 9 will add a bias of 9 for alpha characters to map A-F and a-f from 1-6 to 10-15.)
Given the byte array:
byte[] b = { (byte)'7', (byte)'f', (byte)'1', (byte)'c' };
Calling GetIntFromHexBytes(b, 0, 2) will return 127 (0x7f), the first two bytes of the array, as required.
As a caution: this approach does no bounds checking. A check can be added in the loop if needed to ensure that the input bytes are valid hex characters.

c# bitconverter.ToString convert to hexadecimal string

I am using BitConverter.ToString(bytes) for converting by string to hexadecimal string which I further convert it into integer or float.
But the input stream consist of 0 to show that byte value is 0. So suppose I have an integer which is represented by 2 bytes of input starting at position x and the first consist of EE while 2nd byte is 00. Now when I use BitConverter.ToString(bytes, x, 2).Replace ("-","") I get output as EE00 whose integer value is 60928 but in this case the output should be 238 that is converting only first byte EE to integer.
But in some other case the 2 bytes might be EE01 whose integer value will 60929 which is correct in this case.
Any suggestion how can I solve my problem?
Since some people are saying that question is confusing I will restate my problem I have long hexadecimal string as input. In hexadecimal string the
1) First 12 bytes represent string.
2) next 11 bytes also represent some other string.
3) Next 1 byte represent integer.
4) Next 3 bytes represent integer.
5) Next 4 bytes represent integer.
6) Next 4 bytes represent float.
7) Next 7 bytes represent string.
8) Next 5 bytes represent integer.
So for 4th case if bytes are ee 00 00 then I should neglect 0's and convert ee to integer. But if it ee 00 ee then I should convert ee00ee to integer. Also every time I will be following same pattern as mentioned above.
This method converts a hex string to a byte array.
public static byte[] ConvertHexString(string hex)
{
Contract.Requried(!string.IsNullOrEmpty(hex));
// get length
var len = hex.Length;
if (len % 2 == 1)
{
throw new ArgumentException("hexValue: " + hex);
}
var lenHalf = len / 2;
// create a byte array
var bs = new byte[lenHalf];
try
{
// convert the hex string to bytes
for (var i = 0; i != lenHalf; i++)
{
bs[i] = (byte)int.Parse(hex.Substring(i * 2, 2), NumberStyles.HexNumber, CultureInfo.InvariantCulture);
}
}
catch (Exception ex)
{
throw new ParseException(ex.Message, ex);
}
// return the byte array
return bs;
}
From the other side:
public static string ConvertByteToHexString(byte num)
{
var text = BitConverter.ToString(new[] { num });
if (text.Length == 1)
{
text = "0" + text;
}
return text;
}
My problem has been solved. I was making a mistake of Endianness. I was receiving the data as EE 00 and I should have taken it as 00 EE before converting to integer. Thanks to all who gave me solution for my problem and sorry for missing out this important fact from question.

How to create byte[] with length 16 using FromBase64String [duplicate]

This question already has an answer here:
Calculate actual data size from Base64 encoded string length
(1 answer)
Closed 10 years ago.
I have a requirement to create a byte[] with length 16. (A byte array that has 128 bit to be used as Key in AES encryption).
Following is a valid string
"AAECAwQFBgcICQoLDA0ODw=="
What is the algorithm that determines whether a string will be 128 bit? Or is trial and error the only way to create such 128 bit strings?
CODE
static void Main(string[] args)
{
string firstString = "AAECAwQFBgcICQoLDA0ODw=="; //String Length = 24
string secondString = "ABCDEFGHIJKLMNOPQRSTUVWX"; //String Length = 24
int test = secondString.Length;
byte[] firstByteArray = Convert.FromBase64String((firstString));
byte[] secondByteArray = Convert.FromBase64String((secondString));
int firstLength = firstByteArray.Length;
int secondLength = secondByteArray.Length;
Console.WriteLine("First Length: " + firstLength.ToString());
Console.WriteLine("Second Length: " + secondLength.ToString());
Console.ReadLine();
}
Findings:
For 256 bit, we need 256/6 = 42.66 chars. That is rounded to 43 char. [To make it divisible by 4 add =]
For 512 bit, we need 512/6 = 85.33 chars. That is rounded to 86 char. [To make it divisible by 4 add ==]
For 128 bit, we need 128/6 = 21.33 chars. That is rounded to 22 char. [To make it divisible by 4 add ==]
A base64 string for 16 bytes will always be 24 characters and have == at the end, as padding.
(At least when it's decodable using the .NET method. The padding is not always inlcuded in all uses of base64 strings, but the .NET implementation requires it.)
In Base64 encoding '=' is a special symbol that is added to end of the Base64 string to indicate that there is no data for these chars in original value.
Each char is equal to 6 original bits of data, so to produce 8 bit values the string length has to be dividable by 4 without remainder. (6 bits * 4 = 8 bits * 3). When the resulting BASE64 string is shorter than 4n then '=' are added at the end to make it valid.
Update
Last char before '==' encodes only 2 bits of information, so by replacing it with all possible Base64 chars will give you only 4 different keys out of 64 possible combinations. In other words, by generating strings in format "bbbbbbbbbbbbbbbbbbbbbb==" (where 'b' is valid Base64 character) you'll get 15 duplicate keys per each unique key.
You can use PadRight() to pad the string to the end of it with a char that you will later remove once decrypted.

Array and String Encoding

When I do
string s = Encoding.Unicode.GetString(a);
byte[] aa = Encoding.Unicode.GetBytes(s);
I have different arrays (a != aa) . Why ?
But when I do this? It's all right
string s = Encoding.Default.GetString(a);
byte[] aa = Encoding.Default.GetBytes(s);
That is because you are using encoding backwards. Encoding is used to encode a string to bytes, then back to a string again.
In an encoding every character has a corresponding set of bytes, but not every set of bytes has to have a corresponding character. That's why you can't take any arbitrary bytes and decode into a string.
Using the encoding Default it works to misuse it that way, because it only uses a single byte for each character, and it happens to have a character for every byte code. It still doesn't make sense to use it that way, though.
To add to Guffa's answer, here is a detailed example of how your code fails for certain byte sequences, such as 0, 216:
// Let's start with some character from the ancient Aegean numbers:
// The code point of Aegean One is U+10107. Code points > U+FFFF need two
// code units with two bytes each if you encode them in UTF-16 (Encoding.Unicode)
string aegeanOne = char.ConvertFromUtf32(0x10107);
byte[] aegeanOneBytes = Encoding.Unicode.GetBytes(aegeanOne);
// Length == 4 (2 bytes each for high and low surrogate)
// == 0, 216, 7, 221
// Let's just take the first two bytes.
// This creates a malformed byte sequence,
// because the corresponding low surrogate is missing.
byte[] a = new byte[2];
a[0] = aegeanOneBytes[0]; // == 0
a[1] = aegeanOneBytes[1]; // == 216
string s = Encoding.Unicode.GetString(a);
// == replacement character � (U+FFFD),
// because the bytes could not be decoded properly (missing low surrogate)
byte[] aa = Encoding.Unicode.GetBytes(s);
// == 253, 255 == 0xFFFD != 0, 216
string s2 = Encoding.Default.GetString(a);
// == "\0Ø" (NUL + LATIN CAPITAL LETTER O WITH STROKE)
// Results may differ, depending on the default encoding of the operating system
byte[] aa2 = Encoding.Default.GetBytes(s2);
// == 0, 216
It means your byte[] a has a byte order which does not conform to Unicode rules.

Best way to shorten UTF8 string based on byte length

A recent project called for importing data into an Oracle database. The program that will do this is a C# .Net 3.5 app and I'm using the Oracle.DataAccess connection library to handle the actual inserting.
I ran into a problem where I'd receive this error message when inserting a particular field:
ORA-12899 Value too large for column X
I used Field.Substring(0, MaxLength); but still got the error (though not for every record).
Finally I saw what should have been obvious, my string was in ANSI and the field was UTF8. Its length is defined in bytes, not characters.
This gets me to my question. What is the best way to trim my string to fix the MaxLength?
My substring code works by character length. Is there simple C# function that can trim a UT8 string intelligently by byte length (ie not hack off half a character) ?
I think we can do better than naively counting the total length of a string with each addition. LINQ is cool, but it can accidentally encourage inefficient code. What if I wanted the first 80,000 bytes of a giant UTF string? That's a lot of unnecessary counting. "I've got 1 byte. Now I've got 2. Now I've got 13... Now I have 52,384..."
That's silly. Most of the time, at least in l'anglais, we can cut exactly on that nth byte. Even in another language, we're less than 6 bytes away from a good cutting point.
So I'm going to start from #Oren's suggestion, which is to key off of the leading bit of a UTF8 char value. Let's start by cutting right at the n+1th byte, and use Oren's trick to figure out if we need to cut a few bytes earlier.
Three possibilities
If the first byte after the cut has a 0 in the leading bit, I know I'm cutting precisely before a single byte (conventional ASCII) character, and can cut cleanly.
If I have a 11 following the cut, the next byte after the cut is the start of a multi-byte character, so that's a good place to cut too!
If I have a 10, however, I know I'm in the middle of a multi-byte character, and need to go back to check to see where it really starts.
That is, though I want to cut the string after the nth byte, if that n+1th byte comes in the middle of a multi-byte character, cutting would create an invalid UTF8 value. I need to back up until I get to one that starts with 11 and cut just before it.
Code
Notes: I'm using stuff like Convert.ToByte("11000000", 2) so that it's easy to tell what bits I'm masking (a little more about bit masking here). In a nutshell, I'm &ing to return what's in the byte's first two bits and bringing back 0s for the rest. Then I check the XX from XX000000 to see if it's 10 or 11, where appropriate.
I found out today that C# 6.0 might actually support binary representations, which is cool, but we'll keep using this kludge for now to illustrate what's going on.
The PadLeft is just because I'm overly OCD about output to the Console.
So here's a function that'll cut you down to a string that's n bytes long or the greatest number less than n that's ends with a "complete" UTF8 character.
public static string CutToUTF8Length(string str, int byteLength)
{
byte[] byteArray = Encoding.UTF8.GetBytes(str);
string returnValue = string.Empty;
if (byteArray.Length > byteLength)
{
int bytePointer = byteLength;
// Check high bit to see if we're [potentially] in the middle of a multi-byte char
if (bytePointer >= 0
&& (byteArray[bytePointer] & Convert.ToByte("10000000", 2)) > 0)
{
// If so, keep walking back until we have a byte starting with `11`,
// which means the first byte of a multi-byte UTF8 character.
while (bytePointer >= 0
&& Convert.ToByte("11000000", 2) != (byteArray[bytePointer] & Convert.ToByte("11000000", 2)))
{
bytePointer--;
}
}
// See if we had 1s in the high bit all the way back. If so, we're toast. Return empty string.
if (0 != bytePointer)
{
returnValue = Encoding.UTF8.GetString(byteArray, 0, bytePointer); // hat tip to #NealEhardt! Well played. ;^)
}
}
else
{
returnValue = str;
}
return returnValue;
}
I initially wrote this as a string extension. Just add back the this before string str to put it back into extension format, of course. I removed the this so that we could just slap the method into Program.cs in a simple console app to demonstrate.
Test and expected output
Here's a good test case, with the output it create below, written expecting to be the Main method in a simple console app's Program.cs.
static void Main(string[] args)
{
string testValue = "12345“”67890”";
for (int i = 0; i < 15; i++)
{
string cutValue = Program.CutToUTF8Length(testValue, i);
Console.WriteLine(i.ToString().PadLeft(2) +
": " + Encoding.UTF8.GetByteCount(cutValue).ToString().PadLeft(2) +
":: " + cutValue);
}
Console.WriteLine();
Console.WriteLine();
foreach (byte b in Encoding.UTF8.GetBytes(testValue))
{
Console.WriteLine(b.ToString().PadLeft(3) + " " + (char)b);
}
Console.WriteLine("Return to end.");
Console.ReadLine();
}
Output follows. Notice that the "smart quotes" in testValue are three bytes long in UTF8 (though when we write the chars to the console in ASCII, it outputs dumb quotes). Also note the ?s output for the second and third bytes of each smart quote in the output.
The first five characters of our testValue are single bytes in UTF8, so 0-5 byte values should be 0-5 characters. Then we have a three-byte smart quote, which can't be included in its entirety until 5 + 3 bytes. Sure enough, we see that pop out at the call for 8.Our next smart quote pops out at 8 + 3 = 11, and then we're back to single byte characters through 14.
0: 0::
1: 1:: 1
2: 2:: 12
3: 3:: 123
4: 4:: 1234
5: 5:: 12345
6: 5:: 12345
7: 5:: 12345
8: 8:: 12345"
9: 8:: 12345"
10: 8:: 12345"
11: 11:: 12345""
12: 12:: 12345""6
13: 13:: 12345""67
14: 14:: 12345""678
49 1
50 2
51 3
52 4
53 5
226 â
128 ?
156 ?
226 â
128 ?
157 ?
54 6
55 7
56 8
57 9
48 0
226 â
128 ?
157 ?
Return to end.
So that's kind of fun, and I'm in just before the question's five year anniversary. Though Oren's description of the bits had a small error, that's exactly the trick you want to use. Thanks for the question; neat.
Here are two possible solution - a LINQ one-liner processing the input left to right and a traditional for-loop processing the input from right to left. Which processing direction is faster depends on the string length, the allowed byte length, and the number and distribution of multibyte characters and is hard to give a general suggestion. The decision between LINQ and traditional code I probably a matter of taste (or maybe speed).
If speed matters, one could think about just accumulating the byte length of each character until reaching the maximum length instead of calculating the byte length of the whole string in each iteration. But I am not sure if this will work because I don't know UTF-8 encoding well enough. I could theoreticaly imagine that the byte length of a string does not equal the sum of the byte lengths of all characters.
public static String LimitByteLength(String input, Int32 maxLength)
{
return new String(input
.TakeWhile((c, i) =>
Encoding.UTF8.GetByteCount(input.Substring(0, i + 1)) <= maxLength)
.ToArray());
}
public static String LimitByteLength2(String input, Int32 maxLength)
{
for (Int32 i = input.Length - 1; i >= 0; i--)
{
if (Encoding.UTF8.GetByteCount(input.Substring(0, i + 1)) <= maxLength)
{
return input.Substring(0, i + 1);
}
}
return String.Empty;
}
Shorter version of ruffin's answer. Takes advantage of the design of UTF8:
public static string LimitUtf8ByteCount(this string s, int n)
{
// quick test (we probably won't be trimming most of the time)
if (Encoding.UTF8.GetByteCount(s) <= n)
return s;
// get the bytes
var a = Encoding.UTF8.GetBytes(s);
// if we are in the middle of a character (highest two bits are 10)
if (n > 0 && ( a[n]&0xC0 ) == 0x80)
{
// remove all bytes whose two highest bits are 10
// and one more (start of multi-byte sequence - highest bits should be 11)
while (--n > 0 && ( a[n]&0xC0 ) == 0x80)
;
}
// convert back to string (with the limit adjusted)
return Encoding.UTF8.GetString(a, 0, n);
}
All of the other answers appear to miss the fact that this functionality is already built into .NET, in the Encoder class. For bonus points, this approach will also work for other encodings.
public static string LimitByteLength(string message, int maxLength)
{
if (string.IsNullOrEmpty(message) || Encoding.UTF8.GetByteCount(message) <= maxLength)
{
return message;
}
var encoder = Encoding.UTF8.GetEncoder();
byte[] buffer = new byte[maxLength];
char[] messageChars = message.ToCharArray();
encoder.Convert(
chars: messageChars,
charIndex: 0,
charCount: messageChars.Length,
bytes: buffer,
byteIndex: 0,
byteCount: buffer.Length,
flush: false,
charsUsed: out int charsUsed,
bytesUsed: out int bytesUsed,
completed: out bool completed);
// I don't think we can return message.Substring(0, charsUsed)
// as that's the number of UTF-16 chars, not the number of codepoints
// (think about surrogate pairs). Therefore I think we need to
// actually convert bytes back into a new string
return Encoding.UTF8.GetString(buffer, 0, bytesUsed);
}
If you're using .NET Standard 2.1+, you can simplify it a bit:
public static string LimitByteLength(string message, int maxLength)
{
if (string.IsNullOrEmpty(message) || Encoding.UTF8.GetByteCount(message) <= maxLength)
{
return message;
}
var encoder = Encoding.UTF8.GetEncoder();
byte[] buffer = new byte[maxLength];
encoder.Convert(message.AsSpan(), buffer.AsSpan(), false, out _, out int bytesUsed, out _);
return Encoding.UTF8.GetString(buffer, 0, bytesUsed);
}
None of the other answers account for extended grapheme clusters, such as 👩🏽‍🚒. This is composed of 4 Unicode scalars (👩, 🏽, a zero-width joiner, and 🚒), so you need knowledge of the Unicode standard to avoid splitting it in the middle and producing 👩 or 👩🏽.
In .NET 5 onwards, you can write this as:
public static string LimitByteLength(string message, int maxLength)
{
if (string.IsNullOrEmpty(message) || Encoding.UTF8.GetByteCount(message) <= maxLength)
{
return message;
}
var enumerator = StringInfo.GetTextElementEnumerator(message);
var result = new StringBuilder();
int lengthBytes = 0;
while (enumerator.MoveNext())
{
lengthBytes += Encoding.UTF8.GetByteCount(enumerator.GetTextElement());
if (lengthBytes <= maxLength)
{
result.Append(enumerator.GetTextElement());
}
}
return result.ToString();
}
(This same code runs on earlier versions of .NET, but due to a bug it won't produce the correct result before .NET 5).
If a UTF-8 byte has a zero-valued high order bit, it's the beginning of a character. If its high order bit is 1, it's in the 'middle' of a character. The ability to detect the beginning of a character was an explicit design goal of UTF-8.
Check out the Description section of the wikipedia article for more detail.
Is there a reason that you need the database column to be declared in terms of bytes? That's the default, but it's not a particularly useful default if the database character set is variable width. I'd strongly prefer declaring the column in terms of characters.
CREATE TABLE length_example (
col1 VARCHAR2( 10 BYTE ),
col2 VARCHAR2( 10 CHAR )
);
This will create a table where COL1 will store 10 bytes of data and col2 will store 10 characters worth of data. Character length semantics make far more sense in a UTF8 database.
Assuming you want all the tables you create to use character length semantics by default, you can set the initialization parameter NLS_LENGTH_SEMANTICS to CHAR. At that point, any tables you create will default to using character length semantics rather than byte length semantics if you don't specify CHAR or BYTE in the field length.
Following Oren Trutner's comment here are two more solutions to the problem:
here we count the number of bytes to remove from the end of the string according to each character at the end of the string, so we don't evaluate the entire string in every iteration.
string str = "朣楢琴执执 瑩浻牡楧硰执执獧浻牡楧敬瑦 瀰 絸朣杢执獧扻捡杫潲湵 潣"
int maxBytesLength = 30;
var bytesArr = Encoding.UTF8.GetBytes(str);
int bytesToRemove = 0;
int lastIndexInString = str.Length -1;
while(bytesArr.Length - bytesToRemove > maxBytesLength)
{
bytesToRemove += Encoding.UTF8.GetByteCount(new char[] {str[lastIndexInString]} );
--lastIndexInString;
}
string trimmedString = Encoding.UTF8.GetString(bytesArr,0,bytesArr.Length - bytesToRemove);
//Encoding.UTF8.GetByteCount(trimmedString);//get the actual length, will be <= 朣楢琴执执 瑩浻牡楧硰执执獧浻牡楧敬瑦 瀰 絸朣杢执獧扻捡杫潲湵 潣潬昣昸昸慢正
And an even more efficient(and maintainable) solution:
get the string from the bytes array according to desired length and cut the last character because it might be corrupted
string str = "朣楢琴执执 瑩浻牡楧硰执执獧浻牡楧敬瑦 瀰 絸朣杢执獧扻捡杫潲湵 潣"
int maxBytesLength = 30;
string trimmedWithDirtyLastChar = Encoding.UTF8.GetString(Encoding.UTF8.GetBytes(str),0,maxBytesLength);
string trimmedString = trimmedWithDirtyLastChar.Substring(0,trimmedWithDirtyLastChar.Length - 1);
The only downside with the second solution is that we might cut a perfectly fine last character, but we are already cutting the string, so it might fit with the requirements.
Thanks to Shhade who thought about the second solution
This is another solution based on binary search:
public string LimitToUTF8ByteLength(string text, int size)
{
if (size <= 0)
{
return string.Empty;
}
int maxLength = text.Length;
int minLength = 0;
int length = maxLength;
while (maxLength >= minLength)
{
length = (maxLength + minLength) / 2;
int byteLength = Encoding.UTF8.GetByteCount(text.Substring(0, length));
if (byteLength > size)
{
maxLength = length - 1;
}
else if (byteLength < size)
{
minLength = length + 1;
}
else
{
return text.Substring(0, length);
}
}
// Round down the result
string result = text.Substring(0, length);
if (size >= Encoding.UTF8.GetByteCount(result))
{
return result;
}
else
{
return text.Substring(0, length - 1);
}
}
public static string LimitByteLength3(string input, Int32 maxLenth)
{
string result = input;
int byteCount = Encoding.UTF8.GetByteCount(input);
if (byteCount > maxLenth)
{
var byteArray = Encoding.UTF8.GetBytes(input);
result = Encoding.UTF8.GetString(byteArray, 0, maxLenth);
}
return result;
}

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