Related
I would like to create a method which takes either a filename as a string or a FileInfo and adds an incremented number to the filename if the file exists. But can't quite wrap my head around how to do this in a good way.
For example, if I have this FileInfo
var file = new FileInfo(#"C:\file.ext");
I would like the method to give me a new FileInfo with C:\file 1.ext if C:\file.ext
existed, and C:\file 2.ext if C:\file 1.ext existed and so on. Something like this:
public FileInfo MakeUnique(FileInfo fileInfo)
{
if(fileInfo == null)
throw new ArgumentNullException("fileInfo");
if(!fileInfo.Exists)
return fileInfo;
// Somehow construct new filename from the one we have, test it,
// then do it again if necessary.
}
public FileInfo MakeUnique(string path)
{
string dir = Path.GetDirectoryName(path);
string fileName = Path.GetFileNameWithoutExtension(path);
string fileExt = Path.GetExtension(path);
for (int i = 1; ;++i) {
if (!File.Exists(path))
return new FileInfo(path);
path = Path.Combine(dir, fileName + " " + i + fileExt);
}
}
Obviously, this is vulnerable to race conditions as noted in other answers.
Lots of good advice here. I ended up using a method written by Marc in an answer to a different question. Reformatted it a tiny bit and added another method to make it a bit easier to use "from the outside". Here is the result:
private static string numberPattern = " ({0})";
public static string NextAvailableFilename(string path)
{
// Short-cut if already available
if (!File.Exists(path))
return path;
// If path has extension then insert the number pattern just before the extension and return next filename
if (Path.HasExtension(path))
return GetNextFilename(path.Insert(path.LastIndexOf(Path.GetExtension(path)), numberPattern));
// Otherwise just append the pattern to the path and return next filename
return GetNextFilename(path + numberPattern);
}
private static string GetNextFilename(string pattern)
{
string tmp = string.Format(pattern, 1);
if (tmp == pattern)
throw new ArgumentException("The pattern must include an index place-holder", "pattern");
if (!File.Exists(tmp))
return tmp; // short-circuit if no matches
int min = 1, max = 2; // min is inclusive, max is exclusive/untested
while (File.Exists(string.Format(pattern, max)))
{
min = max;
max *= 2;
}
while (max != min + 1)
{
int pivot = (max + min) / 2;
if (File.Exists(string.Format(pattern, pivot)))
min = pivot;
else
max = pivot;
}
return string.Format(pattern, max);
}
Only partially tested it so far, but will update if I find any bugs with it. (Marcs code works nicely!) If you find any problems with it, please comment or edit or something :)
Not pretty, but I've had this for a while :
private string getNextFileName(string fileName)
{
string extension = Path.GetExtension(fileName);
int i = 0;
while (File.Exists(fileName))
{
if (i == 0)
fileName = fileName.Replace(extension, "(" + ++i + ")" + extension);
else
fileName = fileName.Replace("(" + i + ")" + extension, "(" + ++i + ")" + extension);
}
return fileName;
}
Assuming the files already exist:
File.txt
File(1).txt
File(2).txt
the call getNextFileName("File.txt") will return "File(3).txt".
Not the most efficient because it doesn't use binary search, but should be ok for small file count. And it doesn't take race condition into account...
If checking if the file exists is too hard you can always just add a date and time to the file name to make it unique:
FileName.YYYYMMDD.HHMMSS
Maybe even add milliseconds if necessary.
If the format doesn't bother you then you can call:
try{
string tempFile=System.IO.Path.GetTempFileName();
string file=System.IO.Path.GetFileName(tempFile);
//use file
System.IO.File.Delete(tempFile);
}catch(IOException ioe){
//handle
}catch(FileIOPermission fp){
//handle
}
PS:- Please read more about this at msdn before using.
/// <summary>
/// Create a unique filename for the given filename
/// </summary>
/// <param name="filename">A full filename, e.g., C:\temp\myfile.tmp</param>
/// <returns>A filename like C:\temp\myfile633822247336197902.tmp</returns>
public string GetUniqueFilename(string filename)
{
string basename = Path.Combine(Path.GetDirectoryName(filename),
Path.GetFileNameWithoutExtension(filename));
string uniquefilename = string.Format("{0}{1}{2}",
basename,
DateTime.Now.Ticks,
Path.GetExtension(filename));
// Thread.Sleep(1); // To really prevent collisions, but usually not needed
return uniquefilename;
}
As DateTime.Ticks has a resolution of 100 nanoseconds, collisions are extremely unlikely. However, a Thread.Sleep(1) will ensure that, but I doubt that it's needed
Insert a new GUID into the file name.
I must throw my 2-cents in. This is how I did it and it works for my use.
private static string IterateFileName(string fileName)
{
if (!File.Exists(fileName)) return fileName;
FileInfo fi = new FileInfo(fileName);
string ext = fi.Extension;
string name = fi.FullName.Substring(0, fi.FullName.Length - ext.Length);
int i = 2;
while (File.Exists($"{name}_{i}{ext}"))
{
i++;
}
return $"{name}_{i}{ext}";
}
The idea is to get a list of the existing files, parse out the numbers, then make the next highest one.
Note: This is vulnerable to race conditions, so if you have more than one thread creating these files, be careful.
Note 2: This is untested.
public static FileInfo GetNextUniqueFile(string path)
{
//if the given file doesn't exist, we're done
if(!File.Exists(path))
return new FileInfo(path);
//split the path into parts
string dirName = Path.GetDirectoryName(path);
string fileName = Path.GetFileNameWithoutExtension(path);
string fileExt = Path.GetExtension(path);
//get the directory
DirectoryInfo dir = new DirectoryInfo(dir);
//get the list of existing files for this name and extension
var existingFiles = dir.GetFiles(Path.ChangeExtension(fileName + " *", fileExt);
//get the number strings from the existing files
var NumberStrings = from file in existingFiles
select Path.GetFileNameWithoutExtension(file.Name)
.Remove(0, fileName.Length /*we remove the space too*/);
//find the highest existing number
int highestNumber = 0;
foreach(var numberString in NumberStrings)
{
int tempNum;
if(Int32.TryParse(numberString, out tempnum) && tempNum > highestNumber)
highestNumber = tempNum;
}
//make the new FileInfo object
string newFileName = fileName + " " + (highestNumber + 1).ToString();
newFileName = Path.ChangeExtension(fileName, fileExt);
return new FileInfo(Path.Combine(dirName, newFileName));
}
Instead of poking the disk a number of times to find out if it has a particular variant of the desired file name, you could ask for the list of files that already exist and find the first gap according to your algorithm.
public static class FileInfoExtensions
{
public static FileInfo MakeUnique(this FileInfo fileInfo)
{
if (fileInfo == null)
{
throw new ArgumentNullException("fileInfo");
}
string newfileName = new FileUtilities().GetNextFileName(fileInfo.FullName);
return new FileInfo(newfileName);
}
}
public class FileUtilities
{
public string GetNextFileName(string fullFileName)
{
if (fullFileName == null)
{
throw new ArgumentNullException("fullFileName");
}
if (!File.Exists(fullFileName))
{
return fullFileName;
}
string baseFileName = Path.GetFileNameWithoutExtension(fullFileName);
string ext = Path.GetExtension(fullFileName);
string filePath = Path.GetDirectoryName(fullFileName);
var numbersUsed = Directory.GetFiles(filePath, baseFileName + "*" + ext)
.Select(x => Path.GetFileNameWithoutExtension(x).Substring(baseFileName.Length))
.Select(x =>
{
int result;
return Int32.TryParse(x, out result) ? result : 0;
})
.Distinct()
.OrderBy(x => x)
.ToList();
var firstGap = numbersUsed
.Select((x, i) => new { Index = i, Item = x })
.FirstOrDefault(x => x.Index != x.Item);
int numberToUse = firstGap != null ? firstGap.Item : numbersUsed.Count;
return Path.Combine(filePath, baseFileName) + numberToUse + ext;
}
}
Here's one that decouples the numbered naming question from the check of the filesystem:
/// <summary>
/// Finds the next unused unique (numbered) filename.
/// </summary>
/// <param name="fileName">Name of the file.</param>
/// <param name="inUse">Function that will determine if the name is already in use</param>
/// <returns>The original filename if it wasn't already used, or the filename with " (n)"
/// added to the name if the original filename is already in use.</returns>
private static string NextUniqueFilename(string fileName, Func<string, bool> inUse)
{
if (!inUse(fileName))
{
// this filename has not been seen before, return it unmodified
return fileName;
}
// this filename is already in use, add " (n)" to the end
var name = Path.GetFileNameWithoutExtension(fileName);
var extension = Path.GetExtension(fileName);
if (name == null)
{
throw new Exception("File name without extension returned null.");
}
const int max = 9999;
for (var i = 1; i < max; i++)
{
var nextUniqueFilename = string.Format("{0} ({1}){2}", name, i, extension);
if (!inUse(nextUniqueFilename))
{
return nextUniqueFilename;
}
}
throw new Exception(string.Format("Too many files by this name. Limit: {0}", max));
}
And here's how you might call it if you are using the filesystem
var safeName = NextUniqueFilename(filename, f => File.Exists(Path.Combine(folder, f)));
private async Task<CloudBlockBlob> CreateBlockBlob(CloudBlobContainer container, string blobNameToCreate)
{
var blockBlob = container.GetBlockBlobReference(blobNameToCreate);
var i = 1;
while (await blockBlob.ExistsAsync())
{
var newBlobNameToCreate = CreateRandomFileName(blobNameToCreate,i.ToString());
blockBlob = container.GetBlockBlobReference(newBlobNameToCreate);
i++;
}
return blockBlob;
}
private string CreateRandomFileName(string fileNameWithExtension, string prefix=null)
{
int fileExtPos = fileNameWithExtension.LastIndexOf(".", StringComparison.Ordinal);
if (fileExtPos >= 0)
{
var ext = fileNameWithExtension.Substring(fileExtPos, fileNameWithExtension.Length - fileExtPos);
var fileName = fileNameWithExtension.Substring(0, fileExtPos);
return String.Format("{0}_{1}{2}", fileName, String.IsNullOrWhiteSpace(prefix) ? new Random().Next(int.MinValue, int.MaxValue).ToString():prefix,ext);
}
//This means there is no Extension for the file and its fine attaching random number at the end.
return String.Format("{0}_{1}", fileNameWithExtension, new Random().Next(int.MinValue, int.MaxValue));
}
I use this code to create a consecutive _1,_2,_3 etc.. file name everytime a file exists in the blob storage.
Hope this self iterating function may help. It works fine for me.
public string getUniqueFileName(int i, string filepath, string filename)
{
string path = Path.Combine(filepath, filename);
if (System.IO.File.Exists(path))
{
string name = Path.GetFileNameWithoutExtension(filename);
string ext = Path.GetExtension(filename);
i++;
filename = getUniqueFileName(i, filepath, name + "_" + i + ext);
}
return filename;
}
This is an answer to question in this Link, but they marked it as a duplicate, so I post my answer here.
I created this proof of concept class (may contain bugs).
More explanation in code comments.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
namespace ConsoleApp
{
class Program
{
static void Main( string[] args )
{
var testFilePaths = new List<string>
{
#"c:\test\file.txt",
#"c:\test\file(1).txt",
#"c:\test\file(2).txt",
#"c:\TEST2\file(3).txt",
#"c:\test\file(5).txt",
#"c:\test\file(5)abc.txt",
#"c:\test\file(5).avi"
};
// inspect in debbuger for correct values
var withSuffix = new DecomposedFilePath( "c:\\files\\file(13).txt");
var withoutSuffix = new DecomposedFilePath( "c:\\files\\file(abc).txt");
var withExtraNumber = new DecomposedFilePath( "c:\\files\\file(34)xyz(35).txt"); // "(34)" in the middle should be ignored
DecomposedFilePath changedSuffix = withExtraNumber.ReplaceSuffix( 1999 ); // "file(34)xyz(35).txt" -> "file(34)xyz(1999).txt"
DecomposedFilePath removedSuffix = changedSuffix.ReplaceSuffix( null ); // "file(34)xyz(1999).txt" -> "file(34)xyz.txt"
var testPath = new DecomposedFilePath( "c:\\test\\file.txt");
DecomposedFilePath nextPath1 = testPath.GetFirstFreeFilePath( testFilePaths );
// update our list
testFilePaths.Add( nextPath1.FullFilePath );
DecomposedFilePath nextPath2 = testPath.GetFirstFreeFilePath( testFilePaths );
testFilePaths.Add( nextPath2.FullFilePath );
DecomposedFilePath nextPath3 = testPath.GetFirstFreeFilePath( testFilePaths );
}
}
public sealed class DecomposedFilePath
{
public DecomposedFilePath( string filePath )
{
FullFilePath = Path.GetFullPath( filePath );
}
// "c:\myfiles\file(4).txt"
public string FullFilePath { get; }
// "file" or "file(1)"
public string FileNameWithoutExt => Path.GetFileNameWithoutExtension( FullFilePath );
// "file(13)" -> "file"
public string FileNameWithoutExtAndSuffix => FileNameWithoutExt.Substring( 0, FileNameWithoutExt.Length - Suffix.Length ); // removes suffix
// ".txt"
public string Extenstion => Path.GetExtension( FullFilePath );
// "c:\myfiles"
public string DirectoryPath => Path.GetDirectoryName( FullFilePath );
// "file(23)" -> "23", file -> stirng.Empty
public string Suffix
{
get
{
// we want to extract suffix from file name, e.g. "(34)" from "file(34)"
// I am not good at regex, but I hope it will work correctly
var regex = new Regex( #"\([0-9]+\)$" );
Match match = regex.Match( FileNameWithoutExt );
if (!match.Success) return string.Empty; // suffix not found
return match.Value; // return "(number)"
}
}
// tranlates suffix "(33)" to 33. If suffix is does not exist (string.empty), returns null (int?)
public int? SuffixAsInt
{
get
{
if (Suffix == string.Empty) return null;
string numberOnly = Suffix.Substring( 1, Suffix.Length - 2 ); // remove '(' from beginning and ')' from end
return int.Parse( numberOnly );
}
}
// e.g. input is suffix: 56 then it changes file name from "file(34)" to "file(56)"
public DecomposedFilePath ReplaceSuffix( int? suffix ) // null - removes suffix
{
string strSuffix = suffix is null ? string.Empty : $"({suffix})"; // add ( and )
string path = Path.Combine( DirectoryPath, FileNameWithoutExtAndSuffix + strSuffix + Extenstion ); // build full path
return new DecomposedFilePath( path );
}
public DecomposedFilePath GetFirstFreeFilePath( IEnumerable<string> filesInDir )
{
var decomposed = filesInDir
// convert all paths to our class
.Select( x => new DecomposedFilePath( x ) )
// pick files only with the same extensionm as our base file, ignore case
.Where( x => string.Equals( Extenstion, x.Extenstion, StringComparison.OrdinalIgnoreCase) )
// pick files only with the same name (ignoring suffix)
.Where( x => string.Equals( FileNameWithoutExtAndSuffix, x.FileNameWithoutExtAndSuffix, StringComparison.OrdinalIgnoreCase) )
// with the same directory
.Where( x => string.Equals( DirectoryPath, x.DirectoryPath, StringComparison.OrdinalIgnoreCase) )
.ToList(); // create copy for easier debugging
if (decomposed.Count == 0) return this; // no name collision
int? firstFreeSuffix = Enumerable.Range( 1, int.MaxValue) // start numbering duplicates from 1
.Select( x => (int?) x) // change to int? because SuffixAsInt is of that type
.Except( decomposed.Select( x => x.SuffixAsInt) ) // remove existing suffixes
.First(); // get first free suffix
return ReplaceSuffix( firstFreeSuffix );
}
public override string ToString() => FullFilePath;
}
}
This is just a string operation; find the location in the filename string where you want to insert the number, and re-construct a new string with the number inserted. To make it re-usable, you might want to look for a number in that location, and parse it out into an integer, so you can increment it.
Please note that this in general this way of generating a unique filename is insecure; there are obvious race condition hazards.
There might be ready-made solutions for this in the platform, I'm not up to speed with C# so I can't help there.
Take a look at the methods in the Path class, specifically Path.GetFileNameWithoutExtension(), and Path.GetExtension().
You may even find Path.GetRandomFileName() useful!
Edit:
In the past, I've used the technique of attempting to write the file (with my desired name), and then using the above functions to create a new name if an appropriate IOException is thrown, repeating until successful.
This method will add a index to existing file if needed:
If the file exist, find the position of the last underscore. If the content after the underscore is a number, increase this number. otherwise add first index. repeat until unused file name found.
static public string AddIndexToFileNameIfNeeded(string sFileNameWithPath)
{
string sFileNameWithIndex = sFileNameWithPath;
while (File.Exists(sFileNameWithIndex)) // run in while scoop so if after adding an index the the file name the new file name exist, run again until find a unused file name
{ // File exist, need to add index
string sFilePath = Path.GetDirectoryName(sFileNameWithIndex);
string sFileName = Path.GetFileNameWithoutExtension(sFileNameWithIndex);
string sFileExtension = Path.GetExtension(sFileNameWithIndex);
if (sFileName.Contains('_'))
{ // Need to increase the existing index by one or add first index
int iIndexOfUnderscore = sFileName.LastIndexOf('_');
string sContentAfterUnderscore = sFileName.Substring(iIndexOfUnderscore + 1);
// check if content after last underscore is a number, if so increase index by one, if not add the number _01
int iCurrentIndex;
bool bIsContentAfterLastUnderscoreIsNumber = int.TryParse(sContentAfterUnderscore, out iCurrentIndex);
if (bIsContentAfterLastUnderscoreIsNumber)
{
iCurrentIndex++;
string sContentBeforUnderscore = sFileName.Substring(0, iIndexOfUnderscore);
sFileName = sContentBeforUnderscore + "_" + iCurrentIndex.ToString("000");
sFileNameWithIndex = sFilePath + "\\" + sFileName + sFileExtension;
}
else
{
sFileNameWithIndex = sFilePath + "\\" + sFileName + "_001" + sFileExtension;
}
}
else
{ // No underscore in file name. Simple add first index
sFileNameWithIndex = sFilePath + "\\" + sFileName + "_001" + sFileExtension;
}
}
return sFileNameWithIndex;
}
I did it like this:
for (int i = 0; i <= 500; i++) //I suppose the number of files will not pass 500
{ //Checks if C:\log\log+TheNumberOfTheFile+.txt exists...
if (System.IO.File.Exists(#"C:\log\log"+conta_logs+".txt"))
{
conta_logs++;//If exists, then increment the counter
}
else
{ //If not, then the file is created
var file = System.IO.File.Create(#"C:\log\log" + conta_logs + ".txt");
break; //When the file is created we LEAVE the *for* loop
}
}
I think this version is not so hard like the others, and It's a straightforward answer for what the user wanted.
If you need just a unique file name, so, how about this?
Path.GetRandomFileName()
I ran into this problem and, since none of the other answers seemed to have solved it in the way I wanted to, I did it on my own.
static string CheckIfFileExists(string filePath)
{
if (File.Exists(filePath))
{
string parentDir = Directory.GetParent(filePath).FullName;
string fileName = new DirectoryInfo(filePath).Name;
string extension = Path.GetExtension(fileName);
fileName = Path.GetFileNameWithoutExtension(fileName);
if (CheckIfFileNameHasIndex(fileName))
{
string strIndex = fileName[(fileName.LastIndexOf('(')+1)..fileName.LastIndexOf(')')]; //range
int index = int.Parse(strIndex);
index++;
fileName = fileName.Substring(0, fileName.LastIndexOf('(')) + "(" + index + ')';
filePath = Path.Combine(parentDir, fileName + extension);
return CheckIfFileExists(filePath);
}
else
{
fileName = fileName + " (1)";
filePath = Path.Combine(parentDir, fileName + extension);
return CheckIfFileExists(filePath);
}
}
return filePath;
}
//checks if filename has an index (e.g. "file(2).jpg")
static bool CheckIfFileNameHasIndex(string fileName)
{
bool isSuccessful = false;
if (fileName.LastIndexOf('(')!=-1 && fileName.LastIndexOf(')')!=-1)
{
string index = fileName[(fileName.LastIndexOf('(')+1)..fileName.LastIndexOf(')')]; //range
int result;
isSuccessful = int.TryParse(index, out result);
}
return isSuccessful;
}
The method CheckIfFileExists is recursive, so in theory it should be able to handle a potentially unlimited number of duplicates (e.g. "file (3484939).txt"). Of course, in reality, what happens is that the maximum imposed filename length of your operating system and stuff like eventually become a bottleneck.
I have written a method that returns "next" file name with number.
Supports numbering from 1 to 99.
Examples:
C:\Recovery.txt → C:\Recovery1.txt
C:\Recovery1.txt → C:\Recovery2.txt
How to call:
while (File.Exists( path ))
path = NextFileNum( path );
internal static string NextFileNum( string path )
{
string filename = Path.GetFileNameWithoutExtension( path );
string ext = Path.GetExtension( path );
string dir = Path.GetDirectoryName( path );
for (int i = 99; i > 0; i--)
{
if (filename.EndsWith( i.ToString() ))
{
string suffix = ( i + 1 ).ToString();
filename = filename.Substring( 0, filename.Length - suffix.Length ) + suffix;
return Path.Combine( dir, filename + ext );
}
}
filename = filename + "1";
return Path.Combine( dir, filename + ext );
}
public static string MakeUniqueFilePath(string filePath)
{
if (!File.Exists(filePath)) return filePath;
var directory = Path.GetDirectoryName(filePath);
var fileName = Path.GetFileNameWithoutExtension(filePath);
var fileExt = Path.GetExtension(filePath);
var i = 1;
do
{
filePath = Path.Combine(directory, fileName + "(" + i + ")" + fileExt);
i++;
} while (File.Exists(filePath));
return filePath;
}
Returns files like so:
test.txt
test(1).txt
test(2).txt
etc.
Notes:
Can handle filenames without extensions
Can Handle directories included in the file path.
Does not handle file creation race conditions when saving.
Can someone help me, I just learning C# for about 2 month, I have this problem,
i'm building a class for filter data from temp file and create the result in new txt file inside directory, if directory is empty nor at the same date, it build perfectly, and if there another file at same date it should create with increase the last number at lastname.
My problem when I run code, it is not creating if the directory has files with the same dates, then the result should be something like this:
C:\result_2014051301.txt
C:\result_2014051401.txt
C:\result_2014051402.txt <-- Failed, it is not ..2014051401.txt
class Entity2
{
public Entity2()
{
string fileTemp = "DEFAULT.temp";
string indexD = Properties.Settings.Default.ChIndex2D;
string indexC = Properties.Settings.Default.ChIndex2C;
string indexS = Properties.Settings.Default.ChIndex2S;
string tempPath = AppDomain.CurrentDomain.BaseDirectory;
string targetPath = Properties.Settings.Default.ExtractALL_DIR;
string SourceFile = Path.Combine(tempPath, fileTemp);
string tempFileX = Path.GetTempFileName();
if (!System.IO.Directory.Exists(targetPath))
{
System.Windows.Forms.MessageBox.Show("Error missing .temp", "Message Box");
}
else
{
string ext = ".txt";
int sequence = 0;
DateTime dateFileName = DateTime.Today;
string discode = Properties.Settings.Default.ChannelID_2;
string filename = discode + "_" + dateFileName.ToString("yyyyMMdd");
string pathX = Properties.Settings.Default.ExtractALL_DIR + #"/Channel2";
if (!Directory.Exists(pathX))
{
Directory.CreateDirectory(pathX);
}
string[] files = Directory.GetFiles(pathX, filename + "*.txt", SearchOption.TopDirectoryOnly);
if (files.Length > 0)
{
Array.Sort(files);
string lastFilename = files[files.Length - 1];
sequence = Int32.Parse(lastFilename.Substring(0, lastFilename.Length - 4).Replace(pathX + filename, ""));
}
sequence++;
string newFileName = filename + sequence.ToString().PadLeft(2, '0') + ext;
string DestFile = Path.Combine(pathX, newFileName);
using (var ab = new StreamReader(SourceFile))
using (var cd = new StreamWriter(DestFile))
{
string lineX;
while ((lineX = ab.ReadLine()) != null)
{
if (lineX.LastIndexOf("100", 3) != -1 || lineX.LastIndexOf("MGR", 15) != -1 || lineX.LastIndexOf(indexC, 15) != -1)
{
lineX = lineX.Replace(indexD, "");
lineX = lineX.Replace("DEFAULT", discode);
if (lineX.LastIndexOf("800", 3) != -1)
{
lineX = lineX.Replace(indexS, "");
}
cd.WriteLine(lineX);
}
}
}
}
}
}
This piece is not functioning correctly:
Int32.Parse(lastFilename.Substring(0, lastFilename.Length - 4).Replace(pathX + filename, ""));
pathX + filename is C:\folderfile.txt not C:\folder\file.txt.
You either need to add the \ or call Path.Join.
That will cause the Parse operation to fail since it tries to consume the who string (minus the extension).
I have a bunch of XPathExpressions that I used to read an XML file. I now need go the other way. (Generate an XML file based on the values I have.)
Here is an example to illustrate. Say I have a bunch of code like this:
XPathExpression hl7Expr1 = navigator.Compile("/ORM_O01/MSH/MSH.6/HD.1");
var hl7Expr2 = navigator.Compile("/ORM_O01/ORM_O01.PATIENT/PID/PID.18/CX.1");
var hl7Expr3 = navigator.Compile("/ORM_O01/ORM_O01.PATIENT/ORM_O01.PATIENT_VISIT/PV1/PV1.19/CX.1");
var hl7Expr4 = navigator.Compile("/ORM_O01/ORM_O01.PATIENT/PID/PID.3[1]/CX.1");
var hl7Expr5 = navigator.Compile("/ORM_O01/ORM_O01.PATIENT/PID/PID.5[1]/XPN.1/FN.1");
var hl7Expr6 = navigator.Compile("/ORM_O01/ORM_O01.PATIENT/PID/PID.5[1]/XPN.2");
string hl7Value1 = "SomeValue1";
string hl7Value2 = "SomeValue2";
string hl7Value3 = "SomeValue3";
string hl7Value4 = "SomeValue4";
string hl7Value5 = "SomeValue5";
string hl7Value6 = "SomeValue6";
Is there a way to take the hl7Expr XPathExpressions and generate an XML file with the corresponding hl7Value string in it?
Or maybe just use the actual path string to do the generation (instead of using the XPathExpression object)?
Note: I saw this question: Create XML Nodes based on XPath? but the answer does not allow for [1] references like I have on hl7Expr4.
I found this answer: https://stackoverflow.com/a/3465832/16241
And I was able to modify the main method to convert the [1] to attributes (like this):
public static XmlNode CreateXPath(XmlDocument doc, string xpath)
{
XmlNode node = doc;
foreach (string part in xpath.Substring(1).Split('/'))
{
XmlNodeList nodes = node.SelectNodes(part);
if (nodes.Count > 1) throw new ApplicationException("Xpath '" + xpath + "' was not found multiple times!");
else if (nodes.Count == 1) { node = nodes[0]; continue; }
if (part.StartsWith("#"))
{
var anode = doc.CreateAttribute(part.Substring(1));
node.Attributes.Append(anode);
node = anode;
}
else
{
string elName, attrib = null;
if (part.Contains("["))
{
part.SplitOnce("[", out elName, out attrib);
if (!attrib.EndsWith("]")) throw new ApplicationException("Unsupported XPath (missing ]): " + part);
attrib = attrib.Substring(0, attrib.Length - 1);
}
else elName = part;
XmlNode next = doc.CreateElement(elName);
node.AppendChild(next);
node = next;
if (attrib != null)
{
if (!attrib.StartsWith("#"))
{
attrib = " Id='" + attrib + "'";
}
string name, value;
attrib.Substring(1).SplitOnce("='", out name, out value);
if (string.IsNullOrEmpty(value) || !value.EndsWith("'")) throw new ApplicationException("Unsupported XPath attrib: " + part);
value = value.Substring(0, value.Length - 1);
var anode = doc.CreateAttribute(name);
anode.Value = value;
node.Attributes.Append(anode);
}
}
}
return node;
}
I am trying to understand and probably reuse part of DevExpress Demo code to save simple settings into ini file. I know I can use .NET System.Configuration doing what I want. Just for a smallish project, simple save it as a text file seem more flexible and light-weighted, at least that is what it seems.
Anyway, while I am playing with it, I am trying to understand why the code I am reading trying to add key as "[]Server" and "[]DBFormat" as key name. They do that for a reason I can not understand yet, I could probably use some help here.
Here is the Code I think relevant:
public class IniFile {
SortedDictionary<string, string> data = new SortedDictionary<string, string>();
...
public void Load(string path) {
using(StreamReader sr = new StreamReader(path)) {
string folder = "[]";
while(!sr.EndOfStream) {
string s = sr.ReadLine().Trim();
if(s.Length == 0 || s[0] == ';') continue;
if(s[0] == '[') {
folder = s;
continue;
}
string key, value;
int delim = s.IndexOf('=');
if(delim < 0) {
key = folder + s.Replace("[", string.Empty).Replace("]", string.Empty);
value = string.Empty;
} else {
key = folder + s.Remove(delim).TrimEnd().Replace("[", string.Empty).Replace("]", string.Empty);
value = s.Substring(delim + 1).TrimStart();
}
if(!data.ContainsKey(key)) data.Add(key, value);
else data[key] = value;
}
}
}
...
public void Save(string path) {
using(StreamWriter sw = new StreamWriter(path)) {
string folder = "[]";
foreach(string key in data.Keys) {
int delim = key.IndexOf(']');
string keyFolder = key.Remove(delim + 1);
string keyName = key.Substring(delim + 1);
if(keyFolder != folder) {
folder = keyFolder;
sw.WriteLine(folder);
}
sw.WriteLine(keyName + " = " + data[key]);
}
}
}
void AddRawValue(string key, string value) {
key = key.Trim();
value = value.Trim();
int folderBegin = key.IndexOf('[');
int folderEnd = key.IndexOf(']');
if(folderBegin != 0 || folderEnd < 0) throw new ArgumentException("key");
data.Add(key, value);
}
And here is part of the ini file itself:
DBFormat = "Mdb"
Login = "admin"
Password = ""
Server = "(localhost)"
Obvious, they go though the trouble to add [] into keyname for some reason, but end up not using it in the demo data. I am think they are using string inside [] to group settings?
I only skimmed it, but I'd imagine the intent might have been "[section]setting" so "[]setting" would represent a setting not in a section. Look how easy it is to get values, just a single string will do! (There seems to be confusion between a "section" and a "folder" -- which might be an above-par variable name for that code...)
Then again, I could be way off as I only invested about 10 seconds of time on that tripe >:)
Happy coding.
I would like to create a method which takes either a filename as a string or a FileInfo and adds an incremented number to the filename if the file exists. But can't quite wrap my head around how to do this in a good way.
For example, if I have this FileInfo
var file = new FileInfo(#"C:\file.ext");
I would like the method to give me a new FileInfo with C:\file 1.ext if C:\file.ext
existed, and C:\file 2.ext if C:\file 1.ext existed and so on. Something like this:
public FileInfo MakeUnique(FileInfo fileInfo)
{
if(fileInfo == null)
throw new ArgumentNullException("fileInfo");
if(!fileInfo.Exists)
return fileInfo;
// Somehow construct new filename from the one we have, test it,
// then do it again if necessary.
}
public FileInfo MakeUnique(string path)
{
string dir = Path.GetDirectoryName(path);
string fileName = Path.GetFileNameWithoutExtension(path);
string fileExt = Path.GetExtension(path);
for (int i = 1; ;++i) {
if (!File.Exists(path))
return new FileInfo(path);
path = Path.Combine(dir, fileName + " " + i + fileExt);
}
}
Obviously, this is vulnerable to race conditions as noted in other answers.
Lots of good advice here. I ended up using a method written by Marc in an answer to a different question. Reformatted it a tiny bit and added another method to make it a bit easier to use "from the outside". Here is the result:
private static string numberPattern = " ({0})";
public static string NextAvailableFilename(string path)
{
// Short-cut if already available
if (!File.Exists(path))
return path;
// If path has extension then insert the number pattern just before the extension and return next filename
if (Path.HasExtension(path))
return GetNextFilename(path.Insert(path.LastIndexOf(Path.GetExtension(path)), numberPattern));
// Otherwise just append the pattern to the path and return next filename
return GetNextFilename(path + numberPattern);
}
private static string GetNextFilename(string pattern)
{
string tmp = string.Format(pattern, 1);
if (tmp == pattern)
throw new ArgumentException("The pattern must include an index place-holder", "pattern");
if (!File.Exists(tmp))
return tmp; // short-circuit if no matches
int min = 1, max = 2; // min is inclusive, max is exclusive/untested
while (File.Exists(string.Format(pattern, max)))
{
min = max;
max *= 2;
}
while (max != min + 1)
{
int pivot = (max + min) / 2;
if (File.Exists(string.Format(pattern, pivot)))
min = pivot;
else
max = pivot;
}
return string.Format(pattern, max);
}
Only partially tested it so far, but will update if I find any bugs with it. (Marcs code works nicely!) If you find any problems with it, please comment or edit or something :)
Not pretty, but I've had this for a while :
private string getNextFileName(string fileName)
{
string extension = Path.GetExtension(fileName);
int i = 0;
while (File.Exists(fileName))
{
if (i == 0)
fileName = fileName.Replace(extension, "(" + ++i + ")" + extension);
else
fileName = fileName.Replace("(" + i + ")" + extension, "(" + ++i + ")" + extension);
}
return fileName;
}
Assuming the files already exist:
File.txt
File(1).txt
File(2).txt
the call getNextFileName("File.txt") will return "File(3).txt".
Not the most efficient because it doesn't use binary search, but should be ok for small file count. And it doesn't take race condition into account...
If checking if the file exists is too hard you can always just add a date and time to the file name to make it unique:
FileName.YYYYMMDD.HHMMSS
Maybe even add milliseconds if necessary.
If the format doesn't bother you then you can call:
try{
string tempFile=System.IO.Path.GetTempFileName();
string file=System.IO.Path.GetFileName(tempFile);
//use file
System.IO.File.Delete(tempFile);
}catch(IOException ioe){
//handle
}catch(FileIOPermission fp){
//handle
}
PS:- Please read more about this at msdn before using.
/// <summary>
/// Create a unique filename for the given filename
/// </summary>
/// <param name="filename">A full filename, e.g., C:\temp\myfile.tmp</param>
/// <returns>A filename like C:\temp\myfile633822247336197902.tmp</returns>
public string GetUniqueFilename(string filename)
{
string basename = Path.Combine(Path.GetDirectoryName(filename),
Path.GetFileNameWithoutExtension(filename));
string uniquefilename = string.Format("{0}{1}{2}",
basename,
DateTime.Now.Ticks,
Path.GetExtension(filename));
// Thread.Sleep(1); // To really prevent collisions, but usually not needed
return uniquefilename;
}
As DateTime.Ticks has a resolution of 100 nanoseconds, collisions are extremely unlikely. However, a Thread.Sleep(1) will ensure that, but I doubt that it's needed
Insert a new GUID into the file name.
I must throw my 2-cents in. This is how I did it and it works for my use.
private static string IterateFileName(string fileName)
{
if (!File.Exists(fileName)) return fileName;
FileInfo fi = new FileInfo(fileName);
string ext = fi.Extension;
string name = fi.FullName.Substring(0, fi.FullName.Length - ext.Length);
int i = 2;
while (File.Exists($"{name}_{i}{ext}"))
{
i++;
}
return $"{name}_{i}{ext}";
}
The idea is to get a list of the existing files, parse out the numbers, then make the next highest one.
Note: This is vulnerable to race conditions, so if you have more than one thread creating these files, be careful.
Note 2: This is untested.
public static FileInfo GetNextUniqueFile(string path)
{
//if the given file doesn't exist, we're done
if(!File.Exists(path))
return new FileInfo(path);
//split the path into parts
string dirName = Path.GetDirectoryName(path);
string fileName = Path.GetFileNameWithoutExtension(path);
string fileExt = Path.GetExtension(path);
//get the directory
DirectoryInfo dir = new DirectoryInfo(dir);
//get the list of existing files for this name and extension
var existingFiles = dir.GetFiles(Path.ChangeExtension(fileName + " *", fileExt);
//get the number strings from the existing files
var NumberStrings = from file in existingFiles
select Path.GetFileNameWithoutExtension(file.Name)
.Remove(0, fileName.Length /*we remove the space too*/);
//find the highest existing number
int highestNumber = 0;
foreach(var numberString in NumberStrings)
{
int tempNum;
if(Int32.TryParse(numberString, out tempnum) && tempNum > highestNumber)
highestNumber = tempNum;
}
//make the new FileInfo object
string newFileName = fileName + " " + (highestNumber + 1).ToString();
newFileName = Path.ChangeExtension(fileName, fileExt);
return new FileInfo(Path.Combine(dirName, newFileName));
}
Instead of poking the disk a number of times to find out if it has a particular variant of the desired file name, you could ask for the list of files that already exist and find the first gap according to your algorithm.
public static class FileInfoExtensions
{
public static FileInfo MakeUnique(this FileInfo fileInfo)
{
if (fileInfo == null)
{
throw new ArgumentNullException("fileInfo");
}
string newfileName = new FileUtilities().GetNextFileName(fileInfo.FullName);
return new FileInfo(newfileName);
}
}
public class FileUtilities
{
public string GetNextFileName(string fullFileName)
{
if (fullFileName == null)
{
throw new ArgumentNullException("fullFileName");
}
if (!File.Exists(fullFileName))
{
return fullFileName;
}
string baseFileName = Path.GetFileNameWithoutExtension(fullFileName);
string ext = Path.GetExtension(fullFileName);
string filePath = Path.GetDirectoryName(fullFileName);
var numbersUsed = Directory.GetFiles(filePath, baseFileName + "*" + ext)
.Select(x => Path.GetFileNameWithoutExtension(x).Substring(baseFileName.Length))
.Select(x =>
{
int result;
return Int32.TryParse(x, out result) ? result : 0;
})
.Distinct()
.OrderBy(x => x)
.ToList();
var firstGap = numbersUsed
.Select((x, i) => new { Index = i, Item = x })
.FirstOrDefault(x => x.Index != x.Item);
int numberToUse = firstGap != null ? firstGap.Item : numbersUsed.Count;
return Path.Combine(filePath, baseFileName) + numberToUse + ext;
}
}
Here's one that decouples the numbered naming question from the check of the filesystem:
/// <summary>
/// Finds the next unused unique (numbered) filename.
/// </summary>
/// <param name="fileName">Name of the file.</param>
/// <param name="inUse">Function that will determine if the name is already in use</param>
/// <returns>The original filename if it wasn't already used, or the filename with " (n)"
/// added to the name if the original filename is already in use.</returns>
private static string NextUniqueFilename(string fileName, Func<string, bool> inUse)
{
if (!inUse(fileName))
{
// this filename has not been seen before, return it unmodified
return fileName;
}
// this filename is already in use, add " (n)" to the end
var name = Path.GetFileNameWithoutExtension(fileName);
var extension = Path.GetExtension(fileName);
if (name == null)
{
throw new Exception("File name without extension returned null.");
}
const int max = 9999;
for (var i = 1; i < max; i++)
{
var nextUniqueFilename = string.Format("{0} ({1}){2}", name, i, extension);
if (!inUse(nextUniqueFilename))
{
return nextUniqueFilename;
}
}
throw new Exception(string.Format("Too many files by this name. Limit: {0}", max));
}
And here's how you might call it if you are using the filesystem
var safeName = NextUniqueFilename(filename, f => File.Exists(Path.Combine(folder, f)));
private async Task<CloudBlockBlob> CreateBlockBlob(CloudBlobContainer container, string blobNameToCreate)
{
var blockBlob = container.GetBlockBlobReference(blobNameToCreate);
var i = 1;
while (await blockBlob.ExistsAsync())
{
var newBlobNameToCreate = CreateRandomFileName(blobNameToCreate,i.ToString());
blockBlob = container.GetBlockBlobReference(newBlobNameToCreate);
i++;
}
return blockBlob;
}
private string CreateRandomFileName(string fileNameWithExtension, string prefix=null)
{
int fileExtPos = fileNameWithExtension.LastIndexOf(".", StringComparison.Ordinal);
if (fileExtPos >= 0)
{
var ext = fileNameWithExtension.Substring(fileExtPos, fileNameWithExtension.Length - fileExtPos);
var fileName = fileNameWithExtension.Substring(0, fileExtPos);
return String.Format("{0}_{1}{2}", fileName, String.IsNullOrWhiteSpace(prefix) ? new Random().Next(int.MinValue, int.MaxValue).ToString():prefix,ext);
}
//This means there is no Extension for the file and its fine attaching random number at the end.
return String.Format("{0}_{1}", fileNameWithExtension, new Random().Next(int.MinValue, int.MaxValue));
}
I use this code to create a consecutive _1,_2,_3 etc.. file name everytime a file exists in the blob storage.
Hope this self iterating function may help. It works fine for me.
public string getUniqueFileName(int i, string filepath, string filename)
{
string path = Path.Combine(filepath, filename);
if (System.IO.File.Exists(path))
{
string name = Path.GetFileNameWithoutExtension(filename);
string ext = Path.GetExtension(filename);
i++;
filename = getUniqueFileName(i, filepath, name + "_" + i + ext);
}
return filename;
}
This is an answer to question in this Link, but they marked it as a duplicate, so I post my answer here.
I created this proof of concept class (may contain bugs).
More explanation in code comments.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
namespace ConsoleApp
{
class Program
{
static void Main( string[] args )
{
var testFilePaths = new List<string>
{
#"c:\test\file.txt",
#"c:\test\file(1).txt",
#"c:\test\file(2).txt",
#"c:\TEST2\file(3).txt",
#"c:\test\file(5).txt",
#"c:\test\file(5)abc.txt",
#"c:\test\file(5).avi"
};
// inspect in debbuger for correct values
var withSuffix = new DecomposedFilePath( "c:\\files\\file(13).txt");
var withoutSuffix = new DecomposedFilePath( "c:\\files\\file(abc).txt");
var withExtraNumber = new DecomposedFilePath( "c:\\files\\file(34)xyz(35).txt"); // "(34)" in the middle should be ignored
DecomposedFilePath changedSuffix = withExtraNumber.ReplaceSuffix( 1999 ); // "file(34)xyz(35).txt" -> "file(34)xyz(1999).txt"
DecomposedFilePath removedSuffix = changedSuffix.ReplaceSuffix( null ); // "file(34)xyz(1999).txt" -> "file(34)xyz.txt"
var testPath = new DecomposedFilePath( "c:\\test\\file.txt");
DecomposedFilePath nextPath1 = testPath.GetFirstFreeFilePath( testFilePaths );
// update our list
testFilePaths.Add( nextPath1.FullFilePath );
DecomposedFilePath nextPath2 = testPath.GetFirstFreeFilePath( testFilePaths );
testFilePaths.Add( nextPath2.FullFilePath );
DecomposedFilePath nextPath3 = testPath.GetFirstFreeFilePath( testFilePaths );
}
}
public sealed class DecomposedFilePath
{
public DecomposedFilePath( string filePath )
{
FullFilePath = Path.GetFullPath( filePath );
}
// "c:\myfiles\file(4).txt"
public string FullFilePath { get; }
// "file" or "file(1)"
public string FileNameWithoutExt => Path.GetFileNameWithoutExtension( FullFilePath );
// "file(13)" -> "file"
public string FileNameWithoutExtAndSuffix => FileNameWithoutExt.Substring( 0, FileNameWithoutExt.Length - Suffix.Length ); // removes suffix
// ".txt"
public string Extenstion => Path.GetExtension( FullFilePath );
// "c:\myfiles"
public string DirectoryPath => Path.GetDirectoryName( FullFilePath );
// "file(23)" -> "23", file -> stirng.Empty
public string Suffix
{
get
{
// we want to extract suffix from file name, e.g. "(34)" from "file(34)"
// I am not good at regex, but I hope it will work correctly
var regex = new Regex( #"\([0-9]+\)$" );
Match match = regex.Match( FileNameWithoutExt );
if (!match.Success) return string.Empty; // suffix not found
return match.Value; // return "(number)"
}
}
// tranlates suffix "(33)" to 33. If suffix is does not exist (string.empty), returns null (int?)
public int? SuffixAsInt
{
get
{
if (Suffix == string.Empty) return null;
string numberOnly = Suffix.Substring( 1, Suffix.Length - 2 ); // remove '(' from beginning and ')' from end
return int.Parse( numberOnly );
}
}
// e.g. input is suffix: 56 then it changes file name from "file(34)" to "file(56)"
public DecomposedFilePath ReplaceSuffix( int? suffix ) // null - removes suffix
{
string strSuffix = suffix is null ? string.Empty : $"({suffix})"; // add ( and )
string path = Path.Combine( DirectoryPath, FileNameWithoutExtAndSuffix + strSuffix + Extenstion ); // build full path
return new DecomposedFilePath( path );
}
public DecomposedFilePath GetFirstFreeFilePath( IEnumerable<string> filesInDir )
{
var decomposed = filesInDir
// convert all paths to our class
.Select( x => new DecomposedFilePath( x ) )
// pick files only with the same extensionm as our base file, ignore case
.Where( x => string.Equals( Extenstion, x.Extenstion, StringComparison.OrdinalIgnoreCase) )
// pick files only with the same name (ignoring suffix)
.Where( x => string.Equals( FileNameWithoutExtAndSuffix, x.FileNameWithoutExtAndSuffix, StringComparison.OrdinalIgnoreCase) )
// with the same directory
.Where( x => string.Equals( DirectoryPath, x.DirectoryPath, StringComparison.OrdinalIgnoreCase) )
.ToList(); // create copy for easier debugging
if (decomposed.Count == 0) return this; // no name collision
int? firstFreeSuffix = Enumerable.Range( 1, int.MaxValue) // start numbering duplicates from 1
.Select( x => (int?) x) // change to int? because SuffixAsInt is of that type
.Except( decomposed.Select( x => x.SuffixAsInt) ) // remove existing suffixes
.First(); // get first free suffix
return ReplaceSuffix( firstFreeSuffix );
}
public override string ToString() => FullFilePath;
}
}
This is just a string operation; find the location in the filename string where you want to insert the number, and re-construct a new string with the number inserted. To make it re-usable, you might want to look for a number in that location, and parse it out into an integer, so you can increment it.
Please note that this in general this way of generating a unique filename is insecure; there are obvious race condition hazards.
There might be ready-made solutions for this in the platform, I'm not up to speed with C# so I can't help there.
Take a look at the methods in the Path class, specifically Path.GetFileNameWithoutExtension(), and Path.GetExtension().
You may even find Path.GetRandomFileName() useful!
Edit:
In the past, I've used the technique of attempting to write the file (with my desired name), and then using the above functions to create a new name if an appropriate IOException is thrown, repeating until successful.
This method will add a index to existing file if needed:
If the file exist, find the position of the last underscore. If the content after the underscore is a number, increase this number. otherwise add first index. repeat until unused file name found.
static public string AddIndexToFileNameIfNeeded(string sFileNameWithPath)
{
string sFileNameWithIndex = sFileNameWithPath;
while (File.Exists(sFileNameWithIndex)) // run in while scoop so if after adding an index the the file name the new file name exist, run again until find a unused file name
{ // File exist, need to add index
string sFilePath = Path.GetDirectoryName(sFileNameWithIndex);
string sFileName = Path.GetFileNameWithoutExtension(sFileNameWithIndex);
string sFileExtension = Path.GetExtension(sFileNameWithIndex);
if (sFileName.Contains('_'))
{ // Need to increase the existing index by one or add first index
int iIndexOfUnderscore = sFileName.LastIndexOf('_');
string sContentAfterUnderscore = sFileName.Substring(iIndexOfUnderscore + 1);
// check if content after last underscore is a number, if so increase index by one, if not add the number _01
int iCurrentIndex;
bool bIsContentAfterLastUnderscoreIsNumber = int.TryParse(sContentAfterUnderscore, out iCurrentIndex);
if (bIsContentAfterLastUnderscoreIsNumber)
{
iCurrentIndex++;
string sContentBeforUnderscore = sFileName.Substring(0, iIndexOfUnderscore);
sFileName = sContentBeforUnderscore + "_" + iCurrentIndex.ToString("000");
sFileNameWithIndex = sFilePath + "\\" + sFileName + sFileExtension;
}
else
{
sFileNameWithIndex = sFilePath + "\\" + sFileName + "_001" + sFileExtension;
}
}
else
{ // No underscore in file name. Simple add first index
sFileNameWithIndex = sFilePath + "\\" + sFileName + "_001" + sFileExtension;
}
}
return sFileNameWithIndex;
}
I did it like this:
for (int i = 0; i <= 500; i++) //I suppose the number of files will not pass 500
{ //Checks if C:\log\log+TheNumberOfTheFile+.txt exists...
if (System.IO.File.Exists(#"C:\log\log"+conta_logs+".txt"))
{
conta_logs++;//If exists, then increment the counter
}
else
{ //If not, then the file is created
var file = System.IO.File.Create(#"C:\log\log" + conta_logs + ".txt");
break; //When the file is created we LEAVE the *for* loop
}
}
I think this version is not so hard like the others, and It's a straightforward answer for what the user wanted.
If you need just a unique file name, so, how about this?
Path.GetRandomFileName()
I ran into this problem and, since none of the other answers seemed to have solved it in the way I wanted to, I did it on my own.
static string CheckIfFileExists(string filePath)
{
if (File.Exists(filePath))
{
string parentDir = Directory.GetParent(filePath).FullName;
string fileName = new DirectoryInfo(filePath).Name;
string extension = Path.GetExtension(fileName);
fileName = Path.GetFileNameWithoutExtension(fileName);
if (CheckIfFileNameHasIndex(fileName))
{
string strIndex = fileName[(fileName.LastIndexOf('(')+1)..fileName.LastIndexOf(')')]; //range
int index = int.Parse(strIndex);
index++;
fileName = fileName.Substring(0, fileName.LastIndexOf('(')) + "(" + index + ')';
filePath = Path.Combine(parentDir, fileName + extension);
return CheckIfFileExists(filePath);
}
else
{
fileName = fileName + " (1)";
filePath = Path.Combine(parentDir, fileName + extension);
return CheckIfFileExists(filePath);
}
}
return filePath;
}
//checks if filename has an index (e.g. "file(2).jpg")
static bool CheckIfFileNameHasIndex(string fileName)
{
bool isSuccessful = false;
if (fileName.LastIndexOf('(')!=-1 && fileName.LastIndexOf(')')!=-1)
{
string index = fileName[(fileName.LastIndexOf('(')+1)..fileName.LastIndexOf(')')]; //range
int result;
isSuccessful = int.TryParse(index, out result);
}
return isSuccessful;
}
The method CheckIfFileExists is recursive, so in theory it should be able to handle a potentially unlimited number of duplicates (e.g. "file (3484939).txt"). Of course, in reality, what happens is that the maximum imposed filename length of your operating system and stuff like eventually become a bottleneck.
I have written a method that returns "next" file name with number.
Supports numbering from 1 to 99.
Examples:
C:\Recovery.txt → C:\Recovery1.txt
C:\Recovery1.txt → C:\Recovery2.txt
How to call:
while (File.Exists( path ))
path = NextFileNum( path );
internal static string NextFileNum( string path )
{
string filename = Path.GetFileNameWithoutExtension( path );
string ext = Path.GetExtension( path );
string dir = Path.GetDirectoryName( path );
for (int i = 99; i > 0; i--)
{
if (filename.EndsWith( i.ToString() ))
{
string suffix = ( i + 1 ).ToString();
filename = filename.Substring( 0, filename.Length - suffix.Length ) + suffix;
return Path.Combine( dir, filename + ext );
}
}
filename = filename + "1";
return Path.Combine( dir, filename + ext );
}
public static string MakeUniqueFilePath(string filePath)
{
if (!File.Exists(filePath)) return filePath;
var directory = Path.GetDirectoryName(filePath);
var fileName = Path.GetFileNameWithoutExtension(filePath);
var fileExt = Path.GetExtension(filePath);
var i = 1;
do
{
filePath = Path.Combine(directory, fileName + "(" + i + ")" + fileExt);
i++;
} while (File.Exists(filePath));
return filePath;
}
Returns files like so:
test.txt
test(1).txt
test(2).txt
etc.
Notes:
Can handle filenames without extensions
Can Handle directories included in the file path.
Does not handle file creation race conditions when saving.