Dynamic property name for serialization [duplicate] - c#

This question already has answers here:
Serialize/Deserialize dynamic property name using JSON.NET
(4 answers)
Closed 2 years ago.
I need to have a dynamic property-name for the serialization.
public class Home
{
public virtual int Id { get; set; } // value: 2
public virtual string propertyName { get; set; } // value: administration
public virtual string Text { get; set; } // value: text1
}
should serialize to:
{
"Id": 2,
"administration": "text1"
}
Is there any way to serialize that? Which is the best way to deserialize it?

According to this post on how to Dynamically rename or ignore properties without changing the serialized class by Rico Suter, you can add a class which extends DefaultContractResolver named PropertyRenameAndIgnoreSerializerContractResolver.
So the model would look like:
public class Home
{
[JsonProperty("firstName")]
public int Id { get; set; } // value: 2
//public Dictionary<string,string> dictionary { get; set; }
[JsonProperty("propertyName")]
public string propertyName { get; set; } // value: administration
[JsonIgnore]
public string Text { get; set; } // value: text1
}
And serialization would look like this:
var home = new Home();
home.Id = 2;
home.propertyName = "text1";
var jsonResolver = new PropertyRenameAndIgnoreSerializerContractResolver();
jsonResolver.RenameProperty(typeof(Home), "propertyName", "administration");
var serializerSettings = new JsonSerializerSettings();
serializerSettings.ContractResolver = jsonResolver;
var json = JsonConvert.SerializeObject(home, serializerSettings);
Which give the desire output.
Add this class PropertyRenameAndIgnoreSerializerContractResolver.cs:
public class PropertyRenameAndIgnoreSerializerContractResolver : DefaultContractResolver
{
private readonly Dictionary<Type, HashSet<string>> _ignores;
private readonly Dictionary<Type, Dictionary<string, string>> _renames;
public PropertyRenameAndIgnoreSerializerContractResolver()
{
_ignores = new Dictionary<Type, HashSet<string>>();
_renames = new Dictionary<Type, Dictionary<string, string>>();
}
public void IgnoreProperty(Type type, params string[] jsonPropertyNames)
{
if (!_ignores.ContainsKey(type))
_ignores[type] = new HashSet<string>();
foreach (var prop in jsonPropertyNames)
_ignores[type].Add(prop);
}
public void RenameProperty(Type type, string propertyName, string newJsonPropertyName)
{
if (!_renames.ContainsKey(type))
_renames[type] = new Dictionary<string, string>();
_renames[type][propertyName] = newJsonPropertyName;
}
protected override JsonProperty CreateProperty(MemberInfo member, MemberSerialization memberSerialization)
{
var property = base.CreateProperty(member, memberSerialization);
if (IsIgnored(property.DeclaringType, property.PropertyName))
property.ShouldSerialize = i => false;
if (IsRenamed(property.DeclaringType, property.PropertyName, out var newJsonPropertyName))
property.PropertyName = newJsonPropertyName;
return property;
}
private bool IsIgnored(Type type, string jsonPropertyName)
{
if (!_ignores.ContainsKey(type))
return false;
return _ignores[type].Contains(jsonPropertyName);
}
private bool IsRenamed(Type type, string jsonPropertyName, out string newJsonPropertyName)
{
Dictionary<string, string> renames;
if (!_renames.TryGetValue(type, out renames) || !renames.TryGetValue(jsonPropertyName, out newJsonPropertyName))
{
newJsonPropertyName = null;
return false;
}
return true;
}
}

Add a ToJObject method that returns a JObject.
public JObject ToJObject()
{
JObject jObject = new JObject()
{
{ "Id", Id },
{ propertyName, Text }
}
return jObject;
}
Then for Deserializing i would probably create a factory method something like this:
public static Home CreateFromJObject(JObject obj)
{
Home h = new Home();
foreach (var a in obj)
{
if (a.Key == "ID")
{
h.Id = a.Value.Value<int>();
}
else
{
h.propertyName = a.Key;
h.Text = a.Value.Value<string>();
}
}
return h;
}
Ofcause if you have multiple other values in there i would either change it to a switch or make sure that only the needed JObject is passed in there.

Related

C# Deserializing JSON with Dynamic Keys [duplicate]

how can I deserialize below json structure using newtonsoft json.net in .net.
{
"users" : {
"parentname":"test",
"100034" : {
"name" : "tom",
"state" : "WA",
"id" : "cedf-c56f-18a4-4b1"
},
"10045" : {
"name" : "steve",
"state" : "NY",
"id" : "ebb2-92bf-3062-7774"
},
"12345" : {
"name" : "mike",
"state" : "MA",
"id" : "fb60-b34f-6dc8-aaf7"
}
}
}
I tried below code but its not working. I got error 'Error converting value "test" to type 'ConsoleApplication2.User'. Path 'users.parentname', line 5, position 35.'
class Program
{
static void Main(string[] args)
{
string json = #"
{
""users"": {
""parentname"":""test"",
""10045"": {
""name"": ""steve"",
""state"": ""NY"",
""id"": ""ebb2-92bf-3062-7774""
}
}
}";
RootObject root = JsonConvert.DeserializeObject<RootObject>(json);
}
}
class RootObject
{
public string ParentName { get; set; }
public Dictionary<string, User> users { get; set; }
}
class User
{
public string name { get; set; }
public string state { get; set; }
public string id { get; set; }
public string ParentName { get; set; }
}
Please suggest.
You have a couple problems:
Your JSON has an extra level of nesting, with the root object containing a single property "users":
{
"users" : { ... }
}
Your data model needs to reflect this.
Your "users" object has a mixture of known and unknown property names. The question Deserialize json with known and unknown fields addresses a similar situation, however in your case your unknown properties always have a fixed schema and their values should be deserialized into a dictionary of POCOs -- specifically the User class. Therefore the answers there don't quite meet your needs, nor does the build-in functionality [JsonExtensionData].
The following converter allows for unknown properties to be deserialized into a typed container, rather than into an dictionary of arbitrary types:
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = false)]
public class JsonTypedExtensionDataAttribute : Attribute
{
}
public class TypedExtensionDataConverter<TObject> : JsonConverter
{
public override bool CanConvert(Type objectType)
{
return typeof(TObject).IsAssignableFrom(objectType);
}
JsonProperty GetExtensionJsonProperty(JsonObjectContract contract)
{
try
{
return contract.Properties.Where(p => p.AttributeProvider.GetAttributes(typeof(JsonTypedExtensionDataAttribute), false).Any()).Single();
}
catch (InvalidOperationException ex)
{
throw new JsonSerializationException(string.Format("Exactly one property with JsonTypedExtensionDataAttribute is required for type {0}", contract.UnderlyingType), ex);
}
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
if (reader.TokenType == JsonToken.Null)
return null;
var jObj = JObject.Load(reader);
var contract = (JsonObjectContract)serializer.ContractResolver.ResolveContract(objectType);
var extensionJsonProperty = GetExtensionJsonProperty(contract);
var extensionJProperty = (JProperty)null;
for (int i = jObj.Count - 1; i >= 0; i--)
{
var property = (JProperty)jObj.AsList()[i];
if (contract.Properties.GetClosestMatchProperty(property.Name) == null)
{
if (extensionJProperty == null)
{
extensionJProperty = new JProperty(extensionJsonProperty.PropertyName, new JObject());
jObj.Add(extensionJProperty);
}
((JObject)extensionJProperty.Value).Add(property.RemoveFromLowestPossibleParent());
}
}
var value = existingValue ?? contract.DefaultCreator();
using (var subReader = jObj.CreateReader())
serializer.Populate(subReader, value);
return value;
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
var contract = (JsonObjectContract)serializer.ContractResolver.ResolveContract(value.GetType());
var extensionJsonProperty = GetExtensionJsonProperty(contract);
JObject jObj;
using (new PushValue<bool>(true, () => Disabled, (canWrite) => Disabled = canWrite))
{
jObj = JObject.FromObject(value, serializer);
}
var extensionValue = (jObj[extensionJsonProperty.PropertyName] as JObject).RemoveFromLowestPossibleParent();
if (extensionValue != null)
{
for (int i = extensionValue.Count - 1; i >= 0; i--)
{
var property = (JProperty)extensionValue.AsList()[i];
jObj.Add(property.RemoveFromLowestPossibleParent());
}
}
jObj.WriteTo(writer);
}
[ThreadStatic]
static bool disabled;
// Disables the converter in a thread-safe manner.
bool Disabled { get { return disabled; } set { disabled = value; } }
public override bool CanWrite { get { return !Disabled; } }
public override bool CanRead { get { return !Disabled; } }
}
public struct PushValue<T> : IDisposable
{
Action<T> setValue;
T oldValue;
public PushValue(T value, Func<T> getValue, Action<T> setValue)
{
if (getValue == null || setValue == null)
throw new ArgumentNullException();
this.setValue = setValue;
this.oldValue = getValue();
setValue(value);
}
#region IDisposable Members
// By using a disposable struct we avoid the overhead of allocating and freeing an instance of a finalizable class.
public void Dispose()
{
if (setValue != null)
setValue(oldValue);
}
#endregion
}
public static class JsonExtensions
{
public static TJToken RemoveFromLowestPossibleParent<TJToken>(this TJToken node) where TJToken : JToken
{
if (node == null)
return null;
var contained = node.AncestorsAndSelf().Where(t => t.Parent is JContainer && t.Parent.Type != JTokenType.Property).FirstOrDefault();
if (contained != null)
contained.Remove();
// Also detach the node from its immediate containing property -- Remove() does not do this even though it seems like it should
if (node.Parent is JProperty)
((JProperty)node.Parent).Value = null;
return node;
}
public static IList<JToken> AsList(this IList<JToken> container) { return container; }
}
Then use it in your classes as follows:
class RootObject
{
[JsonProperty("users")]
public Users Users { get; set; }
}
[JsonConverter(typeof(TypedExtensionDataConverter<Users>))]
class Users
{
public Users()
{
this.UserTable = new Dictionary<string, User>();
}
[JsonProperty("parentname")]
public string ParentName { get; set; }
[JsonTypedExtensionData]
public Dictionary<string, User> UserTable { get; set; }
}
class User
{
public string name { get; set; }
public string state { get; set; }
public string id { get; set; }
}
I wrote the converter in a fairly general way so it can be reused. A converter that is hardcoded for the Users type would require less code.
Your Json has to look like this:
{
"ParentName":"test",
"users":{
"10045":{
"name":"steve",
"state":"NY",
"id":"ebb2-92bf-3062-7774",
"ParentName":"someOtherName"
}
}
}
In order to deserialize it with your given class structure:
class RootObject
{
public string ParentName { get; set; }
public Dictionary<string, User> users { get; set; }
}
class User
{
public string name { get; set; }
public string state { get; set; }
public string id { get; set; }
public string ParentName { get; set; }
}
Now you can deserialize the Json string with:
var root = JsonConvert.DeserializeObject<RootObject>(json);

Inheritance from Jobject Newtonsoft

Inheritance from Jobject(Newtonsoft) the existents properties from class not serialized.
Why were the Id and Name properties not serialized?
public class Test : JObject
{
public int Id { get; set; }
public string Name { get; set; }
}
class Program
{
static void Main(string[] args)
{
var test = new Test();
test["new_pro"] = 123456;
test.Id = 1;
test.Name = "Dog";
var r = Newtonsoft.Json.JsonConvert.SerializeObject(test);
// Result = { "new_pro":123456}
}
}
Any idea?
Whatever is the reason you want to do that - the reason is simple: JObject implements IDictionary and this case is treated in a special way by Json.NET. If your class implements IDictionary - Json.NET will not look at properties of your class but instead will look for keys and values in the dictionary. So to fix your case you can do this:
public class Test : JObject
{
public int Id
{
get { return (int) this["id"]; }
set { this["id"] = value; }
}
public string Name
{
get { return (string) this["name"]; }
set { this["name"] = value; }
}
}
If you just want to have both dynamic and static properties on your object - there is no need to inherit from JObject. Instead, use JsonExtensionData attribute:
public class Test {
public int Id { get; set; }
public string Name { get; set; }
[JsonExtensionData]
public Dictionary<string, JToken> AdditionalProperties { get; set; } = new Dictionary<string, JToken>();
}
var test = new Test();
test.AdditionalProperties["new_pro"] = 123456;
test.Id = 1;
test.Name = "Dog";
var r = Newtonsoft.Json.JsonConvert.SerializeObject(test);

C# - Deserialize json to dynamic property name [duplicate]

how can I deserialize below json structure using newtonsoft json.net in .net.
{
"users" : {
"parentname":"test",
"100034" : {
"name" : "tom",
"state" : "WA",
"id" : "cedf-c56f-18a4-4b1"
},
"10045" : {
"name" : "steve",
"state" : "NY",
"id" : "ebb2-92bf-3062-7774"
},
"12345" : {
"name" : "mike",
"state" : "MA",
"id" : "fb60-b34f-6dc8-aaf7"
}
}
}
I tried below code but its not working. I got error 'Error converting value "test" to type 'ConsoleApplication2.User'. Path 'users.parentname', line 5, position 35.'
class Program
{
static void Main(string[] args)
{
string json = #"
{
""users"": {
""parentname"":""test"",
""10045"": {
""name"": ""steve"",
""state"": ""NY"",
""id"": ""ebb2-92bf-3062-7774""
}
}
}";
RootObject root = JsonConvert.DeserializeObject<RootObject>(json);
}
}
class RootObject
{
public string ParentName { get; set; }
public Dictionary<string, User> users { get; set; }
}
class User
{
public string name { get; set; }
public string state { get; set; }
public string id { get; set; }
public string ParentName { get; set; }
}
Please suggest.
You have a couple problems:
Your JSON has an extra level of nesting, with the root object containing a single property "users":
{
"users" : { ... }
}
Your data model needs to reflect this.
Your "users" object has a mixture of known and unknown property names. The question Deserialize json with known and unknown fields addresses a similar situation, however in your case your unknown properties always have a fixed schema and their values should be deserialized into a dictionary of POCOs -- specifically the User class. Therefore the answers there don't quite meet your needs, nor does the build-in functionality [JsonExtensionData].
The following converter allows for unknown properties to be deserialized into a typed container, rather than into an dictionary of arbitrary types:
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = false)]
public class JsonTypedExtensionDataAttribute : Attribute
{
}
public class TypedExtensionDataConverter<TObject> : JsonConverter
{
public override bool CanConvert(Type objectType)
{
return typeof(TObject).IsAssignableFrom(objectType);
}
JsonProperty GetExtensionJsonProperty(JsonObjectContract contract)
{
try
{
return contract.Properties.Where(p => p.AttributeProvider.GetAttributes(typeof(JsonTypedExtensionDataAttribute), false).Any()).Single();
}
catch (InvalidOperationException ex)
{
throw new JsonSerializationException(string.Format("Exactly one property with JsonTypedExtensionDataAttribute is required for type {0}", contract.UnderlyingType), ex);
}
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
if (reader.TokenType == JsonToken.Null)
return null;
var jObj = JObject.Load(reader);
var contract = (JsonObjectContract)serializer.ContractResolver.ResolveContract(objectType);
var extensionJsonProperty = GetExtensionJsonProperty(contract);
var extensionJProperty = (JProperty)null;
for (int i = jObj.Count - 1; i >= 0; i--)
{
var property = (JProperty)jObj.AsList()[i];
if (contract.Properties.GetClosestMatchProperty(property.Name) == null)
{
if (extensionJProperty == null)
{
extensionJProperty = new JProperty(extensionJsonProperty.PropertyName, new JObject());
jObj.Add(extensionJProperty);
}
((JObject)extensionJProperty.Value).Add(property.RemoveFromLowestPossibleParent());
}
}
var value = existingValue ?? contract.DefaultCreator();
using (var subReader = jObj.CreateReader())
serializer.Populate(subReader, value);
return value;
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
var contract = (JsonObjectContract)serializer.ContractResolver.ResolveContract(value.GetType());
var extensionJsonProperty = GetExtensionJsonProperty(contract);
JObject jObj;
using (new PushValue<bool>(true, () => Disabled, (canWrite) => Disabled = canWrite))
{
jObj = JObject.FromObject(value, serializer);
}
var extensionValue = (jObj[extensionJsonProperty.PropertyName] as JObject).RemoveFromLowestPossibleParent();
if (extensionValue != null)
{
for (int i = extensionValue.Count - 1; i >= 0; i--)
{
var property = (JProperty)extensionValue.AsList()[i];
jObj.Add(property.RemoveFromLowestPossibleParent());
}
}
jObj.WriteTo(writer);
}
[ThreadStatic]
static bool disabled;
// Disables the converter in a thread-safe manner.
bool Disabled { get { return disabled; } set { disabled = value; } }
public override bool CanWrite { get { return !Disabled; } }
public override bool CanRead { get { return !Disabled; } }
}
public struct PushValue<T> : IDisposable
{
Action<T> setValue;
T oldValue;
public PushValue(T value, Func<T> getValue, Action<T> setValue)
{
if (getValue == null || setValue == null)
throw new ArgumentNullException();
this.setValue = setValue;
this.oldValue = getValue();
setValue(value);
}
#region IDisposable Members
// By using a disposable struct we avoid the overhead of allocating and freeing an instance of a finalizable class.
public void Dispose()
{
if (setValue != null)
setValue(oldValue);
}
#endregion
}
public static class JsonExtensions
{
public static TJToken RemoveFromLowestPossibleParent<TJToken>(this TJToken node) where TJToken : JToken
{
if (node == null)
return null;
var contained = node.AncestorsAndSelf().Where(t => t.Parent is JContainer && t.Parent.Type != JTokenType.Property).FirstOrDefault();
if (contained != null)
contained.Remove();
// Also detach the node from its immediate containing property -- Remove() does not do this even though it seems like it should
if (node.Parent is JProperty)
((JProperty)node.Parent).Value = null;
return node;
}
public static IList<JToken> AsList(this IList<JToken> container) { return container; }
}
Then use it in your classes as follows:
class RootObject
{
[JsonProperty("users")]
public Users Users { get; set; }
}
[JsonConverter(typeof(TypedExtensionDataConverter<Users>))]
class Users
{
public Users()
{
this.UserTable = new Dictionary<string, User>();
}
[JsonProperty("parentname")]
public string ParentName { get; set; }
[JsonTypedExtensionData]
public Dictionary<string, User> UserTable { get; set; }
}
class User
{
public string name { get; set; }
public string state { get; set; }
public string id { get; set; }
}
I wrote the converter in a fairly general way so it can be reused. A converter that is hardcoded for the Users type would require less code.
Your Json has to look like this:
{
"ParentName":"test",
"users":{
"10045":{
"name":"steve",
"state":"NY",
"id":"ebb2-92bf-3062-7774",
"ParentName":"someOtherName"
}
}
}
In order to deserialize it with your given class structure:
class RootObject
{
public string ParentName { get; set; }
public Dictionary<string, User> users { get; set; }
}
class User
{
public string name { get; set; }
public string state { get; set; }
public string id { get; set; }
public string ParentName { get; set; }
}
Now you can deserialize the Json string with:
var root = JsonConvert.DeserializeObject<RootObject>(json);

How to auto-ignore all properties with no corresponding constructor parameter when serializing

Is there some non-attribute-based method of ignoring all properties that don't have a corresponding constructor parameter when serializing? For example, when serializing this class, property Combo should be ignored. A round-trip serialization/deserialization of an instance of MyClass doesn't require Combo to be serialized. Ideally I could use some out-of-the-box setting.
public class MyClass
{
public MyClass(int myInt, string myString)
{
this.MyInt = myInt;
this.MyString = myString;
}
public int MyInt { get; }
public string MyString { get; }
public string Combo => this.MyInt + this.MyString;
}
You can do this with a custom IContractResolver:
public class ConstructorPropertiesOnlyContractResolver : DefaultContractResolver
{
readonly bool serializeAllWritableProperties;
public ConstructorPropertiesOnlyContractResolver(bool serializeAllWritableProperties)
: base()
{
this.serializeAllWritableProperties = serializeAllWritableProperties;
}
protected override JsonObjectContract CreateObjectContract(Type objectType)
{
var contract = base.CreateObjectContract(objectType);
if (contract.CreatorParameters.Count > 0)
{
foreach (var property in contract.Properties)
{
if (contract.CreatorParameters.GetClosestMatchProperty(property.PropertyName) == null)
{
if (!serializeAllWritableProperties || !property.Writable)
property.Readable = false;
}
}
}
return contract;
}
}
Then use it like:
var settings = new JsonSerializerSettings { ContractResolver = new ConstructorPropertiesOnlyContractResolver(false) };
var json = JsonConvert.SerializeObject(myClass, Formatting.Indented, settings );
Pass true for serializeAllWritableProperties if you also want to serialize read/write properties that are not included in the constructor parameter list, e.g. AnUnrelatedReadWriteProperty in:
public class MyClass
{
public MyClass(int myInt, string myString)
{
this.MyInt = myInt;
this.MyString = myString;
}
public int MyInt { get; private set; }
public string MyString { get; private set; }
public string Combo { get { return this.MyInt + this.MyString; } }
public string AnUnrelatedReadWriteProperty { get; set; }
}
Note you may want to cache your contract resolver for best performance.

C# JavaScriptSerializer - how to serialize as base type?

I have a problem serializing with JavaScriptSerializer.
For example, I have a base class
public class MyBaseClass{
public int Id { get; set; }
public string Name { get; set; }
}
and a derived class
public class MyDerivedClass : MyBaseClass {
public string Patronymic { get; set; }
}
How can I serialize an instance of MyDerivedClass as MyBaseClass?
In case I don't want resulting JSON to contain Patronymic property?
Is it possible?
Well, it is possible to do pretty generic, with a little help of extension methods. Add this class to your project:
public static class Extensions
{
//Takes one object and return a new object with type T
public static T ToType<T>(this object value) where T : new()
{
var newValue = (T)Activator.CreateInstance(typeof(T));
SetProperties(value, newValue);
return newValue;
}
//Sets all properties with same name, from one source to target
private static void SetProperties(object source, object target)
{
var targetType = target.GetType();
var targetProperties = targetType.GetProperties();
foreach (var prop in source.GetType().GetProperties())
{
if (targetProperties.Any(p => p.Name == prop.Name))
{
var propGetter = prop.GetGetMethod();
var propSetter = targetType.GetProperty(prop.Name).GetSetMethod();
var valueToSet = propGetter.Invoke(source, null);
propSetter.Invoke(target, new[] { valueToSet });
}
}
}
}
You can then use this code to serialize MyDerivedClass as MyBaseClass
var myDerivedObj = new MyDerivedClass { Id = 1, Name = "Test", Patronymic = "Patronymic" };
var serializer = new System.Web.Script.Serialization.JavaScriptSerializer();
var myDerivedString = serializer.Serialize(myDerivedObj);
var myBaseObj = myDerivedObj.ToType<MyBaseClass>(); //Converting
var myBaseString = serializer.Serialize(myBaseObj); //This string is what you want

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