I have TabView that basically looks like this:
<controls:TabView
x:Name="PlaylistTabView">
<controls:TabView.ItemHeaderTemplate>
<DataTemplate x:DataType="data:Playlist">
// Something
</DataTemplate>
</controls:TabView.ItemHeaderTemplate>
<controls:TabView.ItemTemplate>
<DataTemplate x:DataType="data:Playlist">
<local:HeaderedPlaylistControl IsPlaylist="True" Loaded="HeaderedPlaylistControl_Loaded" />
</DataTemplate>
</controls:TabView.ItemTemplate>
<controls:TabView.TabStartHeader>
// Something
</controls:TabView.TabStartHeader>
<controls:TabView.TabEndHeader>
// Something
</controls:TabView.TabEndHeader>
<controls:TabView.Footer>
<RelativePanel
x:Name="PlaylistFooter"
Height="{StaticResource PlaylistTabFooterHeight}"
RenderTransformOrigin="0,0">
<RelativePanel.RenderTransform>
<TranslateTransform />
</RelativePanel.RenderTransform>
<local:IconTextButton
x:Name="ShowAllPlaylistButton"
Padding="10,5"
IconTextMargin="0,0,10,0"
LabelPosition="Left"
RelativePanel.AlignRightWithPanel="True"
Style="{StaticResource PlaylistIconTextButtonStyle}"
ToolTipService.ToolTip="Show All Playlists">
<local:IconTextButton.Icon>
<FontIcon
x:Name="UpArrowIcon"
FontFamily="Segoe MDL2 Assets"
FontWeight="{x:Bind ShowAllPlaylistButton.FontWeight}"
Glyph=""
RenderTransformOrigin=".5,.5">
<FontIcon.RenderTransform>
<RotateTransform />
</FontIcon.RenderTransform>
</FontIcon>
</local:IconTextButton.Icon>
<local:IconTextButton.Flyout>
<MenuFlyout Closed="ClosePlaylistsFlyout" Opening="OpenPlaylistsFlyout" />
</local:IconTextButton.Flyout>
</local:IconTextButton>
<local:IconTextButton
x:Name="SortByButton"
Padding="10,5"
HorizontalAlignment="Right"
Icon="Sort"
IconTextMargin="10,0,0,0"
Label="Sort By Title"
LabelPosition="Right"
RelativePanel.AlignLeftWithPanel="True"
Style="{StaticResource PlaylistIconTextButtonStyle}"
Tapped="SortByButton_Tapped"
ToolTipService.ToolTip="Sort Playlists" />
</RelativePanel>
</controls:TabView.Footer>
</controls:TabView>
I have a local:HeaderedPlaylistControl in the ItemTemplate which is basically a ListView. I want to implement the effect that as you scroll down the footer will translate down and when you scroll up the footer will quickly show up.
I am able to implement such effect. However, I am only moving the PlaylistFooter not the TabView.Footer, meaning that the Footer lingers and leaves a blank space at the bottom as is shown in the picture below. How can I move the footer as well?
I checked your code, I found you have implemented TranslateTransform for PlaylistFooter, if you just move the PlaylistFooter down not set Visibility as Collapsed, the footer will still display, So the better way is set Visibility as Collapsed.
<VisualStateGroup x:Name="FooterVisibilityStates">
<VisualState x:Name="FooterFadeIn">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetName="PlaylistFooter" Storyboard.TargetProperty="Opacity">
<EasingDoubleKeyFrame KeyTime="0" Value="0" />
<EasingDoubleKeyFrame KeyTime="0:0:0.3" Value="1" />
</DoubleAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="PlaylistFooter" Storyboard.TargetProperty="Visibility">
<DiscreteObjectKeyFrame KeyTime="0" Value="Collapsed"/>
<DiscreteObjectKeyFrame KeyTime="0:0:0.3" Value="Visibility" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="FooterFadeOut">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetName="PlaylistFooter" Storyboard.TargetProperty="Opacity">
<EasingDoubleKeyFrame KeyTime="0" Value="1" />
<EasingDoubleKeyFrame KeyTime="0:0:0.4" Value="0" />
</DoubleAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="PlaylistFooter" Storyboard.TargetProperty="Visibility">
<DiscreteObjectKeyFrame KeyTime="0" Value="Visible"/>
<DiscreteObjectKeyFrame KeyTime="0:0:0.4" Value="Collapsed" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="PlaylistFooter" Storyboard.TargetProperty="IsHitTestVisible">
<DiscreteObjectKeyFrame KeyTime="0" Value="False" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
Update
After discuss with Seaky Luo, we found a solution that set PlaylistFooter height as 0 when the list view scroll down. For more please refer the following code.
<Storyboard x:Name="HideFooterAnimation">
<DoubleAnimation
Storyboard.TargetName="PlaylistFooter"
Storyboard.TargetProperty="(UIElement.RenderTransform).(TranslateTransform.Y)"
To="0"
Duration="0:0:0.1" />
<ObjectAnimationUsingKeyFrames
Storyboard.TargetName="PlaylistFooter"
Storyboard.TargetProperty="Height"
Duration="0:0:0.1">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PlaylistTabFooterHeight}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
<Storyboard x:Name="ShowFooterAnimation">
<DoubleAnimation
Storyboard.TargetName="PlaylistFooter"
Storyboard.TargetProperty="(UIElement.RenderTransform).(TranslateTransform.Y)"
To="{StaticResource PlaylistTabFooterHeight}"
Duration="0" />
<ObjectAnimationUsingKeyFrames
Storyboard.TargetName="PlaylistFooter"
Storyboard.TargetProperty="Height"
Duration="0">
<DiscreteObjectKeyFrame KeyTime="0" Value="0" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
Related
I am do a UWP project that needed to style a checkbox's box color. I see I am able to change the label color of the checkbox, but not the box itself.
My coding is relatively simple:
<CheckBox x:Name="cb1" Content="Checkbox" Foreground="#FFE01515"/>
I googled a numbers of website, I know custom template is the solution but I don't know how to build the resource.
So, how to style the box of the checkbox?
Quickly, you can setup BorderBrush property
If you want determine a own CheckBox style take the default style and change what you want
<!-- Default style for Windows.UI.Xaml.Controls.CheckBox -->
<Style TargetType="CheckBox">
<Setter Property="Background" Value="Transparent" />
<Setter Property="Foreground" Value="{ThemeResource SystemControlForegroundBaseHighBrush}"/>
<Setter Property="Padding" Value="8,5,0,0" />
<Setter Property="HorizontalAlignment" Value="Left" />
<Setter Property="VerticalAlignment" Value="Center" />
<Setter Property="HorizontalContentAlignment" Value="Left"/>
<Setter Property="VerticalContentAlignment" Value="Top"/>
<Setter Property="FontFamily" Value="{ThemeResource ContentControlThemeFontFamily}" />
<Setter Property="FontSize" Value="{ThemeResource ControlContentThemeFontSize}" />
<Setter Property="MinWidth" Value="120" />
<Setter Property="MinHeight" Value="32" />
<Setter Property="UseSystemFocusVisuals" Value="True" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="CheckBox">
<Grid Background="{TemplateBinding Background}"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CombinedStates">
<VisualState x:Name="UncheckedNormal" />
<VisualState x:Name="UncheckedPointerOver">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Stroke">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightBaseHighBrush}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="UncheckedPressed">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Fill">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlBackgroundBaseMediumBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Stroke">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightTransparentBrush}" />
</ObjectAnimationUsingKeyFrames>
<DoubleAnimation Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="StrokeThickness"
To="{ThemeResource CheckBoxCheckedStrokeThickness}"
Duration="0" />
</Storyboard>
</VisualState>
<VisualState x:Name="UncheckedDisabled">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Fill">
<DiscreteObjectKeyFrame KeyTime="0" Value="Transparent" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Stroke">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlDisabledBaseLowBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlDisabledBaseLowBrush}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="CheckedNormal">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Fill">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightAccentBrush}" />
</ObjectAnimationUsingKeyFrames>
<DoubleAnimation Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="StrokeThickness"
To="{ThemeResource CheckBoxCheckedStrokeThickness}"
Duration="0" />
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Stroke">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightAltTransparentBrush}" />
</ObjectAnimationUsingKeyFrames>
<DoubleAnimation Storyboard.TargetName="CheckGlyph"
Storyboard.TargetProperty="Opacity"
To="1"
Duration="0" />
</Storyboard>
</VisualState>
<VisualState x:Name="CheckedPointerOver">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Fill">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightAccentBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Stroke">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightBaseHighBrush}" />
</ObjectAnimationUsingKeyFrames>
<DoubleAnimation Storyboard.TargetName="CheckGlyph"
Storyboard.TargetProperty="Opacity"
To="1"
Duration="0" />
</Storyboard>
</VisualState>
<VisualState x:Name="CheckedPressed">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Fill">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightBaseMediumBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Stroke">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightTransparentBrush}" />
</ObjectAnimationUsingKeyFrames>
<DoubleAnimation Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="StrokeThickness"
To="{ThemeResource CheckBoxCheckedStrokeThickness}"
Duration="0" />
<DoubleAnimation Storyboard.TargetName="CheckGlyph"
Storyboard.TargetProperty="Opacity"
To="1"
Duration="0" />
</Storyboard>
</VisualState>
<VisualState x:Name="CheckedDisabled">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Fill">
<DiscreteObjectKeyFrame KeyTime="0" Value="Transparent" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Stroke">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlDisabledBaseLowBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="CheckGlyph"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlDisabledBaseLowBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlDisabledBaseLowBrush}" />
</ObjectAnimationUsingKeyFrames>
<DoubleAnimation Storyboard.TargetName="CheckGlyph"
Storyboard.TargetProperty="Opacity"
To="1"
Duration="0" />
</Storyboard>
</VisualState>
<VisualState x:Name="IndeterminateNormal">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Stroke">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlForegroundAccentBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Fill">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightTransparentBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="CheckGlyph"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlForegroundBaseMediumHighBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="CheckGlyph"
Storyboard.TargetProperty="Glyph">
<DiscreteObjectKeyFrame KeyTime="0" Value="" />
</ObjectAnimationUsingKeyFrames>
<DoubleAnimation Storyboard.TargetName="CheckGlyph"
Storyboard.TargetProperty="Opacity"
To="1"
Duration="0" />
</Storyboard>
</VisualState>
<VisualState x:Name="IndeterminatePointerOver">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Stroke">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightAccentBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Fill">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightTransparentBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="CheckGlyph"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlForegroundBaseHighBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="CheckGlyph"
Storyboard.TargetProperty="Glyph">
<DiscreteObjectKeyFrame KeyTime="0" Value="" />
</ObjectAnimationUsingKeyFrames>
<DoubleAnimation Storyboard.TargetName="CheckGlyph"
Storyboard.TargetProperty="Opacity"
To="1"
Duration="0" />
</Storyboard>
</VisualState>
<VisualState x:Name="IndeterminatePressed">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Stroke">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightBaseMediumBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Fill">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightTransparentBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="CheckGlyph"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlForegroundBaseMediumBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="CheckGlyph"
Storyboard.TargetProperty="Glyph">
<DiscreteObjectKeyFrame KeyTime="0" Value="" />
</ObjectAnimationUsingKeyFrames>
<DoubleAnimation Storyboard.TargetName="CheckGlyph"
Storyboard.TargetProperty="Opacity"
To="1"
Duration="0" />
</Storyboard>
</VisualState>
<VisualState x:Name="IndeterminateDisabled">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Fill">
<DiscreteObjectKeyFrame KeyTime="0" Value="Transparent" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="NormalRectangle"
Storyboard.TargetProperty="Stroke">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlDisabledBaseLowBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="CheckGlyph"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlDisabledBaseLowBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlDisabledBaseLowBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="CheckGlyph"
Storyboard.TargetProperty="Glyph">
<DiscreteObjectKeyFrame KeyTime="0" Value="" />
</ObjectAnimationUsingKeyFrames>
<DoubleAnimation Storyboard.TargetName="CheckGlyph"
Storyboard.TargetProperty="Opacity"
To="1"
Duration="0" />
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="20" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Grid VerticalAlignment="Top" Height="32">
<Rectangle x:Name="NormalRectangle"
Fill="Transparent"
Stroke="{ThemeResource SystemControlForegroundBaseMediumHighBrush}"
StrokeThickness="{ThemeResource CheckBoxBorderThemeThickness}"
UseLayoutRounding="False"
Height="20"
Width="20" />
<FontIcon x:Name="CheckGlyph"
FontFamily="{ThemeResource SymbolThemeFontFamily}"
Glyph=""
FontSize="20"
Foreground="Green"
Opacity="0" />
</Grid>
<ContentPresenter x:Name="ContentPresenter"
ContentTemplate="{TemplateBinding ContentTemplate}"
ContentTransitions="{TemplateBinding ContentTransitions}"
Content="{TemplateBinding Content}"
Margin="{TemplateBinding Padding}"
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalAlignment="{TemplateBinding VerticalContentAlignment}"
Grid.Column="1"
AutomationProperties.AccessibilityView="Raw"
TextWrapping="Wrap" />
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
My question is fairly simple, because it works in other cases but not with double click mouse event. I want to make editable tab items, and its almost done. Maybe code will clear the situation:
<StackPanel Orientation="Horizontal">
<TextBox x:Name="HeaderEditMode" Text="{Binding Header, Mode=TwoWay}" Visibility="Collapsed" />
<TextBlock x:Name="HeaderDisplayMode" Text="{Binding Header, Mode=TwoWay}" />
<StackPanel.Triggers>
<EventTrigger RoutedEvent="MouseDoubleClick">
<BeginStoryboard>
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="HeaderEditMode"
Storyboard.TargetProperty="Visibility">
<DiscreteObjectKeyFrame KeyTime="0:0:0" Value="{x:Static Visibility.Visible}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="HeaderDisplayMode"
Storyboard.TargetProperty="Visibility">
<DiscreteObjectKeyFrame KeyTime="0:0:0" Value="{x:Static Visibility.Collapsed}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
<EventTrigger RoutedEvent="MouseLeave">
<BeginStoryboard>
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="HeaderEditMode"
Storyboard.TargetProperty="Visibility">
<DiscreteObjectKeyFrame KeyTime="0:0:0" Value="{x:Static Visibility.Collapsed}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="HeaderDisplayMode"
Storyboard.TargetProperty="Visibility">
<DiscreteObjectKeyFrame KeyTime="0:0:0" Value="{x:Static Visibility.Visible}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</StackPanel.Triggers>
</StackPanel>
If you change MouseDoubleClick to for example to MouseDown or MouseEnter it works perfectly. Any suggestions?
Try wrapping your TextBlock in a ContentControl, and attach the MouseDoubleClick trigger to that instead.
I'm using this toolkit for WinRT and developing a Windows 8.1 business app which has a datagrid to show app's parameters.
My app has a Black background and when I hover the mouse over the items of the grid (on pc, not on tablet) the text changes to black. This way the user is unable to read the content of under hover.
I was able to change the grid background trying to find the Hover property anywhere, without success.
Here is how I'm changing the background:
<controls:DataGrid Height="Auto"
ItemsSource="{Binding Params, Mode=TwoWay}"
x:Name="gridParams"
Grid.Row="1"
View:EventHandlers.Attach="SelectionChanged => SelectionChangedHandler($sender)"
DefaultOrderIndex="0">
<controls:DataGrid.Resources>
<Style TargetType="controls:DataGrid">
<Setter Property="Background" Value="Black"/>
</Style>
</controls:DataGrid.Resources>....
Has anybody been using this toolkit?
Any help will be much appreciated!
Thanks.
If you look at the DataGrid Style, one thing you will notice is that the main template for the DataGrid simply contains a NavigationList (one of the toolkits own controls), with a custom Style, TransparentListBox, which is BasedOn the ListBox style.
The NavigationList is actually an ExtendedListBox, another one of the custom controls.
Both of these inherit their ItemContainerStyles from that of the ListBox, as they do not override it.
This means that each item is actually inheriting the default ListBoxItem Style.
One thing you'll note from this Style is that it has a bunch of defined VisualStates, including:
<VisualState x:Name="PointerOver">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="LayoutRoot"
Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ListBoxItemPointerOverBackgroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ListBoxItemPointerOverForegroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
Now, there are a couple of ways of fixing this problem. The simplest (but most invasive) way is to override the values in your App.Xaml, like so.
<Application
...>
<Application.Resources>
<SolidColorBrush x:Key="ListBoxItemPointerOverBackgroundThemeBrush" Color="#21000000" />
<SolidColorBrush x:Key="ListBoxItemPointerOverForegroundThemeBrush" Color="Green" />
</Application.Resources>
</Application>
This will change the brushes for all ListBoxes though, so it may be less than idea.
The next solution is to override just the ListBoxItem template for your current control. This is slightly more difficult and requires a lot more code, but it would go something like this:
<controls:DataGrid
...>
<controls:DataGrid.Template>
<ControlTemplate TargetType="controls:DataGrid">
<Grid Background="{TemplateBinding Background}">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Grid Grid.Row="0" Background="{StaticResource ListBoxItemDisabledForegroundThemeBrush}" Height="50" x:Name="titles" />
<controls:NavigationList BorderThickness="0" Grid.Row="1"
HorizontalContentAlignment="Stretch" VerticalContentAlignment="Stretch"
Style="{StaticResource TransparentListBox}" Margin="0" x:Name="list" >
<controls:NavigationList.ItemContainerStyle>
<Style TargetType="ListBoxItem">
<Setter Property="Background" Value="Transparent" />
<Setter Property="TabNavigation" Value="Local" />
<Setter Property="Padding" Value="8,10" />
<Setter Property="HorizontalContentAlignment" Value="Left" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="ListBoxItem">
<Border x:Name="LayoutRoot"
Background="{TemplateBinding Background}"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="PointerOver">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="LayoutRoot"
Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ListBoxItemPointerOverBackgroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ListBoxItemPointerOverForegroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Disabled">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="LayoutRoot"
Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="Transparent" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ListBoxItemDisabledForegroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">
<Storyboard>
<DoubleAnimation Storyboard.TargetName="PressedBackground"
Storyboard.TargetProperty="Opacity"
To="1"
Duration="0" />
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ListBoxItemPressedForegroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
<VisualStateGroup x:Name="SelectionStates">
<VisualState x:Name="Unselected" />
<VisualState x:Name="Selected">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="InnerGrid"
Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ListBoxItemSelectedBackgroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ListBoxItemSelectedForegroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="SelectedUnfocused">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="InnerGrid"
Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ListBoxItemSelectedBackgroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ListBoxItemSelectedForegroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="SelectedDisabled">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="InnerGrid"
Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ListBoxItemSelectedDisabledBackgroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ListBoxItemSelectedDisabledForegroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="SelectedPointerOver">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="InnerGrid"
Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ListBoxItemSelectedPointerOverBackgroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ListBoxItemSelectedForegroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="SelectedPressed">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="InnerGrid"
Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ListBoxItemSelectedBackgroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ListBoxItemSelectedForegroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
<VisualStateGroup x:Name="FocusStates">
<VisualState x:Name="Focused">
<Storyboard>
<DoubleAnimation Storyboard.TargetName="FocusVisualWhite"
Storyboard.TargetProperty="Opacity"
To="1"
Duration="0" />
<DoubleAnimation Storyboard.TargetName="FocusVisualBlack"
Storyboard.TargetProperty="Opacity"
To="1"
Duration="0" />
</Storyboard>
</VisualState>
<VisualState x:Name="Unfocused" />
<VisualState x:Name="PointerFocused" />
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Grid x:Name="InnerGrid"
Background="Transparent">
<Rectangle x:Name="PressedBackground"
Fill="{ThemeResource ListBoxItemPressedBackgroundThemeBrush}"
Opacity="0" />
<ContentPresenter x:Name="ContentPresenter"
Content="{TemplateBinding Content}"
ContentTransitions="{TemplateBinding ContentTransitions}"
ContentTemplate="{TemplateBinding ContentTemplate}"
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalAlignment="{TemplateBinding VerticalContentAlignment}"
Margin="{TemplateBinding Padding}" />
<Rectangle x:Name="FocusVisualWhite"
Stroke="{ThemeResource FocusVisualWhiteStrokeThemeBrush}"
StrokeEndLineCap="Square"
StrokeDashArray="1,1"
Opacity="0"
StrokeDashOffset=".5" />
<Rectangle x:Name="FocusVisualBlack"
Stroke="{ThemeResource FocusVisualBlackStrokeThemeBrush}"
StrokeEndLineCap="Square"
StrokeDashArray="1,1"
Opacity="0"
StrokeDashOffset="1.5" />
</Grid>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</controls:NavigationList.ItemContainerStyle>
</controls:NavigationList>
</Grid>
</ControlTemplate>
</controls:DataGrid.Template>
</controls:DataGrid>
</controls:DataGrid.Template>
</controls:DataGrid>
Just replace the two references to ListBoxItemPointerOverBackgroundThemeBrush and ListBoxItemPointerOverForegroundThemeBrush to whatever new values you'd like.
While this may seem like a bunch of hassle, you can now change the colors of each item to be anything you want to be while hovering. If you have a bunch of these, you can also store off the custom DataGrid Style and reuse it.
Hope this helps and happy coding!
Is there a way to show marquee style border around objects in WinRT?
I see there is stroke style of border,
but I want it to move around the object like the lasso tool border in Photoshop or Paint.
Also I need to decide what should be the color of the gap between two strokes of the dashes.
Thank you.
This is what you want, since you want the fill color:
<Page.Resources>
<Storyboard RepeatBehavior="Forever" x:Name="Test">
<DoubleAnimationUsingKeyFrames EnableDependentAnimation="True"
Storyboard.TargetProperty="(Shape.StrokeDashOffset)"
Storyboard.TargetName="Marquee1">
<EasingDoubleKeyFrame KeyTime="0:0:1" Value="3.5"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames EnableDependentAnimation="True"
Storyboard.TargetProperty="(Shape.StrokeDashOffset)"
Storyboard.TargetName="Marquee2">
<EasingDoubleKeyFrame KeyTime="0:0:1" Value="2.5"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</Page.Resources>
<Grid Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Rectangle x:Name="Marquee1" Height="200" Width="200"
Stroke="Red" StrokeThickness="10" StrokeDashArray="0.5 2"
StrokeDashOffset="1" StrokeDashCap="Square" />
<Rectangle x:Name="Marquee2" Height="200" Width="200"
Stroke="Green" StrokeThickness="10" StrokeDashArray="0.5 2"
StrokeDashOffset="0" StrokeDashCap="Square" />
<Image Height="175" Width="175" />
</Grid>
Looks like this:
Best of luck!
Found a way to get Marquee style border work like in Photoshop:
<Storyboard RepeatBehavior="Forever">
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ImageToDisplayBorder" Storyboard.TargetProperty="StrokeThickness">
<DiscreteObjectKeyFrame KeyTime="0" Value="2"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ImageToDisplayBorder" Storyboard.TargetProperty="Stroke">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PaperDark}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ImageToDisplayBorder" Storyboard.TargetProperty="StrokeDashArray">
<DiscreteObjectKeyFrame KeyTime="0" Value="3, 3"/>
<DiscreteObjectKeyFrame KeyTime="00:00:0.200" Value="3, 3"/>
<DiscreteObjectKeyFrame KeyTime="00:00:0.400" Value="3, 3"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ImageToDisplayBorder" Storyboard.TargetProperty="StrokeDashOffset">
<DiscreteObjectKeyFrame KeyTime="0" Value="3"/>
<DiscreteObjectKeyFrame KeyTime="00:00:0.200" Value="0"/>
<DiscreteObjectKeyFrame KeyTime="00:00:0.400" Value="3"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
I still don't have a way to specify the Gap color though
I'm trying to plan an mvvm based infrastructure, i decided that the view will be bounded directly to the entities through the vm. (the vm will hold the entity reference, and binding will be o entity.propertyName...)
now i got a problem, when user start editing fields in one view, i wanna lock(make readonly) all other view that bound to the entity being under edit.
so my question is:
what changes do i need to do in my design for having the ability to know who(what view) started editing first, and when he finished.. and how to know about changed that came not from the ui(for not locking anything)
First you'll have to define exactly what it means for user to be "editing" an entity.
What action on the user's part signals they are beginning to edit an entity? Clearly when someone types something in a TextBox bound to a model field they are editing the entity. But what if someone clicks a button in the view that clears a property value in the model or sets it to a predefined value. Is that considered "editing" the entity? What if they change the settings of the view so that it shows fewer options and a ComboBox switches the value in the model to a new value because the old value is no longer listed?
What action on the user's part signals they are done editing an entity? Are they done when the focus leaves the control they are on? When the focus leaves the view? When they click "Ok" or "Save"?
Depending on the answers to these questions, several simple solutions present themselves. I'll explain one simple answer. If it doesn't apply please clarify the answers to the above questions.
Supposing:
Any change made to a model object except a data refresh from the database is considered editing, whether it be done with a button, checkbox, etc
The view that contains the focus is considered to be the one who is making the change
"Editing" ends when the view loses focus or the user saves the data.
Then the following will work:
Add a "Reloading" property either as a static property or somewhere within your model
In your data reloading code, set this property "true" and in a finally block set it "false" again
In your model object (or in a data structure shared between your view models and mapped from the model using a weak dictionary), add a property that contains the view model of the view that is currently editing the entity
In your view, add a PropertyChanged handler to your model object when the view model is attached
In the handler, if: a. The Reloading flag is false, b. No view is currently editing the entity, and c. This view's IsKeyboardFocusWithin is true, then record the fact that this view is currently editing the entity
In every view model, attach a handler to the "CurrentlyEditorView" property mentioned in step 3 (either directly or through the separate data structure). Whenever this propety changed, if it is non-null and not the current view model, set an inherited "Locked" property causing the view to lock.
In the view, add a LostFocus event handler that checks if the model's current view is this one, and if so clears it.
Also add a handler for the Save command that does the same thing.
It would really depend on your program structure. I have some similar requirements and I did this in my primaryshell view...
<Grid wpfi:VisualStateAssistant.CurrentVisualState="{Binding Path=CurrentVisualState}">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="640" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="480" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="ActiveFormStateGroup">
<VisualStateGroup.Transitions>
</VisualStateGroup.Transitions>
<VisualState x:Name="Searching">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="SearchHeaderView">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Visible}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="SearchNavigationView">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Visible}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="SearchResultsView">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Visible}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="DoctorsModuleShell">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Collapsed}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="DoctorsModuleNavigationView">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Collapsed}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="DoctorEdit">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="SearchHeaderView">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Collapsed}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="SearchNavigationView">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Collapsed}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="SearchResultsView">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Collapsed}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="DoctorsModuleShell">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Visible}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="DoctorsModuleNavigationView">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Visible}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
<VisualStateGroup x:Name="VisualAlertsStateGroup">
<VisualStateGroup.Transitions>
</VisualStateGroup.Transitions>
<VisualState x:Name="DialogShowing">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="rectangle">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Visible}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="DialogNotShowing">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="rectangle">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Collapsed}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="IsWaiting">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="rectangle">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Visible}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="WaitControl">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Visible}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="IsNotWaiting">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="rectangle">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Collapsed}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="WaitControl">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Collapsed}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
<VisualStateGroup x:Name="DialogFormsStateGroup">
<VisualStateGroup.Transitions>
</VisualStateGroup.Transitions>
<VisualState x:Name="ShowContactInfoEdit">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="rectangle">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Visible}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="ContactInfoDatagridView">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Visible}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="HideContactInfoEdit">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="rectangle">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Collapsed}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="ContactInfoDatagridView">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Collapsed}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="ShowDoctorTaxonomyEdit">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="rectangle">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Visible}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="DoctorsTaxonomyEditView">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Visible}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="HideDoctorTaxonomyEdit">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="rectangle">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Collapsed}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="DoctorsTaxonomyEditView">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Collapsed}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<DockPanel Grid.Column="0"
Grid.Row="0"
Grid.ColumnSpan="3"
Grid.RowSpan="3">
<!--TOP-->
<Grid ShowGridLines="False"
DockPanel.Dock="Top">
<views:SearchHeaderView x:Name="SearchHeaderView" />
</Grid>
<!--BOTTOM-->
<Grid ShowGridLines="false"
DockPanel.Dock="Bottom">
<views:SearchNavigationView x:Name="SearchNavigationView" />
<views:DoctorsModuleNavigationView x:Name="DoctorsModuleNavigationView"
Visibility="Collapsed" />
</Grid>
<!--FILL-->
<Grid ShowGridLines="False">
<views:SearchResultsView x:Name="SearchResultsView" />
<views:DoctorsModuleShell x:Name="DoctorsModuleShell"
Visibility="Collapsed" />
</Grid>
</DockPanel>
<Rectangle x:Name="rectangle"
RadiusX="2"
RadiusY="2"
Grid.Column="0"
Grid.Row="0"
Grid.ColumnSpan="3"
Grid.RowSpan="3"
Fill="{StaticResource modalFormHitTestRectangleBrush}"
IsHitTestVisible="True"
Visibility="Collapsed" />
<controls:WaitingControl x:Name="WaitControl"
Width="100"
Height="100"
Visibility="Collapsed"
Grid.Column="1"
Grid.Row="1" />
<views:ContactInfoDatagridView x:Name="ContactInfoDatagridView"
Grid.Column="1"
Grid.Row="1"
Visibility="Collapsed" />
<views:DoctorsTaxonomyEditView x:Name="DoctorsTaxonomyEditView"
Grid.Column="1"
Grid.Row="1"
Visibility="Collapsed" />
</Grid>
Basically I databound my visualstatemanager to a property on my primary viewmodel that would trigger various visual states depending on an enum I created. I got the best help for doing that from Karl Shifflets Stuff Application.
An option would be to use an EventAggegator or use the Mediator pattern to alert other view models that a particular entity instance is under edit. Those viewmodels can set a property IsReadonly = true which can be bound in xaml to make the controls readonly.
Just rasie an out of edit event to tell those viewmodels that it is no longer in reaonly mode.
If you are binding directly to the entity it should be implementing INotifyPropertyChanged which your view model can listen to in order to detect the first edit taking place.
HTH