How can I keep my WPF UI available while running an operation? - c#

I have a WPF application that reads Excel sheets and shows the details in a Data Grid.
Main View Model has an abstract validation method that fills ValidateVM's with Data, puts them into an ObservableCollection and displays it on the Data Grid.
How can I keep the UI active/useable while it is performing the operation? I understand that I have to do this with the WPF Dispatcher by using threads but I don't know how and where.
Is it the validation method that needs to run on a new thread so it doesn't interfere with the View?

If your data is getting loaded in response to a button click, check the return type of your event handler from void to Task and mark the method with the async keyword.
Something like this:
public async Task OnGetDataClick(object sender, RoutedEventArgs e)
{
Data = await service.GetData();
}
You will need to change the return type of the method retreiving the data as well. Say your returning ObservableCollection<T>, change to Task<ObservableCollection<T>> and also add the async keyword. In your event handler, you need to await the result of the service call, as shown above.
If you're reading the data using an api that has asynch methods for reading, then your service could have a method like this:
public async Task<ObservableCollection<object>> GetDataAsync()
{
return await api.GetDataAsync();
}
Otherwise, if you have to read the file synchronously, you could do it on another thread like this:
public async Task<ObservableCollection<object>> GetDataAsync()
{
return await Task.Run(() => api.getData());
}
Here's a link to Microsoft's documentation on async/await: https://learn.microsoft.com/en-us/dotnet/csharp/programming-guide/concepts/async/
Also, dotnetpearls have some good examples: https://www.dotnetperls.com/async

Related

C# Windows application show picture box until background process finish

I have to call my API and show waiting PictureBox(wait.gif) until API get complete and return the data to bind my custom control into tablepanellayout.
I can't use BackgroundWorker class here because it has cross-thread issue with my sub control in custom control.
Here I have only idea to do that, is call child thread from main thread but until its get executed completely show the PictureBox(wait.gif) and block the rest code to be executed.
Can anybody suggest me how to do it exactly or please provide some code snippet for example.
There are two articles that helped me a lot understanding async-await:
This interview with Eric Lippert. Search somewhere in the middle for async aawait. Eric compares async await with a cook who doesn't wait for the water to boil, but instead looks around if he can do something else in the mean time.
Async Await by the ever so helpful Stephen Cleary
For WinForms you do the following:
If your data query function has async versions to fetch the data, use that function. Think of functions like SqlConnection.OpenAsync, Dapper.QueryAsync etc
If your data querier has no async versions make it async using Task.Run
Every function that calls async functions should be declared async itself
Every async function returns Task instead of void and Task<TResult> instead of TResult.
The only exception is the event handler: this function returns void instead of Task
the calls to other async functions should be awaited before your async returns.
.
// The event handler: make async. The only one that still returns void
async void OnButton1_clicked(object sender, ...)
{
// start fetching the data. Don't await yet, you'll have other things to do
Task<MyData> fetchDataTask = FetchData(...);
// meanwhile: show the user that you are busy:
this.ShowBusy(true); // show picture box?
// if needed do other things you can do before the data is fetched
this.ClearTable();
// once you have nothing meaningful to do, await for your data
MyData fetchedData = await fetchDataTask;
this.ProcessData(fetchedData);
// finished:
this.ShowBusy(false); // remove picture box
}
Async version of the function that fetched the data:
async Task<IQueryable<MyData>> FetchDataAsync(myParams)
{
using (SqlConnection dbConnection = new SqlConnection(...)
{
// open the connection, don't wait yet:
Task taskOpen = sqlCommand.OpenAsync();
// continue while opening:
using (var sqlCommand = new SqlCommand(...))
{
cmd.Parameters.AddWithValue(...);
// before executing the query: wait until OpenAsync finished:
await taskOpen;
// read the data. If nothing to do: await, otherwise use Task similar to Open
SqlDataReader dataReader = await cmd.ExecuteReaderAsync();
foreach (var row in dataReader)
{
... (some Await with GetFieldValueAsync
}
}
}
}
I'm not really familiar with reading SQL data on such a low level, I prefer entity framework and dapper, so there might be an error in my SqlReader stuff. Maybe someone can correct this. Still you'll get the gist.
If you write it like this, your program will be pretty responsive: Whenever the procedure has to await for something, control is given back to the caller of the function who can continue processing until he meets an await, when control is given back to the caller, who continues processing, etc.
Note that this won't help you if your program is not waiting for something. If your main thread does some heavy calculations for several seconds, your program won't be responsive. Consider creating an async function that will do this for your using Task.Run
If you have programmed like this, all threads performing your functions will have the same context: it will be as if only the UI-thread is involved. No need for mutexes, semaphores, InvokeRequired etc.

Task WhenAll combined with ContinueWith not work as expected

I have a Winform project that inside of the winform class I have a property called DataBindingTasks like so.
// create a task list to determine when tasks have finished during load
protected List<Task> DataBindingTasks = new List<Task>();
I have several async void methods that I am calling in the winform "Load" event that are all similar to the following.
private async void BindSomething(int millSecToWait)
{
var someTask = Task.Factory.StartNew(() =>
{
// do some work
System.Threading.Thread.Sleep(millSecToWait);
// return some list for binding
return new List<int>();
});
// add the task to the task list
DataBindingTasks.Add(someTask);
// wait until data has loaded
var listToBind = await someTask;
// bind the data to a grid
}
I am calling the BindSomething methods on load.
I say methods because there are several of these binding types of methods that are called on load.
private void Form_Load(object sender, EventArgs e)
{
// async bind something and let UI continue
// fire and forget
BindSomething(5000);
BindSomething(8000);
BindSomething(2000);
BindSomething(2000);
// code to execute when all data binding tasks have completed
Task.WhenAll(DataBindingTasks).ContinueWith((x) =>
{
// Do something after all async binding tasks have completed
});
}
EXCEPT the ContinueWith code is executing even though all the tasks have not completed.
Here is a screen shot showing that all task are not complete.
UPDATED 10/29
The problem is obviously deeper than the sample code above and the sample code above does not fully explain the true scenario.
I will try to explain in greater detail but try to not make it to long.
This is a Winform application.
We have created a base winform "BaseForm" that all other winforms will inherit from.
We have overridden the "OnLoad" event in the "BaseForm" so that we can call a new method that all inherited forms will have called "LoadData".
Since "LoadData" can have async method calls, the base form needs to know when the "LoadData" method is finished.
So in the base form was have some of the following:
protected List<Task> DataBindingTasks = new List<Task>();
public event EventHandler DataBindingTasksComplete;
protected void OnDataBindingTasksComplete(EventArgs e)
{
if (DataBindingTasksComplete != null)
{
DataBindingTasksComplete(this, e);
}
// now clear the list
DataBindingTasks.Clear();
}
// NOTE: this is inside the OnLoad called before base.OnLoad(e)
Task.WhenAll(DataBindingTasks).ContinueWith((x) =>
{
OnDataBindingTasksComplete(EventArgs.Empty);
});
The hope was that all inherited forms would add any of their "async" tasks to this list so that the base form could fire the "DataBindingTasksComplete" event so they would know that form has finished loading.
The problem "as perceived to us at the time of the issue" was that the "WhenAll().ContinueWith" was not waiting until all the tasks on the list had completed.
BUT as someone noted, the list might have changed.
So here is most likely what happened.
There are 4 "BindSomething" methods that are marked async all called from the Form_Load
The 2nd or so line down inside the "BindSomething" method is used to add a task to the "BaseForm.DataBindingTasks" list.
Since each of these calls are marked async, the Form_Load continues to call all 4 as a "fire and forget".
After that, it returns back to the BaseForm OnLoad which then looks at the "DataBindingTasks" list to see if all tasks have completed.
My best guess is that one of the "BindSomething" methods was in the middle of adding its task to the list yet the Base.OnLoad has already started looking at the list.
I could add 4 "fake" tasks (like thread sleep) to the list even before calling the "BindSomething" methods as "place holders" and then inside the "BindSomething" methods swap out the "fake" tasks with the "real" tasks.
This seams messy and most likely will cause other issues.
The most likely fix is to not use a task list / WhenAll.ContinueWith and instead call the load data with "await" and then raise the event on the next line.
The async void methods are called as fire-and-forget, and there is no way to wait for them, that's why your delegate don't wait properly - it simply can't do that. So you need some changes in your code.
Update: #Servy noted the main problem in your code which I've missed, thanks for him:
DataBindingTasks.Add(someTask);
This operation isn't thread-safe! You simply losing some of your tasks during parallel calls for Add method. You need to change this: by using lock, by using ConcurrentCollection or by using data separation: assign a task to array by different indexes so parallel tasks aren't intersect each other.
First of all, you shouldn't use the StartNew in this case, use the Task.Run, otherwise you can met some problems in your app.
Second thing is that you can make the Load method async and await it, so your UI wouldn't freeze, and you can switch the signature for your BindSomething methods to became awaitable, as #digimunk mentioned:
// note that we return the task here
private async Task BindSomething(int millSecToWait)
{
// use Task.Run in this case
var someTask = Task.Run(() =>
{
// Some work
System.Threading.Thread.Sleep(millSecToWait);
// return some list for binding
return new List<int>();
});
DataBindingTasks.Add(someTask);
// wait until data has loaded
var listToBind = await someTask;
// bind the data to a grid
}
// async void for the event handler
private async void Load()
{
// start tasks in fire-and-forget fashion
BindSomething(5000);
BindSomething(8000);
BindSomething(2000);
// code to execute when all data binding tasks have completed
await Task.WhenAll(DataBindingTasks);
// Do something after all binding is complete
}
In this case you can await the Load method safely.
You don't need .ContinueWith(). Just await the Task.WhenAll(), and then put whatever code you want to run after it under it. Also, change the "void" in the method signature to "async Task".

async void when overriding

I'm aware of the evils of async void methods but am not entirely sure of the best way of over coming the problem when overriding methods.
Say, I have the following code:
protected override async void PageRefreshed()
{
BoundDataField = await LoadDataFromWeb();
}
I know this is a really bad thing to do, but what is the best solution for this?
LoadDataFromWeb().ContinueWith(r => BoundDateField = r.Result);
Task.Run(async ()=> await LoadDataFromWeb())).Wait;
LoadDataFromWeb().Wait
BoundDataField = LoadDataFromWeb.Result
I'm pretty sure that 3 & 4 are real no nos as they will be blocking the UI thread. Is there another solution I have missed?
I'm pretty sure that 3 & 4 are real no nos as they will be blocking the UI thread.
Not just blocking, but quite possibly deadlocking, too.
Is there another solution I have missed?
What you're trying to do is asynchronously retrieve the value of a data-bound property. I cover this in detail in my MSDN article on asynchronous data binding.
First, the central thing to recognize is that this is impossible, as written. There are two conflicting requirements:
The computer must display something immediately.
You need to get the data to display, and this will take time.
So, you'll need to compromise:
The computer gets some placeholder data or a spinner or something to display immediately.
You update the display with the real data when it arrives.
Put this way, the code is more straightforward:
protected override async void PageRefreshed()
{
BoundDataField = "placeholder"; // synchronous immediate placeholder data
BoundDataField = await LoadDataFromWeb(); // asynchronous update
}
or:
protected override async void PageRefreshed()
{
// Synchronously show spinner
IsBusy = true;
// Asynchronously load data and then hide spinner
BoundDataField = await LoadDataFromWeb();
IsBusy = false;
}
Note that this simple solution is not handling errors well and also doesn't handle multiple "refreshing"s possibly updating that field out of order. A more advanced approach is to use something like my NotifyTask<T> type from the Nito.Mvvm.Async NuGet package:
protected override void PageRefreshed()
{
BoundDataField = NotifyTask<TData>.Create(LoadDataFromWeb());
}
This approach requires updates to your data binding code as well; BoundDataField.Result is now the actual data value, and BoundDataField.IsNotCompleted, BoundDataField.IsFaulted, and other properties can be used to have your data binding respond to in-progress or faulted states.

How to call an async method, and update the UI from there?

Recently I've finished designing a PagedDataGridView custom control, it works very well, but now I'd like to improve its performance.
How?, well, I've seen some UI blocking when showing new pages.
In short words, this:
public class PagedDataGridView() : UserControl
{
Paging paging = new Paging();
public PagedDataGridView()
{
paging.LoadDataClientMethod = LoadDataOnGrid;
}
private void LoadDataOnGrid()
{
// Some heavy set data source here, using functions from 'paging' object
}
}
What I'm trying to do (using the async / await pattern):
That async method DoPaging pauses until the await 'LoadDataOnGrid' is complete, that way the UI thread is not blocked, be asynchronous.
// Class that handles paging methods, variables,
// also offers navigation controls, such as buttons, labels, etc.
internal class Paging
{
// Represents the method that code client uses to load its own data
public Action LoadDataClientMethod;
// HERE:
private async Task DoPaging()
{
// some calculations
if (LoadDataClientMethod != null)
{
// I realizad that calling Run method, runs it out of context
// How to run this method, and update the UI
await Task.Run(() => LoadDataClientMethod());
}
// Update controls, showing current page, etc
UpdateUI();
}
// Navigation buttons
private void btnGoNextPage(object sender, EventArgs e)
{
// go next page calculations
// Then how to call the async method
DoPaging(); // -> doing this, VS shows a warning:
/* Because this call is not awaited, the current method
continues to run before the call is completed */
}
}
I'm just starting to learn about async - await coding, any correction or advice will be greatly appreciated, thanks.
There is a big difference between:
private void btnGoNextPage(object sender, EventArgs e)
{
DoPaging();
}
and
private async void btnGoNextPage(object sender, EventArgs e)
{
await DoPaging();
}
Exception handling. If the former throws an exception, two things might happen:
If you're using .NET 4.0, the swallowed task will be re-thrown from the Finalizer thread and will cause your application to crash
If you're using .NET 4.5, the task will be swallowed and will go un-noticed and will not be re-thrown at all, thus possibly entering your application in a corrupted state which you wont be aware of.
in the latter example, the exception will propogate to the await point, and you can handle it gracefully by adding a try-catch block.
As a side note, i asked you in the comments what kind of work is being done that is blocking your UI thread, and you said that you are making a call to your database to retrieve data.
Work being done against a database is IO bound work, and most providers expose async endpoints to access data, such as Entity Framework, ADO.NET, etc. You can make use of that naturally async behavior by not using any threadpool threads to do the work for you (with Task.Run as you're doing in your example). You can do that when you go "async all the way", and your database query can be used with the await keyword. That way, while the query is retrieving the data, the thread that invoked the query (in your example, the UI thread) is freed and can do more work, thus your UI will stay responsive.
I suggest you look into that and see if your database provider has those async endpoints.
Just add async to the button click event handler method and await the call to DoPaging():
private async void btnGoNextPage(object sender, EventArgs e)
{
await DoPaging();
}
The difference between doing it like this rather than the way you had that gives the warning (and is in fact why the warning is given) is that if you added any code after the call to DoPaging() in the event handler it would now occur after the task has complete, whereas before it would execute immediately after the call.

Windows Metro loading data asynchronously

I have created a Windows 8 Metro App based on the Split Page sample app. However, in the sample app the data is loaded synchronously in the constructor. I'm accessing a text file and therefore need to load the data asynchronously. The constructor looks like this:
public MyDataSource()
{
DataLoaded = false;
LoadData();
}
LoadData() is an asynchronous method that populates the data model. This works fine, and displays the data as is loads it (which is the behavior that I want). The problem occurs when I try testing the suspend and terminate. The problem being that the recovery has the potential to attempt to access the data model before it is populated:
public static MyDataGroup GetGroup(string uniqueId)
{
// If the data hasn't been loaded yet then what?
if (_myDataSource == null)
{
// Where app has been suspended and terminated there is no data available yet
}
// Simple linear search is acceptable for small data sets
var matches = _myDataSource.AllGroups.Where((group) => group.UniqueId.Equals(uniqueId));
if (matches.Count() == 1) return matches.First();
return null;
}
I can fix this by changing the constructor to call LoadData().Wait, but this means that the app locks the UI thread. What I believe I need is a method of getting the recovery code in GetGroup to wait until the data has loaded without locking the UI thread. Is this possible or advisable, and if so, how?
EDIT:
One or two people have suggested caching the task for LoadData(). This is an excellent idea, but the code inside GetGroup is called by the Page State Management section and therefore cannot be async. To get around this, I tried the following:
if (!DataLoaded)
{
//dataLoading = await MyDataSource.LoadData();
dataLoading.RunSynchronously();
}
But this gives me an error:
RunSynchronously may not be called on a task not bound to a delegate, such as the task returned from an asynchronous method.
and
dataLoading.Wait()
just locks the UI.
I think that this sounds like the best option would be if you made the constructor async. But since that's not possible, what you can do instead is to create an async factory method for MyDataSource:
private MyDataSource()
{
DataLoaded = false;
}
public static async Task<MyDataSource> Create()
{
var source = new MyDataSource();
await source.LoadData();
return source;
}
And then initialize _myDataSource using await:
_myDataSource = await MyDataSource.Create();
If, for some reason, you can't do that, you can store the Task returned by the factory method and wait for it in GetGroup():
_myDataSourceTask = MyDataSource.Create();
…
public static async Task<MyDataGroup> GetGroup(string uniqueId)
{
var myDataSource = await _myDataSourceTask;
// Simple linear search is acceptable for small data sets
var matches = myDataSource.AllGroups.Where(group => group.UniqueId == uniqueId);
if (matches.Count() == 1) return matches.First();
return null;
}
If LoadData is async, then store whatever the awaitable is (or make a new one) and expose that (for instance, like a Task) then GetGroup can be marked async and can do var data = await _myDataSource.LoadTask or whatever
I think Svick is the closest to answering the question because of his use of Tasks. Whether you return a Task on the GetGroup method or you return a task on a LoadAsync method probably doesn't matter. What DOES matter is that you capture that task and refer to it later on resume.
The Task class is documented here and you'll notice it has properties like IsCanceled, IsCompleted and IsFaulted. When your constructor kicks off the LoadAsync method you could save the Task it returns as a class-level variable. Later, when your resume code starts, you can check to see whether the Task is still running (i.e. not completed and not faulted). If the Task has completed, you can run your resume code right away. If it hasn't completed yet, you can use Task.ContinueWith to schedule your resume code to be run when the task completes.
I did not check out Windows 8 yet, but I assume it works similar to Windows Phone, assuming you use Silverlight (or WPF) to develop your app, this is not clear to me from your question. In case you use Silverlight:
You need to use the INotifyPropertyChanged interface, and ObservableCollection-s to be able to bind your data to the UI. That way everytime you change your data, the UI will be notified about the changes, and bindings will refresh.
MyDataGroup a pubic property that implements iNotifyPropertyChanged.
UniqueID a public property.
When UniqueID changes set MyDataGroup = null then call a BackGroundWorker to var mathces = but delay that if LoadData(); is working. Since this is in the background the delay will not tie up the UI. In the callback set MyDataGroup and the UI will get notified. Make sure you backgroundworker is cancelable as you will want to cancel it when UniqueID is changed (if it is running).
I do this in WPF so if it does not translate to Metro sorry and I will delete.

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