Parse string attributes of class into string array [duplicate] - c#

I have class and properties in there. Some properties can be marked attribute (it's my LocalizedDisplayName inherits from DisplayNameAttribute).
This is method for get all properties of class:
private void FillAttribute()
{
Type type = typeof (NormDoc);
PropertyInfo[] propertyInfos = type.GetProperties();
foreach (var propertyInfo in propertyInfos)
{
...
}
}
I want to add properties of class in the listbox which marked LocalizedDisplayName and display value of attribute in the listbox. How can I do this?
EDIT
This is LocalizedDisplayNameAttribute:
public class LocalizedDisplayNameAttribute : DisplayNameAttribute
{
public LocalizedDisplayNameAttribute(string resourceId)
: base(GetMessageFromResource(resourceId))
{ }
private static string GetMessageFromResource(string resourceId)
{
var test =Thread.CurrentThread.CurrentCulture;
ResourceManager manager = new ResourceManager("EArchive.Data.Resources.DataResource", Assembly.GetExecutingAssembly());
return manager.GetString(resourceId);
}
}
I want to get string from resource file.
Thanks.

It's probably easiest to use IsDefined:
var properties = type.GetProperties()
.Where(prop => prop.IsDefined(typeof(LocalizedDisplayNameAttribute), false));
To get the values themselves, you'd use:
var attributes = (LocalizedDisplayNameAttribute[])
prop.GetCustomAttributes(typeof(LocalizedDisplayNameAttribute), false);

Related

Iterate through class properties using an action?

I'm using CsvHelper to import csv files, and in order to do so I use a mapping class as follows:
private class MyClassMap : ClassMap<MyClass>
{
public MyClassMap ()
{
Map(m => m.Number).Name("Number");
Map(m => m.Name).Name("Name");
}
}
Most classes contain many more properties. So what I first did is create an Attribute class and added the attribute to all public properties. So I can change the mapping code:
private class MyClassMap : ClassMap<MyClass>
{
public MyClassMap ()
{
var properties = typeof(MyClass).GetProperties();
foreach (var property in properties)
{
var attr = property.GetCustomAttributes(typeof(HeaderAttribute), false).FirstOrDefault();
if (attr != null)
{
//Here what?
}
}
}
}
Also, I will make the above ctor code an extension method.
How would I use the Map() method in this case?
Assuming your HeaderAttribute accepts a Header as a parameter and exposes it over Header property :
foreach (var property in properties)
{
var attr = property.GetCustomAttributes(typeof(HeaderAttribute), false).FirstOrDefault() as HeaderAttribute;
if (attr != null)
{
//Here we use the Map method overload that takes a Type and a MemberInfo
this.Map(typeof(MyClass), property).Name(attr.Header);
}
}

How to get Attribute Value in C# for the class property

[System.AttributeUsage(AttributeTargets.All, Inherited = false, AllowMultiple = true)]
sealed class ColumnName : Attribute
{
// See the attribute guidelines at
// http://go.microsoft.com/fwlink/?LinkId=85236
readonly string Column;
// This is a positional argument
public ColumnName(string columnName)
{
this.Column = columnName;
}
}
public class Comment
{
[ColumnName("ID1")]
public int Id;
[ColumnName("NAME1")]
public string Name;
[ColumnName("TEST1")]
public string Test;
}
In this code you can see I have create a class comment which have an attribute ColumnName. ColumnName is my custom class which I used to define the attirubte.
Now I am looking for a sollution to find the ColumnName value for all the properties.
public static List<T> ExecuteReader<T>(string str)
{
var res = typeof(T);
return new List<T>();
}
I tried run some Stack Overflow code on my issue but it doesn't work well. What thing I am missing in my code?
Given
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, Inherited = false, AllowMultiple = true)]
public sealed class ColumnNameAttribute : Attribute
{
public readonly string Column;
public ColumnNameAttribute(string columnName)
{
this.Column = columnName;
}
}
(by convention attributes should have a name ending in Attribute, and note that I've restricted the AttributeTargets to Propertyes and Fields) you can
public static class ColumnsCache<T>
{
public static readonly IReadOnlyDictionary<MemberInfo, string> Columns = BuildColumnsDictionary();
public static Dictionary<MemberInfo, string> BuildColumnsDictionary()
{
var dict = new Dictionary<MemberInfo, string>();
var members = typeof(T).GetMembers(BindingFlags.Public | BindingFlags.Instance)
.Where(x => x.MemberType == MemberTypes.Field || x.MemberType == MemberTypes.Property);
foreach (MemberInfo member in members)
{
var attr = member.GetCustomAttribute<ColumnNameAttribute>(true);
if (attr != null)
{
dict.Add(member, attr.Column);
}
}
return dict;
}
}
(note the trick: we are caching the list of column names (and of fields/properties having the ColumnNameAttribute) through the usage of a generic static class. The .NET runtime will create various distinct ColumnsCache<T1>, ColumnsCache<T2>, ColumnsCache<T3>, each one with a different dictionary of columns)
Then you can
var cols = ColumnsCache<Comment>.Columns;
var colNames = cols.Values;
The cols variable will reference a dictionary MemberInfo -> string (colum name), while the colNames is a IEnumerable<string> with only the column names. If you want to use reflection with a MemberInfo you have to check if the MemberInfo is a FieldInfo or a PropertyInfo, cast it and use the FieldInfo or PropertyInfo.

Custom Mapping with AutoMapper

I have two very simple objects:
public class CategoryDto
{
public string Id { get; set; }
public string MyValueProperty { get; set; }
}
public class Category
{
public string Id { get; set; }
[MapTo("MyValueProperty")]
public string Key { get; set; }
}
When mapping a Category to a CategoryDto with AutoMapper, I would like the following behavior:
The properties should be mapped as usual, except for those that have the MapTo attribute. In this case, I have to read the value of the Attribute to find the target property. The value of the source property is used to find the value to inject in the destination property (with the help of a dictionary). An example is always better that 1000 words...
Example:
Dictionary<string, string> keys =
new Dictionary<string, string> { { "MyKey", "MyValue" } };
Category category = new Category();
category.Id = "3";
category.Key = "MyKey";
CategoryDto result = Map<Category, CategoryDto>(category);
result.Id // Expected : "3"
result.MyValueProperty // Expected : "MyValue"
The Key property is mapped to the MyValueProperty (via the MapTo Attribute), and the assigned value is "MyValue", because the source property value is "MyKey" which is mapped (via dictionary) to "MyValue".
Is this possible using AutoMapper ? I need of course a solution that works on every object, not just on Category/CategoryDto.
I finally (after so many hours !!!!) found a solution.
I share this with the community; hopefully it will help someone else...
Edit: Note that it's now much simpler (AutoMapper 5.0+), you can do like I answered in this post: How to make AutoMapper truncate strings according to MaxLength attribute?
public static class Extensions
{
public static IMappingExpression<TSource, TDestination> MapTo<TSource, TDestination>(this IMappingExpression<TSource, TDestination> expression)
{
Type sourceType = typeof(TSource);
Type destinationType = typeof(TDestination);
TypeMap existingMaps = Mapper.GetAllTypeMaps().First(b => b.SourceType == sourceType && b.DestinationType == destinationType);
string[] missingMappings = existingMaps.GetUnmappedPropertyNames();
if (missingMappings.Any())
{
PropertyInfo[] sourceProperties = sourceType.GetProperties();
foreach (string property in missingMappings)
{
foreach (PropertyInfo propertyInfo in sourceProperties)
{
MapToAttribute attr = propertyInfo.GetCustomAttribute<MapToAttribute>();
if (attr != null && attr.Name == property)
{
expression.ForMember(property, opt => opt.ResolveUsing(new MyValueResolve(propertyInfo)));
}
}
}
}
return expression;
}
}
public class MyValueResolve : IValueResolver
{
private readonly PropertyInfo pInfo = null;
public MyValueResolve(PropertyInfo pInfo)
{
this.pInfo = pInfo;
}
public ResolutionResult Resolve(ResolutionResult source)
{
string key = pInfo.GetValue(source.Value) as string;
string value = dictonary[key];
return source.New(value);
}
}
This should be fairly straightforward using an implementation of IValueResolver and the ResolveUsing() method. You basically just need to have a constructor for the resolver that takes in the property info (or if you wanna be fancy that takes in a lambda expression and resolves the property info similar to How to get the PropertyInfo of a specific property?. Though I haven't tested it myself I imagine the following would work:
public class PropertyBasedResolver : IValueResolver
{
public PropertyInfo Property { get; set; }
public PropertyBasedResolver(PropertyInfo property)
{
this.Property = property;
}
public ResolutionResult Resolve(ResolutionResult source)
{
var result = GetValueFromKey(property, source.Value); // gets from some static cache or dictionary elsewhere in your code by reading the prop info and then using that to look up the value based on the key as appropriate
return source.New(result)
}
}
Then to set up that mapping you need to do:
AutoMapper.Mapper.CreateMap<Category, CategoryDto>()
.ForMember(
dest => dest.Value,
opt => opt.ResolveUsing(
src =>
new PropertyBasedResolver(typeof(Category.Key) as PropertyInfo).Resolve(src)));
Of course that is a pretty gross lamda and I would suggest that you clean it up by having your property resolver determine the property on the source object it should look at based on the attribute/property info so you can just pass a clean new PropertyBasedResolver(property) into the ResolveUsing() but hopefully this explains enough to put you on the right track.
Lets assume I have the following classes
public class foo
{
public string Value;
}
public class bar
{
public string Value1;
public string Value2;
}
You can pass a lambda to ResolveUsing:
.ForMember(f => f.Value, o => o.ResolveUsing(b =>
{
if (b.Value1.StartsWith("A"));)
{
return b.Value1;
}
return b.Value2;
}
));

Get class properties in C# (whitout instantiating it)

I've a class "TradingStrategy", with n subclasses ("Strategy1, Strategy2 etc...").
I've a simple UI from which i can choose a subclass (I've got all the subclasses of the "TradingStrategy" class pretty easily).
What i want now is to print (in a datagridview, listbox, combobox, doesn't matter) all the public parameters of the choosen subclass.
I would prefer not to instantiate the subclasses.
namespace BackTester
{
class TradingStrategy
{
public string Name;
}
class MA_Test : TradingStrategy
{
new public string Name = System.Reflection.MethodBase.GetCurrentMethod().DeclaringType.Name;
public int len = 12;
public float lots = 0.1F;
public bool trendFollow = true;
public MA_Test()
{
}
}
class MA_Test2 : TradingStrategy
{
new public string Name = System.Reflection.MethodBase.GetCurrentMethod().DeclaringType.Name;
public int len = 24;
public float lots = 0.1F;
public bool trendFollow = true;
public MA_Test2()
{
}
}
}
With this code i can insert into a combo box every subclass of "TradingStrategy"
var type = typeof(TradingStrategy);
var types = AppDomain.CurrentDomain.GetAssemblies()
.SelectMany(s => s.GetTypes())
.Where(p => type.IsAssignableFrom(p));
foreach (var t in types){
if (t.Name == "TradingStrategy") continue;
boxStrategy.Items.Add(t.Name);
}
I wanna be able to, from the combobox.Text, get all the properties name and values of the corrisponding subclass.
I think I've read (and tried) every post here and in other forum. Many use reflections.
What is the simplest way to get those prop/values?
Thanks
Why not just create an interface ITradingStrategy:
public interface ITradingStrategy
{
string Name { get; }
int len { get; }
float lots { get; }
bool trendFollow { get; }
}
And have all classes inherit from the interface then pull values from interface.
As was mentioned in the comments, you have to instantiate an instance of the class in order to set some values on it.
To get the public fields/properties and their types without instantiating the objects, you can use reflection as follows:
private static Dictionary<string, Type> GetFields(Type t)
{
var fields = new Dictionary<string, Type>();
foreach (var memberInfo in t.GetMembers(BindingFlags.Instance | BindingFlags.Public))
{
var propertyInfo = memberInfo as PropertyInfo;
var fieldInfo = memberInfo as FieldInfo;
if (propertyInfo != null)
{
fields.Add(propertyInfo.Name, propertyInfo.PropertyType);
}
if (fieldInfo != null)
{
fields.Add(fieldInfo.Name, fieldInfo.FieldType);
}
}
return fields;
}
If you already have the object, you can get all the public fields/values with this method.
private static Dictionary<string, object> GetValues(FileInfo o)
{
var values = new Dictionary<string, object>();
foreach (var memberInfo in o.GetType().GetMembers(BindingFlags.Instance | BindingFlags.Public))
{
var propertyInfo = memberInfo as PropertyInfo;
var fieldInfo = memberInfo as FieldInfo;
if (propertyInfo != null)
{
values.Add(propertyInfo.Name, propertyInfo.GetValue(o, null));
}
if (fieldInfo != null)
{
values.Add(fieldInfo.Name, fieldInfo.GetValue(o));
}
}
return values;
}
The following code is a very slow way to get all the types which derive from a given type, due to the way that the CLR implements GetTypes() and the fact there could be thousands of unrelated types in your code which makes the haystack to search even bigger. The only time you should use this method is if you dynamically load assemblies at runtime containing object definitions that you need to load. Unfortunately there is no other way to get this information at runtime:
var type = typeof(TradingStrategy);
var subtypes = AppDomain.CurrentDomain.GetAssemblies()
.SelectMany(s => s.GetTypes())
.Where(p => p != type && type.IsAssignableFrom(p));
I would recommend that you store this list of types somewhere in your code, e.g. in an array, and iterate over it when you need to know all of your strategies:
private static readonly Type[] TradingStrategies =
{
typeof(Strategy1),
typeof(Strategy2),
typeof(Strategy3),
};
After reading Erik's answer. If you will never instantiate these classes, you could store this data in a configuration file, and use something like JSON.net to read it, or if you don't want to use an external library, XmlSerializer would work as well. In this case you would store each MATest as a Dictionary (which lends itself nicely to JSON.net's JObject. Using JSON.net, you would have a configuration file that looks like:
[
{
"MA_Test": {
"len": 12,
"lots": 0.1,
"trendFollow": true
},
"MA_Test2": {
"len": 24,
"lots": 0.1,
"trendFollow": true
}
}
]
Then read it with code that looks like:
public JObject ReadConfig(string configPath)
{
using (var filestream = File.Open(configPath, FileMode.Open))
using (var streamReader = new StreamReader(filestream))
using (var jsonTextReader = new JsonTextReader(streamReader))
{
var jsonSerializer = new JsonSerializer();
return jsonSerializer.Deserialize<JObject>(jsonTextReader);
}
}
Thank you all for you answers.
The simplest way I found to get the properties from an indirected instantiated class is this:
var strategy = activator.CreateInstance(Type.GetType("BackTester."+boxStrategy.Text));
foreach (FieldInfo prop in strategy.GetType().GetFields(BindingFlags.Public
| BindingFlags.Instance))
{
listBox1.Items.Add(prop.ToString() + " " + prop.GetValue(strategy));
}
Based on the code you've provided, there is no reason for there to be separate classes for each MA_Test (X DO NOT use underscores, hyphens, or any other nonalphanumeric characters.). Instead these should be the same class with different properties (not fields).
class TradingStrategy
{
public string Name { get; set; }
}
class MATest : TradingStrategy
{
// this is not needed if it is inherited by TradingStragegy
// You should be getting a warning that you are hiding
// the field/property
// public string Name { get; set; }
// Should probably be more descriptive
// e.g. LengthInFeet...
public int Length { get; set; }
public float Lots { get; set; }
// I recommended boolean properties to be prefixed with
// Is, Can, Has, etc
public bool CanTrendFollow { get; set; }
}
// Somewhere Else...
var MATests = new List<MATest>()
{
new MATest()
{
Name = "MATest",
Length = 12,
Lots = 0.1F,
CanTrendFollow = true
},
new MATest()
{
Name = "MATest",
Length = 24,
Lots = 0.1F,
CanTrendFollow = true
},
}
Now instead of costly Reflection and Activator, just create the list classes once (manually, from config or even a database), and they can be used for whatever you need.

How to convert variable name to string in c#.net? [duplicate]

This question already has answers here:
Closed 10 years ago.
Possible Duplicate:
Finding the Variable Name passed to a Function in C#
public new Dictionary<string, string> Attributes { get; set; }
public string StringAttributes = string.Empty;
public int? MaxLength { get; set; }
public int? Size { get; set; }
public int? Width { get; set; }
public int? Height { get; set; }
protected override void OnInit(EventArgs e) {
Attributes = new Dictionary<string, string>();
Attributes.Add("MaxLength", MaxLength.ToString());
Attributes.Add("Size", Size.ToString());
Attributes.Add("Width", Width.ToString());
Attributes.Add("Height", Height.ToString());
base.OnInit(e);
}
protected override void OnPreRender(EventArgs e) {
if (Attributes != null) {
StringBuilder attributes = new StringBuilder();
foreach (var item in Attributes) {
if (!string.IsNullOrWhiteSpace(item.Value)) {
attributes.Append(item.Key + "=\"" + item.Value + "\" ");
}
}
StringAttributes = attributes.ToString();
}
}
The problem here is, instead of using Attributes.Add("MaxLength", MaxLength.ToString()); and repeat the same process for other properties, could we not just make a function that is also able to add values to the dictionary, where the keys to be added are their variable names?
Say,
public void addAttribute(object variable){
Attributes = new Dictionary<string, string>();
Attributes.Add(variable.Name, variable.Value);
}...
I guess this is also possible to do with reflection, getting all the nullable properties and looping through them then adding each to the dictionary... But for as long as there are any other ways, we would not stick to reflection.
But if reflection is the only choice, then another problem now would be how to get the nullable properties of the class...
Any help would be greatly appreciated. Thank you.
I can't think of way to do it without reflection.
In order to get all the nullable properties you can you similar code to this:
GetType().GetProperties()
.Where(property =>
property.PropertyType.IsGenericType &&
property.PropertyType.GetGenericTypeDefinition() == typeof(Nullable<>))
Usage example that fills attributes dictionary:
PropertyInfo[] typeProperties = GetType().GetProperties();
var nullableProperties = typeProperties.Where(property =>
property.PropertyType.IsGenericType &&
property.PropertyType.GetGenericTypeDefinition() == typeof(Nullable<>));
var attributes = new Dictionary<string, string>();
foreach (var nullableProperty in nullableProperties)
{
object value = nullableProperty.GetValue(this,null);
attributes.Add(nullableProperty.Name, value == null ?
string.Empty : value.ToString());
}
I'm not sure I fully understand your question without more context, but perhaps this is helpful
If the concern is over reflection overhead for multiple invocations:
Cache that information.
try EmitMapper to fill in values
try AutoMapper to fill in the values
If the problem is getting a variable name via strongly typed compilation then you can use
The Member class I saw on a post from Oliver Hhanappi. Examples of its use are here on my blog
Below is my complete solution. I would say your best bet is to use reflection, as what you're asking is sort of a meta-task. As far as how do you know which properties to add, I would suggest defining your own attribute and applying it to the fields/properties that you want to inspect.
Usage:
Dictionary<string, string> attributes = Inspector<MyClass>.Inspect(target);
The reflection in my sample code is executed once per type inspected, as it is executed within the static constructor of my generic Inspect class:
// apply this attribute to any properties or fields that you want added to the attributes dictionary
[AttributeUsage(
AttributeTargets.Property |
AttributeTargets.Field |
AttributeTargets.Class |
AttributeTargets.Struct |
AttributeTargets.Interface,
AllowMultiple = true, Inherited = true)]
public class InspectAttribute : Attribute
{
// optionally specify the member name explicitly, for use on classes, structs, and interfaces
public string MemberName { get; set; }
public InspectAttribute() { }
public InspectAttribute(string memberName)
{
this.MemberName = memberName;
}
}
public class Inspector<T>
{
// Inspector is a generic class, therefore there will be a separate instance of the _InspectActions variable per type
private static List<Action<Dictionary<string, string>, T>> _InspectActions;
static Inspector()
{
_InspectActions = new List<Action<Dictionary<string, string>, T>>();
foreach (MemberInfo m in GetInspectableMembers(typeof(T)))
{
switch (m.MemberType)
{
case MemberTypes.Property:
{
// declare a separate variable for variable scope with anonymous delegate
PropertyInfo member = m as PropertyInfo;
// create an action delegate to add an entry to the attributes dictionary using the property name and value
_InspectActions.Add(
delegate(Dictionary<string, string> attributes, T item)
{
object value = member.GetValue(item, null);
attributes.Add(member.Name, (value == null) ? "[null]" : value.ToString());
});
}
break;
case MemberTypes.Field:
{
// declare a separate variable for variable scope with anonymous delegate
FieldInfo member = m as FieldInfo;
// need to create a separate variable so that delegates do not share the same variable
// create an action delegate to add an entry to the attributes dictionary using the field name and value
_InspectActions.Add(
delegate(Dictionary<string, string> attributes, T item)
{
object value = member.GetValue(item);
attributes.Add(member.Name, (value == null) ? "[null]" : value.ToString());
});
}
break;
default:
// for all other member types, do nothing
break;
}
}
}
private static IEnumerable<MemberInfo> GetInspectableMembers(Type t)
{
// get all instance fields and properties
foreach (MemberInfo member in t.GetMembers(BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.FlattenHierarchy | BindingFlags.GetField | BindingFlags.GetProperty))
{
// check if the current member is decorated with an Inspect attribute
object[] inspectAttributes = member.GetCustomAttributes(typeof(InspectAttribute), true);
if (inspectAttributes != null && inspectAttributes.Length > 0)
{
yield return member;
}
}
// now look for any Inspect attributes defined at the type level
InspectAttribute[] typeLevelInspectAttributes = (InspectAttribute[])t.GetCustomAttributes(typeof(InspectAttribute), true);
if (typeLevelInspectAttributes != null && typeLevelInspectAttributes.Length > 0)
{
foreach (InspectAttribute attribute in typeLevelInspectAttributes)
{
// search for members matching the name provided by the Inspect attribute
MemberInfo[] members = t.GetMember(attribute.MemberName, BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.GetField | BindingFlags.GetProperty | BindingFlags.FlattenHierarchy);
if (members != null && members.Length > 0)
{
foreach (MemberInfo member in members)
{
yield return member;
}
}
}
}
}
public static Dictionary<string, string> Inspect(T item)
{
// create a new attributes dictionary
Dictionary<string, string> attributes = new Dictionary<string, string>();
foreach (Action<Dictionary<string, string>, T> inspectAction in _InspectActions)
{
// execute each "inspect" action.
// This will execute the delegates we created earlier, causing entries to be added to the dictionary
inspectAction(attributes, item);
}
return attributes;
}
}
public class BasePage
{
public int? SomeValue { get; set; }
}
// example class with properties decorated with the Inspect attribute
[Inspect("SomeValue")] // also inspect the "SomeValue" property from the BasePage class
public class MyPage : BasePage
{
[Inspect]
public int? MaxLength { get; set; }
[Inspect]
public int? Size { get; set; }
[Inspect]
public int? Width { get; set; }
[Inspect]
public int? Height { get; set; }
public string GenerateAttributeString()
{
System.Text.StringBuilder attributes = new System.Text.StringBuilder();
foreach (KeyValuePair<string, string> item in Inspector<MyPage>.Inspect(this))
{
attributes.Append(item.Key + "=\"" + item.Value + "\" ");
}
return attributes.ToString();
}
}
You can use the following function to extract out the public Nullable properties from a class into the format your looking for. It also calls the getter method for the value.
This is using the same reflection use that #Elisha talked about. Also it does a .ToString() call to the value returned by the getter.
IDictionary<string, string> GetProps<T>(T DataObject)
{
if(null == DataObject)
return new Dictionary<string, string>();
var nullableProperties =
from property in typeof(T).GetProperties(BindingFlags.Instance | BindingFlags.Public)
from accessor in property.GetAccessors(false)
let returnType = accessor.ReturnType
where returnType.IsGenericType
&& returnType.GetGenericTypeDefinition() == typeof(Nullable<>)
&& accessor.GetParameters().Length == 0
select new { Name=property.Name, Getter=accessor};
return nullableProperties.ToDictionary(
x => x.Name,
x => x.Getter.Invoke(DataObject, null).ToString());
}

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