I am trying to create simple imitation of MVVM using Winforms.
I have alreadt created binding from ViewModel to Form as below:
public class FirstViewModel : ViewModel
{
private string _name;
[Bind(nameof(TextBox.Text), "ExampleTextBox", typeof(ExampleConverter))]
public string Name
{
get => _name;
set
{
_name = value;
RaisePropertyChanged();
}
}
public FirstViewModel()
{
Test();
}
private async void Test()
{
await Task.Delay(TimeSpan.FromSeconds(1));
Name = "Binding working...";
}
}
In above example inside ViewModel class I am calling related Form then find control with given name and set the value.
I am wondering how could I do this as 'generic' as there with return value back to property.
The solution could be to listen TextChanged event for given "ExampleTextBox" but this is not best solution since I would have to know that Text property is realted with OnTextChanged event in this control.
Maybe it is possible to listen for Text property changed and does not matter which one eventhandler will raise that, or maybe I'm going to wrong direction? Did somone faced with that?
Thanks in advance.
The way I've done it in WinForms is by adding the data bindings inside the form itself:
textBox1.DataBindings.Add("Text", _viewModel, "PropertyName");
There are several techniques you can use in order to avoid magic strings.
I would also implement the interface INotifyPropertyChanged in the model:
public event PropertyChangedEventHandler PropertyChanged;
[NotifyPropertyChangedInvocator]
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
Related
I need to update ViewModel, when Model changes and Model, when ViewModel changes. In my case, I have: ProjectViewModel implementing INotifyPropertyChanged and Project(model) implementing INotifyPropertyChanged. When ViewModel changes I simply change Model directly. But when Model changes, then what? I tried to handle Model's property changed event in ViewModel. But then I will have strong reference from long-live Model and that will cause memory leak, or not? If yes so how to do it otherwise?
EDIT:
class ProjectViewModel : INotifyPropertyChanged
{
private Project Project;
public string Name
{
get
{
return Project.Name;
}
set
{
Project.Name = value;
OnPropertyChanged("Name");
}
}
public ProjectViewModel(Project project)
{
this.Project = project;
project.PropertyChanged += OnProjectChanged;
}
private void OnProjectChanged(object sender, PropertyChangedEventArgs e)
{
if (e.PropertyName == "Name")
OnPropertyChanged("Name");
}
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
} //and then things for UI....
}
class Project : INotifyPropertyChanged
{
private string name;
public string Name
{
get
{
return name;
}
set
{
name = value;
OnPropertyChanged("Name");
}
}
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}//and then logic (for saving)
}
EDIT2: Or can I implement something like IDisposable in ViewModel? Or make model(Project) property in ViewModel public and bind to it directly?
If your VM depends in any way on the value of a property in the model then yes, you will need to subscribe to its INPC notifications. But the reality is that usually the VM doesn't need to know about specific model values unless it is aggregating the values (i.e. summing a value from a list of objects).
When you do need to subscribe to the model's INPC then you'll also need to unsubscribe. This is not as troublesome as it might seem because the VM triggers the fetching or refetching of the models so it is clear when the unsubscribing needs to be done. Check the INotifyCollectionChanged interface - this is a good place to start for the subscribing and unsubscribing.
Personally, I would do what you suggested in your second edit, implementing INotifyPropertyChanged on the Model, making Project a public property, and binding to Project.Name directly.
I'm having difficulties with getting a bound textbox to update. I'm still new to WPF development and I must be missing a fundamental concept as I've read nearly everything available on the internet at this point and I'm still confused. Below is my code. First, an overview of what I'm doing to better set the context for my question.
Mainwindow is a Window that contains tabs that load various pages using frame source tags. I believe this might be causing me issues as I'm not sure where the actual object is getting instantiated for each tab, just that the XAML is being loaded.
Scratchpad is a class that contains a textbox, which is going to be updated and used by almost all classes that perform any type of operation to report status and any errors.
Textbox XAML (this is in "ScratchPad_View.xaml" for context)
<TextBox x:Name="scratchMessage"
Text="{Binding Path=ScratchMessage, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}"
HorizontalAlignment="Right"
Height="300"
Width ="500"
TextWrapping="Wrap"
VerticalAlignment="Top"/>
Code behind XAML
public partial class ScratchPad : Page
{
public ScratchPad()
{
InitializeComponent();
ScratchPad_Model ScratchPad_Model = new ScratchPad_Model();
this.DataContext = ScratchPad_Model;
}
}
Model Implementation
class ScratchPad_Model : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
public string _scratchMessage;
public string ScratchMessage;
{
get
{
return _scratchMessage;
}
set
{
if (value != _scratchMessage)
{
_scratchMessage = value;
OnPropertyChanged("ScratchMessage");
}
}
}
// Create the OnPropertyChanged method to raise the event
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null)
{
handler(this, new PropertyChangedEventArgs(propertyName));
}
}
}
Most of this I have cobbled together via responses to other questions on StackOverflow and reading numerous databinding tutorials however it's still not clicking. I'm not sure how to update the contents of the textbox and since I'm loading the page that contains the textbox in the XAML of my mainwindow I'm not sure I'm even referencing the correct object. The mainwindow loads this page in a frame tag, copied below.
<Frame Source="Common/View/ScratchPad_View.xaml" ></Frame>
In the code behind for this XAML, I have the following.
public partial class MainWindow
{
// Create scratchpad object for logging and status display
ScratchPad scratchPad = new ScratchPad();
public MainWindow()
{
InitializeComponent();
}
private void StartVault(object sender, RoutedEventArgs e)
{
// Creates the authentication prompt view object and pass the scratchPad reference for reporting
authPrompt_View _authPrompt_View = new authPrompt_View(scratchPad);
}
}
I pass the reference to the ScratchPad object that I created in the initialization of the mainwindow to all classes so that they can update the contents of the textbox, however I haven't had much luck in getting the binding to work. Once it works, I'm still not quite sure how I'm supposed to append text to the textbox. There's probably a great deal of problems here but I'm hoping to fix some of my conceptual problems and get a better understanding of what I'm doing wrong, thanks in advance!
You can use Application.Properties to set global properties for your project. So probably in SETTER method of textbox bound variable (in your case ScratchMessage), you need to set property in global application properties collection.
Below links explains it very well:
https://msdn.microsoft.com/en-us/library/aa348545(v=vs.100).aspx
http://www.c-sharpcorner.com/Resources/842/application-properties-in-wpf-and-c-sharp.aspx
My understanding is that , You have created the ViewModel for ScratchPad inside the constructor and assigning the DataContext in the same.
So, other windows will not have access to the DataContext.
My suggestion is that Maintain a base ViewModel class and inherit the base Viewmodel in all other ViewModel's.
Add ScratchMessage property inside base viewModel.
So you can access the ScratchMessage property from other viewModel's too.
public class BaseViewModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
private string _scratchMessage;
public string ScratchMessage
{
get { return _scratchMessage; }
set
{
_scratchMessage = value;
this.OnPropertyChanged("ScratchMessage");
}
}
// Create the OnPropertyChanged method to raise the event
protected virtual void OnPropertyChanged(string propertyName = null)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null)
{
handler(this, new PropertyChangedEventArgs(propertyName));
}
}
}
public class ViewModel1 : BaseViewModel
{
ViewModel1()
{
this.ScratchMessage = "Message";
}
}
I know that the proper course of action is to create a class, make an event in said class, then use said class in another part of the program where the variable would be changed (e.g. Use said class in the equal button of a calculator, so that an event handler knows that a variable has been changed because an event would be fired). But, trying to streamline my code, I'm looking for a way to monitor a variable directly without an infinite loop/timer and raise an event when it changes. Is there such a thing? If not, are there any other alternatives aside for the one I mentioned?
Here is what I'm trying to mention:
Code that changes a variable -> Another piece of code (not a loop) watching for changes then throws an event if there are changes -> Event handler
You can't do it with fields but with properties:
class SomeClass : INotifyPropertyChanged
{
private string someProperty;
public string SomeProperty
{
get { return someProperty; }
set { someProperty = value; OnPropertyChanged(); }
}
private void OnPropertyChanged([CallerMemberName] string propertyName = "")
{
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
public event PropertyChangedEventHandler PropertyChanged = delegate {};
}
Edit (.net 4.0)
class SomeClass : INotifyPropertyChanged
{
private string someProperty;
public string SomeProperty
{
get { return someProperty; }
set { someProperty = value; OnPropertyChanged("SomeProperty"); }
}
private void OnPropertyChanged(string propertyName)
{
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
public event PropertyChangedEventHandler PropertyChanged = delegate {};
}
Edit (Winforms example)
public partial class Form1 : Form
{
private SomeClass theObject = new SomeClass(); //keep a reference of the object.
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
//here we do the binding... we want the 'Text' Property of the control to change if the 'SomeProperty' changes OnPropertyChanged
textBox1.DataBindings.Add("Text",theObject,"SomeProperty",false,DataSourceUpdateMode.OnPropertyChanged);
}
private void button1_Click(object sender, EventArgs e)
{
theObject.SomeProperty = "This works!"; //just a test button that changes the property...
}
}
Though I know that it is an often undesired practice here at Stack Overflow, you may find my project NMF Expressions interesting: http://nmfexpressions.codeplex.com/
Basically, the project aims to allow you to write such as follows:
var myObservedVariable = Observable.Expression(() => whatever you want)
In this scenario, myObservedVariable will be of INotifyValue<T> which provides a ValueChanged event. Alternatively, you can use the query syntax. Alternatively, you may have a look at other similar frameworks like Obtics, BindableLINQ or ContinuousLINQ. A comparison of the latter was done in Bindable Linq vs. Continuous Linq.
However, this only works under pretty strong assumptions like all the object models that you are working with completely support INotifyPropertyChanged and INotifyCollectionChanged.
In addition to #Florian's answer, you can inject an implementation of the INotifyPropertyChanged interface at compile time using Fody.PropertyChanged.
In my mvvm ViewModel I have such field
public int Delta { get; private set; }
However when I update it like that:
Delta = newValue;
UI is not refreshed.
I was thinking that databinding will do that for me. For example I can declare collection as ObservableCollection and then databinding will work.
However there are no ObservableInt, how to say View that it need to be refreshed then?
Probably I should raise some event "notify property changed" or something?
You have two choices:
Implement the INotifyPropertyChanged interface on your class.
Inherit from DependencyObject and implement Delta as a DependencyProperty.
The simplest option is #1. You can implement the INotifyPropertyChanged interface on your class quite easily:
public class YourClass : INotifyPropertyChanged
{
private int _delta;
public int Delta
{
get { return _delta; }
set { _delta = value; PropertyChanged?.Invoke(nameof(Delta)); }
}
public event PropertyChangedEventHandler PropertyChanged;
}
You can read more about using and implementing dependency properties on MSDN.
While we're at it with improving the answer, some of the other new additions of c# 6.0 and 7.0 help make it ever more compact:
public class Prop<T> : INotifyPropertyChanged
{
private T _value;
public T Value
{
get => _value;
set { _value = value; NotifyPropertyChanged(nameof(Value)); }
}
public event PropertyChangedEventHandler PropertyChanged;
internal void NotifyPropertyChanged(string propertyName) =>
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
This way, you aren't using any "embedded values" (i.e - the property's name) and are keeping the code refactor-safe.
And there's also no need for redundant code blocks due to c# 6.0 and 7.0's new Expression body features
Using #LBushKin's Answer, i modified it to
public class Prop<T> : INotifyPropertyChanged
{
private T _value;
public T Value
{
get { return _value; }
set { _value = value; NotifyPropertyChanged("Value"); }
}
public event PropertyChangedEventHandler PropertyChanged;
internal void NotifyPropertyChanged(String propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
and to set it up:
class MainWindow ...
// a bool with initial value of true
public static Prop<bool> optionBool { get; set; } = new Prop<bool>{ Value = true };
private void Window_Loaded(object sender, RoutedEventArgs e)
{
// connect UI to be able to use the Prop
DataContext = this;
}
and to use it:
<Grid ...
<CheckBox Content="Da Check" ... IsChecked="{Binding optionBool.Value}"/>
There is also a Collection and 2-Properties version here:
Utils.ObservableProperties.cs (this repo contains several related classes)
Just implement INotifyPropertyChanged Interface in your class and use it to raise a PropertyChanged for your Property and then UI will update. If you are using an MVVM project template then there is a good chance you already have a helper method implemented you only need to use it.
MSDN INotifyPropertyChanged
GalaSoft MVVM Light Toolkit
The ObservableCollection raises events automatically but for your own properties you have to raise the events yourself.
A good example is here: http://www.codeproject.com/Tips/228352/Naming-Properties-in-MVVM?display=Print
I'd suggest using mvvm light: http://mvvmlight.codeplex.com, I used it in silverlight and wpf applications. Very easy to use and provides a messageing system between model, view model and view.
Adding on to https://stackoverflow.com/a/8316100/5725669, there is a new and easy way to do this without remembering to keep track of PropertyChanged?.Invoke(nameof(Delta)); in every location
public class YourClass : INotifyPropertyChanged
{
private int _delta;
public int Delta
{
get { return _delta; }
set {
_delta = value;
// Call OnPropertyChanged whenever the property is updated
OnPropertyChanged();
}
}
// Declare the event
public event PropertyChangedEventHandler PropertyChanged;
public YourClass()
{
}
// Create the OnPropertyChanged method to raise the event
// The calling member's name will be used as the parameter.
protected void OnPropertyChanged([CallerMemberName] string name = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(name));
}
}
It makes use of CallerMemberName for skipping manual entries for property name. More details on this MSDN Doc
I am a beginner to use MVVM in WPF and found that it seem impossible to change the value of a textbox or a label. Here is an example.
In Xaml:
The original value of Name is "Peter".
But after I press a button which invoke a command in the ViewModel and change the value of Name to be
"John". So, suppose the value of the text box will be changed to John as well. However, it doesn't change.
I have found a lot of example in the net and found that none of them implemented this kind of functions. What I have learnt from them is to use Command and ItemsSource of ListView.
The value of ListView will change when I use button to raise command to change the ItemsSource of the view. Its value will change automatically when the Binding to ItemsSource changed.
However, I cannot make the value of TextBox or Label change even the value of the bindings to them are changed already.
Actually, I am really quite young in MVVM. I think I still have so much that I don't know.
Could you give me an example of how exactly I should do to make change to textbox after a button click? By the way, I am not quite sure how to make command for button. It seem to involve so much codes that I found in the sample from the net. Is there any simplier way?
Thank you very much.
Your ViewModel needs to implement INotifyPropertyChanged .
Documentation see here
public class Bar : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
private string foo;
public string Foo
{
get { return this.foo; }
set
{
if(value==this.foo)
return;
this.foo = value;
this.OnPropertyChanged("Foo");
}
}
private void OnPropertyChanged(string propertyName)
{
if(this.PropertyChanged!=null)
this.PropertyChanged(this,new PropertyChangedEventArgs(propertyName));
}
}
Your view model should implement INotifyPropertyChanged so that WPF knows that you've altered a value of a property.
Here is an example from
// This is a simple customer class that
// implements the IPropertyChange interface.
public class DemoCustomer : INotifyPropertyChanged
{
// These fields hold the values for the public properties.
private string customerNameValue = String.Empty;
public event PropertyChangedEventHandler PropertyChanged;
private void NotifyPropertyChanged(String info)
{
var listeners = PropertyChanged;
if (listeners != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(info));
}
}
public string CustomerName
{
get
{
return this.customerNameValue;
}
set
{
if (value != this.customerNameValue)
{
this.customerNameValue = value;
NotifyPropertyChanged("CustomerName");
}
}
}
}