Overload in adding border to text box [CS0121] - c#

I am trying to create a new component. when I try to draw an edge around this component, there is a load overload. I would appreciate if you help.
FillBorderRentangle Extentions Code
private static GraphicsPath GenerateRoundedRectangle(this Graphics graphics, RectangleF rectangle, float radius, RectangleEdgeFilter filter){
float diameter;
graphics.SmoothingMode = SmoothingMode.AntiAlias;
GraphicsPath path = new GraphicsPath();
if(radius <= 0.0F || filter == RectangleEdgeFilter.None) {
path.AddRectangle(rectangle);
path.CloseFigure();
return path;
} else {
if(radius >= (Math.Min(rectangle.Width, rectangle.Height)) / 2.0)
return graphics.GenerateCapsule(rectangle);
diameter = radius * 2.0F;
SizeF sizeF = new SizeF(diameter, diameter);
RectangleF arc = new RectangleF(rectangle.Location, sizeF);
if((RectangleEdgeFilter.TopLeft & filter) == RectangleEdgeFilter.TopLeft)
path.AddArc(arc, 180, 90);
else {
path.AddLine(arc.X, arc.Y + arc.Height, arc.X, arc.Y);
path.AddLine(arc.X, arc.Y, arc.X + arc.Width, arc.Y);
}
arc.X = rectangle.Right - diameter;
if((RectangleEdgeFilter.TopRight & filter) == RectangleEdgeFilter.TopRight)
path.AddArc(arc, 270, 90);
else {
path.AddLine(arc.X, arc.Y, arc.X + arc.Width, arc.Y);
path.AddLine(arc.X + arc.Width, arc.Y + arc.Height, arc.X + arc.Width, arc.Y);
}
arc.Y = rectangle.Bottom - diameter;
if((RectangleEdgeFilter.BottomRight & filter) == RectangleEdgeFilter.BottomRight)
path.AddArc(arc, 0, 90);
else {
path.AddLine(arc.X + arc.Width, arc.Y, arc.X + arc.Width, arc.Y + arc.Height);
path.AddLine(arc.X, arc.Y + arc.Height, arc.X + arc.Width, arc.Y + arc.Height);
}
arc.X = rectangle.Left;
if((RectangleEdgeFilter.BottomLeft & filter) == RectangleEdgeFilter.BottomLeft)
path.AddArc(arc, 90, 90);
else {
path.AddLine(arc.X + arc.Width, arc.Y + arc.Height, arc.X, arc.Y + arc.Height);
path.AddLine(arc.X, arc.Y + arc.Height, arc.X, arc.Y);
}
path.CloseFigure();
}
return path;
}
private static void FillRoundedRectangle(this Graphics graphics, Brush brush, float x, float y, float width, float height, float radius, RectangleEdgeFilter filter){
RectangleF rectangle = new RectangleF(x, y, width, height);
GraphicsPath path = graphics.GenerateRoundedRectangle(rectangle, radius, filter);
SmoothingMode old = graphics.SmoothingMode;
graphics.SmoothingMode = SmoothingMode.AntiAlias;
graphics.FillPath(brush, path);
graphics.SmoothingMode = old;
}
public static void FillRoundedRectangle(this Graphics graphics, Brush brush, Rectangle rectangle, int radius){
graphics.FillRoundedRectangle(brush, rectangle.X, rectangle.Y, rectangle.Width, rectangle.Height, radius, RectangleEdgeFilter.All);
}
BorderHelper Code:
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.Winapi)]
private static extern IntPtr GetFocus();
public static void FillBorder(this Graphics g, Color color, int borderSize, BorderStyle style){
var pan = new Panel();
g = pan.CreateGraphics();
g.FillBorderRectangle(new SolidBrush(color), pan.Size, pan.Location, 5);
pan.BorderStyle = style;
pan.Size = new Size(GetControl.Width + borderSize * 2, GetControl.Height + borderSize * 2);
pan.Location = new Point(GetControl.Left - borderSize, GetControl.Top - borderSize);
pan.BackColor = color;
pan.Parent = GetControl.Parent;
GetControl.Parent = pan;
GetControl.Location = new Point(borderSize, borderSize);
pan.Dispose();
}
private static Control GetControl{
get {
Control focusControl = null;
IntPtr focusHandle = GetFocus();
if(focusHandle != IntPtr.Zero)
focusControl = Control.FromHandle(focusHandle);
return focusControl;
}
}
here are the codes for the component
public class MinaXTextBox : Control, IControl{
protected override void OnPaint(PaintEventArgs e){
var g = e.Graphics;
if(_textActive)
g.FillBorder(Color.Red,5,BorderStyle.None);
}
}
as a result:
the resulting error:
MinaXTextBox.cs (158, 22): [CS0121] [Şu001] The call is ambiguous
among the following methods or features:
'MinaX.Extensions.BorderHelper.FillBorder (System.Drawing.Graphics,
System.Drawing.Color, int, System.Windows. Forms.BorderStyle) 'and'
MinaX.Extensions.BorderHelper.FillBorder (System.Drawing.Graphics,
System.Drawing.Color, int, System.Windows.Forms.BorderStyle) '

Related

C# Changing color of group box border color [duplicate]

In C#.NET I am trying to programmatically change the color of the border in a group box.
Update: This question was asked when I was working on a winforms system before we switched to .NET.
Just add paint event.
private void groupBox1_Paint(object sender, PaintEventArgs e)
{
GroupBox box = sender as GroupBox;
DrawGroupBox(box, e.Graphics, Color.Red, Color.Blue);
}
private void DrawGroupBox(GroupBox box, Graphics g, Color textColor, Color borderColor)
{
if (box != null)
{
Brush textBrush = new SolidBrush(textColor);
Brush borderBrush = new SolidBrush(borderColor);
Pen borderPen = new Pen(borderBrush);
SizeF strSize = g.MeasureString(box.Text, box.Font);
Rectangle rect = new Rectangle(box.ClientRectangle.X,
box.ClientRectangle.Y + (int)(strSize.Height / 2),
box.ClientRectangle.Width - 1,
box.ClientRectangle.Height - (int)(strSize.Height / 2) - 1);
// Clear text and border
g.Clear(this.BackColor);
// Draw text
g.DrawString(box.Text, box.Font, textBrush, box.Padding.Left, 0);
// Drawing Border
//Left
g.DrawLine(borderPen, rect.Location, new Point(rect.X, rect.Y + rect.Height));
//Right
g.DrawLine(borderPen, new Point(rect.X + rect.Width, rect.Y), new Point(rect.X + rect.Width, rect.Y + rect.Height));
//Bottom
g.DrawLine(borderPen, new Point(rect.X, rect.Y + rect.Height), new Point(rect.X + rect.Width, rect.Y + rect.Height));
//Top1
g.DrawLine(borderPen, new Point(rect.X, rect.Y), new Point(rect.X + box.Padding.Left, rect.Y));
//Top2
g.DrawLine(borderPen, new Point(rect.X + box.Padding.Left + (int)(strSize.Width), rect.Y), new Point(rect.X + rect.Width, rect.Y));
}
}
Building on the previous answer, a better solution that includes the label for the group box:
groupBox1.Paint += PaintBorderlessGroupBox;
private void PaintBorderlessGroupBox(object sender, PaintEventArgs p)
{
GroupBox box = (GroupBox)sender;
p.Graphics.Clear(SystemColors.Control);
p.Graphics.DrawString(box.Text, box.Font, Brushes.Black, 0, 0);
}
You might want to adjust the x/y for the text, but for my use this is just right.
Just set the paint action on any object (not just buttons) to this method to draw a border.
private void UserControl1_Paint(object sender, PaintEventArgs e)
{
ControlPaint.DrawBorder(e.Graphics, this.ClientRectangle, Color.Red, ButtonBorderStyle.Solid);
}
It still wont be pretty and rounded like the original, but it is much simpler.
FWIW, this is the implementation I used. It's a child of GroupBox but allows setting not only the BorderColor, but also the thickness of the border and the radius of the rounded corners. Also, you can set the amount of indent you want for the GroupBox label, and using a negative indent indents from the right side.
using System;
using System.Drawing;
using System.Windows.Forms;
namespace BorderedGroupBox
{
public class BorderedGroupBox : GroupBox
{
private Color _borderColor = Color.Black;
private int _borderWidth = 2;
private int _borderRadius = 5;
private int _textIndent = 10;
public BorderedGroupBox() : base()
{
InitializeComponent();
this.Paint += this.BorderedGroupBox_Paint;
}
public BorderedGroupBox(int width, float radius, Color color) : base()
{
this._borderWidth = Math.Max(1,width);
this._borderColor = color;
this._borderRadius = Math.Max(0,radius);
InitializeComponent();
this.Paint += this.BorderedGroupBox_Paint;
}
public Color BorderColor
{
get => this._borderColor;
set
{
this._borderColor = value;
DrawGroupBox();
}
}
public int BorderWidth
{
get => this._borderWidth;
set
{
if (value > 0)
{
this._borderWidth = Math.Min(value, 10);
DrawGroupBox();
}
}
}
public int BorderRadius
{
get => this._borderRadius;
set
{ // Setting a radius of 0 produces square corners...
if (value >= 0)
{
this._borderRadius = value;
this.DrawGroupBox();
}
}
}
public int LabelIndent
{
get => this._textIndent;
set
{
this._textIndent = value;
this.DrawGroupBox();
}
}
private void BorderedGroupBox_Paint(object sender, PaintEventArgs e) =>
DrawGroupBox(e.Graphics);
private void DrawGroupBox() =>
this.DrawGroupBox(this.CreateGraphics());
private void DrawGroupBox(Graphics g)
{
Brush textBrush = new SolidBrush(this.ForeColor);
SizeF strSize = g.MeasureString(this.Text, this.Font);
Brush borderBrush = new SolidBrush(this.BorderColor);
Pen borderPen = new Pen(borderBrush,(float)this._borderWidth);
Rectangle rect = new Rectangle(this.ClientRectangle.X,
this.ClientRectangle.Y + (int)(strSize.Height / 2),
this.ClientRectangle.Width - 1,
this.ClientRectangle.Height - (int)(strSize.Height / 2) - 1);
Brush labelBrush = new SolidBrush(this.BackColor);
// Clear text and border
g.Clear(this.BackColor);
// Drawing Border (added "Fix" from Jim Fell, Oct 6, '18)
int rectX = (0 == this._borderWidth % 2) ? rect.X + this._borderWidth / 2 : rect.X + 1 + this._borderWidth / 2;
int rectHeight = (0 == this._borderWidth % 2) ? rect.Height - this._borderWidth / 2 : rect.Height - 1 - this._borderWidth / 2;
// NOTE DIFFERENCE: rectX vs rect.X and rectHeight vs rect.Height
g.DrawRoundedRectangle(borderPen, rectX, rect.Y, rect.Width, rectHeight, (float)this._borderRadius);
// Draw text
if (this.Text.Length > 0)
{
// Do some work to ensure we don't put the label outside
// of the box, regardless of what value is assigned to the Indent:
int width = (int)rect.Width, posX;
posX = (this._textIndent < 0) ? Math.Max(0-width,this._textIndent) : Math.Min(width, this._textIndent);
posX = (posX < 0) ? rect.Width + posX - (int)strSize.Width : posX;
g.FillRectangle(labelBrush, posX, 0, strSize.Width, strSize.Height);
g.DrawString(this.Text, this.Font, textBrush, posX, 0);
}
}
#region Component Designer generated code
/// <summary>Required designer variable.</summary>
private System.ComponentModel.IContainer components = null;
/// <summary>Clean up any resources being used.</summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
components.Dispose();
base.Dispose(disposing);
}
/// <summary>Required method for Designer support - Don't modify!</summary>
private void InitializeComponent() => components = new System.ComponentModel.Container();
#endregion
}
}
To make it work, you also have to extend the base Graphics class (Note: this is derived from some code I found on here once when I was trying to create a rounded-corners Panel control, but I can't find the original post to link here):
static class GraphicsExtension
{
private static GraphicsPath GenerateRoundedRectangle(
this Graphics graphics,
RectangleF rectangle,
float radius)
{
float diameter;
GraphicsPath path = new GraphicsPath();
if (radius <= 0.0F)
{
path.AddRectangle(rectangle);
path.CloseFigure();
return path;
}
else
{
if (radius >= (Math.Min(rectangle.Width, rectangle.Height)) / 2.0)
return graphics.GenerateCapsule(rectangle);
diameter = radius * 2.0F;
SizeF sizeF = new SizeF(diameter, diameter);
RectangleF arc = new RectangleF(rectangle.Location, sizeF);
path.AddArc(arc, 180, 90);
arc.X = rectangle.Right - diameter;
path.AddArc(arc, 270, 90);
arc.Y = rectangle.Bottom - diameter;
path.AddArc(arc, 0, 90);
arc.X = rectangle.Left;
path.AddArc(arc, 90, 90);
path.CloseFigure();
}
return path;
}
private static GraphicsPath GenerateCapsule(
this Graphics graphics,
RectangleF baseRect)
{
float diameter;
RectangleF arc;
GraphicsPath path = new GraphicsPath();
try
{
if (baseRect.Width > baseRect.Height)
{
diameter = baseRect.Height;
SizeF sizeF = new SizeF(diameter, diameter);
arc = new RectangleF(baseRect.Location, sizeF);
path.AddArc(arc, 90, 180);
arc.X = baseRect.Right - diameter;
path.AddArc(arc, 270, 180);
}
else if (baseRect.Width < baseRect.Height)
{
diameter = baseRect.Width;
SizeF sizeF = new SizeF(diameter, diameter);
arc = new RectangleF(baseRect.Location, sizeF);
path.AddArc(arc, 180, 180);
arc.Y = baseRect.Bottom - diameter;
path.AddArc(arc, 0, 180);
}
else path.AddEllipse(baseRect);
}
catch { path.AddEllipse(baseRect); }
finally { path.CloseFigure(); }
return path;
}
/// <summary>
/// Draws a rounded rectangle specified by a pair of coordinates, a width, a height and the radius
/// for the arcs that make the rounded edges.
/// </summary>
/// <param name="brush">System.Drawing.Pen that determines the color, width and style of the rectangle.</param>
/// <param name="x">The x-coordinate of the upper-left corner of the rectangle to draw.</param>
/// <param name="y">The y-coordinate of the upper-left corner of the rectangle to draw.</param>
/// <param name="width">Width of the rectangle to draw.</param>
/// <param name="height">Height of the rectangle to draw.</param>
/// <param name="radius">The radius of the arc used for the rounded edges.</param>
public static void DrawRoundedRectangle(
this Graphics graphics,
Pen pen,
float x,
float y,
float width,
float height,
float radius)
{
RectangleF rectangle = new RectangleF(x, y, width, height);
GraphicsPath path = graphics.GenerateRoundedRectangle(rectangle, radius);
SmoothingMode old = graphics.SmoothingMode;
graphics.SmoothingMode = SmoothingMode.AntiAlias;
graphics.DrawPath(pen, path);
graphics.SmoothingMode = old;
}
/// <summary>
/// Draws a rounded rectangle specified by a pair of coordinates, a width, a height and the radius
/// for the arcs that make the rounded edges.
/// </summary>
/// <param name="brush">System.Drawing.Pen that determines the color, width and style of the rectangle.</param>
/// <param name="x">The x-coordinate of the upper-left corner of the rectangle to draw.</param>
/// <param name="y">The y-coordinate of the upper-left corner of the rectangle to draw.</param>
/// <param name="width">Width of the rectangle to draw.</param>
/// <param name="height">Height of the rectangle to draw.</param>
/// <param name="radius">The radius of the arc used for the rounded edges.</param>
public static void DrawRoundedRectangle(
this Graphics graphics,
Pen pen,
int x,
int y,
int width,
int height,
int radius)
{
graphics.DrawRoundedRectangle(
pen,
Convert.ToSingle(x),
Convert.ToSingle(y),
Convert.ToSingle(width),
Convert.ToSingle(height),
Convert.ToSingle(radius));
}
}
I'm not sure this applies to every case, but thanks to this thread, we quickly hooked into the Paint event programmatically using:
GroupBox box = new GroupBox();
[...]
box.Paint += delegate(object o, PaintEventArgs p)
{
p.Graphics.Clear(someColorHere);
};
Cheers!
I have achieved same border with something which might be simpler to understand for newbies:
private void groupSchitaCentru_Paint(object sender, PaintEventArgs e)
{
Pen blackPen = new Pen(Color.Black, 2);
Point pointTopLeft = new Point(0, 7);
Point pointBottomLeft = new Point(0, groupSchitaCentru.ClientRectangle.Height);
Point pointTopRight = new Point(groupSchitaCentru.ClientRectangle.Width, 7);
Point pointBottomRight = new Point(groupSchitaCentru.ClientRectangle.Width, groupSchitaCentru.ClientRectangle.Height);
e.Graphics.DrawLine(blackPen, pointTopLeft, pointBottomLeft);
e.Graphics.DrawLine(blackPen, pointTopLeft, pointTopRight);
e.Graphics.DrawLine(blackPen, pointBottomRight, pointTopRight);
e.Graphics.DrawLine(blackPen, pointBottomLeft, pointBottomRight);
}
Set the Paint event on the GroupBox control. In this example the name of my control is "groupSchitaCentru". One needs this event because of its parameter e.
Set up a pen object by making use of the System.Drawing.Pen class : https://msdn.microsoft.com/en-us/library/f956fzw1(v=vs.110).aspx
Set the points which represent the corners of the rectangle represented by the control. Used the property ClientRectangle of the the control to get its dimensions.
I used for TopLeft (0,7) because I want to respect the borders of the control, and draw the line about the its text.
To get more information about the coordinates system walk here : https://learn.microsoft.com/en-us/dotnet/framework/winforms/windows-forms-coordinates
I do not know, may be it helps someone looking to achieve this border adjustment thing.
This tweak to Jim Fell's code placed the borders a little better for me, but it's too long to add as a comment
...
Rectangle rect = new Rectangle(this.ClientRectangle.X,
this.ClientRectangle.Y + (int)(strSize.Height / 2),
this.ClientRectangle.Width,
this.ClientRectangle.Height - (int)(strSize.Height / 2));
Brush labelBrush = new SolidBrush(this.BackColor);
// Clear text and border
g.Clear(this.BackColor);
int drawX = rect.X;
int drawY = rect.Y;
int drawWidth = rect.Width;
int drawHeight = rect.Height;
if (this._borderWidth > 0)
{
drawX += this._borderWidth / 2;
drawY += this._borderWidth / 2;
drawWidth -= this._borderWidth;
drawHeight -= this._borderWidth;
if (this._borderWidth % 2 == 0)
{
drawX -= 1;
drawWidth += 1;
drawY -= 1;
drawHeight += 1;
}
}
g.DrawRoundedRectangle(borderPen, drawX, drawY, drawWidth, drawHeight, (float)this._borderRadius);

RadioButtonGroup in Winforms

I'm trying to create UX that is familiar to Bootstrap 4 Radio Button Group.
I know I can change Appearance=Button but this wont give me desired effect.
This is what I get:
and this is what I want:
I found similar question, but it uses WPF and I need WinForms.
Second one suggest using list view, but in that question list is vertical, but I need horizontal align.
I'm looking for a control that has first button rounded on left and last on right (just like on second image)
My question is: Does anyone know is such control exists? If yes I'll be grateful for anu links, if no then any tips regarding how to create such control are welcome (I know how to create custom controls and paint them so links on how to get started with user controls aren't needed)
EDIT
Because my question got down voted I'm adding code that I've written to create such control.
This is result I got:
and here is code:
using System;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
namespace UserControls
{
public sealed class RadioGroupBox: UserControl
{
public RadioGroupBox()
{
DoubleBuffered = true;
ResizeRedraw = true;
Padding = new Padding(2);
CalculateItemWidth();
}
public event EventHandler SelectedIndexChanged;
protected override Size DefaultSize => new Size(200, 30);
private int _cornerRadius = 2;
public int CornerRadius
{
get => _cornerRadius;
set
{
if(value==_cornerRadius) return;
_cornerRadius = value;
Invalidate();
}
}
private string[] _items = {"A", "B", "C"};
[Category("Data")]
//[DefaultValue(null)]
[Description("Items")]
public string[] Items
{
get => _items;
set
{
if(value==_items) return;
_items = value;
CalculateItemWidth();
Invalidate();
}
}
private int _itemWidth;
private void CalculateItemWidth()
{
if (_items == null || _items.Length == 0)
{
_itemWidth = 0;
return;
}
var width = ClientRectangle.Width - Padding.Horizontal;
_itemWidth = width / _items.Length;
}
protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
CalculateItemWidth();
//Debug.WriteLine(_itemWidth);
CalculateSelectedItem(e.Location);
}
private int _selectedIndex = -1;
public int SelectedIndex
{
get => _selectedIndex;
set
{
if(value==_selectedIndex) return;
_selectedIndex = value;
Invalidate();
}
}
protected override void OnMouseDown(MouseEventArgs e)
{
base.OnMouseDown(e);
_click = true;
if (_hoverPos > -1)
{
if (_selectedIndex != _hoverPos)
{
_selectedIndex = _hoverPos;
SelectedIndexChanged?.Invoke(this, e);
}
}
Invalidate();
}
protected override void OnMouseUp(MouseEventArgs e)
{
base.OnMouseUp(e);
_click = false;
Invalidate();
}
private int _hoverPos = -1;
private bool _click;
private void CalculateSelectedItem(Point mouseLocation)
{
var clientRect = GetPaddedRectangle();
int pos;
if (!clientRect.Contains(mouseLocation))
{
pos = -1;
}
else
{
pos = mouseLocation.X / _itemWidth;
if (pos > _items.Length - 1)
{
pos = -1;
}
}
if (pos != _hoverPos)
{
_hoverPos = pos;
Invalidate();
}
//Debug.WriteLine(_hoverPos);
}
protected override void OnResize(EventArgs e)
{
base.OnResize(e);
CalculateItemWidth();
}
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
e.Graphics.SmoothingMode = SmoothingMode.AntiAlias;
var rect = GetPaddedRectangle();
LinearGradientBrush normalBrush = new LinearGradientBrush(rect,
Color.White,
Color.LightBlue,
LinearGradientMode.Vertical);
LinearGradientBrush hoverBlush = new LinearGradientBrush(rect,
Color.RoyalBlue,
Color.MediumBlue,
LinearGradientMode.Vertical);
LinearGradientBrush selectedBrush = new LinearGradientBrush(rect,
Color.DodgerBlue,
Color.Blue,
LinearGradientMode.Vertical);
//e.Graphics.FillRectangle(Brushes.Aqua, this.ClientRectangle);
using (GraphicsPath path = RoundedRect(rect, _cornerRadius))
{
e.Graphics.FillPath(normalBrush, path);
e.Graphics.DrawPath(Pens.DodgerBlue, path);
}
if (_items == null || _items.Length == 0) return;
if (_hoverPos > -1 || _selectedIndex>-1)
{
var flags = RectangleCorners.None;
if (_hoverPos == 0) flags = RectangleCorners.TopLeft | RectangleCorners.BottomLeft;
if(_hoverPos==_items.Length-1) flags = RectangleCorners.TopRight | RectangleCorners.BottomRight;
var rect2 = new Rectangle(rect.X + _hoverPos * _itemWidth, rect.Y, _itemWidth, rect.Height);
if (_hoverPos == _items.Length - 1)
{
rect2 = new Rectangle(rect.X + _hoverPos * _itemWidth, rect.Y, rect.Width-_hoverPos*_itemWidth, rect.Height);
}
if (_hoverPos > -1 && _selectedIndex != _hoverPos)
{
using (GraphicsPath path = RoundedRect(rect2, _cornerRadius, flags))
{
e.Graphics.FillPath(_click ? Brushes.SteelBlue : hoverBlush, path);
}
}
if (_selectedIndex > -1)
{
rect2 = new Rectangle(rect.X + _selectedIndex * _itemWidth, rect.Y, _itemWidth, rect.Height);
if (_selectedIndex == _items.Length - 1)
{
rect2 = new Rectangle(rect.X + _selectedIndex * _itemWidth, rect.Y, rect.Width - _selectedIndex * _itemWidth, rect.Height);
}
flags = RectangleCorners.None;
if (_selectedIndex == 0) flags = RectangleCorners.TopLeft | RectangleCorners.BottomLeft;
if (_selectedIndex == _items.Length - 1) flags = RectangleCorners.TopRight | RectangleCorners.BottomRight;
using (GraphicsPath path = RoundedRect(rect2, _cornerRadius, flags))
{
e.Graphics.FillPath(selectedBrush, path);
}
}
}
//pionowe linie
for (int i = 1; i <= _items.Length-1; i++)
{
e.Graphics.DrawLine(Pens.DodgerBlue,rect.X+i*_itemWidth,rect.Y, rect.X + i * _itemWidth, rect.Y+rect.Height);
}
StringFormat sf = new StringFormat
{
LineAlignment = StringAlignment.Center,
Alignment = StringAlignment.Center
};
for (var i = 0; i < _items.Length; i++)
{
string item = _items[i];
e.Graphics.DrawString(item, Font, i==_hoverPos?Brushes.White:Brushes.DodgerBlue, new Rectangle(rect.X+i* _itemWidth, rect.Y, _itemWidth, rect.Height), sf);
}
//Debug.WriteLine(MousePosition);
}
private Rectangle GetPaddedRectangle()
{
var rect = ClientRectangle;
var pad = Padding;
return new Rectangle(rect.X + pad.Left,
rect.Y + pad.Top,
rect.Width - pad.Horizontal,
rect.Height - pad.Vertical);
}
[Flags]
public enum RectangleCorners
{
None = 0, TopLeft = 1, TopRight = 2, BottomLeft = 4, BottomRight = 8,
All = TopLeft | TopRight | BottomLeft | BottomRight
}
public static GraphicsPath RoundedRect(Rectangle bounds, int radius, RectangleCorners corners = RectangleCorners.All)
{
int diameter = radius * 2;
GraphicsPath path = new GraphicsPath();
if (radius == 0)
{
path.AddRectangle(bounds);
return path;
}
// Make a GraphicsPath to draw the rectangle.
PointF point1, point2;
// Upper left corner.
if ((RectangleCorners.TopLeft & corners) == RectangleCorners.TopLeft)
{
RectangleF corner = new RectangleF(bounds.X, bounds.Y,diameter, diameter);
path.AddArc(corner, 180, 90);
point1 = new PointF(bounds.X + radius, bounds.Y);
}
else point1 = new PointF(bounds.X, bounds.Y);
// Top side.
if ((RectangleCorners.TopRight & corners) == RectangleCorners.TopRight)
point2 = new PointF(bounds.Right - radius, bounds.Y);
else
point2 = new PointF(bounds.Right, bounds.Y);
path.AddLine(point1, point2);
// Upper right corner.
if ((RectangleCorners.TopRight & corners) == RectangleCorners.TopRight)
{
RectangleF corner = new RectangleF(bounds.Right - diameter, bounds.Y,diameter, diameter);
path.AddArc(corner, 270, 90);
point1 = new PointF(bounds.Right, bounds.Y + radius);
}
else point1 = new PointF(bounds.Right, bounds.Y);
// Right side.
if ((RectangleCorners.BottomRight & corners) == RectangleCorners.BottomRight)
point2 = new PointF(bounds.Right, bounds.Bottom - radius);
else
point2 = new PointF(bounds.Right, bounds.Bottom);
path.AddLine(point1, point2);
// Lower right corner.
if ((RectangleCorners.BottomRight & corners) == RectangleCorners.BottomRight)
{
RectangleF corner = new RectangleF(bounds.Right - diameter,bounds.Bottom - diameter,diameter, diameter);
path.AddArc(corner, 0, 90);
point1 = new PointF(bounds.Right - radius, bounds.Bottom);
}
else point1 = new PointF(bounds.Right, bounds.Bottom);
// Bottom side.
if ((RectangleCorners.BottomLeft & corners) == RectangleCorners.BottomLeft)
point2 = new PointF(bounds.X + radius, bounds.Bottom);
else
point2 = new PointF(bounds.X, bounds.Bottom);
path.AddLine(point1, point2);
// Lower left corner.
if ((RectangleCorners.BottomLeft & corners) == RectangleCorners.BottomLeft)
{
RectangleF corner = new RectangleF(bounds.X, bounds.Bottom - diameter,diameter, diameter);
path.AddArc(corner, 90, 90);
point1 = new PointF(bounds.X, bounds.Bottom - radius);
}
else point1 = new PointF(bounds.X, bounds.Bottom);
// Left side.
if ((RectangleCorners.TopLeft & corners) == RectangleCorners.TopLeft)
point2 = new PointF(bounds.X, bounds.Y + radius);
else
point2 = new PointF(bounds.X, bounds.Y);
path.AddLine(point1, point2);
// Join with the start point.
path.CloseFigure();
return path;
}
}
}
it isn't optimized, it's just prove of concept.
Whole point of this question is to find existing control without need to reinvent the wheel.
If I won't be able to find such control I'll create one and share it.

Label with smooth rounded corners

Both labels have AutoSize true & TextAlign MiddleCenter.
How can also label2 show smooth borders?
Here is the test code for handlers Form.Load(...) & Form.Paint(...):
int _cornerRadius = 10;
Point _locationLabel2;
// Form.Load(...)
private void Form3_Load(object sender, EventArgs e)
{
// Step 1: Cut the label regions (seems to be ok, result is the same for both labels)
GraphicsPath graphicsPath = _getRoundPath(label1.ClientRectangle, _cornerRadius);
label1.Region = new Region(graphicsPath);
graphicsPath = _getRoundPath(label2.ClientRectangle, _cornerRadius);
label2.Region = new Region(graphicsPath);
_locationLabel2 = this.PointToClient(label2.Parent.PointToScreen(label2.Location));
}
// Form.Paint(...)
private void Form3_Paint(object sender, PaintEventArgs e)
{
using (Pen pen = new Pen(label1.BackColor, 3.0f))
{
// Step 2: Smooth the label borders (ok only for label1)
_drawRoundedRectangle(e.Graphics, pen, label1.Location.X, label1.Location.Y,
label1.ClientRectangle.Width, label1.ClientRectangle.Height, _cornerRadius);
_drawRoundedRectangle(e.Graphics, pen, _locationLabel2.X, _locationLabel2.Y,
label2.ClientRectangle.Width, label2.ClientRectangle.Height, _cornerRadius);
}
}
// Helper 1/3
private static GraphicsPath _getRoundPath(Rectangle rectangle, int radius)
{
int x = rectangle.X;
int y = rectangle.Y;
int width = rectangle.Width;
int height = rectangle.Height;
radius = radius << 1;
GraphicsPath path = new GraphicsPath();
if (radius > 0)
{
if (radius > height) radius = height;
if (radius > width) radius = width;
path.AddArc(x, y, radius, radius, 180, 90);
path.AddArc(x + width - radius, y, radius, radius, 270, 90);
path.AddArc(x + width - radius, y + height - radius, radius, radius, 0, 90);
path.AddArc(x, y + height - radius, radius, radius, 90, 90);
path.CloseFigure();
}
else
{
path.AddRectangle(rectangle);
}
return path;
}
// Helper 2/3
private void _drawRoundedRectangle(Graphics graphics, Pen pen, int x, int y, int width, int height, int radius)
{
RectangleF rectangle = new RectangleF(x, y, width, height);
GraphicsPath path = _generateRoundedRectangle(graphics, rectangle, radius);
SmoothingMode old = graphics.SmoothingMode;
graphics.SmoothingMode = SmoothingMode.AntiAlias;
graphics.DrawPath(pen, path);
graphics.SmoothingMode = old;
}
// Helper 3/3
private static GraphicsPath _generateRoundedRectangle(Graphics graphics, RectangleF rectangle, int radius)
{
GraphicsPath path = new GraphicsPath();
float diameter = radius * 2.0F;
SizeF sizeF = new SizeF(diameter, diameter);
RectangleF arc = new RectangleF(rectangle.Location, sizeF);
path.AddArc(arc, 180, 90);
arc.X = rectangle.Right - diameter;
path.AddArc(arc, 270, 90);
arc.Y = rectangle.Bottom - diameter;
path.AddArc(arc, 0, 90);
arc.X = rectangle.Left;
path.AddArc(arc, 90, 90);
path.CloseFigure();
return path;
}
Main code parts are from Arun Reginald Zaheeruddin
Solved it according to this answer by #Reza Aghaei.
Solution
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
public class RoundLabel : Label
{
[Browsable(true)]
public Color _BackColor { get; set; }
public RoundLabel()
{
this.DoubleBuffered = true;
}
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
using (var graphicsPath = _getRoundRectangle(this.ClientRectangle))
{
e.Graphics.SmoothingMode = SmoothingMode.AntiAlias;
using (var brush = new SolidBrush(_BackColor))
e.Graphics.FillPath(brush, graphicsPath);
using (var pen = new Pen(_BackColor, 1.0f))
e.Graphics.DrawPath(pen, graphicsPath);
TextRenderer.DrawText(e.Graphics, Text, this.Font, this.ClientRectangle, this.ForeColor);
}
}
private GraphicsPath _getRoundRectangle(Rectangle rectangle)
{
int cornerRadius = 15; // change this value according to your needs
int diminisher = 1;
GraphicsPath path = new GraphicsPath();
path.AddArc(rectangle.X, rectangle.Y, cornerRadius, cornerRadius, 180, 90);
path.AddArc(rectangle.X + rectangle.Width - cornerRadius - diminisher, rectangle.Y, cornerRadius, cornerRadius, 270, 90);
path.AddArc(rectangle.X + rectangle.Width - cornerRadius - diminisher, rectangle.Y + rectangle.Height - cornerRadius - diminisher, cornerRadius, cornerRadius, 0, 90);
path.AddArc(rectangle.X, rectangle.Y + rectangle.Height - cornerRadius - diminisher, cornerRadius, cornerRadius, 90, 90);
path.CloseAllFigures();
return path;
}
}

How can I add textbox control's behaviors into my custom control?

I have a custom rounded textbox. But I couldn't add the textbox behaviors like text editing, text selection etc. Those properties take much time if I decide make myself. How can I add this properties into my textbox?
My TextBox class:
public class AltoTextBox : Control
{
public AltoTextBox()
{
SetStyle(ControlStyles.AllPaintingInWmPaint |
ControlStyles.SupportsTransparentBackColor |
ControlStyles.OptimizedDoubleBuffer |
ControlStyles.UserPaint, true);
BackColor = Color.Transparent;
}
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
e.Graphics.SmoothingMode = SmoothingMode.HighQuality;
RoundedRectangleF strokeRect = new RoundedRectangleF(Width, Height, 10);
RoundedRectangleF innerRect = new RoundedRectangleF(Width - 0.5f, Height - 0.5f, 10f, 0.5f, 0.5f);
e.Graphics.DrawPath(Pens.Black, strokeRect.Path);
e.Graphics.FillPath(Brushes.White, innerRect.Path);
}
}
public class RoundedRectangleF
{
Point location;
float radius;
GraphicsPath grPath;
float x, y;
float width, height;
public RoundedRectangleF(float width, float height, float radius,float x = 0,float y = 0)
{
location = new Point(0, 0);
this.radius = radius;
RectangleF upperLeftRect = new RectangleF(x, y, 2 * radius, 2 * radius);
RectangleF upperRightRect = new RectangleF(width - 2 * radius - 1, x, 2 * radius, 2 * radius);
RectangleF lowerLeftRect = new RectangleF(x, height - 2 * radius - 1, 2 * radius, 2 * radius);
RectangleF lowerRightRect = new RectangleF(width - 2 * radius - 1, height - 2 * radius - 1, 2 * radius, 2 * radius);
grPath = new GraphicsPath();
grPath.AddArc(upperLeftRect, 180, 90);
grPath.AddArc(upperRightRect, 270, 90);
grPath.AddArc(lowerRightRect, 0, 90);
grPath.AddArc(lowerLeftRect, 90, 90);
grPath.CloseAllFigures();
this.x = x;
this.y = y;
this.width = width;
this.height = height;
}
public RoundedRectangleF()
{
}
public GraphicsPath Path
{
get
{
return grPath;
}
}
public RectangleF Rect
{
get
{
return new RectangleF(x, y, width, height);
}
}
public float Radius
{
get
{
return radius;
}
set
{
radius = value;
}
}
}
I have found a solution from Hazeldev's custom controls.
In this solution we add a textbox control as our child control.
public class AltoTextBox : Control
{
int radius = 15;
public TextBox box = new TextBox();
GraphicsPath Shape;
public AltoTextBox()
{
SetStyle(ControlStyles.SupportsTransparentBackColor, true);
SetStyle(ControlStyles.UserPaint, true);
SetStyle(ControlStyles.ResizeRedraw, true);
AddTextBox();
Controls.Add(box);
BackColor = Color.Transparent;
ForeColor = Color.DimGray;
Text = null;
Font = new Font("Comic Sans MS", 11);
Size = new Size(135, 33);
DoubleBuffered = true;
}
void AddTextBox()
{
box.Size = new Size(Width - 2*radius, Height - 6);
box.Location = new Point(radius, 3);
box.BorderStyle = BorderStyle.None;
box.TextAlign = HorizontalAlignment.Left;
box.Multiline = true;
box.Font = Font;
}
protected override void OnBackColorChanged(EventArgs e)
{
base.OnBackColorChanged(e);
}
protected override void OnTextChanged(EventArgs e)
{
base.OnTextChanged(e);
box.Text = Text;
}
GraphicsPath innerRect;
protected override void OnFontChanged(EventArgs e)
{
base.OnFontChanged(e);
box.Font = Font;
}
protected override void OnResize(System.EventArgs e)
{
base.OnResize(e);
Shape = new RoundedRectangleF(Width, Height, radius).Path;
innerRect = new RoundedRectangleF(Width - 0.5f, Height - 0.5f, radius, 0.5f, 0.5f).Path;
AddTextBox();
}
protected override void OnPaint(PaintEventArgs e)
{
Bitmap bmp = new Bitmap(Width, Height);
Graphics grp = Graphics.FromImage(bmp);
grp.SmoothingMode = SmoothingMode.HighQuality;
grp.DrawPath(Pens.Gray, Shape);
grp.FillPath(Brushes.White, innerRect);
e.Graphics.DrawImage((Image)bmp.Clone(), 0, 0);
base.OnPaint(e);
}
}

Changing the border in a GroupBox component [duplicate]

This question already has answers here:
Closed 10 years ago.
Possible Duplicate:
How can I change the border thickness of a Groupbox on a windows form in C#?
Guys
I am using groupbox' in Visual studio. But the Border in the groupbox is to small. I was wondering if there is a way to edit the border by giving it a color or maybe a thicker edge?
As u can see in the image it is very hard to see the border around it.
Can anyone help me with this ?
You can Use This:
using System.Drawing;
using System.Drawing.Drawing2D;
private void Form1_Load(object sender, EventArgs e)
{
myGroupBox myGroupBox = new myGroupBox();
myGroupBox.Text = "GroupBox1";
this.Controls.Add(myGroupBox);
}
public static GraphicsPath CreatePath(float x, float y, float width, float height,
float radius, bool RoundTopLeft, bool RoundTopRight, bool RoundBottomRight, bool RoundBottomLeft)
{
float xw = x + width;
float yh = y + height;
float xwr = xw - radius;
float yhr = yh - radius;
float xr = x + radius;
float yr = y + radius;
float r2 = radius * 2;
float xwr2 = xw - r2;
float yhr2 = yh - r2;
GraphicsPath p = new GraphicsPath();
p.StartFigure();
//Top Left Corner
if (RoundTopLeft)
{
p.AddArc(x, y, r2, r2, 180, 90);
}
else
{
p.AddLine(x, yr, x, y);
p.AddLine(x, y, xr, y);
}
//Top Edge
p.AddLine(xr, y, xwr, y);
//Top Right Corner
if (RoundTopRight)
{
p.AddArc(xwr2, y, r2, r2, 270, 90);
}
else
{
p.AddLine(xwr, y, xw, y);
p.AddLine(xw, y, xw, yr);
}
//Right Edge
p.AddLine(xw, yr, xw, yhr);
//Bottom Right Corner
if (RoundBottomRight)
{
p.AddArc(xwr2, yhr2, r2, r2, 0, 90);
}
else
{
p.AddLine(xw, yhr, xw, yh);
p.AddLine(xw, yh, xwr, yh);
}
//Bottom Edge
p.AddLine(xwr, yh, xr, yh);
//Bottom Left Corner
if (RoundBottomLeft)
{
p.AddArc(x, yhr2, r2, r2, 90, 90);
}
else
{
p.AddLine(xr, yh, x, yh);
p.AddLine(x, yh, x, yhr);
}
//Left Edge
p.AddLine(x, yhr, x, yr);
p.CloseFigure();
return p;
}
class myGroupBox : GroupBox
{
public myGroupBox()
{
base.BackColor = Color.Transparent;
}
[Browsable(false)]
public override Color BackColor
{
get
{
return base.BackColor;
}
set
{
base.BackColor = value;
}
}
private Color backColor = Color.Transparent;
public Color ActualBackColor
{
get { return this.backColor; }
set { this.backColor = value; }
}
protected override void OnPaint(PaintEventArgs e)
{
Size tSize = TextRenderer.MeasureText(this.Text, this.Font);
Rectangle borderRect = e.ClipRectangle;
borderRect.Y += tSize.Height / 2;
borderRect.Height -= tSize.Height / 2;
GraphicsPath gPath = CreatePath(0, borderRect.Y, (float)(this.Width - 1), borderRect.Height - 1, 5, true, true, true, true);
e.Graphics.FillPath(new SolidBrush(ActualBackColor), gPath);
e.Graphics.DrawPath(new Pen(Color.Red), gPath);
borderRect.X += 6;
borderRect.Y -= 7;
e.Graphics.DrawString(this.Text, this.Font, new SolidBrush(this.ForeColor), borderRect);
}
}

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