ASP.NET Core Replacing a Singleton Instance at Runtime - c#

I need to keep an object in memory for the lifetime of the ASP.NET Core application in which I serialize this object and store it in durable storage as a snapshot. Later on in the life-cycle of the object I need to restore the state of this object by de-serializing it and replacing the singleton. It doesn't have to be a singleton but I need to guarantee that there's only a single instance of the object.
I tried the following but it seems it only replaces it for the current request and nothing after that. I assume the DI container makes it's own copy of the object but I'm not sure
internal static SingleObject SingleObject { get; set; } = new SingleObject();
services.AddSingleton<OrderBook>(SingleObject)
Is there a way to replace the singleton instance or will I have to roll my own singleton class that handles this scenario?

I would invite you to read How to configure services based on request in ASP.NET Core.
After that (container being built), the registrations can't be changed
anymore. #Tseng
You can only register scopes once during startup, so you could register functions related to what you want to update/refresh later on. I would recommend if you have something that needs to change implementing a cache or in memory storage that you trigger a refresh when desired.

I had a singleton of CachedData until realized needed to fast reset it at some point. So just implemented a wrapper (see below). Now the wrapper ResettableCachedData is singleton, and CachedData is transient. At any time a can do a quick Reset() to recreate CachedData, while accessing it's data via ResettableCachedData.Data.
public class ResettableCachedData
{
private readonly IServiceProvider _services;
public ResettableCachedData(IServiceProvider services)
{
_services = services;
Reset();
}
public CachedData Data { get; protected set; }
public void Reset()
{
Data = _services.GetRequiredService<CachedData>();
}
}

From https://learn.microsoft.com/en-us/aspnet/core/fundamentals/dependency-injection?view=aspnetcore-2.2:
Singleton
Singleton lifetime services are created the first time they're requested (or when ConfigureServices is run and an instance is specified with the service registration). Every subsequent request uses the same instance. If the app requires singleton behavior, allowing the service container to manage the service's lifetime is recommended. Don't implement the singleton design pattern and provide user code to manage the object's lifetime in the class.
So, you don't need to implement the Singleton pattern your self. The DI takes care of that.
The only thing you should do now is injecting it.
Register as follow:
services.AddSingleton<SingleObject>(new SingleObject())

Related

Dependency injection using both AddSingleton and AddTransient C#

I'm having a huge problem with the configuration/dependency injection of an application.
I have a singleton class added through DI with AddSingleton, that has in its constructor a IRequestClient, that is scoped because
busConfigurator.AddRequestClient()
which among other things, has the same effect as AddScoped.
When I start the app, it says
"Cannot consume scoped service 'MassTransit.IRequestClient`1[...]' from singleton '...'.)"
Which absolutely makes sense.
The weirdest thing is that I have another app set up the exact same way, but it just works and I would really like for that class to remain singleton.
My colleague and I spent an entire day trying to find the differences between the two applications, but they are virtually the same in their configurations, so we are having trouble in understanding why one works while the other doesn't.
I'm not entirely sure on what details could be important to better define the problem, so feel free to ask.
We've looked all around the internet trying to find a solution, but it was always "Change singleton to transient", but that's not an option, first because it HAS to be a singleton, otherwise it wouldn't make sense in our app, as that thing is what caches lots of date from our db so we can't just go around keeping on collecting heaps of data, second because the first app works with singleton, not with transient and we'd like to keep it that way
// This method is called in Main()
private static void ConfigureMassTransit(IServiceCollection services)
{
services.AddMassTransit(busConfigurators =>
{
busConfigurators.AddRequestClient<ICacheRepository>();
busConfigurators.AddConsumers(typeof(Program).GetTypeInfo().Assembly);
busConfigurators.UsingRabbitMq((context, cfg) =>
{
cfg.Host(new Uri($"rabbitmq://{Config.Settings.RabbitMq_Host}"), hostConfigurator =>
{
hostConfigurator.Username(Config.Settings.RabbitMq_User);
hostConfigurator.Password(Config.Settings.RabbitMq_Password);
});
cfg.ReceiveEndpoint("myApp", e =>
{
e.ConfigureConsumers(context);
});
});
});
// CacheRepository
public class CacheRepository : ICacheRepository
{
private readonly IClient Client;
public CacheRepository(ICacheRepository client, ILogger<CacheRepository> logger)
{
this.client = client;
this.logger = logger;
}
}
When a dependency is scoped, the implication is that a new instance is needed for each scope (which is usually an incoming HTTP request or message.) It implies that the instance should not be re-used for multiple requests.
If you have a singleton that depends on that scoped dependency, that singleton will be created using an instance of that dependency (the request client.) Because that singleton "lives forever," so does the instance of the request client it contains.
The result is that the request client is not supposed to be re-used across different scopes, but now it is. One instance is used forever.
A likely solution is to modify the class that depends on that client so that it doesn't need to be a singleton. You mentioned that it has to be a singleton because it caches data.
How does it cache data? Does it do so by storing data in a private field? If so, perhaps you could make that field static. Now the class instance isn't re-used, but those fields are shared between instances. (Verify that interaction with those fields is thread safe if they may be accessed concurrently.)
Or if there's some other cache mechanism, you could move that into its own dependency and make that a singleton.
Then your class can be scoped. It will depend on the singleton cache, always using the same instance. It will also depend on the scoped request client, using a new instance for each scope.
You could inject IServiceProvider instead, and create a scope when the singleton needs to perform a request. That way, you're sticking to the expected use of the request client.
await using var scope = provider.CreateAsyncScope();
var client = scope.ServiceProvider.GetRequiredService<IRequestClient<T>>();
await client.GetResponse(...);

Scoped services - is it the same copy per request? It feels like multiple copies are being used in my code

I have a scoped service:
public class GetLatestStatus:IGetLatestStatus{
private HttpClient _httpClient;
private readonly int _status;
public GetLatestStatus(HttpClient httpClient){
_httpClient = httpClient;
_date= GetStatusFromService();
}
public string GetStatus(){
return _status;
}
private string GetStatusFromService(){
Logger.Info($"Calling service...");
var request = new HttpGetRequest{Url = "http://some.service/get/status"};
var result = _httpClient.Get(request).Result;
return result.Status;
}
}
Here is how it is defined in the startup:
public virtual void ConfigureServices(IServiceCollection services){
services.AddScoped<IGetLatestStatus, GetLatestStatus>()
.AddHttpClient<IGetLatestStatus, GetLatestStatus>();
services.AddTransient<ISomeClass1, SomeClass1>();
services.AddTransient<ISomeClass2, SomeClass2>();
services.AddTransient<ISomeClass3, SomeClass3>();
}
It is being used by three transient classes.
The intent of this class is that _status is defined only once, when the request comes in. Then it is stored throughout the lifecycle of the request.
Instead, it seems that GetStatusFromService() is being called three times, one per transient class, when the request first comes in.
How do I make this class work the way I intended? I thought that defining something as a Scoped Service means that there's only one copy for the lifecycle of the request. Thank you all for the help!
TL:DR
It happens because you register GetLatestStatus like this after scoped registration .AddHttpClient<IGetLatestStatus, GetLatestStatus>();
So may create another class to store the status and register it as scoped. Then use the Http Configured service to reach the service from it
According to MSDN;
To configure the above structure, add HttpClientFactory in your application by installing the Microsoft.Extensions.Http NuGet package that includes the AddHttpClient() extension method for IServiceCollection. This extension method registers the DefaultHttpClientFactory to be used as a singleton for the interface IHttpClientFactory. It defines a transient configuration for the HttpMessageHandlerBuilder. This message handler (HttpMessageHandler object), taken from a pool, is used by the HttpClient returned from the factory.
Please check the link for more information https://learn.microsoft.com/en-us/dotnet/architecture/microservices/implement-resilient-applications/use-httpclientfactory-to-implement-resilient-http-requests

State in ApiController

I need to provide an api to a long running windows service which does a bunch of processing and retains a memory of that history. An api is required to provide status on current activity levels of the system (records processed, records waiting to be processed, etc).
I was wanting to use a self-hosted Owin ApiController to provide a nice interface to the system. However, the ApiController is completely stateless and there is no method (after searching dozens of IoC posts) for injecting an already active instance into the controller.
Is there a way to provide a class instance to an ApiController?
I don't think you can inject an old instance of the controller, because you get a new instance every time you perform a request.
However you can create a singleton object with a collection inside, and you can inject it into the controller constructor and use in every request.
You can also use some sort of persistence such as DB, that you can run on your device.
Here is an example for a singleton class:
using System;
public class Singleton
{
public Dictionary<string,object> State {get; private set;}
private static Singleton instance;
private Singleton() {
State = new Dictionary<string,object>();
}
public static Singleton Instance
{
get
{
if (instance == null)
{
instance = new Singleton();
}
return instance;
}
}
}
Even though you can get Session state in web api controller, it is going to be questionable solution, instead, I would recommend going the following way:
include Hangfire as dependancy and use it for long running tasks
Use signal-r to to push state of background task
return JobID from your API method and use it on the client to subscribe to signal-r hub

How to dynamically create and inject services in ASP.NET 5?

I'm in a situation where the classic functionality of vnext's DI container is not enough to provide me with the correct functionality. Let's say I have a DataService that gets data from a database like this:
public class DataService : IDataService, IDisposable {
public List<MyObject> GetMyObjects()
{
// do something to fetch the data...
return myObjects;
}
}
I can then register this service in the DI container during the configuration phase in Startup.cs:
public void ConfigureServices(IServiceCollection services)
{
services.AddScoped(typeof(IDataService), typeof(DataService));
}
This ensures the correct lifecylce of the service (one per request scope), however, I need the service to access a different database when a different request is made. For simplicity reasons, let's say the following scenario applies:
when a request to my Web API is made, the DataService will access the currently logged in user, which contains a claim called Database which contains the information which database to use.
the DataService is then instantiated with the correct database connection.
In order to get the second step to work, I have created a constructor for the DataService like this:
public DataService(IHttpContextAccessor accessor)
{
// get the information from HttpContext
var currentUser = accessor.HttpContext.User;
var databaseClaim = currentUser.Claims.SingleOrDefault(c => c.Type.Equals("Database"));
if (databaseClaim != null)
{
var databaseId = databaseClaim.Value;
// and use this information to create the correct database connection
this.database = new Database(databaseId);
}
}
By using the currently logged in user and his claims, I can ensure that my own authentication middleware takes care of providing the necessary information to prevent attackers from trying to access the wrong database.
Of course adding the IDisposable implementation is required to cleanup any database connections (and gets called correctly using the scope lifecycle).
I can then inject the DataService into a controller like this
public MyController : Controller
{
private IDataService dataService;
public MyController(IDataService dataService)
{
this.dataService = dataService;
}
}
This all works fine so far.
My questions now are:
Is there another way to create the instance other than using the constructor of the DataService? Maybe accessing the object the IServiceCollection provides in a different place other than during the configration phase which runs only once? Maybe using my own OWIN middleware?
Is this method really safe? Could two requests made at the same time accidentally end up with the DataServiceintended for the other request and therefore end up giving out the wrong data?
What you have is fine.
Is there another way to create the instance other than using the constructor of the DataService? Maybe accessing the object the IServiceCollection provides in a different place other than during the configration phase which runs only once? Maybe using my own OWIN middleware?
Not really. You can use delegate registration but it's the same problem.
Is this method really safe?
Yes
Could two requests made at the same time accidentally end up with the DataServiceintended for the other request and therefore end up giving out the wrong data?
Nope. The IHttpContextAcessor uses AsyncLocal (http://blog.stephencleary.com/2013/04/implicit-async-context-asynclocal.html) to provide access to the "current" http context.

Does Resolve<T>() return objects per-session?

In Microsoft Unity IoC, if I call Resolve<SomeType>(), can I guarantee that the object returned is the one that was created during the current session?
For example, three users sign on, and let's say that the object of SomeType that gets created in the container has different values for each user. Will a call to Resolve return the object that was created for the current user? Or would it do something stupid like return the last one that was created?
I'm having troubles testing this myself due to some environment problems and I need to check something in soon, so if someone could answer this it would be very helpful!
Edit
Forgive me for I am very new to Unity, but based on what I read here, it seems like I should be able to register objects in the container with a unique name and retrieve them by that name. So, wouldn't I be able to use a session ID or some other value that persists within a session to retrieve my object?
Oh wow, lifetime management using Unity in am MVC app. Where do I start?
First of all, session singletons are not really possible as there is no ASP.NET system that will guarantee that the same instance will be used between requests in the same session. The session can mimic the same object persisted within the session by serializing and deserializing it between requests.
Transient instances - i.e. simple registrations without lifetime management specification are sufficient 99% of the time. This implies that an instance of registered type will be created every time it is needed.
It is very rarely that you need instances to live throughout the lifetime of the request. However when you need those, you really need those. A connection to a DB is a perfect candidate for this. Request singletons, on the other hand are much easier to create and manage.
The most elegant solution is to use Unity's child container feature. A child container can be created at the beginning of the request, disposed at the end of the request (as an added bonus it will dispose all ContainerControlledLifetimeManager instances).
When creating a child container, all registrations are still available from the parent container, so you need to register request specific stuff with the child container.
Here is pseudo-code to get this working:
private void Application_Start() {
_parentContainer = new UnityContainer();
//creates a transient registration, available at any point in the app.
_parentContainer.RegisterType<IParentIntf, ParentIntfImpl>();
ControllerBuilder.Current.SetControllerFactory(new ServiceLocatorControllerFactory());
}
private void Application_BeginRequest() {
var childContainer = _parentContainer.CreateChildContainer();
//registers a request "singleton"
//This registration is a type registration, an instance of RequestInterfaceImpl
//will be created when needed and then kept in the container for later use.
childContainer.RegisterType<IRequestInterface,RequestInterfaceImpl>(new ContainerControlledLifetimeManager());
//save the child container in the context, so we can use it later
HttpContext.Items["childContainer"] = childContainer;
}
private void Application_EndRequest() {
//dispose the child container
((IUnityContainer)HttpContext.Items["childContainer"]).Dispose();
}
One other thing that needs to be done is to override the Controller Factory to use the child container to create controllers. Controller are the first point of entry into the application and they could simply take a dependency on other components in their constructor.
public class UnityControllerFactory : DefaultControllerFactory {
#region IControllerFactory Members
public override IController CreateController(System.Web.Routing.RequestContext requestContext, string controllerName) {
IController controller;
controllerName = controllerName.ToLower();
var container = ((IUnityContainer)HttpContext.Items["childContainer"])
if(container.IsRegistered<IController>(controllerName))
controller = container.Resolve<IController>(controllerName);
else
controller = base.CreateController(requestContext, controllerName) ;
return controller;
}
}
The default behaviour will be to return a new instance for each resolve call, this isn't what you want.
It would be possible to create and resolve the same instance within a session, but there is no built in support as far as I know. You would have to write your own lifetime manager, and then use this when registering your type.
There is a lifetime manager that can do per thread instances, but this isn't useful for sessions as threads will get re-used, and resolve would need to also work across multiple requests to be truly session-scoped.
It's entirely possible that someone has written a lifetime manager for this.

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