I have a small desktop app where I'm using a mousehook to monitor a mouse click event inside and outside a window's form. So I want a Custom Control to raise an event whenever a mouse is click out of that control, but when the control itself clicked, or child controls within this custom control clicked, I want to ignore the event, or act differently.
The problem is all mousehooks I found so far, has no way of knowing the control window that is about to receive a click event.
I need to know which control window is about to receive the click event ahead of time, so that I can differentiate whether it is a child control of the Custom Control or any other control or outside of the form.
Here is the mousehook class I'm using. I found it online.
using System;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Reflection;
using System.Threading;
using Microsoft;
namespace library
{
/// <summary>
/// Abstract base class for Mouse and Keyboard hooks
/// </summary>
public abstract class GlobalHook
{
/// <summary>
///
/// </summary>
#region Windows API Code
[StructLayout(LayoutKind.Sequential)]
protected class POINT
{
public int x;
public int y;
}
[StructLayout(LayoutKind.Sequential)]
protected class MouseHookStruct
{
public POINT pt;
public int hwnd;
public int wHitTestCode;
public int dwExtraInfo;
}
[StructLayout(LayoutKind.Sequential)]
protected class MouseLLHookStruct
{
public POINT pt;
public int mouseData;
public int flags;
public int time;
public int dwExtraInfo;
}
[StructLayout(LayoutKind.Sequential)]
protected class KeyboardHookStruct
{
public int vkCode;
public int scanCode;
public int flags;
public int time;
public int dwExtraInfo;
}
[DllImport("user32.dll", CharSet = CharSet.Auto,
CallingConvention = CallingConvention.StdCall, SetLastError = true)]
protected static extern int SetWindowsHookEx(
int idHook,
HookProc lpfn,
IntPtr hMod,
int dwThreadId);
[DllImport("user32.dll", CharSet = CharSet.Auto,
CallingConvention = CallingConvention.StdCall, SetLastError = true)]
protected static extern int UnhookWindowsHookEx(int idHook);
[DllImport("user32.dll", CharSet = CharSet.Auto,
CallingConvention = CallingConvention.StdCall)]
protected static extern int CallNextHookEx(
int idHook,
int nCode,
IntPtr wParam,
IntPtr lParam);
[DllImport("user32")]
protected static extern int ToAscii(
int uVirtKey,
int uScanCode,
byte[] lpbKeyState,
byte[] lpwTransKey,
int fuState);
[DllImport("user32")]
protected static extern int GetKeyboardState(byte[] pbKeyState);
[DllImport("user32.dll", CharSet = CharSet.Auto,
CallingConvention = CallingConvention.StdCall)]
protected static extern short GetKeyState(int vKey);
[DllImport("user32.dll", SetLastError = true)]
static extern IntPtr GetThreadDesktop(uint dwThreadId);
protected delegate int HookProc(int nCode, IntPtr wParam, IntPtr lParam);
protected const int WH_MOUSE_LL = 14;
protected const int WH_KEYBOARD_LL = 13;
protected const int WH_MOUSE = 7;
protected const int WH_KEYBOARD = 2;
protected const int WM_MOUSEMOVE = 0x200;
protected const int WM_LBUTTONDOWN = 0x201;
protected const int WM_RBUTTONDOWN = 0x204;
protected const int WM_MBUTTONDOWN = 0x207;
protected const int WM_LBUTTONUP = 0x202;
protected const int WM_RBUTTONUP = 0x205;
protected const int WM_MBUTTONUP = 0x208;
protected const int WM_LBUTTONDBLCLK = 0x203;
protected const int WM_RBUTTONDBLCLK = 0x206;
protected const int WM_MBUTTONDBLCLK = 0x209;
protected const int WM_MOUSEWHEEL = 0x020A;
protected const int WM_KEYDOWN = 0x100;
protected const int WM_KEYUP = 0x101;
protected const int WM_SYSKEYDOWN = 0x104;
protected const int WM_SYSKEYUP = 0x105;
protected const byte VK_SHIFT = 0x10;
protected const byte VK_CAPITAL = 0x14;
protected const byte VK_NUMLOCK = 0x90;
protected const byte VK_LSHIFT = 0xA0;
protected const byte VK_RSHIFT = 0xA1;
protected const byte VK_LCONTROL = 0xA2;
protected const byte VK_RCONTROL = 0x3;
protected const byte VK_LALT = 0xA4;
protected const byte VK_RALT = 0xA5;
protected const byte LLKHF_ALTDOWN = 0x20;
#endregion
/// <summary>
///
/// </summary>
#region Private Variables
protected int _hookType;
protected int _handleToHook;
protected bool _isStarted;
protected HookProc _hookCallback;
#endregion
/// <summary>
///
/// </summary>
#region Properties
public bool IsStarted
{
///
get
{
return _isStarted;
}
}
#endregion
/// <summary>
///
/// </summary>
#region Constructor
public GlobalHook()
{
///
Application.ApplicationExit += new EventHandler(Application_ApplicationExit);
}
#endregion
/// <summary>
///
/// </summary>
#region Methods
public void Start()
{
///
if (!_isStarted && _hookType != 0)
{
// Make sure we keep a reference to this delegate!
// If not, GC randomly collects it, and a NullReference exception is thrown
_hookCallback = new HookProc(HookCallbackProcedure);
//
IntPtr pp = Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[0]);
///
_handleToHook = SetWindowsHookEx(
_hookType,
_hookCallback,
(IntPtr)0/*Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[0])*/,
/*0*/(int)GetThreadDesktop((uint)Thread.CurrentThread.ManagedThreadId));
/// Were we able to sucessfully start hook?
if (_handleToHook != 0)
{
///
_isStarted = true;
}
}
}
public void Stop()
{
///
if (_isStarted)
{
///
UnhookWindowsHookEx(_handleToHook);
///
_isStarted = false;
}
}
protected virtual int HookCallbackProcedure(int nCode, IntPtr wParam, IntPtr lParam)
{
// This method must be overriden by each extending hook
return 0;
}
protected void Application_ApplicationExit(object sender, EventArgs e)
{
///
if (_isStarted)
{
///
Stop();
}
}
#endregion
}
/// <summary>
/// Captures global mouse events
/// </summary>
public class MouseHook : GlobalHook
{
/// <summary>
///
/// </summary>
#region MouseEventType Enum
private enum MouseEventType
{
None,
MouseDown,
MouseUp,
DoubleClick,
MouseWheel,
MouseMove
}
#endregion
/// <summary>
///
/// </summary>
#region Events
public event MouseEventHandler MouseDown;
public event MouseEventHandler MouseUp;
public event MouseEventHandler MouseMove;
public event MouseEventHandler MouseWheel;
public event EventHandler Click;
public event EventHandler DoubleClick;
#endregion
/// <summary>
///
/// </summary>
#region Constructor
public MouseHook()
{
_hookType = WH_MOUSE_LL;
}
#endregion
/// <summary>
///
/// </summary>
#region Methods
protected override int HookCallbackProcedure(int nCode, IntPtr wParam, IntPtr lParam)
{
///
if (nCode > -1 && (MouseDown != null || MouseUp != null || MouseMove != null))
{
///
MouseLLHookStruct mouseHookStruct =
(MouseLLHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseLLHookStruct));
///
MouseButtons button = GetButton((Int32)wParam);
MouseEventType eventType = GetEventType((Int32)wParam);
///
MouseEventArgs e = new MouseEventArgs(
button,
(eventType == MouseEventType.DoubleClick ? 2 : 1),
mouseHookStruct.pt.x,
mouseHookStruct.pt.y,
(eventType == MouseEventType.MouseWheel ?
(short)((mouseHookStruct.mouseData >> 16) & 0xffff) : 0));
// Prevent multiple Right Click events (this probably happens for popup menus)
if (button == MouseButtons.Right && mouseHookStruct.flags != 0)
{
///
eventType = MouseEventType.None;
}
///
switch (eventType)
{
///
//Control cont = Control.FromHandle(wParam);
///
case MouseEventType.MouseDown:
///
if (MouseDown != null)
{
///
MouseDown(this, e);
}
break;
case MouseEventType.MouseUp:
if (Click != null)
{
///
Click(this, new EventArgs());
}
if (MouseUp != null)
{
///
MouseUp(this, e);
}
break;
case MouseEventType.DoubleClick:
if (DoubleClick != null)
{
///
DoubleClick(this, new EventArgs());
}
break;
case MouseEventType.MouseWheel:
if (MouseWheel != null)
{
///
MouseWheel(this, e);
}
break;
case MouseEventType.MouseMove:
if (MouseMove != null)
{
///
MouseMove(this, e);
}
break;
default:
break;
}
}
///
return CallNextHookEx(_handleToHook, nCode, wParam, lParam);
}
private MouseButtons GetButton(Int32 wParam)
{
///
switch (wParam)
{
///
case WM_LBUTTONDOWN:
case WM_LBUTTONUP:
case WM_LBUTTONDBLCLK:
return MouseButtons.Left;
case WM_RBUTTONDOWN:
case WM_RBUTTONUP:
case WM_RBUTTONDBLCLK:
return MouseButtons.Right;
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
case WM_MBUTTONDBLCLK:
return MouseButtons.Middle;
default:
return MouseButtons.None;
}
}
private MouseEventType GetEventType(Int32 wParam)
{
///
switch (wParam)
{
///
case WM_LBUTTONDOWN:
case WM_RBUTTONDOWN:
case WM_MBUTTONDOWN:
return MouseEventType.MouseDown;
case WM_LBUTTONUP:
case WM_RBUTTONUP:
case WM_MBUTTONUP:
return MouseEventType.MouseUp;
case WM_LBUTTONDBLCLK:
case WM_RBUTTONDBLCLK:
case WM_MBUTTONDBLCLK:
return MouseEventType.DoubleClick;
case WM_MOUSEWHEEL:
return MouseEventType.MouseWheel;
case WM_MOUSEMOVE:
return MouseEventType.MouseMove;
default:
return MouseEventType.None;
}
}
#endregion
}
}
Related
This is the class i'm using for hooking the keyboard keys.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
public class Hook : IDisposable
{
bool Global = false;
public delegate void LocalKeyEventHandler(Keys key, bool Shift, bool Ctrl, bool Alt);
public event LocalKeyEventHandler KeyDown;
public event LocalKeyEventHandler KeyUp;
public delegate int CallbackDelegate(int Code, int W, int L);
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
public struct KBDLLHookStruct
{
public Int32 vkCode;
public Int32 scanCode;
public Int32 flags;
public Int32 time;
public Int32 dwExtraInfo;
}
[DllImport("user32", CallingConvention = CallingConvention.StdCall)]
private static extern int SetWindowsHookEx(HookType idHook, CallbackDelegate lpfn, int hInstance, int threadId);
[DllImport("user32", CallingConvention = CallingConvention.StdCall)]
private static extern bool UnhookWindowsHookEx(int idHook);
[DllImport("user32", CallingConvention = CallingConvention.StdCall)]
private static extern int CallNextHookEx(int idHook, int nCode, int wParam, int lParam);
[DllImport("kernel32.dll", CallingConvention = CallingConvention.StdCall)]
private static extern int GetCurrentThreadId();
public enum HookType : int
{
WH_JOURNALRECORD = 0,
WH_JOURNALPLAYBACK = 1,
WH_KEYBOARD = 2,
WH_GETMESSAGE = 3,
WH_CALLWNDPROC = 4,
WH_CBT = 5,
WH_SYSMSGFILTER = 6,
WH_MOUSE = 7,
WH_HARDWARE = 8,
WH_DEBUG = 9,
WH_SHELL = 10,
WH_FOREGROUNDIDLE = 11,
WH_CALLWNDPROCRET = 12,
WH_KEYBOARD_LL = 13,
WH_MOUSE_LL = 14
}
private int HookID = 0;
CallbackDelegate TheHookCB = null;
//Start hook
public Hook(bool Global)
{
this.Global = Global;
TheHookCB = new CallbackDelegate(KeybHookProc);
if (Global)
{
HookID = SetWindowsHookEx(HookType.WH_KEYBOARD_LL, TheHookCB,
0, //0 for local hook. eller hwnd til user32 for global
0); //0 for global hook. eller thread for hooken
}
else
{
HookID = SetWindowsHookEx(HookType.WH_KEYBOARD, TheHookCB,
0, //0 for local hook. or hwnd to user32 for global
GetCurrentThreadId()); //0 for global hook. or thread for the hook
}
}
bool IsFinalized = false;
~Hook()
{
if (!IsFinalized)
{
UnhookWindowsHookEx(HookID);
IsFinalized = true;
}
}
public void Dispose()
{
if (!IsFinalized)
{
UnhookWindowsHookEx(HookID);
IsFinalized = true;
}
}
//The listener that will trigger events
private int KeybHookProc(int Code, int W, int L)
{
KBDLLHookStruct LS = new KBDLLHookStruct();
if (Code < 0)
{
return CallNextHookEx(HookID, Code, W, L);
}
try
{
if (!Global)
{
if (Code == 3)
{
IntPtr ptr = IntPtr.Zero;
int keydownup = L >> 30;
if (keydownup == 0)
{
if (KeyDown != null) KeyDown((Keys)W, GetShiftPressed(), GetCtrlPressed(), GetAltPressed());
}
if (keydownup == -1)
{
if (KeyUp != null) KeyUp((Keys)W, GetShiftPressed(), GetCtrlPressed(), GetAltPressed());
}
//System.Diagnostics.Debug.WriteLine("Down: " + (Keys)W);
}
}
else
{
KeyEvents kEvent = (KeyEvents)W;
Int32 vkCode = Marshal.ReadInt32((IntPtr)L); //Leser vkCode som er de første 32 bits hvor L peker.
if (kEvent != KeyEvents.KeyDown && kEvent != KeyEvents.KeyUp && kEvent != KeyEvents.SKeyDown && kEvent != KeyEvents.SKeyUp)
{
}
if (kEvent == KeyEvents.KeyDown || kEvent == KeyEvents.SKeyDown)
{
if (KeyDown != null) KeyDown((Keys)vkCode, GetShiftPressed(), GetCtrlPressed(), GetAltPressed());
}
if (kEvent == KeyEvents.KeyUp || kEvent == KeyEvents.SKeyUp)
{
if (KeyUp != null) KeyUp((Keys)vkCode, GetShiftPressed(), GetCtrlPressed(), GetAltPressed());
}
}
}
catch (Exception)
{
//Ignore all errors...
}
return CallNextHookEx(HookID, Code, W, L);
}
public enum KeyEvents
{
KeyDown = 0x0100,
KeyUp = 0x0101,
SKeyDown = 0x0104,
SKeyUp = 0x0105
}
[DllImport("user32.dll")]
static public extern short GetKeyState(System.Windows.Forms.Keys nVirtKey);
public static bool GetCapslock()
{
return Convert.ToBoolean(GetKeyState(System.Windows.Forms.Keys.CapsLock)) & true;
}
public static bool GetNumlock()
{
return Convert.ToBoolean(GetKeyState(System.Windows.Forms.Keys.NumLock)) & true;
}
public static bool GetScrollLock()
{
return Convert.ToBoolean(GetKeyState(System.Windows.Forms.Keys.Scroll)) & true;
}
public static bool GetShiftPressed()
{
int state = GetKeyState(System.Windows.Forms.Keys.ShiftKey);
if (state > 1 || state < -1) return true;
return false;
}
public static bool GetCtrlPressed()
{
int state = GetKeyState(System.Windows.Forms.Keys.ControlKey);
if (state > 1 || state < -1) return true;
return false;
}
public static bool GetAltPressed()
{
int state = GetKeyState(System.Windows.Forms.Keys.Menu);
if (state > 1 || state < -1) return true;
return false;
}
}
And in form1 a sample how to work with it:
using System;
using System.Windows.Forms;
namespace KeyboardHook
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
Hook kh = new Hook(true);
kh.KeyDown += Kh_KeyDown;
}
private void Kh_KeyDown(Keys key, bool Shift, bool Ctrl, bool Alt)
{
MessageBox.Show(key.ToString());
}
private void Form1_Load(object sender, EventArgs e)
{
}
}
}
I wonder if there is a way using the class or some other way to hook also the mouse ? For exmaple when i click the mouse middle button. Or if i roll the mouse wheel then give once a message i rolled the wheel but the wheel is not so important is more the buttons left,right,middle.
Yes, i used the following code in a project of mine, it allows direct access to most windows mouse events:
using System;
using System.Runtime.InteropServices;
/// <summary>
/// The CallWndProc hook procedure is an application-defined or library-defined
/// callback function used with the SetWindowsHookEx function. The HOOKPROC type
/// defines a pointer to this callback function. CallWndProc is a placeholder for
/// the application-defined or library-defined function name.
/// </summary>
/// <param name="nCode">
/// Specifies whether the hook procedure must process the message.
/// </param>
/// <param name="wParam">
/// Specifies whether the message was sent by the current thread.
/// </param>
/// <param name="lParam">
/// Pointer to a CWPSTRUCT structure that contains details about the message.
/// </param>
/// <returns>
/// If nCode is less than zero, the hook procedure must return the value returned
/// by CallNextHookEx. If nCode is greater than or equal to zero, it is highly
/// recommended that you call CallNextHookEx and return the value it returns;
/// otherwise, other applications that have installed WH_CALLWNDPROC hooks will
/// not receive hook notifications and may behave incorrectly as a result. If the
/// hook procedure does not call CallNextHookEx, the return value should be zero.
/// </returns>
internal delegate int HookProc(int nCode, IntPtr wParam, IntPtr lParam);
internal class NativeMethods
{
/// <summary>
/// The SetWindowsHookEx function installs an application-defined hook
/// procedure into a hook chain. You would install a hook procedure to monitor
/// the system for certain types of events. These events are associated either
/// with a specific thread or with all threads in the same desktop as the
/// calling thread.
/// </summary>
/// <param name="hookType">
/// Specifies the type of hook procedure to be installed
/// </param>
/// <param name="callback">Pointer to the hook procedure.</param>
/// <param name="hMod">
/// Handle to the DLL containing the hook procedure pointed to by the lpfn
/// parameter. The hMod parameter must be set to NULL if the dwThreadId
/// parameter specifies a thread created by the current process and if the
/// hook procedure is within the code associated with the current process.
/// </param>
/// <param name="dwThreadId">
/// Specifies the identifier of the thread with which the hook procedure is
/// to be associated.
/// </param>
/// <returns>
/// If the function succeeds, the return value is the handle to the hook
/// procedure. If the function fails, the return value is 0.
/// </returns>
[DllImport("user32.dll", CharSet = CharSet.Auto)]
public static extern IntPtr SetWindowsHookEx(HookType hookType,
HookProc callback, IntPtr hMod, uint dwThreadId);
/// <summary>
/// The UnhookWindowsHookEx function removes a hook procedure installed in
/// a hook chain by the SetWindowsHookEx function.
/// </summary>
/// <param name="hhk">Handle to the hook to be removed.</param>
/// <returns>
/// If the function succeeds, the return value is true.
/// If the function fails, the return value is false.
/// </returns>
[DllImport("user32.dll", CharSet = CharSet.Auto)]
public static extern bool UnhookWindowsHookEx(IntPtr hhk);
/// <summary>
/// The CallNextHookEx function passes the hook information to the next hook
/// procedure in the current hook chain. A hook procedure can call this
/// function either before or after processing the hook information.
/// </summary>
/// <param name="idHook">Handle to the current hook.</param>
/// <param name="nCode">
/// Specifies the hook code passed to the current hook procedure.
/// </param>
/// <param name="wParam">
/// Specifies the wParam value passed to the current hook procedure.
/// </param>
/// <param name="lParam">
/// Specifies the lParam value passed to the current hook procedure.
/// </param>
/// <returns>
/// This value is returned by the next hook procedure in the chain.
/// </returns>
[DllImport("user32.dll", CharSet = CharSet.Auto)]
public static extern int CallNextHookEx(IntPtr hhk, int nCode,
IntPtr wParam, IntPtr lParam);
}
internal static class HookCodes
{
public const int HC_ACTION = 0;
public const int HC_GETNEXT = 1;
public const int HC_SKIP = 2;
public const int HC_NOREMOVE = 3;
public const int HC_NOREM = HC_NOREMOVE;
public const int HC_SYSMODALON = 4;
public const int HC_SYSMODALOFF = 5;
}
internal enum HookType
{
WH_KEYBOARD = 2,
WH_MOUSE = 7,
WH_KEYBOARD_LL = 13,
WH_MOUSE_LL = 14
}
[StructLayout(LayoutKind.Sequential)]
internal class POINT
{
public int x;
public int y;
}
/// <summary>
/// The MSLLHOOKSTRUCT structure contains information about a low-level keyboard
/// input event.
/// </summary>
[StructLayout(LayoutKind.Sequential)]
internal struct MOUSEHOOKSTRUCT
{
public POINT pt; // The x and y coordinates in screen coordinates
public int hwnd; // Handle to the window that'll receive the mouse message
public int wHitTestCode;
public int dwExtraInfo;
}
/// <summary>
/// The MOUSEHOOKSTRUCT structure contains information about a mouse event passed
/// to a WH_MOUSE hook procedure, MouseProc.
/// </summary>
[StructLayout(LayoutKind.Sequential)]
internal struct MSLLHOOKSTRUCT
{
public POINT pt; // The x and y coordinates in screen coordinates.
public int mouseData; // The mouse wheel and button info.
public int flags;
public int time; // Specifies the time stamp for this message.
public IntPtr dwExtraInfo;
}
internal enum MouseMessage
{
WM_MOUSEMOVE = 0x0200,
WM_LBUTTONDOWN = 0x0201,
WM_LBUTTONUP = 0x0202,
WM_LBUTTONDBLCLK = 0x0203,
WM_RBUTTONDOWN = 0x0204,
WM_RBUTTONUP = 0x0205,
WM_RBUTTONDBLCLK = 0x0206,
WM_MBUTTONDOWN = 0x0207,
WM_MBUTTONUP = 0x0208,
WM_MBUTTONDBLCLK = 0x0209,
WM_MOUSEWHEEL = 0x020A,
WM_MOUSEHWHEEL = 0x020E,
WM_NCMOUSEMOVE = 0x00A0,
WM_NCLBUTTONDOWN = 0x00A1,
WM_NCLBUTTONUP = 0x00A2,
WM_NCLBUTTONDBLCLK = 0x00A3,
WM_NCRBUTTONDOWN = 0x00A4,
WM_NCRBUTTONUP = 0x00A5,
WM_NCRBUTTONDBLCLK = 0x00A6,
WM_NCMBUTTONDOWN = 0x00A7,
WM_NCMBUTTONUP = 0x00A8,
WM_NCMBUTTONDBLCLK = 0x00A9
}
/// <summary>
/// The structure contains information about a low-level keyboard input event.
/// </summary>
[StructLayout(LayoutKind.Sequential)]
internal struct KBDLLHOOKSTRUCT
{
public int vkCode; // Specifies a virtual-key code
public int scanCode; // Specifies a hardware scan code for the key
public int flags;
public int time; // Specifies the time stamp for this message
public int dwExtraInfo;
}
internal enum KeyboardMessage
{
WM_KEYDOWN = 0x0100,
WM_KEYUP = 0x0101,
WM_SYSKEYDOWN = 0x0104,
WM_SYSKEYUP = 0x0105
}
To use it you have to register the mouse hook. LowLevelMouseProc is the callback. This method is executed every time a new mouse event occures.
private void SetUpHook()
{
Logger.Debug("Setting up global mouse hook");
// Create an instance of HookProc.
_globalLlMouseHookCallback = LowLevelMouseProc;
_hGlobalLlMouseHook = NativeMethods.SetWindowsHookEx(
HookType.WH_MOUSE_LL,
_globalLlMouseHookCallback,
Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[0]),
0);
if (_hGlobalLlMouseHook == IntPtr.Zero)
{
Logger.Fatal("Unable to set global mouse hook");
throw new Win32Exception("Unable to set MouseHook");
}
}
To clear mouse hook:
private void ClearHook()
{
Logger.Debug("Deleting global mouse hook");
if (_hGlobalLlMouseHook != IntPtr.Zero)
{
// Unhook the low-level mouse hook
if (!NativeMethods.UnhookWindowsHookEx(_hGlobalLlMouseHook))
throw new Win32Exception("Unable to clear MouseHoo;");
_hGlobalLlMouseHook = IntPtr.Zero;
}
}
And last but not least an example of the LowLevelMouseProc, the callback you can use to intercept mouse events:
public int LowLevelMouseProc(int nCode, IntPtr wParam, IntPtr lParam)
{
if (nCode >= 0)
{
// Get the mouse WM from the wParam parameter
var wmMouse = (MouseMessage) wParam;
if (wmMouse == MouseMessage.WM_LBUTTONDOWN && LeftButtonState == ButtonState.Released)
{
Logger.Debug("Left Mouse down");
}
if (wmMouse == MouseMessage.WM_LBUTTONUP && LeftButtonState == ButtonState.Down)
{
Logger.Debug("Left Mouse up");
}
if (wmMouse == MouseMessage.WM_RBUTTONDOWN && RightButtonState == ButtonState.Released)
{
Logger.Debug("Right Mouse down");
}
if (wmMouse == MouseMessage.WM_RBUTTONUP && RightButtonState == ButtonState.Down)
{
Logger.Debug("Right Mouse up");
}
}
// Pass the hook information to the next hook procedure in chain
return NativeMethods.CallNextHookEx(_hGlobalLlMouseHook, nCode, wParam, lParam);
}
As with all direct windows calls, the code gets unnecessarily long. But the only thing you have to do, is to call SetUpHook and provide your own version of LowLevelMouseProc.
EDIT: There are shorter versions to do this. But this method allows you to catch global mouse events. Not just events issued to your window. All mouse events, system wide will be piped into LowLevelMouseProc
Here (below sample program) if the notepad is resized--> maximized and then minized. the window position (maximize) is not retained.
I want to retain the window position as it is before minimizing.
i have tried out the below code. Pls help.
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private readonly IntPtr HWND_TOPMOST = new IntPtr(0);
private void button1_Click(object sender, EventArgs e)
{
Process[] Processes = Process.GetProcessesByName("notepad");
string processString = string.Format("Untitled - Notepad");
IntPtr res;
foreach (Process theprocess in Processes)
{
if (theprocess.MainWindowTitle.Contains(processString))
{
if (theprocess.MainWindowHandle == IntPtr.Zero)
{
continue;
}
WindowsNativeCalls.SetActiveWindow(theprocess.MainWindowHandle);
if (theprocess.MainWindowHandle != IntPtr.Zero)
{
if (theprocess.MainWindowTitle.Contains(processString))
{
WindowsNativeCalls.WINDOWPLACEMENT placement = new WindowsNativeCalls.WINDOWPLACEMENT();
WindowsNativeCalls.GetWindowPlacement(theprocess.MainWindowHandle, ref placement);
switch (placement.showCmd)
{
case 1:// SW_NORMAL
case 3:// SW_MAXIMIZE does the job of bring to front
WindowsNativeCalls.SetWindowPos(theprocess.MainWindowHandle, HWND_TOPMOST, 0, 0, 0, 0, WindowsNativeCalls.SWP_NOMOVE | WindowsNativeCalls.SWP_NOSIZE | WindowsNativeCalls.SWP_SHOWWINDOW);
break;
case 2: // SW_SHOWMINIMIZED
placement.showCmd = 9;
WindowsNativeCalls.SetWindowPlacement(theprocess.MainWindowHandle, ref placement);
//res = WindowsNativeCalls.SendMessage(theprocess.MainWindowHandle, WindowsNativeCalls.WM_SYSCOMMAND, (IntPtr)WindowsNativeCalls.SW_SHOWNORMAL, IntPtr.Zero);
break;
}
}
}
}
}
}
}
public class WindowsNativeCalls
{
#region Fields
/// <summary>
/// Hide Window
/// </summary>
public const int SW_HIDE = 0;
/// <summary>
/// Show Normal
/// </summary>
public const int SW_SHOWNORMAL = 1;
/// <summary>
/// Minimize Window
/// </summary>
public const int SW_SHOWMINIMIZED = 2;
/// <summary>
/// Maxiize Window
/// </summary>
public const int SW_SHOWMAXIMIZED = 3;
/// <summary>
/// Activate Window
/// </summary>
public const int SW_SHOWNOACTIVATE = 4;
/// <summary>
/// Restore Window
/// </summary>
public const int SW_RESTORE = 9;
/// <summary>
/// SW_SHOW
/// </summary>
public const int SW_SHOW = 5;
/// <summary>
/// Default Window
/// </summary>
public const int SW_SHOWDEFAULT = 10;
/// <summary>
/// Close Windows message
/// </summary>
public const uint WM_CLOSE = 0x10;
/// <summary>
/// Screen Window Position to No Size Change
/// </summary>
public const UInt32 SWP_NOSIZE = 0x0001;
/// <summary>
/// Screen Window Position to No Move Change
/// </summary>
public const UInt32 SWP_NOMOVE = 0x0002;
/// <summary>
/// Screen Window Position to Show Window
/// </summary>
public const UInt32 SWP_SHOWWINDOW = 0x0040;
/// <summary>
/// Maximize Window in Graphics mode
/// </summary>
public const int SC_MAXIMIZE = 0xF030;
/// <summary>
/// Resize Windows message
/// </summary>
public const uint WM_SYSCOMMAND = 0x0112;
public struct POINTAPI
{
public int x;
public int y;
}
public struct RECT
{
public int left;
public int top;
public int right;
public int bottom;
}
public struct WINDOWPLACEMENT
{
public int length;
public int flags;
public int showCmd;
public POINTAPI ptMinPosition;
public POINTAPI ptMaxPosition;
public RECT rcNormalPosition;
}
#endregion
#region DllImport Functions
/// <summary>
/// Sets the show state of a window created.
/// </summary>
/// <param name="hWnd">Window Handle</param>
/// <param name="nCmdShow">Show state</param>
/// <returns>Returns True if successful</returns>
[DllImport("user32.dll")]
public static extern bool ShowWindowAsync(IntPtr hWnd, int nCmdShow);
/// <summary>
/// Sets window in Forefront and activates it
/// </summary>
/// <param name="hWnd">Window Handle</param>
/// <returns>Returns True if successfu</returns>
[DllImport("user32.dll")]
public static extern bool SetForegroundWindow(IntPtr hWnd);
/// <summary>
/// Sets the show state of a window created.
/// </summary>
/// <param name="hWnd">Window Handle</param>
/// <param name="nCmdShow">Show state</param>
/// <returns>Returns True if successful</returns>
[DllImport("user32.dll")]
public static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool GetWindowPlacement(IntPtr hWnd, ref WINDOWPLACEMENT lpwndpl);
[DllImport("user32.dll", SetLastError = true)]
public static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
[DllImport("user32.dll")]
public static extern bool SetWindowPlacement(IntPtr hWnd, ref WINDOWPLACEMENT lpwndpl);
[DllImport("user32.dll")]
public static extern IntPtr GetForegroundWindow();
[DllImport("user32.dll")]
public static extern int GetWindowText(IntPtr hWnd, System.Text.StringBuilder text, int count);
[DllImport("user32.dll")]
public static extern bool IsIconic(IntPtr hWnd);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = false)]
public static extern IntPtr SendMessage(IntPtr hWnd, UInt32 Msg, IntPtr wParam, IntPtr lParam);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool EnumWindows(EnumedWindow lpEnumFunc, ArrayList lParam);
public delegate bool EnumedWindow(IntPtr handleWindow, ArrayList handles);
[DllImport("user32")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool EnumChildWindows(IntPtr window, EnumedWindow callback, ArrayList lParam);
[DllImport("user32.dll")]
public static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, uint uFlags);
[DllImport("user32.dll", SetLastError = true)]
public static extern IntPtr SetActiveWindow(IntPtr hWnd);
[StructLayout(LayoutKind.Sequential)]
public struct WINDOWINFO
{
public uint cbSize;
public RECT rcWindow;
public RECT rcClient;
public uint dwStyle;
public uint dwExStyle;
public uint dwWindowStatus;
public uint cxWindowBorders;
public uint cyWindowBorders;
public ushort atomWindowType;
public ushort wCreatorVersion;
public WINDOWINFO(Boolean? filler)
: this()
{
cbSize = (UInt32)(Marshal.SizeOf(typeof(WINDOWINFO)));
}
}
[DllImport("user32.dll", SetLastError = true)]
public static extern bool GetWindowInfo(IntPtr hwnd, ref WINDOWINFO pwi);
#endregion
}
If you want the window to use its previous position, then don't overwrite the window position information by calling SetWindowPos().
Instead, just minimize the window by calling ShowWindow() with the appropriate command (i.e. SW_MINIMIZE). Then when you restore it, its previous position information will still be there.
<aside>
By the way, any particular reason your code is checking both the window handle for null and the window title twice?
</aside>
switch (placement.showCmd)
{
case 2: // Activates and displays the window -- This case only when the window is minimized.
WindowsNativeCalls.ShowWindow(theprocess.MainWindowHandle, WindowsNativeCalls.SW_RESTORE);
break;
default: // Bring to Front - For all other cases
WindowsNativeCalls.SetWindowPos(theprocess.MainWindowHandle, HWND_TOPMOST, 0, 0, 0, 0, WindowsNativeCalls.SWP_NOMOVE | WindowsNativeCalls.SWP_NOSIZE | WindowsNativeCalls.SWP_SHOWWINDOW);
break;
}
In one of my WPF applications, I have the need to be able to read bar code values using C#. I am not sure how to do this. Any help would be appreciated.
Thanks in advance.
The best way is to create a keyboard hook.
Below is a class that I have used in several projects.
You use it like this:
var hook = new KeyboardHook();
var availbleScanners = KeyboardHook.GetKeyboardDevices();
... // find out which scanner to use
hook.SetDeviceFilter(availableScanners.First());
hook.KeyPressed += OnBarcodeKey;
hook.AddHook(YourWPFMainView);
...
public void OnBarcodeKey(object sender, KeyPressedEventArgs e) {
Console.WriteLine("received " + e.Text);
}
I got the low level keyboard stuff from this article.
public class KeyPressedEventArgs : EventArgs
{
public KeyPressedEventArgs(string text) {
mText = text;
}
public string Text { get { return mText; } }
private readonly string mText;
}
public partial class KeyboardHook
: IDisposable
{
private static readonly Regex DeviceNamePattern = new Regex(#"#([^#]+)");
public event EventHandler<KeyPressedEventArgs> KeyPressed;
/// <summary>
/// Set the device to use in keyboard hook
/// </summary>
/// <param name="deviceId">Name of device</param>
/// <returns>true if device is found</returns>
public bool SetDeviceFilter(string deviceId) {
Dictionary<string, IntPtr> devices = FindAllKeyboardDevices();
return devices.TryGetValue(deviceId, out mHookDeviceId);
}
/// <summary>
/// Add this KeyboardHook to a window
/// </summary>
/// <param name="window">The window to add to</param>
public void AddHook(System.Windows.Window window) {
if (window == null)
throw new ArgumentNullException("window");
if (mHwndSource != null)
throw new InvalidOperationException("Hook already present");
IntPtr hwnd = new WindowInteropHelper(window).Handle;
mHwndSource = HwndSource.FromHwnd(hwnd);
if (mHwndSource == null)
throw new ApplicationException("Failed to receive window source");
mHwndSource.AddHook(WndProc);
RAWINPUTDEVICE[] rid = new RAWINPUTDEVICE[1];
rid[0].usUsagePage = 0x01;
rid[0].usUsage = 0x06;
rid[0].dwFlags = RIDEV_INPUTSINK;
rid[0].hwndTarget = hwnd;
if (!RegisterRawInputDevices(rid, (uint)rid.Length, (uint)Marshal.SizeOf(rid[0])))
throw new ApplicationException("Failed to register raw input device(s).");
}
/// <summary>
/// Remove this keyboard hook from window (if it is added)
/// </summary>
public void RemoveHook() {
if (mHwndSource == null)
return; // not an error
RAWINPUTDEVICE[] rid = new RAWINPUTDEVICE[1];
rid[0].usUsagePage = 0x01;
rid[0].usUsage = 0x06;
rid[0].dwFlags = 0x00000001;
rid[0].hwndTarget = IntPtr.Zero;
RegisterRawInputDevices(rid, (uint)rid.Length, (uint)Marshal.SizeOf(rid[0]));
mHwndSource.RemoveHook(WndProc);
mHwndSource.Dispose();
mHwndSource = null;
}
public void Dispose() {
RemoveHook();
}
private IntPtr mHookDeviceId;
private HwndSource mHwndSource;
private IntPtr WndProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled) {
switch (msg) {
case WM_INPUT:
if (ProcessInputCommand(mHookDeviceId, lParam)) {
MSG message;
PeekMessage(out message, IntPtr.Zero, WM_KEYDOWN, WM_KEYDOWN, PM_REMOVE);
}
break;
}
return IntPtr.Zero;
}
/// <summary>
/// Get a list of keyboard devices available
/// </summary>
/// <returns>Collection of devices available</returns>
public static ICollection<string> GetKeyboardDevices() {
return FindAllKeyboardDevices().Keys;
}
private static Dictionary<string, IntPtr> FindAllKeyboardDevices() {
Dictionary<string, IntPtr> deviceNames = new Dictionary<string, IntPtr>();
uint deviceCount = 0;
int dwSize = (Marshal.SizeOf(typeof(RAWINPUTDEVICELIST)));
if (GetRawInputDeviceList(IntPtr.Zero, ref deviceCount, (uint)dwSize) == 0) {
IntPtr pRawInputDeviceList = Marshal.AllocHGlobal((int)(dwSize*deviceCount));
try {
GetRawInputDeviceList(pRawInputDeviceList, ref deviceCount, (uint)dwSize);
for (int i = 0; i < deviceCount; i++) {
uint pcbSize = 0;
var rid = (RAWINPUTDEVICELIST)Marshal.PtrToStructure(
new IntPtr((pRawInputDeviceList.ToInt32() + (dwSize*i))),
typeof(RAWINPUTDEVICELIST));
GetRawInputDeviceInfo(rid.hDevice, RIDI_DEVICENAME, IntPtr.Zero, ref pcbSize);
if (pcbSize > 0) {
IntPtr pData = Marshal.AllocHGlobal((int)pcbSize);
try {
GetRawInputDeviceInfo(rid.hDevice, RIDI_DEVICENAME, pData, ref pcbSize);
string deviceName = Marshal.PtrToStringAnsi(pData);
// The list will include the "root" keyboard and mouse devices
// which appear to be the remote access devices used by Terminal
// Services or the Remote Desktop - we're not interested in these
// so the following code with drop into the next loop iteration
if (deviceName.ToUpper().Contains("ROOT"))
continue;
// If the device is identified as a keyboard or HID device,
// Check if it is the one we're looking for
if (rid.dwType == RIM_TYPEKEYBOARD || rid.dwType == RIM_TYPEHID) {
Match match = DeviceNamePattern.Match(deviceName);
if (match.Success)
deviceNames.Add(match.Groups[1].Value, rid.hDevice);
}
}
finally {
Marshal.FreeHGlobal(pData);
}
}
}
}
finally {
Marshal.FreeHGlobal(pRawInputDeviceList);
}
}
return deviceNames;
}
/// <summary>
/// Processes WM_INPUT messages to retrieve information about any
/// keyboard events that occur.
/// </summary>
/// <param name="deviceId">Device to process</param>
/// <param name="lParam">The WM_INPUT message to process.</param>
private bool ProcessInputCommand(IntPtr deviceId, IntPtr lParam) {
uint dwSize = 0;
try {
// First call to GetRawInputData sets the value of dwSize
// dwSize can then be used to allocate the appropriate amount of memory,
// storing the pointer in "buffer".
GetRawInputData(lParam, RID_INPUT, IntPtr.Zero,ref dwSize, (uint)Marshal.SizeOf(typeof(RAWINPUTHEADER)));
IntPtr buffer = Marshal.AllocHGlobal((int)dwSize);
try {
// Check that buffer points to something, and if so,
// call GetRawInputData again to fill the allocated memory
// with information about the input
if (buffer != IntPtr.Zero &&
GetRawInputData(lParam, RID_INPUT, buffer, ref dwSize, (uint)Marshal.SizeOf(typeof(RAWINPUTHEADER))) == dwSize) {
// Store the message information in "raw", then check
// that the input comes from a keyboard device before
// processing it to raise an appropriate KeyPressed event.
RAWINPUT raw = (RAWINPUT)Marshal.PtrToStructure(buffer, typeof(RAWINPUT));
if (raw.header.hDevice != deviceId)
return false;
if (raw.header.dwType != RIM_TYPEKEYBOARD)
return false;
if (raw.keyboard.Message != WM_KEYDOWN && raw.keyboard.Message != WM_SYSKEYDOWN)
return false;
// On most keyboards, "extended" keys such as the arrow or page
// keys return two codes - the key's own code, and an "extended key" flag, which
// translates to 255. This flag isn't useful to us, so it can be
// disregarded.
if (raw.keyboard.VKey > VK_LAST_KEY)
return false;
if (KeyPressed != null) {
string scannedText = null;
lock (mLocalBuffer) {
if (GetKeyboardState(mKeyboardState)) {
if (ToUnicode(raw.keyboard.VKey, raw.keyboard.MakeCode, mKeyboardState, mLocalBuffer, 64, 0) > 0) {
if (mLocalBuffer.Length > 0) {
scannedText = mLocalBuffer.ToString();
}
}
}
}
if (!string.IsNullOrEmpty(scannedText))
KeyPressed(this, new KeyPressedEventArgs(scannedText));
}
return true;
}
}
finally {
Marshal.FreeHGlobal(buffer);
}
}
catch (Exception err) {
Logger.LogError(err, "Scanner error");
}
return false;
}
private static readonly StringBuilder mLocalBuffer = new StringBuilder();
private static readonly byte[] mKeyboardState = new byte[256];
}
public partial class KeyboardHook
{
private const int RIDEV_INPUTSINK = 0x00000100;
private const int RIDEV_REMOVE = 0x00000001;
private const int RID_INPUT = 0x10000003;
private const int FAPPCOMMAND_MASK = 0xF000;
private const int FAPPCOMMAND_MOUSE = 0x8000;
private const int FAPPCOMMAND_OEM = 0x1000;
private const int RIM_TYPEMOUSE = 0;
private const int RIM_TYPEKEYBOARD = 1;
private const int RIM_TYPEHID = 2;
private const int RIDI_DEVICENAME = 0x20000007;
private const int WM_KEYDOWN = 0x0100;
private const int WM_SYSKEYDOWN = 0x0104;
private const int WM_INPUT = 0x00FF;
private const int VK_OEM_CLEAR = 0xFE;
private const int VK_LAST_KEY = VK_OEM_CLEAR; // this is a made up value used as a sentinal
private const int PM_REMOVE = 0x01;
[StructLayout(LayoutKind.Sequential)]
private struct RAWINPUTDEVICELIST
{
public IntPtr hDevice;
[MarshalAs(UnmanagedType.U4)]
public int dwType;
}
[StructLayout(LayoutKind.Explicit)]
private struct RAWINPUT
{
[FieldOffset(0)]
public RAWINPUTHEADER header;
[FieldOffset(16)]
public RAWMOUSE mouse;
[FieldOffset(16)]
public RAWKEYBOARD keyboard;
[FieldOffset(16)]
public RAWHID hid;
}
[StructLayout(LayoutKind.Sequential)]
private struct RAWINPUTHEADER
{
[MarshalAs(UnmanagedType.U4)]
public int dwType;
[MarshalAs(UnmanagedType.U4)]
public int dwSize;
public IntPtr hDevice;
[MarshalAs(UnmanagedType.U4)]
public int wParam;
}
[StructLayout(LayoutKind.Sequential)]
private struct RAWHID
{
[MarshalAs(UnmanagedType.U4)]
public int dwSizHid;
[MarshalAs(UnmanagedType.U4)]
public int dwCount;
}
[StructLayout(LayoutKind.Sequential)]
private struct BUTTONSSTR
{
[MarshalAs(UnmanagedType.U2)]
public ushort usButtonFlags;
[MarshalAs(UnmanagedType.U2)]
public ushort usButtonData;
}
[StructLayout(LayoutKind.Explicit)]
private struct RAWMOUSE
{
[MarshalAs(UnmanagedType.U2)]
[FieldOffset(0)]
public ushort usFlags;
[MarshalAs(UnmanagedType.U4)]
[FieldOffset(4)]
public uint ulButtons;
[FieldOffset(4)]
public BUTTONSSTR buttonsStr;
[MarshalAs(UnmanagedType.U4)]
[FieldOffset(8)]
public uint ulRawButtons;
[FieldOffset(12)]
public int lLastX;
[FieldOffset(16)]
public int lLastY;
[MarshalAs(UnmanagedType.U4)]
[FieldOffset(20)]
public uint ulExtraInformation;
}
[StructLayout(LayoutKind.Sequential)]
private struct RAWKEYBOARD
{
[MarshalAs(UnmanagedType.U2)]
public ushort MakeCode;
[MarshalAs(UnmanagedType.U2)]
public ushort Flags;
[MarshalAs(UnmanagedType.U2)]
public ushort Reserved;
[MarshalAs(UnmanagedType.U2)]
public ushort VKey;
[MarshalAs(UnmanagedType.U4)]
public uint Message;
[MarshalAs(UnmanagedType.U4)]
public uint ExtraInformation;
}
[StructLayout(LayoutKind.Sequential)]
private struct RAWINPUTDEVICE
{
[MarshalAs(UnmanagedType.U2)]
public ushort usUsagePage;
[MarshalAs(UnmanagedType.U2)]
public ushort usUsage;
[MarshalAs(UnmanagedType.U4)]
public int dwFlags;
public IntPtr hwndTarget;
}
[DllImport("User32.dll")]
private static extern uint GetRawInputDeviceList(IntPtr pRawInputDeviceList, ref uint uiNumDevices, uint cbSize);
[DllImport("User32.dll")]
private static extern uint GetRawInputDeviceInfo(IntPtr hDevice, uint uiCommand, IntPtr pData, ref uint pcbSize);
[DllImport("User32.dll")]
private static extern bool RegisterRawInputDevices(RAWINPUTDEVICE[] pRawInputDevice, uint uiNumDevices, uint cbSize);
[DllImport("User32.dll")]
private static extern uint GetRawInputData(IntPtr hRawInput, uint uiCommand, IntPtr pData, ref uint pcbSize, uint cbSizeHeader);
[DllImport("user32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool GetKeyboardState(byte[] lpKeyState);
[DllImport("user32.dll")]
private static extern int ToUnicode(uint wVirtKey, uint wScanCode, byte[] lpKeyState, [Out, MarshalAs(UnmanagedType.LPWStr, SizeConst = 64)] StringBuilder pwszBuff,
int cchBuff, uint wFlags);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
internal static extern bool PeekMessage(out MSG lpmsg, IntPtr hwnd, uint wMsgFilterMin, uint wMsgFilterMax, uint wRemoveMsg);
}
}
Most of the barcode readers I've seen emulate a keyboard and send a key-press stream followed by a carriage return.
If your barcode reader works this way then a regular edit box should work.
I have a form which has a Combo Box Control. I have selected the drop down style property to DropDown. I have also set the DropDown Width to 250. I have set the auto complete mode to suggest and the auto complete source to listitems. it works absolutely fine when i click on the drop down. but when i type in somethin, the auto complete mode activates a drop down which has a small width.
any help appreciate. i wanna know how to increase the width of the auto complete drop down via code so that the list items are viewed properly. I am using C#.
I had asked this a couple of months back but didn't get a proper answer. now the customer wants it bad :(
??
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Forms;
/// <summary>
/// Represents an ComboBox with additional properties for setting the
/// size of the AutoComplete Drop-Down window.
/// </summary>
public class ComboBoxEx : ComboBox
{
private int acDropDownHeight = 106;
private int acDropDownWidth = 170;
//<EditorBrowsable(EditorBrowsableState.Always), _
[Browsable(true), Description("The width, in pixels, of the auto complete drop down box"), DefaultValue(170)]
public int AutoCompleteDropDownWidth
{
get { return acDropDownWidth; }
set { acDropDownWidth = value; }
}
//<EditorBrowsable(EditorBrowsableState.Always), _
[Browsable(true), Description("The height, in pixels, of the auto complete drop down box"), DefaultValue(106)]
public int AutoCompleteDropDownHeight
{
get { return acDropDownHeight; }
set { acDropDownHeight = value; }
}
protected override void OnHandleCreated(EventArgs e)
{
base.OnHandleCreated(e);
ACWindow.RegisterOwner(this);
}
#region Nested type: ACWindow
/// <summary>
/// Provides an encapsulation of an Auto complete drop down window
/// handle and window proc.
/// </summary>
private class ACWindow : NativeWindow
{
private static readonly Dictionary<IntPtr, ACWindow> ACWindows;
#region "Win API Declarations"
private const UInt32 WM_WINDOWPOSCHANGED = 0x47;
private const UInt32 WM_NCDESTROY = 0x82;
private const UInt32 SWP_NOSIZE = 0x1;
private const UInt32 SWP_NOMOVE = 0x2;
private const UInt32 SWP_NOZORDER = 0x4;
private const UInt32 SWP_NOREDRAW = 0x8;
private const UInt32 SWP_NOACTIVATE = 0x10;
private const UInt32 GA_ROOT = 2;
private static readonly List<ComboBoxEx> owners;
[DllImport("user32.dll")]
private static extern bool EnumThreadWindows(int dwThreadId, EnumThreadDelegate lpfn, IntPtr lParam);
[DllImport("user32.dll")]
private static extern IntPtr GetAncestor(IntPtr hWnd, UInt32 gaFlags);
[DllImport("kernel32.dll")]
private static extern int GetCurrentThreadId();
[DllImport("user32.dll")]
private static extern void GetClassName(IntPtr hWnd, StringBuilder lpClassName, int nMaxCount);
[DllImport("user32.dll")]
private static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy,
uint uFlags);
[DllImport("user32.dll")]
private static extern bool GetWindowRect(IntPtr hWnd, ref RECT lpRect);
#region Nested type: EnumThreadDelegate
private delegate bool EnumThreadDelegate(IntPtr hWnd, IntPtr lParam);
#endregion
#region Nested type: RECT
[StructLayout(LayoutKind.Sequential)]
private struct RECT
{
public readonly int Left;
public readonly int Top;
public readonly int Right;
public readonly int Bottom;
public Point Location
{
get { return new Point(Left, Top); }
}
}
#endregion
#endregion
private ComboBoxEx owner;
static ACWindow()
{
ACWindows = new Dictionary<IntPtr, ACWindow>();
owners = new List<ComboBoxEx>();
}
/// <summary>
/// Creates a new ACWindow instance from a specific window handle.
/// </summary>
private ACWindow(IntPtr handle)
{
AssignHandle(handle);
}
/// <summary>
/// Registers a ComboBoxEx for adjusting the Complete Dropdown window size.
/// </summary>
public static void RegisterOwner(ComboBoxEx owner)
{
if ((owners.Contains(owner)))
{
return;
}
owners.Add(owner);
EnumThreadWindows(GetCurrentThreadId(), EnumThreadWindowCallback, IntPtr.Zero);
}
/// <summary>
/// This callback will receive the handle for each window that is
/// associated with the current thread. Here we match the drop down window name
/// to the drop down window name and assign the top window to the collection
/// of auto complete windows.
/// </summary>
private static bool EnumThreadWindowCallback(IntPtr hWnd, IntPtr lParam)
{
if ((GetClassName(hWnd) == "Auto-Suggest Dropdown"))
{
IntPtr handle = GetAncestor(hWnd, GA_ROOT);
if ((!ACWindows.ContainsKey(handle)))
{
ACWindows.Add(handle, new ACWindow(handle));
}
}
return true;
}
/// <summary>
/// Gets the class name for a specific window handle.
/// </summary>
private static string GetClassName(IntPtr hRef)
{
var lpClassName = new StringBuilder(256);
GetClassName(hRef, lpClassName, 256);
return lpClassName.ToString();
}
/// <summary>
/// Overrides the NativeWindow's WndProc to handle when the window
/// attributes changes.
/// </summary>
protected override void WndProc(ref Message m)
{
if ((m.Msg == WM_WINDOWPOSCHANGED))
{
// If the owner has not been set we need to find the ComboBoxEx that
// is associated with this dropdown window. We do it by checking if
// the upper-left location of the drop-down window is within the
// ComboxEx client rectangle.
if ((owner == null))
{
Rectangle ownerRect = default(Rectangle);
var acRect = new RECT();
foreach (ComboBoxEx cbo in owners)
{
GetWindowRect(Handle, ref acRect);
ownerRect = cbo.RectangleToScreen(cbo.ClientRectangle);
if ((ownerRect.Contains(acRect.Location)))
{
owner = cbo;
break; // TODO: might not be correct. Was : Exit For
}
}
owners.Remove(owner);
}
if (((owner != null)))
{
SetWindowPos(Handle, IntPtr.Zero, -5, 0, owner.AutoCompleteDropDownWidth,
owner.AutoCompleteDropDownHeight, SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE);
}
}
if ((m.Msg == WM_NCDESTROY))
{
ACWindows.Remove(Handle);
}
base.WndProc(ref m);
}
}
#endregion
}
This is what I did and it actually works really well. Good to find an answer atlast :)
This answer is an addition to reggie's answer.
If you want the user to be able to resize the auto-complete dropdown, then add the following code inside the WndProc method:
private const int WM_SIZING = 0x214;
if (m.Msg == WM_SIZING) {
if (owner != null) {
RECT rr = (RECT) Marshal.PtrToStructure(m.LParam, typeof(RECT));
owner.acDropDownWidth = (rr.Right - rr.Left);
owner.acDropDownHeight = (rr.Bottom - rr.Top);
}
}
kind of a bad design decision to do that. Why not set it to a static large size to start with? You can always use one of the events to get the text width and then use that to set the combobox width. Possibly the onPaint? easier way might be to create your own combobox class that inherits from combo box and then override the methods to do this yourself.
I am very new to programming and this is the first time I have done anything in C#. I have the source code of a program I like to use frequently and I would like to modify it to make it better for me to use personally. The program is set up in a way where when the user holds down the left mouse button, the mouse clicks in random intervals. However I want there to be a delay between when the mouse is held down and up again, which is why I implemented this code:
public void PerformLeftClick(int xpos, int ypos)
{
mouse_event(0x02, xpos, ypos, 0, 0); //leftdown
Thread.Sleep(49);
mouse_event(0x04, xpos, ypos, 0, 0); //leftup
leftDown = true;
}
...
private void leftMouseUp(MouseHook.MSLLHOOKSTRUCT mouseStruct)
{
leftDown = false;
}
private void leftMouseDown(MouseHook.MSLLHOOKSTRUCT mouseStruct)
{
if (leftDown == false)
{
timeLeftClicked = DateTime.Now;
}
leftDown = true;
}
Mouse hook (not my code obviously):
#region Copyright
/// <copyright>
/// Copyright (c) 2011 Ramunas Geciauskas, http://geciauskas.com
///
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
/// </copyright>
/// <author>Ramunas Geciauskas</author>
/// <summary>Contains a MouseHook class for setting up low level Windows mouse hooks.</summary>
#endregion
using System;
using System.Runtime.InteropServices;
using System.Diagnostics;
namespace RamGecTools
{
/// <summary>
/// Class for intercepting low level Windows mouse hooks.
/// </summary>
class MouseHook
{
/// <summary>
/// Internal callback processing function
/// </summary>
private delegate IntPtr MouseHookHandler(int nCode, IntPtr wParam, IntPtr lParam);
private MouseHookHandler hookHandler;
/// <summary>
/// Function to be called when defined even occurs
/// </summary>
/// <param name="mouseStruct">MSLLHOOKSTRUCT mouse structure</param>
public delegate void MouseHookCallback(MSLLHOOKSTRUCT mouseStruct);
#region Events
public event MouseHookCallback LeftButtonDown;
public event MouseHookCallback LeftButtonUp;
public event MouseHookCallback RightButtonDown;
public event MouseHookCallback RightButtonUp;
public event MouseHookCallback MouseMove;
public event MouseHookCallback MouseWheel;
public event MouseHookCallback DoubleClick;
public event MouseHookCallback MiddleButtonDown;
public event MouseHookCallback MiddleButtonUp;
#endregion
/// <summary>
/// Low level mouse hook's ID
/// </summary>
private IntPtr hookID = IntPtr.Zero;
/// <summary>
/// Install low level mouse hook
/// </summary>
/// <param name="mouseHookCallbackFunc">Callback function</param>
public void Install()
{
hookHandler = HookFunc;
hookID = SetHook(hookHandler);
}
/// <summary>
/// Remove low level mouse hook
/// </summary>
public void Uninstall()
{
if (hookID == IntPtr.Zero)
return;
UnhookWindowsHookEx(hookID);
hookID = IntPtr.Zero;
}
/// <summary>
/// Destructor. Unhook current hook
/// </summary>
~MouseHook()
{
Uninstall();
}
/// <summary>
/// Sets hook and assigns its ID for tracking
/// </summary>
/// <param name="proc">Internal callback function</param>
/// <returns>Hook ID</returns>
private IntPtr SetHook(MouseHookHandler proc)
{
using (ProcessModule module = Process.GetCurrentProcess().MainModule)
return SetWindowsHookEx(WH_MOUSE_LL, proc, GetModuleHandle(module.ModuleName), 0);
}
/// <summary>
/// Callback function
/// </summary>
private IntPtr HookFunc(int nCode, IntPtr wParam, IntPtr lParam)
{
// parse system messages
if (nCode >= 0)
{
if (MouseMessages.WM_LBUTTONDOWN == (MouseMessages)wParam)
if (LeftButtonDown != null)
LeftButtonDown((MSLLHOOKSTRUCT)Marshal.PtrToStructure(lParam, typeof(MSLLHOOKSTRUCT)));
if (MouseMessages.WM_LBUTTONUP == (MouseMessages)wParam)
if (LeftButtonUp != null)
LeftButtonUp((MSLLHOOKSTRUCT)Marshal.PtrToStructure(lParam, typeof(MSLLHOOKSTRUCT)));
if (MouseMessages.WM_RBUTTONDOWN == (MouseMessages)wParam)
if (RightButtonDown != null)
RightButtonDown((MSLLHOOKSTRUCT)Marshal.PtrToStructure(lParam, typeof(MSLLHOOKSTRUCT)));
if (MouseMessages.WM_RBUTTONUP == (MouseMessages)wParam)
if (RightButtonUp != null)
RightButtonUp((MSLLHOOKSTRUCT)Marshal.PtrToStructure(lParam, typeof(MSLLHOOKSTRUCT)));
if (MouseMessages.WM_MOUSEMOVE == (MouseMessages)wParam)
if (MouseMove != null)
MouseMove((MSLLHOOKSTRUCT)Marshal.PtrToStructure(lParam, typeof(MSLLHOOKSTRUCT)));
if (MouseMessages.WM_MOUSEWHEEL == (MouseMessages)wParam)
if (MouseWheel != null)
MouseWheel((MSLLHOOKSTRUCT)Marshal.PtrToStructure(lParam, typeof(MSLLHOOKSTRUCT)));
if (MouseMessages.WM_LBUTTONDBLCLK == (MouseMessages)wParam)
if (DoubleClick != null)
DoubleClick((MSLLHOOKSTRUCT)Marshal.PtrToStructure(lParam, typeof(MSLLHOOKSTRUCT)));
if (MouseMessages.WM_MBUTTONDOWN == (MouseMessages)wParam)
if (MiddleButtonDown != null)
MiddleButtonDown((MSLLHOOKSTRUCT)Marshal.PtrToStructure(lParam, typeof(MSLLHOOKSTRUCT)));
if (MouseMessages.WM_MBUTTONUP == (MouseMessages)wParam)
if (MiddleButtonUp != null)
MiddleButtonUp((MSLLHOOKSTRUCT)Marshal.PtrToStructure(lParam, typeof(MSLLHOOKSTRUCT)));
}
return CallNextHookEx(hookID, nCode, wParam, lParam);
}
#region WinAPI
private const int WH_MOUSE_LL = 14;
private enum MouseMessages
{
WM_LBUTTONDOWN = 0x0201,
WM_LBUTTONUP = 0x0202,
WM_MOUSEMOVE = 0x0200,
WM_MOUSEWHEEL = 0x020A,
WM_RBUTTONDOWN = 0x0204,
WM_RBUTTONUP = 0x0205,
WM_LBUTTONDBLCLK = 0x0203,
WM_MBUTTONDOWN = 0x0207,
WM_MBUTTONUP = 0x0208
}
[StructLayout(LayoutKind.Sequential)]
public struct POINT
{
public int x;
public int y;
}
[StructLayout(LayoutKind.Sequential)]
public struct MSLLHOOKSTRUCT
{
public POINT pt;
public uint mouseData;
public uint flags;
public uint time;
public IntPtr dwExtraInfo;
}
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr SetWindowsHookEx(int idHook,
MouseHookHandler lpfn, IntPtr hMod, uint dwThreadId);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool UnhookWindowsHookEx(IntPtr hhk);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr GetModuleHandle(string lpModuleName);
#endregion
}
}
Then after this code is executed, this follows:
if (leftDown && ((int)DateTime.Now.Subtract(timeLeftClicked).TotalMilliseconds) > numDelayM)
{
Random random = new Random();
PerformLeftClick(mouseX, mouseY);
Thread.Sleep((((int)numClickSpeed.Value) + random.Next(0, (int)numRandomClick.Value) - 49));
}
which holds the mouse button (after a starting delay), lifts it after 49 milliseconds and then sleeps for a user-inputted time (minus 49). However, sometimes when you lift the mouse button the code continues to loop because I set leftDown to true (as otherwise the code would not repeat, annoyingly). I want it so that as soon as the user lifts from the mouse button the code will stop looping.
Is there any way of making it so that I don't need to set leftDown to True and the code will continue to execute while the left mouse button is being held down, and stopped when it is lifted? Would I need to find another method of checking how the left mouse button is held down for this?
Thanks in advance.
In Windows Forms you can use Mouse Events.
You have a MouseDown Event and a MouseUp Event which you can use similar to the following code:
public Form1()
{
InitializeComponent();
this.MouseDown += MouseDownFunction;
this.MouseUp += MouseUpFunction;
}
private void MouseDownFunction(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
//Do something on Left Mouse Down
}
}
private void MouseUpFunction(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
//Do something on Left Mouse up
}
}