No supported bluetooth protocol stack found - c#

I use windows 7 and C#, .net4.6.1 in VS2017. I used bluetooth CSR 4.0 dongle and csr hormony bluetooth stack as the third party Bluetooth drivers..
I followed this to write a hcitool program :
Looking to write Bluetooth 'hcitool' equivelant in Windows
But when I tried to run the program to connect the BLE device. error occurs at this line
var dev = new BluetoothDeviceInfo(_searchAddress);
The error is : No supported bluetooth protocol stack found.
I have double checked and the parameters I pass is right(info + the device address)
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using InTheHand.Net.Bluetooth;
using InTheHand.Net;
using InTheHand.Net.Sockets;
using System.Diagnostics;
using System.Net.Sockets;
namespace hcitool
{
partial class Program
{
static bool infoRatherThanName;
static BluetoothAddress _searchAddress;
static int Main(string[] args)
{
if (args.Length < 1) {
Console.WriteLine("Please specify command.");
return 2;
}
var cmd = args[0];
switch (cmd) {
case "name":
infoRatherThanName = false;
break;
case "info":
infoRatherThanName = true;
break;
//-
case "dev":
return ShowRadios();
//case "auth":
// return CauseAuth(GETADDRESS());
default:
throw new NotImplementedException("Command: '" + cmd + "'");
}
if (args.Length < 2) {
Console.WriteLine("Please specify device address.");
return 2;
}
var addrS = args[1];
_searchAddress = BluetoothAddress.Parse(addrS);
//
var dev = new BluetoothDeviceInfo(_searchAddress);
bool isInRange = GetCanConnectTo(dev);
if (isInRange) {
PrintDevice(dev);
} else {
Console.WriteLine("Can't see that device.");
}
//
Console.WriteLine("simple");
return Simple();
//return Fancier();
}
//----
private static int ShowRadios()
{
BluetoothRadio[] list;
try {
list = BluetoothRadio.AllRadios;
} catch (Exception) {
return 1;
}
Debug.Assert(list.Length != 0, "Expect zero radios case to raise an error.");
foreach (var curR in list) {
Console.WriteLine("* {0} '{1}'", curR.LocalAddress, curR.Name);
Console.WriteLine("{0}", curR.SoftwareManufacturer);
Console.WriteLine("{0}", curR.Manufacturer);
Console.WriteLine("{0}", curR.Mode);
}//for
return 0;
}
private static int CauseAuth(BluetoothAddress addr)
{
BluetoothSecurity.PairRequest(addr, null);
return 0;
}
//----
static int Simple()
{
BluetoothDeviceInfo[] devices;
BluetoothDeviceInfo foundDev = null;
var cli = new BluetoothClient();
// Fast: Remembered/Authenticated
devices = cli.DiscoverDevices(255, true, true, false, false);
SimpleCheckDevice(devices, ref foundDev);
if (foundDev == null) {
// Slow: Inquiry
cli.DiscoverDevices(255, false, false, true, false);
SimpleCheckDevice(devices, ref foundDev);
}
//
if (foundDev != null) {
return 0;
} else {
return 1;
}
}
private static void SimpleCheckDevice(IEnumerable<BluetoothDeviceInfo> devices,
ref BluetoothDeviceInfo foundDev)
{
foreach (var cur in devices) {
if (cur.DeviceAddress == _searchAddress) {
foundDev = cur;
PrintDevice(cur);
}
}//for
}
private static void PrintDevice(BluetoothDeviceInfo cur)
{
Console.WriteLine("* Found device: '{0}' ", cur.DeviceName);
if (infoRatherThanName) {
try {
var vs = cur.GetVersions();
Console.WriteLine(vs.Manufacturer);
Console.WriteLine(vs.LmpVersion);
Console.WriteLine(vs.LmpSubversion);
Console.WriteLine(vs.LmpSupportedFeatures);
} catch (Exception ex) {
Console.WriteLine("Failed to get remote device versions info: "
+ ex.Message);
}
}
}
//----
private static bool GetCanConnectTo(BluetoothDeviceInfo device)
{
bool inRange;
Guid fakeUuid = new Guid("{F13F471D-47CB-41d6-9609-BAD0690BF891}");
try {
ServiceRecord[] records = device.GetServiceRecords(fakeUuid);
Debug.Assert(records.Length == 0, "Why are we getting any records?? len: " + records.Length);
inRange = true;
} catch (SocketException) {
inRange = false;
}
return inRange;
}
}
}

Related

Bluetooth connection from phone to PC C# Xamarin.Forms

Good day developers! I'm currently working on a project that requires a bluetooth connection from a phone to the computer and transmit some data and output it on PuTTY. But the problem is whenever I want connect with the socket it gives me this error:
read failed, socket might closed or timeout, read ret: -1
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Android.App;
using Android.Bluetooth;
using Android.Content;
using Android.OS;
using Android.Runtime;
using Android.Views;
using Android.Widget;
using BluetoothSample.Droid.PlatformSpecifics;
using BluetoothSample.Services.Interfaces;
using Java.Util;
using Xamarin.Forms;
using Debug = System.Diagnostics.Debug;
[assembly: Dependency(typeof(BluetoothService))]
namespace BluetoothSample.Droid.PlatformSpecifics
{
public class BluetoothService : IBluetoothService
{
private CancellationTokenSource _cancellationToken { get; }
public string MessageToSend { get; set; }
public BluetoothService()
{
_cancellationToken = new CancellationTokenSource();
}
public void Connect(string name)
{
Task.Run(async () => await ConnectDevice(name));
}
private async Task ConnectDevice(string name)
{
BluetoothDevice device = null;
BluetoothAdapter adapter = BluetoothAdapter.DefaultAdapter;
BluetoothSocket bthSocket = null;
while (_cancellationToken.IsCancellationRequested == false)
{
try
{
Thread.Sleep(250);
adapter = BluetoothAdapter.DefaultAdapter;
if (adapter == null)
Debug.Write("No bluetooth adapter found!");
else
Debug.Write("Adapter found!");
if (!adapter.IsEnabled)
Debug.Write("Bluetooth adapter is not enabled.");
else
Debug.Write("Adapter found!");
Debug.Write("Try to connect to " + name);
foreach (var bondedDevice in adapter.BondedDevices)
{
Debug.Write("Paired devices found: " + bondedDevice.Name.ToUpper());
if (bondedDevice.Name.ToUpper().IndexOf(name.ToUpper()) >= 0)
{
Debug.Write("Found " + bondedDevice.Name + ". Try to connect with it!");
device = bondedDevice;
break;
}
}
if (device == null)
Debug.Write("Named device not found.");
else
{
UUID uuid = UUID.FromString("00001101-0000-1000-8000-00805f9b34fb");
bthSocket = device.CreateRfcommSocketToServiceRecord(uuid);
if (bthSocket != null)
{
adapter.CancelDiscovery();
await bthSocket.ConnectAsync();
if (bthSocket.IsConnected)
{
Debug.Write("Connected");
while (_cancellationToken.IsCancellationRequested == false)
{
if (MessageToSend != null)
{
var chars = MessageToSend.ToCharArray();
var bytes = new List<byte>();
foreach (var character in chars)
{
bytes.Add((byte)character);
}
await bthSocket.OutputStream.WriteAsync(bytes.ToArray(), 0, bytes.Count);
MessageToSend = null;
}
}
}
}
}
}
catch (Exception ex)
{
Debug.Write(ex);
Debug.Write(ex.Message);
}
finally
{
if (bthSocket != null)
bthSocket.Close();
device = null;
adapter = null;
}
}
}
public void Disconnect()
{
if (_cancellationToken != null)
{
_cancellationToken.Cancel();
}
}
public List<string> PairedDevices()
{
BluetoothAdapter adapter = BluetoothAdapter.DefaultAdapter;
List<string> devices = new List<string>();
foreach (var bondedDevices in adapter.BondedDevices)
devices.Add(bondedDevices.Name);
return devices;
}
public void Send(string message)
{
if (MessageToSend == null)
MessageToSend = message;
}
}
}
Ok so I solved my problem by replacing my ConnectDevice() function by this block of code:
private async Task ConnectDevice(string name)
{
BluetoothDevice device = null;
BluetoothAdapter adapter = BluetoothAdapter.DefaultAdapter;
BluetoothSocket bthSocket = null;
BluetoothServerSocket bthServerSocket = null;
UUID uuid = UUID.FromString("00001101-0000-1000-8000-00805f9b34fb");
bthServerSocket = adapter.ListenUsingRfcommWithServiceRecord("TLCI Barcode Scanner", uuid);
_cancellationToken = new CancellationTokenSource();
while (_cancellationToken.IsCancellationRequested == false)
{
try
{
Thread.Sleep(250);
adapter = BluetoothAdapter.DefaultAdapter;
if (adapter == null)
Debug.Write("No bluetooth adapter found!");
else
Debug.Write("Adapter found!");
if (!adapter.IsEnabled)
Debug.Write("Bluetooth adapter is not enabled.");
else
Debug.Write("Adapter found!");
Debug.Write("Try to connect to " + name);
foreach (var bondedDevice in adapter.BondedDevices)
{
Debug.Write("Paired devices found: " + bondedDevice.Name.ToUpper());
if (bondedDevice.Name.ToUpper().IndexOf(name.ToUpper()) >= 0)
{
Debug.Write("Found " + bondedDevice.Name + ". Try to connect with it!");
device = bondedDevice;
Debug.Write(bondedDevice.Type.ToString());
break;
}
}
if (device == null)
Debug.Write("Named device not found.");
else
{
bthSocket = bthServerSocket.Accept();
adapter.CancelDiscovery();
if (bthSocket != null)
{
Debug.Write("Connected");
if (bthSocket.IsConnected)
{
var mReader = new InputStreamReader(bthSocket.InputStream);
var buffer = new BufferedReader(mReader);
while (_cancellationToken.IsCancellationRequested == false)
{
if (MessageToSend != null)
{
var chars = MessageToSend.ToCharArray();
var bytes = new List<byte>();
foreach (var character in chars)
{
bytes.Add((byte)character);
}
await bthSocket.OutputStream.WriteAsync(bytes.ToArray(), 0, bytes.Count);
MessageToSend = null;
}
}
}
}
}
}
catch (Exception ex)
{
Debug.Write(ex);
Debug.Write(ex.Message);
}
finally
{
if (bthSocket != null)
bthSocket.Close();
device = null;
adapter = null;
}
}
}
And that's it I'm able to connect my phone into my pc now.

How can i capture https respond via fiddlercore?

I have download fiddlercore DEMO,and i try to use it in my application whitch was depends on WPF,then i hava a question that in my application i can't capture https responds resources?
enter image description here
my code just under below:
using Fiddler;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Windows;
namespace operateToolWPF.Utils
{
public class MyFiddler
{
static Proxy oSecureEndpoint;
static string sSecureEndpointHostname = "localhost";
static int iSecureEndpointPort = 7777;
public List<Fiddler.Session> oAllSessions { get; set; }
public void DoQuit()
{
if (null != oSecureEndpoint) oSecureEndpoint.Dispose();
Fiddler.FiddlerApplication.Shutdown();
//Thread.Sleep(500);
}
private string CalcResponseSize(Session oS)
{
if (null == oS.oResponse) return String.Empty;
var cBytesOut = 0;
if (null != oS.responseBodyBytes) cBytesOut += oS.responseBodyBytes.Length;
if ((null != oS.oResponse) && (null != oS.oResponse.headers)) cBytesOut +=
oS.oResponse.headers.ByteCount();
return cBytesOut.ToString();
}
public void WriteSessionList(List<Fiddler.Session> oAllSessions)
{
ConsoleColor oldColor = Console.ForegroundColor;
Console.ForegroundColor = ConsoleColor.White;
Console.WriteLine("Session list contains...");
try
{
Monitor.Enter(oAllSessions);
foreach (Session oS in oAllSessions)
{
Console.Write(String.Format("{0} {1} {2} {3} {4} {5} {6}\n", oS.id, oS.oRequest.headers.HTTPMethod, oS.fullUrl, oS.responseCode, oS.oResponse.MIMEType, (oS.Timers.ClientBeginResponse - oS.Timers.ClientBeginRequest), CalcResponseSize(oS)));
}
}
finally
{
Monitor.Exit(oAllSessions);
}
Console.WriteLine();
Console.ForegroundColor = oldColor;
}
public void DoFiddler()
{
oAllSessions = new List<Fiddler.Session>();
//if (!Fiddler.CertMaker.rootCertExists())
//{
// if (!Fiddler.CertMaker.createRootCert())
// {
// throw new Exception("Unable to create cert for FiddlerCore.");
// }
//}
//if (!Fiddler.CertMaker.rootCertIsTrusted())
//{
// if (!Fiddler.CertMaker.trustRootCert())
// {
// throw new Exception("Unable to install FiddlerCore's cert.");
// }
//}
#region AttachEventListeners
Fiddler.FiddlerApplication.OnNotification += delegate(object sender, NotificationEventArgs oNEA) {
Console.WriteLine("** NotifyUser: " + oNEA.NotifyString);
};
Fiddler.FiddlerApplication.Log.OnLogString += delegate(object sender, LogEventArgs oLEA) {
Console.WriteLine("** LogString: " + oLEA.LogString);
};
Fiddler.FiddlerApplication.BeforeRequest += delegate(Fiddler.Session oS)
{
//Console.WriteLine("Fiddler.FiddlerApplication.BeforeRequest");
oS.bBufferResponse = true;
Monitor.Enter(oAllSessions);
oAllSessions.Add(oS);
//Console.Write(String.Format("{0} {1} {2} {3} {4} {5} {6}\n", oS.id, oS.oRequest.headers.HTTPMethod, oS.fullUrl, oS.responseCode, oS.oResponse.MIMEType, (oS.Timers.ClientBeginResponse - oS.Timers.ClientBeginRequest), CalcResponseSize(oS)));
Monitor.Exit(oAllSessions);
oS["X-AutoAuth"] = "(default)";
if ((oS.oRequest.pipeClient.LocalPort == iSecureEndpointPort) && (oS.hostname == sSecureEndpointHostname))
{
oS.utilCreateResponseAndBypassServer();
oS.oResponse.headers.SetStatus(200, "Ok");
oS.oResponse["Content-Type"] = "text/html; charset=UTF-8";
oS.oResponse["Cache-Control"] = "private, max-age=0";
oS.utilSetResponseBody("<html><body>Request for httpS://" + sSecureEndpointHostname + ":" + iSecureEndpointPort.ToString() + " received. Your request was:<br /><plaintext>" + oS.oRequest.headers.ToString());
}
};
Fiddler.FiddlerApplication.AfterSessionComplete += delegate(Fiddler.Session oS)
{
//Console.WriteLine("Fiddler.FiddlerApplication.AfterSessionComplete");
//Console.Title = ("Session list contains: " + oAllSessions.Count.ToString() + " sessions");
//DoQuit();
};
// Tell the system console to handle CTRL+C by calling our method that
// gracefully shuts down the FiddlerCore.
//
// Note, this doesn't handle the case where the user closes the window with the close button.
// See http://geekswithblogs.net/mrnat/archive/2004/09/23/11594.aspx for info on that...
//
#endregion AttachEventListeners
string sSAZInfo = "NoSAZ";
#if SAZ_SUPPORT
sSAZInfo = Assembly.GetAssembly(typeof(Ionic.Zip.ZipFile)).FullName;
DNZSAZProvider.fnObtainPwd = () =>
{
Console.WriteLine("Enter the password (or just hit Enter to cancel):");
string sResult = Console.ReadLine();
Console.WriteLine();
return sResult;
};
FiddlerApplication.oSAZProvider = new DNZSAZProvider();
#endif
Console.WriteLine(String.Format("Starting {0} ({1})...", Fiddler.FiddlerApplication.GetVersionString(), sSAZInfo));
Fiddler.CONFIG.IgnoreServerCertErrors = false;
FiddlerApplication.Prefs.SetBoolPref("fiddler.network.streaming.abortifclientaborts", true);
FiddlerCoreStartupFlags oFCSF = FiddlerCoreStartupFlags.Default;
int iPort = 8877;
Fiddler.FiddlerApplication.Startup(iPort, oFCSF);
FiddlerApplication.Log.LogFormat("Created endpoint listening on port {0}", iPort);
FiddlerApplication.Log.LogFormat("Starting with settings: [{0}]", oFCSF);
FiddlerApplication.Log.LogFormat("Gateway: {0}", CONFIG.UpstreamGateway.ToString());
oSecureEndpoint = FiddlerApplication.CreateProxyEndpoint(iSecureEndpointPort, true, sSecureEndpointHostname);
if (null != oSecureEndpoint)
{
FiddlerApplication.Log.LogFormat("Created secure endpoint listening on port {0}, using a HTTPS certificate for '{1}'", iSecureEndpointPort, sSecureEndpointHostname);
}
}
}
}
who can help me ?Thanks!
i Hope this solve all u vr Problem in this Demo application he has Clearly explained how to track the HTTP and HTTPS request.. For HTTP You can directly listen to the AfterSessionComplete event but for HTTPS you need to install the Fiddler core certificate this
https://weblog.west-wind.com/posts/2014/jul/29/using-fiddlercore-to-capture-http-requests-with-net

C# 32feet.Net: Handling two bluetooth connections in seperate threads, gives SocketException

I'm writing a C# console application using the 32feet.Net library that creates two threads to search for and connect to different Bluetooth devices and then open up TCP sockets so that data can be passed to the devices via a network connection. I know this situation sounds completely bizarre, but I've been asked to do this by a senior colleague.
My code seems to work OK with only one device connected, although the Bluetooth connection does sometimes drop out after a couple of messages have been passed backwards and forwards. However, sometimes as soon as the second device connects I get an error saying System.net.sockets.socketexception a connection attempt failed because the connected party did not properly respond, other times the code just exits without throwing any exceptions.
I was wondering what is causing this, I've seen that the 32feet.Net library can support multiple connections. I'm wondering if I've made some errors, as I'm new to C#, .Net, and even Windows, and have never written any Bluetooth based code before.
Program.cs:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
namespace BluetoothManager
{
class Program
{
static void Main(string[] args)
{
BTManager rover_btm = new BTManager();
BTManager base_btm = new BTManager();
base_btm.Port = 0xba5e;
rover_btm.Port = 17825;
base_btm.Name = "Base";
rover_btm.Name = "Rover";
base_btm.match = (args.Length >= 1 && args[0] != "") ? args[0] : "dev1";
rover_btm.match = (args.Length >= 2 && args[1] != "") ? args[1] : "dev2";
Console.WriteLine("Base Station match: " + base_btm.match);
Console.WriteLine("Rover match: " + rover_btm.match);
Thread Base = new Thread(new ThreadStart(base_btm.HandleThread));
Thread Rover = new Thread(new ThreadStart(rover_btm.HandleThread));
Base.Start();
Rover.Start();
Base.Join();
Rover.Join();
Console.Read();
}
}
}
BTManager.cs:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using InTheHand.Net.Bluetooth;
using InTheHand.Net.Ports;
using InTheHand.Net.Sockets;
using System.Threading;
using System.Net;
using System.Net.Sockets;
using Microsoft.Win32;
using System.IO;
namespace BluetoothManager
{
class BTManager
{
private static BluetoothDeviceInfo[] peers;
private BluetoothClient client;
private bool _isConnected = false;
private string _match;
private const string defpin = "0000";
private TcpListener tcpListener;
private int _port;
private string _name = "Not Named";
public string Name
{
get { return _name; }
set { _name = value; }
}
public int Port
{
get { return _port; }
set { _port = value; }
}
public bool IsConnected
{
get { return _isConnected; }
private set { _isConnected = value; }
}
public string match
{
get { return _match; }
set { _match = value; }
}
public BTManager()
{
client = new BluetoothClient();
}
public void HandleThread()
{
BluetoothDeviceInfo device;
while (!this.findDevice(out device)) ;
Console.WriteLine("About to pair");
int count = 0;
int max = 5;
while ((!(BluetoothSecurity.PairRequest(device.DeviceAddress, defpin))) && count < max)
{
Console.WriteLine("Pairing Failed, retrying");
count++;
Thread.Sleep(100);
}
if (count == max)
{
HandleThread();
}
else
{
Console.WriteLine("Paired..Beginning connect");
client.BeginConnect(device.DeviceAddress, BluetoothService.SerialPort, this.callback, client);
}
}
private void callback(IAsyncResult result)
{
client.EndConnect(result);
this.tcpListener = new TcpListener(IPAddress.Loopback, _port);
this.tcpListener.Start();
TcpClient TcpClient = this.tcpListener.AcceptTcpClient();
NetworkStream networkStream = TcpClient.GetStream();
Stream bluetoothStream = client.GetStream();
byte[] fromNetwork = new byte[1024];
byte[] fromBluetooth = new byte[1024];
while (client.Connected && TcpClient.Connected)
{
try
{
if (networkStream.CanRead)
{
Array.Clear(fromNetwork, 0, 1024);
networkStream.Read(fromNetwork, 0, 1024);
Console.WriteLine(Encoding.ASCII.GetString(fromNetwork));
bluetoothStream.Write(fromNetwork, 0, 1024);
bluetoothStream.Flush();
while (bluetoothStream.CanRead)
{
Array.Clear(fromBluetooth, 0, 1024);
bluetoothStream.Read(fromBluetooth, 0, 1024);
Console.WriteLine(Encoding.ASCII.GetString(fromNetwork));
networkStream.Write(fromBluetooth, 0, 1024);
networkStream.Flush();
}
}
}
catch (Exception e)
{
Console.WriteLine(e.Message);
}
}
this.HandleThread();
}
private bool findDevice(out BluetoothDeviceInfo device)
{
peers = client.DiscoverDevicesInRange();
device = Array.Find(peers, element => element.DeviceName == match);
foreach (BluetoothDeviceInfo btdi in peers)
{
Console.WriteLine(btdi.DeviceName);
}
if (device == null)
{
Console.WriteLine(Name +": Not Found");
return false;
}
else
{
Console.WriteLine(Name +": Found");
return true;
}
}
}
}
I am using Sockets in order to communicate with the Bluetooth device.
Its very important to release any resources when disconnecting.
In order to find your COM port you can use this link
Your stream is located here:
System.Net.Sockets.NetworkStream stream = bthClient.GetStream();
Example to how to connect and find your device.
private InTheHand.Net.Sockets.BluetoothClient _BTClient = null;
private InTheHand.Net.Sockets.BluetoothDeviceInfo[] _clientDevices;
/// <summary>
/// Thread function to discover devices
/// </summary>
private void DiscoverBluetoothThread()
{
try
{
_BTClient = new InTheHand.Net.Sockets.BluetoothClient();
_clientDevices = _BTClient.DiscoverDevices(999, _authenticated, _remembered, _unknown);
_BTClient.Dispose();
_BTClient = null;
}
catch (Exception) { }
}
Private void Connect(InTheHand.Net.Sockets.BluetoothDeviceInfo info)
{
string addressN = info.DeviceAddress.ToString("N"); //Format Example: "00066606E014"
string addressC = info.DeviceAddress.ToString("C"); //Format Example: "00:06:66:06:E0:14"
string addressP = info.DeviceAddress.ToString("P"); //Format Example: "00.06.66.06.E0.14"
string addressD = info.DeviceAddress.ToString(); //Format Example: "00066606E014"
string serialPort = FindBluetoothPortName(addressN);
//https://stackoverflow.com/questions/26439091/how-to-get-bluetooth-device-com-serial-port-in-winform-c/27919129#27919129
if (string.IsNullOrEmpty(serialPort) == false && serialPort.Trim().Length > "COM".Length)
bool installed = InstallBluetoothDevice(addressC, passKey, autoConnect);
}
public bool InstallBluetoothDevice(string deviceMACAddress, string passKey, bool connect)
{
string strDevicePassKey = passKey;
string BTMac = deviceMACAddress;
InTheHand.Net.BluetoothAddress BTAddress;
InTheHand.Net.Sockets.BluetoothClient BTClient = new InTheHand.Net.Sockets.BluetoothClient();
InTheHand.Net.BluetoothEndPoint BTEndPoint;
InTheHand.Net.Bluetooth.BluetoothRadio BTRadio;
BTRadio = InTheHand.Net.Bluetooth.BluetoothRadio.PrimaryRadio;
BTRadio.Mode = RadioMode.Connectable;
Guid spguid = BluetoothService.SerialPort;
BTAddress = InTheHand.Net.BluetoothAddress.Parse(BTMac);
BTEndPoint = new InTheHand.Net.BluetoothEndPoint(BTAddress, spguid);
try
{
BluetoothSecurity.PairRequest(BTAddress, strDevicePassKey);
//Application.DoEvents();
BTClient = new InTheHand.Net.Sockets.BluetoothClient();
if (connect)
{
BTClient.Connect(BTEndPoint);
BTEndPoint = new InTheHand.Net.BluetoothEndPoint(BTAddress, spguid);
_connectedDevices.Add(BTAddress, BTClient);
return BTClient.Connected;
}
return true;
}
catch (Exception ex)
{
return false;
}
}

IRCBot C# connection issues

I am having an issue with my IRC Bot I am trying to write in c# just as a way to help get my head around the IRC protocol, I am planning on writing a client/server in the future but as you can prolly guess I am far off this :P
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.IO;
namespace LolBot
{
struct IRCConfig
{
public string server;
public int port;
public string nick;
public string name;
}
class IRCBot
{
TcpClient IRCConnection = null;
IRCConfig config;
NetworkStream ns = null;
StreamReader sr = null;
StreamWriter sw = null;
public IRCBot(IRCConfig config)
{
this.config = config;
try
{
IRCConnection = new TcpClient(config.server, config.port);
}
catch
{
Console.WriteLine("Connection Error");
}
try
{
ns = IRCConnection.GetStream();
sr = new StreamReader(ns);
sw = new StreamWriter(ns);
sendData("USER", config.nick + config.name);
sendData("NICK", config.nick);
}
catch
{
Console.WriteLine("Communication error");
}
finally
{
if (sr != null)
sr.Close();
if (sw != null)
sw.Close();
if (ns != null)
ns.Close();
if (IRCConnection != null)
IRCConnection.Close();
}
}
public void sendData(string cmd, string param)
{
if (param == null)
{
sw.WriteLine(cmd);
sw.Flush();
Console.WriteLine(cmd);
}
else
{
sw.WriteLine(cmd + " " + param);
sw.Flush();
Console.WriteLine(cmd + " " + param);
}
}
public void IRCWork()
{
string[] ex;
string data;
bool shouldRun = true;
while (shouldRun)
{
data = sr.ReadLine();
Console.WriteLine(data);
char[] charSeparator = new char[] { ' ' };
ex = data.Split(charSeparator, 5);
if (ex[0] == "PING")
{
sendData("PONG", ex[1]);
}
if (ex.Length > 4) //is the command received long enough to be a bot command?
{
string command = ex[3]; //grab the command sent
switch (command)
{
case ":!join":
sendData("JOIN", ex[4]); //if the command is !join send the "JOIN" command to the server with the parameters set by the user
break;
case ":!say":
sendData("PRIVMSG", ex[2] + " " + ex[4]); //if the command is !say, send a message to the chan (ex[2]) followed by the actual message (ex[4]).
break;
case ":!quit":
sendData("QUIT", ex[4]); //if the command is quit, send the QUIT command to the server with a quit message
shouldRun = false; //turn shouldRun to false - the server will stop sending us data so trying to read it will not work and result in an error. This stops the loop from running and we will close off the connections properly
break;
}
}
}
}
}
class Program
{
static void Main(string[] args)
{
IRCConfig conf = new IRCConfig();
conf.name = "LolBot";
conf.nick = "LolBot";
conf.port = 6667;
conf.server = "irc.strictfp.com";
new IRCBot(conf);
Console.WriteLine("Bot quit/crashed");
Console.ReadLine();
}
}
}
Whenever I execute the Bot, it comes up with:
USER AspiBot google.com google.com :AspiBot
NICK AspiBot
Bot quit/crashed
I don't really understand why it is quiting before connecting to the server and I am also looking on how to set it up to join a channel, I am aware that I need to use JOIN but I'm not sure how to implent it.
You should probably not do so much in the constructor, but the problem you are encountering here is that you are not calling IRCWork() after newing up the bot.
var bot = new IRCBot(conf);
bot.IRCWork();
EDIT You are also closing all of your connections in the finally block of your constructor, so IRCWork() isn't going to work anyway. Try implementing IDisposable, and putting your close logic in Dispose():
using (var bot = new IRCBot(conf))
{
bot.IRCWork();
}
Quick refactor of posted code
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.IO;
namespace LolBot
{
internal struct IRCConfig
{
public string server;
public int port;
public string nick;
public string name;
}
internal class IRCBot : IDisposable
{
private TcpClient IRCConnection = null;
private IRCConfig config;
private NetworkStream ns = null;
private StreamReader sr = null;
private StreamWriter sw = null;
public IRCBot(IRCConfig config)
{
this.config = config;
}
public void Connect()
{
try
{
IRCConnection = new TcpClient(config.server, config.port);
}
catch
{
Console.WriteLine("Connection Error");
throw;
}
try
{
ns = IRCConnection.GetStream();
sr = new StreamReader(ns);
sw = new StreamWriter(ns);
sendData("USER", config.nick + config.name);
sendData("NICK", config.nick);
}
catch
{
Console.WriteLine("Communication error");
throw;
}
}
public void sendData(string cmd, string param)
{
if (param == null)
{
sw.WriteLine(cmd);
sw.Flush();
Console.WriteLine(cmd);
}
else
{
sw.WriteLine(cmd + " " + param);
sw.Flush();
Console.WriteLine(cmd + " " + param);
}
}
public void IRCWork()
{
string[] ex;
string data;
bool shouldRun = true;
while (shouldRun)
{
data = sr.ReadLine();
Console.WriteLine(data);
char[] charSeparator = new char[] {' '};
ex = data.Split(charSeparator, 5);
if (ex[0] == "PING")
{
sendData("PONG", ex[1]);
}
if (ex.Length > 4) //is the command received long enough to be a bot command?
{
string command = ex[3]; //grab the command sent
switch (command)
{
case ":!join":
sendData("JOIN", ex[4]);
//if the command is !join send the "JOIN" command to the server with the parameters set by the user
break;
case ":!say":
sendData("PRIVMSG", ex[2] + " " + ex[4]);
//if the command is !say, send a message to the chan (ex[2]) followed by the actual message (ex[4]).
break;
case ":!quit":
sendData("QUIT", ex[4]);
//if the command is quit, send the QUIT command to the server with a quit message
shouldRun = false;
//turn shouldRun to false - the server will stop sending us data so trying to read it will not work and result in an error. This stops the loop from running and we will close off the connections properly
break;
}
}
}
}
public void Dispose()
{
if (sr != null)
sr.Close();
if (sw != null)
sw.Close();
if (ns != null)
ns.Close();
if (IRCConnection != null)
IRCConnection.Close();
}
}
internal class Program
{
private static void Main(string[] args)
{
IRCConfig conf = new IRCConfig();
conf.name = "LolBot";
conf.nick = "LolBot";
conf.port = 6667;
conf.server = "irc.strictfp.com";
using (var bot = new IRCBot(conf))
{
bot.Connect();
bot.IRCWork();
}
Console.WriteLine("Bot quit/crashed");
Console.ReadLine();
}
}
}

SMS connecting to a phone from C# and getting a response

I wrote code to send an SMS using my GSM phone which is attached to the computer through COM port. The code is below.
The problem is I do see that it is in the outbox of the phone and it actually appears to have been sent, but when I contact the recipient they say that I have not received the message.
I test the phone, and I create and send a message using only the phone and it works perfectly. However, when I do this with my code, it APPEARS to have been sent, and I am getting all the correct AT COMMAND responses from the phone, but the message is actually NOT sent.
Here is the code:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Threading;
using System.IO.Ports;
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
SerialPort serialPort1;
int m_iTxtMsgState = 0;
const int NUM_MESSAGE_STATES = 4;
const string RESERVED_COM_1 = "COM1";
const string RESERVED_COM_4 = "COM4";
public Form1()
{
InitializeComponent();
this.Closing += new CancelEventHandler(Form1_Closing);
}
private void Form1_Load(object sender, EventArgs e)
{
serialPort1 = new SerialPort(GetUSBComPort());
if (serialPort1.IsOpen)
{
serialPort1.Close();
}
serialPort1.Open();
//ThreadStart myThreadDelegate = new ThreadStart(ReceiveAndOutput);
//Thread myThread = new Thread(myThreadDelegate);
//myThread.Start();
this.serialPort1.DataReceived += new SerialDataReceivedEventHandler(sp_DataReceived);
}
private void Form1_Closing(object sender, System.ComponentModel.CancelEventArgs e)
{
serialPort1.Close();
}
private void SendLine(string sLine)
{
serialPort1.Write(sLine);
sLine = sLine.Replace("\u001A", "");
consoleOut.Text += sLine;
}
public void DoWork()
{
ProcessMessageState();
}
public void ProcessMessageState()
{
switch (m_iTxtMsgState)
{
case 0:
m_iTxtMsgState = 1;
SendLine("AT\r\n"); //NOTE: SendLine must be the last thing called in all of these!
break;
case 1:
m_iTxtMsgState = 2;
SendLine("AT+CMGF=1\r\n");
break;
case 2:
m_iTxtMsgState = 3;
SendLine("AT+CMGW=" + Convert.ToChar(34) + "+9737387467" + Convert.ToChar(34) + "\r\n");
break;
case 3:
m_iTxtMsgState = 4;
SendLine("A simple demo of SMS text messaging." + Convert.ToChar(26));
break;
case 4:
m_iTxtMsgState = 5;
break;
case 5:
m_iTxtMsgState = NUM_MESSAGE_STATES;
break;
}
}
private string GetStoredSMSID()
{
return null;
}
/* //I don't think this part does anything
private void serialPort1_DataReceived_1(object sender, System.IO.Ports.SerialDataReceivedEventArgs e)
{
string response = serialPort1.ReadLine();
this.BeginInvoke(new MethodInvoker(() => textBox1.AppendText(response + "\r\n")));
}
*/
void sp_DataReceived(object sender, SerialDataReceivedEventArgs e)
{
try
{
Thread.Sleep(500);
char[] msg;
msg = new char[613];
int iNumToRead = serialPort1.BytesToRead;
serialPort1.Read(msg, 0, iNumToRead);
string response = new string(msg);
this.BeginInvoke(new MethodInvoker(() => textBox1.AppendText(response + "\r\n")));
serialPort1.DiscardInBuffer();
if (m_iTxtMsgState == 4)
{
int pos_cmgw = response.IndexOf("+CMGW:");
string cmgw_num = response.Substring(pos_cmgw + 7, 4);
SendLine("AT+CMSS=" + cmgw_num + "\r\n");
//stop listening to messages received
}
if (m_iTxtMsgState < NUM_MESSAGE_STATES)
{
ProcessMessageState();
}
}
catch
{ }
}
private void button1_Click(object sender, EventArgs e)
{
m_iTxtMsgState = 0;
DoWork();
}
private void button2_Click(object sender, EventArgs e)
{
string[] sPorts = SerialPort.GetPortNames();
foreach (string port in sPorts)
{
consoleOut.Text += port + "\r\n";
}
}
private string GetUSBComPort()
{
string[] sPorts = SerialPort.GetPortNames();
foreach (string port in sPorts)
{
if (port != RESERVED_COM_1
&& port != RESERVED_COM_4)
{
return port;
}
}
return null;
}
}
This is my code that works (tested) with U9 Telia cellular modem:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using System.Diagnostics;
using System.Configuration;
using UsbEject.Library;
using Utils;
namespace Hardware
{
public class TeliaModem : IDisposable
{
public delegate void NewSmsHandler(InboundSMS sms);
public event NewSmsHandler OnNewSMS;
#region private data
System.IO.Ports.SerialPort modemPort;
Timeouter _lastModemKeepAlive;
private delegate void DataReceivedDelegate();
private DataReceivedDelegate dataReceivedDelegate;
Queue<OutboundSMS> _outSmses = new Queue<OutboundSMS>();
enum ModemState
{
Error = -1, NotInitialized, PowerUp, Initializing, Idle,
SendingSMS, KeepAliveAwaitingResponse
};
Timeouter ModemStateTimeouter = new Timeouter(timeout_s: 10, autoReset: false);
ModemState _modemState = ModemState.NotInitialized;
ModemState CurrentModemState
{
get
{
return _modemState;
}
set
{
_modemState = value;
ModemStateTimeouter.Reset();
NihLog.Write(NihLog.Level.Debug, "State changed to: " + value.ToString());
}
}
private System.Windows.Forms.Control _mainThreadOwnder;
#endregion
public TeliaModem(System.Windows.Forms.Control mainThreadOwnder)
{
_mainThreadOwnder = mainThreadOwnder;
dataReceivedDelegate = new DataReceivedDelegate(OnDataReceived);
}
public void SendSMS(string phone, string text)
{
_outSmses.Enqueue(new OutboundSMS(phone, text));
HeartBeat();
}
private void SendSmsNow()
{
OutboundSMS sms = _outSmses.Peek();
sms.Attempt++;
if (sms.Attempt > sms.MaxTries)
{
NihLog.Write(NihLog.Level.Error, "Failure to send after " + sms.MaxTries + " tries");
_outSmses.Dequeue();
return;
}
NihLog.Write(NihLog.Level.Info, "Sending SMS: " + sms.ToString());
WriteToModem("AT+CMGS=\"" + sms.Destination + "\"\r");
System.Threading.Thread.Sleep(500);
WriteToModem(sms.Text);
byte[] buffer = new byte[1];
buffer[0] = 26; // ^Z
modemPort.Write(buffer, offset:0, count:1);
CurrentModemState = ModemState.SendingSMS;
}
public void Dispose()
{
UninitModem();
}
public void HeartBeat()
{
if (CurrentModemState == ModemState.NotInitialized)
{
TryInitModem();
return;
}
if (IsTransitionalState(CurrentModemState) && ModemStateTimeouter.IsTimedOut())
{
NihLog.Write(NihLog.Level.Error, "Modem error. Timed out during " + CurrentModemState);
CurrentModemState = ModemState.Error;
return;
}
if (CurrentModemState == ModemState.Idle && _lastModemKeepAlive.IsTimedOut())
{
// Send keepalive
WriteToModem("AT\r");
CurrentModemState = ModemState.KeepAliveAwaitingResponse;
return;
}
if (CurrentModemState == ModemState.Error)
{
NihLog.Write(NihLog.Level.Debug, "Reenumerating modem...");
UninitModem();
return;
}
if (_outSmses.Count != 0 && CurrentModemState == ModemState.Idle)
{
SendSmsNow();
return;
}
}
private string pendingData;
private void OnDataReceived()
{
// Called in the main thread
string nowWhat = modemPort.ReadExisting();
pendingData += nowWhat;
string[] lines = pendingData.Split(new string[] { "\r\n" }, StringSplitOptions.None);
if (lines.Length == 0)
{
pendingData = string.Empty;
return;
}
else
{
pendingData = lines[lines.Length - 1];
}
// This happens in main thread.
for (int i = 0; i < lines.Length - 1; i++)
{
string line = lines[i];
if (line.Length >= 5 && line.Substring(0, 5) == "+CMT:")
{
// s+= read one more line
if (i == lines.Length - 1) // no next line
{
pendingData = line + "\r\n" + pendingData; // unread the line
continue;
}
string line2 = lines[++i];
NihLog.Write(NihLog.Level.Debug, "RX " + line);
NihLog.Write(NihLog.Level.Debug, "RX " + line2);
InboundSMS sms = new InboundSMS();
sms.ParseCMT(line, line2);
if(OnNewSMS != null)
OnNewSMS(sms);
}
else // Not a composite
NihLog.Write(NihLog.Level.Debug, "RX " + line);
if (line == "OK")
{
OnModemResponse(true);
}
else if (line == "ERROR")
{
OnModemResponse(false);
NihLog.Write(NihLog.Level.Error, "Modem error");
}
}
}
private void ProcessSmsResult(bool ok)
{
if (!ok)
{
OutboundSMS sms = _outSmses.Peek();
if (sms.Attempt < sms.MaxTries)
{
NihLog.Write(NihLog.Level.Info, "Retrying sms...");
return;
}
NihLog.Write(NihLog.Level.Error, "Failed to send SMS: " + sms.ToString());
}
_outSmses.Dequeue();
}
private void OnModemResponse(bool ok)
{
if (CurrentModemState == ModemState.SendingSMS)
ProcessSmsResult(ok);
if (!ok)
{
NihLog.Write(NihLog.Level.Error, "Error during state " + CurrentModemState.ToString());
CurrentModemState = ModemState.Error;
return;
}
switch (CurrentModemState)
{
case ModemState.NotInitialized:
return;
case ModemState.PowerUp:
WriteToModem("ATE0;+CMGF=1;+CSCS=\"IRA\";+CNMI=1,2\r");
CurrentModemState = ModemState.Initializing;
break;
case ModemState.Initializing:
case ModemState.SendingSMS:
case ModemState.KeepAliveAwaitingResponse:
CurrentModemState = ModemState.Idle;
break;
}
}
private void CloseU9TelitNativeApp()
{
bool doneSomething;
do
{
doneSomething = false;
Process[] processes = Process.GetProcessesByName("wirelesscard");
foreach (Process p in processes)
{
p.CloseMainWindow();
doneSomething = true;
NihLog.Write(NihLog.Level.Info, "Killed native U9 app");
System.Threading.Thread.Sleep(1000); // Will not wait if no native app is started
}
} while (doneSomething);
}
void WriteToModem(string s)
{
modemPort.Write(s);
NihLog.Write(NihLog.Level.Debug, "TX " + s);
}
void UninitModem()
{
if (modemPort != null)
modemPort.Dispose();
modemPort = null;
CurrentModemState = ModemState.NotInitialized;
}
private bool IsTransitionalState(ModemState ms)
{
return ms == ModemState.Initializing
|| ms == ModemState.SendingSMS
|| ms == ModemState.PowerUp
|| ms == ModemState.KeepAliveAwaitingResponse;
}
Timeouter _initFailureTimeout =
new Timeouter(timeout_s: 10, autoReset:false, timedOut:true);
void TryInitModem()
{
// Try pistoning the modem with higher frequency. This does no harm (such as redundant logging)
PrepareU9Modem(); // Will do nothing if modem is okay
if (!_initFailureTimeout.IsTimedOut())
return; // Don't try too frequently
if (modemPort != null)
return;
const string modemPortName = "Basecom HS-USB NMEA 9000";
const int speed = 115200;
string portName = Hardware.Misc.SerialPortFromFriendlyName(modemPortName);
if (portName == null)
{
NihLog.Write(NihLog.Level.Error, "Modem not found (yet). ");
_initFailureTimeout.Reset();
return;
}
NihLog.Write(NihLog.Level.Info, string.Format("Found modem port \"{0}\" at {1}", modemPortName, portName));
modemPort = new System.IO.Ports.SerialPort(portName, speed);
modemPort.ReadTimeout = 3000;
modemPort.NewLine = "\r\n";
modemPort.Open();
modemPort.DiscardInBuffer();
modemPort.DataReceived += new System.IO.Ports.SerialDataReceivedEventHandler(delegate { _mainThreadOwnder.Invoke(dataReceivedDelegate); }); // called in different thread!
_lastModemKeepAlive = new Timeouter(60, true);
WriteToModem("AT+CFUN=1\r");
CurrentModemState = ModemState.PowerUp;
}
void CheatU9Telit()
{
// U9 telit appears as USB CDrom on the bus, until disk eject is sent.
// Then, it reappears as normal stuff.
VolumeDeviceClass volumeDeviceClass = new VolumeDeviceClass();
foreach (Volume device in volumeDeviceClass.Devices)
{
if (device.FriendlyName == "PCL HSUPA Modem USB Device")
{
NihLog.Write(NihLog.Level.Info, "Trying to initialize: " + device.FriendlyName);
device.EjectCDRomNoUI();
}
}
}
void PrepareU9Modem()
{
CloseU9TelitNativeApp(); // Closes the autorun native app
CheatU9Telit();
}
}
public class OutboundSMS
{
public string Destination;
public string Text;
public int MaxTries;
public int Attempt = 0;
public OutboundSMS(string dest, string txt)
{
Destination = dest;
Text = txt;
MaxTries = 3;
}
override public string ToString()
{
if(Attempt > 1)
return string.Format("\"{0}\" to {1}, attempt {2}",
Text, Destination, Attempt);
else
return string.Format("\"{0}\" to {1}",
Text, Destination);
}
}
public class InboundSMS
{
public string SourcePhone;
public DateTime ReceiveTime;
public string Text;
public void ParseCMT(string line1, string line2)
{
string[] fields = line1.Split(new char[] { ',', ' ', '/', ':', '"' });
if (fields.Length < 12)
throw new ApplicationException("CMT message too short. Expected 2 fields");
SourcePhone = fields[3];
ReceiveTime = DateTime.Parse("20" + fields[7] + "-" + fields[8] + "-" + fields[9] + " " + fields[10] + ":" + fields[11] + ":" + fields[12].Substring(0, 2)); //test carefully
Text = line2;
}
};
}
Usage example in a winforms application:
Hardware.TeliaModem _modem;
public Form1()
{
InitializeComponent();
_modem = new Hardware.TeliaModem(this);
_modem.OnNewSMS += new Hardware.TeliaModem.NewSmsHandler(ProcessNewSMS);
_timer.Interval = 1000; // milliseconds
_timer.Tick += new EventHandler(OnTimerTick);
_timer.Start();
}
To send an SMS:
_modem.SendSMS(sms.SourcePhone, "Aircon is now " + BoolToString.ON_OFF(_aircon.On));
On timer event, once every second:
private void OnTimerTick(object o, EventArgs e)
{
_modem.HeartBeat();
}
This is registered as Winforms timer handler, so that modem will not have a thread.
Some utility classes used:
namespace Utils
{
public class StopWatch
{
protected DateTime _resetTime;
public StopWatch() { Reset(); }
public void Reset() { _resetTime = DateTime.Now; }
public double TotalSeconds { get { return (DateTime.Now - _resetTime).TotalSeconds; } }
public TimeSpan Time { get { return DateTime.Now - _resetTime; } }
};
public class Timeouter : StopWatch
{
private bool _autoReset;
private double _timeout_s;
public Timeouter(double timeout_s, bool autoReset, bool timedOut = false)
{
_timeout_s = timeout_s;
_autoReset = autoReset;
if (timedOut)
_resetTime -= TimeSpan.FromSeconds(_timeout_s + 1); // This is surely timed out, as requested
}
public bool IsTimedOut()
{
if (_timeout_s == double.PositiveInfinity)
return false;
bool timedout = this.TotalSeconds >= _timeout_s;
if (timedout && _autoReset)
Reset();
return timedout;
}
public void Reset(double timeout_s) { _timeout_s = timeout_s; Reset(); }
public double TimeLeft { get { return _timeout_s - TotalSeconds; } }
}
}
I implemented this in order to turn on air conditioner with SMS (yeah, I live in a hot country). It works. Please feel free to use any of this code.
Enjoy.
Microsoft provides a pretty decent VB.Net example in a KB article "How to access serial and parallel ports by using Visual Basic .NET". I'm not sure what your phone returns, however, if you change the buffer loop in the example, you can at least print out the reply:
MSComm1.Output = "AT" & Chr(13)
Console.WriteLine("Send the attention command to the modem.")
Console.WriteLine("Wait for the data to come back to the serial port...")
' Make sure that the modem responds with "OK".
' Wait for the data to come back to the serial port.
Do
Buffer = Buffer & MSComm1.Input
Console.WriteLine("Found: {0}", Buffer)
Loop Until InStr(Buffer, "OK" & vbCrLf)
GSMComm is a C# library that will allow you to easily interact with a GSM mobile in text or PDU mode. (The site also has a bunch of testing utilities)
Working with GSM modem to send SMS has never been a good idea as such. Here's a checklist to make sure your SMS is sent out properly.
You are sending the SMS in text mode. Try sending it in PDU mode.
Try this library http://phonemanager.codeplex.com/
Do you change SMSC number before sending out the SMS, if so make sure the SMSC is correct.
Also make sure your SIM card has enough credits to let you send outbound SMS.
Check the network status especially when you're sending out SMS from your program. This might be a problem.
I recommend you checkout the Lite edition of NowSMS gateway that comes for free and lets you work with GSM modem very continently. NowSMS will give you api abstraction over a GSM modem connection, so you wil just need to call the Http Api of NowSMS gateway, rest will be taken care by the NowSMS gateway.
Above all this, if your end-users are going to remain internet connected while using your application or if your application is web-based and hosted over internet, I strongly recoomend to do away with GSM modem option and opt-in for reliable Http SMS gateway service providers.

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