I have a UdpClient receiving data with a timeout set, e.g.:
UdpClient client = new UdpClient(new IPEndPoint(IPAddress.Any, 12345));
client.Client.ReceiveTimeout = 5000; // 5 second timeout
while (!shutdown) {
IPEndPoint source = null;
byte[] data = client.Receive(ref source);
}
Receive is documented as throwing a SocketException if "an error occurred when accessing the socket". The behavior of setting ReceiveTimeout is also documented as throwing a SocketException if the synchronous operation times out.
If I get a SocketException from Receive when a timeout is set, how can I determine if the exception was caused by a timeout rather than a more serious error?
I did confirm that the exception thrown on timeout is an actual SocketException and not some specific subclass of it. The only thing I can really think of is checking the exception message, which is a hack that I'm not really excited about.
You need to examine SocketException.ErrorCode property for value 10060 (WSATIMEDOUT).
The complete list of ErrorCode values you can find here: https://learn.microsoft.com/windows/win32/winsock/windows-sockets-error-codes-2
Related
When I try to send data to the serial port, it works fine. But when I try to read one byte from the port, reading operation immediately throws IOException (Additional information: Reached the end of the file). I use the following code:
byte[] buff = new byte[1];
await port.BaseStream.ReadAsync(buff, 0, 1); // Exception arises here
I tried to set port.BaseStream.ReadTimeout = 1000 after configuring the port, but I'm still getting the same exception.
Call stack of main thread and another one. Btw, not sure if this is incorrect, but local variables values in non-main thread never appear in the debugging window, neither before exception arises nor after.
I am working on stream socket,
According to msdn documentaion:
Handling exceptions
You must write code to handle exceptions when you call asynchronous methods on the StreamSocket class. Exceptions can result from parameter validation errors, name resolutions failures, and network errors. Exceptions from network errors (loss of connectivity, connection failures, and server failures, for example) can happen at any time. These errors result in exceptions being thrown. If not handled by your app, an exception can cause your entire app to be terminated by the runtime.
The Windows.Networking.Sockets namespace has features that simplify handling errors when using sockets. The GetStatus method on the SocketError class can convert the HRESULT from an exception to a SocketErrorStatus enumeration value. This can be useful for handling specific network exceptions differently in your app. An app can also use the HRESULT from the exception on parameter validation errors to learn more detailed information on the error that caused the exception.
So I have used following code to handle socket connect error states.
try
{
var socket = new StreamSocket();
HostName host = new HostName("www.google.com");
// connection is executed synchronously
socket.ConnectAsync(host, "2000", SocketProtectionLevel.PlainSocket).AsTask().Wait();
Debug.WriteLine("Success");
}
catch (Exception ex)
{
SocketErrorStatus socketErrorStatus = SocketError.GetStatus(ex.HResult);
switch(socketErrorStatus)
{
case SocketErrorStatus.ConnectionTimedOut:
//do something
break;
case SocketErrorStatus.HostNotFound:
//do something
break;
default:
break;
}
}
But the exception object returned on socket error doesn't contain valid HResult.
Following is resultant exception object:
Count = The name 'InnerExceptionCount' does not exist in the current context
[System.AggregateException]: Count = The name 'InnerExceptionCount' does not exist in the current context
Data: {System.Collections.ListDictionaryInternal}
HelpLink: null
HResult: -2146233088
InnerException: {System.Exception: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond. (Exception from HRESULT: 0x8007274C)}
Message: "One or more errors occurred."
Source: "mscorlib"
StackTrace: " at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)\r\n at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)\r\n at System.Threading.Tasks.Task.Wait()\r\n at StreamSokcetSample.MainPage.Button_Tapped(Object sender, TappedRoutedEventArgs e)"
In this situation I am always getting SocketErrorStatus.Unknown(default value) as result whereas when I pass int value of HRESULT: 0x8007274C to GetStatus, it results in correct output(ConnectionTimedOut = 3).
InnerException: {System.Exception: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond. (Exception from HRESULT: 0x8007274C)}
Can I rely upon inner exception message and fetch HRESULT from there?
Is there any other way to get desired results?
You are getting an AggregateException since it's being generated from an async method
So yes, you have to check the HResult of InnerException
SocketErrorStatus socketErrorStatus = SocketError.GetStatus(ex.InnerException.HResult);
This will give you desired output.
The root exception is an AggregateException (it is an .NET level exception), it is usually a wrapper exception for exception thrown from another thread. In this case, it is because you used the "ConnectAsync" method which was running in thread pool.
So to get the correct socket status, you should use the InnerException which is throw from the Windows Runtime level.
My application is working as a client application for a bank server. The application is sending a request and getting a response from the bank. This application is normally working fine, but sometimes
The I/O operation has been aborted because of either a thread exit or
an application request
error with error code as 995 comes through.
public void OnDataReceived(IAsyncResult asyn)
{
BLCommonFunctions.WriteLogger(0, "In :- OnDataReceived",
ref swReceivedLogWriter, strLogPath, 0);
try
{
SocketPacket theSockId = (SocketPacket)asyn.AsyncState;
int iRx = theSockId.thisSocket.EndReceive(asyn); //Here error is coming
string strHEX = BLCommonFunctions.ByteArrToHex(theSockId.dataBuffer);
}
}
Once this error starts to come for all transactions after that same error begin to appear, so
please help me to sort out this problem. If possible then with some sample code
Regards,
Ashish Khandelwal
995 is an error reported by the IO Completion Port. The error comes since you try to continue read from the socket when it has most likely been closed.
Receiving 0 bytes from EndRecieve means that the socket has been closed, as does most exceptions that EndRecieve will throw.
You need to start dealing with those situations.
Never ever ignore exceptions, they are thrown for a reason.
Update
There is nothing that says that the server does anything wrong. A connection can be lost for a lot of reasons such as idle connection being closed by a switch/router/firewall, shaky network, bad cables etc.
What I'm saying is that you MUST handle disconnections. The proper way of doing so is to dispose the socket and try to connect a new one at certain intervals.
As for the receive callback a more proper way of handling it is something like this (semi pseudo code):
public void OnDataReceived(IAsyncResult asyn)
{
BLCommonFunctions.WriteLogger(0, "In :- OnDataReceived", ref swReceivedLogWriter, strLogPath, 0);
try
{
SocketPacket client = (SocketPacket)asyn.AsyncState;
int bytesReceived = client.thisSocket.EndReceive(asyn); //Here error is coming
if (bytesReceived == 0)
{
HandleDisconnect(client);
return;
}
}
catch (Exception err)
{
HandleDisconnect(client);
}
try
{
string strHEX = BLCommonFunctions.ByteArrToHex(theSockId.dataBuffer);
//do your handling here
}
catch (Exception err)
{
// Your logic threw an exception. handle it accordinhly
}
try
{
client.thisSocket.BeginRecieve(.. all parameters ..);
}
catch (Exception err)
{
HandleDisconnect(client);
}
}
the reason to why I'm using three catch blocks is simply because the logic for the middle one is different from the other two. Exceptions from BeginReceive/EndReceive usually indicates socket disconnection while exceptions from your logic should not stop the socket receiving.
In my case, the request was getting timed out. So all you need to do is to increase the time out while creating the HttpClient.
HttpClient client = new HttpClient();
client.Timeout = TimeSpan.FromMinutes(5);
I had the same issue with RS232 communication. The reason, is that your program executes much faster than the comport (or slow serial communication).
To fix it, I had to check if the IAsyncResult.IsCompleted==true. If not completed, then IAsyncResult.AsyncWaitHandle.WaitOne()
Like this :
Stream s = this.GetStream();
IAsyncResult ar = s.BeginWrite(data, 0, data.Length, SendAsync, state);
if (!ar.IsCompleted)
ar.AsyncWaitHandle.WaitOne();
Most of the time, ar.IsCompleted will be true.
I had this problem. I think that it was caused by the socket getting opened and no data arriving within a short time after the open. I was reading from a serial to ethernet box called a Devicemaster. I changed the Devicemaster port setting from "connect always" to "connect on data" and the problem disappeared. I have great respect for Hans Passant but I do not agree that this is an error code that you can easily solve by scrutinizing code.
In my case the issue was caused by the fact that starting from .NET 5 or 6 you must either call async methods for async stream, or sync methods for sync strem.
So that if I called FlushAsync I must have get context using GetContextAsync
What I do when it happens is Disable the COM port into the Device Manager and Enable it again.
It stop the communications with another program or thread and become free for you.
I hope this works for you. Regards.
I ran into this error while using Entity Framework Core with Azure Sql Server running in Debug mode in Visual Studio. I figured out that it is an exception, but not a problem. EF is written to handle this exception gracefully and complete the work. I had VS set to break on all exceptions, so it did. Once I unchecked the check box in VS to not break on this exception, my C# code, calling EF, using Azure Sql worked every time.
In an application I'm developing, I have the need to handle a socket-timeout differently from a general socket exception. The problem is that many different issues result in a SocketException and I need to know what the cause was.
There is no inner exception reported, so the only information I have to work with is the message:
"A connection attempt failed because the connected party did not
properly respond after a period of time, or established connection
failed because connected host has failed to respond"
This question has a general and specific part:
is it acceptable to write conditional logic based upon the textual representation of an exception?
Is there a way to avoid needing exception handling?
Example code below...
try
{
IPEndPoint endPoint = null;
client.Client.ReceiveTimeout = 1000;
bytes = client.Receive(ref endPoint);
}
catch( SocketException se )
{
if ( se.Message.Contains("did not properly respond after a period of time") )
{
// Handle timeout differently..
}
}
I'm wanting to cease the "wait for new data" every now and again, so that my worker thread can look to see whether it has been asked to gracefully close - I would rather avoid cross-thread termination of the socket to provide this mechanism.
of course it is! there are more descriptive fields in SocketException, you should not perform string comparison. http://msdn.microsoft.com/library/system.net.sockets.socketexception_members.aspx, especially:
ErrorCode
NativeErrorCode
SocketErrorCode
Exceptions are Culture relevant, I have "German" exception messages.
Use the SocketErrorCode.
In my application, I currently stop listening when AcceptTcpClient (or EndAcceptTcpClient) throws an exception. Typically exceptions are thrown when I stop the listener (socket error 10004) or when I disconnect the network adapter.
try
{
while (true)
{
TcpClient client = listener.AcceptTcpClient();
// omitted: start new thread which handles the client connection
}
}
catch (...)
{
// omitted: handle exception, log, stop listening
}
But, are there any exceptions that are caused by the client, and would require to ignore (or log) the exception and continue calling AcceptTcpClient?
MSDN has documentation that will list all exceptions that can be thrown by methods/members/etc.
I find it easy to get where you want to go by searching google for something like "MSDN Ssystem.Net.Sockets.TcpListener class" and then navigating to the page I need.
TcpLisenter.AcceptTcpClient Method
MSDN lists 2 exceptions that can be thrown.
InvalidOperationException : The listener has not been started with a call to Start.
SocketException : Use the SocketException.ErrorCode property to obtain the specific error code. When you have obtained this code, you can refer to the Windows Sockets version 2 API error code documentation in MSDN for a detailed description of the error.