I'm a bit confused on best practices with c# and tasks.
When I was taught c# and tasks it was always an async function that awaits a task. But recently I have been doing some research and found some people who say otherwise. They also say that limiting usage of async and await can improve performance and Ram usage.
For example in This Stackoverflow post It says you shouldn't always await every task but the example isnt for an ASP.NET API and there isn't any previous data used to get the new data.
This post also is in favor of not always awaiting every task. But again the example is a simple task being passed through.
So my question is for cases when there is another task on which the second task must wait. Can you use .Result or is it better us use async/await. Because I heard .Result is blocking the current thread.
But I can't see how the current thread would not be blocked by the await since the output of the first statement is needed for the second statement.
Example without async/await
public Task<User> SaveUser(User user)
{
var dbUser = _userRepository.GetByUid(user.Id).Result;
if(dbUser == null) {
dbUser = new User();
dbUser.Id = Guid.NewGuid();
}
dbUser.Name = user.Name;
return _userRepository.Save(dbUser);
}
Example with async/await
public async Task<User> SaveUser(User user)
{
var dbUser = await _userRepository.GetByUid(user.Id);
if(dbUser == null) {
dbUser = new User();
dbUser.Id = Guid.NewGuid();
}
dbUser.Name = user.Name;
return await _userRepository.Save(dbUser);
}
Note: I also heard that when using an UI, it's important that UI related tasks are awaited but this would be for API's.
I recommend reading my async intro and following up with my post on eliding async and await. TL;DR: use async/await by default, and only elide them when the method is a simple passthrough method. Since your example is not a simple passthrough method, you should keep the async/await keywords.
It's also important to draw a distinction between "asynchronous" and async. There are several kinds of asynchronous code, whereas async is an implementation detail - one specific kind of asynchronous code. Both of the methods in your question are asynchronous, but only one uses async.
They also say that limiting usage of async and await can improve performance and Ram usage.
Yes, by removing the state machine overhead of the async keyword. However, this also removes all the benefits of the state machine, so you should only remove async on simple passthrough methods.
Can you use .Result or is it better us use async/await. Because I heard .Result is blocking the current thread.
You should use async/await whenever possible, and avoid Result, even on ASP.NET Core.
But I can't see how the current thread would not be blocked by the await since the output of the first statement is needed for the second statement.
The thread is not blocked. await works by sticking a bookmark in the method and then returning a result. So the thread is not blocked, but you can think of the method as "paused". https://blog.stephencleary.com/2012/02/async-and-await.html
Related
I have a method that has the async keyword with a task. This method returns a string that comes from JwtSecurityTokenHandler().WriteToken(t); The thing is none of the assignments in the body of the method are awaitable.I get the warning CS-1998. That says you shouldnt use async for synchronous methods which makes complete sense. But then it adds that you can use await Task.Run(() => { . So is it good practice to do this?
public async Task<object> GenerateMyUserJwtToken(string email, IdentityUser user)
//code that isnt awaitable
{
var u = await Task.Run(() =>
{
return new JwtSecurityTokenHandler().WriteToken(token);
});
return u;
}
edit: I did not ask what the error was I asked if it was a good idea to Implement await Task.Run(() on an async method signature that has no await assignments. I also asked that another async method is awaiting this in the another method here is the code
//awaiting method:
public async Task<object> LoginAsync(LoginDto model)
{
return await GenerateMyUserJwtToken(model.Email, appUser);
}
//controller:
[HttpPost("login")]
public async Task<object> Login([FromBody] LoginDto model)
{
var logMeIn = await new AuthUserService().LoginAsync(model);
return logMeIn; //returns token
}
My Question is is this async all the way or does the task.Run stop that process?
Using Task.Run just to make something sync is generally a bad practice but it cannot be stated generally.
If the sync method to execute may take for a long time, then it can be a solution. Please note that Task.Run will assign the task to a pool thread and it is not always desirable. It is a common misunderstanding that async methods always use or should use threads somewhere at the end of the async-await chain. However, async-await has nothing to do with threads, it is about asynchronicity (chaining deferred tasks) and creating threads is just one option to create awaitable tasks.
So what are the options?
The method to call is fast and never blocks the caller for long time (>100ms or so): do not use async at all. In this case Task<T>.FromResult(result) is a tempting solution but is highly discouraged because it is misleading for the caller. Use it only in unit tests or if you are forced to implement an async method of an interface you cannot change.
The method execution takes for a long time because it is CPU bound: now you can use a thread. But I typically would not use pool threads for long lasting tasks as it can cause nasty side effects if the thread pool is out of threads. Use await Task.Factory.StartNew(() => MyLongRunningTask(), cancellationToken, TaskCreationOptions.LongRunning); instead, which creates a brand new thread instead of bothering the pool.
The method execution takes for a long time because it is IO bound (eg. sending/receiving packets via a hardware): Use TaskCompletitionSource<T>, add a hook to the whatever completition event of the device (eg. OS hook or IRQ notification) and from that set the result of the completition source and return its task.
I created a simple WebApi project with a single controller and a single method:
public static class DoIt
{
public static async Task<string> GetStrAsync(Uri uri)
{
using (var client = new HttpClient())
{
var str = await client.GetStringAsync(uri);
return str;
}
}
}
public class TaskRunResultController : ApiController
{
public string Get()
{
var task = Task.Run(() =>
DoIt.GetStrAsync(new Uri("http://google.com"))
);
var result = task.Result;
return result;
}
}
I have a good understanding of async/await and tasks; almost religiously following Stephen Cleary. Just the existence of .Result makes me anxious, and I expect this to deadlock. I understand that the Task.Run(...) is wasteful, causing a thread to be occupied while waiting for the async DoIt() to finish.
The problem is this is not deadlocking, and it's giving me heart palpitations.
I see some answers like https://stackoverflow.com/a/32607091/1801382, and I've also observed that SynchronizationContext.Current is null when the lambda is executing. However, there are similar questions to mine asking why the above code does deadlock, and I've seen deadlocks occur in cases where ConfigureAwait(false) is used (not capturing the context) in conjunction with .Result.
What gives?
Result by itself isn't going to cause a deadlock. A deadlock is when two parts of the code are both waiting for each other. A Result is just one wait, so it can be part of a deadlock, but it doesn't necessarily always cause a deadlock.
In the standard example, the Result waits for the task to complete while holding onto the context, but the task can't complete because it's waiting for the context to be free. So there's a deadlock - they're waiting for each other.
ASP.NET Core does not have a context at all, so Result won't deadlock there. (It's still not a good idea for other reasons, but it won't deadlock).
The problem is this is not deadlocking, and it's giving me heart palpitations.
This is because the Task.Run task does not require the context to complete. So calling Task.Run(...).Result is safe. The Result is waiting for the task to complete, and it is holding onto the context (preventing any other parts of the request from executing in that context), but that's OK because the Task.Run task doesn't need the context at all.
Task.Run is still not a good idea in general on ASP.NET (for other reasons), but this is a perfectly valid technique that is useful from time to time. It won't ever deadlock, because the Task.Run task doesn't need the context.
However, there are similar questions to mine asking why the above code does deadlock,
Similar but not exact. Take a careful look at each code statement in those questions and ask yourself what context it runs on.
and I've seen deadlocks occur in cases where ConfigureAwait(false) is used (not capturing the context) in conjunction with .Result.
The Result/context deadlock is a very common one - probably the most common one. But it's not the only deadlock scenario out there.
Here's an example of a much more difficult deadlock that can show up if you block within async code (without a context). This kind of scenario is much more rare, though.
I'll give you as short answer the other way around: how to produce a deadlock:
Lets start in a Click handler that is executing synchronous and offloading some async call to a separate Task, then waiting for the result
private void MenuItem_Click(object sender, RoutedEventArgs e)
{
var t = Task.Run(() => DeadlockProducer(sender as MenuItem));
var result = t.Result;
}
private async Task<int> DeadlockProducer(MenuItem sender)
{
await Task.Delay(1);
Dispatcher.Invoke(() => sender.Header = "Life sucks");
return 0;
}
The async method is doing another bad thing: it tries to bring some UI change synchronously, but the UI thread is still waiting for the task result...
So basically, Task.Run is half way out and will work for a lot of well formed async code, but there are ways to break it, so its not a reliable solution.
This sample code was written in context of WPF, but I guess ASP.Net could be abused to produce similar behavior.
I'm in the process of updating a library that has an API surface that was built in .NET 3.5. As a result, all methods are synchronous. I can't change the API (i.e., convert return values to Task) because that would require that all callers change. So I'm left with how to best call async methods in a synchronous way. This is in the context of ASP.NET 4, ASP.NET Core, and .NET/.NET Core console applications.
I may not have been clear enough - the situation is that I have existing code that is not async aware, and I want to use new libraries such as System.Net.Http and the AWS SDK that support only async methods. So I need to bridge the gap, and be able to have code that can be called synchronously but then can call async methods elsewhere.
I've done a lot of reading, and there are a number of times this has been asked and answered.
Calling async method from non async method
Synchronously waiting for an async operation, and why does Wait() freeze the program here
Calling an async method from a synchronous method
How would I run an async Task<T> method synchronously?
Calling async method synchronously
How to call asynchronous method from synchronous method in C#?
The problem is that most of the answers are different! The most common approach I've seen is use .Result, but this can deadlock. I've tried all the following, and they work, but I'm not sure which is the best approach to avoid deadlocks, have good performance, and plays nicely with the runtime (in terms of honoring task schedulers, task creation options, etc). Is there a definitive answer? What is the best approach?
private static T taskSyncRunner<T>(Func<Task<T>> task)
{
T result;
// approach 1
result = Task.Run(async () => await task()).ConfigureAwait(false).GetAwaiter().GetResult();
// approach 2
result = Task.Run(task).ConfigureAwait(false).GetAwaiter().GetResult();
// approach 3
result = task().ConfigureAwait(false).GetAwaiter().GetResult();
// approach 4
result = Task.Run(task).Result;
// approach 5
result = Task.Run(task).GetAwaiter().GetResult();
// approach 6
var t = task();
t.RunSynchronously();
result = t.Result;
// approach 7
var t1 = task();
Task.WaitAll(t1);
result = t1.Result;
// approach 8?
return result;
}
So I'm left with how to best call async methods in a synchronous way.
First, this is an OK thing to do. I'm stating this because it is common on Stack Overflow to point this out as a deed of the devil as a blanket statement without regard for the concrete case.
It is not required to be async all the way for correctness. Blocking on something async to make it sync has a performance cost that might matter or might be totally irrelevant. It depends on the concrete case.
Deadlocks come from two threads trying to enter the same single-threaded synchronization context at the same time. Any technique that avoids this reliably avoids deadlocks caused by blocking.
In your code snippet, all calls to .ConfigureAwait(false) are pointless because the return value is not awaited. ConfigureAwait returns a struct that, when awaited, exhibits the behavior that you requested. If that struct is simply dropped, it does nothing.
RunSynchronously is invalid to use because not all tasks can be processed that way. This method is meant for CPU-based tasks, and it can fail to work under certain circumstances.
.GetAwaiter().GetResult() is different from Result/Wait() in that it mimics the await exception propagation behavior. You need to decide if you want that or not. (So research what that behavior is; no need to repeat it here.) If your task contains a single exception then the await error behavior is usually convenient and has little downside. If there are multiple exceptions, for example from a failed Parallel loop where multiple tasks failed, then await will drop all exceptions but the first one. That makes debugging harder.
All these approaches have similar performance. They will allocate an OS event one way or another and block on it. That's the expensive part. The other machinery is rather cheap compared to that. I don't know which approach is absolutely cheapest.
In case an exception is being thrown, that is going to be the most expensive part. On .NET 5, exceptions are processed at a rate of at most 200,000 per second on a fast CPU. Deep stacks are slower, and the task machinery tends to rethrow exceptions multiplying their cost. There are ways of blocking on a task without the exception being rethrown, for example task.ContinueWith(_ => { }, TaskContinuationOptions.ExecuteSynchronously).Wait();.
I personally like the Task.Run(() => DoSomethingAsync()).Wait(); pattern because it avoids deadlocks categorically, it is simple and it does not hide some exceptions that GetResult() might hide. But you can use GetResult() as well with this.
I'm in the process of updating a library that has an API surface that was built in .NET 3.5. As a result, all methods are synchronous. I can't change the API (i.e., convert return values to Task) because that would require that all callers change. So I'm left with how to best call async methods in a synchronous way.
There is no universal "best" way to perform the sync-over-async anti-pattern. Only a variety of hacks that each have their own drawbacks.
What I recommend is that you keep the old synchronous APIs and then introduce asynchronous APIs alongside them. You can do this using the "boolean argument hack" as described in my MSDN article on Brownfield Async.
First, a brief explanation of the problems with each approach in your example:
ConfigureAwait only makes sense when there is an await; otherwise, it does nothing.
Result will wrap exceptions in an AggregateException; if you must block, use GetAwaiter().GetResult() instead.
Task.Run will execute its code on a thread pool thread (obviously). This is fine only if the code can run on a thread pool thread.
RunSynchronously is an advanced API used in extremely rare situations when doing dynamic task-based parallelism. You're not in that scenario at all.
Task.WaitAll with a single task is the same as just Wait().
async () => await x is just a less-efficient way of saying () => x.
Blocking on a task started from the current thread can cause deadlocks.
Here's the breakdown:
// Problems (1), (3), (6)
result = Task.Run(async () => await task()).ConfigureAwait(false).GetAwaiter().GetResult();
// Problems (1), (3)
result = Task.Run(task).ConfigureAwait(false).GetAwaiter().GetResult();
// Problems (1), (7)
result = task().ConfigureAwait(false).GetAwaiter().GetResult();
// Problems (2), (3)
result = Task.Run(task).Result;
// Problems (3)
result = Task.Run(task).GetAwaiter().GetResult();
// Problems (2), (4)
var t = task();
t.RunSynchronously();
result = t.Result;
// Problems (2), (5)
var t1 = task();
Task.WaitAll(t1);
result = t1.Result;
Instead of any of these approaches, since you have existing, working synchronous code, you should use it alongside the newer naturally-asynchronous code. For example, if your existing code used WebClient:
public string Get()
{
using (var client = new WebClient())
return client.DownloadString(...);
}
and you want to add an async API, then I would do it like this:
private async Task<string> GetCoreAsync(bool sync)
{
using (var client = new WebClient())
{
return sync ?
client.DownloadString(...) :
await client.DownloadStringTaskAsync(...);
}
}
public string Get() => GetCoreAsync(sync: true).GetAwaiter().GetResult();
public Task<string> GetAsync() => GetCoreAsync(sync: false);
or, if you must use HttpClient for some reason:
private string GetCoreSync()
{
using (var client = new WebClient())
return client.DownloadString(...);
}
private static HttpClient HttpClient { get; } = ...;
private async Task<string> GetCoreAsync(bool sync)
{
return sync ?
GetCoreSync() :
await HttpClient.GetString(...);
}
public string Get() => GetCoreAsync(sync: true).GetAwaiter().GetResult();
public Task<string> GetAsync() => GetCoreAsync(sync: false);
With this approach, your logic would go into the Core methods, which may be run synchronously or asynchronously (as determined by the sync parameter). If sync is true, then the core methods must return an already-completed task. For implemenation, use synchronous APIs to run synchronously, and use asynchronous APIs to run asynchronously.
Eventually, I recommend deprecating the synchronous APIs.
I just went thru this very thing with the AWS S3 SDK. Used to be sync, and I built a bunch of code on that, but now it's async. And that's fine: they changed it, nothing to be gained by moaning about it, move on.So I need to update my app, and my options are to either refactor a large part of my app to be async, or to "hack" the S3 async API to behave like sync.I'll eventually get around to the larger async refactoring - there are many benefits - but for today I have bigger fish to fry so I chose to fake the sync.Original sync code was ListObjectsResponse response = api.ListObjects(request); and a really simple async equivalent that works for me is Task<ListObjectsV2Response> task = api.ListObjectsV2Async(rq2);ListObjectsV2Response rsp2 = task.GetAwaiter().GetResult();
While I get it that purists might pillory me for this, the reality is that this is just one of many pressing issues and I have finite time so I need to make tradeoffs. Perfect? No. Works? Yes.
You Can Call Async Method From non-async method .Check below Code .
public ActionResult Test()
{
TestClass result = Task.Run(async () => await GetNumbers()).GetAwaiter().GetResult();
return PartialView(result);
}
public async Task<TestClass> GetNumbers()
{
TestClass obj = new TestClass();
HttpResponseMessage response = await APICallHelper.GetData(Functions.API_Call_Url.GetCommonNumbers);
if (response.IsSuccessStatusCode)
{
var result = response.Content.ReadAsStringAsync().Result;
obj = JsonConvert.DeserializeObject<TestClass>(result);
}
return obj;
}
I have a method called from within a program that authorizes card payment which was previously implemented in a synchronous way. However now I want to change it so it runs on a different thread so I can send cancel request once it has started.
It works, but I want to know if this is a good implementation, if there are some things I need to consider like deadlocks etc.
So here is a simplified version of my code:
public void Authorize()
{
lock(object)
{
AuthorizeAsync();
}
}
public async void AuthorizeAsync()
{
// ...
IProgress<string> progressHandler = new Progress<string>(progressString =>
{
UpdateProgressWindow(progressString.ToString());
});
cancellationToken = progressWindow.CancellationTokenSource.Token;
progressWindow.show();
results = await DoAuthorizeAsync(progressHandler, cancellationToken).ConfigureAwait(false);
// ...
}
I mainly want to use async - await because I want the authorization work to run separately from the UI thread so the user can still cancel the operation.
Do you suggest another approach other than async - await?
I am mainly concerned with the fact that I am calling an async method from sync method, I know the best practice is to use async all the way up but I cannot change the rest of the program.
The other concern I have is the lock in Authorize() could it pose any problem? I only want the code to be accessed by one thread at a time.
I am fairly new to this async - await architecture in .net so I'm pretty sure I didn't get it right on my first attempt.
I have the following async long running method inside my asp.net mvc-5 web application :-
public async Task<ScanResult> ScanAsync(string FQDN)
{
// sample of the operation i am doing
var c = await context.SingleOrDefaultAsync(a=>a.id == 1);
var list = await context.Employees.ToListAsync();
await context.SaveChangesAsync();
//etc..
}
and i am using Hangfire tool which support running background jobs to call this async method on timely basis, but un-fortuntly the hangefire tool does not support calling async methods directly . so to overcome this problem i created a sync version of the above method , as follow:-
public void Scan()
{
ScanAsync("test").Wait();
}
then from the HangFire scheduler i am calling the sync method as follow:-
RecurringJob.AddOrUpdate(() => ss.Scan(), Cron.Minutely);
so i know that using .Wait() will mainly occupy the iis thread during the method execution ,, but as i mentioned i need to do it in this way as i can not directly call an async TASK inside the hangefire scheduler .
so what will happen when i use .Wait() to call the async method ?, will the whole method's operations be done in a sync way ? for example as shown above i have three async operations inside the ScanAsync() ;SingleOrDefualtAsync,ToListAsync & SaveChangesAsync, so will they be executed in sync way because i am calling the ScanAsync method using .wait() ?
so what will happen when i use .Wait() to call the async method ?,
will the whole method's operations be done in a sync way ? for example
as shown above i have three async operations inside the ScanAsync()
;SingleOrDefualtAsync,ToListAsync & SaveChangesAsync, so will they be
executed in sync way because i am calling the ScanAsync method using
.wait() ?
The methods querying the database will still be executed asynchronously, but the fact that you're calling Wait means that even though you're releasing the thread, it wont return to the ASP.NET ThreadPool as you're halting it.
This is also a potential for deadlocks, as ASP.NET has a custom synchronization context which makes sure the context of the request is availiable when in a continuation of an async call.
I would recommend that instead, you'd use the synchronous API provided by entity-framework, as you won't actually be enjoying the scalability one can get from asynchronous calls.
Edit:
In the comments, you asked:
As i am currently doing with hangefire eliminate the async effect ? if yes then will it be better to use sync methods instead ? or using sync or async with hangeffire will be exactly the same
First, you have to understand what the benefits of async are. You don't do it because it's cool, you do it because it serves a purpose. What is that purpose? Being able to scale under load. How does it do that? When you await an async method, control is yielded back to the caller. For example, you have an incoming request, you query you database. You can either sit there and wait for the query to finish, or you can re-use that thread to serve more incomong requests. That's the true power.
If you don't actually plan on receiving a decent amount of requests (such that you'll starve the thread-pool), you won't actually see any benefit from async. Currently, the way you've implemented it, you won't see any of those benefits because you're blocking the async calls. All you'll see, possibly, are deadlocks.
This very much depends on the way HangFire is implemented. If it just queuing tasks to be invoked in ThreadPool the only effect will be, that one of your threads will be blocked until the request is ended. However if there is a custom SynchronizationContext this can lead to a serious deadlock.
Consider, if you really want to wait for your scheduled job to be done. Maybe all you want is just a fire and forget pattern. This way your method will be like:
public void Scan()
{
ScanAsync("test"); // smoothly ignore the task
}
If you do need to wait, you can instead try using async void method:
public async void Scan()
{
await ScanAsync("test");
DoSomeOtherJob();
}
There are many controversies about using async void as you cannot wait for this method to end, nor you can handle possible errors.
However, in event driven application this can be the only way. For more informations you can refer to: Async Void, ASP.Net, and Count of Outstanding Operations