Auto-complete in Visual Studio for Unity [duplicate] - c#

This question already has answers here:
Unity Scripts edited in Visual studio don't provide autocomplete
(35 answers)
Closed 4 years ago.
I'm coding C# in Visual Studio for my Unity project.
When I add a new script file to my project, I can open it in VS.
However, VS doesn't make any auto-complete specificly for unity, as I saw in a unity tutorial.
How can I get this VS auto-complete?
Thank you!

You have to make sure you have Visual Studio Unity3d tools. You can download them for free here Also your class also must inherit MonoBehaviour class in order to show you these auto-complete features. Enjoy coding :)

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how to develop a GUI designer in Jetbrains Rider like in Visual Studio for WinForms, WPF etc? [duplicate]

This question already has answers here:
JetBrains Rider C# | Windows Form UI [closed]
(3 answers)
Closed 2 years ago.
Is it posible develop GUI form like visual studio in Jetbrains Rider editor?
if yes how to set into Rider?
WinForms, WPF, UWP designers are not supported yet in Rider.
But WinForms designer should be available in the nearest future.
Here are the corresponding feature requests:
https://youtrack.jetbrains.com/issue/RIDER-16327
https://youtrack.jetbrains.com/issue/RIDER-609
https://youtrack.jetbrains.com/issue/RIDER-1034

How to enable intellisense in Visual Studio 2017 for Unity [duplicate]

This question already has answers here:
Unity Scripts edited in Visual studio don't provide autocomplete
(35 answers)
Closed 5 years ago.
I've just gotten started with programming in Unity. I installed Visual Studio Code 2017 recently on Zorin 12. It's a nice interface, but there's no auto-completion! I realize that Ctrl+Space pops up some suggestions, but there are two problems that I'd like resolved with this:
The suggestions don't pop up automatically
The suggestions are based on redundancies in code I've already typed, not suggestions based on unexplored capabilities of Unity. If I'm working with a Transform object, for example, I want it to pop up all of the possible variables I could use, not just the one I used earlier.
Two errors I get can be seen at https://i.imgur.com/AwHl4ef.png
Thank you for your consideration.
For Windows or macOS:
Download/Install the Visual Studio IDE (with Unity Tools)
When installing, make sure you include installation of
Game development with Unity
Then using Unity (you can double click one of your C# files), open a new C# project and the Visual Studio IDE should open with your new project structure.
From there, you should be able to see what you are looking for.
For example:
For Linux (suggestion):
Try Monodevelop - Additional Information, it provides code completion/hints.

Is it possible to run a python file from within Visual Studio? [duplicate]

This question already has answers here:
How do I run a Python script from C#?
(9 answers)
Closed 7 years ago.
I am completely new to Visual Studio and C#, so I apologize in advance if this sounds like a dumb question. I am trying to develop a Windows Forms Application such that when I click a button, a Python script is run, performing data analysis on some files, with the eventual goal of displaying that data as a graph on the Windows Forms Application after the button is clicked.
My question is: how do I get the python script to run when the button is clicked from the Windows Forms Application?
Yes, it is possible.
You can create a process that runs python shell.
Pyton Tools for Visual Studio will help with debugging python from within VS
https://pytools.codeplex.com/
For more details and how to look at this video
http://www.youtube.com/watch?v=JNNAOypc6Ek&hd=1
Yes, it is possible there is Microsoft approved extension for VS to yse Python.
You can downloaded it from here:
https://visualstudiogallery.msdn.microsoft.com/9ea113de-a009-46cd-99f5-65ef0595f937
For more details and how to look at this video
http://www.youtube.com/watch?v=JNNAOypc6Ek&hd=1

Having trouble with referencing c# project from web forms project [duplicate]

This question already has answers here:
How to reference a C# Class Library project in Visual Studio 2010?
(2 answers)
Closed 8 years ago.
I am trying to write a page that displays a flow Diagram to the user. I downloaded the Tree Chart Generator from: http://www.codeproject.com/Articles/20508/Tree-Chart-Generator and added the Tree Generator project to my solution. However, when I try to reference TreeGenerator from my code behind, it is not recognized. I am sorry if this is a simplistic question, I am pretty new to .NET development.
Go to your web site project in the Solution Explorer, right click, click Add Reference, and select the project you want to reference. You may need to change to a "Solution" tab depending on your version of Visual Studio. I'm assuming Visual Studio because you didn't provide that detail in your question.

Visual Studio 2010 C# one-liners compiler [duplicate]

This question already has answers here:
Closed 10 years ago.
Possible Duplicate:
Anders Hejlsberg's C# 4.0 REPL
Is there a native window/extension in VS2010 where you can write one-liners and see the result( like the 'Immediate Window', witch, as far as I know, is only usable in Debug mode).
I'm not interested in external tools like Linq Pad or SnippetCompiler
With Roslyn, Visual Studio will get a built in interactive window:
http://blog.filipekberg.se/2011/11/14/using-the-c-interactive-window-that-comes-with-roslyn/
Unfortunately, it is still only at CTP status.
Maybe the IronPython interactive console (inside visual studio) could do the work. But it's not a straight answer :/
http://ironpython.net/

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