I am trying to make a realtime 7 days countdown in Unity C# but am not sure how to do so?
I want to be able to get HH:MM:SS
So far I have this:
public UILabel timerLabel;
public float myTimer = 3000.0f;
void Update () {
if(myTimer>0) {
myTimer -= Time.deltaTime;
//int days = Mathf.FloorToInt(myTimer / 60F);
//int hours = Mathf.FloorToInt(myTimer / 60F);
int minutes = Mathf.FloorToInt(myTimer / 60F);
int seconds = Mathf.FloorToInt(myTimer - minutes * 60);
string niceTime = string.Format("{0:00}:{1:00}:{2:00}", minutes, minutes, seconds);
timerLabel.text= niceTime;
}
}
I would like to, when a user opens the game, get the current time (not device time but some kind of world time) and be able to set a standard time when it should reset, lets say each sunday # midnight.
Is this possible, and if yes... how?
Any help is appreciated and thanks in advance :-)
####### EDIT
OK, have tried Chris Mills-Price's Solution like this:
public UILabel timerLabel;
DateTime startTime = DateTime.UtcNow;
DateTime endTime = DateTime.UtcNow;
void Start(){
worldTime = DateTime.UtcNow;
startTime = Convert.ToDateTime("08/31/2015 00:00:01");
endTime = startTime.AddDays(7);
}
void Update () {
TimeSpan timeRemaining = endTime-startTime;
int hours = (int) timeRemaining.TotalHours; // truncate partial hours
int minutes = timeRemaining.Minutes;
int seconds = timeRemaining.Seconds;
string niceTime = string.Format("{0:00}:{1:00}:{2:00}", hours, minutes, seconds);
timerLabel.text= niceTime;
}
I can't make it do What i want. What i get is only this from timeRemaining: 7.00:00:00
My starttime seems to be OK and endTime also. What am I missing?
Hoping for help :-)
As theB suggested, DateTime.UtcNow is likely what you want.
DateTime also offers many methods to help do Date arithmetic, making this a pretty straightforward task.
In your case, assuming you had:
DateTime startTime = DateTime.UtcNow;
you could then compute the value a week later with:
DateTime endTime = startTime.AddDays(7);
To compute your HH:MM:SS values, subtract one from the other to get a TimeSpan and use the TimeSpanTotalHours/Minutes/Seconds properties.
TimeSpan timeRemaining = endTime-startTime;
int hours = (int) timeRemaining.TotalHours; // truncate partial hours
int minutes = timeRemaining.Minutes;
int seconds = timeRemaining.Seconds;
Try DateTime.UtcNow instead of starttime.
TimeSpan timeRemaining = endTime-DateTime.UtcNow;
I have two variables that hold hours and minutes. I want to round off the time if the minutes variable is = 60 minutes.
So if hours = 3, minutes = 60, I want to return hours = 4, and minutes = 00. Is there a time function for this?
Try this (assuming both hours and minutes are int):
hours += minutes / 60;
minutes %= 60;
This is really trivial to implement:
while (minutes >= 60)
{
minutes -= 60;
hours += 1;
}
Create own struct/class to store time with custom getter/setter
for example
struct myTimeStruct
{
public int minutes
{
get { return minutes; }
set
{
minutes = minutes % 60;
hours += minutes / 60;
}
}
private int hours
{
get { return hours; }
set { hours = value; }
}
}
Take a look at the TimeSpan class:
var hours = 3;
var minutes = 60;
var timeSpan = TimeSpan.FromHours(hours) + TimeSpan.FromMinutes(minutes);
var totalHours = timeSpan.TotalHours;
I would like to calculate the remaining minutes to the "next" half an hour or hour.
Say i get a start time string of 07:15, i want it to calculate the remaining minutes to the nearest half an hour (07:30).
That would be 15min.
Then i can also have an instance where the start time can be 07:45 and i want it to calculate the remaining minutes to the nearest hour (08:00).
That would also be 15min.
So any string less then 30min in a hour would calculate to the nearest half an hour (..:30) and any string over 30min would calculate to the nearest hour (..:00).
I don't want to do a bunch of if statements, because i get from time strings that can start from and minute in an hour.
This is what i do not want to do:
if (int.Parse(fromTimeString.Right(2)) < 30)
{
//Do Calculation
}
else
{
//Do Calculation
}
public static string Right(this String stringValue, int noOfCharacters)
{
string result = null;
if (stringValue.Length >= noOfCharacters)
{
result = stringValue.Substring(stringValue.Length - noOfCharacters, noOfCharacters);
}
else
{
result = "";
}
return result;
}
Is there not an easier way with linq or with the DateTime class
Use modulo operator % with 30. Your result will be equal to (60 - currentMinutes) % 30. About LINQ its used for collections so i can't realy see how it can be used in your case.
You can use this DateTime tick-round approach to get the timespan until next half hour:
var minutes = 30;
var now = DateTime.Now;
var ticksMin = TimeSpan.FromMinutes(minutes).Ticks;
DateTime rounded = new DateTime(((now.Ticks + (ticksMin/2)) / ticksMin) * ticksMin);
var diff=rounded-now;
var minUntilNext = diff.TotalMinutes > 0 ? diff.TotalMinutes : minutes + diff.TotalMinutes;
var minutesToNextHalfHour = (60 - yourDateTimeVariable.Minutes) % 30;
This should do it:
int remainingMinutes = (current.Minute >= 30)
? 60 - current.Minute
: 30 - current.Minute;
var hhmm = fromTimeString.Split(':');
var mins = int.Parse(hhmm[1]);
var remainingMins = (60 - mins) % 30;
var str = "7:16";
var datetime = DateTime.ParseExact(str, "h:mm", new CultureInfo("en-US"));
var minutesPastHalfHour = datetime.Minute % 30;
var minutesBeforeHalfHour = 30 - minutesPastHalfHour;
I would use modulo + TimeSpan.TryParse:
public static int ComputeTime(string time)
{
TimeSpan ts;
if (TimeSpan.TryParse(time, out ts))
{
return (60 - ts.Minutes) % 30;
}
throw new ArgumentException("Time is not valid", "time");
}
private static void Main(string[] args)
{
string test1 = "7:27";
string test2 = "7:42";
Console.WriteLine(ComputeTime(test1));
Console.WriteLine(ComputeTime(test2));
Console.ReadLine();
}
If i have a seconds as a int like 70 80 or 2500 how do i show it as a time of format hh:mm:ss using the most easiest way. I know i can make a separate method for it and i did but i wanna check if there is any lib func already available for it.
THis is the method i created and it works.
private void MakeTime(int seconds)
{
int min = 0;
int sec = seconds;
int hrs = 0;
if (seconds > 59)
{
min = seconds / 60;
sec = seconds % 60;
}
if (min > 59)
{
hrs = min / 60;
min = min % 60;
}
string a = string.Format("{0:00}:{1:00}:{2:00}", hrs, min, sec);
}
This is the function i am using now. it works but still i have a feeling that a single line call will do this. Any one know of any?
You can use TimeSpan
TimeSpan t = TimeSpan.FromSeconds(seconds);
and
use t.Hours, t.Minutes and t.Seconds to format the string how ever you want.
TimeSpan.FromSeconds(seconds).ToString("hh:mm:ss")
Try this:
TimeSpan t = TimeSpan.FromSeconds(seconds);
string a = string.Format("{0:00}:{1:00}:{2:00}", t.Hours, t.Minutes, t.Seconds);
TimeSpan ts = TimeSpan.FromSeconds(666);
string time = ts.ToString();
Use a TimeSpan:
TimeSpan ts = TimeSpan.FromSeconds(70);
Any reason why you can't just use DateTime instead, like this?
DateTime t = new DateTime(0);
Console.WriteLine("Enter # of seconds");
string userSeconds = Console.ReadLine();
t = t.AddSeconds(Int32.Parse(userSeconds));
Console.WriteLine("As HH:MM:SS = {0}:{1}:{2}", t.Hour, t.Minute, t.Second);
How can I convert seconds into (Hour:Minutes:Seconds:Milliseconds) time?
Let's say I have 80 seconds; are there any specialized classes/techniques in .NET that would allow me to convert those 80 seconds into (00h:00m:00s:00ms) format like Convert.ToDateTime or something?
For .Net <= 4.0 Use the TimeSpan class.
TimeSpan t = TimeSpan.FromSeconds( secs );
string answer = string.Format("{0:D2}h:{1:D2}m:{2:D2}s:{3:D3}ms",
t.Hours,
t.Minutes,
t.Seconds,
t.Milliseconds);
(As noted by Inder Kumar Rathore) For .NET > 4.0 you can use
TimeSpan time = TimeSpan.FromSeconds(seconds);
//here backslash is must to tell that colon is
//not the part of format, it just a character that we want in output
string str = time .ToString(#"hh\:mm\:ss\:fff");
(From Nick Molyneux) Ensure that seconds is less than TimeSpan.MaxValue.TotalSeconds to avoid an exception.
For .NET > 4.0 you can use
TimeSpan time = TimeSpan.FromSeconds(seconds);
//here backslash is must to tell that colon is
//not the part of format, it just a character that we want in output
string str = time .ToString(#"hh\:mm\:ss\:fff");
or if you want date time format then you can also do this
TimeSpan time = TimeSpan.FromSeconds(seconds);
DateTime dateTime = DateTime.Today.Add(time);
string displayTime = dateTime.ToString("hh:mm:tt");
For more you can check Custom TimeSpan Format Strings
If you know you have a number of seconds, you can create a TimeSpan value by calling TimeSpan.FromSeconds:
TimeSpan ts = TimeSpan.FromSeconds(80);
You can then obtain the number of days, hours, minutes, or seconds. Or use one of the ToString overloads to output it in whatever manner you like.
I did some benchmarks to see what's the fastest way and these are my results and conclusions. I ran each method 10M times and added a comment with the average time per run.
If your input milliseconds are not limited to one day (your result may be 143:59:59.999), these are the options, from faster to slower:
// 0.86 ms
static string Method1(int millisecs)
{
int hours = millisecs / 3600000;
int mins = (millisecs % 3600000) / 60000;
// Make sure you use the appropriate decimal separator
return string.Format("{0:D2}:{1:D2}:{2:D2}.{3:D3}", hours, mins, millisecs % 60000 / 1000, millisecs % 1000);
}
// 0.89 ms
static string Method2(int millisecs)
{
double s = millisecs % 60000 / 1000.0;
millisecs /= 60000;
int mins = millisecs % 60;
int hours = millisecs / 60;
return string.Format("{0:D2}:{1:D2}:{2:00.000}", hours, mins, s);
}
// 0.95 ms
static string Method3(int millisecs)
{
TimeSpan t = TimeSpan.FromMilliseconds(millisecs);
// Make sure you use the appropriate decimal separator
return string.Format("{0:D2}:{1:D2}:{2:D2}.{3:D3}",
(int)t.TotalHours,
t.Minutes,
t.Seconds,
t.Milliseconds);
}
If your input milliseconds are limited to one day (your result will never be greater then 23:59:59.999), these are the options, from faster to slower:
// 0.58 ms
static string Method5(int millisecs)
{
// Fastest way to create a DateTime at midnight
// Make sure you use the appropriate decimal separator
return DateTime.FromBinary(599266080000000000).AddMilliseconds(millisecs).ToString("HH:mm:ss.fff");
}
// 0.59 ms
static string Method4(int millisecs)
{
// Make sure you use the appropriate decimal separator
return TimeSpan.FromMilliseconds(millisecs).ToString(#"hh\:mm\:ss\.fff");
}
// 0.93 ms
static string Method6(int millisecs)
{
TimeSpan t = TimeSpan.FromMilliseconds(millisecs);
// Make sure you use the appropriate decimal separator
return string.Format("{0:D2}:{1:D2}:{2:D2}.{3:D3}",
t.Hours,
t.Minutes,
t.Seconds,
t.Milliseconds);
}
In case your input is just seconds, the methods are slightly faster. Again, if your input seconds are not limited to one day (your result may be 143:59:59):
// 0.63 ms
static string Method1(int secs)
{
int hours = secs / 3600;
int mins = (secs % 3600) / 60;
secs = secs % 60;
return string.Format("{0:D2}:{1:D2}:{2:D2}", hours, mins, secs);
}
// 0.64 ms
static string Method2(int secs)
{
int s = secs % 60;
secs /= 60;
int mins = secs % 60;
int hours = secs / 60;
return string.Format("{0:D2}:{1:D2}:{2:D2}", hours, mins, s);
}
// 0.70 ms
static string Method3(int secs)
{
TimeSpan t = TimeSpan.FromSeconds(secs);
return string.Format("{0:D2}:{1:D2}:{2:D2}",
(int)t.TotalHours,
t.Minutes,
t.Seconds);
}
And if your input seconds are limited to one day (your result will never be greater then 23:59:59):
// 0.33 ms
static string Method5(int secs)
{
// Fastest way to create a DateTime at midnight
return DateTime.FromBinary(599266080000000000).AddSeconds(secs).ToString("HH:mm:ss");
}
// 0.34 ms
static string Method4(int secs)
{
return TimeSpan.FromSeconds(secs).ToString(#"hh\:mm\:ss");
}
// 0.70 ms
static string Method6(int secs)
{
TimeSpan t = TimeSpan.FromSeconds(secs);
return string.Format("{0:D2}:{1:D2}:{2:D2}",
t.Hours,
t.Minutes,
t.Seconds);
}
As a final comment, let me add that I noticed that string.Format is a bit faster if you use D2 instead of 00.
TimeSpan.FromSeconds(80);
http://msdn.microsoft.com/en-us/library/system.timespan.fromseconds.aspx
The TimeSpan constructor allows you to pass in seconds. Simply declare a variable of type TimeSpan amount of seconds. Ex:
TimeSpan span = new TimeSpan(0, 0, 500);
span.ToString();
I'd suggest you use the TimeSpan class for this.
public static void Main(string[] args)
{
TimeSpan t = TimeSpan.FromSeconds(80);
Console.WriteLine(t.ToString());
t = TimeSpan.FromSeconds(868693412);
Console.WriteLine(t.ToString());
}
Outputs:
00:01:20
10054.07:43:32
In VB.NET, but it's the same in C#:
Dim x As New TimeSpan(0, 0, 80)
debug.print(x.ToString())
' Will print 00:01:20
For .NET < 4.0 (e.x: Unity) you can write an extension method to have the TimeSpan.ToString(string format) behavior like .NET > 4.0
public static class TimeSpanExtensions
{
public static string ToString(this TimeSpan time, string format)
{
DateTime dateTime = DateTime.Today.Add(time);
return dateTime.ToString(format);
}
}
And from anywhere in your code you can use it like:
var time = TimeSpan.FromSeconds(timeElapsed);
string formattedDate = time.ToString("hh:mm:ss:fff");
This way you can format any TimeSpanobject by simply calling ToString from anywhere of your code.
Why do people need TimeSpan AND DateTime if we have DateTime.AddSeconds()?
var dt = new DateTime(2015, 1, 1).AddSeconds(totalSeconds);
The date is arbitrary.
totalSeconds can be greater than 59 and it is a double.
Then you can format your time as you want using DateTime.ToString():
dt.ToString("H:mm:ss");
This does not work if totalSeconds < 0 or > 59:
new DateTime(2015, 1, 1, 0, 0, totalSeconds)
to get total seconds
var i = TimeSpan.FromTicks(startDate.Ticks).TotalSeconds;
and to get datetime from seconds
var thatDateTime = new DateTime().AddSeconds(i)
This will return in hh:mm:ss format
public static string ConvertTime(long secs)
{
TimeSpan ts = TimeSpan.FromSeconds(secs);
string displayTime = $"{ts.Hours}:{ts.Minutes}:{ts.Seconds}";
return displayTime;
}
TimeSpan t = TimeSpan.FromSeconds(EnergyRestoreTimer.Instance.SecondsForRestore);
string sTime = EnergyRestoreTimer.Instance.SecondsForRestore < 3600
? $"{t.Hours:D2}:{t.Minutes:D2}:{t.Seconds:D2}"
: $"{t.Minutes:D2}:{t.Seconds:D2}";
time.text = sTime;
private string ConvertTime(double miliSeconds)
{
var timeSpan = TimeSpan.FromMilliseconds(totalMiliSeconds);
// Converts the total miliseconds to the human readable time format
return timeSpan.ToString(#"hh\:mm\:ss\:fff");
}
//Test
[TestCase(1002, "00:00:01:002")]
[TestCase(700011, "00:11:40:011")]
[TestCase(113879834, "07:37:59:834")]
public void ConvertTime_ResturnsCorrectString(double totalMiliSeconds, string expectedMessage)
{
// Arrange
var obj = new Class();;
// Act
var resultMessage = obj.ConvertTime(totalMiliSeconds);
// Assert
Assert.AreEqual(expectedMessage, resultMessage);
}